Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 18:08:51 Player: OctagonalPrism Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (43) 215 Value Destroyed (969) 969 Prototype IDs (24) 480 Alien Tech Used (1) 200 Bonus (1100) 1100 TOTAL SCORE: 8564 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 75/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter Experimental System Shield > --- WEAPON (2) ------- Improved Arc Projector > --- INVENTORY (5) ---- Light Antimatter Reactor Large Storage Unit Jamming Amplifier Tesla Rifle Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Array > --- UTILITY ---------- Experimental Sensor Array Improved Signal Interpreter Experimental Terrain Scanner Improved Terrain Scan Processor Advanced Transmission Jammer Hacking Suite Hacking Suite Hacking Suite System Shield Authchip [Propulsion] > --- WEAPON ----------- Improved Remote Datajack Heavy Hammer > --- INVENTORY -------- Light Fission Core Light Antimatter Reactor Large Storage Unit Jamming Amplifier Tesla Rifle [Rating: 97] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Hammer Energy Gun Shock Rifle Ballistic Gun Assault Rifle Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . . 2 . . . 6 . . . . 2 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 3 . . . . . . Utility 8 | . . . 1 . . . 3 . . . . 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 72 | 7 18 4 3 8 . 5 7 . 1 . 1 2 16 Power 12 | 2 3 1 . 2 . 1 1 . . . . . 2 Engine 8 | 2 3 1 . 2 . . . . . . . . . Core 2 | . . . . . . 1 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 24 | 2 8 2 1 3 . . 3 . . . . . 5 Treads 2 | . 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 6 | 2 4 . . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . . . Flight 14 | . . 2 1 3 . . 3 . . . . . 5 Utility 23 | 1 5 . 2 2 . 2 3 . . . 1 1 6 Device 8 | . 2 . 1 2 . . 1 . . . . 1 1 Storage 1 | 1 . . . . . . . . . . . . . Processor 4 | . . . 1 . . 1 2 . . . . . . Hackware 8 | . 1 . . . . 1 . . . . 1 . 5 Protection 2 | . 2 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 13 | 2 2 1 . 1 . 2 . . 1 . . 1 3 Energy Gun 5 | 1 1 . . . . 1 . . 1 . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . 1 . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . 1 Unidentified Prototypes 6 | . . . 1 3 . . . 1 . . . . 1 Corrupted Parts 2 | . . . . . . 1 . . . . 1 . . System Corruption 4 | . . . . . . 2 . . . . 2 . . Parts Lost 28 | . 2 2 . 1 . . . . . . . . 23 Power 2 | . . . . . . . . . . . . . 2 Propulsion 11 | . 1 1 . . . . . . . . . . 9 Utility 10 | . . . . . . . . . . . . . 10 Weapon 5 | . 1 1 . 1 . . . . . . . . 2 Highest Loss Streak 8 | . 1 1 . 1 . . . . . . . . 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 5 | 2 6 7 5 4 4 5 3 5 5 5 5 3 4 Power . | . 1 1 1 1 1 . . 1 1 1 1 . . Propulsion . | 1 1 . . . . . . . . . . . . Utility 3 | . 3 5 3 2 3 4 2 4 4 4 4 2 2 Weapon . | . . 1 1 1 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 5 | . . . . . . 1 . . . . . . 4 Power 1 | . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . Utility 3 | . . . . . . 1 . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 93 91 94 99 88 98 85 96 93 93 93 90 65 Engine 4 | . 12 6 11 11 11 2 . . . . . . . Core 3 | . . . . . . 8 6 6 6 6 6 5 . Treads 1 | . 6 . . . . . . . . . . . . Wheel 3 | . 18 . . . . . . . . . . . . Hover 1 | . 2 20 . . . . . . . . . . . Flight 25 | . . 6 33 33 33 33 26 38 37 37 37 33 17 Device 10 | . 5 . 5 11 11 11 15 12 12 12 12 13 7 Storage 3 | . 13 14 5 . . . . . . . . . . Processor 8 | . . . 5 11 11 11 10 12 12 12 12 11 9 Hackware 10 | . 1 14 11 11 11 11 13 12 12 12 12 16 19 Protection 1 | . 5 . . . . . . . . . . . . Energy Gun 5 | . 8 7 11 1 . 9 6 6 6 6 6 3 . Ballistic Gun 3 | . 13 13 5 9 . . . . . . . . . Impact Weapon 3 | . . . . . . 7 6 6 6 6 6 5 3 Slashing Weapon 2 | . 3 6 5 11 11 3 . . . . . . . Peak Build Rating 97 | 6 10 11 20 28 26 28 65 65 66 66 66 76 97 Average Rating 43 | 4 7 10 18 21 19 23 52 64 65 66 65 71 65 On Entrance 36 | . 6 9 11 19 19 20 28 65 65 66 66 60 76 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 22 | 14 17 10 10 15 11 14 15 15 15 15 15 17 22 Greatest Support 50 | 20 40 12 12 15 15 15 33 27 33 27 27 33 50 Greatest Overweight (x) 2 | . 1 2 . 1 . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 7 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 2 6 7 4 4 4 5 3 5 5 5 4 3 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 7 8 4 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 39% | Scout 38% | Mutant 7% | Hacker-Ninja 4% | Hacker-Scout 4% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Matter Collected 1451 | 258 511 56 . 27 192 40 79 68 23 . . 71 126 Remotely . | . . . . . . . . . . . . . . Salvage Created 1333 | 16 825 87 . 27 . . 39 . . . . 114 225 Parts 82 | 4 52 11 . 4 . . 5 . . . . 2 4 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 23 | . 16 4 . . . . . . . . . 1 2 Melee 2 | . . . . . . . . . . . . . 2 Guns 21 | . 16 4 . . . . . . . . . 1 . Classes Destroyed 9 | 1 6 1 . . . . . . . . . . 1 Worker 3 | . 2 . . . . . . . . . . 1 . Builder 2 | . . 1 . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . 1 Operator 6 | . 3 . . . . . 2 . . . . 1 . Watcher 5 | . 2 . . . . . . . . . . 1 2 Swarmer 10 | . 3 4 . . . . . . . . . 1 2 Grunt 13 | . 13 . . . . . . . . . . . . Best Kill Streak 3 | 1 3 2 . 1 . . 1 . . . . 1 2 Combat Bots Only 3 | . 3 2 . . . . . . . . . 1 2 Max Kills in Single Turn 1 | 1 1 1 . 1 . . 1 . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 457 | . 95 36 . 64 . . 1 . 9 . . 19 233 Missed 201 | . 25 10 . 31 . . . . 6 . . 12 117 Hits 256 | . 70 26 . 33 . . 1 . 3 . . 7 116 Projectile 256 | . 70 26 . 33 . . 1 . 3 . . 7 116 AOE 1 | . . . . . . . . . . . . . 1 Critical Strikes 6 | . 1 . . 1 . . . . . . . . 4 Damage Taken 3947 | . 727 194 . 394 . . 20 . 55 . . 115 2442 Core 1546 | . 135 51 . 157 . . . . . . . 53 1150 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 302 | . 77 . . . . 24 . . . 201 . . . Core Remaining (%) 75 | 100 . 25 . . . 60 . . . . 100 94 . Volleys Fired 121 | 1 83 10 . 1 . . 10 . . . . 15 1 Largest 2 | 2 2 2 . 1 . . 1 . . . . 1 1 Hottest 70 | 70 70 60 . 23 . . 45 . . . . 50 65 Shots Fired 188 | 2 141 18 . 1 . . 10 . . . . 15 1 Gun 183 | 2 141 18 . 1 . . 10 . . . . 10 1 Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special 5 | . . . . . . . . . . . . 5 . Kinetic 92 | 1 82 8 . 1 . . . . . . . . . Thermal 70 | 1 59 10 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 21 | . . . . . . . 10 . . . . 10 1 Robot Hit Streak 12 | 1 12 3 . 3 . . 3 . . . . 4 . Robot Miss Streak 4 | . 4 3 . . . . 4 . . . . 2 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 138 | 1 94 11 . 3 1 . 7 . . . . 12 9 Core Hits 56 | 1 39 4 . 1 . . 5 . . . . 2 4 Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 Critical Strikes 5 | . 4 . . . . . . . . . . . 1 Burn 3 | . 3 . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . 1 Melee Attacks 109 | . 9 4 1 27 2 . 19 2 . . 5 20 20 Impact 56 | . . . . . . . 19 2 . . 5 20 10 Slashing 43 | . 9 4 1 27 2 . . . . . . . . Piercing 10 | . . . . . . . . . . . . . 10 Sneak Attacks 10 | . 4 1 . 1 1 . . . . . . 2 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2479 | 10 1450 149 . 49 50 . 117 . . . . 255 399 Guns 1569 | 10 1168 97 . 23 . . 117 . . . . 154 . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 909 | . 282 52 . 26 50 . . . . . . 101 398 Ramming 1 | . . . . . . . . . . . . . 1 Kinetic 800 | 10 705 62 . 23 . . . . . . . . . Thermal 498 | . 463 35 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 271 | . . . . . . . 117 . . . . 154 . Impact 344 | . . . . . . . . . . . . 101 243 Slashing 410 | . 282 52 . 26 50 . . . . . . . . Piercing 155 | . . . . . . . . . . . . . 155 Highest Corruption 3 | . . . . . . 2 . . . . 2 . 3 Average Corruption 1 | . . . . . . 2 . . . . 2 . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 316 | . 129 12 . . 20 . . . . . . 26 129 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 316 | . 129 12 . . 20 . . . . . . 26 129 Knockbacks 2 | . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 129 | 9 129 57 . 17 . . 4 . 92 . . 14 129 Average Temperature 34 | 6 38 34 . 12 . . 2 . 34 . . 9 52 Received Heat Transfer 669 | . 321 . . 150 . . 9 . 9 . . 18 162 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . 3 2 Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . 5 2 Impact Corruptions 6 | . . . . . . . . . . . . 3 3 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . . . Heat Transferred 1666 | . 1591 75 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Maximum Alert Level 1 | . . . . . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 100 . 100 . . . . 100 91 Level 1 1 | . . . . . . . . . . . . . 8 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 242 | . 195 90 40 111 70 . 88 . . . . 180 242 Initial 75 | . . 50 25 12 27 . . . . . . 9 75 Average 72 | . 125 46 30 32 49 . 16 . . . . 62 70 Influence Increases 2167 | 5 540 165 15 216 97 . 162 . 60 . 15 347 545 Destroy 0b10 Robot/C 460 | . 320 80 . . . . . . . . . 20 40 Destroy 0b10 Robot/NC 100 | 5 45 5 . 5 . . 10 . . . . 15 15 Destroy Leader 124 | . 88 20 . . . . . . . . . 2 14 Trap Triggered on 0b10 30 | . . . . 30 . . . . . . . . . Successful Hack 105 | . 10 . . . 6 . 35 . . . . 44 10 Select Force Hacks 120 | . 30 . . . 90 . . . . . . . . Disable Machine 120 | . 15 . 15 30 . . 30 . . . . 30 . Destroy Structure 73 | . 2 . . 16 1 . 12 . . . . 26 16 Partial Spotted 105 | . . . . 15 . . 30 . . . . 15 45 Lose Combat Pursuer 930 | . 30 60 . 120 . . 45 . 60 . 15 195 405 Influence Decreases 1963 | 5 410 230 50 175 104 64 92 70 20 40 . 207 496 Entered New Map 398 | . . 80 40 18 44 64 . 26 . 40 . 6 80 Time Decay 1293 | 5 390 130 10 147 60 . 92 44 20 . . 201 194 Lost Part 272 | . 20 20 . 10 . . . . . . . . 222 Squads Dispatched 34 | . 6 . . 2 . . 6 . . . . 13 7 Investigation 23 | . 2 . . 1 . . 4 . . . . 10 6 Extermination 5 | . . . . . . . 1 . . . . 3 1 Reinforcement 6 | . 4 . . 1 . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Distress Signals 7 | . . . . 2 . . 1 . . . . 2 2 Communications Jammed 5 | . . . . . . . . . . . . 4 1 Distress Signals 5 | . . . . . . . . . . . . 4 1 Times Spotted 155 | . 32 13 . 34 . . 5 . 10 . 1 20 40 Peak Tracking Total 23 | . 5 4 . 23 . . 3 . 8 . 3 7 17 Tactical Retreats 28 | . 1 4 . 4 . . 2 . 2 . 1 6 8 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Traps Triggered 6 | . . . . . . . 1 . . . . 3 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 3 | . . . . 3 . . . . . . . . . Reused 3 | . . . . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . 3 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Machines Disabled 8 | . 1 . 1 2 . . 2 . . . . 2 . Max in Single Turn 1 | . 1 . 1 1 . . 1 . . . . 1 . Garrison Access 3 | . . . . . . . 1 . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Machines Accessed 65 | . 6 . . 5 9 4 11 1 . . . 16 13 Terminals 34 | . 4 . . 5 6 . 6 . . . . 10 3 Fabricators 2 | . . . . . . . . . . . . 1 1 Repair Stations 2 | . 1 . . . . . . . . . . . 1 Recycling Units 14 | . 1 . . . 3 . 3 . . . . 3 4 Scanalyzers 3 | . . . . . . . . . . . . 1 2 Garrison Access 5 | . . . . . . . 2 . . . . 1 2 Total Hacks 166 | . 19 . . 19 18 14 28 1 . . . 39 28 Successful 97 | . 8 . . 10 13 14 12 1 . . . 21 18 Failed 69 | . 11 . . 9 5 . 16 . . . . 18 10 Catastrophic 7 | . . . . 1 . . 3 . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . Manual 80 | . 14 . . 12 9 . 12 . . . . 19 14 Terminals 108 | . 14 . . 19 15 . 19 . . . . 29 12 Fabricators 4 | . . . . . . . . . . . . 1 3 Repair Stations 5 | . 3 . . . . . . . . . . . 2 Recycling Units 17 | . 2 . . . 3 . 3 . . . . 4 5 Scanalyzers 7 | . . . . . . . . . . . . 3 4 Garrison Access 10 | . . . . . . . 6 . . . . 2 2 Terminal Hacks 48 | . 2 . . 6 7 14 3 1 . . . 12 3 Record 14 | . . . . . . 13 1 . . . . . . Part Schematic 3 | . 1 . . . . . . . . . . 2 . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . 1 2 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . . . . . 1 1 Terminal Index 3 | . . . . 1 1 . 1 . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . Locate Traps 7 | . . . . 1 . . . . . . . 5 1 Reprogram Traps 1 | . . . . 1 . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . 1 . Registered Components 3 | . . . . . . . 1 . . . . 1 1 Zone Layout 6 | . . . . 2 3 . . . . . . 1 . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 1 1 Network Status 1 | . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 2 | . 2 . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . Scanalyzer 4 | . . . . . . . . . . . . 2 2 Insert Component 2 | . . . . . . . . . . . . 1 1 Analyze 2 | . . . . . . . . . . . . 1 1 Garrison Access Hacks 3 | . . . . . . . 1 . . . . . 2 Seal Access 3 | . . . . . . . 1 . . . . . 2 Unauthorized Hacks 37 | . 4 . . 4 6 . 7 . . . . 6 10 Terminals 22 | . 3 . . 4 3 . 5 . . . . 3 4 Track 1 | . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . Botnet 15 | . 2 . . 2 3 . 3 . . . . 3 2 Disrupt 3 | . 1 . . 1 . . . . . . . . 1 Operators 2 | . . . . . . . 1 . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . 1 Recycling Units 13 | . 1 . . . 3 . 2 . . . . 3 4 Tunnel 4 | . 1 . . . 3 . . . . . . . . Fedlink 8 | . . . . . . . 2 . . . . 3 3 Scrapoids 1 | . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . 1 . Used . | . . . . . . . . . . . . . . Hacking Detections 40 | . 4 . . 6 4 . 8 . . . . 13 5 Full Trace Events 12 | . 1 . . 2 . . 2 . . . . 7 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . . . . . . . 2 1 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . 1 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Total Allies 5 | . . . . . . . . . . . . . 5 Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . . . . 1 Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Active Infowar (turns) 4165 | . . . 28 367 137 529 348 682 253 354 648 558 261 Sensors 3366 | . . . 28 237 2 . 348 680 253 354 646 557 261 Terrain 3021 | . . . . . . . 347 682 253 354 648 558 179 Structural 888 | . . . . 109 135 529 115 . . . . . . Jamming 400 | . . . . . . . . . . . . 279 121 ECM 21 | . . . . 21 . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 1 1 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Turns Passed 5782 | 57 1096 262 32 368 137 534 348 682 253 354 648 558 453 Spaces Moved 8753 | 52 811 309 69 606 372 1531 758 456 505 713 531 1146 894 Core 27 | 5 . . . . . . . . . . . . 22 Treads 80 | . 80 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 600 | 47 553 . . . . . . . . . . . . Hover 433 | . 178 255 . . . . . . . . . . . Flight 7613 | . . 54 69 606 372 1531 758 456 505 713 531 1146 872 Fastest Speed 25 | 50 56 56 34 34 34 34 25 28 25 28 28 25 25 Average Speed 37 | 77 87 67 34 34 34 34 31 28 25 28 28 29 32 Slowest Speed 200 | 80 160 200 34 114 34 107 34 28 28 28 28 31 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 39 | . . . . 26 1 . 1 . 5 . . 3 3 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 99 58 8 82 90 94 21 76 79 83 71 38 32 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 6 | . 1 . . . 3 . 1 . . 1 . . . Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 14 | . . . . . . 5 . 3 3 2 1 . . Spaces Dug 58 | . 2 . . 16 1 . 12 2 . . 4 13 8 Terrain Destroyed 58 | . 2 . . 16 1 . 12 2 . . 4 13 8 Melee 58 | . 2 . . 16 1 . 12 2 . . 4 13 8 Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Total 10771 | 63 1038 336 74 681 376 1541 817 1005 621 866 1021 1319 1013 Wait 1611 | 1 84 5 . 50 . . 15 545 120 154 483 93 61 Move 8668 | 51 810 308 68 558 369 1530 755 455 494 712 530 1139 889 Hop 33 | . . . . 21 1 . 1 . 5 . . 3 2 Pick Up 30 | 3 7 2 . 1 1 1 2 . . . 1 5 7 Fast Attach 46 | 6 9 4 . 4 . 4 6 2 . . . . 11 Attach 19 | . 2 . 3 . . . 3 . . . 1 3 7 Detach 11 | . 3 . . 1 . 1 1 . . . . 1 4 Swap 41 | 1 15 1 1 12 2 3 2 . 1 . . 1 2 Drop 45 | . 16 2 1 6 1 2 3 1 1 . 1 3 8 Fire 121 | 1 83 10 . 1 . . 10 . . . . 15 1 Melee 109 | . 9 4 1 27 2 . 19 2 . . 5 20 20 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . 36 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -4/Factory (discovered 3 exits: *Res x2 / *Upp) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 521 | -10/Materials | Repaired Assault Rifle 687 | -10/Materials | Discovered new exit (range 12) 763 | -10/Materials | Discovered new exit (range 15) 785 | -10/Materials | Core integrity fell below 50% 869 | -10/Materials | Discovered new exit (range 16) 980 | -10/Materials | Discovered new exit (range 9) 1154 | -10/Materials | Entered Mines 1203 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1204 | -10/Mines | Found Prototype Device 1241 | -10/Mines | Found a hidden stash of uninstalled traps 1300 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1300 | -10/Mines | Discovered new exit (range 5) 1409 | -10/Mines | Discovered new exit (range 8) 1416 | -10/Mines | Entered Materials 1416 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1420 | -9/Materials | Identified Exp. Sensor Array 1427 | -9/Materials | Discovered new exit (range 16) 1446 | -9/Materials | Identified exit to Storage 1448 | -9/Materials | Entered Storage 1758 | -9/Storage | Discovered new exit (range 6) 1816 | -9/Storage | Used back door to open Recycling access 1816 | -9/Storage | Discovered new exit (range 3) 1816 | -9/Storage | Identified exit to Recycling 1816 | -9/Storage | Entered Recycling 1817 | -9/Recycling | Met a Zionite searching for Scraptown 1928 | -9/Recycling | Discovered new exit (range 16) 1945 | -9/Recycling | Scanned before Scraplab entrance 1949 | -9/Recycling | Discovered new exit (range 11) 1950 | -9/Recycling | Entered Scraplab 1953 | -9/Recycling | Identified exit to Scraptown 1953 | -9/Recycling | Entered Scraptown 1973 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1998 | -9/Scraptown | Visited CR-KLE's Repair Center 2000 | -9/Scraptown | CR-KLE repaired 2 parts 2007 | -9/Scraptown | Visited Bundlers 2026 | -9/Scraptown | Visited Cyclists 2035 | -9/Scraptown | Visited CPS Storage 2041 | -9/Scraptown | Visited Fellowship of the Rings 2048 | -9/Scraptown | Visited Awakened 2054 | -9/Scraptown | Visited UFD Registry 2055 | -9/Scraptown | Registered with UFD as "Mattertube" 2060 | -9/Scraptown | Visited Cave Peace 2126 | -9/Scraptown | Entered Cyclist Reading Room 2151 | -9/Scraptown | Discovered new exit (range 11) 2254 | -9/Scraptown | Visited Supply Room 2265 | -9/Scraptown | Visited Curators Association 2276 | -9/Scraptown | Visited LU-1G1's Boring Crew 2325 | -9/Scraptown | Visited Science Guys 2336 | -9/Scraptown | Visited Infowarlord's Domain 2338 | -9/Scraptown | Found Exp. Terrain Scanner 2345 | -9/Scraptown | Visited Abandonware Association 2349 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2350 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 2350 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 2357 | -9/Scraptown | Visited Research Penetration Think Tank 2365 | -9/Scraptown | Visited Scrap Suit Storage 2382 | -9/Scraptown | Visited Scrapoid Pod Storage 2422 | -9/Scraptown | Discovered new exit (range 5) 2424 | -9/Scraptown | Identified exit to Factory 2460 | -9/Scraptown | Met Optimus 2460 | -9/Scraptown | Accepted into 0bPrime 2487 | -9/Scraptown | Entered Factory 2487 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 2528 | -6/Factory | Loaded intel: 8 recycling unit locations 2535 | -6/Factory | Learned location of Protoforge (-2) 2643 | -6/Factory | Discovered new exit (range 8) 2698 | -6/Factory | Allied Derelicts emerged from ambush trap array 2784 | -6/Factory | Discovered new exit (range 24) 2791 | -6/Factory | Build established: Scout 2835 | -6/Factory | Identified exit to Lower Caves 2835 | -6/Factory | Entered Lower Caves 2844 | -6/Lower Caves | Learned Factory interactive machine intel 3151 | -6/Lower Caves | Found Alien Artifact 3151 | -6/Lower Caves | Identified Core Expander 3151 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 3170 | -6/Lower Caves | Learned Factory terminal intel 3495 | -6/Lower Caves | Discovered new exit (range 9) 3497 | -6/Lower Caves | Identified exit to Lower Caves 3509 | -6/Lower Caves | Entered a destroyed Warlord outpost 3517 | -6/Lower Caves | Entered another Lower Caves area 3528 | -6/Lower Caves | Discovered new exit (range 5) 3532 | -6/Lower Caves | Identified exit to Factory 3544 | -6/Lower Caves | Encountered a Warlord checkpoint 3713 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3728 | -6/Lower Caves | Discovered new exit (range 20) 3769 | -6/Lower Caves | Identified exit to Zion 3770 | -6/Lower Caves | Entered Zion 3788 | -6/Zion | Discovered new exit (range 14) 3791 | -6/Zion | Identified exit to Proximity Caves 3809 | -6/Zion | Learned Factory terminal intel 3813 | -6/Zion | Given the Hacking Drone Bay 3845 | -6/Zion | Given A8's code to call for help 4000 | -6/Zion | Discovered new exit (range 21) 4004 | -6/Zion | Turned away by Imprinter 4035 | -6/Zion | Visited the Megawrench Repair Shop 4035 | -6/Zion | Megawrench repaired 8 parts 4124 | -6/Zion | Entered Proximity Caves 4772 | -5/Proximity Caves | Entered Factory 4772 | -5/Factory | Evolved 2 slots: Utility x2 4773 | -5/Factory | Identified exit to Upper Caves 4774 | -5/Factory | Loaded intel: 54 interactive machine locations 4775 | -5/Factory | Loaded intel: 26 terminal locations 4916 | -5/Factory | Loaded intel: 8 recycling unit locations 5224 | -5/Factory | Discovered exit to Upper Caves (range 13) 5239 | -5/Factory | Discovered new exit (range 30) 5260 | -5/Factory | Identified exit to Factory 5297 | -5/Factory | Discovered exit to Factory (range 5) 5330 | -5/Factory | Entered another Factory area 5330 | -4/Factory | Evolved 2 slots: Utility x2 5331 | -4/Factory | Loaded intel: 28 terminal locations 5344 | -4/Factory | Loaded intel: 8 recycling unit locations 5361 | -4/Factory | Build established: Hacker-Ninja 5498 | -4/Factory | Found Prototype Hackware 5511 | -4/Factory | Identified Exp. System Shield 5540 | -4/Factory | Lost 6 parts (1p3n2u) 5611 | -4/Factory | Discovered new exit (range 10) 5616 | -4/Factory | Identified exit to Research 5622 | -4/Factory | Discovered exit to Research (range 13) 5635 | -4/Factory | Lost 4 parts (1n3u) 5635 | -4/Factory | Discovered new exit (range 11) 5639 | -4/Factory | Identified exit to Upper Caves 5665 | -4/Factory | Core integrity fell below 50% 5708 | -4/Factory | Lost 5 parts (1n2u2w) 5715 | -4/Factory | Found Exp. System Shield 5768 | -4/Factory | Core integrity fell below 20% 5781 | -4/Factory | Scrapoids reinforcements arrived? 5783 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05763_ S-27 Virus destroyed. 05764_ Imp. Flight Unit destroyed. 05765_ Imp. Terrain Scan Processor destroyed. 05766_ Dropped Imp. Remote Datajack. 05767_ Slammed into S-27 Virus. 05767_ Authchip [Processor] destroyed. 05768_ Acquired 3 matter. 05771_ Connecting with Recycling Unit... >>Force(Scrapoids) UFD!MEMBER UFD!ALLOCATE<75-3=72> UFD!ETA<10> UFD!SANITIZING UFD!... 05771_ ALERT: Suspicious activity at Recycling Unit F006. Dispatching Investigation squad. 05776_ Acquired Imp. Arc Projector. 05779_ S-27 Virus destroyed. 05781_ >> RECYCLER: Scrapoids arrived? 05781_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????# # #??? | | ???????????????????????????#############" ###+ | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# ###########/###### | | ??????????????????????????? ?# ## | | ??????????????????????? ???# ## """" """" | | ?????????????????????? ????#! 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Storage Unit | -10/Materials | Hacked Nuclear Pulse Array | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Field Propulsion Array | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 23% | -10/Materials Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedCoolantReconstructor Manual? 0 Play Time 01:46:51 Cumulative 217.8 hours Start 2025.05.19 @ 16:24:15 End 2025.05.19 @ 18:08:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 72 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58f94713-af94-4ad7-953f-c908b1034395