Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 20:19:55 Player: satan5 Result: Destroyed by 6B-BOQ(R) with Subdweller Laser Performance ------------- Evolutions (2) 1000 Regions Visited (11) 2200 Robots Destroyed (235) 1175 Value Destroyed (11411) 11411 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3541) 3541 TOTAL SCORE: 19807 Bonus ------- High Alert Combat Kills 2884 Follower Combat Kills 68 Entered Garrisons 600 Friendly Fire -11 Cogmind --------- Core Integrity 0/550 Matter 278/300 Energy 129/150 System Corruption 42% Temperature Cool (6) Movement Treading (156) Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Improved Treads Improved Treads Advanced Treads > --- UTILITY (4) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Core Analyzer > --- WEAPON (2) ------- Gatling Laser Enhanced Autogun > --- INVENTORY (20) --- Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Light Treads Light Treads Improved Cryofiber Web Improved Sensor Array Improved Signal Interpreter Improved Hardlight Generator Hacking Suite Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Particle Cannon Enhanced Autogun Enhanced Autogun Makeshift Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Light Treads Armored Treads Advanced Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Hardlight Generator Gatling Laser Gatling Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Minigun Gauss Cannon Magnetic Acceleration Cannon Proton Missile Launcher Makeshift Sword [Rating: 45] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Sto Rec Slots Evolved 4 | . . . 4 . . . . . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 2 | . . . 2 . . . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 92 | 8 6 8 7 11 6 14 19 11 . . 2 Power 12 | 1 . 2 . 1 3 1 1 3 . . . Engine 7 | 1 . 1 . . . 1 1 3 . . . Core 5 | . . 1 . 1 3 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 37 | 3 . 3 4 4 3 4 9 5 . . 2 Treads 35 | 2 . 2 4 4 3 4 9 5 . . 2 Leg 1 | 1 . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 15 | 2 4 . 3 1 . 4 1 . . . . Device 8 | 1 2 . 1 1 . 2 1 . . . . Storage 3 | 1 2 . . . . . . . . . . Processor 3 | . . . 1 . . 2 . . . . . Hackware 1 | . . . 1 . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 28 | 2 2 3 . 5 . 5 8 3 . . . Energy Gun 11 | 1 . 2 . . . 2 6 . . . . Energy Cannon 2 | . . . . 1 . 1 . . . . . Ballistic Gun 11 | 1 2 1 . 3 . 1 1 2 . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . Launcher 2 | . . . . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 6 . . . . Corrupted Parts 3 | . . . . . . . 1 2 . . . System Corruption 28 | . . . . . . . 10 18 . . . Parts Lost 40 | . 1 8 . 6 3 9 4 6 . 1 2 Power 8 | . . 2 . 1 2 1 1 1 . . . Propulsion 16 | . . 3 . 3 1 4 . 2 . 1 2 Utility 5 | . 1 1 . . . 2 1 . . . . Weapon 11 | . . 2 . 2 . 2 2 3 . . . Highest Loss Streak 6 | . 1 3 . 2 2 6 1 2 . 1 1 To Critical Strikes 1 | . . . . 1 . . . . . . . Average Backups 17 | 1 13 15 17 17 18 16 19 18 18 19 19 Power 1 | . 1 1 . . 1 . . 2 4 3 3 Propulsion 2 | . 1 1 1 1 1 2 4 3 2 2 3 Utility 4 | . 4 4 2 5 6 4 4 4 5 5 5 Weapon 8 | . 5 8 14 9 9 9 10 8 7 7 8 Tool/Special . | . . . . . . . . . . . . Unused Backups 40 | . 2 . 3 . 11 . 8 1 . 3 12 Power 4 | . . . . . 1 . . 1 . 1 1 Propulsion 9 | . . . . . 1 . 5 . . . 3 Utility 9 | . . . . . 3 . 1 . . 1 4 Weapon 18 | . 2 . 3 . 6 . 2 . . 1 4 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 99 | . 100 96 96 99 99 99 99 99 100 99 99 Engine 7 | . 14 12 . . . 7 8 8 9 9 9 Core 2 | . . 1 9 8 9 1 . . . . . Treads 33 | . 28 25 32 35 35 35 36 35 36 35 35 Device 10 | . 14 11 9 9 9 10 9 9 9 9 9 Storage 10 | . 14 14 9 9 9 9 9 9 9 9 9 Processor 10 | . . . 7 9 9 14 18 18 18 18 18 Hackware 2 | . . . 9 9 9 1 . . . . . Energy Gun 6 | . . 5 18 2 . 7 17 12 9 9 9 Energy Cannon 2 | . . . . 5 8 3 . 2 1 . . Ballistic Gun 10 | . 27 22 . 9 8 3 . 2 7 8 9 Peak Build Rating 45 | 7 12 14 33 36 33 41 45 43 41 42 42 Average Rating 30 | 5 11 12 31 33 30 38 42 40 41 41 41 On Entrance 28 | . 7 12 14 33 30 33 41 43 41 41 42 Naked Turns . | . . . . . . . . . . . . Heaviest Build 69 | 15 53 53 55 58 60 69 62 61 61 61 57 Greatest Support 92 | 40 40 40 88 88 82 82 83 92 92 92 89 Greatest Overweight (x) 3 | 3 1 2 2 . . . . . . . . Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 15 18 20 20 20 19 20 20 20 20 20 Average Carried 17 | 1 13 15 17 17 18 16 19 18 18 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 14 17 18 18 19 19 20 18 20 20 19 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Resources | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Sto Rec Matter Collected 4115 | 161 678 304 80 381 345 768 488 566 40 141 163 Remotely . | . . . . . . . . . . . . Salvage Created 8819 | 65 799 443 55 699 1039 1060 2027 1806 88 488 250 Parts 508 | 7 60 34 1 52 50 56 111 86 5 31 15 Haulers Intercepted 13 | . 2 . . . 4 . 5 . . 2 . Recyclers Shooed 3 | 1 . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Sto Rec Combat Hostiles Destroyed 188 | . 16 12 . 30 13 29 36 36 2 8 6 Guns 126 | . 16 12 . 11 4 16 27 24 2 8 6 Cannons 26 | . . . . 4 9 13 . . . . . AOE 32 | . . . . 13 . . 9 10 . . . Classes Destroyed 18 | 1 7 1 . 5 . . 3 1 . . . Worker 7 | . 1 . . . 1 . 5 . . . . Builder 1 | . . . . . . . 1 . . . . Tunneler 4 | 3 . . . . . . 1 . . . . Hauler 13 | . 2 . . . 4 . 5 . . 2 . Recycler 4 | . 1 . 1 . 2 . . . . . . Mechanic 1 | . . . . . . . 1 . . . . Operator 7 | . 2 . . . 2 . 2 . . 1 . Watcher 10 | . 3 . . . 2 . 4 1 . . . Swarmer 26 | . 3 . . 10 3 4 6 . . . . Cutter 5 | . . . . 3 . . 2 . . . . Grunt 91 | . 13 1 . 11 5 16 16 23 2 4 . Brawler 5 | . . . . 1 . . 4 . . . . Duelist 4 | . . . . 1 1 . . 2 . . . Sentry 23 | . . . . 1 4 5 6 1 . 4 2 Specialist 2 | . . . . . . . . 2 . . . Hunter 3 | . . . . . . . 2 1 . . . Programmer 14 | . . . . 3 . 4 . 7 . . . Subdweller 15 | . . 11 . . . . . . . . 4 Best Kill Streak 12 | 2 3 3 1 10 5 5 12 5 2 6 2 Combat Bots Only 10 | . 3 3 . 10 4 5 6 5 2 6 2 Max Kills in Single Turn 4 | 1 2 1 1 3 1 1 4 3 1 1 1 Gunslinging 1 | . . . . . . . . 1 . . . Exploded 3 | . . . . 3 . . 3 3 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Sto Rec Hostile Shots Fired 747 | . 56 62 . 91 76 186 78 157 1 17 23 Missed 219 | . 10 11 . 22 21 49 25 68 1 2 10 Hits 528 | . 46 51 . 69 55 137 53 89 . 15 13 Melee 14 | . . . . 5 3 . 3 3 . . . Projectile 514 | . 46 51 . 64 52 137 50 86 . 15 13 AOE 2 | . . . . 2 . . . . . . . Critical Strikes 29 | . 2 4 . 7 2 5 3 6 . . . Part Disruptions 2 | . . . . . . . . 2 . . . Damage Taken 7792 | . 384 912 . 1121 783 1705 906 1453 13 293 222 Core 775 | . 47 161 . 113 83 138 66 134 . 14 19 Absorbed by Shields 511 | . 146 157 . . . 208 . . . . . Regen/Repaired (Parts) 343 | . . . . . 166 . 74 . . 103 . Core Remaining (%) 58 | 100 . 16 . . . . . . . . . Volleys Fired 545 | 5 65 43 4 71 59 91 66 88 4 27 22 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 160 | 70 46 120 120 120 110 160 160 160 105 105 105 Shots Fired 976 | 10 130 85 8 113 113 165 129 123 9 48 43 Gun 766 | 10 130 85 8 79 53 89 125 88 9 47 43 Cannon 168 | . . . . 22 60 76 . 9 . 1 . Launcher 42 | . . . . 12 . . 4 26 . . . Special . | . . . . . . . . . . . . Kinetic 492 | 5 130 57 . 73 53 111 . 12 4 24 23 Thermal 434 | 5 . 28 8 40 60 44 125 76 5 23 20 Explosive . | . . . . . . . . . . . . Electromagnetic 50 | . . . . . . 10 4 35 . 1 . Robot Hit Streak 18 | 3 7 13 1 11 15 18 15 17 7 8 15 Robot Miss Streak 8 | 2 8 3 1 3 3 3 4 4 2 4 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 12 | . . 2 . 1 . . 2 3 1 2 1 Max Gunslinging Chain 1 | . . 1 . 1 . . 1 1 1 1 1 Shots Hit Robots 661 | 6 95 65 2 52 69 99 106 87 8 36 36 Core Hits 475 | 3 49 31 2 38 30 55 132 86 8 27 14 Critical Kills 3 | . 1 1 . 1 . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . . . . . Critical Strikes 9 | . 2 3 . 1 . 3 . . . . . Meltdown 1 | . . . . 1 . . . . . . . Destroy 5 | . 2 3 . . . . . . . . . Blast 3 | . . . . . . 3 . . . . . Melee Attacks 2 | . . . . . . . . 2 . . . Impact . | . . . . . . . . . . . . Slashing 2 | . . . . . . . . 2 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18169 | 76 1399 1064 60 2515 1746 2788 3461 3375 176 725 784 Guns 11747 | 76 1393 1064 60 804 617 1513 2742 1802 176 716 784 Cannons 2681 | . . . . 283 1123 1275 . . . . . Explosions 3720 | . . . . 1428 . . 719 1573 . . . Melee . | . . . . . . . . . . . . Ramming 21 | . 6 . . . 6 . . . . 9 . Kinetic 7555 | 24 1393 805 . 1974 617 1980 . 146 48 271 297 Thermal 8343 | 52 . 259 60 541 1123 808 2784 1656 128 445 487 Explosive . | . . . . . . . . . . . . Electromagnetic 2250 | . . . . . . . 677 1573 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 42 | . . . . 3 3 11 21 42 42 42 42 Average Corruption 16 | . . . . 2 3 9 18 23 42 42 42 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 316 | . . . . 23 37 48 66 80 9 22 31 Message Errors 68 | . . . . 4 11 6 18 17 2 4 6 Matter Fused 63 | . . . . 6 8 12 14 12 1 4 6 Heat Flow Errors 52 | . . . . 2 3 6 16 15 1 2 7 Energy Discharges 31 | . . . . 3 6 7 2 8 2 2 1 Parts Rejected 5 | . . . . . 1 1 1 2 . . . Parts Fused 3 | . . . . . 3 . . . . . . Data Loss (minor) 37 | . . . . 2 1 8 6 10 1 5 4 Data Loss (major) 12 | . . . . 2 . 3 2 3 . 1 1 Misfires 17 | . . . . 2 3 3 2 3 1 1 2 Alerts 6 | . . . . 2 . 1 1 1 . . 1 Misdirections 4 | . . . . . . . 3 . 1 . . Weapon Failures 18 | . . . . . 1 1 1 9 . 3 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 285 | . . . . 149 57 79 . . . . . Projectiles 143 | . . . . 7 57 79 . . . . . Explosions 142 | . . . . 142 . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 7 | . . . . . . 7 . . . . . Impact . | . . . . . . . . . . . . Kinetic 7 | . . . . . . 7 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 201 | . . . . 120 . . 73 8 . . . Shots 7 | . . . . 3 . . 3 1 . . . Rammed 7 | 1 2 . . . 2 . . . . 2 . Targets Rammed 7 | 1 2 . . . 2 . . . . 2 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 327 | 18 15 12 12 246 184 228 239 327 67 274 248 Average Temperature 55 | 7 3 7 5 33 27 63 60 59 21 67 72 Received Heat Transfer 2435 | . 212 161 . 387 270 592 306 351 9 81 66 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . 2 . . . Parts Fried 5 | . . . . . . . 2 3 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . Parts Melted 36 | . . 2 . 4 . 5 11 11 . 1 2 Heat Transferred 16091 | 148 . 300 75 695 1517 1544 6050 3387 275 1000 1100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 1 3 . . . Alert | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Sto Rec Maximum Alert Level 5 | . . . . 4 2 4 4 5 4 2 1 Low Security (%) 24 | 100 100 . 100 19 . 6 . . . . 84 Level 1 15 | . . . . 2 80 13 . . . . 15 Level 2 17 | . . . . 23 19 19 33 . . 100 . Level 3 21 | . . . . 52 . 45 36 17 . . . Level 4 13 | . . . . 1 . 16 29 33 100 . . Level 5 7 | . . . . . . . . 48 . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 2435 | 10 125 . 20 1101 536 1212 1279 2435 1257 636 234 Initial 1186 | . . . 1 . 536 190 590 833 1186 510 214 Average 675 | 2 25 . 2 636 329 729 873 1651 1223 567 126 Influence Increases 6748 | 15 516 20 30 1161 471 1112 1238 1662 114 272 137 Destroy 0b10 Robot/C 3500 | . 320 20 . 600 260 580 720 720 80 160 40 Destroy 0b10 Robot/NC 240 | 15 45 . 5 . 55 . 95 5 . 20 . Destroy Leader 586 | . 110 . . 20 92 30 188 70 20 56 . Allied During Kill 24 | . . . . . . . . . 14 10 . Successful Hack 143 | . 11 . 10 24 15 14 22 30 . 11 6 Select Force Hacks 90 | . . . . . . . . . . . 90 Disable Machine 195 | . . . 15 15 15 . 105 30 . 15 . Anti-Garrison Action 1300 | . . . . 350 . 400 . 550 . . . Destroy Structure 250 | . . . . 137 19 28 3 62 . . 1 Partial Spotted 30 | . . . . . 15 . 15 . . . . Lose Combat Pursuer 390 | . 30 . . 15 . 60 90 195 . . . Influence Decreases 6748 | 15 403 129 34 60 1279 193 1168 509 1339 930 689 Entered New Map 4084 | . . 55 3 . 565 103 622 449 1249 700 338 Time Decay 2019 | 15 393 74 31 . 534 . 506 . 70 180 216 Lost Part 301 | . 10 . . 60 30 90 40 60 . 10 1 Lost Ally 60 | . . . . . . . . . 20 40 . Purge Threat 284 | . . . . . 150 . . . . . 134 Squads Dispatched 17 | . 6 . . . 1 . 8 . 1 1 . Investigation 5 | . 3 . . . . . 2 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 9 | . 3 . . . 1 . 3 . 1 1 . Assault 2 | . . . . . . . 2 . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Sto Rec Distress Signals 8 | . . . . . . . 5 3 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 261 | . 28 16 3 32 22 33 59 46 6 9 7 Peak Tracking Total 10 | . 3 3 2 5 4 6 5 10 3 5 2 Tactical Retreats 15 | . 2 1 . 1 . 2 5 4 . . . Traps | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Sto Rec Traps Triggered 14 | . 3 . . . . 3 2 5 . 1 . Indirectly 4 | . . . . . . . . 4 . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Sto Rec Machines Disabled 29 | . . . 1 6 1 5 7 8 . 1 . Max in Single Turn 2 | . . . 1 1 1 1 2 1 . 1 . Garrison Relay 16 | . . . . 5 . 5 . 6 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Sto Rec Machines Accessed 51 | . 5 4 2 2 7 2 9 4 1 5 10 Terminals 32 | . 4 . 1 2 5 2 6 4 . 4 4 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . 1 . . 1 . Recycling Units 8 | . 1 . . . . . 1 . . . 6 Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . 1 . . Total Hacks 140 | . 13 16 8 3 22 6 29 9 2 11 21 Successful 74 | . 8 16 5 2 14 1 12 2 . 4 10 Failed 66 | . 5 . 3 1 8 5 17 7 2 7 11 Catastrophic 15 | . . . 1 . 1 1 3 3 1 2 3 Database Lockouts . | . . . . . . . . . . . . Manual 59 | . 7 . 6 . 14 . 14 . . 5 13 Terminals 93 | . 12 . 7 3 16 6 21 9 . 9 10 Fabricators . | . . . . . . . . . . . . Repair Stations 10 | . . . . . 5 . 3 . . 2 . Recycling Units 16 | . 1 . . . . . 4 . . . 11 Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . 1 . 1 . 1 . 2 . . Terminal Hacks 39 | . 4 16 1 2 5 1 4 2 . 1 3 Record 13 | . . 13 . . . . . . . . . Robot Analysis 4 | . . . . . 2 . 1 . . . 1 Prototype ID Bank 4 | . 2 . . . . . 2 . . . . Open Door 2 | . . 1 . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . 1 . . . Garrison Index 1 | . . . . . 1 . . . . . . Alert Level 2 | . . . . . 1 . . . . . 1 Unreport Threat 2 | . . . . . 1 . . . . . 1 Locate Traps 3 | . 1 . 1 . . . 1 . . . . Patrol Navigation 2 | . . . . 1 . . . 1 . . . Security Stations 1 | . . . . . . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 4 . 2 . . 2 . Scan Component 4 | . . . . . 2 . 1 . . 1 . Repair 4 | . . . . . 2 . 1 . . 1 . Recycling Unit Hacks 4 | . . . . . . . 1 . . . 3 Retrieve Components 4 | . . . . . . . 1 . . . 3 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . . . . Unlock Access 3 | . . . 1 . 1 . 1 . . . . Unauthorized Hacks 20 | . 4 . 3 . 4 . 4 . . 1 4 Terminals 16 | . 4 . 3 . 4 . 3 . . 1 1 Assimilate 1 | . . . 1 . . . . . . . . Botnet 13 | . 3 . 1 . 4 . 3 . . 1 1 Operators 2 | . 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 1 . . . 3 Mask 1 | . . . . . . . 1 . . . . Tunnel 3 | . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . 2 . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 40 | . 5 . 2 1 6 2 8 4 1 5 6 Full Trace Events 6 | . 1 . . . . 1 . 3 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . . . 2 . 1 . . 1 . Time 168 | . . . . . 64 . 44 . . 60 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . 3 . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Sto Rec Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 68 | . . . . 18 . 22 . 28 . . . Machine Destruction 64 | . . . . 18 . 22 . 24 . . . Programmers 4 | . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Sto Rec Total Allies 3 | . . . . . . . . 3 . . . Largest Group 3 | . . . . . . . . 3 3 2 . Highest-Rated Group 54 | . . . . . . . . 54 54 36 . Highest-Rated Ally 18 | . . . . . . . . 18 18 18 . Initial Warlord ECA Mod 128 | . . . . . 9 9 16 16 26 26 26 Total Orders . | . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . 6 5 . Total Damage 259 | . . . . . . . . . 161 98 . Kills 3 | . . . . . . . . . 2 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Sto Rec Active Infowar (turns) 84 | 10 46 . 28 . . . . . . . . Seismic 84 | 10 46 . 28 . . . . . . . . Robot Analysis Total 4 | . . . . . 2 . 1 . . . 1 Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Sto Rec Turns Passed 11494 | 84 1402 1493 208 1404 1510 1334 1377 1629 150 372 531 Spaces Moved 5337 | 35 530 604 121 797 731 623 566 790 84 175 281 Core 5 | 5 . . . . . . . . . . . Treads 5186 | 28 530 469 112 797 731 623 566 790 84 175 281 Legs 2 | 2 . . . . . . . . . . . Wheels 144 | . . 135 9 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 130 130 145 158 158 158 160 160 160 155 Average Speed 168 | 152 193 216 145 149 161 158 164 160 160 161 161 Slowest Speed 320 | 200 240 320 305 162 163 158 167 167 160 162 162 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 53 | 4 90 37 15 86 67 72 64 85 15 35 75 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 4 | . . 1 . . . . . . . . 3 Known Exits Taken 3 | . . . 1 . 1 . 1 . . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . 1 1 . Scrap Searched 9 | . . 9 . . . . . . . . . Spaces Dug 7 | . . . . . 5 1 . 1 . . . Terrain Destroyed 127 | . . . . 95 20 4 . 8 . . . Melee 1 | . . . . . . . . 1 . . . Projectile 24 | . . . . . 20 4 . . . . . AOE 102 | . . . . 95 . . . 7 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Sto Rec Total 6812 | 51 778 701 144 898 956 803 861 987 92 220 321 Wait 621 | . 157 37 . 8 119 55 169 54 2 6 14 Move 5329 | 34 529 603 121 796 731 622 566 789 83 174 281 Hop . | . . . . . . . . . . . . Pick Up 97 | 3 14 9 7 8 19 10 13 6 2 5 1 Fast Attach 22 | 7 1 1 2 1 4 1 2 3 . . . Attach 42 | . 1 6 3 7 3 9 4 5 . 2 2 Detach . | . . . . . . . . . . . . Swap 83 | 1 5 1 3 4 2 14 25 25 1 1 1 Drop 51 | . 4 . 4 3 17 1 16 3 . 3 . Fire 545 | 5 65 43 4 71 59 91 66 88 4 27 22 Melee 2 | . . . . . . . . 2 . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 7 | 1 2 . . . 2 . . . . 2 . Escape Stasis 2 | . . . . . . . . 2 . . . Rewire 10 | . . . . . . . . 10 . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Recycling History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 8) 793 | -10/Materials | Identified exit to Mines 853 | -10/Materials | Discovered new exit (range 13) 1064 | -10/Materials | Discovered new exit (range 14) 1456 | -10/Materials | Discovered new exit (range 8) 1456 | -10/Materials | Discovered new exit (range 7) 1487 | -10/Materials | Entered Subcaves 1488 | -10/Subcaves | Approached by a straggling Scientist 1557 | -10/Subcaves | Visited Clippyterm 1564 | -10/Subcaves | Learned Factory trap positions 1634 | -10/Subcaves | Released subatomizers from SUBCON Basin 1837 | -10/Subcaves | Visited 4L-MR0's lab 2217 | -10/Subcaves | Core integrity fell below 50% 2256 | -10/Subcaves | Lost 3 parts (2n1w) 2329 | -10/Subcaves | Discovered new exit (range 14) 2867 | -10/Subcaves | Disturbed a concealed Subdweller 2868 | -10/Subcaves | Core integrity fell below 20% 2961 | -10/Subcaves | Discovered new exit (range 15) 2972 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2980 | -10/Subcaves | Entered Materials 2980 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3068 | -8/Materials | Build established: Scavenger-Mutant 3188 | -8/Materials | Identified exit to Garrison 3188 | -8/Materials | Entered Garrison 3216 | -8/Garrison | Triggered checkpoint 3228 | -8/Garrison | Discovered new exit (range 6) 3292 | -8/Garrison | Triggered checkpoint 3335 | -8/Garrison | Garrison Relay disabled 3494 | -8/Garrison | Destroyed 10 combat bots 3598 | -8/Garrison | Triggered checkpoint 3672 | -8/Garrison | Discovered new exit (range 10) 3690 | -8/Garrison | Triggered checkpoint 3728 | -8/Garrison | Garrison Relay disabled 3826 | -8/Garrison | Triggered checkpoint 3887 | -8/Garrison | Discovered new exit (range 12) 3956 | -8/Garrison | Triggered checkpoint 3981 | -8/Garrison | Garrison Relay disabled 4208 | -8/Garrison | Triggered checkpoint 4229 | -8/Garrison | Garrison Relay disabled 4364 | -8/Garrison | Discovered new exit (range 3) 4390 | -8/Garrison | Garrison Relay disabled 4592 | -8/Garrison | Entered Materials 4592 | -8/Materials | Discovered new exit (range 8) 4969 | -8/Materials | Discovered new exit (range 4) 5283 | -8/Materials | Repaired Sub. Beam Cannon 5316 | -8/Materials | Repaired Sub. Machine Gun 5356 | -8/Materials | Discovered new exit (range 15) 5800 | -8/Materials | Discovered new exit (range 16) 6102 | -8/Materials | Identified exit to Garrison 6102 | -8/Materials | Entered Garrison 6160 | -8/Garrison | Triggered checkpoint 6184 | -8/Garrison | Garrison Relay disabled 6197 | -8/Garrison | Learned Materials security intel 6325 | -8/Garrison | Lost 3 parts (1n1u1w) 6375 | -8/Garrison | Core integrity fell below 50% 6392 | -8/Garrison | System corruption reached 10% 6417 | -8/Garrison | Lost 6 parts (1p3n1u1w) 6428 | -8/Garrison | Triggered checkpoint 6579 | -8/Garrison | Build established: Mutant 6624 | -8/Garrison | Discovered new exit (range 11) 6708 | -8/Garrison | Triggered checkpoint 6727 | -8/Garrison | Garrison Relay disabled 6857 | -8/Garrison | Discovered new exit (range 11) 6938 | -8/Garrison | Triggered checkpoint 6962 | -8/Garrison | Garrison Relay disabled 7007 | -8/Garrison | Garrison Relay disabled 7112 | -8/Garrison | Triggered checkpoint 7174 | -8/Garrison | Triggered checkpoint 7222 | -8/Garrison | Garrison Relay disabled 7259 | -8/Garrison | Discovered new exit (range 10) 7436 | -8/Garrison | Entered Materials 7691 | -8/Materials | Discovered new exit (range 9) 7836 | -8/Materials | First assault squad dispatched 8448 | -8/Materials | Discovered new exit (range 16) 8733 | -8/Materials | Repaired Gatling Laser 8744 | -8/Materials | Discovered new exit (range 16) 8766 | -8/Materials | Garrison activated, responded to threat 8813 | -8/Materials | Identified exit to Garrison 8813 | -8/Materials | Entered Garrison 8843 | -8/Garrison | Triggered checkpoint 8868 | -8/Garrison | Garrison Relay disabled 9231 | -8/Garrison | Triggered checkpoint 9297 | -8/Garrison | Triggered checkpoint 9405 | -8/Garrison | Triggered checkpoint 9439 | -8/Garrison | Garrison Relay disabled 9448 | -8/Garrison | Garrison Relay disabled 9501 | -8/Garrison | Discovered new exit (range 12) 9590 | -8/Garrison | Core integrity fell below 20% 9636 | -8/Garrison | Triggered checkpoint 9707 | -8/Garrison | Triggered checkpoint 9812 | -8/Garrison | Discovered new exit (range 12) 9889 | -8/Garrison | Triggered checkpoint 9969 | -8/Garrison | Garrison Relay disabled 10155 | -8/Garrison | Garrison Relay disabled 10283 | -8/Garrison | Discovered new exit (range 12) 10307 | -8/Garrison | Triggered checkpoint 10318 | -8/Garrison | Garrison Relay disabled 10440 | -8/Garrison | System corruption reached 30% 10442 | -8/Garrison | Entered Materials 10442 | -8/Materials | Accompanied by 3 allies 10574 | -8/Materials | Discovered new exit (range 4) 10592 | -8/Materials | Entered Storage 10592 | -8/Storage | Accompanied by 2 allies 10699 | -8/Storage | Repaired Enh. Autogun? 10959 | -8/Storage | Used back door to open Recycling access 10959 | -8/Storage | Discovered new exit (range 4) 10964 | -8/Storage | Entered Recycling 11495 | -8/Recycling | Destroyed by 6B-BOQ(R) with Subdweller Laser Last Messages --------------- 11437_ Acquired 4 matter. 11438_ System corrupted: Component data lost. 11439_ 8N-J8V(R) destroyed. 11439_ Switching to secondary target: 02-1FP(R). 11440_ Acquired 4 matter. 11447_ System corrupted: Gatling Laser failed to cycle. 11447_ Sub. Optics melted. 11447_ 02-1FP(R) destroyed. 11448_ Acquired 4 matter. 11454_ System corrupted: Matter fused (-7). 11469_ R-06 Scavenger inserts Sml. Storage Unit into recycling unit. 11470_ System corrupted: Matter fused (-7). 11472_ R-06 Scavenger inserts Com. Wheel into recycling unit. 11480_ Acquired 14 matter. 11484_ Arm. Treads destroyed. 11485_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????%%% ??????????????????????? | | ??????????????????????? =?????????????????????? | | ??????????????????????# =*?????????????????????? | | ??????????????????????+*=%=??????????????????????? | | ??????????????????????#!=%=??????????????????????? | | ??????????????????????#%=!&??????????????????????? | | ??????????????????????#%!R!??????????????????????? | | ??????????????????????# %=!??????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# ""?????????????????????? | | ??????????????????????# Y??????????????????????? | | ??????????????????????# "??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #########??????????????? | | ??????????????????????# @## """ #??????????????? | | ?????????????????????## r## "T" #??????????????? | | ?????????????????????# # #??????????????? | | ?????????????????????# # #??????????????? | | ?????????????????????# + #??????????????? | | ?????????????????????# # " #??????????????? | | ?????????????????????# # """#??????????????? | | ?????????????????????### ### """#??????????????? | | ???????????????????????# #?# """#??????????????? | | ???????????????????????# #?# "" #??????????????? | | ????????????????########+### """#??????????????? | | ????????????# = ##T ""#??????????????? | | ????????????# ### """#??????????????? | | ????????????# [ #?# " #??????????????? | | ????????????#! #?# #??????????????? | | ????????????# ! % ! !#?# #??????????????? | | ????????????# #?# #??????????????? | | ????????????# % ] #?# #??????????????? | | ????????????# % #?# #??????????????? | | ????????????# * #?###"##+#??????????????? | | ????????????# ????# #??????????????? | | ????????????? ! ???##! #??????????????? | | ????????????? ???# ! #??????????????? | | #####??#???????#####+######### ##?????????????? | | ?????????#*%= "#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sub. Beam Cannon | 20% | -8/Materials Sub. Machine Gun | 4% | -8/Materials Gatling Laser | 12% | -8/Materials Enh. Autogun | 35% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonGatlingAutogun Manual? 0 Play Time 01:12:37 Cumulative 330.3 hours Start 2025.07.30 @ 19:07:47 End 2025.07.30 @ 20:19:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 141 Adventurer 14 Explorer 0 Win Type - Total 18 Types 15/0/1/1/0/0/0/0/1/0 Lore% 64 Gallery% 72 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 785667ce-6d9b-40fa-81db-019a4decc18a