Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 16:31:39 Player: carterz30cal Result: Destroyed by HC-L2C(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (607) 607 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1157 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 277/300 Energy 99/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Large Battery (200) Scrap Shield Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Large Matter Pod High-capacity Matter Pod High-capacity Matter Pod Sensor Array Signal Interpreter Hacking Suite Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Hackware Hacking Suite Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 8 7 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 1 3 Treads 4 | 2 1 1 Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 7 | 2 2 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 2 | . . 2 Propulsion 5 | . . 5 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Backups 13 | 2 13 15 Power 1 | . 1 . Propulsion 2 | 1 2 2 Utility 6 | . 4 8 Weapon 3 | . 4 3 Tool/Special . | . . . Unused Backups 11 | . 2 9 Power . | . . . Propulsion 1 | . 1 . Utility 8 | . 1 7 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 97 | . 99 94 Engine 6 | . 5 8 Core 7 | . 8 4 Treads 23 | . 28 17 Leg 2 | . . 5 Device 5 | . 8 . Storage 13 | . 13 14 Hackware 8 | . 5 14 Ballistic Gun 28 | . 28 28 Peak Build Rating 15 | 9 15 15 Average Rating 12 | 5 13 12 On Entrance 8 | . 9 15 Naked Turns 7 | . . 7 Heaviest Build 52 | 12 52 51 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | 1 1 4 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 25 | 8 25 20 Average Capacity 18 | 7 17 19 Most Carried 20 | 5 19 20 Average Carried 14 | 3 13 16 Final Capacity 20 | 8 20 5 Final Carried 19 | 5 19 5 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1255 | 108 751 396 Remotely . | . . . Salvage Created 849 | 15 660 174 Parts 62 | 3 52 7 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 22 | . 16 6 Guns 22 | . 16 6 Classes Destroyed 9 | 1 6 2 Builder 2 | . 2 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Operator 2 | . 2 . Watcher 1 | . 1 . Swarmer 10 | . 6 4 Grunt 10 | . 10 . Sentry 1 | . . 1 Subdweller 1 | . . 1 Best Kill Streak 5 | 1 5 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 139 | . 49 90 Missed 43 | . 17 26 Hits 96 | . 32 64 Projectile 96 | . 32 64 Critical Strikes 1 | . 1 . Damage Taken 1460 | . 325 1135 Core 261 | . 30 231 Absorbed by Shields . | . . . Regen/Repaired (Parts) 11 | . 11 . Core Remaining (%) 100 | 100 . . Volleys Fired 81 | 8 41 32 Largest 2 | 2 2 2 Hottest 46 | 40 46 46 Shots Fired 162 | 16 81 65 Gun 162 | 16 81 65 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 162 | 16 81 65 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 26 | 4 10 26 Robot Miss Streak 7 | 2 7 6 Penetration Max . | . . . Secondary Targets 5 | . 3 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 100 | 10 45 45 Core Hits 39 | 3 28 8 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1202 | 94 706 402 Guns 1202 | 94 706 402 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1202 | 94 706 402 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 14 | . 7 7 Message Errors 7 | . 5 2 Matter Fused 2 | . 1 1 Energy Discharges 1 | . . 1 Data Loss (minor) 2 | . . 2 Misfires 1 | . . 1 Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 3 | . 3 . Average Temperature 1 | . 1 . Received Heat Transfer 438 | . 144 294 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 146 | 5 146 . Initial . | . . . Average 39 | . 42 . Influence Increases 573 | 5 458 110 Destroy 0b10 Robot/C 420 | . 320 100 Destroy 0b10 Robot/NC 40 | 5 35 . Destroy Leader 76 | . 66 10 Successful Hack 18 | . 18 . Destroy Structure 4 | . 4 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 573 | 5 458 110 Time Decay 553 | 5 458 90 Lost Part 20 | . . 20 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 28 12 Peak Tracking Total 5 | . 4 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 12 | . 12 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 9 | . 9 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 2 | . 2 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Reject 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 2 | . 2 . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 2 | . 2 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 64 | . 64 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1072 | 6 1066 . Terrain 1072 | 6 1066 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2937 | 125 1737 1075 Spaces Moved 1094 | 57 687 350 Core 18 | 3 . 15 Treads 983 | 54 687 242 Legs 93 | . . 93 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 236 | 155 224 275 Slowest Speed 400 | 160 240 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 6 89 27 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1276 | 76 803 397 Wait 33 | . 32 1 Move 1092 | 56 686 350 Hop . | . . . Pick Up 34 | 5 27 2 Fast Attach 8 | 7 1 . Attach 9 | . . 9 Detach . | . . . Swap 10 | . 9 1 Drop 9 | . 7 2 Fire 81 | 8 41 32 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 8) 525 | -10/Materials | Discovered new exit (range 5) 779 | -10/Materials | Discovered new exit (range 6) 826 | -10/Materials | Central database locked down 1010 | -10/Materials | Discovered new exit (range 16) 1158 | -10/Materials | Repaired Hacking Suite 1184 | -10/Materials | Repaired Hcp. Storage Unit 1297 | -10/Materials | Discovered new exit (range 9) 1863 | -10/Materials | Entered Subcaves 1864 | -10/Subcaves | Approached by a straggling Scientist 2294 | -10/Subcaves | Learned location of Zion (-7) 2294 | -10/Subcaves | Met a Zionite searching for "candidates" 2489 | -10/Subcaves | Core integrity fell below 50% 2581 | -10/Subcaves | Lost 7 parts (1p5n1w) 2931 | -10/Subcaves | Released all parts (6) 2932 | -10/Subcaves | Core integrity fell below 20% 2938 | -10/Subcaves | Destroyed by HC-L2C(R) with Subdweller Laser Last Messages --------------- 02578_ Found 69 Matter. 02579_ Acquired 69 matter. 02580_ Subatomizers dissect the Sub. Beam Cannon. 02582_ Searching scrap... 02582_ Found Sub. Machine Gun. 02582_ Found Flamer. 02582_ Found 42 Matter. 02583_ Acquired 42 matter. 02594_ Acquired Sub. Machine Gun. 02597_ Dropped Hvy. Assault Rifle. 02651_ #V9T5CPBJ9 CCUBLEI6B 02739_ System corrupted: Component data lost. 02878_ System corrupted: FCS attempts to trigger Assault Rifle. 02878_ System corrupted: Assault Rifle misfires. 02931_ Released Hcp. Storage Unit. 02931_ Released Hacking Suite. 02931_ Released Lgt. Ion Engine. 02931_ Released Aluminum Leg. 02931_ Released Assault Rifle. 02931_ Released Sub. Machine Gun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#######????????#######???????????????????? | | ???????? ""##???????# #???????????????????? | | ???????? """??????" ????????????????????? | | ???###??# ??????? ?????????????????????? | | ??## ##?# ???????? ##????????????????????? | | ?## #?# ????????#R #????????????????????? | | ## ### "" ????????##@ #????##??????????????? | | # ## #???????????#" ##??? ???????????????? | | #???????????## ##? #????????????????? | | ##?##????????# R# # #????????????????? | | ## ##??????## ## ???????????? | | ### #??????#" ????????? | | ?## ###??###### # # ????????? | | ## ### ######"## #R # ## ?????????? | | ##?# ##!!] "" ?????????? | | ##??# [!!!= ?????????? | | ##???## *!! # # ###?????????? | | #?????### [ ## ##### ##???????????? | | #???????## ## ## ##????? #????????????? | | ##????????###### ### ##??????? ????????????? | | #??????????????# #? ??????????????????????? | | # #????#######???# ##?# ??????????????????????? | | ## ##?### ## ##??###??? ??????????????????????? | | # ### ##??########?????????????????????? | | ## ## ### ?????????????????????????? | | # # #??????????????????????????? | | ## #???????? ??????????????????? | | ?# ## ##### # #??????? #??????????????????? | | ?########???## ## #?????? #???????????????????? | | ?????????????##### ##???? #???????????????????? | | ?????????????????# #??? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 97% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileSensorFirepult Manual? 0 Play Time 00:14:29 Cumulative 18.4 hours Start 2025.07.20 @ 16:17:52 End 2025.07.20 @ 16:31:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34946b5d-422a-4cef-8007-5217011669a5