Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.02.21 @ 14:32:09 // AFD2020/Player2 Player: woegarden Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (96) 480 Value Destroyed (2958) 2958 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1477) 1477 TOTAL SCORE: 8815 Bonus ------- High Alert Combat Kills 359 Follower Combat Kills 1657 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -1939 Cogmind --------- Core Integrity 166/850 Matter 86/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1100) Ox21 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Heavy Ion Engine Heavy Ion Engine Medium Treads Medium Treads Compact Battery (300) Compact Matter Pod (150) Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Transport Network Coupler Recoil Stabilizer Advanced ECM Suite Core Shielding Dynamic Insulation System EM Pulse Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Weight Redist. System System Backup Module > --- WEAPON ----------- EM Pulse Cannon Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Medium Treads Medium Treads Compact Battery Compact Matter Pod Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Transport Network Coupler Recoil Stabilizer Advanced ECM Suite Core Shielding Dynamic Insulation System Mini Grenade Launcher Heavy Missile Launcher [Rating: 43] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware System Shield Weapon Mini Grenade Launcher Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Fac Gar Slots Evolved 8 | . . 2 2 . . . 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 3 | . . 2 . . . . . 1 . Utility 4 | . . . 2 . . . 1 1 . Weapon . | . . . . . . . . . . Parts Attached 74 | 7 5 11 3 4 15 15 7 6 1 Power 8 | 1 . 1 . . 2 2 2 . . Engine 7 | 1 . . . . 2 2 2 . . Core 1 | . . 1 . . . . . . . Reactor . | . . . . . . . . . . Propulsion 28 | 2 1 2 . 1 8 9 3 2 . Treads 28 | 2 1 2 . 1 8 9 3 2 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 2 2 3 3 . 2 3 2 1 . Device 7 | . . 1 1 . 2 . 2 1 . Storage 9 | 2 2 2 1 . . 2 . . . Processor 1 | . . . 1 . . . . . . Hackware 1 | . . . . . . 1 . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 20 | 2 2 5 . 3 3 1 . 3 1 Energy Gun 2 | 1 . 1 . . . . . . . Energy Cannon 9 | . 2 4 . . 2 . . 1 . Ballistic Gun 4 | 1 . . . 1 . 1 . 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . . 2 1 . . 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . . 3 . . . Parts Lost 14 | . . . . . . . 1 1 12 Power 2 | . . . . . . . . . 2 Propulsion 6 | . . . . . . . . 1 5 Utility 4 | . . . . . . . 1 . 3 Weapon 2 | . . . . . . . . . 2 Highest Loss Streak 12 | . . . . . . . 1 1 12 Average Slot Usage (%) 97 | . 88 99 100 100 99 100 98 90 77 Engine 7 | . 14 1 . . 7 9 15 13 10 Core 2 | . . 9 9 9 . . . . . Treads 35 | . 28 43 36 36 35 36 30 30 26 Device 14 | . . 8 18 18 18 15 15 20 16 Storage 15 | . 16 13 17 18 18 18 15 13 13 Energy Cannon 8 | . 1 21 18 5 8 2 . . 4 Ballistic Gun 3 | . 13 . . 7 1 6 7 5 4 Launcher 4 | . . . . 5 7 9 7 5 . Naked Turns . | . . . . . . . . . . Heaviest Build 92 | 15 43 59 63 63 62 78 86 91 92 Greatest Support 128 | 40 43 86 86 86 86 83 108 128 125 Greatest Overweight (x) 30 | . . . . . . . 1 . 30 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 12 18 18 18 18 20 20 20 20 Average Capacity 16 | 7 10 13 17 18 18 19 20 20 20 Most Carried 20 | 8 12 17 11 13 18 20 19 19 18 Average Carried 13 | 4 6 11 10 11 14 17 16 16 18 Final Capacity 20 | 8 12 12 18 18 18 20 20 20 20 Final Carried 20 | 7 11 12 11 12 18 20 17 18 18 Class Distribution -------------------- 40% | Mutant 31% | Scavenger-Mutant 17% | Hauler-Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Fac Gar Matter Collected 1448 | 327 13 244 . 114 384 203 63 50 50 Remotely . | . . . . . . . . . . Salvage Created 3693 | 118 138 905 . 163 965 679 . 549 176 Parts 200 | 6 9 56 . 11 52 31 . 28 7 Haulers Intercepted 7 | . 1 3 . . 1 1 . 1 . Recyclers Shooed 7 | . . 1 . . . 2 . 4 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Fac Gar Combat Hostiles Destroyed 58 | . 2 17 . 6 13 9 . 6 5 Melee 1 | . . . . . . . . . 1 Guns 8 | . 2 . . 1 . 3 . 2 . Cannons 37 | . . 17 . 3 11 4 . . 2 AOE 11 | . . . . 2 2 1 . 4 2 Classes Destroyed 12 | 2 3 4 . 1 1 1 . . . Worker 6 | 2 . 1 . . 2 . . 1 . Builder 5 | . . 1 . . . 1 . 3 . Hauler 7 | . 1 3 . . 1 1 . 1 . Recycler 7 | 1 . . . . 1 3 . 2 . Operator 5 | . . 1 . . 2 1 . 1 . Watcher 8 | . 1 3 . . 4 . . . . Swarmer 12 | . . 5 . 3 1 . . . 3 Grunt 23 | . 2 8 . 2 4 2 . 3 2 Brawler 2 | . . . . . 1 . . 1 . Duelist 1 | . . . . . . 1 . . . Sentry 17 | . . 4 . . 7 5 . 1 . Hunter 3 | . . . . 1 . 1 . 1 . Best Kill Streak 7 | 2 2 6 . 3 4 5 . 7 3 Combat Bots Only 5 | . 2 5 . 3 4 4 . 4 3 Max Kills in Single Turn 4 | 1 1 1 . 2 2 1 . 4 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 2 1 . 2 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Fac Gar Damage Taken 3247 | . 8 252 . 49 528 404 173 758 1075 Core 363 | . . 20 . . 32 32 28 32 219 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 84 | 100 95 88 . . . 47 93 . . Volleys Fired 261 | 7 9 47 . 13 56 65 11 34 19 Largest 2 | 2 2 2 . 2 2 1 1 2 1 Hottest 124 | 60 60 124 . 124 88 63 30 88 63 Shots Fired 354 | 14 18 94 . 19 70 65 11 44 19 Gun 128 | 14 18 . . 4 14 37 10 31 . Cannon 202 | . . 94 . 8 53 28 . 1 18 Launcher 24 | . . . . 7 3 . 1 12 1 Special . | . . . . . . . . . . Kinetic 112 | 7 9 . . 4 14 37 10 31 . Thermal 126 | 7 9 83 . 6 21 . . . . Explosive 24 | . . . . 7 3 . 1 12 1 Electromagnetic 92 | . . 11 . 2 32 28 . 1 18 Robot Hit Streak 64 | 8 16 13 . 17 38 64 12 20 25 Robot Miss Streak 2 | 1 1 2 . . 2 1 . 1 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 273 | 9 14 60 . 8 59 62 10 33 18 Core Hits 150 | 6 7 29 . 12 26 24 . 36 10 Critical Hits 6 | . . 1 . 1 4 . . . . Critical Kills 5 | . . . . 1 4 . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8683 | 82 141 998 . 337 1822 1477 214 2944 668 Guns 1496 | 82 141 . . 16 71 596 198 392 . Cannons 3300 | . . 996 . 129 1159 600 . 28 388 Explosions 3796 | . . . . 192 592 277 . 2467 268 Melee . | . . . . . . . . . . Ramming 91 | . . 2 . . . 4 16 57 12 Kinetic 1350 | 27 50 . . 16 71 596 198 392 . Thermal 2431 | 55 91 757 . 104 462 . . 890 72 Explosive 2780 | . . . . 192 538 277 . 1577 196 Electromagnetic 2031 | . . 239 . 25 751 600 . 28 388 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . 1 . . . . 2 . . Average Corruption 1 | . . 1 . . . . 1 . . Corruption Purged 2 | . . . . . . . 2 . . Effects 4 | . . 1 . . . . 3 . . Message Errors 2 | . . 1 . . . . 1 . . Energy Discharges 1 | . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 410 | . . 14 . . 50 61 . 274 11 Projectiles 125 | . . 14 . . 50 61 . . . Explosions 274 | . . . . . . . . 274 . Melee 11 | . . . . . . . . . 11 Knockbacks 2 | . . . . . . . 1 1 . Impact 2 | . . . . . . . 1 1 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 472 | . . . . . 74 46 . 311 41 Shots 9 | . . . . . 2 1 . 5 1 Rammed 8 | . . 1 . . . 1 2 4 . Targets Rammed 9 | . . 1 . . . 1 2 4 1 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 Highest Temperature 334 | 20 40 334 . 40 47 10 . 15 8 Average Temperature 49 | 15 16 67 . 17 15 1 . 15 8 Received Heat Transfer 906 | . 6 108 . 9 216 153 18 153 243 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 10 | . . . . . 8 1 . . 1 Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . 1 3 . . . . . . . Heat Transferred 3301 | 125 200 1591 . 185 790 . . 360 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Fac Gar Peak Influence 975 | 15 73 457 100 407 745 975 353 645 699 Initial 398 | . 8 25 100 57 170 268 320 79 398 Average 383 | 6 39 277 100 297 526 697 266 273 512 Maximum Alert Level 3 | . . 2 . 2 3 3 1 2 2 Low Security (%) 22 | 100 100 17 100 9 2 . 41 38 . Level 1 30 | . . 60 . 53 5 10 58 33 38 Level 2 36 | . . 21 . 37 84 28 . 27 61 Level 3 10 | . . . . . 8 61 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . . 1 . . 5 3 1 7 . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . . 1 . . Reinforcement 8 | . . 1 . . 2 1 . 4 . Assault 1 | . . . . . . . . 1 . Garrison 7 | . . . . . 3 2 . 2 . Intercept . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 . Haulers Reinforced 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Fac Gar Distress Signals 9 | . 1 2 . . 3 . . 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 145 | . 5 29 . 9 33 27 2 23 17 Peak Tracking Total 8 | . 3 4 . 3 6 3 1 8 6 Tactical Retreats 4 | . . 1 . . 1 . . . 2 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Fac Gar Traps Triggered 4 | . . 2 . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Fac Gar Machines Disabled 35 | . . 5 . . 10 8 . 11 1 Max in Single Turn 7 | . . 1 . . 4 2 . 7 . Garrison Access 2 | . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Fac Gar Machines Accessed 13 | . . 5 1 . . 3 3 1 . Terminals 6 | . . 5 . . . 1 . . . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . 1 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 1 1 . Total Hacks 24 | . . 7 1 . . 7 7 2 . Successful 17 | . . 3 1 . . 5 6 2 . Failed 7 | . . 4 . . . 2 1 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 10 | . . 7 . . . 3 . . . Fabricators 4 | . . . . . . . 4 . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . . 3 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 6 | . . . 1 . . 1 2 2 . Terminal Hacks 4 | . . 3 . . . 1 . . . Record 3 | . . 3 . . . . . . . Part Schematic 1 | . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . 3 . . Load Schematic 1 | . . . . . . . 1 . . Build 2 | . . . . . . . 2 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 3 1 . . Process 1 | . . . . . . 1 . . . Report Inventory 2 | . . . . . . 1 1 . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . . 1 2 2 . Unlock Access 2 | . . . 1 . . . . 1 . Seal Access 2 | . . . . . . 1 1 . . Coupler Status 2 | . . . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . 2 . . . 1 1 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . Matter 219 | . . . . . . . 219 . . Time 116 | . . . . . . . 116 . . Total Robot Build Rating 3 | . . . . . . . 3 . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built 2 | . . . . . . . 2 . . Matter 168 | . . . . . . . 168 . . Time 84 | . . . . . . . 84 . . Total Part Build Rating 8 | . . . . . . . 8 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 300 | . . . . . . 300 . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Gar Mat Sto Fac Fac Gar Used RIF Installer 2 | . . . . 1 . . . . 1 Coupler Efficiency 1 | . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Fac Gar Total Allies 2 | . 1 . . . . . 1 . . Largest Group 2 | . 1 1 1 1 1 1 2 2 1 Highest-Rated Group 119 | . 59 66 68 77 80 80 117 119 101 Highest-Rated Ally 101 | . 59 66 68 77 80 80 91 101 101 Total Orders . | . . . . . . . . . . Ally Attacks 212 | . 13 33 . 7 32 44 6 46 31 Total Damage 7727 | . 85 628 . 304 1127 1926 341 1770 1546 Kills 76 | . 1 9 . 3 17 19 2 18 7 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Fac Gar Turns Passed 6137 | 143 338 1375 115 300 1507 864 684 579 232 Spaces Moved 2779 | 72 146 688 67 134 700 372 242 265 93 Core 16 | 13 . . . . . . . . 3 Treads 2763 | 59 146 688 67 134 700 372 242 265 90 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 Average Speed 161 | 140 160 160 160 160 160 160 165 160 195 Slowest Speed 1550 | 160 160 160 160 160 160 160 180 160 1550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 7 27 51 4 41 60 57 6 9 34 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug 13 | . . . . 5 8 . . . . Terrain Destroyed 247 | . . . . 26 48 14 11 128 20 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 247 | . . . . 26 48 14 11 128 20 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Fac Gar Total 4139 | 102 236 876 75 201 1027 597 518 385 122 Wait 820 | . 58 90 3 46 203 102 243 67 8 Move 2771 | 71 145 687 66 133 699 371 241 265 93 Hop . | . . . . . . . . . . Pick Up 114 | 15 11 21 2 3 29 20 7 6 . Fast Attach 1 | 1 . . . . . . . . . Attach 24 | 6 . 7 3 . 3 . 3 2 . Detach 1 | . . 1 . . . . . . . Swap 49 | . 5 4 . 4 12 15 4 4 1 Drop 89 | 2 8 18 1 2 25 23 7 3 . Fire 261 | 7 9 47 . 13 56 65 11 34 19 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 9 | . . 1 . . . 1 2 4 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 5) 482 | -10/Materials | Entered another Materials area 482 | -9/Materials | Accompanied by 1 ally 482 | -9/Materials | Evolved 2 slots: Propulsion x2 1838 | -9/Materials | Discovered new exit (range 7) 1857 | -9/Materials | Entered another Materials area 1857 | -8/Materials | Accompanied by 1 ally 1857 | -8/Materials | Evolved 2 slots: Utility x2 1967 | -8/Materials | Identified exit to Garrison 1972 | -8/Materials | Entered Garrison 1972 | -8/Garrison | Accompanied by 1 ally 1988 | -8/Garrison | Triggered checkpoint 2120 | -8/Garrison | Triggered checkpoint 2124 | -8/Garrison | Triggered checkpoint 2156 | -8/Garrison | Triggered checkpoint 2237 | -8/Garrison | Discovered new exit (range 11) 2266 | -8/Garrison | Installed Relay Interface Framework 2272 | -8/Garrison | Entered Materials 2272 | -8/Materials | Accompanied by 1 ally 2792 | -8/Materials | Build established: Scavenger-Mutant 3414 | -8/Materials | Discovered new exit (range 13) 3659 | -8/Materials | Discovered new exit (range 15) 3779 | -8/Materials | Entered Storage 3779 | -8/Storage | Accompanied by 1 ally 4225 | -8/Storage | Core integrity fell below 50% 4559 | -8/Storage | Discovered new exit (range 16) 4643 | -8/Storage | Entered Factory 4643 | -7/Factory | Accompanied by 1 ally 4643 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4694 | -7/Factory | Build established: Hacker-Mutant 4957 | -7/Factory | Fabricated O-24 Administrator (x1) 5056 | -7/Factory | Fabricated Med. Treads (x2) 5303 | -7/Factory | Discovered new exit (range 15) 5327 | -7/Factory | Entered another Factory area 5327 | -6/Factory | Accompanied by 2 allies 5327 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5387 | -6/Factory | Build established: Hauler-Mutant 5677 | -6/Factory | First assault squad dispatched 5791 | -6/Factory | Garrison activated, responded to threat 5904 | -6/Factory | Identified exit to Garrison 5906 | -6/Factory | Entered Garrison 5906 | -6/Garrison | Accompanied by 1 ally 5914 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 5991 | -6/Garrison | Triggered checkpoint 5994 | -6/Garrison | Triggered checkpoint 6034 | -6/Garrison | Triggered checkpoint 6067 | -6/Garrison | Spotted B-75 Beast 6067 | -6/Garrison | Spotted B-75 Beast 6092 | -6/Garrison | Core integrity fell below 50% 6098 | -6/Garrison | Allies destroyed B-75 Beast 6138 | -6/Garrison | Core integrity fell below 20% 6138 | -6/Garrison | Self-destructed Last Messages --------------- 06093_ Player 2 attaches Carbon-fiber Leg. 06093_ Acquired 11 matter. 06094_ B-75 Beast suffers critical hit. 06097_ Player 2 attaches Adv. Targeting Computer. 06097_ Cld. Ion Engine destroyed. 06097_ Hvy. Missile Launcher destroyed. 06097_ Cld. Ion Engine destroyed. 06097_ Enh. Autogun destroyed. 06097_ System Backup Module destroyed. 06098_ B-75 Beast destroyed. 06101_ Knocked back. 06108_ B-75 Beast suffers critical hit. 06108_ Knocked back. 06108_ Adv. Heat Sink destroyed. 06111_ The unstable cave ceiling collapses. 06112_ Knocked back. 06116_ Acquired 39 matter. 06130_ Player 2 knocked back. 06132_ Player 2 attaches Carbon-fiber Leg. 06134_ Player 2 knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????! ?????????????????????? | | ???????????????????????! ?????????????????????? | | ???????????????????????! ???????????"""#######? | | ??????????????????????? ?????# #? | | ???????????????????????! ????????????######## #? | | ???????????????????????! ???????????????????# #? | | ???????????????????????! ???????????????????# #? | | ???????????????????????# #???????????????????# #? | | ???????????????????????# #?????????????????### ## | | ???????????????????????# #?????????????????# | | ??????????????????????## ##????????????????# | | ???????????????######## @ #????????????????# ### | | ???????????????# #????????????????# #?? | | ???????????????# ##???????????????# #?? | | ???????????????#### ## ???????????????# #?? | | ??????????????????# ### BB #???????????????# #?? | | ??????????????????# ## BB #???????????????# #?? | | ??????????????????# ## == #???????????????# #?? | | ??????????????????# ####[ %######???????????# #?? | | ???????????# ?????# #??# * # ==%#???????????# #?? | | ???????????# ####;####; ## *=!######??????# #?? | | ?????????? + gl @ | %=%* ######## #?? | | ???????????# g [=! = #?? | | ???????????# #?? | | ???????????############ ## ## !!###########?? | | ??????????????????????# ## ## %%#???????????? | | ?????????????????????? ^ =[ ??????????? | | ?????????????????????C= ^ #?????????? | | ????????????????????#C%== ^ #?????????? | | ????????????????????#%*%=^ #?????????? | | ????????????????????###[ ##^ ^ ## ###?????????? | | ??????????????????????#[ ##^ ^## #???????????? | | ????????????????????? ??????????? | | ????????????????????? ??????????? | | ????????????????????### ###?????????? | | ??????????????????????##;###""""## ##???????????? | | ???????????????????????? ????????# ?????????????? | | ?????????????????????????????????# ?????????????? | | ?????????????????????????????????# ?????????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 85 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Med. Treads | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Med. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Gar Mat Sto Fac Fac Gar Slots Evolved 8 | . 2 2 . . . 2 2 . . Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . . . . 1 . . . Utility 3 | . 1 1 . . . 1 . . . Weapon 3 | . 1 1 . . . . 1 . . Parts Attached 67 | . 8 11 1 5 8 7 8 12 7 Parts Lost 21 | . . . . . . 1 1 3 16 Damage Taken 4049 | . 12 270 . 152 376 754 146 1072 1267 Core 711 | . 12 26 . 20 34 170 16 291 142 Player 2/Cogmind (%) 66 | . 100 56 . 100 51 84 36 90 39 Absorbed by Shields . | . . . . . . . . . . Damage Inflicted 7727 | . 85 628 . 304 1127 1926 341 1770 1546 Player 2/Cogmind (%) 47 | . 37 38 . 47 38 56 61 37 69 Combat Hostiles Destroyed 53 | . . 6 . 3 14 12 2 9 7 Player 2/Cogmind (%) 47 | . . 26 . 33 51 57 100 60 58 Game ------ Seed LightpackHugeDevice Manual? 0 Play Time 01:28:29 Cumulative 24.4 hours Start 2022.02.21 @ 05:55:04 End 2022.02.21 @ 14:32:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 33 Rogue 5 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fae04a2-a7e6-4f20-b5b1-5ca2432e208c