Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.01 @ 17:49:23 Player: Dosh Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (108) 540 Value Destroyed (3765) 3765 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1829) 1829 TOTAL SCORE: 11354 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 869 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -412 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 628/640 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -5/Extension Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Advanced Energy Well Enhanced Optical Array Targeting Computer Improved Target Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- Phasing Sabre > --- INVENTORY (15) --- Light Fission Core Advanced Heavy Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Targeting Computer Improved Target Analyzer Armor Integrity Analyzer System Shield > --- WEAPON ----------- Tesla Rifle Bore Cannon Power Maul > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Advanced Heavy Treads Improved Heavy Siege Treads Advanced System Restoration Module [Rating: 84] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Fac Was Fac DSF Fac Ext Slots Evolved 10 | . . . 2 . . . 4 2 . . . 2 . Power 1 | . . . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 6 | . . . 1 . . . 2 1 . . . 2 . Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 149 | 6 10 1 14 17 12 2 18 6 7 1 10 10 35 Power 17 | 1 1 1 1 1 . . 1 . . . 2 3 6 Engine 9 | 1 1 1 1 1 . . 1 . . . . . 3 Core 7 | . . . . . . . . . . . 2 3 2 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 44 | 2 3 . 6 7 1 . 5 . . . 4 3 13 Treads 31 | 2 3 . 6 7 1 . 2 . . . 4 3 3 Leg 10 | . . . . . . . . . . . . . 10 Wheel 3 | . . . . . . . 3 . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 29 | 1 2 . 5 1 1 2 4 1 . 1 1 1 9 Device 4 | . . . . . . . 1 . . . . . 3 Storage 5 | 1 1 . . . . 1 . . . . . . 2 Processor 5 | . . . 1 . . . . 1 . . . . 3 Hackware 3 | . . . 1 . . 1 . . . . . . 1 Protection 12 | . 1 . 3 1 1 . 3 . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 59 | 2 4 . 2 8 10 . 8 5 7 . 3 3 7 Energy Gun 7 | 2 . . . . . . . . 1 . . . 4 Energy Cannon 3 | . . . . . . . . . . . . 3 . Ballistic Gun 25 | . 4 . 2 5 4 . 3 4 3 . . . . Ballistic Cannon 11 | . . . . . . . 3 1 3 . 3 . 1 Launcher 4 | . . . . . 2 . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 8 | . . . . 3 4 . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . . 1 Corrupted Parts 2 | . . . . . . 1 . . . . . . 1 System Corruption 7 | . . . . . . 5 . . . . . . 2 Parts Lost 51 | . . . . . 1 . 4 . 9 . 2 13 22 Power 10 | . . . . . . . 1 . 1 . . 3 5 Propulsion 16 | . . . . . 1 . 1 . 1 . . 5 8 Utility 10 | . . . . . . . 2 . 2 . 2 1 3 Weapon 15 | . . . . . . . . . 5 . . 4 6 Highest Loss Streak 13 | . . . . . 1 . 1 . 5 . 1 13 10 To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 89 | . 87 100 95 99 99 100 84 78 45 18 47 39 79 Engine 9 | . 14 14 10 10 11 11 13 6 4 . . . 2 Core 1 | . . . . . . . . . . . 5 8 6 Treads 23 | . 27 28 30 33 32 33 7 . . . 19 9 1 Leg 2 | . . . . . . . . . . . . . 17 Device 1 | . . . . . . . 3 . . . . . 8 Storage 9 | . 14 14 11 11 11 11 7 6 1 . . . 4 Processor 3 | . . . 6 . . . . 5 6 6 6 5 18 Hackware 6 | . . . 11 11 11 11 15 13 9 . . . 2 Protection 6 | . 2 14 2 11 11 10 9 13 2 5 10 1 . Ballistic Gun 15 | . 25 28 22 20 15 11 5 19 3 . . . . Impact Weapon 2 | . . . . . 5 11 1 . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 112 | 11 56 58 61 61 62 101 110 102 112 5 52 44 60 Greatest Support 145 | 40 40 40 60 69 69 69 92 56 56 28 120 120 145 Greatest Overweight (x) 9 | 3 2 1 1 1 1 1 3 1 1 . 1 9 1 Average Overweight (x) . | . . 1 . . . . 1 1 . . . 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 5 5 5 15 Average Capacity 18 | 7 18 20 20 20 20 24 25 25 11 5 5 5 12 Most Carried 25 | 4 16 19 20 20 20 23 25 25 25 5 5 5 11 Average Carried 15 | 2 10 18 19 19 19 22 23 24 11 5 5 4 7 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 5 5 5 5 15 Final Carried 25 | 4 16 19 20 20 20 23 25 25 5 5 5 5 7 Class Distribution -------------------- 69% | Mutant 22% | Scavenger-Mutant 4% | Commander-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Mutant | -7/Factory Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Min Mat Sto Gar Rec Fac Fac Was Fac DSF Fac Ext Matter Collected 4185 | 202 459 24 399 716 515 102 477 137 356 . 96 242 460 Remotely . | . . . . . . . . . . . . . . Salvage Created 3994 | . 510 1 422 522 629 54 350 137 403 . . 152 814 Parts 208 | . 34 1 29 36 50 4 23 4 . . . 12 15 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Fac Was Fac DSF Fac Ext Combat Hostiles Destroyed 88 | . 12 . 8 10 27 1 13 . 2 . . 6 9 Melee 4 | . . . . . . . . . . . . . 4 Guns 52 | . 12 . 8 10 17 1 3 . 1 . . . . Cannons 12 | . . . . . . . 5 . 1 . . 5 1 AOE 16 | . . . . . 10 . 5 . . . . 1 . Classes Destroyed 12 | . 4 1 1 . 2 . 2 1 1 . . . . Worker 3 | . . 1 . 1 . . 1 . . . . . . Builder 2 | . . . . . . . 1 . . . . . 1 Recycler 3 | . . . . . . . . 1 . . . . 2 Operator 3 | . 1 . 1 1 . . . . . . . . . Watcher 6 | . 3 . 2 1 . . . . . . . . . Swarmer 32 | . 3 . 2 1 15 . 6 . . . . 5 . Grunt 36 | . 9 . 3 6 8 . 2 . . . . . 8 Brawler 2 | . . . . . 1 . 1 . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 15 | . . . 4 4 2 1 3 . . . . 1 . Programmer 2 | . . . . . . . 1 . . . . . 1 Compactor 2 | . . . . . . . . . 2 . . . . Thug 1 | . . . . . . . . . . . . 1 . Best Kill Streak 5 | . 4 1 5 3 5 1 4 1 1 . . 5 3 Combat Bots Only 5 | . 4 . 4 2 5 1 3 . 1 . . 5 3 Max Kills in Single Turn 3 | . 1 1 2 2 3 1 2 1 1 . . 2 1 Gunslinging 1 | . . . 1 . 1 . . . . . . . . Exploded 3 | . . . . . 3 . 1 . . . . 1 . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Sto Gar Rec Fac Fac Was Fac DSF Fac Ext Damage Taken 8887 | . 330 . 393 424 1040 18 871 . 368 . 1544 1876 2023 Core 1703 | . 79 . 41 50 178 . 153 . 127 . 52 674 349 Absorbed by Shields 139 | . . . . . . . 139 . . . . . . Regen/Repaired (Parts) 647 | . 361 . . 286 . . . . . . . . . Core Remaining (%) 71 | 100 . 68 . . . 32 78 . . . 78 . . Volleys Fired 282 | . 41 . 33 54 51 2 39 3 13 . . 16 30 Largest 3 | . 2 . 2 2 2 1 2 3 3 . . 3 2 Hottest 196 | . 46 . 46 46 56 23 96 69 140 . . 171 196 Shots Fired 549 | . 80 . 66 104 102 2 72 9 37 . . 32 45 Gun 420 | . 80 . 66 104 94 2 32 9 20 . . . 13 Cannon 108 | . . . . . . . 27 . 17 . . 32 32 Launcher 21 | . . . . . 8 . 13 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 489 | . 80 . 66 104 94 2 59 9 30 . . 26 19 Thermal 36 | . . . . . . . . . 7 . . 6 23 Explosive 21 | . . . . . 8 . 13 . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . 3 Robot Hit Streak 30 | . 9 . 6 10 30 3 9 13 11 . . 9 12 Robot Miss Streak 7 | . 4 . 7 7 4 . 5 . 5 . . 2 6 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 7 | . . . 2 . 5 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . Shots Hit Robots 370 | . 48 . 37 67 65 2 38 7 30 . . 24 52 Core Hits 166 | . 21 . 18 24 39 2 25 3 8 . . 9 17 Critical Kills 8 | . 1 . 1 2 . . . . . . . . 4 Critical Parts Destroyed 8 | . 1 . . . 2 . . . . . . . 5 Critical Strikes 24 | . 2 . 1 2 2 . 1 . . . . 2 14 Burn 2 | . . . . . . . . . . . . . 2 Meltdown 2 | . . . . . . . . . . . . . 2 Destroy 11 | . 2 . 1 2 2 . . . . . . . 4 Blast 3 | . . . . . . . 1 . . . . 2 . Smash 3 | . . . . . . . . . . . . . 3 Sever 3 | . . . . . . . . . . . . . 3 Melee Attacks 87 | . . . . 16 34 . . . . . . . 37 Impact 61 | . . . . 16 34 . . . . . . . 11 Slashing 26 | . . . . . . . . . . . . . 26 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 3 Damage Inflicted 9589 | . 759 . 643 1071 1868 34 1351 114 740 . 2 929 2078 Guns 4416 | . 757 . 629 1058 996 34 320 114 277 . . . 231 Cannons 2028 | . . . . . . . 353 . 463 . . 712 500 Explosions 1771 | . . . . . 872 . 616 . . . . 215 68 Melee 1244 | . . . . . . . . . . . . . 1244 Ramming 130 | . 2 . 14 13 . . 62 . . . 2 2 35 Kinetic 5607 | . 757 . 629 1058 996 34 673 114 626 . . 516 204 Thermal 1075 | . . . . . . . 25 . 114 . . 411 525 Explosive 1463 | . . . . . 872 . 591 . . . . . . Electromagnetic 70 | . . . . . . . . . . . . . 70 Impact 468 | . . . . . . . . . . . . . 468 Slashing 776 | . . . . . . . . . . . . . 776 Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 . . . . . . 2 Average Corruption 2 | . . . . . . 5 . . . . . . 1 Corruption Purged 2 | . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 300 | . . . . . 29 . 37 . . . . 28 206 Projectiles 30 | . . . . . . . 2 . . . . 28 . Explosions 42 | . . . . . 29 . 13 . . . . . . Melee 228 | . . . . . . . 22 . . . . . 206 Knockbacks 3 | . . . . . . . . . . . . 1 2 Impact 2 | . . . . . . . . . . . . . 2 Kinetic 1 | . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 361 | . . . . . 132 . 156 . . . . 73 . Shots 7 | . . . . . 4 . 2 . . . . 1 . Rammed 9 | . 1 . 3 2 . . 1 . . . 1 1 . Targets Rammed 13 | . 1 1 3 2 . . 1 . . . 1 1 3 Kicked 3 | . . . . . . . . . . . . . 3 Crushed 1 | . . 1 . . . . . . . . . . . Highest Temperature 454 | . 30 . 22 56 215 4 221 20 174 . . 454 378 Average Temperature 66 | . 9 . 5 15 52 4 69 15 79 . . 251 157 Received Heat Transfer 1638 | . 126 . 159 198 312 . 66 . . . 153 135 489 Effects 9 | . . . . . . . . . . . . 5 4 Shutdowns 1 | . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 3 Impact Corruptions 5 | . . . . . . . 1 . . . . . 4 Robots Melted 2 | . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Parts Melted 2 | . . . . . . . . . . . . . 2 Heat Transferred 1666 | . . . . . . . 50 . 222 . . 450 944 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Fac Was Fac DSF Fac Ext Peak Influence 1135 | . 157 39 282 375 1135 513 456 220 92 1 19 195 235 Initial 510 | . . 18 14 49 111 510 13 207 77 1 4 . . Average 205 | . 43 10 139 223 700 279 239 211 42 1 8 115 74 Maximum Alert Level 4 | . . . 1 1 4 2 2 1 . . . . 1 Low Security (%) 66 | 100 100 100 86 33 6 37 34 . 100 100 100 100 92 Level 1 18 | . . . 13 66 11 28 41 100 . . . . 7 Level 2 8 | . . . . . 29 34 24 . . . . . . Level 3 5 | . . . . . 39 . . . . . . . . Level 4 1 | . . . . . 12 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 1 5 6 . . 1 1 . . 1 . 3 Investigation 7 | . 1 1 2 . . . . 1 . . . . 2 Extermination 1 | . . . . . . . 1 . . . . . . Reinforcement 7 | . . . 3 2 . . . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . 4 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Fac Was Fac DSF Fac Ext Distress Signals 6 | . 1 . 2 2 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 173 | . 23 3 25 31 27 1 14 . 6 . 9 8 26 Peak Tracking Total 6 | . 4 3 4 5 5 . 3 . 4 . 6 5 4 Tactical Retreats 8 | . 2 . 1 . . . 1 . 1 . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Fac Was Fac DSF Fac Ext Traps Triggered 10 | . 4 . 1 . 2 . . 1 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . 1 1 1 1 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Min Mat Sto Gar Rec Fac Fac Was Fac DSF Fac Ext Machines Disabled 26 | . . . 2 3 6 . 9 . . . . 3 3 Max in Single Turn 4 | . . . 1 1 1 . 4 . . . . 2 1 Garrison Relay 2 | . . . . . 2 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Fac Was Fac DSF Fac Ext Machines Accessed 45 | . 9 1 8 10 2 7 1 2 . 1 . 1 3 Terminals 33 | . 7 . 5 7 2 5 1 1 . 1 . 1 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . 1 . 2 1 . . . 1 . . . . . Recycling Units 4 | . 1 . . 1 . 2 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Total Hacks 106 | . 22 1 22 25 3 17 2 4 . 2 . 1 7 Successful 65 | . 12 1 13 20 2 11 1 2 . 1 . 1 1 Failed 41 | . 10 . 9 5 1 6 1 2 . 1 . . 6 Catastrophic 6 | . 1 . 1 2 . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 48 | . 15 . 8 14 . 10 . 1 . . . . . Terminals 70 | . 15 . 11 13 3 15 2 1 . 2 . 1 7 Fabricators . | . . . . . . . . . . . . . . Repair Stations 21 | . 5 . 4 9 . . . 3 . . . . . Recycling Units 6 | . 2 . . 2 . 2 . . . . . . . Scanalyzers 7 | . . . 7 . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Terminal Hacks 24 | . 2 1 4 4 2 7 1 . . 1 . 1 1 Record 3 | . 1 . . 2 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . 1 . . . . . . . Open Door 3 | . . 1 . . . . . . . . . 1 1 Open DSF 2 | . . . . . . . 1 . . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . Alert Level 2 | . . . . 1 . 1 . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Locate Traps 2 | . . . . 1 . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . . . 3 . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 14 | . 4 . 1 8 . . . 1 . . . . . Scan Component 8 | . 2 . 1 4 . . . 1 . . . . . Repair 6 | . 2 . . 4 . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . 1 . 2 . . . . . . . Retrieve Components 4 | . 1 . . 1 . 2 . . . . . . . Scanalyzer 7 | . . . 7 . . . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 15 | . 5 . 1 6 . 2 . 1 . . . . . Terminals 15 | . 5 . 1 6 . 2 . 1 . . . . . Botnet 15 | . 5 . 1 6 . 2 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 34 | . 7 . 7 7 1 4 1 2 . 1 . 1 3 Full Trace Events 9 | . 3 . 2 1 . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 6 | . 2 . . 4 . . . . . . . . . Time 193 | . 52 . . 141 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 20 | . 8 . . 10 . 2 . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Min Mat Sto Gar Rec Fac Fac Was Fac DSF Fac Ext Used RIF Installer 1 | . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . 8 . . . . . . . . Machine Destruction 8 | . . . . . 8 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . 7 Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Sto Gar Rec Fac Fac Was Fac DSF Fac Ext Total Allies 28 | . . 5 . 10 . . . . . . . 3 10 Largest Group 10 | . . 5 5 10 1 . . . . . . 3 6 Highest-Rated Group 182 | . . 81 81 88 8 . . . . . . 93 182 Highest-Rated Ally 39 | . . 31 31 16 8 . . . . . . 31 39 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 229 | . . 7 68 92 1 . . . . . . 14 47 Total Damage 2671 | . . 68 788 721 11 . . . . . . 209 874 Kills 40 | . . 1 11 13 . . . . . . . 3 12 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Fac Was Fac DSF Fac Ext Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Min Mat Sto Gar Rec Fac Fac Was Fac DSF Fac Ext Turns Passed 13063 | 84 2106 843 2114 1620 1767 1155 566 201 254 67 188 432 1666 Spaces Moved 6269 | 57 809 349 1034 637 928 476 306 160 196 66 112 157 982 Core 56 | 23 . . . . . . . . . . . 33 . Treads 4621 | 34 809 349 1034 637 928 476 42 . . . 79 124 109 Legs 873 | . . . . . . . . . . . . . 873 Wheels 719 | . . . . . . . 264 160 196 66 33 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 115 115 100 100 100 50 120 Average Speed 180 | 125 230 240 191 194 160 238 134 115 102 100 151 221 133 Slowest Speed 500 | 200 320 240 240 240 240 240 320 115 115 100 240 500 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 96 70 60 95 94 98 10 2 81 2 90 4 52 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 . . . 1 1 . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 7 | . . . . . 7 . . . . . . . . Terrain Destroyed 210 | . . . . . 42 . 101 . . . . 51 16 Melee 7 | . . . . . 7 . . . . . . . . Projectile 25 | . . . . . . . 4 . . . . 10 11 AOE 178 | . . . . . 35 . 97 . . . . 41 5 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Fac Was Fac DSF Fac Ext Total 7407 | 67 987 354 1118 911 1058 494 399 170 221 66 125 213 1224 Wait 452 | . 108 . 18 163 34 13 11 . . . 2 29 74 Move 6254 | 56 808 348 1033 636 926 475 305 160 195 65 111 156 980 Hop 1 | . . . . . . . . . . . . . 1 Pick Up 60 | 5 15 3 5 8 1 2 11 1 3 . . 1 5 Fast Attach 61 | 5 8 . 3 2 . . 5 1 . 1 10 7 19 Attach 28 | 1 2 . 2 . 1 . 6 1 4 . . 2 9 Detach 9 | . 1 . 1 . . . 4 . . . . . 3 Swap 60 | . . 1 9 15 11 2 7 4 3 . . 1 7 Drop 46 | . 3 1 11 15 . . 10 . 3 . 1 . 2 Fire 282 | . 41 . 33 54 51 2 39 3 13 . . 16 30 Melee 84 | . . . . 16 34 . . . . . . . 34 Ram 2 | . . . . . . . 1 . . . . 1 . Kick 3 | . . . . . . . . . . . . . 3 Crush 8 | . 1 1 3 2 . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 57 | . . . . . . . . . . . . . 57 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: [*Low] / DSF) -6/DSF -5/Factory -5/Extension (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 85 | -11/Junkyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 579 | -10/Materials | Repaired Huge Storage Unit 606 | -10/Materials | Repaired Lgt. Treads 1067 | -10/Materials | Discovered new exit (range 5) 1200 | -10/Materials | Discovered new exit (range 16) 1717 | -10/Materials | Discovered new exit (range 10) 2191 | -10/Materials | Entered Mines 2411 | -10/Mines | Met a Derelict shopkeep closing up shop 2624 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2662 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3005 | -10/Mines | Discovered new exit (range 10) 3034 | -10/Mines | Entered Materials 3034 | -9/Materials | Accompanied by 5 allies 3034 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3035 | -9/Materials | Identified exit to Mines 3035 | -9/Materials | Discovered new exit (range 13) 3039 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3065 | -9/Materials | Identified exit to Storage 3432 | -9/Materials | Discovered new exit (range 9) 3458 | -9/Materials | Identified exit to Materials 4010 | -9/Materials | Build established: Scavenger-Mutant 5011 | -9/Materials | Build established: Mutant 5148 | -9/Materials | Entered Storage 5404 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5441 | -9/Storage | Garrison activated, responded to threat 5493 | -9/Storage | Identified exit to Garrison 5698 | -9/Storage | Build established: Commander-Mutant 5843 | -9/Storage | Garrison activated, responded to threat 5974 | -9/Storage | Repaired Autogun 6008 | -9/Storage | Repaired Autogun 6060 | -9/Storage | Repaired Hvy. Ion Engine 6088 | -9/Storage | Repaired Lgt. Treads 6109 | -9/Storage | Build established: Scavenger-Mutant 6427 | -9/Storage | Discovered exit to Materials (range 7) 6768 | -9/Storage | Entered Garrison 6768 | -9/Garrison | Accompanied by 1 ally 6822 | -9/Garrison | Triggered checkpoint 6866 | -9/Garrison | Build established: Mutant 6884 | -9/Garrison | Garrison Relay disabled 6954 | -9/Garrison | Triggered checkpoint 7084 | -9/Garrison | Triggered checkpoint 7136 | -9/Garrison | Triggered checkpoint 7206 | -9/Garrison | Installed Relay Interface Framework 7321 | -9/Garrison | Discovered new exit (range 8) 7420 | -9/Garrison | Triggered checkpoint 7446 | -9/Garrison | Core integrity fell below 50% 7584 | -9/Garrison | Triggered checkpoint 7698 | -9/Garrison | Discovered new exit (range 8) 8126 | -9/Garrison | Triggered checkpoint 8212 | -9/Garrison | Discovered new exit (range 14) 8306 | -9/Garrison | Triggered checkpoint 8535 | -9/Garrison | Entered Recycling 8556 | -9/Recycling | Found Scrap Engine 9637 | -9/Recycling | Discovered new exit (range 16) 9690 | -9/Recycling | Entered Factory 9690 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 9718 | -7/Factory | Identified exit to DSF 10236 | -7/Factory | Discovered new exit (range 15) 10256 | -7/Factory | Entered another Factory area 10256 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10457 | -6/Factory | Sucked down chute 10457 | -6/Factory | Entered Waste 10482 | -6/Waste | Spotted C-40 Crusher 10491 | -6/Waste | Destroyed C-40 Crusher 10499 | -6/Waste | Spotted C-40 Crusher 10505 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10508 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10537 | -6/Waste | Crushed by Compactor (1 part destroyed) 10545 | -6/Waste | Crushed by Compactor (1 part destroyed) 10549 | -6/Waste | Destroyed C-40 Crusher 10565 | -6/Waste | Spotted C-40 Crusher 10569 | -6/Waste | Spotted C-40 Crusher 10576 | -6/Waste | Lost 4 parts (1u3w) 10585 | -6/Waste | Spotted C-40 Crusher 10600 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10602 | -6/Waste | Spotted C-40 Crusher 10630 | -6/Waste | Crushed by Compactor (1 part destroyed) 10633 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10664 | -6/Waste | Lost 5 parts (1p1n1u2w) 10694 | -6/Waste | Discovered new exit (range 10) 10711 | -6/Waste | Entered Factory 10739 | -6/Factory | Discovered new exit (range 12) 10778 | -6/Factory | Identified exit to DSF 10778 | -6/Factory | Entered DSF 10820 | -6/DSF | Additional patrols routed to DSF 10912 | -6/DSF | Discovered new exit (range 16) 10966 | -6/DSF | Entered Factory 10966 | -5/Factory | Evolved 2 slots: Utility x2 11059 | -5/Factory | Allied Derelicts emerged from ambush trap array 11145 | -5/Factory | Core integrity fell below 50% 11181 | -5/Factory | Lost 13 parts (3p5n1u4w) 11379 | -5/Factory | Discovered new exit (range 10) 11398 | -5/Factory | Entered Extension 11784 | -5/Extension | Rescued a captive Derelict 11947 | -5/Extension | Energy Cycler disabled 11948 | -5/Extension | Rescued a captive Derelict 11948 | -5/Extension | Rescued a captive Derelict 11950 | -5/Extension | Rescued a captive Derelict 11954 | -5/Extension | Rescued a captive Derelict 11954 | -5/Extension | Rescued a captive Derelict 11962 | -5/Extension | Rescued a captive Derelict 12060 | -5/Extension | Spotted B-75 Beast 12091 | -5/Extension | Spotted B-75 Beast 12092 | -5/Extension | Discovered new exit (range 18) 12119 | -5/Extension | Build established: Scavenger-Mutant 12122 | -5/Extension | Core integrity fell below 20% 12149 | -5/Extension | Lost 5 parts (2p2n1w) 13064 | -5/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 13033_ Lgt. Antimatter Reactor destroyed. 13033_ Lgt. Angular Momentum Engine destroyed. 13037_ Lgt. Ion Engine destroyed. 13037_ K-01 Serf destroyed. 13041_ Knocked back. 13042_ Acquired 10 matter. 13044_ Sneak attack on R-10 Processor. 13044_ Destroyed Hpw. Tractor Beam. 13044_ Destroyed Com. Wheel. 13052_ U-05 Engineer builds a Wall. 13054_ Adv. System Restoration Module destroyed. 13054_ Knocked back. 13054_ Carbon-fiber Leg destroyed. 13058_ Knocked back. 13058_ Flexi-carbon Leg destroyed. 13059_ Acquired 1 matter. 13060_ Imp. Heavy Siege Treads destroyed. 13061_ Hvy. Laser destroyed. 13061_ B-75 Beast Magnetic Acceleration Cannon severed. 13063_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | %!! ##??????### #??????# #?????????????????? | | %% ###########!#??????# #?????????????????? | | *% | ! %%%!=#??????# #?????????????????? | | #####################+###????# #?????????????????? | | #####?####?#######??# #????# #?????????????????? | | #???????????????????# #????# #?????????????????? | | ????????????????????# #????# #?????????????????? | | ????????????????????# #????# #?????????????????? | | ????????????????????# #????# #?????????????????? | | ????????????????????# #????# #?????????????????? | | ????????????????????# #????# #?????????????????? | | ????????????????????# #????#%#?????????????????? | | ????????????????????# #????# #?????????????????? | | ????????????????????#####????# #?????????????????? | | ?????????????????????????????" #?????????????????? | | ???????????????????????????###="#?##??#??????????? | | ???????????????????????????#%#/### ##Y###R##?????? | | ???????????????????????????#% % *% #????? | | ??????????????????????????#"! % % =%!= ##???? | | ??????????????????????????#" $[% ##???? | | ??????????????????????????## R%! #????? | | ############################ ##???? | | =%! w %! ?? | | % =% BB = ?? | | % BB ?? | | % % @ ! R ?? | | %! % ! u u =%= k ??? | | #####+#####################;% BB R ###??? | | ####%#???????????????????## %% BB #????? | | = %#????????????????????# % % #????? | | ######?????####???????????# #????? | | ############# !###?????????# #????? | | ""#??????????#####T# #######????? | | """""""""""""""""#???????????????## < #??????????? | | ##################??????????????????###??????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 34 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 750 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend \\IAMDERELICT Challenges ------------ None Game ------ Seed HeavyEtherialSteel Manual? 0 Play Time 01:12:45 Cumulative 36.0 hours Start 2023.12.01 @ 16:23:38 End 2023.12.01 @ 17:49:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6201d15b-22b4-4dc4-8e02-91baa0f875d9