Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.06 @ 16:46:00 Player: Fulminus Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (88) 88 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 508 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 215/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Walking (150) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Assault Rifle Grenade Launcher > --- INVENTORY (12) --- Light Ion Engine Light Treads Light Treads Compact Wheel Experimental Sensor Array Improved Terrain Scanner Terrain Scan Processor Improved Targeting Computer Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Improved Terrain Scanner Improved Targeting Computer Light Assault Rifle Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 7 4 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 92 | . 91 97 Engine 13 | . 14 12 Leg 27 | . 28 26 Storage 14 | . 14 14 Processor 9 | . 8 14 Energy Gun 6 | . 8 2 Ballistic Gun 14 | . 14 15 Launcher 2 | . . 10 Special Weapon 2 | . 2 . Naked Turns . | . . . Heaviest Build 42 | 12 40 42 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 1 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 14 | 6 14 12 Average Capacity 10 | 5 11 12 Most Carried 12 | 6 12 12 Average Carried 8 | 3 8 10 Final Capacity 12 | 6 12 12 Final Carried 12 | 6 12 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 342 | 219 98 25 Remotely . | . . . Salvage Created 102 | . 93 9 Parts 6 | . 2 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 4 | . 2 2 Guns 2 | . 2 . AOE 2 | . . 2 Classes Destroyed 2 | . 1 1 Swarmer 2 | . . 2 Grunt 2 | . 2 . Best Kill Streak 2 | . 1 2 Combat Bots Only 2 | . 1 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 855 | . 470 385 Core 251 | . 176 75 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 29 | . 18 11 Largest 2 | . 2 2 Hottest 100 | . 100 60 Shots Fired 47 | . 26 21 Gun 35 | . 16 19 Cannon . | . . . Launcher 2 | . . 2 Special 10 | . 10 . Kinetic 24 | . 10 14 Thermal 21 | . 16 5 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 9 | . 9 2 Robot Miss Streak 5 | . 1 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 20 | . 15 5 Core Hits 7 | . 5 2 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 345 | . 162 183 Guns 228 | . 160 68 Cannons . | . . . Explosions 115 | . . 115 Melee . | . . . Ramming 2 | . 2 . Kinetic 161 | . 103 58 Thermal 67 | . 57 10 Explosive 115 | . . 115 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Effects 4 | . 2 2 Message Errors 1 | . 1 . Energy Discharges 1 | . 1 . Data Loss (minor) 2 | . . 2 Overload Shots . | . . . Overflow Damage 27 | . . 27 Projectiles . | . . . Explosions 27 | . . 27 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 43 | . 1 42 Shots 2 | . . 2 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 86 | . 86 . Average Temperature 26 | . 26 . Received Heat Transfer 69 | . 69 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 125 25 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 50 | . 45 50 Average Influence 20 | . 19 36 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 8 5 Peak Tracking Total 3 | . 3 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 534 | 62 359 113 Spaces Moved 245 | 41 160 44 Core 8 | 8 . . Treads . | . . . Legs 237 | 33 160 44 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 141 | 109 146 155 Slowest Speed 180 | 150 150 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . 1 . Exploration Rate (%) 12 | 3 24 10 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 15 | . 9 6 Terrain Destroyed 25 | . 10 15 Melee . | . . . Projectile 10 | . 10 . AOE 15 | . . 15 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 364 | 58 237 69 Wait 47 | . 42 5 Move 243 | 40 159 44 Hop . | . . . Pick Up 23 | 12 8 3 Fast Attach 1 | . 1 . Attach 12 | 6 2 4 Detach . | . . . Swap 4 | . 4 . Drop 4 | . 2 2 Fire 29 | . 18 11 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 13) 283 | -10/Materials | Crushed by falling debris 299 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 335 | -10/Materials | Core integrity fell below 50% 422 | -10/Materials | Entered Mines 454 | -10/Mines | Core integrity fell below 20% 486 | -10/Mines | Lost 3 parts (1n2w) 506 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 512 | -10/Mines | Found Prototype Device 522 | -10/Mines | Assembled infested the area 527 | -10/Mines | Assisted by a Guerilla fighting off Assembled 535 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." Dropped Com. Wheel. Acquired Prototype Device. K-01 Serf collects debris. ALERT: Infestation in the mines, dispatching Demolisher response squad. Searching scrap... Found 22 Matter. Found Terrain Scanner. Acquired 22 matter. A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" System corrupted: Component data lost. C-30 ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????######???????? | | ???????????????????????####????????? ????????? | | ?????????????????????#?? #????????? ????????? | | ?????????????????????# ## #????????? ?????????? | | ?????????????????????# @#####?????# ###???????? | | ?????????????????????#### #?????# ????????? | | ????????????????????????# #?????# #?????????? | | ????????????????????????#### #???### #?????????? | | ???????????????????????????# ##### #?????????? | | ???????????????????????????# d!## #?????????? | | ???????????????????????????# ##d #?????????? | | ???????????????????????????# ## = #?????????? | | ???????????????????????????# ##### ##?????????? | | ???????????????????????????# #???## #??????????? | | ???????????????????????????# #????### #??????????? | | ???????????????????????????# #??????# #??????????? | | ???????????????????????????# ??????# #??????????? | | ????????????????????????????##??????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????##### ##?????????? | | ????????????????????????????????# #???######? | | ????????????????????????????????# ##### #? | | ????????????????????????????????# ## ## | | ????????????????????????????????# ## # * # | | ????????????????????????????????######### [ # | | ???????????????????????????????????????##### # | | ?????????????????????????????????????????### # | | ???????????????????????????????????????????# # # | | ???????????????????????????????????????????####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 280 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedAutogunExoskeleton Manual? 0 Play Time 00:08:00 Cumulative 6.5 hours Start 2020.06.06 @ 16:39:23 End 2020.06.06 @ 16:46:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a43a49e9-0877-490c-bb45-6a868d958e39