Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.18 @ 10:49:41 Player: CLOODSKULL Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (142) 710 Value Destroyed (5159) 5159 Prototype IDs (42) 840 Alien Tech Used (1) 200 Bonus (1882) 1882 TOTAL SCORE: 13691 Bonus ------- Follower Combat Kills 74 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1008 Cogmind --------- Core Integrity 0/1000 Matter 276/300 Energy 46/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Machine Analyzer Weapon Cycler Advanced Plasma Cannon Phasing Sabre Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III > --- PROPULSION ------- Advanced Treads Armored Medium Treads Armored Leg Wheel > --- UTILITY ---------- Improved Cryofiber Web Huge Storage Unit Improved Targeting Computer Advanced Targeting Computer Core Analyzer Improved Utility Shielding Makeshift System Restoration Module Minesniffer Drone Bay > --- WEAPON ----------- Vortex Rail Vortex Rail Advanced Plasma Cannon > --- INVENTORY -------- Reinforced Fission Core Advanced Cooling System High-capacity Matter Pod Machine Analyzer Targeting Computer Melee Analysis Suite Melee Analysis Suite Weapon Cycler ECM Suite Improved Weapon Shielding Improved Thermal Shield Remote Force Field High-powered Tractor Beam Sensor Drone Bay Beamcaster Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Vortex Cannon Vortex Cannon Powered Hammer Phasing Sabre Phasing Sabre Phasing Sabre Signal Generator [Rating: 88] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Armored Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Improved Cooling System Device Improved Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Advanced Plasma Cannon Energy Gun Dispersion Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 2 2 2 . . . . Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . Utility 6 | . . . . . 3 1 . 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 116 | 5 8 7 4 6 21 9 9 19 8 12 6 2 Power 15 | . 2 1 . 2 1 1 2 4 . 2 . . Engine 13 | . 1 1 . 2 1 1 1 4 . 2 . . Core 2 | . 1 . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 30 | 2 . 3 . 2 9 1 2 3 2 5 1 . Treads 19 | 1 . 1 . 1 5 1 1 3 2 3 1 . Leg 1 | . . . . . . . . . . 1 . . Wheel 9 | 1 . 2 . 1 3 . 1 . . 1 . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . Utility 38 | 1 4 1 3 . 6 3 4 7 4 3 1 1 Device 21 | . 1 . 2 . 5 . 2 4 2 3 1 1 Storage 5 | 1 2 . . . . 1 1 . . . . . Processor 6 | . . 1 1 . . 1 1 1 1 . . . Hackware . | . . . . . . . . . . . . . Protection 6 | . 1 . . . 1 1 . 2 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 33 | 2 2 2 1 2 5 4 1 5 2 2 4 1 Energy Gun 9 | 2 . . . . 3 . 1 . 1 . 2 . Energy Cannon 14 | . . . 1 . 2 3 . 4 1 1 2 . Ballistic Gun 7 | . 2 2 . 2 . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . 3 . 1 . . 1 3 . Parts Lost 55 | . . 5 . 2 . 2 . 12 10 13 11 . Power 11 | . . 1 . 1 . 1 . 3 1 2 2 . Propulsion 21 | . . 3 . 1 . . . 5 2 6 4 . Utility 14 | . . 1 . . . 1 . 3 5 1 3 . Weapon 9 | . . . . . . . . 1 2 4 2 . Highest Loss Streak 11 | . . 4 . 2 . 1 . 6 5 7 11 . To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Backups 17 | 3 11 17 19 18 18 18 22 22 11 14 18 4 Power 1 | 1 1 2 3 2 2 1 . . . . . . Propulsion 2 | 1 5 3 3 1 3 3 6 6 1 . . . Utility 8 | . 3 7 8 9 8 8 10 8 4 8 11 2 Weapon 5 | . 1 4 5 5 5 5 5 7 5 5 7 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 40 | . . 1 1 3 13 5 1 2 . . 12 2 Power 7 | . . . . . 6 . . . . . 1 . Propulsion 4 | . . . . . 3 . 1 . . . . . Utility 16 | . . 1 1 1 1 4 . . . . 7 1 Weapon 13 | . . . . 2 3 1 . 2 . . 4 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 98 100 95 98 99 93 79 71 83 4 Engine 6 | . 5 11 14 14 9 6 10 5 1 1 7 . Core 1 | . 8 2 . . . . 2 4 . . . . Treads 16 | . 14 13 14 14 18 23 22 16 19 13 5 . Wheel 6 | . 14 14 14 14 9 7 3 4 1 2 4 . Device 11 | . 8 . . . 18 15 13 16 14 5 14 3 Storage 7 | . 14 14 14 14 9 7 6 5 5 5 4 . Processor 12 | . . 11 13 14 9 14 13 11 14 17 16 . Protection 4 | . 4 2 . . 4 5 6 5 3 8 4 . Energy Gun 3 | . 23 . . . 6 . 3 5 5 . 2 . Energy Cannon 8 | . . . . . 10 14 16 10 5 9 9 . Ballistic Gun 4 | . 4 28 27 28 . . . . . . . . Peak Build Rating 88 | 5 10 10 27 13 35 44 64 76 68 66 88 8 Average Rating 43 | 4 8 9 9 12 31 43 55 71 54 51 63 2 On Entrance 28 | . 5 10 10 10 13 35 44 62 68 58 50 2 Naked Turns 35 | . . . . . . . . . . . 5 30 Heaviest Build 149 | 8 49 50 47 47 72 76 139 149 127 130 134 6 Greatest Support 90 | 10 20 16 16 16 20 12 80 16 89 90 27 3 Greatest Overweight (x) 13 | . 4 4 2 4 7 6 10 10 10 10 13 1 Average Overweight (x) 5 | . 2 2 2 3 4 5 6 8 3 5 10 . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 5 Average Capacity 22 | 7 15 20 20 20 20 20 24 25 25 25 24 5 Most Carried 25 | 7 16 20 20 20 20 20 25 25 16 18 25 5 Average Carried 18 | 4 11 17 19 19 19 19 23 22 11 14 19 4 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 5 5 Final Carried 25 | 7 16 20 19 20 20 20 25 16 13 18 5 4 Class Distribution -------------------- 62% | Mutant 16% | Skirmisher 12% | Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Matter Collected 2304 | 250 180 164 . 152 230 104 161 333 371 188 104 67 Remotely . | . . . . . . . . . . . . . Salvage Created 5658 | 51 196 432 . 114 1191 612 587 1189 611 400 275 . Parts 236 | 3 15 24 . 8 56 30 21 42 15 8 14 . Haulers Intercepted 8 | . 2 . . . 4 . 1 1 . . . . Recyclers Shooed 2 | 1 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 17 4 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 110 | . 4 17 . 7 20 16 3 19 13 3 8 . Melee 1 | . . . . . . . . . . 1 . . Guns 45 | . 4 17 . 7 11 . . 1 3 . 2 . Cannons 35 | . . . . . 9 8 2 10 4 2 . . AOE 24 | . . . . . . 8 . 5 6 . 5 . Classes Destroyed 20 | 1 4 . . . 3 2 . 2 1 3 4 . Worker 8 | . . . . . 2 . . 6 . . . . Builder 2 | . . . . . . . . 2 . . . . Hauler 8 | . 2 . . . 4 . 1 1 . . . . Recycler 3 | 1 . . . . . . 2 . . . . . Operator 1 | . . . . . . 1 . . . . . . Watcher 10 | . 1 . . . 2 2 2 3 . . . . Swarmer 35 | . 3 11 . 7 2 8 . . 1 . 3 . Grunt 39 | . 1 6 . . 10 . . 12 9 . 1 . Brawler 2 | . . . . . . . . 1 1 . . . Duelist 1 | . . . . . . . . . 1 . . . Protector 1 | . . . . . . . . . . . 1 . Sentry 13 | . . . . . 6 4 1 . 1 1 . . Demolisher 1 | . . . . . . . . . . . 1 . Specialist 2 | . . . . . 2 . . . . . . . Hunter 1 | . . . . . . . . . . 1 . . Programmer 12 | . . . . . . 4 2 6 . . . . Behemoth 1 | . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . 1 . . Best Kill Streak 15 | 1 5 5 . 4 5 4 3 15 8 1 7 . Combat Bots Only 8 | . 4 5 . 4 5 4 1 8 8 1 7 . Max Kills in Single Turn 4 | 1 1 1 . 1 2 4 1 3 2 1 4 . Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 4 | . . . . . . 4 . 2 2 . 4 . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Hostile Shots Fired 866 | . 22 96 . 68 77 107 36 104 97 109 120 30 Missed 267 | . 8 30 . 23 29 42 11 23 26 23 36 16 Hits 599 | . 14 66 . 45 48 65 25 81 71 86 84 14 Melee 6 | . . . . . . . . . 2 . 4 . Projectile 593 | . 14 66 . 45 48 65 25 81 69 86 80 14 AOE 2 | . . . . . 1 . . . . . 1 . Critical Strikes 12 | . . . . . 1 3 . 1 2 1 4 . Part Disruptions 1 | . . . . . . . 1 . . . . . Damage Taken 10598 | . 142 656 . 387 821 763 283 2446 1555 1758 1558 229 Core 1449 | . 12 105 . 93 135 80 24 160 155 167 289 229 Absorbed by Shields 8 | . . . . . . . . . . . 8 . Redirected to Shielding 122 | . . . . . . . . 12 22 31 57 . Ignored by Resistances 5 | . . . . . . . . . 5 . . . Regen/Repaired (Parts) 281 | . . . . . . . . 60 7 . 214 . Core Remaining (%) 75 | 100 . . . 16 75 88 97 . . . . . Volleys Fired 365 | 4 18 51 . 21 73 46 15 69 30 31 7 . Largest 3 | 2 2 2 . 2 2 2 3 3 3 3 3 . Hottest 284 | 90 90 40 . 40 149 145 243 284 284 224 188 . Shots Fired 779 | 8 36 102 . 42 146 84 45 189 54 55 18 . Gun 358 | 8 36 102 . 42 51 . 11 62 23 13 10 . Cannon 404 | . . . . . 95 80 34 120 26 41 8 . Launcher 17 | . . . . . . 4 . 7 5 1 . . Special . | . . . . . . . . . . . . . Kinetic 156 | . . 102 . 42 . . . . . 12 . . Thermal 595 | 8 36 . . . 146 80 45 182 49 42 7 . Explosive 17 | . . . . . . 4 . 7 5 1 . . Electromagnetic . | . . . . . . . . . . . . . Entropic 11 | . . . . . . . . . . . 11 . Robot Hit Streak 16 | 7 9 11 . 9 16 12 8 9 9 14 10 . Robot Miss Streak 5 | . 2 4 . 5 3 4 2 5 3 2 3 . Penetration Max 3 | . . . . . . . . . . . 3 . Secondary Targets 7 | . 2 3 . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . Shots Hit Robots 432 | 7 23 70 . 21 100 44 30 60 35 34 7 1 Core Hits 249 | 2 11 33 . 11 46 25 10 50 32 9 20 . Critical Kills 8 | . . . . 1 . 1 1 3 2 . . . Critical Parts Destroyed 14 | . . . . . . . 2 5 2 . 5 . Critical Strikes 23 | . . . . 1 . 1 3 8 5 . 5 . Meltdown 4 | . . . . . . 1 . 3 . . . . Destroy 14 | . . . . 1 . . 3 5 5 . . . Detonate 5 | . . . . . . . . . . . 5 . Melee Attacks 3 | . . . . . . . . 2 . . . 1 Impact 2 | . . . . . . . . 2 . . . . Slashing 1 | . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15670 | 84 296 566 . 167 2332 1855 834 3705 2169 1169 2415 78 Guns 4040 | 84 296 566 . 167 830 . 216 684 486 263 448 . Cannons 6442 | . . . . . 1471 1245 618 1590 536 817 165 . Explosions 5034 | . . . . . . 610 . 1427 1147 48 1802 . Melee 78 | . . . . . . . . . . . . 78 Ramming 76 | . . . . . 31 . . 4 . 41 . . Kinetic 969 | . . 566 . 167 . . . . . 236 . . Thermal 10965 | 84 296 . . . 2301 1245 834 2437 1022 844 1902 . Explosive 3069 | . . . . . . 610 . 1264 1147 48 . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 78 | . . . . . . . . . . . . 78 Piercing . | . . . . . . . . . . . . . Entropic 513 | . . . . . . . . . . . 513 . Highest Corruption 19 | . . . . . . 3 2 15 19 19 14 . Average Corruption 12 | . . . . . . 2 1 14 18 18 13 . Corruption Purged 6 | . . . . . . . . . . 5 1 . Corruption Blocked . | . . . . . . . . . . . . . Effects 198 | . . . . . . 21 10 13 78 73 3 . Message Errors 40 | . . . . . . 6 . 1 17 16 . . Matter Fused 47 | . . . . . . 4 2 3 17 20 1 . Heat Flow Errors 26 | . . . . . . 2 2 1 11 10 . . Energy Discharges 23 | . . . . . . 3 4 4 6 6 . . Parts Rejected 2 | . . . . . . . . . 2 . . . Data Loss (minor) 28 | . . . . . . 3 1 3 10 10 1 . Data Loss (major) 12 | . . . . . . . 1 . 8 3 . . Misfires 11 | . . . . . . 1 . . 3 6 1 . Alerts 4 | . . . . . . 1 . . 1 2 . . Misdirections 1 | . . . . . . . . . 1 . . . Weapon Failures 4 | . . . . . . 1 . 1 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 520 | . . . . . 20 31 28 297 54 29 23 38 Projectiles 122 | . . . . . 20 31 28 22 . 21 . . Explosions 352 | . . . . . . . . 275 54 . 23 . Melee 46 | . . . . . . . . . . 8 . 38 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 390 | . . . . . 15 11 . 170 99 . 95 . Shots 8 | . . . . . . 1 . 2 4 . 1 . Rammed 6 | . . . . . 2 . . 1 . 3 . . Targets Rammed 7 | . . . . . 2 . . 1 . 4 . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . Highest Temperature 428 | 60 351 87 . . 4 234 324 414 424 428 276 . Average Temperature 114 | 31 109 28 . . 4 40 101 124 132 137 142 . Received Heat Transfer 2259 | . 39 180 . . 243 96 30 612 579 213 267 . Effects 14 | . 3 . . . . . . 7 2 2 . . Shutdowns 6 | . . . . . . . . 5 1 . . . Energy Bleed 3 | . 1 . . . . . . 1 1 . . . Interference 4 | . 2 . . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . Impact Corruptions 3 | . . . . . . . . . . 3 . . Robots Melted 7 | . . . . . . 1 1 4 . . 1 . Combat Hostiles 5 | . . . . . . . 1 3 . . 1 . Parts Melted 37 | . 1 . . . 11 9 1 11 3 1 . . Heat Transferred 15334 | 223 781 . . . 4108 1864 1227 3275 1466 1237 1153 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Maximum Alert Level 2 | . . . . . . . . 2 . . . . Low Security (%) 89 | 100 100 100 . 100 100 100 100 51 . . . . Level 1 8 | . . . . . . . . 37 . . . . Level 2 2 | . . . . . . . . 10 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 468 | 5 80 127 . 80 176 192 60 468 . . . . Initial 64 | . . . . . . 64 60 . . . . . Average 75 | . 13 38 . 22 69 74 9 178 . . . . Influence Increases 3486 | 5 111 485 . 160 609 486 137 916 332 85 160 . Destroy 0b10 Robot/C 2220 | . 80 340 . 140 400 320 60 380 300 60 140 . Destroy 0b10 Robot/NC 175 | 5 15 . . . 40 15 25 60 5 5 5 . Destroy Leader 466 | . 16 70 . 20 112 104 36 68 20 20 . . Allied During Kill 7 | . . . . . . . . . 7 . . . Successful Hack 8 | . . . . . . . . 8 . . . . Disable Machine 180 | . . . . . 30 15 15 120 . . . . Destroy Structure 295 | . . . . . 12 32 1 250 . . . . Lose Combat Pursuer 135 | . . 75 . . 15 . . 30 . . 15 . Influence Decreases 3486 | 5 111 447 38 160 467 505 260 478 770 85 116 44 Entered New Map 386 | . . . 38 . . 78 63 . 163 . . 44 Time Decay 2700 | 5 111 397 . 160 467 407 197 358 507 85 6 . Lost Part 400 | . . 50 . . . 20 . 120 100 . 110 . Squads Dispatched 18 | . 1 . . 1 2 6 1 7 . . . . Investigation 3 | . . . . 1 1 1 . . . . . . Extermination 8 | . . . . . . 4 1 3 . . . . Reinforcement 7 | . 1 . . . 1 1 . 4 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Distress Signals 9 | . 1 . . . 3 1 1 2 . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 172 | . 9 22 . 7 33 19 5 28 14 3 18 14 Peak Tracking Total 14 | . 6 3 . 4 5 4 1 6 7 1 14 6 Tactical Retreats 10 | . . 4 . . 1 . . 2 . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Traps Triggered 3 | . . . . . 1 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Machines Disabled 15 | . . . . . 2 1 1 8 2 1 . . Max in Single Turn 4 | . . . . . 1 1 1 4 2 1 . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Machines Accessed 34 | . 3 1 5 2 6 6 3 3 . 1 4 . Terminals 10 | . 2 . . . 2 4 1 1 . . . . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access 4 | . . . . . 1 . 1 2 . . . . Total Hacks 104 | . 8 1 50 2 11 11 7 4 . 1 9 . Successful 75 | . 5 1 50 2 4 . 1 2 . 1 9 . Failed 29 | . 3 . . . 7 11 6 2 . . . . Catastrophic 7 | . . . . . 2 3 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . 1 . 1 . 3 5 2 1 . . . . Terminals 21 | . 7 . . . 3 7 2 2 . . . . Fabricators 3 | . . . . . . . 3 . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . Recycling Units 7 | . 1 . . . 4 2 . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access 6 | . . . . . 2 . 2 2 . . . . Terminal Hacks 69 | . 4 1 50 2 1 . . 1 . 1 9 . Record 52 | . . . 49 . . . . . . 1 2 . Robot Analysis 2 | . 2 . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . . . . . . . 5 . Open Door 5 | . . 1 . 2 . . . . . . 2 . Branch Access Points 3 | . 1 . . . 1 . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . . 5 6 3 2 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 117 | . . . . . . . 117 . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 19 | . 10 . . . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Total Allies 1 | . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . 1 1 . . Highest-Rated Group 49 | . . . . . . . . . 49 49 . . Highest-Rated Ally 49 | . . . . . . . . . 49 49 . . Total Orders 6 | . . . . . . . 2 2 . . 2 . EXPLORE 4 | . . . . . . . 1 2 . . 1 . RETURN 2 | . . . . . . . 1 . . . 1 . Ally Attacks 6 | . . . . . . . . . 4 2 . . Total Damage 239 | . . . . . . . . . 170 69 . . Kills 2 | . . . . . . . . . 2 . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Active Infowar (turns) 2980 | . . . 1 . 294 1728 930 2 . . . 25 Traps 2952 | . . . . . 294 1728 930 . . . . . Cloaking 1 | . . . 1 . . . . . . . . . Jamming 2 | . . . . . . . . 2 . . . . ECM 25 | . . . . . . . . . . . . 25 Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . 2 1 . 1 Drone Launches 30 | . . . . . . . 20 7 . . 3 . Drone Recoveries 23 | . . . . . . . 13 7 . . 3 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Turns Passed 14894 | 70 588 1187 697 577 1713 1728 1149 1977 1757 1663 1697 91 Spaces Moved 6761 | 55 332 693 526 352 847 775 390 589 720 647 675 160 Core 171 | 1 . . . . . . . . . . 10 160 Treads 1015 | . 54 . . . 1 . 131 . 487 341 1 . Legs . | . . . . . . . . . . . . . Wheels 5575 | 54 278 693 526 352 846 775 259 589 233 306 664 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 95 130 130 130 145 165 195 205 210 215 50 50 Average Speed 183 | 79 143 131 130 139 158 176 235 225 224 231 242 53 Slowest Speed 410 | 80 240 145 130 140 410 180 250 240 240 312 410 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 23 | . . . . . . 2 . 21 . . . . Cave-ins Triggered 3 | . . . . . . . . 3 . . . . Exploration Rate (%) 55 | 3 50 88 91 69 60 22 27 23 83 76 96 32 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . 2 1 . . . . . . . . . Known Exits Taken 3 | . 1 . . 1 . . . 1 . . . . Unknown Exits Taken 9 | 1 . 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 10 | . . 1 . 2 . . . . 4 2 . 1 Spaces Dug 58 | . . . . . 6 5 . 45 . 2 . . Terrain Destroyed 327 | . . . . . 12 32 1 160 35 28 59 . Melee 2 | . . . . . . . . 2 . . . . Projectile 122 | . . . . . 12 6 1 68 8 12 15 . AOE 203 | . . . . . . 26 . 90 27 16 44 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Total 8580 | 70 405 885 541 410 1077 1058 586 1091 815 757 721 164 Wait 1080 | . 36 123 . 9 83 206 158 391 18 36 20 . Move 6748 | 54 331 692 525 351 846 774 389 587 719 646 674 160 Hop . | . . . . . . . . . . . . . Pick Up 107 | 7 10 9 2 11 21 10 9 7 3 11 7 . Fast Attach 30 | 5 1 . 4 . 4 1 . 2 3 7 3 . Attach 52 | . 1 5 1 2 5 3 2 12 8 7 4 2 Detach 8 | . . . . . . . . . 2 1 4 1 Swap 63 | . 6 3 1 4 14 8 9 13 1 2 2 . Drop 72 | . 2 2 7 12 29 10 4 6 . . . . Fire 365 | 4 18 51 . 21 73 46 15 69 30 31 7 . Melee 3 | . . . . . . . . 2 . . . 1 Ram 2 | . . . . . 2 . . . . . . . Kick . | . . . . . . . . . . . . . Crush 5 | . . . . . . . . 1 . 4 . . Escape Stasis 1 | . . . . . . . . 1 . . . . Rewire 44 | . . . 1 . . . . . 31 12 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 458 | -10/Materials | Identified exit to Mines 659 | -10/Materials | Entered Mines 754 | -10/Mines | Met a Derelict bent on vengeance 927 | -10/Mines | Lost 4 parts (1p2n1u) 1343 | -10/Mines | Discovered new exit (range 9) 1357 | -10/Mines | Learned location of Zion (-7) 1379 | -10/Mines | Build established: Scavenger-Mutant 1410 | -10/Mines | Discovered new exit (range 10) 1514 | -10/Mines | Found the Drone Emporium 1522 | -10/Mines | Found Prototype Device 1839 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1840 | -10/Mines | Discovered new exit (range 5) 1846 | -10/Mines | Entered Exiles 1879 | -10/Exiles | Met 8R-AWN 1900 | -10/Exiles | Met EX-HEX 1981 | -10/Exiles | Met EX-DEC 2017 | -10/Exiles | Visited The Gauntlet 2230 | -10/Exiles | Discovered new exit (range 12) 2304 | -10/Exiles | Met EX-BIN 2327 | -10/Exiles | Aligned with FarCom system 2328 | -10/Exiles | Given EX-Vault access code 2386 | -10/Exiles | Opened EX-Vault 2390 | -10/Exiles | Found Prototype Device 2390 | -10/Exiles | Identified Skeleton Box 2397 | -10/Exiles | Found Prototype Device 2397 | -10/Exiles | Identified Cloak of Protection 2405 | -10/Exiles | Found Prototype Energy Cannon 2405 | -10/Exiles | Identified Firepult 2452 | -10/Exiles | Exiles lab attacked by MAIN.C 2543 | -10/Exiles | Left Exiles lab with Cloak of Protection 2543 | -10/Exiles | Entered Mines 2546 | -9/Mines | Core integrity fell below 50% 2651 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2654 | -9/Mines | Found Scrap Suit 2683 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2691 | -9/Mines | Build established: Mutant 2827 | -9/Mines | Met a Derelict shopkeep closing up shop 2857 | -9/Mines | Core integrity fell below 20% 2997 | -9/Mines | Identified exit to Materials 3024 | -9/Mines | Assembled infested the area 3114 | -9/Mines | Discovered exit to Materials (range 5) 3120 | -9/Mines | Entered Materials 3120 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3912 | -8/Materials | Discovered new exit (range 15) 4833 | -8/Materials | Entered Factory 4833 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5586 | -7/Factory | Discovered new exit (range 6) 6175 | -7/Factory | Discovered new exit (range 11) 6561 | -7/Factory | Entered another Factory area 6561 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6682 | -6/Factory | Discovered new exit (range 16) 6865 | -6/Factory | Build established: Skirmisher 7102 | -6/Factory | Fabricated Dispersion Rifle (x2) 7498 | -6/Factory | Identified Sensor Drone Bay 7526 | -6/Factory | Discovered new exit (range 25) 7613 | -6/Factory | Discovered new exit (range 93) 7622 | -6/Factory | Identified exit to Lower Caves 7710 | -6/Factory | Entered another Factory area 7710 | -5/Factory | Evolved 2 slots: Utility x2 7950 | -5/Factory | Identified exit to Upper Caves 8776 | -5/Factory | Destroyed 8 combat bots 9339 | -5/Factory | Crushed by falling debris 9350 | -5/Factory | Crushed by falling debris 9359 | -5/Factory | Crushed by falling debris 9359 | -5/Factory | System corruption reached 10% 9390 | -5/Factory | Lost 6 parts (1p2n2u1w) 9657 | -5/Factory | Build established: Gunner 9687 | -5/Factory | Entered Upper Caves 9711 | -5/Upper Caves | Learned Factory terminal intel 9835 | -5/Upper Caves | Lost 5 parts (1n2u2w) 9957 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10004 | -5/Upper Caves | Destroyed 8 combat bots 10004 | -5/Upper Caves | Lost 3 parts (1p2u) 10851 | -5/Upper Caves | Build established: Mutant 11289 | -5/Upper Caves | Discovered new exit (range 11) 11328 | -5/Upper Caves | Learned Factory interactive machine intel 11444 | -5/Upper Caves | Entered another Upper Caves area 11444 | -5/Upper Caves | Accompanied by 1 ally 11482 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11791 | -5/Upper Caves | Lost 3 parts (1p1n1w) 12291 | -5/Upper Caves | Spotted B-75 Beast 12375 | -5/Upper Caves | Destroyed B-75 Beast 12397 | -5/Upper Caves | Lost 7 parts (1p3n1u2w) 12432 | -5/Upper Caves | Learned Factory stockpile data 12746 | -5/Upper Caves | Found Alien Artifact 12746 | -5/Upper Caves | Identified Dimensional Node Initializer 12746 | -5/Upper Caves | Initialized slip node 13091 | -5/Upper Caves | Discovered new exit (range 5) 13107 | -5/Upper Caves | Entered Warlord 13199 | -5/Warlord | System corruption cleaned by Quarantine Array 13954 | -5/Warlord | Discovered new exit (range 93) 14137 | -5/Warlord | Found Prototype Device 14137 | -5/Warlord | Identified Minesniffer Drone Bay 14166 | -5/Warlord | Found Signal Generator 14257 | -5/Warlord | Warlord's base attacked by MAIN.C 14408 | -5/Warlord | Found Prototype Energy Gun 14408 | -5/Warlord | Identified Vortex Rail 14412 | -5/Warlord | Found Vortex Rail 14423 | -5/Warlord | Found Prototype Energy Cannon 14423 | -5/Warlord | Identified Vortex Cannon 14427 | -5/Warlord | Found Vortex Cannon 14535 | -5/Warlord | Spotted B-86 Titan 14567 | -5/Warlord | Lost 6 allies 14607 | -5/Warlord | Warlord forces counterattacked 14660 | -5/Warlord | Lost 4 allies 14715 | -5/Warlord | Build established: Gunner 14719 | -5/Warlord | Opened side exit 14749 | -5/Warlord | Spotted Striker 14755 | -5/Warlord | Core integrity fell below 50% 14768 | -5/Warlord | Spotted Executioner 14769 | -5/Warlord | Spotted Striker 14771 | -5/Warlord | Destroyed Executioner 14792 | -5/Warlord | Destroyed 7 combat bots 14799 | -5/Warlord | Released all parts (5) 14803 | -5/Warlord | Destroyed Striker 14804 | -5/Warlord | Entered Proximity Caves 14806 | -4/Proximity Caves | Core integrity fell below 20% 14826 | -4/Proximity Caves | Lost 11 parts (2p4n3u2w) 14850 | -4/Proximity Caves | Learned Research security intel 14895 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14799_ Released Adv. Targeting Computer. 14799_ Released Huge Storage Unit. 14799_ Released Core Analyzer. 14799_ Released Remote Force Field. [Achievement: Charge!!!] LOCATION=UNKNOWN GOAL=ESCAPE 14805_ Penetrated by Slug. 14805_ Slug penetrates Wall. 14805_ Penetrated by Slug. 14805_ Slug penetrates Wall. 14834_ Searching scrap... 14834_ Found 63 Matter. 14834_ Found Thermic Laser. 14834_ Found 67 Matter. 14835_ Acquired 67 matter. 14850_ Acquired derelict log, extracted data. Data stored: Research security intel. 14856_ Sneak attack on M-30 Cleanser. 14856_ Destroyed Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ##?####??????????????????????????????????????????? | | ### #????###???????????????????????????????????? | | #???? #???????????????????????????????????? | | #???? #???? ?????????????????????????????? | | #???# #???# ?????????????????????????????? | | #???# #?## #??????????????????????????????? | | #??## ## #??? ?????????????????????????? | | #### ##? ????????????????????????? | | ## ## ## ????????????????????????? | | ?## ???????????????????????? | | ??## ???????????????????????? | | ???# ??????????????????????? | | ???## ???????????????????????? | | ????## ?????##???????????????? | | ?????### ?????# ##??????????????? | | ?????### ##???????## ###????????????? | | ????## ##??????### ###??????????? | | ???## ###??????## ??????????? | | ???# ##????????? ????????????? | | #??????????? ??????###????? | | #### #???????????# #??????# ##???? | | ??## #??????????## #??????# ##??? | | # #??# ##????????## #???????# #??? | | #######???## #?## ????# ######??# ##?? | | ???????????#### #?# #### ##?# #?? | | ??????????????# ### @ s ### #?? | | ??????????????# ## ss s #?? | | ?????????###### ### ### #?? | | ?????????# #?# ####### #?? | | ?????????# #### ##?# ##???## ##? | | ?????????# #??## ##??## ##????# ## | | ?????????# #???# #????#####???## # | | # ####### #???# #?????## ###??#### | | # % ##??## #???### ##????## | | # [ ##??## #??## ###???## | | ##### ##???# ##??# #????# | | ##?????## ##???##????# #?#### # | | ??????????## ####??????# # #?# ## | | ????????????## ##?????# # ### ### #? | | ?????????????# ##????# # #?# ## ### | | ???????????### ### #????# #?# #?? | | ???????????# #?# #???## #?## ## | | ???????????# ### ##?## ##??## | | ???????????# #### ### ###????# #### | | ????### ### ### #??######## ##??? | | ????# #### ##????? | | ???# # # #??????# | | ????# ##### #### #??????? | | ????## # # ##???## ###??## ##??????? | | ?????## #####?????##### ######?????####???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 31 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 600 Resistance: TH 25 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Dispersion Rifle | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Charge!!! Just What I Needed Challenges ------------ None Game ------ Seed WeightBiomechanicalStreamer Manual? 0 Play Time 02:09:24 Cumulative 23.2 hours Start 2025.08.18 @ 07:58:17 End 2025.08.18 @ 10:49:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af26ab19-a648-44eb-a73e-9e5a9febb360