Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 17:57:14 Player: Figgis Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (139) 695 Value Destroyed (4286) 4286 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8061 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 2/300 Energy 91/100 System Corruption 8% Temperature Cool (18) Movement Treading (320) Ox2 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter System Shield > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (20) --- Light Nuclear Core Huge Storage Unit High-capacity Matter Pod (0) High-capacity Matter Pod (0) Improved Signal Interpreter High-powered Tractor Beam Splice Drone Bay (6/6) High-powered Shotgun Advanced Assault Cannon Scatter Rocket Array Plasma Flamer Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Improved Treads Advanced Treads Improved Signal Interpreter Improved Light Armor Plating System Shield Tractor Beam High-powered Tractor Beam Splice Drone Bay Field Laser Advanced Beam Cannon High-powered Shotgun Rocket Launcher Plasma Flamer Katana [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility System Shield Device Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Scatter Rocket Array Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . Utility 3 | . . . 1 . 1 1 . Weapon . | . . . . . . . . Parts Attached 71 | 4 10 7 22 . 10 12 6 Power 9 | . 2 1 3 . 1 1 1 Engine 7 | . 2 1 2 . . 1 1 Core 2 | . . . 1 . 1 . . Reactor . | . . . . . . . . Propulsion 18 | 2 1 4 4 . 1 4 2 Treads 11 | . . . 4 . 1 4 2 Leg 7 | 2 1 4 . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | . 3 1 6 . 3 3 1 Device 4 | . 1 . 1 . 1 1 . Storage 4 | . 2 . 2 . . . . Processor 2 | . . . . . 1 1 . Hackware 4 | . . . 2 . 1 1 . Protection 3 | . . 1 1 . . . 1 Artifact . | . . . . . . . . Weapon 27 | 2 4 1 9 . 5 4 2 Energy Gun 2 | . . . 2 . . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 17 | 2 3 1 6 . 3 1 1 Ballistic Cannon 4 | . 1 . . . . 3 . Launcher 2 | . . . . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 4 . 2 . 1 Parts Lost 29 | . 1 3 1 . 1 4 19 Power 3 | . . . . . . . 3 Propulsion 11 | . 1 . . . . 1 9 Utility 6 | . . 1 . . . 2 3 Weapon 9 | . . 2 1 . 1 1 4 Highest Loss Streak 9 | . 1 1 1 . 1 1 9 To Critical Strikes . | . . . . . . . . Average Backups 14 | 2 8 9 13 19 18 19 17 Power 1 | . 1 1 1 2 2 2 1 Propulsion 3 | . 1 3 2 4 3 4 3 Utility 4 | . 1 2 5 5 5 6 6 Weapon 4 | . 3 2 3 8 7 5 6 Tool/Special . | . . . . . . . . Unused Backups 27 | . 2 1 10 1 . 4 9 Power 4 | . 1 . 1 . . 1 1 Propulsion 7 | . . 1 5 . . 1 . Utility 7 | . . . 1 . . 1 5 Weapon 9 | . 1 . 3 1 . 1 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 98 | . 94 98 98 100 99 99 88 Engine 8 | . 13 14 7 11 7 3 2 Core 1 | . . . 3 . 1 3 2 Treads 23 | . . . 31 33 36 37 31 Leg 8 | . 27 28 . . . . . Device 4 | . 9 8 . . 4 4 5 Storage 10 | . 13 14 11 11 9 7 7 Processor 2 | . . . . . 8 7 7 Hackware 11 | . . . 21 22 13 12 7 Protection 2 | . . 4 . . . 4 5 Energy Gun 1 | . . . 4 . . . . Ballistic Gun 16 | . 24 18 17 22 17 11 . Ballistic Cannon 3 | . 3 9 . . . 3 12 Peak Build Rating 48 | 4 8 8 30 31 42 48 46 Average Rating 26 | 2 7 7 26 30 36 45 39 On Entrance 20 | . 4 8 8 30 31 35 45 Naked Turns . | . . . . . . . . Heaviest Build 67 | 3 21 21 55 54 55 67 66 Greatest Support 105 | 3 20 20 60 60 80 104 105 Greatest Overweight (x) 17 | . 1 2 1 . . . 17 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 20 | 5 10 10 20 20 20 20 20 Average Capacity 15 | 5 8 10 14 20 20 20 20 Most Carried 20 | 5 10 10 19 20 20 20 20 Average Carried 14 | 2 8 9 13 19 18 19 17 Final Capacity 20 | 5 10 10 20 20 20 20 20 Final Carried 20 | 4 10 10 19 20 20 20 12 Class Distribution -------------------- 50% | Hacker-Mutant 28% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Matter Collected 3540 | 240 190 456 833 81 404 673 663 Remotely . | . . . . . . . . Salvage Created 4401 | . 396 465 1656 66 503 536 779 Parts 270 | . 34 25 98 8 37 18 50 Haulers Intercepted 4 | . 1 . 3 . . . . Recyclers Shooed 5 | . . . 3 . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Combat Hostiles Destroyed 109 | . 11 16 34 5 11 12 20 Melee 1 | . . . . . . . 1 Guns 80 | . 11 9 34 5 10 9 2 Cannons 25 | . . 7 . . . 3 15 AOE 3 | . . . . . 1 . 2 Classes Destroyed 15 | . 5 2 5 . 2 1 . Worker 7 | . . . 1 . 1 1 4 Builder 4 | . . . 1 . 1 . 2 Tunneler 2 | . 1 . 1 . . . . Hauler 4 | . 1 . 3 . . . . Recycler 5 | . . 1 1 . 1 1 1 Operator 2 | . 1 . 1 . . . . Watcher 7 | . . . 5 . 2 . . Swarmer 26 | . 6 6 4 5 4 . 1 Grunt 52 | . 5 9 19 . 1 2 16 Duelist 1 | . . . 1 . . . . Sentry 21 | . . . 10 . 4 4 3 Specialist 1 | . . . . . 1 . . Hunter 3 | . . . . . 1 2 . Programmer 4 | . . . . . . 4 . Assembled 1 | . . 1 . . . . . Best Kill Streak 11 | . 3 6 4 3 11 2 7 Combat Bots Only 7 | . 3 5 4 3 7 2 7 Max Kills in Single Turn 3 | . 2 1 2 2 2 1 3 Gunslinging 1 | . 1 . 1 . . . . Exploded 1 | . . . . . 1 . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Hostile Shots Fired 938 | . 48 74 161 27 77 187 364 Missed 256 | . 11 22 45 8 13 53 104 Hits 682 | . 37 52 116 19 64 134 260 Melee 7 | . . . 7 . . . . Projectile 675 | . 37 52 109 19 64 134 260 Critical Strikes 16 | . . . 7 . 1 1 7 Part Disruptions 1 | . . . . . . 1 . Damage Taken 8533 | . 435 519 1670 139 961 1642 3167 Core 1159 | . 96 92 151 20 96 108 596 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 1530 | . . . 1051 . 274 205 . Core Remaining (%) 65 | 100 . 24 . 57 82 . . Volleys Fired 405 | . 51 42 116 9 36 59 92 Largest 2 | . 2 2 2 2 2 2 2 Hottest 88 | . 50 50 88 50 50 80 80 Shots Fired 726 | . 92 83 214 18 69 118 132 Gun 546 | . 76 55 214 18 66 99 18 Cannon 176 | . 16 28 . . . 19 113 Launcher 4 | . . . . . 3 . 1 Special . | . . . . . . . . Kinetic 665 | . 92 83 157 18 66 118 131 Thermal 57 | . . . 57 . . . . Explosive 4 | . . . . . 3 . 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | . 5 7 14 3 7 10 9 Robot Miss Streak 7 | . 2 3 5 7 4 6 6 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 3 . 5 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . Shots Hit Robots 482 | . 47 50 153 8 53 88 83 Core Hits 235 | . 23 24 70 5 30 36 47 Critical Kills 2 | . . . . . 1 1 . Critical Parts Destroyed 3 | . 1 . . . 1 1 . Critical Strikes 19 | . 1 1 3 . 2 5 7 Burn 3 | . . . 3 . . . . Destroy 5 | . 1 . . . 2 2 . Blast 11 | . . 1 . . . 3 7 Melee Attacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Slashing 1 | . . . . . 1 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9765 | . 603 763 2691 140 1070 1890 2608 Guns 6520 | . 484 448 2691 140 916 1528 313 Cannons 2660 | . 119 315 . . . 362 1864 Explosions 578 | . . . . . 154 . 424 Melee . | . . . . . . . . Ramming 7 | . . . . . . . 7 Kinetic 8505 | . 603 763 2016 140 916 1890 2177 Thermal 675 | . . . 675 . . . . Explosive 578 | . . . . . 154 . 424 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 2 7 8 Average Corruption 4 | . . . . . 2 4 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 60 | . . . . . 1 37 22 Message Errors 19 | . . . . . . 10 9 Matter Fused 10 | . . . . . 1 7 2 Heat Flow Errors 3 | . . . . . . 3 . Energy Discharges 9 | . . . . . . 9 . Data Loss (minor) 6 | . . . . . . 3 3 Data Loss (major) 1 | . . . . . . . 1 Misfires 7 | . . . . . . 2 5 Alerts 2 | . . . . . . 1 1 Weapon Failures 3 | . . . . . . 2 1 Overload Shots . | . . . . . . . . Overflow Damage 48 | . . . . . . 4 44 Projectiles 34 | . . . . . . 4 30 Explosions 14 | . . . . . . . 14 Melee . | . . . . . . . . Knockbacks 23 | . . 3 . . . 1 19 Impact . | . . . . . . . . Kinetic 21 | . . 3 . . . 1 17 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 301 | . . . . . . 233 68 Shots 6 | . . . . . . 3 3 Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 313 | . 24 12 210 . 313 208 208 Average Temperature 54 | . 7 4 64 . 132 60 52 Received Heat Transfer 2988 | . 216 174 516 . 243 273 1566 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 2 . . . . Heat Transferred 1776 | . . . 1776 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Maximum Alert Level 1 | . . . 1 1 1 . 1 Low Security (%) 79 | 100 100 100 35 99 76 100 76 Level 1 20 | . . . 64 . 23 . 23 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 399 | . 70 134 399 194 235 95 367 Initial 134 | . . 6 29 134 . 67 13 Average 96 | . 21 40 222 79 119 29 97 Influence Increases 3653 | . 317 350 1051 155 438 516 826 Destroy 0b10 Robot/C 2160 | . 220 300 680 100 220 240 400 Destroy 0b10 Robot/NC 160 | . 15 5 65 . 25 10 40 Destroy Leader 562 | . 52 30 196 10 74 110 90 Successful Hack 61 | . 14 . 10 . . 30 7 Disable Machine 240 | . 15 . 15 15 60 75 60 Destroy Structure 155 | . 1 . 10 . 29 36 79 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 300 | . . 15 75 30 30 15 135 Influence Decreases 3306 | . 300 291 781 501 289 636 508 Entered New Map 368 | . . 11 47 212 . 82 16 Time Decay 2522 | . 300 260 574 289 279 518 302 Lost Part 266 | . . 20 10 . 10 36 190 Purge Threat 150 | . . . 150 . . . . Squads Dispatched 20 | . 2 . 3 . 1 7 7 Investigation 3 | . . . 1 . . 1 1 Extermination 4 | . . . . . . 4 . Reinforcement 11 | . 2 . 2 . 1 2 4 Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Distress Signals 7 | . . . 1 . 3 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 174 | . 16 17 57 8 17 21 38 Peak Tracking Total 9 | . 3 3 5 4 5 2 9 Tactical Retreats 15 | . . 1 3 1 1 1 8 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Traps Triggered 3 | . . . 1 . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Disabled 16 | . 1 . 1 1 4 5 4 Max in Single Turn 4 | . 1 . 1 1 1 4 1 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Accessed 34 | . 6 2 13 . 4 7 2 Terminals 24 | . 6 1 10 . 3 3 1 Fabricators 1 | . . . . . . 1 . Repair Stations 5 | . . . 2 . 1 2 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 2 | . . . . . . 1 1 Total Hacks 121 | . 19 2 66 . 12 18 4 Successful 73 | . 9 2 46 . 5 10 1 Failed 47 | . 10 . 19 . 7 8 3 Catastrophic 6 | . 1 . 3 . 1 . 1 Database Lockouts 1 | . . . 1 . . . . Manual 79 | . 18 . 49 . 2 10 . Terminals 90 | . 19 1 50 . 7 11 2 Fabricators 2 | . . . . . . 2 . Repair Stations 20 | . . . 12 . 5 3 . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . 4 . . . . Garrison Access 4 | . . . . . . 2 2 Terminal Hacks 23 | . 3 2 14 . 1 2 1 Record 2 | . . 1 1 . . . . Robot Analysis 8 | . 3 . 5 . . . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 2 | . . 1 . . . . 1 Branch Access Points 3 | . . . 1 . 1 1 . Scanalyzer Index 1 | . . . . . . 1 . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Surveillance Status 1 | . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . Registered Components 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 17 | . . . 12 . 3 2 . Scan Component 9 | . . . 6 . 2 1 . Repair 8 | . . . 6 . 1 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 26 | . 6 . 16 . 1 3 . Terminals 26 | . 6 . 16 . 1 3 . Botnet 18 | . 6 . 8 . 1 3 . Skim 8 | . . . 8 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 28 | . 6 . 11 . 4 6 1 Full Trace Events 3 | . . . 1 . . 1 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 73 | . . . . . . 73 . Total Part Build Rating 6 | . . . . . . 6 . Parts Repaired 8 | . . . 6 . 1 1 . Time 285 | . . . 228 . 38 19 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total Allies 3 | . . 1 . . . . 2 Largest Group 1 | . . 1 . . . . 1 Highest-Rated Group 31 | . . 31 . . . . 13 Highest-Rated Ally 31 | . . 31 . . . . 13 Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . . . . 3 Total Damage 10 | . . . . . . . 10 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Active Infowar (turns) 2596 | . . . . . 462 1592 542 Sensors 2596 | . . . . . 462 1592 542 Robot Analysis Total 8 | . 3 . 5 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 3 | . . . . . . . 3 Drone Recoveries 3 | . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Turns Passed 10564 | 29 1006 2176 2756 863 840 2228 666 Spaces Moved 4596 | 35 578 719 1185 490 353 1056 180 Core 76 | 35 40 . . . . . 1 Treads 3258 | . . . 1180 490 353 1056 179 Legs 1262 | . 538 719 5 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 120 170 170 170 160 160 Average Speed 173 | 50 122 247 170 170 170 162 167 Slowest Speed 900 | 50 190 260 250 170 170 170 900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 3 84 96 97 70 37 24 30 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 5 | . . 1 4 . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 3 | . . . . . 1 2 . Terrain Destroyed 151 | . . . . . 35 41 75 Melee 1 | . . . . . 1 . . Projectile 39 | . . . . . . 7 32 AOE 111 | . . . . . 34 34 43 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total 6484 | 45 789 1040 1722 502 521 1449 416 Wait 1249 | . 134 259 336 . 107 293 120 Move 4589 | 34 577 718 1184 489 352 1055 180 Hop . | . . . . . . . . Pick Up 83 | 7 12 6 31 2 7 14 4 Fast Attach 10 | 1 1 . 5 . . 3 . Attach 41 | 3 3 3 8 . 6 6 12 Detach 2 | . . . . . 1 . 1 Swap 49 | . 6 5 16 1 8 9 4 Drop 53 | . 5 7 26 1 3 10 1 Fire 405 | . 51 42 116 9 36 59 92 Melee 1 | . . . . . 1 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 12) 30 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 9) 562 | -10/Materials | Discovered new exit (range 11) 562 | -10/Materials | Discovered new exit (range 3) 1036 | -10/Materials | Entered Mines 1135 | -10/Mines | Received a Mining Laser from a helpful Derelict 1312 | -10/Mines | Discovered new exit (range 9) 1364 | -10/Mines | Build established: Scavenger-Mutant 1392 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1392 | -10/Mines | Discovered new exit (range 5) 1465 | -10/Mines | Found a hidden stash of uninstalled traps 1572 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2008 | -10/Mines | Core integrity fell below 50% 2136 | -10/Mines | Excavation squad dispatched 2136 | -10/Mines | A large section of the Mines collapsed 2386 | -10/Mines | Excavation squad dispatched 2707 | -10/Mines | Found the Drone Emporium 2730 | -10/Mines | Found Prototype Device 2960 | -10/Mines | Discovered new exit (range 13) 3157 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3193 | -10/Mines | Discovered new exit (range 8) 3212 | -10/Mines | Entered Materials 3212 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3212 | -9/Materials | Identified Splice Drone Bay 3588 | -9/Materials | Build established: Hacker-Mutant 4113 | -9/Materials | Repaired Arm. Treads 4186 | -9/Materials | Repaired Arm. Treads 4426 | -9/Materials | Discovered new exit (range 13) 4668 | -9/Materials | Discovered new exit (range 10) 5083 | -9/Materials | Discovered new exit (range 14) 5198 | -9/Materials | Identified exit to Materials 5208 | -9/Materials | Central database locked down 5225 | -9/Materials | Learned location of 2 exits from Materials 5243 | -9/Materials | Learned location of Zion (-7) 5245 | -9/Materials | Learned Storage trap positions 5246 | -9/Materials | Learned 8 Materials zone layouts 5251 | -9/Materials | Learned location of 1 exit from Storage 5267 | -9/Materials | Learned 4 Recycling zone layouts 5282 | -9/Materials | Repaired Arm. Treads 5321 | -9/Materials | Repaired Arm. Treads 5360 | -9/Materials | Repaired Arm. Treads 5400 | -9/Materials | Repaired Arm. Treads 5753 | -9/Materials | Identified exit to Mines 5968 | -9/Materials | Entered Mines 6242 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6590 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6594 | -9/Mines | Found Prototype Device 6647 | -9/Mines | Discovered exit to Materials (range 6) 6831 | -9/Mines | Entered Materials 6831 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6832 | -8/Materials | Identified exit to Factory 6832 | -8/Materials | Identified Exp. Sensor Array 7141 | -8/Materials | Build established: Mutant 7141 | -8/Materials | Destroyed 7 combat bots 7275 | -8/Materials | Repaired Arm. Treads 7559 | -8/Materials | Build established: Hacker-Mutant 7671 | -8/Materials | Entered Factory 7671 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8118 | -7/Factory | Fabricated Arm. Treads (x2) 8493 | -7/Factory | Repaired Arm. Treads 8666 | -7/Factory | Discovered new exit (range 15) 9337 | -7/Factory | Identified exit to Storage 9337 | -7/Factory | Identified exit to Lower Caves 9652 | -7/Factory | Build established: Mutant 9899 | -7/Factory | Entered Storage 9900 | -7/Storage | Identified exit to Recycling 9901 | -7/Storage | Loaded intel: 27 trap records 10310 | -7/Storage | Found Prototype Launcher 10311 | -7/Storage | Identified Scatter Rocket Array 10407 | -7/Storage | Destroyed 7 combat bots 10422 | -7/Storage | Core integrity fell below 50% 10508 | -7/Storage | Lost 9 parts (1p4n2u2w) 10545 | -7/Storage | Core integrity fell below 20% 10565 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 10555_ K-01 Serf collects debris. 10555_ U-05 Engineer lays Concrete. 10557_ The unstable cave ceiling collapses. 10557_ U-05 Engineer lays Concrete. 10557_ R-06 Scavenger collects Sml. Storage Unit. 10558_ U-05 Engineer lays Concrete. 10558_ Slug penetrates G-47 Trooper. 10558_ G-47 Trooper destroyed. 10558_ U-05 Engineer builds a Wall. 10558_ K-01 Serf collects debris. 10558_ U-05 Engineer lays Concrete. 10560_ Slug penetrates Y-54 Guardian. 10560_ U-05 Engineer lays Concrete. 10560_ R-06 Scavenger collects Imp. Heat Sink. 10560_ Gauss Rifle destroyed. 10560_ Lgt. Treads destroyed. 10561_ U-05 Engineer lays Concrete. 10563_ K-01 Serf collects debris. 10563_ Slug penetrates Y-54 Guardian. 10564_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????^?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????>??????????????#+#????????????????????????? | | ?????????????????????? ????????????????????????? | | ????????????????? ???# ????????????????????????? | | ??????????????? ??# ????????????????????????? | | ??????????????? ! ### ????????????????????????? | | ?????????????? # #????????????????????????? | | ??????????????? # #????????????????????????? | | ?????????????### ## #######??????????????????? | | ?????????????? # # # #"""#####??????????????? | | ?????????????? # # T"### #??????????????? | | ??????????????## # #??????????????? | | ?????????????? o" # #??????????????? | | ????????????????#^ ^""% # u """" #??????????????? | | ????????????????# G %#=u "" #??????????????? | | ????????????????#^^ "" k %= " #??????????????? | | ????????????????# %"rY=@ #??????????????? | | ???????????? |=u=*! = #??????????????? | | ?????????? [%= #??????????????? | | ??????????? # #### ##??????????????? | | ??????????? ####????#???????????????? | | ????????????#### ##??????????????????????? | | ???????????????## #T###????????????????????? | | ???????##########% + ]#??????????^?????????? | | ???????# ## #####????????????????????? | | ???????# /! + ##???????????????????????? | | ???????# ##+####+#######???????????????????? | | ???????# ## ! #???????????????????? | | ???????# ## ! #???????????????????? | | ???????# ## ! #???????????????????? | | ???????# ## [ #???????????????????? | | ???????# [ ## #???????????????????? | | ???????# ###############???????????????????? | | ???????# #?????????????????????????????????? | | ???????# ! #######???????????????????????????? | | ??#########+#### #???????????????????????????? | | ??# #???????????????????????????? | | ??# =! T +???????????????????????????? | | ??# !==! " "?????????????????????????? | | ??# #####+##"# # ""????????????????????????? | | ??# ## [*% = ## "#???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Repaired ---------- Arm. Treads | 30% | -9/Materials Arm. Treads | 36% | -9/Materials Arm. Treads | 2% | -9/Materials Arm. Treads | 36% | -9/Materials Arm. Treads | 60% | -9/Materials Arm. Treads | 84% | -9/Materials Arm. Treads | 8% | -8/Materials Arm. Treads | 31% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaCompositeRouter Manual? 0 Play Time 01:02:24 Cumulative 207.6 hours Start 2025.10.04 @ 16:52:38 End 2025.10.04 @ 17:57:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 323 Rogue 320 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33ffd7f3-5762-44a2-bea5-8318b06ba2b3