Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.29 @ 18:01:08 Player: Cogchaaaan Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (282) 1410 Value Destroyed (13558) 13558 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (5526) 5526 TOTAL SCORE: 27174 Bonus ------- High Alert Combat Kills 2537 Follower Combat Kills 732 Entered Garrisons 1000 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -43 Cogmind --------- Core Integrity 0/1000 Matter 291/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Light Angular Momentum Engine Light Fission Core Transmission Jammer Scythe Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Cooling System Huge Storage Unit Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY -------- Reinforced Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Seismic Detector Core Analyzer Layered Medium Armor Plating Layered Medium Armor Plating Hardlight Generator Gatling Laser Plasma Rifle Beamcaster Improved Grenade Launcher Plasma Cutter Scythe [Rating: 64] Favorites ----------- Power Fission Core Engine Cooled Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Layered Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . 2 . . . 2 . . . . . 2 2 . . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . . . 1 1 . . . . Utility 4 | . . . . . 2 . . . 1 . . . . . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 134 | 8 13 3 24 5 6 10 8 5 6 14 3 14 . 4 6 . 5 . . . Power 16 | 1 2 1 2 1 . 3 . . . 1 . 2 . . 2 . 1 . . . Engine 11 | 1 2 . 2 1 . 2 . . . 1 . 1 . . 1 . . . . . Core 4 | . . 1 . . . 1 . . . . . . . . 1 . 1 . . . Reactor 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 41 | 2 5 1 6 2 3 2 3 1 2 4 2 5 . . 2 . 1 . . . Treads 34 | . 1 . 6 2 3 2 3 1 2 4 2 5 . . 2 . 1 . . . Leg 7 | 2 4 1 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 35 | 3 2 1 5 1 2 1 2 2 3 4 1 5 . 3 . . . . . . Device 24 | 2 1 1 4 1 1 1 1 2 2 3 . 3 . 2 . . . . . . Storage 4 | 1 1 . 1 . . . . . . . 1 . . . . . . . . . Processor 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 4 | . . . . . . . . . 1 1 . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 4 . 11 1 1 4 3 2 1 5 . 2 . 1 2 . 3 . . . Energy Gun 26 | 1 1 . 6 1 1 3 3 . . 4 . 2 . 1 1 . 2 . . . Energy Cannon 8 | . . . 4 . . . . 1 1 . . . . . 1 . 1 . . . Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . Launcher 3 | . 1 . . . . 1 . 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 4 1 . . 1 . . . . . . 1 1 . 1 . . . Parts Lost 59 | . 3 1 3 2 . 2 5 3 2 6 . 8 . 9 3 . 7 . . 5 Power 6 | . 1 1 . 1 . . . . . 1 . . . 1 . . 1 . . . Propulsion 23 | . 1 . . . . . 3 1 1 4 . 5 . . 3 . 3 . . 2 Utility 12 | . . . . . . 1 1 . 1 . . 2 . 3 . . 2 . . 2 Weapon 18 | . 1 . 3 1 . 1 1 2 . 1 . 1 . 5 . . 1 . . 1 Highest Loss Streak 5 | . 1 1 1 2 . 1 5 2 2 2 . 3 . 3 3 . 4 . . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 2 10 15 19 19 19 19 18 19 19 18 21 19 21 19 16 18 19 5 5 5 Power 1 | . . 1 1 . 1 1 1 1 1 1 2 2 3 2 2 3 3 3 3 3 Propulsion 3 | 1 4 6 4 5 4 5 2 2 3 . 2 1 . . . . . . . . Utility 7 | . 4 6 9 8 7 8 8 8 7 8 10 9 12 11 10 9 9 1 1 1 Weapon 4 | . 1 2 4 4 4 3 5 6 5 6 5 4 5 3 2 2 3 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | 1 . . 9 . 8 . 1 . 1 4 . . . . . . 6 . . 2 Power 6 | . . . 2 . 1 . . . . . . . . . . . 1 . . 2 Propulsion 5 | . . . . . 5 . . . . . . . . . . . . . . . Utility 10 | . . . 4 . 1 . . . 1 . . . . . . . 4 . . . Weapon 10 | 1 . . 3 . 1 . 1 . . 4 . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 95 | . 99 99 99 100 99 99 99 99 99 96 99 98 100 99 89 82 73 . 41 44 Engine 5 | . 13 . 10 11 9 4 . . . 2 7 3 . 2 6 5 2 . 9 10 Core 3 | . . 13 . . . 4 8 9 7 4 . . . . 5 5 7 . . . Treads 23 | . . . 32 33 26 26 26 26 30 28 29 29 30 30 30 17 13 . . . Leg 3 | . 27 28 . . . . . . . . . . . . . . . . . . Device 15 | . 14 14 11 11 17 18 17 18 15 14 15 16 23 24 19 23 22 . . . Storage 8 | . 14 14 11 11 9 9 9 9 7 7 7 7 7 7 6 5 4 . . . Processor 4 | . . . . . 9 9 9 9 7 7 7 7 7 2 . . . . . . Protection 2 | . . . . . . . . . 6 7 7 4 . 2 6 5 4 . 9 10 Energy Gun 18 | . 11 . 24 33 26 21 19 16 7 11 23 22 23 22 10 11 4 . 9 10 Energy Cannon 3 | . . . 4 . . . 7 8 15 10 . . . . 1 5 7 . . . Ballistic Gun 2 | . 13 14 2 . . . . . . . . . . . . . . . . . Peak Build Rating 64 | 7 8 10 21 28 30 37 40 41 41 56 56 63 59 64 58 57 61 2 26 26 Average Rating 33 | 5 7 9 18 20 27 31 37 37 38 44 51 59 59 60 50 52 52 2 23 24 On Entrance 30 | . 7 8 10 21 20 28 35 40 34 37 52 56 59 59 42 47 53 2 2 26 Naked Turns 166 | . . . . . . . . . . . . . . . . . 23 98 38 7 Heaviest Build 141 | 12 28 30 61 59 60 65 64 64 73 75 111 122 111 120 132 133 141 . 12 12 Greatest Support 132 | 20 20 20 60 60 60 60 60 60 80 83 96 112 112 112 132 68 67 3 16 16 Greatest Overweight (x) 3 | 3 1 1 1 . . 2 1 1 . 1 1 1 . 1 1 1 3 . . 3 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . 1 1 . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 5 5 5 Average Capacity 19 | 7 13 15 19 20 20 20 20 20 20 20 23 25 25 25 25 25 24 5 5 5 Most Carried 23 | 4 15 15 20 20 20 20 20 20 20 20 22 23 21 22 18 19 21 5 5 5 Average Carried 17 | 2 11 15 19 19 19 19 18 18 19 18 21 19 21 19 16 18 19 5 5 5 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 5 5 5 5 Final Carried 22 | 3 15 15 19 19 20 20 20 19 18 20 22 21 21 18 16 19 5 5 5 5 Class Distribution -------------------- 50% | Gunner 17% | Mutant 15% | Scavenger-Gunner 10% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Mutant | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Gunner | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Matter Collected 4386 | 286 261 106 619 165 106 436 215 346 170 392 . 772 . 160 64 . 270 18 . . Remotely 59 | 59 . . . . . . . . . . . . . . . . . . . . Salvage Created 11492 | 100 744 87 2153 309 626 1036 1081 1145 249 1086 . 1990 . 321 137 . 428 . . . Parts 517 | 8 45 10 132 10 27 43 48 65 8 32 . 52 . 14 10 1 12 . . . Haulers Intercepted 11 | . 2 . 6 . . . 3 . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . . . . 2 . . . Prevented 6 | . . . . . . . . . . . . . . . . . 6 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 255 | . 19 2 38 12 13 22 17 33 3 26 . 45 . 8 4 . 13 . . . Guns 159 | . 18 . 29 12 12 13 10 14 1 9 . 31 . 8 1 . 1 . . . Cannons 43 | . . 2 9 . . 2 3 9 . 11 . . . . 3 . 4 . . . AOE 37 | . 1 . . . . 7 2 8 . 5 . 8 . . . . 6 . . . Classes Destroyed 20 | 2 5 . 5 2 . 1 1 3 . 1 . . . . . . . . . . Worker 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Builder 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . Tunneler 5 | 2 . 1 2 . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 6 . . . 3 . . . . . . . . . . . . . Recycler 3 | 1 . . 1 . . . 1 . . . . . . . . . . . . . Mechanic 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Operator 3 | . . . 1 . 1 . . . . . . . . . . 1 . . . . Watcher 11 | . 2 . 5 . . . 1 . 1 1 . . . . 1 . . . . . Swarmer 48 | . 6 . 7 . 2 . 2 6 . 6 . 6 . 3 3 . 7 . . . Cutter 3 | . . . . . . 3 . . . . . . . . . . . . . . Grunt 130 | . 13 2 19 2 6 14 7 16 . 15 . 29 . 3 . . 4 . . . Brawler 8 | . . . 2 . . 2 1 . . 1 . 2 . . . . . . . . Duelist 6 | . . . . 1 1 1 1 . . 1 . 1 . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . Sentry 34 | . . . 10 2 4 2 5 2 3 1 . 2 . 1 . . 2 . . . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . 1 . . . . . . . . . . Hunter 5 | . . . . . . . 1 2 . . . 2 . . . . . . . . Programmer 11 | . . . . . . . . 5 . 1 . 3 . 1 1 . . . . . Assembled 7 | . . . . 7 . . . . . . . . . . . . . . . . Best Kill Streak 15 | 2 3 2 15 3 4 9 10 6 1 12 . 7 . 3 3 1 5 . . . Combat Bots Only 12 | . 3 2 8 3 4 9 3 6 1 12 . 7 . 3 3 . 5 . . . Max Kills in Single Turn 3 | 1 1 1 3 1 1 2 2 3 1 2 . 2 . 2 1 1 2 . . . Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . . Exploded 3 | . 1 . . . . 2 2 3 . 2 . 2 . . . . 2 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Hostile Shots Fired 1328 | . 91 11 120 35 39 70 82 117 54 117 . 236 . 116 30 4 112 24 . 70 Missed 391 | . 29 5 26 8 12 22 21 34 14 36 . 67 . 35 8 1 35 11 . 27 Damage Taken 13756 | . 679 71 1197 386 383 894 1169 1194 304 1274 . 2270 . 1015 317 76 1590 228 . 709 Core 2399 | . 145 11 129 73 51 163 81 181 24 166 . 164 . 159 42 . 452 228 . 330 Absorbed by Shields 40 | . . . . . . . . . . . . 40 . . . . . . . . Regen/Repaired (Parts) 791 | . 94 . 355 . . . 342 . . . . . . . . . . . . . Core Remaining (%) 53 | 100 . 37 . 49 . . . 13 . . . . . 26 95 . . . . . Volleys Fired 677 | 6 85 13 95 24 26 51 47 69 8 73 . 112 . 23 18 1 26 . . . Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 . 3 . 3 3 3 3 . . . Hottest 256 | 70 70 50 196 182 182 238 233 214 216 235 . 225 . 230 250 250 256 . . . Shots Fired 1699 | 12 160 26 285 72 78 116 137 174 24 186 1 273 . 69 32 3 51 . . . Gun 1304 | 12 156 13 206 72 78 99 96 105 8 83 1 262 . 69 23 2 19 . . . Cannon 352 | . 2 13 79 . . 8 40 62 16 98 . . . . 9 1 24 . . . Launcher 43 | . 2 . . . . 9 1 7 . 5 . 11 . . . . 8 . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 151 | 6 85 26 34 . . . . . . . . . . . . . . . . . Thermal 1485 | 6 73 . 251 72 78 107 136 167 24 181 1 262 . 69 32 3 23 . . . Explosive 43 | . 2 . . . . 9 1 7 . 5 . 11 . . . . 8 . . . Electromagnetic 20 | . . . . . . . . . . . . . . . . . 20 . . . Robot Hit Streak 26 | 3 10 15 20 15 26 8 18 16 22 23 . 16 . 7 5 4 6 . . . Robot Miss Streak 7 | 1 7 1 3 5 4 5 4 3 . 5 . 4 . 5 5 3 5 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 20 | . . . 2 4 . 3 . 1 . . . 7 . 3 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . 1 . . . 1 . 1 . . . . . . Shots Hit Robots 1048 | 7 94 20 177 42 56 71 89 103 22 111 . 166 . 39 19 2 30 . . . Core Hits 499 | 5 45 5 82 18 22 48 35 62 5 52 . 75 . 16 7 1 21 . . . Critical Kills 1 | . . . . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 62 | 1 2 2 2 5 5 5 8 8 2 4 . 12 . 3 1 1 1 . . . Burn 56 | 1 2 . 2 5 5 2 8 8 1 4 . 12 . 3 1 1 1 . . . Meltdown 1 | . . . . . . . . . 1 . . . . . . . . . . . Blast 2 | . . 2 . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . 3 . . . . . . . . . . . . . . Melee Attacks 46 | . . . 2 . 3 25 1 13 . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 46 | . . . 2 . 3 25 1 13 . 2 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25675 | 76 1072 248 3151 733 970 2596 2049 3178 510 3139 . 4753 . 963 565 44 1628 . . . Guns 15141 | 76 949 98 2108 733 970 894 1265 1415 160 1190 . 3770 . 963 302 43 205 . . . Cannons 5348 | . 18 140 1027 . . 61 579 835 350 1421 . . . . 263 . 654 . . . Explosions 4415 | . 105 . . . . 951 151 928 . 528 . 983 . . . . 769 . . . Melee 690 | . . . . . . 690 . . . . . . . . . . . . . . Ramming 81 | . . 10 16 . . . 54 . . . . . . . . 1 . . . . Kinetic 842 | 25 425 238 154 . . . . . . . . . . . . . . . . . Thermal 19281 | 51 542 . 2981 733 970 955 1844 2250 510 2611 . 3770 . 963 565 43 493 . . . Explosive 4415 | . 105 . . . . 951 151 928 . 528 . 983 . . . . 769 . . . Electromagnetic 366 | . . . . . . . . . . . . . . . . . 366 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 690 | . . . . . . 690 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 1 1 . . . . . 3 . 3 3 6 6 8 . . . 1 1 3 Average Corruption 3 | . 1 1 . . . . . 2 . 2 3 5 6 7 . . . 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 119 | . 3 7 . . . . . 6 . 25 2 57 3 15 . . . . . 1 Message Errors 23 | . 1 1 . . . . . . . 5 . 12 1 3 . . . . . . Matter Fused 25 | . 1 1 . . . . . . . 3 . 16 . 3 . . . . . 1 Heat Flow Errors 13 | . . 2 . . . . . 1 . 4 . 5 . 1 . . . . . . Energy Discharges 11 | . . 1 . . . . . 3 . 1 . 6 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 15 | . . . . . . . . . . 4 . 4 1 6 . . . . . . Data Loss (major) 7 | . . 1 . . . . . 1 . . 1 2 1 1 . . . . . . Misfires 7 | . . . . . . . . 1 . 1 1 3 . 1 . . . . . . Alerts 4 | . . 1 . . . . . . . 1 . 2 . . . . . . . . Weapon Failures 12 | . 1 . . . . . . . . 5 . 6 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 223 | . . . 3 . . 53 21 37 . 55 . 16 . . . . 38 . . . Projectiles 83 | . . . 3 . . . . 8 . 49 . . . . . . 23 . . . Explosions 98 | . . . . . . 11 21 29 . 6 . 16 . . . . 15 . . . Melee 42 | . . . . . . 42 . . . . . . . . . . . . . . Knockbacks 4 | . . 1 3 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . 1 2 . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 78 | . . . . . . 13 . . . 41 . 3 . . . . 21 . . . Shots 5 | . . . . . . 1 . . . 2 . 1 . . . . 1 . . . Rammed 10 | . . . 4 . . . 5 . . . . . . . . . 1 . . . Targets Rammed 13 | . . 1 4 . . . 6 . . . . . . . . 1 1 . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Highest Temperature 576 | 60 229 260 291 500 30 116 255 371 196 193 34 576 . 122 200 72 227 . . . Average Temperature 88 | 30 56 76 84 142 10 40 85 123 68 55 21 124 . 28 84 39 99 . . . Received Heat Transfer 3958 | . 330 39 354 136 198 324 354 378 90 384 . 846 . 114 . . 411 . . . Effects 20 | . . 1 1 1 . . . 2 . . . 15 . . . . . . . . Shutdowns 4 | . . . . 1 . . . 1 . . . 2 . . . . . . . . Energy Bleed 5 | . . 1 1 . . . . 1 . . . 2 . . . . . . . . Interference 1 | . . . . . . . . . . . . 1 . . . . . . . . Matter Decay 3 | . . . . . . . . . . . . 3 . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . 3 . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 15 | . . . . . 1 . 2 2 2 1 . 6 . . . . 1 . . . Combat Hostiles 15 | . . . . . 1 . 2 2 2 1 . 6 . . . . 1 . . . Parts Melted 112 | 1 1 . 18 1 6 5 10 11 7 9 . 37 . 3 1 . 2 . . . Heat Transferred 44100 | 222 1739 . 6296 1961 2442 2367 4380 4588 979 5079 . 9600 . 2322 1075 200 850 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Maximum Alert Level 5 | . . . 2 . . 3 2 4 2 4 3 5 4 4 2 1 . . . . Low Security (%) 40 | 100 100 100 73 100 100 6 . 10 . . . . . . . 73 . . . . Level 1 12 | . . . 19 . . 20 81 14 . 6 . . . . . 26 . . . . Level 2 17 | . . . 6 . . 40 18 30 100 13 10 13 . . 100 . . . . . Level 3 12 | . . . . . . 32 . 37 . 29 89 10 43 51 . . . . . . Level 4 11 | . . . . . . . . 8 . 49 . 40 56 48 . . . . . . Level 5 4 | . . . . . . . . . . . . 34 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 2116 | 5 184 75 423 170 157 1007 492 1210 634 1435 753 2116 1110 1180 609 249 . . . . Initial 1110 | . . 35 . 160 . 96 490 55 634 345 753 494 1110 756 609 249 . . . . Average 502 | 1 72 7 122 30 59 557 323 694 534 998 723 1376 1096 1020 533 160 . . . . Influence Increases 9293 | 15 600 55 1140 110 449 931 574 1185 178 1210 14 1742 . 654 121 5 295 . . 15 Destroy 0b10 Robot/C 5440 | . 380 40 760 100 320 440 340 640 100 600 . 980 . 400 80 . 260 . . . Destroy 0b10 Robot/NC 240 | 15 25 5 95 . 10 10 45 5 5 5 . 5 . 5 5 5 . . . . Destroy Leader 794 | . 78 10 202 10 82 30 108 30 42 40 . 60 . 60 22 . 20 . . . Allied During Kill 186 | . . . . . 20 . . . . 32 . 36 . 98 . . . . . . Successful Hack 134 | . 13 . 30 . 13 14 20 . 16 . 14 . . . 14 . . . . . Disable Machine 180 | . 15 . 15 . . 15 15 15 . 75 . 30 . . . . . . . . Anti-Garrison Action 1650 | . . . . . . 350 . 400 . 350 . 550 . . . . . . . . Destroy Structure 294 | . 14 . 8 . 4 72 16 80 . 48 . 36 . 16 . . . . . . Partial Spotted 30 | . . . 15 . . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 345 | . 75 . 15 . . . 30 15 15 60 . 30 . 75 . . 15 . . 15 Influence Decreases 4590 | 15 509 90 729 270 300 20 978 30 318 120 60 120 30 250 220 180 323 13 . 15 Time Decay 3047 | 15 366 80 549 270 260 . 478 . 278 . 60 . 30 . 190 180 263 13 . 15 Lost Part 510 | . 30 10 30 . . 20 50 30 20 60 . 80 . 90 30 . 60 . . . Lost Ally 320 | . . . . . 40 . . . 20 60 . 40 . 160 . . . . . . Purge Threat 713 | . 113 . 150 . . . 450 . . . . . . . . . . . . . Squads Dispatched 14 | . 4 . 4 . 1 . 1 . 1 . . . . . 2 1 . . . . Investigation 4 | . 3 . 1 . . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . . Reinforcement 8 | . 1 . 2 . 1 . 1 . 1 . . . . . 1 1 . . . . Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Distress Signals 7 | . 1 . 2 . 2 . 1 . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 341 | . 29 2 48 12 17 22 26 29 6 32 . 49 . 20 6 2 22 7 . 12 Peak Tracking Total 10 | . 4 2 6 3 3 7 6 5 3 7 . 4 . 6 3 1 9 8 . 10 Tactical Retreats 17 | . 3 . 1 . . . 2 1 1 2 . 2 . 3 . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Traps Triggered 29 | . 4 . 2 . . 6 . 7 . 2 . 4 . 3 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Machines Disabled 30 | . 1 . 1 . . 5 1 6 . 10 . 6 . . . . . . . . Max in Single Turn 1 | . 1 . 1 . . 1 1 1 . 1 . 1 . . . . . . . . Garrison Relay 17 | . . . . . . 4 . 4 . 5 . 4 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . 1 . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Machines Accessed 58 | . 10 . 14 . 4 2 9 2 5 3 1 2 1 . 1 1 . . 3 . Terminals 36 | . 7 . 9 . 3 2 5 2 1 3 . 2 . . 1 1 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . 1 . 2 . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . Total Hacks 146 | . 23 . 42 . 11 5 26 3 12 6 2 4 1 . 2 2 . . 7 . Successful 87 | . 15 . 28 . 7 1 17 1 6 . 1 1 1 . 1 1 . . 7 . Failed 58 | . 7 . 14 . 4 4 9 2 6 6 1 3 . . 1 1 . . . . Catastrophic 10 | . . . . . . . 1 . 2 3 1 2 . . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 49 | . 9 . 15 . 7 . 10 . 5 . . . . . 1 2 . . . . Terminals 90 | . 16 . 22 . 10 5 18 3 2 6 . 4 . . 2 2 . . . . Fabricators 5 | . . . . . . . . . 5 . . . . . . . . . . . Repair Stations 17 | . 5 . 8 . . . 4 . . . . . . . . . . . . . Recycling Units 12 | . 2 . 5 . . . 1 . 4 . . . . . . . . . . . Scanalyzers 9 | . . . 7 . . . 2 . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . 1 . 2 . 1 . . . . . . . Terminal Hacks 34 | . 6 . 8 . 4 1 6 1 . . . 1 . . . . . . 7 . Record 5 | . . . . . . . . . . . . . . . . . . . 5 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . 2 . Branch Access Points 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . 1 . 1 . . . 3 . . . . . . . . . . . . . Locate Traps 9 | . 1 . 4 . 2 . 2 . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 16 | . 4 . 8 . . . 4 . . . . . . . . . . . . . Scan Component 8 | . 2 . 4 . . . 2 . . . . . . . . . . . . . Repair 8 | . 2 . 4 . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . Retrieve Components 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . Scanalyzer 8 | . . . 6 . . . 2 . . . . . . . . . . . . . Insert Component 4 | . . . 3 . . . 1 . . . . . . . . . . . . . Analyze 4 | . . . 3 . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . Unlock Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . Unauthorized Hacks 18 | . 3 . 5 . 2 . 3 . 3 . . . . . 1 1 . . . . Terminals 14 | . 3 . 3 . 2 . 3 . 1 . . . . . 1 1 . . . . Botnet 14 | . 3 . 3 . 2 . 3 . 1 . . . . . 1 1 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 6 . 12 . 3 2 7 1 4 3 1 2 . . 1 1 . . . . Full Trace Events 3 | . 1 . . . . 1 . . . . . 1 . . . . . . . . Feedback Events 2 | . 1 . . . . . . . . . . 1 . . . . . . . . Corruption 2 | . 1 . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . 6 . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 2 . 4 . . . 2 . . . . . . . . . . . . . Time 256 | . 52 . 116 . . . 88 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 14 . 1 . . . 9 . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 71 | . . . . . . 20 . 14 . 22 . 15 . . . . . . . . Machine Destruction 71 | . . . . . . 20 . 14 . 22 . 15 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . 3 . 5 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Total Allies 21 | . . 1 . 3 . . . . 4 3 . 5 . 5 . . . . . . Largest Group 6 | . . 1 . 3 3 . . . 4 2 . 4 3 6 . . . . . . Highest-Rated Group 274 | . . 31 . 40 40 . . . 108 175 . 245 214 274 . . . . . . Highest-Rated Ally 95 | . . 31 . 16 16 . . . 37 95 . 95 95 95 . . . . . . Total Orders 1 | . . . . . . . . . 1 . . . . . . . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 106 | . . . . 2 19 . . . 3 15 . 25 . 42 . . . . . . Total Damage 2555 | . . . . 23 208 . . . 218 569 . 579 . 958 . . . . . . Kills 28 | . . . . . 4 . . . 3 4 . 4 . 13 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Active Infowar (turns) 12220 | 25 1343 713 1633 1570 310 1121 699 1300 515 363 138 1268 71 413 358 378 2 . . . Structural 1265 | . . . 2 . . . . . 69 . 136 266 71 . 354 367 . . . . Seismic 10722 | 25 1343 713 1631 1570 310 1121 699 1300 514 222 138 341 71 2 354 366 2 . . . Spoofing 2 | . . . . . . . . . . . . . . 2 . . . . . . Jamming 1935 | . . . . . . . . . . 141 2 1001 . 411 . 378 2 . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Turns Passed 18972 | 132 1631 751 2410 1693 580 1351 1229 1912 617 1484 138 2163 71 557 397 378 779 98 429 172 Spaces Moved 8371 | 73 695 371 1067 674 268 454 442 757 306 605 58 794 45 163 193 149 269 195 568 225 Core 348 | 15 . . . . . . . . . . . . . . . . 45 195 78 15 Treads 6204 | . 5 . 1067 674 268 454 442 757 306 605 58 794 45 163 193 149 224 . . . Legs 1119 | 58 690 371 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 700 | . . . . . . . . . . . . . . . . . . . 490 210 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 160 160 160 163 170 166 162 162 165 160 160 160 160 240 50 50 50 50 Average Speed 172 | 129 167 190 160 160 161 235 202 205 164 177 217 199 160 194 166 240 255 50 72 76 Slowest Speed 400 | 200 240 190 240 160 163 320 250 250 165 246 245 245 160 240 240 240 400 50 76 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 96 75 94 98 27 61 56 81 9 67 2 78 2 31 6 4 46 45 84 44 Regions Visited 20 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . . . 1 . . . Known Exits Taken 7 | . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . Unknown Exits Taken 8 | 1 . 1 . 1 . . . . . . . . . . 1 1 1 1 1 . Scrap Searched 7 | . . 1 . 2 . . . . . . . . . . . . 3 1 . . Spaces Dug 6 | . . . 2 . 3 . 1 . . . . . . . . . . . . . Terrain Destroyed 181 | . 12 . 2 . 3 31 10 17 . 30 . 23 . . . . 53 . . . Melee 6 | . . . 2 . 3 . 1 . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . 1 . . . . 1 . . . AOE 173 | . 12 . . . . 31 9 17 . 30 . 22 . . . . 52 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Total 11351 | 97 1014 392 1540 1231 351 593 662 945 397 839 70 1123 44 347 231 164 307 194 585 225 Wait 1564 | 4 195 2 258 513 16 11 133 62 61 96 . 126 . 61 3 5 . . 18 . Move 8349 | 72 694 370 1066 673 267 453 441 756 305 604 57 791 44 162 192 148 268 194 567 225 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 97 | 5 15 . 24 2 11 2 7 3 3 9 4 5 . 2 1 4 . . . . Fast Attach 89 | 7 10 3 18 5 5 10 6 1 2 6 2 5 . 2 3 . 4 . . . Attach 56 | 1 3 . 6 2 2 2 5 3 4 6 . 10 . 6 4 1 1 . . . Detach 16 | . 2 . . . . . 1 . 1 3 . 4 . 1 1 . 3 . . . Swap 198 | . 3 1 38 7 8 22 9 24 11 22 3 24 . 9 9 4 4 . . . Drop 89 | 2 7 2 29 5 13 7 6 2 2 6 4 3 . 1 . . . . . . Fire 677 | 6 85 13 95 24 26 51 47 69 8 73 . 112 . 23 18 1 26 . . . Melee 46 | . . . 2 . 3 25 1 13 . 2 . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . 1 . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . Crush 11 | . . . 4 . . . 6 . . . . . . . . 1 . . . . Escape Stasis 38 | . . . . . . 10 . 12 . 4 . 8 . 4 . . . . . . Rewire 103 | . . . . . . . . . . . . 27 . 76 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . . . . . . 8 . 8 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/Garrison -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [Fac] / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Central database locked down 199 | -10/Materials | Discovered new exit (range 5) 235 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 348 | -10/Materials | Identified exit to Mines 771 | -10/Materials | Discovered new exit (range 10) 939 | -10/Materials | Discovered new exit (range 13) 1198 | -10/Materials | Repaired Lgt. Assault Rifle 1226 | -10/Materials | Repaired Lgt. Treads 1492 | -10/Materials | Core integrity fell below 50% 1764 | -10/Materials | Entered Mines 1774 | -10/Mines | Build established: Scavenger-Mutant 1930 | -10/Mines | Discovered new exit (range 14) 1988 | -10/Mines | Received a Mining Laser from a helpful Derelict 2093 | -10/Mines | Learned Materials stockpile data 2467 | -10/Mines | Discovered new exit (range 15) 2501 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2503 | -10/Mines | Discovered new exit (range 5) 2515 | -10/Mines | Entered Materials 2515 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2824 | -9/Materials | Build established: Scavenger-Gunner 2876 | -9/Materials | Repaired Lgt. Treads 3139 | -9/Materials | Destroyed 8 combat bots 3225 | -9/Materials | Discovered new exit (range 14) 3276 | -9/Materials | Discovered new exit (range 11) 3395 | -9/Materials | Build established: Gunner 3628 | -9/Materials | Discovered new exit (range 10) 4102 | -9/Materials | Discovered new exit (range 15) 4298 | -9/Materials | Repaired Lgt. Treads 4325 | -9/Materials | Repaired Lgt. Treads 4365 | -9/Materials | Repaired Field Laser 4777 | -9/Materials | Identified exit to Mines 4786 | -9/Materials | Discovered new exit (range 5) 4915 | -9/Materials | First assault squad dispatched 4925 | -9/Materials | Entered Mines 4932 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4946 | -9/Mines | Learned Materials non-interactive machine intel 5075 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5079 | -9/Mines | Found Prototype Device 5079 | -9/Mines | Identified Exp. Sensor Array 5448 | -9/Mines | Assembled infested the area 5453 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5600 | -9/Mines | Build established: Scavenger-Gunner 6237 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6361 | -9/Mines | Core integrity fell below 50% 6415 | -9/Mines | Discovered new exit (range 13) 6448 | -9/Mines | Build established: Gunner 6510 | -9/Mines | Discovered new exit (range 11) 6618 | -9/Mines | Entered Materials 6618 | -8/Materials | Accompanied by 3 allies 6618 | -8/Materials | Evolved 2 slots: Utility x2 6619 | -8/Materials | Loaded intel: 49 non-interactive machine locations 6905 | -8/Materials | Identified exit to Storage 7195 | -8/Materials | Identified exit to Garrison 7198 | -8/Materials | Entered Garrison 7218 | -8/Garrison | Discovered new exit (range 31) 7218 | -8/Garrison | Discovered new exit (range 74) 7218 | -8/Garrison | Discovered new exit (range 79) 7374 | -8/Garrison | Triggered checkpoint 7395 | -8/Garrison | Garrison Relay disabled 7554 | -8/Garrison | Triggered checkpoint 7597 | -8/Garrison | Destroyed 9 combat bots 7600 | -8/Garrison | Build established: Scavenger-Gunner 7684 | -8/Garrison | Triggered checkpoint 7724 | -8/Garrison | Triggered checkpoint 7998 | -8/Garrison | Garrison Relay disabled 8070 | -8/Garrison | Triggered checkpoint 8255 | -8/Garrison | Garrison Relay disabled 8457 | -8/Garrison | Build established: Mutant 8493 | -8/Garrison | Garrison Relay disabled 8549 | -8/Garrison | Entered Materials 8549 | -8/Materials | Discovered exit to Storage (range 8) 8712 | -8/Materials | Discovered exit to Storage (range 16) 8818 | -8/Materials | Lost 5 parts (3n1u1w) 8834 | -8/Materials | Build established: Gunner 9094 | -8/Materials | Discovered new exit (range 4) 9312 | -8/Materials | Core integrity fell below 50% 9653 | -8/Materials | Repaired Arm. Treads 9705 | -8/Materials | Repaired Fission Core 9776 | -8/Materials | Identified exit to Garrison 9778 | -8/Materials | Entered Garrison 9809 | -8/Garrison | Triggered checkpoint 9893 | -8/Garrison | Garrison Relay disabled 10027 | -8/Garrison | Triggered checkpoint 10067 | -8/Garrison | Triggered checkpoint 10096 | -8/Garrison | Triggered checkpoint 10150 | -8/Garrison | Triggered checkpoint 10414 | -8/Garrison | Triggered checkpoint 10476 | -8/Garrison | Garrison Relay disabled 10636 | -8/Garrison | Discovered new exit (range 13) 10822 | -8/Garrison | Triggered checkpoint 10977 | -8/Garrison | Discovered new exit (range 9) 11216 | -8/Garrison | Triggered checkpoint 11257 | -8/Garrison | Garrison Relay disabled 11274 | -8/Garrison | Core integrity fell below 20% 11690 | -8/Garrison | Entered Factory 11690 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11790 | -7/Factory | Fabricated W-25 Informer? 12120 | -7/Factory | Discovered new exit (range 13) 12305 | -7/Factory | Identified exit to Garrison 12307 | -7/Factory | Entered Garrison 12331 | -7/Garrison | Found embedded Infiltrators 12371 | -7/Garrison | Triggered checkpoint 12436 | -7/Garrison | Garrison Relay disabled 12464 | -7/Garrison | Build established: Scavenger-Gunner 12566 | -7/Garrison | Heavy support dispatched to Factory 12684 | -7/Garrison | Triggered checkpoint 12685 | -7/Garrison | Destroyed 12 combat bots 12718 | -7/Garrison | Triggered checkpoint 12721 | -7/Garrison | Triggered checkpoint 12775 | -7/Garrison | Triggered checkpoint 12803 | -7/Garrison | Garrison Relay disabled 12849 | -7/Garrison | Discovered new exit (range 12) 12957 | -7/Garrison | Discovered new exit (range 10) 12988 | -7/Garrison | Triggered checkpoint 13048 | -7/Garrison | Garrison Relay disabled 13119 | -7/Garrison | Rescued a captive Derelict 13165 | -7/Garrison | Triggered checkpoint 13231 | -7/Garrison | Garrison Relay disabled 13568 | -7/Garrison | Discovered new exit (range 12) 13593 | -7/Garrison | Build established: Gunner 13605 | -7/Garrison | Triggered checkpoint 13666 | -7/Garrison | Garrison Relay disabled 13681 | -7/Garrison | Triggered checkpoint 13791 | -7/Garrison | Entered Factory 13925 | -7/Factory | Identified exit to Garrison 13929 | -7/Factory | Entered Garrison 14071 | -7/Garrison | Triggered checkpoint 14126 | -7/Garrison | Garrison Relay disabled 14226 | -7/Garrison | Triggered checkpoint 14422 | -7/Garrison | Triggered checkpoint 14448 | -7/Garrison | Triggered checkpoint 14504 | -7/Garrison | Destroyed 7 combat bots 14605 | -7/Garrison | Triggered checkpoint 14652 | -7/Garrison | Garrison Relay disabled 14775 | -7/Garrison | Lost 3 parts (1n1u1w) 14982 | -7/Garrison | Discovered new exit (range 3) 15203 | -7/Garrison | Triggered checkpoint 15416 | -7/Garrison | Garrison Relay disabled 15449 | -7/Garrison | Discovered new exit (range 11) 15457 | -7/Garrison | Discovered new exit (range 69) 15457 | -7/Garrison | Discovered new exit (range 53) 15457 | -7/Garrison | Discovered new exit (range 12) 15457 | -7/Garrison | Discovered new exit (range 57) 15579 | -7/Garrison | Triggered checkpoint 15582 | -7/Garrison | Core integrity fell below 50% 15768 | -7/Garrison | Found embedded Infiltrators 15776 | -7/Garrison | Garrison Relay disabled 15793 | -7/Garrison | Triggered checkpoint 15942 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16092 | -7/Garrison | Entered Factory 16092 | -7/Factory | Accompanied by 3 allies 16161 | -7/Factory | Identified exit to Garrison 16163 | -7/Factory | Entered Garrison 16163 | -7/Garrison | Accompanied by 3 allies 16354 | -7/Garrison | Triggered checkpoint 16437 | -7/Garrison | Lost 6 allies 16691 | -7/Garrison | Discovered new exit (range 10) 16720 | -7/Garrison | Entered Factory 16720 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 16750 | -6/Factory | Lost 3 parts (1u2w) 17098 | -6/Factory | Discovered new exit (range 8) 17108 | -6/Factory | Lost 3 parts (3n) 17117 | -6/Factory | Entered another Factory area 17117 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17309 | -5/Factory | Build established: Scavenger-Tank 17341 | -5/Factory | Allied Derelicts emerged from ambush trap array 17456 | -5/Factory | Discovered new exit (range 14) 17495 | -5/Factory | Entered Upper Caves 17497 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17524 | -5/Upper Caves | Met a Warlord Commander 17525 | -5/Upper Caves | Learned location of Warlord (-5) 17526 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 17556 | -5/Upper Caves | Encountered a Warlord checkpoint 17855 | -5/Upper Caves | Found DCF Scrap (13 items) 18166 | -5/Upper Caves | Build established: Scavenger-Mutant 18226 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18251 | -5/Upper Caves | Released all parts (8) 18269 | -5/Upper Caves | Discovered new exit (range 10) 18274 | -5/Upper Caves | Entered another Upper Caves area 18274 | -5/Upper Caves | Discovered new exit (range 11) 18281 | -5/Upper Caves | Lost 4 parts (2n2u) 18325 | -5/Upper Caves | Ambushed by research squad 18325 | -5/Upper Caves | Core integrity fell below 50% 18363 | -5/Upper Caves | Discovered new exit (range 14) 18372 | -5/Upper Caves | Entered Warlord 18389 | -5/Warlord | System corruption cleaned by Quarantine Array 18546 | -5/Warlord | Build established: Mutant 18599 | -5/Warlord | Met Warlord 18610 | -5/Warlord | Warlord's base attacked by MAIN.C 18781 | -5/Warlord | Opened side exit 18796 | -5/Warlord | Discovered new exit (range 9) 18801 | -5/Warlord | Entered Proximity Caves 18966 | -4/Proximity Caves | Released all parts (3) 18969 | -4/Proximity Caves | Core integrity fell below 20% 18973 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 18771_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 18781_ The tunnel wall slides away. 18796_ EXIT=FOUND 18800_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. LOCATION=UNKNOWN GOAL=ESCAPE 18825_ M-30 Cleanser extracts Dirty Bomb Trap. 18958_ Backup Propulsion III destroyed. 18963_ Backup Laser III destroyed. 18964_ Backup Propulsion III destroyed. 18966_ Backup Plating III destroyed. 18966_ Critical hit (Destroy). 18966_ Backup Plating III destroyed. 18966_ Released Backup Laser III. 18966_ Released Backup Power III. 18967_ S-27 Virus destroyed. 18973_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????? ?????????????????? ?????????????????? | | ???????? ##??? ?????????# ???????????????? | | ????????? #??? ???????? #??????????????? | | ????????? #?? ???????# ??????????????? | | ?????????# #?# ??????# ???????????????? | | ?????????# ## ??????# ????????????????? | | ?????????# # ??????# ?????????????????? | | ????????## ???????? ??????????????????? | | ????????# #????????? ???????????????????? | | ????????# #??????##### ????????????????????? | | ###???### ##???### ## #?????????????????????? | | #??## #??## # ##????????????????????? | | #### #### s s* s ##???????????????????? | | ##s= =%[ s #???????????????????? | | ##### *[* s*%[ @ #???????????????????? | | ##?## ## ss = ## #??????????????????? | | #??###### ### ???????????????? | | #???????## ##?# ## #????????????? | | ##????????######?# ##?##### #???????????? | | ##??????????????? ##????????? #???????????? | | #??????????????? #????????????#???????????? | | #?????????????? ##????????????????????????? | | #????????????? #??????????????????????????? | | ##???????????? #???????????????????????????? | | ##???????????#### #????????????????????????????? | | ##?????????????###?????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ###?????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ###?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Assault Rifle | 33% | -10/Materials Lgt. Treads | 70% | -10/Materials Lgt. Treads | 70% | -9/Materials Lgt. Treads | 5% | -9/Materials Lgt. Treads | 25% | -9/Materials Field Laser | 5% | -9/Materials Arm. Treads | 4% | -8/Materials Fission Core | 37% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedSmartFrame Manual? 0 Play Time 02:16:23 Cumulative 193.2 hours Start 2025.03.29 @ 15:44:36 End 2025.03.29 @ 18:01:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 12 Types 10/0/2/0/0/0/0/0/0/0 Lore% 54 Gallery% 55 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 206d53f7-92d4-4b9e-a535-9a8f10607549