Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.14 @ 16:52:33 Player: Komeiji O. Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (269) 1345 Value Destroyed (13288) 13288 Prototype IDs (74) 1480 Alien Tech Used (4) 800 Bonus (12386) 12386 TOTAL SCORE: 38999 Bonus ------- High Alert Combat Kills 3419 Follower Combat Kills 4310 Registered with UFD 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 976 Used Core Reset Matrix 3000 Friendly Fire -1219 Cogmind --------- Core Integrity 0/1600 Matter 170/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Experimental Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Cooled Proton Cannon Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Experimental Signal Interpreter Experimental Terrain Scan Processor Heavy Regenerative Plating Wardrone Bay > --- WEAPON ----------- Cooled Plasma Rifle Heavy Quantum Rifle Heavy Gauss Cannon > --- INVENTORY -------- Light Quantum Reactor Energy Well Advanced Sensor Array SHELL Armor Graphene Brace Experimental EM Disruption Field Long-range Tractor Beam Transdimensional Reconstructor Cooled Plasma Rifle Quantum Rifle HERF Cannon Nova Cannon Vortex Driver Vortex Driver Gamma Bomb Array Improved Plasma Cutter Phasing Sabre Force Lance [Rating: 225] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Cooled Fission Core Reactor Antimatter Reactor Propulsion Overtuned Huge Scrapsphere Treads Light Treads Leg Centrium Leg Wheel Overtuned Huge Scrapsphere Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Hypervelocity Gauss Cannon Energy Gun Enhanced Force Rifle Energy Cannon Powered Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Multitool Impact Weapon Mace Slashing Weapon Makeshift Axe Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Utility 12 | . . . . . 4 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 446 | 8 8 18 14 13 28 4 13 9 16 26 12 5 10 4 7 7 54 5 11 8 10 19 22 42 61 12 Power 33 | 1 1 . 1 1 7 . . . . 3 2 . 2 . 1 . 4 . . 1 . 2 1 2 3 1 Engine 13 | 1 1 . 1 1 7 . . . . . . . . . . . 1 . . . . . . . . 1 Core 5 | . . . . . . . . . . 2 . . 1 . . . 1 . . . . 1 . . . . Reactor 15 | . . . . . . . . . . 1 2 . 1 . 1 . 2 . . 1 . 1 1 2 3 . Propulsion 40 | 3 . 1 3 7 4 . 2 . 1 . . . . . 2 . 1 . . . . . . 3 10 3 Treads 5 | 2 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Leg 10 | 1 . . . 3 . . . . . . . . . . 1 . . . . . . . . 1 4 . Wheel 22 | . . . 2 4 3 . 2 . 1 . . . . . 1 . 1 . . . . . . 2 6 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 215 | 2 3 4 4 1 14 1 7 7 9 16 3 4 4 2 4 3 26 4 6 4 9 12 13 20 28 5 Device 146 | 1 1 4 1 . 8 . 6 2 5 11 3 2 3 2 3 2 13 4 5 3 8 8 11 14 24 2 Storage 8 | 1 2 . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 1 . Processor 13 | . . . . . 2 . . 3 . . . 1 . . . 1 . . . . . 1 . 2 1 2 Hackware 4 | . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . Protection 44 | . . . 3 . 3 1 1 2 4 3 . 1 1 . 1 . 10 . 1 1 1 3 2 3 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 158 | 2 4 13 6 4 3 3 4 2 6 7 7 1 4 2 . 4 23 1 5 3 1 5 8 17 20 3 Energy Gun 36 | 1 . 2 1 2 1 . . . 1 3 2 . 2 1 . 2 9 . 2 3 . 1 1 2 . . Energy Cannon 18 | . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . 1 3 8 2 Ballistic Gun 16 | 1 1 4 3 1 . 1 1 . 3 . . . . . . . 1 . . . . . . . . . Ballistic Cannon 30 | . 1 3 . . . . 2 1 1 3 1 . . . . . 3 . . . . 3 4 4 4 . Launcher 28 | . . . . . . 2 1 1 1 . 2 . 1 . . 1 2 1 1 . 1 . . 7 7 . Special Weapon 7 | . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . 2 1 . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . 4 . . 1 . . . . . 2 . 1 1 . 1 3 . 1 . . 1 . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 1 Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . . . 1 . . 4 . 5 . 3 . . 5 1 2 . . . . 1 3 7 5 . Corrupted Parts 4 | . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . System Corruption 17 | . . . . . 1 . . . 3 3 . . . . . . . . . . . . . . 10 . Parts Lost 61 | . . 2 1 . 1 1 . . 2 . . . . . . . 10 . 2 1 . 1 5 7 16 12 Power 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 2 1 Propulsion 11 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . 6 3 Utility 29 | . . . . . 1 1 . . . . . . . . . . 4 . 1 1 . 1 5 3 6 6 Weapon 15 | . . 1 . . . . . . 2 . . . . . . . 4 . 1 . . . . 3 2 2 Highest Loss Streak 12 | . . 1 1 . 1 1 . . 1 . . . . . . . 3 . 2 1 . 1 1 2 7 12 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Average Slot Usage (%) 84 | . 99 99 99 99 72 72 71 74 77 81 82 81 82 82 81 82 82 84 83 81 79 80 82 62 72 28 Engine 7 | . 14 14 14 14 14 18 18 18 14 5 . . . . . . . 5 5 3 . . . . . 1 Core 1 | . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 5 5 4 3 . . . Reactor 2 | . . . . . . . . . . 2 5 5 4 5 5 5 4 . . 1 5 4 4 7 7 . Treads 6 | . 28 27 17 2 1 . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . . . 10 25 12 12 12 12 12 11 11 11 11 11 11 11 10 10 10 10 10 9 9 8 7 . Device 12 | . 13 14 4 . 11 12 11 12 10 19 17 16 17 17 16 12 11 15 18 17 14 21 17 12 15 8 Storage 7 | . 14 14 14 14 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 . Processor 7 | . . . . . 6 6 6 6 12 11 11 11 11 11 11 15 15 15 10 10 10 10 14 8 16 6 Hackware 2 | . . . . . . . . . . . . . . . . . 9 10 10 10 10 9 9 1 . . Protection 4 | . . . 9 14 5 3 3 5 1 2 5 4 4 5 5 5 3 . . 1 1 1 3 4 7 . Energy Gun 3 | . . 3 . . . . . . 1 3 1 5 3 4 5 4 4 10 9 10 12 6 8 4 . . Energy Cannon 1 | . . . . . 6 6 6 6 2 . . . . . . . . . . . . . . 2 4 . Ballistic Gun 5 | . 14 13 16 14 5 5 1 . 6 4 . . . . . . . 5 . . . . . . . . Ballistic Cannon 5 | . 9 7 . . . . 4 6 6 7 10 11 11 11 11 11 7 . . . . 3 3 4 3 . Special Weapon 1 | . 1 . 7 13 . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 225 | 8 11 17 16 24 79 79 88 96 95 104 107 110 107 106 112 112 132 128 129 142 144 157 174 225 185 76 Average Rating 86 | 5 9 15 14 16 71 74 83 87 90 98 102 105 105 105 106 108 125 125 127 132 140 152 163 201 165 56 On Entrance 89 | . 8 11 15 15 21 75 79 88 93 90 103 106 106 106 106 107 111 120 128 128 142 136 147 167 177 27 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 220 | 13 51 53 59 100 136 138 142 144 142 149 148 148 152 148 148 146 154 128 141 154 151 171 180 220 214 28 Greatest Support 86 | 40 40 40 40 26 48 48 48 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 48 86 32 Greatest Overweight (x) 72 | 1 1 1 5 8 3 2 6 3 3 3 3 3 3 3 7 3 3 3 3 3 3 4 8 72 12 2 Average Overweight (x) 2 | . . 1 4 3 2 2 2 3 2 3 3 3 3 3 3 3 2 2 3 2 3 3 4 6 4 . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | 7 17 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 5 Most Carried 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 5 Average Carried 22 | 4 15 19 19 22 24 24 24 24 24 24 25 24 24 25 24 24 24 21 24 24 24 24 24 22 21 3 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 8 20 20 20 25 24 24 25 25 25 25 25 25 25 25 25 25 22 23 25 24 24 25 25 24 3 2 Class Distribution -------------------- 19% | Mutant 18% | Scavenger-Scrapper 14% | Hacker-Scrapper 12% | Commander-Mutant 11% | Scrapper 4% | Scavenger-Mutant 3% | Hacker-Skirmisher 3% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scrapper | -6/Factory Commander-Scrapper | -6/Lower Caves Gunner | -6/Lower Caves Scrapper | -6/Zion Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Waste Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Hacker-Scrapper | -4/Factory Hacker-Scrapper | -4/Upper Caves Hacker-Scrapper | -4/Upper Caves Hacker-Scrapper | -4/Warlord Hacker-Scrapper | -3/Proximity Caves Hacker-Skirmisher | -3/Research Hacker-Skirmisher | -3/Testing Scavenger-Skirmisher | -2/Research Skirmisher | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 10558 | 266 251 293 362 110 443 104 910 218 369 527 503 170 126 397 . 333 1224 159 130 92 145 307 570 925 1614 10 Remotely 1203 | . . . . . . . . . . . . . . . . . . . . . . . 336 . 867 . Salvage Created 15867 | 73 307 164 594 . 1049 101 241 . 284 647 1126 258 76 600 . 419 2146 129 169 644 152 306 589 3041 2644 108 Parts 618 | 8 34 15 20 . 44 2 6 . 21 26 17 7 . 17 . 14 85 3 8 7 7 16 23 132 103 3 Haulers Intercepted 5 | . 1 . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . Recyclers Shooed 5 | 1 . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 164 | . . 7 . . . 11 24 3 34 . . . 9 34 . 31 . 2 3 . 6 . . . . . Prevented 13 | . . . . . . . . . 5 . . . 3 . . . . . 5 . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 203 | . 8 8 6 . 17 3 4 . 9 8 4 2 1 8 . 9 23 1 2 7 6 3 8 35 31 . Guns 60 | . 1 6 6 . 6 . . . 2 3 1 . . 3 . 1 8 1 . 5 1 1 6 9 . . Cannons 83 | . 7 2 . . 8 1 3 . 3 5 2 2 1 5 . 6 10 . . . . 2 2 6 18 . AOE 33 | . . . . . . 2 1 . 3 . 1 . . . . 2 5 . . . 5 . . 8 6 . Classes Destroyed 23 | 1 5 2 4 . 2 . 2 . 1 1 1 . . . . . 2 . . . . . 1 1 . . Worker 8 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 3 . Builder 11 | . . . . . . . . . . . . . . . . . 1 . . . . . . 6 4 . Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 5 | . 1 . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . Recycler 12 | . . . 3 . . . . . . . . . . . . . 2 . . . . 1 . 2 3 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Operator 4 | . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 11 | . 3 . . . . . . . . 2 . . . . . . 4 . . . . . 1 . 1 . Swarmer 33 | . 3 4 . . 3 2 2 . 7 . . . . . . 3 . . . . 5 . . 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 72 | . 5 . . . 8 1 . . . 6 . 1 . 6 . 6 10 . . 3 . 2 . 9 15 . Brawler 8 | . . . . . . . 1 . . . . . 1 1 . . . . . 3 . . . 2 . . Duelist 13 | . . . . . 1 . . . . . . . . . . . 3 . . 1 . . . 4 4 . Protector 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 13 | . . . 3 . 3 . 1 . 1 2 . . . . . . 1 . . . 1 . . 1 . . Hunter 20 | . . . . . 1 . . . . . . . . . . . 3 . 2 . . . 6 4 4 . Programmer 31 | . . . 2 . 1 . . . . . . 1 . 1 . . 5 1 . . . 1 2 9 8 . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Compactor 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 15 | 2 6 3 5 . 4 2 2 . 4 4 3 1 1 4 . 4 8 1 2 3 5 2 2 15 11 1 Combat Bots Only 9 | . 3 3 4 . 4 2 2 . 4 3 3 1 1 4 . 4 7 1 2 3 5 2 2 9 9 . Max Kills in Single Turn 5 | 1 1 1 1 . 1 2 1 . 3 1 1 2 1 2 . 3 3 1 1 2 2 1 1 4 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 1 . 3 . 1 . . . . 2 2 . . . 2 . . 2 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Hostile Shots Fired 2028 | . 18 89 28 . 82 5 20 . 39 21 . . 1 13 . 10 218 4 60 49 22 50 206 234 530 329 Missed 737 | . 4 25 6 . 29 2 8 . 11 2 . . . 2 . 2 61 2 26 17 9 16 74 75 230 136 Damage Taken 25167 | . 169 747 332 . 684 47 174 . 685 421 . 31 39 296 . 194 3698 43 529 946 342 724 1658 3963 6484 2961 Core 3279 | . 18 105 42 . 61 18 28 . 50 19 . . . 22 . 39 253 . 70 38 26 43 173 99 566 1609 Absorbed by Shields 1080 | . . . . . 18 . . . . . . . . . . . . . . . . 156 610 . 216 80 Redirected to Shielding 133 | . . . . . . . . . . . . . . . . . 133 . . . . . . . . . Ignored by Resistances 338 | . . . . . . . . . . . . . . . . . . . . . . . . 90 248 . Regen/Repaired (Parts) 4988 | . 19 . . . 24 . . . 10 . 51 5 . 68 . 45 390 10 . 238 13 . 296 1175 2644 . Core Remaining (%) 70 | 100 . . . 34 . . . . 81 . . . . . . 92 . . . . 66 . 83 . 36 . Volleys Fired 678 | 8 35 37 17 . 51 12 16 2 17 29 22 5 6 18 . 27 70 3 13 26 7 28 58 77 94 . Largest 3 | 2 2 2 2 . 2 2 2 1 3 3 3 3 3 3 . 3 3 3 2 3 3 3 3 3 3 . Hottest 286 | 60 100 83 80 . 120 70 97 40 149 203 203 203 203 203 . 203 230 193 161 255 255 202 192 273 286 . Shots Fired 1436 | 16 69 68 33 . 89 17 28 2 42 65 62 15 14 54 . 47 184 10 19 74 11 59 125 164 169 . Gun 648 | 16 34 38 33 . 40 11 2 . 21 26 20 5 3 18 . 25 87 10 13 74 6 22 72 72 . . Cannon 730 | . 34 30 . . 49 5 24 2 20 39 39 10 10 36 . 21 93 . 5 . . 37 53 73 150 . Launcher 57 | . . . . . . 1 2 . 1 . 3 . 1 . . 1 4 . 1 . 5 . . 19 19 . Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 721 | 8 68 62 32 . 39 11 12 . 29 48 39 10 10 36 . 21 93 3 . . . 37 49 39 75 . Thermal 611 | 8 1 . . . 50 5 14 2 4 17 20 5 3 18 . 25 84 7 13 74 6 22 72 104 57 . Explosive 26 | . . . . . . 1 2 . 1 . 3 . 1 . . 1 4 . . . 5 . . 1 7 . Electromagnetic 62 | . . 6 1 . . . . . 8 . . . . . . . 3 . 6 . . . 4 20 14 . Entropic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Robot Hit Streak 18 | 6 6 14 9 . 15 9 5 . 8 10 13 6 5 16 . 18 11 7 6 10 8 5 9 9 8 . Robot Miss Streak 7 | 1 2 3 1 . 7 2 1 . 2 3 3 1 2 2 . 2 4 . 3 2 1 3 4 7 3 . Penetration Max 2 | . . . . . . . . . . 1 1 . . 1 . . 2 . . . . . . 1 2 . Secondary Targets 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Capacitor 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Shots Hit Robots 856 | 11 46 43 44 . 46 12 14 . 26 32 47 10 7 30 . 20 115 6 11 52 6 32 72 89 82 3 Core Hits 564 | 6 20 17 13 . 21 5 5 . 15 17 11 6 4 14 . 16 75 3 4 18 9 9 22 122 130 2 Critical Kills 66 | . 1 . . . 4 . . . 1 7 2 3 1 7 . 5 21 . . . . . . 6 8 . Critical Parts Destroyed 87 | . . 1 . . 2 . . . . 5 3 4 . 6 . 3 32 . . 8 . . . 4 19 . Critical Strikes 201 | . 5 2 . . 6 . 2 . 3 13 19 8 2 15 . 8 56 . . 8 . 4 6 13 31 . Burn 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . Meltdown 5 | . . . . . 3 . . . 1 . . . . . . . . . . . . . . 1 . . Destroy 168 | . 1 1 . . 3 . . . . 12 19 8 2 15 . 8 55 . . 8 . . . 9 27 . Blast 17 | . 4 1 . . . . 2 . 2 1 . . . . . . . . . . . 4 2 1 . . Sever 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Melee Attacks 86 | . 4 9 18 . 1 . . . . . 2 . 5 3 . 2 17 . 1 . . 6 . . 2 16 Impact 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 40 | . . 9 1 . 1 . . . . . 2 . 5 3 . 2 10 . 1 . . 6 . . . . Piercing 25 | . . . . . . . . . . . . . . . . . 7 . . . . . . . 2 16 Sneak Attacks 18 | . . . 17 . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 16 | . . . 16 . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34310 | 103 623 882 606 . 1746 398 922 . 1025 983 1398 227 123 611 . 763 4293 175 386 1817 687 1355 2196 5947 6880 164 Guns 11311 | 103 184 515 527 . 534 177 . . 280 392 430 73 48 266 . 141 1594 175 228 1817 147 525 1583 1572 . . Cannons 11398 | . 438 367 . . 1199 103 692 . 458 360 523 154 72 345 . 242 1117 . 37 . . 796 613 1146 2736 . Explosions 11166 | . . . . . . 118 230 . 287 231 445 . 3 . . 380 1480 . 121 . 540 . . 3229 4102 . Melee 403 | . . . 72 . . . . . . . . . . . . . 102 . . . . 34 . . 42 153 Ramming 32 | . 1 . 7 . 13 . . . . . . . . . . . . . . . . . . . . 11 Kinetic 9252 | 47 622 802 506 . 534 177 230 . 475 567 523 154 72 345 . 242 1065 27 . . . 796 535 655 878 . Thermal 13263 | 56 . . . . 1199 103 462 . 154 185 430 73 48 266 . 141 1568 148 228 1817 147 525 1583 2752 1378 . Explosive 5318 | . . . . . . 118 230 . 287 231 445 . 3 . . 380 1480 . . . 540 . . 77 1527 . Electromagnetic 5298 | . . 80 21 . . . . . 109 . . . . . . . 78 . 158 . . . 78 2463 2311 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 156 | . . . 72 . . . . . . . . . . . . . 50 . . . . 34 . . . . Piercing 247 | . . . . . . . . . . . . . . . . . 52 . . . . . . . 42 153 Entropic 744 | . . . . . . . . . . . . . . . . . . . . . . . . . 744 . Highest Corruption 19 | . . . . . 3 3 3 3 3 3 . . . . . . 3 3 3 3 2 . 4 7 19 1 Average Corruption 3 | . . . . . 2 3 3 2 3 2 . . . . . . 2 3 3 2 1 . 3 5 7 1 Corruption Purged 16 | . . . . . . . . 3 . 3 . . . . . . 3 . . . 2 . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 178 | . . . . . 5 8 19 5 . 1 . . . . . . 26 9 10 2 4 . 8 30 51 . Message Errors 49 | . . . . . 2 5 5 1 . . . . . . . . 8 3 3 1 1 . . 10 10 . Matter Fused 33 | . . . . . . 1 1 3 . . . . . . . . 3 2 3 . 1 . 1 2 16 . Heat Flow Errors 19 | . . . . . . . 3 . . . . . . . . . 3 1 1 . . . . 5 6 . Energy Discharges 20 | . . . . . . 1 2 1 . . . . . . . . 3 2 2 . 1 . 2 2 4 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Parts Fused 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 17 | . . . . . 2 . 1 . . 1 . . . . . . 4 . . . . . . 2 7 . Data Loss (major) 13 | . . . . . 1 . 4 . . . . . . . . . 2 . . . 1 . . 4 1 . Misfires 14 | . . . . . . 1 1 . . . . . . . . . 2 1 . . . . 1 5 3 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 639 | . . . . . 93 . 36 . . 3 . . . 5 . 5 52 . . . 104 45 10 136 150 . Projectiles 383 | . . . . . 93 . 28 . . 3 . . . 5 . . 12 . . . . 45 10 95 92 . Explosions 256 | . . . . . . . 8 . . . . . . . . 5 40 . . . 104 . . 41 58 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 52 | . 2 3 . . . . 1 . . 2 . 2 . . . 3 10 . . . . 5 8 6 10 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 51 | . 2 3 . . . . 1 . . 2 . 2 . . . 3 10 . . . . 5 8 5 10 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 358 | . . . 3 . 6 . . . . . . . . . . . 32 . 31 . 55 . . 21 205 5 Shots 29 | . . . . . . . . . . . . . . . . . 2 . 3 . 1 . . 2 21 . Rammed 5 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 5 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 570 | 20 52 . 10 . 438 199 281 2 312 200 24 66 33 162 . 189 432 160 164 153 258 217 233 570 216 . Average Temperature 74 | 14 16 . 10 . 113 70 75 2 119 30 9 27 22 49 . 57 88 57 85 55 130 91 66 89 75 . Received Heat Transfer 2734 | . 72 240 90 . 128 . 24 . 69 126 . . . 136 . 78 174 . . 144 18 95 27 297 788 228 Effects 9 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . 6 . . Shutdowns 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Short Circuit 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . . . . . . . . . . . . . . 1 . . . . 10 8 . Combat Hostiles 18 | . . . . . . . . . . . . . . . . . . . 1 . . . . 10 7 . Parts Fried 33 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 20 11 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . 3 . . . 1 . . . . . . . . . 1 2 . . . 3 . . Combat Hostiles 9 | . . . . . 3 . . . 1 . . . . . . . . . 1 2 . . . 2 . . Parts Melted 42 | . . 1 . . 3 1 1 . 2 . . . . 4 . 1 1 2 2 9 . . 7 8 . . Heat Transferred 14859 | 125 . . . . . . . . . 333 666 111 74 407 . 222 2146 185 333 2200 185 592 2588 3554 1138 . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . . . . . . . . . . . . . . . . . 8 3 . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Peak Influence 1690 | 20 220 . 107 . 291 . . . . 855 363 625 . . . . 895 . . . . 246 444 1435 1690 1152 Initial 979 | . 13 . . . . . . . . 137 299 114 . . . . 272 . . . . . 126 175 807 979 Average 436 | 7 44 . 16 . 144 . . . . 321 291 448 . . . . 540 . . . . 78 290 775 1254 1057 Maximum Alert Level 5 | . 1 . . . 1 . . . . 3 1 2 . . . . 3 . . . . 1 2 4 5 4 Low Security (%) 43 | 100 96 . 100 . 79 . . . . 40 29 11 . . . . . . . . . 80 6 8 . . Level 1 19 | . 3 . . . 20 . . . . 34 70 13 . . . . 29 . . . . 19 81 19 . . Level 2 12 | . . . . . . . . . . 13 . 75 . . . . 46 . . . . . 12 17 . . Level 3 13 | . . . . . . . . . . 10 . . . . . . 23 . . . . . . 29 37 74 Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . . . 25 52 25 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . . . . . 9 . . . . 10 . 2 . 1 . 1 13 . . . . 2 2 16 15 3 Investigation 13 | . . . . . 4 . . . . 2 . 1 . . . 1 4 . . . . . . . . 1 Extermination 16 | . . . . . 1 . . . . 1 . . . . . . 4 . . . . 1 1 4 4 . Reinforcement 18 | . . . . . 1 . . . . 3 . . . . . . 4 . . . . 1 1 3 3 2 Assault 18 | . . . . . . . . . . 1 . 1 . 1 . . 1 . . . . . . 6 8 . Garrison 9 | . . . . . 3 . . . . 3 . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . 1 . . . . . . 2 . . . . . . 2 2 . Haulers Reinforced 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 13 | . 2 . . . 1 . . . . 1 . . . . . . 3 . . . . . 1 1 1 3 Communications Jammed 27 | . . . . . . . . . . . . . . . . . . . . . . 1 26 . . . Distress Signals 26 | . . . . . . . . . . . . . . . . . . . . . . 1 25 . . . Times Spotted 471 | . 16 14 6 . 21 6 11 . 16 15 5 6 15 22 . 21 49 1 2 39 5 12 17 66 86 20 Peak Tracking Total 18 | . 4 6 5 . 4 3 4 . 5 5 2 2 8 9 . 7 9 1 2 18 4 5 4 9 17 9 Tactical Retreats 25 | . 1 4 . . 1 . . . . 1 . . . . . . 1 . . 1 1 1 1 5 4 4 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 6 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . 2 1 . . . 1 . 8 . . . . . . Most Traps Carried 2 | . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 40 | . . 3 . . 1 . 1 . . 10 . . 1 1 . 1 3 . . . . 1 6 4 8 . Max in Single Turn 4 | . . 1 . . 1 . 1 . . 4 . . . . . . 1 . . . . 1 1 1 1 . Garrison Access 4 | . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 88 | . 9 2 11 5 8 . 3 . . 4 . 4 . . 4 1 14 . 1 1 1 4 7 . 7 2 Terminals 47 | . 8 . 6 . 2 . . . . 1 . 3 . . . 1 8 . . . 1 4 5 . 6 2 Fabricators 5 | . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . . Repair Stations 5 | . 1 . . . 1 . . . . . . . . . . . 2 . . . . . 1 . . . Recycling Units 10 | . . . 5 . 3 . . . . 1 . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 . . . Total Hacks 211 | . 27 4 26 10 19 . 3 . . 13 . 9 . . 17 3 30 . 1 1 1 9 15 . 19 4 Successful 125 | . 19 4 16 10 10 . 3 . . 4 . 4 . . 17 3 13 . 1 1 1 6 7 . 5 1 Failed 86 | . 8 . 10 . 9 . . . . 9 . 5 . . . . 17 . . . . 3 8 . 14 3 Catastrophic 14 | . . . 3 . 1 . . . . 2 . 1 . . . . 2 . . . . . 2 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 72 | . 18 . 9 . 10 . . . . 8 . 6 . . . . 15 . . . . 3 1 . 1 1 Terminals 119 | . 25 . 15 . 8 . . . . 2 . 5 . . . 3 17 . . . 1 9 12 . 18 4 Fabricators 17 | . . . . . 1 . . . . 9 . 4 . . . . 3 . . . . . . . . . Repair Stations 12 | . 2 . . . 2 . . . . . . . . . . . 6 . . . . . 2 . . . Recycling Units 21 | . . . 11 . 6 . . . . 2 . . . . . . 2 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . 2 . . . . . . . . . . . 2 . . . . . 1 . . . Terminal Hacks 77 | . 9 4 5 10 3 . 3 . . . . 1 . . 17 3 5 . 1 1 1 4 5 . 4 1 Record 27 | . 1 3 . 9 . . 1 . . . . . . . 5 3 1 . . . 1 . 1 . 1 1 Part Schematic 7 | . . . 1 . . . . . . . . . . . 4 . 1 . . . . . 1 . . . Robot Analysis 9 | . 3 . . . . . . . . . . . . . 4 . . . . . . 1 1 . . . Prototype ID Bank 10 | . 1 . 3 . 1 . . . . . . . . . 4 . . . . . . 1 . . . . Open Door 4 | . . . . . . . 2 . . . . . . . . . . . 1 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Locate Traps 5 | . 2 . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . 1 . . . . 3 . 1 . . . . 2 . . . . . . . . . Load Schematic 4 | . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . Build 3 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . Repair Station Hacks 7 | . 2 . . . 1 . . . . . . . . . . . 3 . . . . . 1 . . . Scan Component 5 | . 1 . . . 1 . . . . . . . . . . . 2 . . . . . 1 . . . Repair 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 . . . Seal Access 4 | . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 . . . Unauthorized Hacks 24 | . 8 . 5 . 4 . . . . 1 . 2 . . . . 1 . . . . 2 . . 1 . Terminals 20 | . 8 . 5 . 2 . . . . . . 2 . . . . . . . . . 2 . . 1 . Track 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 8 | . 2 . . . 2 . . . . . . 2 . . . . . . . . . 2 . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 4 | . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 58 | . 7 . 8 . 4 . . . . 4 . 4 . . . 1 11 . . . . 4 6 . 7 2 Full Trace Events 6 | . . . . . 1 . . . . . . . . . . 1 3 . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built 5 | . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . Authchips 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Time 242 | . . . . . 38 . . . . 204 . . . . . . . . . . . . . . . . Total Robot Build Rating 25 | . . . . . 9 . . . . 16 . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 1 . . . . 14 . . . . . . 4 . 1 . . . . . 2 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . 62 . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 115 | . 26 . . . . . . . . . . . . . . . 89 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . 5 . . . . . . . . . . 2 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 63 | . . . 5 . 13 . 5 . . 7 19 . . 2 . . 5 . . . . . . . . 7 Largest Group 20 | . . . 5 5 6 4 6 4 4 7 20 20 18 16 13 13 8 . . . . . . . . . Highest-Rated Group 765 | . . . 102 102 160 115 266 169 169 369 765 765 672 587 429 429 339 . . . . . . . . . Highest-Rated Ally 64 | . . . 34 34 34 31 50 47 47 64 63 63 63 63 46 46 50 . . . . . . . . . Total Orders 29 | . . . . . . . . . 1 3 . . 4 . . . 2 . . 2 2 2 . 13 . . STAY 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . FOLLOW 3 | . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . AID 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . RETURN 20 | . . . . . . . . . . . . . 1 . . . . . . 2 2 2 . 13 . . Ally Attacks 782 | . . . 3 . 61 27 73 . 67 63 16 70 49 95 . 63 90 . . 8 5 40 . 44 . 8 Total Damage 24066 | . . . 60 . 992 416 1208 . 1339 2080 770 1647 2258 2843 . 2048 2052 . . 179 95 949 . 4945 . 185 Kills 133 | . . . 1 . 5 3 7 . 8 12 2 7 22 14 . 13 10 . . . . 7 . 22 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Robot Analysis Total 9 | . 3 . . . . . . . . . . . . . 4 . . . . . . 1 1 . . . Derelict Logs Recovered 17 | . . 1 . 3 . 1 2 2 . . . . 2 3 . 2 . 1 . . . . . . . . Drone Launches 27 | . . . . . . . . . . . . . 2 . . . . . . 2 4 5 . 14 . . Drone Recoveries 22 | . . . . . . . . . . . . . . . . . . . . 2 4 3 . 13 . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 26916 | 166 1787 2995 1286 2557 1246 397 947 1453 531 618 564 417 1179 1098 210 699 1601 501 548 844 552 648 649 1597 1582 244 Spaces Moved 18384 | 81 802 1140 665 1843 879 332 780 1407 454 433 434 334 1084 956 163 595 1189 483 468 727 489 485 328 755 739 339 Core 122 | 5 . . . . . . . . . . . . . . . . . . . . . . . 3 84 30 Treads 2142 | 75 802 1140 125 . . . . . . . . . . . . . . . . . . . . . . . Legs 78 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 77 . Wheels 15733 | . . . 540 1843 879 332 780 1407 454 433 434 334 1084 956 163 595 1189 483 468 727 489 485 328 752 578 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 309 | . . . . . . . . . . . . . . . . . . . . . . . . . . 309 Fastest Speed 39 | 50 160 240 155 115 106 109 100 100 90 100 100 100 100 100 100 100 90 90 100 90 100 100 100 110 50 39 Average Speed 124 | 153 199 240 170 136 110 109 107 100 99 100 100 100 100 100 100 100 99 99 100 99 100 103 116 157 162 46 Slowest Speed 3650 | 160 240 240 240 210 116 109 130 100 100 100 100 100 100 100 140 100 100 100 100 100 100 110 150 3650 330 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Exploration Rate (%) 57 | 7 98 64 99 91 20 58 85 86 58 16 96 10 96 84 60 59 26 80 74 82 65 14 35 20 65 12 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 15 | . 1 2 1 1 . . 1 1 . . . . 1 1 3 2 . 1 . . . . . . . . Known Exits Taken 18 | . 1 . 1 . 1 . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . . Scrap Searched 32 | . . 2 . 6 . 2 2 3 1 . . . 2 3 . 3 . 2 2 . 4 . . . . . Spaces Dug 118 | . 3 5 . . 7 . 3 1 15 5 2 . 5 4 . 8 14 . 1 . . 11 4 11 13 6 Terrain Destroyed 700 | . 3 5 1 . 23 19 35 1 29 66 48 . 18 5 . 21 93 3 3 1 69 21 24 88 118 6 Melee 47 | . 2 5 . . 1 . . . . . 2 . 5 3 . 2 14 . 1 . . 5 . . 1 6 Projectile 210 | . 1 . 1 . 22 3 8 1 14 14 . . . 2 . 13 4 3 2 1 . 16 24 40 41 . AOE 443 | . . . . . . 16 27 . 15 52 46 . 13 . . 6 75 . . . 69 . . 48 76 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total 21054 | 106 926 1322 776 1900 1094 356 864 1456 495 558 515 406 1159 1052 210 655 1424 497 532 797 540 571 479 1009 964 391 Wait 904 | . 45 101 33 7 96 4 39 15 1 35 37 55 51 58 27 20 58 5 27 11 26 20 50 52 17 14 Move 18357 | 80 801 1139 664 1842 878 331 779 1406 453 433 433 333 1083 955 162 594 1188 482 467 726 488 484 327 754 738 337 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 213 | 8 20 8 11 15 20 3 7 8 4 8 3 2 1 . 3 2 17 2 6 8 4 5 2 27 16 3 Fast Attach 121 | 8 2 2 2 7 5 . 3 8 3 11 2 3 2 . 8 . 7 . 1 1 1 5 5 9 18 8 Attach 111 | . . 2 4 2 9 1 3 1 3 3 . 1 1 . . . 14 1 6 4 3 5 4 23 17 4 Detach 62 | 1 . . . 1 3 . 1 3 2 4 . 1 . . . . 4 . 5 2 2 5 3 11 11 3 Swap 219 | . 6 14 8 4 14 3 7 . 10 12 10 1 7 4 . 7 33 4 4 3 6 9 13 10 30 . Drop 236 | 1 12 10 15 22 16 2 9 13 2 17 6 5 3 . 10 3 16 . 2 16 3 4 6 19 21 3 Fire 678 | 8 35 37 17 . 51 12 16 2 17 29 22 5 6 18 . 27 70 3 13 26 7 28 58 77 94 . Melee 86 | . 4 9 18 . 1 . . . . . 2 . 5 3 . 2 17 . 1 . . 6 . . 2 16 Ram 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 16 | . . . 2 . . . . . . . . . . 14 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 45 | . . . 1 . . . . . . 6 . . . . . . . . . . . . 11 27 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Discovered new exit (range 11) 334 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 16) 646 | -10/Materials | Repaired Seismic Detector 891 | -10/Materials | Discovered new exit (range 10) 998 | -10/Materials | Loaded intel: 12 trap records 1070 | -10/Materials | Learned Storage emergency access door positions 1130 | -10/Materials | Learned Storage emergency access door positions 1182 | -10/Materials | Learned 2 Storage zone layouts 1222 | -10/Materials | Identified exit to Subcaves 1251 | -10/Materials | Learned Storage emergency access door positions 1271 | -10/Materials | Learned location of Recycling (-9) 1300 | -10/Materials | Learned 4 Subcaves zone layouts 1339 | -10/Materials | Loaded intel: 1 repair station location 1390 | -10/Materials | Learned Storage stockpile data 1453 | -10/Materials | Identified exit to Materials 1954 | -10/Materials | Entered Subcaves 1955 | -10/Subcaves | Identified exit to Materials 1977 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2014 | -10/Subcaves | Visited Clippyterm 2021 | -10/Subcaves | Learned location of Section 7 (-2) 2224 | -10/Subcaves | Discovered exit to Materials (range 8) 2235 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2255 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2508 | -10/Subcaves | Visited 4L-MR0's lab 2538 | -10/Subcaves | Found Powered Cannon 3126 | -10/Subcaves | Discovered new exit (range 9) 4048 | -10/Subcaves | Learned location of Mines (-8) 4818 | -10/Subcaves | Build established: Scavenger-Mutant 4949 | -10/Subcaves | Entered Recycling 5278 | -9/Recycling | Core integrity fell below 50% 5417 | -9/Recycling | Discovered new exit (range 8) 5725 | -9/Recycling | Scanned before Scraplab entrance 5779 | -9/Recycling | Learned 2 Storage zone layouts 5830 | -9/Recycling | Build established: Commander-Mutant 5858 | -9/Recycling | Identified exit to Scraptown 5989 | -9/Recycling | Learned location of 3 exits from Materials 6171 | -9/Recycling | Learned 2 Materials zone layouts 6203 | -9/Recycling | Entered Scraplab 6235 | -9/Recycling | Entered Scraptown 6235 | -9/Scraptown | Accompanied by 5 allies 6616 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 6619 | -9/Scraptown | Learned 12 Factory zone layouts 6621 | -9/Scraptown | Learned location of Armory (-3) 6622 | -9/Scraptown | Learned Research garrison access intel 6644 | -9/Scraptown | Discovered new exit (range 7) 6761 | -9/Scraptown | Visited TADAMA 6795 | -9/Scraptown | Visited Symbiants 6856 | -9/Scraptown | Visited Cyclists 6871 | -9/Scraptown | Visited Shadow of the Wyrm 6891 | -9/Scraptown | Visited Cave Peace 6933 | -9/Scraptown | Visited CR-KLE's Repair Center 6949 | -9/Scraptown | Visited Awakened 7161 | -9/Scraptown | Visited UFD Registry 7161 | -9/Scraptown | Registered with UFD as "Shocksourcer" 7204 | -9/Scraptown | Visited Curators Association 7248 | -9/Scraptown | Visited LU-1G1's Boring Crew 7418 | -9/Scraptown | Visited Supply Room 7446 | -9/Scraptown | Visited Scrapoid Pod Storage 7468 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7480 | -9/Scraptown | Found DCF Scrap (31 items) 7530 | -9/Scraptown | Visited Abandonware Association 7543 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 7545 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7572 | -9/Scraptown | Visited Science Guys 8005 | -9/Scraptown | Entered Cyclist Reading Room 8141 | -9/Scraptown | Visited Modified Component R&D 8281 | -9/Scraptown | Found Scrapoid Pod 8759 | -9/Scraptown | Found Scrap Suit 8780 | -9/Scraptown | Discovered new exit (range 3) 8792 | -9/Scraptown | Entered Factory 8792 | -6/Factory | Accompanied by 5 allies 8792 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 8797 | -6/Factory | Attached Powered Cannon, gained temporary slot: Power 8921 | -6/Factory | Scrapoid reinforcements arrived 8954 | -6/Factory | Lost 4 allies 9093 | -6/Factory | Garrison activated, responded to threat 9117 | -6/Factory | Discovered new exit (range 16) 9170 | -6/Factory | Lost 5 allies 9399 | -6/Factory | Build established: Scrapper 9413 | -6/Factory | Fabricated C-17 Slicer? 9591 | -6/Factory | Lost 3 allies 9819 | -6/Factory | Discovered new exit (range 6) 9829 | -6/Factory | Identified exit to Lower Caves 9956 | -6/Factory | Scrapoids reinforcements arrived? 10038 | -6/Factory | Entered Lower Caves 10038 | -6/Lower Caves | Accompanied by 4 allies 10044 | -6/Lower Caves | Encountered a Warlord checkpoint 10067 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 10248 | -6/Lower Caves | Build established: Commander-Scrapper 10365 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10400 | -6/Lower Caves | Discovered new exit (range 13) 10415 | -6/Lower Caves | Spotted B-75 Beast 10435 | -6/Lower Caves | Entered another Lower Caves area 10435 | -6/Lower Caves | Accompanied by 3 allies 10445 | -6/Lower Caves | Found DCF Scrap (10 items) 10508 | -6/Lower Caves | Discovered new exit (range 15) 10654 | -6/Lower Caves | Build established: Scrapper 10702 | -6/Lower Caves | Found Alien Artifact 10766 | -6/Lower Caves | Encountered a Warlord checkpoint 10778 | -6/Lower Caves | Learned location of Zion (-6) 10883 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10955 | -6/Lower Caves | Found Scrap Suit 10969 | -6/Lower Caves | Scrapoid Pod released 06L15-D (x5) 10970 | -6/Lower Caves | Learned Factory terminal intel 11047 | -6/Lower Caves | Build established: Gunner 11174 | -6/Lower Caves | Discovered new exit (range 13) 11242 | -6/Lower Caves | Spotted B-75 Beast 11254 | -6/Lower Caves | Allies destroyed B-75 Beast 11382 | -6/Lower Caves | Entered Zion 11382 | -6/Zion | Accompanied by 4 allies 11411 | -6/Zion | System corruption cleaned by Quarantine Array 11469 | -6/Zion | Discovered new exit (range 15) 11550 | -6/Zion | Build established: Scrapper 11697 | -6/Zion | Learned 4 Factory zone layouts 11781 | -6/Zion | Learned 4 Factory zone layouts 11800 | -6/Zion | Received a hallucinogenic algorithm 11825 | -6/Zion | Found Prototype Launcher 11825 | -6/Zion | Identified Rocket Array 12143 | -6/Zion | Given A8's code to call for help 12235 | -6/Zion | Turned away by Imprinter 12664 | -6/Zion | Found Prototype Processor 12664 | -6/Zion | Identified Exp. Targeting Computer 12667 | -6/Zion | Found Prototype Processor 12667 | -6/Zion | Identified Exp. Armor Integrity Analyzer 12671 | -6/Zion | Found Prototype Hackware 12674 | -6/Zion | Found Prototype Processor 12676 | -6/Zion | Found Prototype Processor 12680 | -6/Zion | Found Prototype Processor 12680 | -6/Zion | Identified Exp. Signal Interpreter 12831 | -6/Zion | Identified exit to Proximity Caves 12835 | -6/Zion | Entered Proximity Caves 12835 | -5/Proximity Caves | Accompanied by 4 allies 12836 | -5/Proximity Caves | Identified exit to Factory 13040 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13144 | -5/Proximity Caves | Spotted B-75 Beast 13173 | -5/Proximity Caves | Destroyed B-75 Beast 13337 | -5/Proximity Caves | Found Corrupted Scrap Suit 13366 | -5/Proximity Caves | Entered Factory 13366 | -5/Factory | Accompanied by 1 ally 13366 | -5/Factory | Evolved 2 slots: Utility x2 13367 | -5/Factory | Identified exit to Factory 13368 | -5/Factory | Loaded intel: 25 terminal locations 13419 | -5/Factory | Build established: Scavenger-Scrapper 13606 | -5/Factory | Garrison activated, responded to threat 13615 | -5/Factory | Found Scrap Suit 13662 | -5/Factory | Fabricated Y-72 Warden? 13731 | -5/Factory | Scrapoids reinforcements arrived? 13864 | -5/Factory | Lost 3 allies 13966 | -5/Factory | First assault squad dispatched 13984 | -5/Factory | Sucked down chute 13984 | -5/Factory | Entered Waste 13999 | -5/Waste | 1 allies followed down the chute 14027 | -5/Waste | Spotted C-40 Crusher 14040 | -5/Waste | Spotted C-40 Crusher 14045 | -5/Waste | Spotted C-40 Crusher 14051 | -5/Waste | Destroyed C-40 Crusher 14073 | -5/Waste | Allies destroyed C-40 Crusher 14083 | -5/Waste | Spotted C-40 Crusher 14095 | -5/Waste | Destroyed C-40 Crusher 14106 | -5/Waste | Allies destroyed C-40 Crusher 14109 | -5/Waste | Spotted C-40 Crusher 14112 | -5/Waste | Destroyed C-40 Crusher 14118 | -5/Waste | Spotted C-40 Crusher 14132 | -5/Waste | Destroyed C-40 Crusher 14364 | -5/Waste | Discovered new exit (range 13) 14405 | -5/Waste | Warlord forces began an assault 14501 | -5/Waste | Identified exit to Factory 14521 | -5/Waste | Found Broken Gamma Bomb Array 14548 | -5/Waste | Entered Factory 14548 | -5/Factory | Accompanied by 20 allies 14569 | -5/Factory | Spotted B-75 Beast 14594 | -5/Factory | Discovered new exit (range 11) 14608 | -5/Factory | Identified exit to Upper Caves 14739 | -5/Factory | Identified Exp. Melee Analysis Suite 14848 | -5/Factory | First assault squad dispatched 14965 | -5/Factory | Entered Upper Caves 14965 | -5/Upper Caves | Accompanied by 18 allies 15169 | -5/Upper Caves | Learned Factory emergency access door positions 15939 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15978 | -5/Upper Caves | Lost 3 allies 16017 | -5/Upper Caves | Discovered new exit (range 13) 16104 | -5/Upper Caves | Identified exit to Upper Caves 16144 | -5/Upper Caves | Entered another Upper Caves area 16144 | -5/Upper Caves | Accompanied by 14 allies 16178 | -5/Upper Caves | Learned Factory emergency access door positions 16235 | -5/Upper Caves | Discovered exit to Factory (range 11) 16760 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16984 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17037 | -5/Upper Caves | Discovered new exit (range 8) 17038 | -5/Upper Caves | Learned Factory terminal intel 17044 | -5/Upper Caves | Identified exit to Zhirov 17242 | -5/Upper Caves | Entered Zhirov 17242 | -5/Zhirov | Accompanied by 13 allies 17242 | -5/Zhirov | Discovered new exit (range 4) 17247 | -5/Zhirov | Identified exit to Proximity Caves 17263 | -5/Zhirov | Met Zhirov 17283 | -5/Zhirov | Learned location of Quarantine (-2) 17283 | -5/Zhirov | Learned location of Testing (-3) 17283 | -5/Zhirov | Learned location of Command (-1) 17292 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17308 | -5/Zhirov | Found Alien Artifact 17321 | -5/Zhirov | Found Alien Artifact 17321 | -5/Zhirov | Identified Integrated Dissipator 17321 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17452 | -5/Zhirov | Entered Proximity Caves 17452 | -4/Proximity Caves | Accompanied by 13 allies 17678 | -4/Proximity Caves | Identified Exp. Terrain Scan Processor 17697 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17740 | -4/Proximity Caves | Lost 4 allies 17799 | -4/Proximity Caves | Attracted the attention of an 0b10 base 17830 | -4/Proximity Caves | Learned 6 Lower Caves zone layouts 18120 | -4/Proximity Caves | Discovered exit to Factory (range 15) 18151 | -4/Proximity Caves | Entered Factory 18151 | -4/Factory | Accompanied by 6 allies 18151 | -4/Factory | Evolved 2 slots: Utility x2 18152 | -4/Factory | Identified Exp. Hacking Suite 18153 | -4/Factory | Loaded intel: 26 terminal locations 18359 | -4/Factory | Fabricated Assault Drone Bay? 18545 | -4/Factory | Build established: Hacker-Scrapper 18555 | -4/Factory | Spotted B-86 Titan 18587 | -4/Factory | Allies destroyed B-86 Titan 18619 | -4/Factory | Lost 3 allies 18660 | -4/Factory | Scrapoid reinforcements arrived 18742 | -4/Factory | Lost 4 allies 18783 | -4/Factory | Found Scrap Suit 19035 | -4/Factory | Identified exit to Upper Caves 19151 | -4/Factory | First assault squad dispatched 19361 | -4/Factory | Lost 3 parts (1u2w) 19363 | -4/Factory | Destroyed 7 combat bots 19497 | -4/Factory | Found Quantum Capacitor 19728 | -4/Factory | Repaired Cld. Fission Core? 19752 | -4/Factory | Entered Upper Caves 19761 | -4/Upper Caves | Encountered a Warlord checkpoint 20175 | -4/Upper Caves | Discovered new exit (range 23) 20234 | -4/Upper Caves | Identified exit to Upper Caves 20253 | -4/Upper Caves | Entered another Upper Caves area 20272 | -4/Upper Caves | Discovered new exit (range 7) 20278 | -4/Upper Caves | Identified exit to Research 20745 | -4/Upper Caves | Discovered new exit (range 24) 20764 | -4/Upper Caves | Encountered a Warlord checkpoint 20772 | -4/Upper Caves | Identified exit to Warlord 20801 | -4/Upper Caves | Entered Warlord 20833 | -4/Warlord | System corruption cleaned by Quarantine Array 20847 | -4/Warlord | Discovered new exit (range 18) 20970 | -4/Warlord | Found Prototype Device 21060 | -4/Warlord | Found Prototype Device 21122 | -4/Warlord | Rebuked by Warlord 21147 | -4/Warlord | Warlord's base attacked by MAIN.C 21330 | -4/Warlord | Found Prototype Energy Cannon 21340 | -4/Warlord | Found Prototype Energy Cannon 21422 | -4/Warlord | Spotted B-90 Cyclops 21427 | -4/Warlord | Spotted B-86 Titan 21488 | -4/Warlord | Lost 5 allies 21497 | -4/Warlord | Warlord forces counterattacked 21552 | -4/Warlord | Spotted Executioner 21557 | -4/Warlord | Spotted Striker 21580 | -4/Warlord | Destroyed Z7-LWI(g) 21644 | -4/Warlord | Lost 16 allies 21644 | -4/Warlord | Identified exit to Proximity Caves 21645 | -4/Warlord | Entered Proximity Caves 21786 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21861 | -3/Proximity Caves | Spotted B-86 Titan 22038 | -3/Proximity Caves | Discovered exit to Research (range 15) 22197 | -3/Proximity Caves | Entered Research 22197 | -3/Research | Evolved 2 slots: Utility x2 22198 | -3/Research | Loaded intel: 3 garrison access locations 22212 | -3/Research | Identified exit to Armory 22212 | -3/Research | Identified exit to Testing 22845 | -3/Research | Spotted B-86 Titan 22845 | -3/Research | Entered Testing 23137 | -3/Testing | Found Prototype Protection 23137 | -3/Testing | Identified SHELL Armor 23140 | -3/Testing | Found Prototype Protection 23273 | -3/Testing | Found Prototype Device 23273 | -3/Testing | Identified Exp. EM Disruption Field 23314 | -3/Testing | Build established: Hacker-Skirmisher 23334 | -3/Testing | Discovered new exit (range 15) 23391 | -3/Testing | Identified exit to Research 23494 | -3/Testing | Entered Research 23494 | -2/Research | Evolved 2 slots: Utility x2 23751 | -2/Research | Identified Wardrone Bay 23759 | -2/Research | Identified Hvy. Regenerative Plating 23994 | -2/Research | First assault squad dispatched 24084 | -2/Research | Build established: Scavenger-Skirmisher 24106 | -2/Research | Garrison activated, responded to threat 24269 | -2/Research | Destroyed 9 combat bots 24532 | -2/Research | Found Prototype Device 24532 | -2/Research | Identified Exp. Force Field 24779 | -2/Research | Found Prototype Launcher 24779 | -2/Research | Identified Tesla Bomb Launcher 24807 | -2/Research | Found Prototype Launcher 24807 | -2/Research | Identified Gui. Micro-nuke Launcher 24810 | -2/Research | Found Gui. Micro-nuke Launcher 24822 | -2/Research | Found Gui. Micro-nuke Launcher 24825 | -2/Research | Found Gui. Micro-nuke Launcher 25083 | -2/Research | Discovered new exit (range 5) 25091 | -2/Research | Entered Quarantine 25150 | -2/Quarantine | Identified exit to Access 25531 | -2/Quarantine | Build established: Skirmisher 25538 | -2/Quarantine | Found Gamma Bomb Array 25591 | -2/Quarantine | First assault squad dispatched 25729 | -2/Quarantine | Destroyed 9 combat bots 25878 | -2/Quarantine | Identified Vortex Driver (x2) 25954 | -2/Quarantine | Identified Transdimensional Reconstructor 25954 | -2/Quarantine | Warped through subspace 26090 | -2/Quarantine | Found Alien Artifact 26097 | -2/Quarantine | Found Alien Artifact 26168 | -2/Quarantine | Cryocooling Duct disabled 26183 | -2/Quarantine | Ambient heat levels rising (+20) 26183 | -2/Quarantine | Non-combat units ordered to evacuate 26199 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 26199 | -2/Quarantine | Warped through subspace 26228 | -2/Quarantine | Lost 4 parts (2n1u1w) 26368 | -2/Quarantine | Warped through subspace 26449 | -2/Quarantine | Build established: Mutant 26530 | -2/Quarantine | System corruption reached 10% 26606 | -2/Quarantine | Lost 7 parts (2p2n3u) 26617 | -2/Quarantine | Core integrity fell below 50% 26668 | -2/Quarantine | Found Alien Artifact 26668 | -2/Quarantine | Identified Core Reset Matrix 26668 | -2/Quarantine | Used Core Reset Matrix 26671 | -2/Quarantine | Discovered exit to Access (range 8) 26672 | -2/Quarantine | Detected hypermatrix surge 26672 | -2/Quarantine | Sensed 7 artifacts in vicinity 26673 | -2/Quarantine | Entered Access 26673 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 26703 | -1/Access | Lost 3 parts (2n1u) 26847 | -1/Access | Spotted B-99 Colossus 26847 | -1/Access | Spotted B-99 Colossus 26897 | -1/Access | Core integrity fell below 50% 26911 | -1/Access | Emitted hypermatrix ping 26914 | -1/Access | Core integrity fell below 20% 26916 | -1/Access | Assembled emerged from beneath the floor 26917 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 26912_ Slug penetrates Sealed Heavy Doors. 26913_ Penetrated by Slug. 26913_ Slug penetrates Sealed Heavy Doors. 26913_ Penetrated by Slug. 26913_ Slug penetrates Sealed Heavy Doors. 26913_ Penetrated by Slug. 26913_ Slug penetrates Sealed Heavy Doors. 26913_ Penetrated by Slug. 26913_ Slug penetrates Sealed Heavy Doors. 26913_ Slug penetrates H-88 Terminator. 26913_ Penetrated by Slug. 26913_ Graphene Brace destroyed. 26915_ B-99 Colossus activates siege mode. 26916_ Assembled emerge from beneath the floor. 26916_ G-73 Enforcer suffers critical hit (Burn). 26916_ as-25153 sneak attacks. 26916_ G-73 Enforcer suffers critical hit (Burn). 26917_ Knocked back. 26917_ Slug penetrates Sealed Heavy Doors. 26917_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????# # | | ????????????????????????????????##???????# # | | ????????????????????????????????# ####?### # | | ????????????????????????????????# ## ### # # | | ????????????????????????????????# # # | | ????????????????????????????????# # # | | ????????????????????????????????# # # | | ????????????????????????????????# # # | | ????????????????????????????????# # # | | ???????????????????????????????## #= # | | ????????????????????????########; !! # / | | ????????????????????????" ; !!! # | | ????????????????????????" ; !!!# # | | ????????????????????????" ;;;;;;##### ##### | | ????????????????????????"@% % | | ???????????????????????"" BB | | ???????????????????????" aa BB | | ???????????????????????""a%h BB % | | ???????????????????????""gga hBB;#+############## | | ??????????????????????""agaa% ; #??????? | | ??????????????????????" "g % ; #??????? | | ??????????????????????##########; " #??????? | | ??????????????????????????????# # """ #??????? | | ??????????????????????????????### """#??????? | | ????????????????????????????????# " #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????###########??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Energy Generation 43 Energy Capacity 755 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Power Amplification 30 Armor Coverage 1500 Resistance: EM 75 Weapon Shielding 90 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 14 Melee Accuracy 12 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 30 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ C-17 Slicer | x3 | -6/Factory | Preloaded, Authchip Y-72 Warden | x2 | -5/Factory | Authchip Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix Achievements -------------- Assassin Challenges ------------ None Game ------ Seed ArmorAerolevDetector Manual? 0 Play Time 05:17:03 Cumulative 240.4 hours Start 2024.12.13 @ 23:19:37 End 2024.12.14 @ 16:52:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 81 Adventurer 1 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15b6abc0-5bb5-4bc5-b437-bd71b885b5bf