Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 10:22:26 Player: lepire Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1148) 1148 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5873 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 756/850 Matter 25/300 Energy 180/180 System Corruption 0% Temperature Hot (213) Movement Treading (305) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Meta Core > --- PROPULSION (3+1) - Advanced Treads (+) > --- UTILITY (7+1) ---- High-capacity Storage Unit Improved Sensor Array Improved Targeting Computer Advanced Targeting Computer (+) Utility Shielding Hacking Suite > --- WEAPON (3) ------- Heavy Particle Cannon > --- INVENTORY (20) --- Advanced Treads Medium Matter Pod (0) Improved Trap Scanner Improved Signal Interpreter Targeting Computer Targeting Computer Launcher Guidance Computer Improved Utility Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Hacking Suite System Restoration Module Rocket Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Meta Core > --- PROPULSION ------- Armored Treads Advanced Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Targeting Computer Advanced Targeting Computer Layered Medium Armor Plating Force Field Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Rifle Light Cannon Light Cannon Rocket Launcher > --- INVENTORY -------- Advanced Treads Improved Trap Scanner Improved Signal Interpreter Targeting Computer Targeting Computer Launcher Guidance Computer Utility Shielding Improved Utility Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Hacking Suite System Restoration Module Heavy Particle Cannon DRS Beacon [Rating: 58] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Light Cannon Energy Cannon Heavy Particle Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 8 | . . . . . . 8 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 5 | . . . . . . 5 Weapon 1 | . . . . . . 1 Parts Attached 30 | 3 6 1 2 3 6 9 Power 3 | . . 1 1 . . 1 Engine 2 | . . 1 . . . 1 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 8 | 2 . . . 2 4 . Treads 4 | 1 . . . . 3 . Leg 1 | . . . . . 1 . Wheel 3 | 1 . . . 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | . 3 . . . 2 5 Device 2 | . . . . . . 2 Storage 2 | . 2 . . . . . Processor 3 | . 1 . . . 2 . Hackware 1 | . . . . . . 1 Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 9 | 1 3 . 1 1 . 3 Energy Gun . | . . . . . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 2 | 1 . . . . . 1 Ballistic Cannon 4 | . 3 . . 1 . . Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 14 | . . . 4 2 . 8 Power 2 | . . . 1 . . 1 Propulsion 5 | . . . 2 1 . 2 Utility 2 | . . . . . . 2 Weapon 5 | . . . 1 1 . 3 Highest Loss Streak 7 | . . . 3 2 . 7 To Critical Strikes . | . . . . . . . Average Backups 17 | 6 8 14 18 19 19 15 Power 1 | 1 1 1 1 2 1 . Propulsion . | 4 . . . 1 . 1 Utility 11 | . 5 9 11 12 13 11 Weapon 3 | 1 1 3 4 3 4 1 Tool/Special . | . . . . . . . Unused Backups 35 | . 5 2 1 6 9 12 Power 5 | . . 2 1 . 2 . Propulsion 1 | . . . . . 1 . Utility 23 | . 3 . . 4 4 12 Weapon 5 | . 2 . . 1 2 . Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 79 | . 95 100 75 61 82 76 Engine 3 | . 14 14 4 . . 2 Core 6 | . . . 3 10 10 5 Treads 7 | . 14 14 11 . 6 11 Leg 2 | . . . . . 6 . Wheel 9 | . 14 14 4 11 10 2 Storage 11 | . 14 14 12 10 10 5 Processor 13 | . 10 14 12 10 18 11 Ballistic Cannon 21 | . 25 28 22 20 20 10 Peak Build Rating 58 | 6 8 8 20 22 34 58 Average Rating 20 | 6 7 8 12 20 29 51 On Entrance 14 | 6 6 8 8 19 22 34 Avg Prop Armor Cover (%) 11 | . 10 11 11 . 12 12 Naked Turns . | . . . . . . . Heaviest Build 80 | 13 51 51 52 52 52 80 Greatest Support 42 | 20 20 16 20 32 22 42 Greatest Overweight (x) 17 | . 3 3 17 17 3 4 Average Overweight (x) 2 | . 1 3 2 2 2 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 8 11 20 20 20 20 20 Most Carried 20 | 6 12 16 20 20 20 19 Average Carried 17 | 5 8 14 18 19 19 16 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 4 12 16 20 20 20 15 Class Distribution -------------------- 94% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Gunner | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1295 | 230 452 88 158 300 30 37 Remotely . | . . . . . . . Salvage Created 1619 | . 460 170 158 690 . 141 Parts 80 | . 25 9 21 22 . 3 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 19 | . . . 19 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 29 | . 9 6 9 1 . 4 Cannons 26 | . 9 6 9 1 . 1 AOE 3 | . . . . . . 3 Classes Destroyed 12 | . 7 1 2 1 . 1 Worker 4 | . 2 1 . . . 1 Builder 1 | . . . . 1 . . Tunneler 2 | . 1 1 . . . . Hauler 2 | . 2 . . . . . Recycler 10 | . 1 . . 9 . . Operator 3 | . 3 . . . . . Turret 2 | . . . 2 . . . Swarmer 11 | . 3 3 5 . . . Grunt 11 | . 6 2 . . . 3 Sentry 2 | . . 1 . 1 . . Behemoth 1 | . . . . . . 1 Subdweller 4 | . . . 4 . . . Best Kill Streak 5 | . 4 3 4 5 . 4 Combat Bots Only 4 | . 3 2 4 1 . 3 Max Kills in Single Turn 2 | . 2 1 1 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 228 | . 17 12 73 6 . 120 Missed 74 | . 3 3 24 1 . 43 Hits 154 | . 14 9 49 5 . 77 Projectile 154 | . 14 9 49 5 . 77 Critical Strikes 2 | . . . . 1 . 1 Damage Taken 1963 | . 203 73 467 76 . 1144 Core 217 | . 38 13 72 . . 94 Absorbed by Shields 189 | . . . . . . 189 Redirected to Shielding 22 | . . . . . . 22 Regen/Repaired (Parts) 35 | . 35 . . . . . Core Remaining (%) 75 | 100 . . . . 50 . Volleys Fired 119 | . 29 13 26 25 . 26 Largest 3 | . 2 2 2 2 . 3 Hottest 100 | . 60 60 100 60 . 93 Shots Fired 234 | . 58 26 51 48 . 51 Gun 14 | . . . . . . 14 Cannon 215 | . 58 26 50 48 . 33 Launcher 4 | . . . . . . 4 Special 1 | . . . 1 . . . Kinetic 223 | . 58 26 50 48 . 41 Thermal 7 | . . . 1 . . 6 Explosive 4 | . . . . . . 4 Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . 6 7 19 9 . 11 Robot Miss Streak 3 | . 3 2 1 3 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 144 | . 33 16 36 29 . 30 Core Hits 78 | . 18 9 17 12 . 22 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 10 | . . 3 3 . . 4 Destroy 3 | . . . . . . 3 Blast 7 | . . 3 3 . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3024 | . 627 282 623 526 . 966 Guns 64 | . . . . . . 64 Cannons 2452 | . 627 282 623 526 . 394 Explosions 508 | . . . . . . 508 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2391 | . 627 282 623 526 . 333 Thermal 125 | . . . . . . 125 Explosive 508 | . . . . . . 508 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 16 | . 16 . . . . . Projectiles 16 | . 16 . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 23 | . 6 4 5 5 . 3 Impact . | . . . . . . . Kinetic 21 | . 5 3 5 5 . 3 Secondary 2 | . 1 1 . . . . Self-Inflicted Damage 51 | . . . . . . 51 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 213 | . 30 15 . 40 . 213 Average Temperature 60 | . 14 12 . 29 . 93 Received Heat Transfer 644 | . 72 15 168 45 . 344 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 185 | . . . . . . 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 177 | . 95 123 . 32 . 177 Initial 33 | . . 33 . 2 . . Average 25 | . 43 33 . 2 . 61 Influence Increases 1104 | . 355 180 200 166 . 203 Destroy 0b10 Robot/C 540 | . 180 120 140 20 . 80 Destroy 0b10 Robot/NC 115 | . 45 10 . 55 . 5 Destroy Leader 84 | . 44 20 . . . 20 Successful Hack 39 | . 9 . . 30 . . Select Force Hacks 60 | . . . . 60 . . Disable Machine 105 | . 15 15 . . . 75 Destroy Structure 26 | . 2 . . 1 . 23 Lose Combat Pursuer 135 | . 60 15 60 . . . Influence Decreases 1067 | . 268 261 200 172 . 166 Entered New Map 62 | . . 54 4 4 . . Time Decay 886 | . 268 207 157 168 . 86 Lost Part 119 | . . . 39 . . 80 Squads Dispatched 5 | . 3 . . . . 2 Investigation 3 | . 2 . . . . 1 Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 42 | . 14 6 12 1 . 9 Peak Tracking Total 6 | . 3 3 6 1 . 5 Tactical Retreats 5 | . 2 1 2 . . . Traps | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 5 | . 3 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 10 | . 1 1 3 . . 5 Max in Single Turn 5 | . 1 1 1 . . 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 23 | . 6 . 1 10 5 1 Terminals 11 | . 5 . . 6 . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 5 | . . . . 4 . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 76 | . 22 . 1 28 21 4 Successful 52 | . 9 . 1 18 21 3 Failed 23 | . 13 . . 9 . 1 Catastrophic 2 | . . . . 2 . . Database Lockouts 1 | . . . . 1 . . Manual 28 | . 12 . . 15 . 1 Terminals 36 | . 20 . . 16 . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 16 | . . . . 12 . 4 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 32 | . 4 . 1 6 21 . Record 20 | . . . . . 20 . Part Schematic 1 | . . . . 1 . . Robot Analysis 3 | . 2 . . 1 . . Prototype ID Bank 3 | . 1 . . 2 . . Fabricator Index 1 | . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . . . . 1 . . Proto ID Catalog 2 | . . . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 7 | . . . . 5 . 2 Report Inventory 5 | . . . . 4 . 1 Retrieve Components 2 | . . . . 1 . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 3 . . 7 . 1 Terminals 6 | . 3 . . 3 . . Botnet 6 | . 3 . . 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . 4 . 1 Reject 1 | . . . . 1 . . Mask 1 | . . . . 1 . . Tunnel 2 | . . . . 2 . . Fedlink 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 6 . . 8 . . Full Trace Events 4 | . 1 . . 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 11 | . . . . 9 . 2 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 344 | . . . . . . 344 Sensors 344 | . . . . . . 344 Robot Analysis Total 3 | . 2 . . 1 . . Derelict Logs Recovered 5 | . . 2 . . 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 6626 | 9 728 681 1211 1360 2290 347 Spaces Moved 3916 | 3 475 435 455 849 1557 142 Core 32 | . . . 14 18 . . Treads 282 | 3 31 . 203 . 1 44 Legs . | . . . . . . . Wheels 3602 | . 444 435 238 831 1556 98 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 160 100 145 145 115 145 160 Average Speed 155 | 160 120 145 246 147 145 183 Slowest Speed 900 | 160 160 145 900 900 305 237 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 2 85 76 35 96 85 4 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . . 1 . 2 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 12 | . . 1 1 . 10 . Spaces Dug . | . . . . . . . Terrain Destroyed 34 | . . . . . . 34 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 34 | . . . . . . 34 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 4231 | 7 576 459 500 909 1596 184 Wait 89 | . 47 6 9 20 5 2 Move 3910 | 2 474 434 454 848 1556 142 Hop . | . . . . . . . Pick Up 45 | . 12 4 6 7 14 2 Fast Attach 9 | . 2 . 1 2 3 1 Attach 11 | . . . 1 1 . 9 Detach 2 | . . . . . . 2 Swap 14 | 3 5 1 2 . 3 . Drop 32 | 2 7 1 1 6 15 . Fire 119 | . 29 13 26 25 . 26 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 1) 10 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Met a group of wandering Federalists 196 | -10/Materials | Discovered new exit (range 10) 267 | -10/Materials | Discovered new exit (range 3) 307 | -10/Materials | Build established: Mutant 441 | -10/Materials | Repaired Lgt. Cannon 460 | -10/Materials | Discovered new exit (range 7) 617 | -10/Materials | Discovered new exit (range 4) 697 | -10/Materials | Discovered new exit (range 12) 738 | -10/Materials | Entered Mines 839 | -10/Mines | Discovered new exit (range 7) 1035 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1093 | -10/Mines | Learned location of Storage (-8) 1105 | -10/Mines | Learned Materials stockpile data 1412 | -10/Mines | Discovered new exit (range 5) 1419 | -10/Mines | Entered Subcaves 1459 | -10/Subcaves | Discovered new exit (range 10) 1809 | -10/Subcaves | Discovered new exit (range 13) 1859 | -10/Subcaves | Lost 3 parts (1p1n1w) 2157 | -10/Subcaves | Visited 4L-MR0's lab 2187 | -10/Subcaves | Found Meta Core 2189 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2630 | -10/Subcaves | Entered Recycling 3061 | -8/Recycling | Scanned before Scraplab entrance 3447 | -8/Recycling | Discovered new exit (range 5) 3973 | -8/Recycling | Entered Scraplab 3987 | -8/Recycling | Discovered new exit (range 3) 3990 | -8/Recycling | Entered Scraptown 4024 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4176 | -8/Scraptown | Visited Cyclists 4201 | -8/Scraptown | Visited Bundlers 4322 | -8/Scraptown | Visited Observation Area 4354 | -8/Scraptown | Visited IN-MT5's Study 4403 | -8/Scraptown | Visited Awakened 4449 | -8/Scraptown | Visited Comm Corps 4948 | -8/Scraptown | Discovered new exit (range 7) 4980 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4983 | -8/Scraptown | Learned location of Zion (-7) 4984 | -8/Scraptown | Learned location of Extension (-4) 4986 | -8/Scraptown | Learned location of 1 exit from Upper Caves 5318 | -8/Scraptown | Visited UFD Registry 5318 | -8/Scraptown | Registered with UFD as "Electromod" 5367 | -8/Scraptown | Entered Cyclist Reading Room 5450 | -8/Scraptown | Visited LU-1G1's Boring Crew 5478 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5491 | -8/Scraptown | Found DCF Scrap (29 items) 5553 | -8/Scraptown | Visited Curators Association 5745 | -8/Scraptown | Visited Research Penetration Think Tank 5778 | -8/Scraptown | Visited Derelict Rescue Squad 5789 | -8/Scraptown | Found DRS Beacon 5829 | -8/Scraptown | Visited Science Guys 5891 | -8/Scraptown | Visited Junk Repository 5959 | -8/Scraptown | Visited Scrapoid Research Area 5996 | -8/Scraptown | Visited Scrap Suit Storage 6121 | -8/Scraptown | Met Optimus 6121 | -8/Scraptown | Accepted into 0bPrime 6191 | -8/Scraptown | Visited Abandonware Association 6210 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 6210 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 6266 | -8/Scraptown | Discovered new exit (range 5) 6280 | -8/Scraptown | Entered Factory 6280 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 6364 | -6/Factory | Spotted B-75 Beast 6439 | -6/Factory | Loaded intel: 8 recycling unit locations 6497 | -6/Factory | Destroyed B-75 Beast 6577 | -6/Factory | Garrison activated, responded to threat 6627 | -6/Factory | Self-destructed Last Messages --------------- 06577_ ALERT: Activating Garrison Access F003. 06577_ G-50 Soldier knocked back. 06580_ HV Slug penetrates G-50 Soldier. 06580_ G-50 Soldier knocked back. 06583_ HV Slug penetrates G-50 Soldier. 06583_ G-50 Soldier knocked back. 06584_ Critical hit (Burn: +37). 06590_ Hyp. Gauss Rifle destroyed. 06591_ Temporary Weapon slot lost. 06596_ K-01 Serf collects debris. 06596_ Lgt. Cannon destroyed. 06600_ K-01 Serf collects debris. 06621_ Destroyed Adv. Heat Sink. 06621_ Lyr. Medium Armor Plating destroyed. 06622_ G-50 Soldier heat short circuits Lgt. Angular Momentum Engine. 06622_ Lgt. Cannon destroyed. 06625_ Arm. Treads destroyed. 06625_ Force Field destroyed. 06625_ Lgt. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? #?????????????????????????????? | | ##???????????# #?????????????????????????????? | | #???????????# #?????????????????????????????? | | #???????????# #?????????????????????????????? | | #???????????# #?????????????????????????????? | | #???????????# #?????????????????????????????? | | #???????????# #?????????????????????????????? | | #???????????# #?????????????????????????????? | | #########???# ###########???????????????????? | | # #??## ## ????????????????????? | | ## #! #### % # ?????????????????????? | | ** % # """ "???????????????????? | | * % # = """ """?????????????????? | | %% /g """ """ ????????????????? | | !!! # Y ????????????????? | | !!! #gY """ """ ????????????????? | | !!= # """ """ #???????????????? | | # """ """ #???????????????? | | + g #???????????????? | | # @ !#???????????????? | | # #???????????????? | | ##############???????????????? | | # ### #????????????????????????????? | | # #????????????????????????????? | | % # #????????????????????????????? | | "##"%## #############????????????????????????????? | | #?## ####????????????????????????????????????????? | | ????##???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 26 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 14 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 70% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Link The Feds Challenges ------------ None Game ------ Seed AblativePhysicsDriver Manual? 0 Play Time 00:52:58 Cumulative 89.2 hours Start 2025.11.02 @ 09:30:06 End 2025.11.02 @ 10:22:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 72 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 42 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d4dc30e-8f42-4b62-91c0-a134d31151ff