Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.10 @ 19:57:41 Player: Ms. V3-11A Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (186) 930 Value Destroyed (6803) 6803 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (3761) 3761 TOTAL SCORE: 21834 Bonus ------- Follower Combat Kills 45 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -84 Cogmind --------- Core Integrity 0/1150 Matter 284/300 Energy 89/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Machine Analyzer > --- WEAPON (3) ------- Railgun > --- INVENTORY (5) ---- Neutrino Core Neutrino Core Advanced Energy Well (91) Improved Force Field Improved Force Field Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Energy Well Machine Analyzer IFF Parser Advanced Target Analyzer Makeshift Transmission Jammer Advanced Thermal Shield Improved Force Field Makeshift Hacking Suite > --- WEAPON ----------- Tesla Rifle KE Penetrator Railgun > --- INVENTORY -------- Neutrino Core Large Storage Unit Advanced Energy Well Matter Compressor Improved Force Field Improved Force Field Heavy Battle Rifle Power Maul [Rating: 91] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Hover Unit Backup Propulsion I Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Gauss Rifle Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Slots Evolved 12 | . . . 4 2 . . . . 2 . . 2 . . 2 Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . . . Utility 8 | . . . 2 1 . . . . 1 . . 2 . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 141 | 3 5 12 22 9 1 . 18 1 4 1 21 14 20 1 9 Power 20 | . 2 1 1 4 . . 2 . 1 . 2 1 5 . 1 Engine 7 | . 2 1 1 2 . . . . . . . 1 . . . Core 11 | . . . . 2 . . . . 1 . 2 . 5 . 1 Reactor 2 | . . . . . . . 2 . . . . . . . . Propulsion 32 | 2 . 3 6 . . . 5 . 1 . 5 4 6 . . Treads 9 | 2 . 3 2 . . . 2 . . . . . . . . Leg 14 | . . . 4 . . . 3 . 1 . 2 . 4 . . Wheel . | . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . 3 4 2 . . Flight . | . . . . . . . . . . . . . . . . Utility 45 | . 2 2 6 3 . . 5 . 2 . 9 7 4 1 4 Device 23 | . 1 1 1 1 . . 3 . 1 . 4 5 3 1 2 Storage 5 | . 1 . 1 . . . . . . . . 1 . . 2 Processor 5 | . . . 1 . . . . . . . 3 . 1 . . Hackware 3 | . . . . 1 . . . . 1 . . 1 . . . Protection 9 | . . 1 3 1 . . 2 . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 44 | 1 1 6 9 2 1 . 6 1 . 1 5 2 5 . 4 Energy Gun 9 | . . 2 2 . . . . . . . 3 1 1 . . Energy Cannon 5 | . 1 1 . . . . 3 . . . . . . . . Ballistic Gun 24 | 1 . 2 7 2 1 . 3 . . . 2 1 2 . 3 Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . 1 . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . 2 . . System Corruption 10 | . . . . . . . . . . . . . 10 . . Parts Lost 88 | . 1 2 2 5 . 1 13 6 . 7 11 9 14 . 17 Power 16 | . 1 1 1 1 . . 2 1 . 2 1 2 2 . 2 Propulsion 19 | . . . 1 2 . . 2 . . 1 4 1 4 . 4 Utility 28 | . . . . 1 . 1 4 2 . 2 3 3 6 . 6 Weapon 25 | . . 1 . 1 . . 5 3 . 2 3 3 2 . 5 Highest Loss Streak 16 | . 1 1 1 2 . 1 13 5 . 7 7 7 6 . 16 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Backups 13 | 3 7 13 16 18 20 19 17 17 18 11 4 4 3 4 6 Power . | . . . . . . . . . . . . . . 1 1 Propulsion 2 | 2 1 3 4 4 4 4 3 3 3 1 . 1 . . . Utility 6 | . 3 6 8 8 9 9 8 11 11 7 4 2 2 2 3 Weapon 3 | . 1 3 3 6 6 6 4 3 3 2 . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 37 | . 2 4 15 3 . . . . . 7 . 2 . . 4 Power 1 | . . . 1 . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . 1 . 1 . . . Utility 21 | . 2 2 5 2 . . . . . 5 . 1 . . 4 Weapon 11 | . . 1 8 1 . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 99 85 80 84 84 75 86 68 43 78 80 61 86 76 Engine 8 | . 14 13 7 4 15 15 7 . . . 9 3 . . . Core 1 | . . . . 4 . . . . 4 3 1 4 6 11 8 Treads 8 | . 28 28 5 . . . 2 . . . . . . . . Leg 10 | . . . 18 13 7 7 11 23 23 11 1 . 12 23 17 Hover 2 | . . . . . . . . . . . 14 16 6 . . Device 8 | . 13 10 6 6 7 7 4 7 12 9 7 18 2 9 15 Storage 7 | . 14 14 7 6 7 7 7 7 6 3 . 2 5 5 7 Processor 5 | . . . 2 6 7 7 7 7 6 3 14 17 9 11 9 Hackware 2 | . . . . 6 7 7 7 . . 3 . . 5 5 3 Protection 5 | . . 3 11 6 7 7 7 5 . . 10 . . . . Energy Gun 3 | . 3 2 6 . . . . . . . 5 10 1 5 3 Energy Cannon 3 | . 10 8 2 . . . 1 2 6 4 2 . . . . Ballistic Gun 13 | . 14 11 14 21 23 23 11 11 . . 8 1 4 11 8 Peak Build Rating 91 | 6 10 23 61 61 59 60 80 73 73 82 43 76 70 75 91 Average Rating 44 | 5 9 17 51 57 58 59 53 62 63 35 29 64 49 73 72 On Entrance 45 | 6 6 10 21 57 58 59 60 73 50 73 2 43 57 70 75 Avg Prop Armor Cover (%) 10 | . . . . . . . 13 . . . 8 10 . . . Naked Turns 106 | . . . . . . . . . . 48 58 . . . . Heaviest Build 97 | 12 30 40 75 75 76 77 97 97 81 91 27 40 43 48 81 Greatest Support 105 | 40 40 40 105 90 50 50 84 84 104 104 30 40 60 60 60 Greatest Overweight (x) 9 | . . . . 1 1 1 2 1 . 1 3 1 1 . 9 Average Overweight (x) . | . . . . . 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 5 5 5 5 15 Average Capacity 14 | 8 13 15 17 20 20 20 20 20 20 12 5 5 5 5 10 Most Carried 20 | 6 10 15 20 20 20 20 19 18 19 17 5 5 4 5 9 Average Carried 13 | 2 7 14 17 18 19 19 17 17 18 10 4 4 3 4 6 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | . 10 15 20 20 20 19 18 17 17 5 5 4 4 5 5 Class Distribution -------------------- 25% | Mutant 24% | Scavenger-Gunner 14% | Scavenger-Tank 10% | Scavenger-Mutant 8% | Hacker-Gunner 4% | Hacker-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Hacker-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Waste Tank | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Matter Collected 5594 | 200 197 434 1139 548 341 351 427 396 . . 690 55 541 39 236 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7580 | . 388 278 1965 1189 221 255 277 549 15 . 1030 375 818 . 220 Parts 348 | . 29 16 110 59 7 11 14 16 3 . 38 18 21 . 6 Haulers Intercepted 7 | . 2 . 5 . . . . . . . . . . . . Recyclers Shooed 5 | . 2 . . . . . . . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . 12 . . 7 13 . 8 . . . . 7 . . Prevented 1 | . . . . . . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Combat Hostiles Destroyed 144 | . 9 8 40 16 7 8 4 17 . . 12 9 11 . 3 Melee 5 | . . . . . . . . . . . . . 4 . 1 Guns 112 | . 7 5 39 16 7 8 4 2 . . 11 5 6 . 2 Cannons 8 | . 2 3 1 . . . . 2 . . . . . . . AOE 17 | . . . . . . . . 13 . . . 4 . . . Classes Destroyed 19 | . 5 2 5 2 2 . . . . . 1 . 2 . . Worker 6 | . . . 1 . . . . . . . 4 1 . . . Builder 3 | . . . . 1 . . . . . . 2 . . . . Tunneler 4 | . 1 . . 1 . . . . . . 1 1 . . . Hauler 7 | . 2 . 5 . . . . . . . . . . . . Recycler 8 | . 1 . . 3 . . . . . . 4 . . . . Mechanic 4 | . . . 1 1 . . . 1 . . 1 . . . . Operator 7 | . . . 3 1 . . . . 1 . . 2 . . . Watcher 2 | . . . . . . . . . . . 2 . . . . Swarmer 41 | . 6 . 8 . 3 3 . 6 . . 4 6 5 . . Grunt 54 | . 3 1 19 9 1 2 . 7 . . 6 3 2 . 1 Brawler 5 | . . . . . 1 1 . 2 . . . . 1 . . Duelist 3 | . . . . . 1 . . 1 . . . . . . 1 Sentry 19 | . . . 10 5 1 . . 2 . . . . . . 1 Hunter 6 | . . . 3 . . 2 . . . . 1 . . . . Programmer 5 | . . . . 2 . . . . . . 1 . 2 . . Enhanced Grunt 4 | . . . . . . . 4 . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 8 | . 3 2 6 5 3 3 2 8 1 . 6 5 7 . 1 Combat Bots Only 8 | . 3 2 6 5 3 3 2 8 . . 4 5 5 . 1 Max Kills in Single Turn 4 | . 1 1 2 1 1 2 1 3 1 . 4 3 1 . 1 Gunslinging 1 | . . . . . . 1 . . . . 1 1 . . . Exploded 3 | . . . . . . . . 3 . . . 2 . . . Melee 1 | . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Hostile Shots Fired 1266 | . 37 66 139 179 78 37 64 151 . 7 88 131 95 . 194 Missed 438 | . 9 26 56 61 39 7 13 61 . 1 28 59 28 . 50 Hits 828 | . 28 40 83 118 39 30 51 90 . 6 60 72 67 . 144 Melee 16 | . . . . . 1 . . 1 . 6 . . 4 . 4 Projectile 812 | . 28 40 83 118 38 30 51 89 . . 60 72 63 . 140 AOE 1 | . . 1 . . . . . . . . . . . . . Critical Strikes 32 | . . . 2 1 . . . 4 . 5 1 . 6 . 13 Part Disruptions 2 | . . . . . . . 2 . . . . . . . . Damage Taken 11706 | . 297 665 867 823 331 360 1885 916 . 230 971 892 972 . 2497 Core 2653 | . 70 139 48 62 59 46 337 65 . 166 190 99 219 . 1153 Absorbed by Shields 370 | . . . . . . . . . . . . 120 . . 250 Ignored by Resistances 3530 | . 93 191 251 260 107 104 495 278 . 61 269 286 270 . 865 Regen/Repaired (Parts) 291 | . . . 291 . . . . . . . . . . . . Core Remaining (%) 58 | 100 . 16 91 . . . . 18 . . 58 . . 68 . Volleys Fired 435 | . 26 41 96 50 16 15 24 34 1 9 55 18 30 . 20 Largest 3 | . 2 2 3 3 3 3 3 3 1 2 3 3 1 . 3 Hottest 270 | . 80 120 200 81 84 84 270 143 90 180 90 157 69 . 133 Shots Fired 994 | . 52 75 287 149 45 40 62 44 1 16 103 32 31 1 56 Gun 880 | . 37 41 276 149 45 40 56 18 . . 98 32 31 1 56 Cannon 97 | . 15 34 11 . . . 6 9 1 16 5 . . . . Launcher 17 | . . . . . . . . 17 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 747 | . 26 50 201 149 45 40 56 18 . . 77 7 29 . 49 Thermal 217 | . 26 25 86 . . . 6 9 1 16 26 21 1 . . Explosive 17 | . . . . . . . . 17 . . . . . . . Electromagnetic 13 | . . . . . . . . . . . . 4 1 1 7 Robot Hit Streak 45 | . 12 36 35 42 45 11 34 22 23 24 30 8 11 . 17 Robot Miss Streak 8 | . 2 1 3 2 5 4 8 1 . 2 3 3 3 . 2 Penetration Max 1 | . . . 1 1 . 1 . . . . . . 1 . 1 Secondary Targets 18 | . 3 . 3 3 1 2 1 . . . 2 2 . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 . . . 1 1 . . 1 Shots Hit Robots 798 | . 34 61 210 113 31 29 55 40 1 13 86 22 48 . 55 Core Hits 484 | . 21 22 112 46 33 36 54 47 1 1 59 20 19 . 13 Critical Kills 1 | . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 11 | . . . 3 . 1 . 1 . . . . . 4 . 2 Critical Strikes 24 | . 1 1 5 . 1 . 3 . . . . 2 7 . 4 Burn 5 | . 1 . 2 . . . . . . . . 2 . . . Destroy 10 | . . . 3 . 1 . 3 . . . . . 1 . 2 Blast 1 | . . 1 . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . 2 Smash 5 | . . . . . . . . . . . . . 5 . . Sever 1 | . . . . . . . . . . . . . 1 . . Melee Attacks 32 | . . . . . . . . . . . . . 26 . 6 Impact 20 | . . . . . . . . . . . . . 18 . 2 Slashing 12 | . . . . . . . . . . . . . 8 . 4 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . Damage Inflicted 20178 | . 427 1007 4031 2198 543 560 1051 2424 85 707 2400 1096 2022 . 1627 Guns 13750 | . 257 548 3961 2100 543 560 1051 360 . . 1894 495 633 . 1348 Cannons 1900 | . 158 459 70 . . . . 325 38 707 143 . . . . Explosions 2847 | . . . . 98 . . . 1739 47 . 363 600 . . . Melee 1668 | . . . . . . . . . . . . . 1389 . 279 Ramming 13 | . 12 . . . . . . . . . . 1 . . . Kinetic 11645 | . 117 587 2679 2100 543 560 1051 360 . . 1708 89 613 . 1238 Thermal 4503 | . 298 420 1352 98 . . . 325 85 707 692 506 20 . . Explosive 2132 | . . . . . . . . 1739 . . . 393 . . . Electromagnetic 217 | . . . . . . . . . . . . 107 . . 110 Impact 916 | . . . . . . . . . . . . . 794 . 122 Slashing 752 | . . . . . . . . . . . . . 595 . 157 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 21 | . 1 1 . 3 3 3 3 4 4 4 4 1 21 21 6 Average Corruption 3 | . 1 1 . 2 3 3 3 3 4 4 4 1 11 21 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 141 | . 11 9 . 5 12 19 11 11 1 2 17 5 20 17 1 Message Errors 50 | . 5 3 . . 4 8 4 4 . . 6 3 5 7 1 Matter Fused 23 | . 2 1 . 2 1 1 2 3 1 . 1 . 5 4 . Heat Flow Errors 17 | . . 1 . 1 2 . 1 1 . 1 2 . 6 2 . Energy Discharges 12 | . . 2 . 1 3 1 1 1 . . 1 1 . 1 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 17 | . 3 . . 1 1 3 1 1 . 1 2 . 2 2 . Data Loss (major) 12 | . . 1 . . . 4 2 1 . . 4 . . . . Misfires 5 | . . 1 . . 1 . . . . . . 1 1 1 . Alerts 2 | . 1 . . . . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 642 | . . . . 58 . . . 36 . . 40 70 437 . 1 Projectiles 26 | . . . . . . . . 26 . . . . . . . Explosions 178 | . . . . 58 . . . 10 . . 40 70 . . . Melee 438 | . . . . . . . . . . . . . 437 . 1 Knockbacks 6 | . . 2 . . . . . . . . . . 3 . 1 Impact 4 | . . . . . . . . . . . . . 3 . 1 Kinetic 2 | . . 2 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 266 | . . . . . . . . 79 . . 151 36 . . . Shots 8 | . . . . . . . . 4 . . 3 1 . . . Rammed 6 | . 4 . . . . . . . . . . 1 . . 1 Targets Rammed 7 | . 5 . . . . . . . . . . 1 . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . Highest Temperature 330 | . 120 251 208 273 165 24 330 111 . 22 223 76 252 258 119 Average Temperature 59 | . 26 63 41 70 44 10 165 46 . 22 40 15 91 121 50 Received Heat Transfer 2480 | . 45 177 396 258 72 117 . 282 . . 270 248 275 . 340 Effects 3 | . . . . . . . 2 . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 Impact Corruptions 10 | . . . . . . . . . . . . . 10 . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Parts Melted 11 | . 1 2 4 . . . . . . . 3 1 . . . Heat Transferred 6026 | . 814 827 2403 50 . . . . 50 . 929 916 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 1 . 1 1 . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Maximum Alert Level 1 | . . . 1 1 . . . . . . . 1 . . . Low Security (%) 88 | 100 100 . 75 94 . . . . 100 100 100 82 . . 100 Level 1 11 | . . . 24 5 . . . . . . . 17 . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 298 | . 100 . 298 223 . . . . 63 1 188 272 . . 30 Initial 63 | . . . . 19 . . . . 63 . . 62 . . . Average 62 | . 12 . 88 93 . . . . 13 . 36 128 . . 5 Influence Increases 4290 | . 334 20 1150 582 180 200 . 456 5 1 487 510 275 . 90 Destroy 0b10 Robot/C 2680 | . 180 20 800 320 140 160 . 360 . . 240 180 220 . 60 Destroy 0b10 Robot/NC 215 | . 20 . 50 35 . . . 5 5 . 70 20 10 . . Destroy Leader 538 | . 34 . 230 80 10 40 . 30 . . 44 20 30 . 20 Allied During Kill 1 | . . . . . . . . 1 . . . . . . . Successful Hack 107 | . 40 . 32 10 . . . . . . 5 20 . . . Disable Machine 198 | . . . 27 54 . . . . . . 81 36 . . . Destroy Structure 146 | . . . 11 38 . . . . . 1 32 54 . . 10 Partial Spotted 15 | . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 390 | . 60 . . 45 30 . . 60 . . 15 165 15 . . Influence Decreases 4280 | . 334 20 1099 455 308 250 . 340 121 1 339 576 357 . 80 Entered New Map 304 | . . . . 32 81 15 . . 53 . . 86 37 . . Time Decay 3357 | . 324 20 1079 373 227 225 . 260 68 . 239 300 200 . 42 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . Lost Part 499 | . 10 . 20 50 . 10 . 60 . 1 100 90 120 . 38 Lost Ally 20 | . . . . . . . . 20 . . . . . . . Squads Dispatched 23 | . . . 7 6 . . . 1 . . 3 4 . . 2 Investigation 5 | . . . 2 2 . . . . . . . 1 . . . Extermination 4 | . . . . 1 . . . . . . 1 1 . . 1 Reinforcement 12 | . . . 5 3 . . . . . . 1 2 . . 1 Assault 1 | . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . 1 . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Distress Signals 7 | . 3 . 3 . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 244 | . 19 19 59 24 9 8 4 27 1 6 17 30 11 . 10 Peak Tracking Total 11 | . 4 6 6 4 3 3 4 9 1 6 4 11 4 . 6 Tactical Retreats 17 | . 2 . . 2 1 . . 4 . . 1 6 1 . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Traps Triggered 9 | . 4 . 1 . . . . . 2 . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Machines Disabled 23 | . . . 3 6 . . . 1 . . 9 4 . . . Max in Single Turn 8 | . . . 1 4 . . . 1 . . 8 3 . . . Garrison Access 3 | . . . 1 . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Machines Accessed 38 | . 7 1 11 3 . . 2 . 2 . 3 8 1 . . Terminals 19 | . 7 . 6 1 . . . . 1 . 2 2 . . . Fabricators 5 | . . . . 2 . . . . 1 . . 2 . . . Repair Stations 3 | . . . 2 . . . . . . . 1 . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . . . 2 . . . Total Hacks 116 | . 16 5 50 7 . . 17 . 3 . 5 12 1 . . Successful 90 | . 8 5 43 5 . . 17 . 1 . 2 8 1 . . Failed 25 | . 8 . 6 2 . . . . 2 . 3 4 . . . Catastrophic 2 | . 1 . . . . . . . . . . 1 . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 44 | . 16 . 16 4 . . . . 1 . 2 5 . . . Terminals 48 | . 16 . 21 3 . . . . 1 . 2 5 . . . Fabricators 9 | . . . . 4 . . . . 2 . . 3 . . . Repair Stations 13 | . . . 10 . . . . . . . 3 . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . Scanalyzers 18 | . . . 18 . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . . . 2 . . . Terminal Hacks 33 | . 1 5 8 1 . . 17 . . . . . 1 . . Record 6 | . . 5 1 . . . . . . . . . . . . Part Schematic 8 | . . . . . . . 8 . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . Prototype ID Bank 5 | . . . 2 . . . 3 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 1 . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . 3 . . . . 1 . . 2 . . . Network Status 2 | . . . . 1 . . . . 1 . . . . . . Load Schematic 2 | . . . . 1 . . . . . . . 1 . . . Build 2 | . . . . 1 . . . . . . . 1 . . . Repair Station Hacks 10 | . . . 8 . . . . . . . 2 . . . . Scan Component 4 | . . . 4 . . . . . . . . . . . . Repair 4 | . . . 4 . . . . . . . . . . . . Refit 2 | . . . . . . . . . . . 2 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . Scanalyzer 18 | . . . 18 . . . . . . . . . . . . Insert Component 8 | . . . 8 . . . . . . . . . . . . Analyze 6 | . . . 6 . . . . . . . . . . . . Retrieve Study 4 | . . . 4 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . 2 . . . Seal Access 3 | . . . 1 . . . . . . . . 2 . . . Unauthorized Hacks 19 | . 7 . 8 1 . . . . . . . 3 . . . Terminals 18 | . 7 . 8 . . . . . . . . 3 . . . Botnet 7 | . 2 . 3 . . . . . . . . 2 . . . Skim 11 | . 5 . 5 . . . . . . . . 1 . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 26 | . 6 . 6 3 . . . . 2 . 3 6 . . . Full Trace Events 4 | . . . 1 2 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 6 . . . 8 . . . . . . . . Parts Built 2 | . . . . 1 . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . Time 168 | . . . . 84 . . . . . . . 84 . . . Total Part Build Rating 8 | . . . . 4 . . . . . . . 4 . . . Part Studies Acquired 4 | . . . 4 . . . . . . . . . . . . Parts Repaired 4 | . . . 4 . . . . . . . . . . . . Time 164 | . . . 164 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 6 . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Total Allies 3 | . . . . . . . . 2 . 1 . . . . . Largest Group 2 | . . . . . . . . 2 . 1 . . . . . Highest-Rated Group 49 | . . . . . . . . 49 . 31 . . . . . Highest-Rated Ally 31 | . . . . . . . . 29 . 31 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . 3 . 3 . . . . . Total Damage 132 | . . . . . . . . 70 . 62 . . . . . Kills 1 | . . . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Active Infowar (turns) 2730 | . . . . . . . . . . . 793 615 628 336 358 Sensors 40 | . . . . . . . . . . . 40 . . . . IFF 3 | . . . . . . . . . . . . 1 . . 2 Machine Analysis 2730 | . . . . . . . . . . . 793 615 628 336 358 Jamming 3 | . . . . . . . . . . . . 1 . 2 . Robot Analysis Total 154 | . . . . . . . 154 . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 1 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Turns Passed 12858 | 11 1670 1358 3156 914 530 894 551 542 334 98 863 615 628 336 358 Spaces Moved 7207 | 3 662 756 1696 451 261 469 216 272 258 102 510 652 445 266 188 Core 239 | . . . . . . . . . . 91 104 . . . 44 Treads 1792 | 3 662 756 363 . . . 8 . . . . . . . . Legs 3990 | . . . 1333 451 261 469 208 272 258 11 64 . 253 266 144 Wheels . | . . . . . . . . . . . . . . . . Hover 1186 | . . . . . . . . . . . 342 652 192 . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 90 115 180 180 120 120 120 50 50 55 55 120 50 Average Speed 131 | 160 160 160 130 146 180 180 184 167 120 58 92 57 92 120 132 Slowest Speed 500 | 160 160 160 163 180 180 180 250 190 120 190 240 110 190 120 500 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 87 50 95 17 48 71 77 46 5 79 13 19 63 31 5 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 33 | . 2 1 1 . 1 . 27 1 . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 . . 1 . . 1 1 . . . Unknown Exits Taken 5 | 1 . . . . . 1 1 . . . . . 1 1 . Scrap Searched 19 | . . 13 . . 3 1 . . . . . . 1 1 . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 236 | . . . 1 50 . . 5 88 . 1 31 53 3 . 4 Melee . | . . . . . . . . . . . . . . . . Projectile 17 | . . . 1 1 . . 5 1 . 1 1 . 3 . 4 AOE 219 | . . . . 49 . . . 87 . . 30 53 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Total 9716 | 13 1222 835 2458 611 288 486 315 316 280 121 802 867 580 282 240 Wait 1674 | . 512 3 575 91 8 2 32 1 14 1 197 169 48 15 6 Move 7193 | 2 661 755 1695 450 260 468 215 271 258 101 509 651 444 265 188 Hop . | . . . . . . . . . . . . . . . . Pick Up 90 | 1 11 9 33 4 1 . 9 . 2 2 2 6 6 1 3 Fast Attach 92 | . 3 8 11 3 . . 10 . 3 1 19 10 14 1 9 Attach 45 | 3 1 2 6 2 . 1 10 1 2 3 1 3 9 . 1 Detach 6 | . . . . . . . 2 . . . . . 2 . 2 Swap 34 | . 1 3 8 5 1 . 8 1 . 1 2 1 1 . 2 Drop 101 | 7 2 14 34 6 2 . 5 . . 3 17 8 1 . 2 Fire 435 | . 26 41 96 50 16 15 24 34 1 9 55 18 30 . 20 Melee 31 | . . . . . . . . . . . . . 25 . 6 Ram 2 | . . . . . . . . . . . . 1 . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 5 | . 5 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . 8 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 1) 12 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 16) 735 | -10/Materials | Discovered new exit (range 15) 1096 | -10/Materials | Identified exit to Materials 1096 | -10/Materials | Identified exit to Subcaves 1174 | -10/Materials | Learned Storage trap positions 1241 | -10/Materials | Learned 4 Recycling zone layouts 1298 | -10/Materials | Learned location of 2 exits from Mines 1346 | -10/Materials | Learned location of Mines (-9) 1385 | -10/Materials | Learned location of Storage (-9) 1436 | -10/Materials | Learned 4 Subcaves zone layouts 1682 | -10/Materials | Entered Subcaves 1683 | -10/Subcaves | Approached by a straggling Scientist 1683 | -10/Subcaves | Identified exit to Materials 1748 | -10/Subcaves | Ambushed by swarm of Subdwellers 1876 | -10/Subcaves | Discovered exit to Materials (range 11) 1895 | -10/Subcaves | Visited Clippyterm 1900 | -10/Subcaves | Learned location of Extension (-6) 1900 | -10/Subcaves | Learned 40 Factory zone layouts 1967 | -10/Subcaves | Disturbed a concealed Subdweller 2646 | -10/Subcaves | Visited 4L-MR0's lab 2751 | -10/Subcaves | Core integrity fell below 50% 2782 | -10/Subcaves | A Subdweller sparked back to life 2782 | -10/Subcaves | A Subdweller sparked back to life 2782 | -10/Subcaves | A Subdweller sparked back to life 2802 | -10/Subcaves | Core integrity fell below 20% 2818 | -10/Subcaves | Found Prototype Leg 2859 | -10/Subcaves | Learned Materials stockpile data 3040 | -10/Subcaves | Entered Materials 3040 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3356 | -8/Materials | Repaired Spk. Treads 3401 | -8/Materials | Repaired Mak. Light Armor Plating 3498 | -8/Materials | Build established: Scavenger-Tank 3738 | -8/Materials | Identified Arachnoskeleton 3739 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 4031 | -8/Materials | Discovered new exit (range 13) 4449 | -8/Materials | Discovered new exit (range 8) 4808 | -8/Materials | Central database locked down 5151 | -8/Materials | Learned Factory trap positions 5263 | -8/Materials | Learned location of 1 exit from Recycling 5292 | -8/Materials | Build established: Scavenger-Gunner 5304 | -8/Materials | Learned location of Zion (-6) 5335 | -8/Materials | Identified exit to Factory 5384 | -8/Materials | Learned location of 1 exit from Lower Caves 5422 | -8/Materials | Learned Factory security intel 5471 | -8/Materials | Learned location of 1 exit from Recycling 6069 | -8/Materials | Repaired Mak. Power Source 6114 | -8/Materials | Repaired Mak. Hacking Suite 6196 | -8/Materials | Entered Factory 6196 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6197 | -7/Factory | Identified exit to Factory 6197 | -7/Factory | Identified exit to Lower Caves 6198 | -7/Factory | Loaded intel: 109 trap records 6454 | -7/Factory | Fabricated Mak. Hacking Suite (x1) 6477 | -7/Factory | Build established: Derelict-Gunner 6870 | -7/Factory | Build established: Hacker-Gunner 7110 | -7/Factory | Entered Lower Caves 7111 | -7/Lower Caves | Identified exit to Lower Caves 7299 | -7/Lower Caves | Build established: Scavenger-Gunner 7407 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7640 | -7/Lower Caves | Entered another Lower Caves area 7693 | -7/Lower Caves | Discovered exit to Factory (range 7) 8012 | -7/Lower Caves | Encountered a Warlord checkpoint 8142 | -7/Lower Caves | Build established: Hacker-Gunner 8516 | -7/Lower Caves | Discovered new exit (range 11) 8534 | -7/Lower Caves | Entered Data Miner 8536 | -7/Data Miner | Discovered new exit (range 6) 8570 | -7/Data Miner | Met Data Miner 8646 | -7/Data Miner | Received God Mode back door access code from Data Miner 8784 | -7/Data Miner | Interfaced with the Data Conduit 8820 | -7/Data Miner | Core integrity fell below 50% 8886 | -7/Data Miner | Lost 13 parts (2p2n4u5w) 9085 | -7/Data Miner | Entered Proximity Caves 9100 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9153 | -6/Proximity Caves | Destroyed 8 combat bots 9336 | -6/Proximity Caves | Build established: Scavenger-Gunner 9438 | -6/Proximity Caves | Destroyed 7 combat bots 9498 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9518 | -6/Proximity Caves | Core integrity fell below 20% 9547 | -6/Proximity Caves | Lost 5 parts (1p1u3w) 9608 | -6/Proximity Caves | Discovered exit to Factory (range 12) 9627 | -6/Proximity Caves | Entered Factory 9627 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9628 | -6/Factory | Identified exit to Extension 9629 | -6/Factory | Loaded intel: 300 machine locations 9793 | -6/Factory | Build established: Scavenger-Mutant 9961 | -6/Factory | Sucked down chute 9961 | -6/Factory | Entered Waste 9962 | -6/Waste | Met a frightened Derelict 9975 | -6/Waste | Spotted C-40 Crusher 9996 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9999 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10002 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10005 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10008 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10011 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10023 | -6/Waste | Spotted C-40 Crusher 10037 | -6/Waste | Spotted C-40 Crusher 10042 | -6/Waste | Lost 7 parts (2p1n2u2w) 10046 | -6/Waste | Spotted C-40 Crusher 10050 | -6/Waste | Spotted C-40 Crusher 10050 | -6/Waste | Spotted C-40 Crusher 10054 | -6/Waste | Discovered new exit (range 10) 10059 | -6/Waste | Entered Factory 10060 | -6/Factory | Loaded intel: 273 machine locations 10423 | -6/Factory | Build established: Tank 10723 | -6/Factory | Discovered new exit (range 13) 10771 | -6/Factory | Lost 3 parts (2n1u) 10885 | -6/Factory | Lost 7 parts (1p1n2u3w) 10915 | -6/Factory | Intercept squad dispatched 10921 | -6/Factory | Identified exit to Factory 10922 | -6/Factory | Entered another Factory area 10922 | -5/Factory | Evolved 2 slots: Utility x2 10923 | -5/Factory | Loaded intel: 234 machine locations 11102 | -5/Factory | Discovered new exit (range 7) 11105 | -5/Factory | Identified exit to Upper Caves 11163 | -5/Factory | Build established: Scavenger-Mutant 11222 | -5/Factory | Search patrols dispatched 11353 | -5/Factory | Fabricated Mak. Hacking Suite? 11509 | -5/Factory | Lost 7 parts (2p1n2u2w) 11537 | -5/Factory | Entered Upper Caves 11586 | -5/Upper Caves | Lost 4 parts (1n2u1w) 11639 | -5/Upper Caves | Lost 3 parts (1p1n1u) 11643 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11742 | -5/Upper Caves | Build established: Hacker-Mutant 11774 | -5/Upper Caves | System corruption reached 10% 11832 | -5/Upper Caves | Lost 6 parts (2n3u1w) 12151 | -5/Upper Caves | Discovered new exit (range 11) 12165 | -5/Upper Caves | Entered another Upper Caves area 12307 | -5/Upper Caves | Build established: Scavenger-Gunner 12426 | -5/Upper Caves | Discovered new exit (range 10) 12501 | -5/Upper Caves | Entered Factory 12501 | -4/Factory | Evolved 2 slots: Utility x2 12502 | -4/Factory | Loaded intel: 281 machine locations 12739 | -4/Factory | Spotted B-86 Titan 12829 | -4/Factory | Core integrity fell below 50% 12845 | -4/Factory | Core integrity fell below 20% 12859 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 12820_ Knocked back. 12820_ Critical hit (Burn: +50). 12822_ U-05 Engineer builds a Wall. 12825_ Adv. Target Analyzer destroyed. 12827_ Destroyed Imp. Heat Sink. 12828_ U-05 Engineer builds a Wall. 12829_ Power Sword destroyed. 12831_ Acquired Power Maul. 12832_ Knocked back. 12832_ U-05 Engineer builds a Wall. 12833_ P-70 Sage resets P-70 Sage, system corruption cleaned. 12834_ U-05 Engineer destroyed. 12834_ G-67 Veteran knocked back. 12837_ G-67 Veteran destroyed. 12839_ B-86 Titan exits siege mode. 12840_ RQFB0IAZD/>O8UZYA0LBOUBM|U 12841_ Power Maul blasted off. 12842_ Slammed into P-70 Sage. 12846_ K-01 Serf collects debris. 12857_ Acquired Railgun. Map ----- +----------------------------------------------------+ | #??????????????????"""""""""?????????????? | | #????????????????????????????????????????? | | #??????????????????"""""""""?????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #???????????????????????????????????????"? | | #????????????????????????????????????????? | | #########????????????????????????????????????????? | | ???????###???????????????????????????????????????? | | ???????#""#??????????????????????????????????????? | | ????????# ???????????????"""?"""????????????????? | | ?????#### #####??????????"""?"""????????????????? | | ?????# "??????????"""?"""???#######??????? | | ?????# #??????????????????? #??????? | | ?????# /!! """##############+## #??????? | | ?????# !!! #??????? | | ?????# !!! % #??????? | | ###### % #??????? | | [ #########;#######g## #??????? | | ######+##"!%/% #????????#p gg #?????? #??????? | | ## #"!!!###???????# #??????????????? | | ?# ]=?#!%*%[%#???????# """ #??????????????? | | ?# ???#|= =###???????# !! """ #??????????????? | | ?# ????## ! "#????????#@! """ #??????????????? | | #????????##%!!##????????#[! #??????????????? | | ##########%%!%[#????????# #??????????????? | | =% #######??# #??????????????? | | % #??###########??????????????? | | ##### #???????????????????????????? | | ########## ???????????????????????????????? | | #????????##" "" """??????????????????????????????? | | ?????????? # " ! "?????????????????????????????? | | ?????????? # " " ????????????????????????????? | | ????????? # # " "???????????????????????????? | | ????????? #%# " ##??????????????????????????? | | ????????? # # " "???????????????????????????? | | ????????! # " " ##??????????????????????????? | | ???????? ?? """"""" #???????????????????????????? | | ????????+#??"#"""###?????????????????????????????? | | ???????????? ? ????????????????????????????????? | | ????????????"""""""""????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????""?""???????? | | ?????????????????????????????????????""S""???????? | | ?????????????????????????????????????""""????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 37 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 325 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 21 Item Schematics ----------------- Mak. Hacking Suite | -8/Materials | Scanalyzed Spk. Treads | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Mak. Power Source | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Mak. Hacking Suite | x1 | -7/Factory Mak. Hacking Suite | x1 | -5/Factory Repaired ---------- Spk. Treads | 26% | -8/Materials Mak. Light Armor Plating | 59% | -8/Materials Mak. Power Source | 66% | -8/Materials Mak. Hacking Suite | 50% | -8/Materials Studied --------- Minigun | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveHoverExoskeleton Manual? 0 Play Time 01:46:18 Cumulative 473.5 hours Start 2026.03.10 @ 17:33:03 End 2026.03.10 @ 19:57:41 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 347 Rogue 63 Adventurer 258 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 70 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Cog Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 72440bf2-0aa2-44d4-8ff5-1c605ddcddb2