Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.05 @ 02:29:10 Player: Darby Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (886) 4430 Value Destroyed (49800) 49800 Prototype IDs (365) 7300 Alien Tech Used (6) 1200 Bonus (64142) 64142 TOTAL SCORE: 139172 Bonus ------- Triggered High Security 2500 High Alert Combat Kills 26737 Follower Combat Kills 1921 Hunted by Unchained 500 Entered Garrisons 1000 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Win 3000 Friendly Fire -916 Cogmind --------- Core Integrity 372/1600 Matter 37/300 Energy 99/100 System Corruption 16% Temperature Hot (214) Movement Hovering (100) Ox1 Location 0b11 Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Concept Gyrokinetic System > --- UTILITY (12) ----- Concept Antigrav Storage Unit Spectral Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Micro Antimatter Reactor Advanced Power Amplifier Concept Chromion Battery (800) Centrium Medium Armor Plating Advanced Force Field Cooled Nova Cannon Concept Miniperforator Sigix Broadsword Force Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Concept Zero-point Core > --- PROPULSION ------- Experimental Antigrav System Experimental Antigrav System Gravjet Array Gravjet Array Concept Gyrokinetic System > --- UTILITY ---------- Concept Phasing Heat Sink Concept Antigrav Storage Unit Spectral Analyzer Advanced Signal Interpreter Experimental Active Sensor Suite Concept Hypertargeting System Concept Networked Targeting System Experimental Kinecellerator Concept Core Shell Advanced Powered Armor Concept RG22 Armor > --- WEAPON ----------- Concept Heavy Railcannon Concept Heavy Railcannon > --- INVENTORY -------- Experimental Antimatter Reactor Experimental Antigrav System Experimental Antigrav System Concept Gyrokinetic System Concept Chromion Battery Concept NT7 Matterbank Concept NT7 Matterbank Concept Weapon Articulator Launcher Loader Femtoactuators Experimental Force Booster Concept Core Shell Concept Matter Streamer Concept Matter Streamer Transdimensional Reconstructor Phase Gun Concept Variable Chargecaster Concept XC Strikerail Concept Miniperforator Concept Helical Railcannon Concept Helical Railcannon Concept Rapid Grenade Launcher [Rating: 285] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Impulse Thruster Array Treads Advanced Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Flight Unit Impulse Thruster Array Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Reactive Plating Weapon Heavy Plasma Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Concept Helical Railcannon Launcher Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Axe Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 . . . 2 . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . 1 . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Utility 10 | . . . 2 . . . . . 1 . . . 2 . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 371 | 8 18 6 24 3 4 9 2 14 18 17 8 3 33 8 22 . . . . 16 . 2 . 1 7 1 13 . . 5 4 5 2 12 3 55 2 31 15 Power 31 | 2 3 1 2 . . 1 . 3 1 2 . . 4 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . . 3 . 2 . Engine 15 | 2 2 . 2 . . 1 . 1 1 1 . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Core 10 | . 1 1 . . . . . 2 . 1 . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Reactor 6 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 . Propulsion 103 | 2 5 1 4 2 2 1 . 7 6 7 2 . 9 2 9 . . . . 4 . 1 . . 2 . 1 . . 1 . 2 . 4 2 15 . 10 2 Treads 25 | . 1 1 3 2 1 1 . 1 . 4 1 . 2 2 6 . . . . . . . . . . . . . . . . . . . . . . . . Leg 22 | 2 3 . . . . . . 3 6 2 . . 2 . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . Wheel 8 | . 1 . 1 . 1 . . . . 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 26 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 11 . 10 2 Flight 22 | . . . . . . . . 3 . . . . 1 . 2 . . . . 3 . 1 . . 2 . 1 . . . . 2 . 4 2 1 . . . Utility 159 | 2 6 1 8 1 2 5 2 3 7 4 5 . 14 4 8 . . . . 7 . 1 . . 3 1 10 . . 3 2 3 2 8 . 24 1 13 9 Device 78 | 2 1 1 2 1 . 1 . 1 5 2 2 . 7 1 2 . . . . 4 . . . . 2 . 5 . . 1 2 2 2 3 . 14 1 7 7 Storage 11 | . 4 . . . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Processor 15 | . . . 1 . 1 . . . 1 . 1 . 3 . 2 . . . . 1 . 1 . . 1 . . . . . . . . 1 . . . 2 . Hackware 8 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 5 . . . . . . . . . . . . Protection 47 | . 1 . 5 . . 3 2 2 1 1 1 . 4 3 3 . . . . . . . . . . 1 . . . 1 . 1 . 4 . 9 . 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 4 3 10 . . 2 . 1 4 4 1 3 6 1 3 . . . . 3 . . . 1 1 . 2 . . . 2 . . . 1 13 1 6 4 Energy Gun 18 | 1 1 . 4 . . . . . 1 2 . 1 2 . 1 . . . . . . . . . . . . . . . 1 . . . . 4 . . . Energy Cannon 13 | . . . 1 . . . . 1 1 1 . . 3 . . . . . . 2 . . . . . . . . . . . . . . . 2 . . 2 Ballistic Gun 14 | 1 2 1 3 . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . Ballistic Cannon 9 | . . . . . . . . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . 3 1 1 . Launcher 6 | . . 1 1 . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Special Weapon 4 | . 1 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . 1 1 Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 43 | . . . 4 . . . . . . 1 . . 4 . 1 . . . . 2 . . . . 5 . . . . 5 . . 1 . 3 17 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Lost 141 | . 1 . 2 . . 6 . 13 1 9 . 4 14 . 17 . . . . . . 1 . 1 . . . 1 1 . . 2 2 1 . 24 1 7 33 Power 17 | . 1 . 1 . . 1 . 3 . 1 . . 2 . 2 . . . . . . . . 1 . . . . . . . . . . . 1 . 1 3 Propulsion 35 | . . . . . . 2 . 3 . 3 . . 1 . 5 . . . . . . 1 . . . . . . 1 . . . . . . 8 . 1 10 Utility 55 | . . . 1 . . . . 3 1 1 . 2 6 . 5 . . . . . . . . . . . . 1 . . . 2 2 1 . 11 1 3 15 Weapon 34 | . . . . . . 3 . 4 . 4 . 2 5 . 5 . . . . . . . . . . . . . . . . . . . . 4 . 2 5 Highest Loss Streak 25 | . 1 . 1 . . 4 . 5 1 5 . 2 10 . 9 . . . . . . 1 . 1 . . . 1 1 . . 2 1 1 . 6 1 7 25 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Average Backups 17 | 3 16 24 24 24 23 21 24 18 14 15 17 20 21 24 22 13 14 14 13 12 13 13 12 13 14 14 11 11 9 11 13 12 12 11 11 8 22 19 17 Power . | . . . . 1 1 . 1 . . . . . . 1 1 . . . . . 1 1 1 . . 1 . 1 1 1 1 . . . . . 1 . 1 Propulsion 2 | 1 3 3 3 3 2 . . 1 2 3 3 2 2 4 5 2 2 2 2 . 1 . . . . . . 2 1 1 1 . 1 . . . 4 6 3 Utility 9 | . 8 13 12 12 13 15 19 14 8 7 11 15 15 16 13 9 9 9 9 8 8 10 11 11 11 11 8 4 4 5 6 6 6 6 5 3 9 7 7 Weapon 3 | 1 4 7 7 7 6 4 3 1 2 4 3 3 3 2 2 1 2 2 1 1 2 . . 1 1 2 2 3 3 3 4 2 3 2 3 3 7 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 71 | 1 5 1 9 . . 3 . 1 3 1 6 . 3 1 5 . . . . 1 . 1 . . 2 . 1 . . . . 2 1 . . 5 2 13 4 Power 4 | . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 17 | 1 . 1 3 . . . . 1 2 . 1 . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . 3 . Utility 34 | . . . 5 . . 2 . . 1 1 3 . . . 4 . . . . 1 . . . . 2 . 1 . . . . 1 1 . . 1 2 7 2 Weapon 13 | . 4 . 1 . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . Average Slot Usage (%) 84 | . 100 100 99 100 99 99 100 81 96 95 83 80 85 87 85 73 73 73 73 78 82 82 82 82 85 88 82 71 77 78 76 76 76 68 71 62 72 72 88 Engine 2 | . 2 1 10 11 9 9 9 4 7 4 . . 1 . . . . . . 3 5 5 5 3 . . . . . . . . . . . . . . . Core 2 | . 11 12 . . . . . 2 . 2 7 7 3 . 1 6 6 6 6 1 . . . 2 5 5 5 5 5 3 . . . . . 2 4 . . Reactor 1 | . . . . . . . . . . . . . 1 6 3 . . . . . . . . . . . . . . 1 5 4 4 4 4 1 . 4 7 Treads 5 | . 10 14 11 11 17 23 27 12 . 2 7 7 5 6 9 . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 6 . . . . . . 8 29 21 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Wheel 3 | . 10 14 11 11 9 3 . . . 2 6 7 6 6 3 . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 20 21 25 Flight 6 | . . . . . . . . 1 . . . . . . 1 20 20 20 20 28 29 29 29 29 29 29 23 21 20 20 21 23 23 21 21 6 . . . Device 14 | . 15 10 13 11 15 6 8 7 12 8 14 7 16 13 11 13 13 13 13 10 11 11 11 11 11 11 15 20 25 26 26 22 23 21 23 14 19 19 20 Storage 6 | . 11 14 11 11 9 9 9 8 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 2 4 4 4 Processor 10 | . . . 8 11 9 9 9 9 14 15 15 13 14 20 19 20 20 20 20 11 11 11 11 11 11 11 10 10 10 10 10 9 9 8 8 8 8 6 12 Hackware 1 | . . . . . . . . . . . . . . . . 6 6 6 6 10 11 11 11 11 11 11 12 . . . . . . . . . . . . Protection 5 | . 1 3 11 11 2 11 10 9 2 5 . 5 6 5 6 . . . . . . . . . . . . . . . . 3 4 2 2 7 10 4 3 Energy Gun 3 | . 8 . 3 22 18 4 . 2 4 6 5 . 3 7 4 . . . . . . . . . . . . . . . . . . . . 2 . . . Energy Cannon 3 | . . . 4 . . 7 9 2 3 8 14 11 7 5 4 . . . . 1 . . . . 4 5 3 . . . . . 3 4 3 1 . . . Ballistic Gun 3 | . 18 24 9 . . 13 15 9 6 5 . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 7 4 . 2 . . . . . . . . . . . . . . . . . . . . . 5 4 . Launcher 1 | . . 2 1 . 3 1 . . . . . . . . . . . . . . . . . . . . 1 2 4 5 2 3 1 . . 1 . . . Peak Build Rating 285 | 9 14 14 27 29 31 41 41 41 49 62 62 63 76 83 84 68 63 63 67 93 93 93 92 92 102 110 120 119 121 128 132 141 139 150 160 277 285 276 257 Average Rating 89 | 4 11 13 22 24 29 37 38 29 41 50 57 60 68 81 74 63 63 63 63 81 87 87 87 85 96 102 111 107 119 123 121 135 125 122 143 170 266 228 227 On Entrance 85 | . 9 12 13 25 26 31 41 36 26 44 62 59 54 72 83 63 63 63 63 63 87 87 87 87 83 101 102 119 96 121 114 114 132 102 124 158 274 276 241 Avg Prop Armor Cover (%) 12 | . 11 10 8 8 15 9 . 6 . 16 15 11 11 15 15 . . . . . . . . . . . . . . . 15 11 . 14 . . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 141 | 8 92 95 115 107 109 121 107 105 58 69 113 119 141 115 118 28 28 28 36 44 38 38 48 38 42 42 70 57 57 63 66 72 62 78 66 111 118 107 99 Greatest Support 184 | 20 20 10 22 12 12 66 66 66 72 72 75 75 75 28 108 34 28 28 28 52 40 52 52 52 42 54 56 43 49 56 56 72 69 71 67 184 112 112 128 Greatest Overweight (x) 18 | . 9 9 9 8 9 6 1 4 . 3 4 4 5 4 3 . . . 1 1 . 1 . . . . 2 1 18 1 3 4 . 4 . 2 1 1 1 Average Overweight (x) 1 | . 5 8 8 8 8 1 1 . . . 2 3 3 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 25 15 20 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 Average Capacity 20 | 5 18 25 25 25 25 25 25 20 15 17 21 25 25 25 24 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 25 25 25 Most Carried 25 | 5 25 25 25 25 24 25 24 25 15 20 23 23 25 25 25 15 15 15 15 15 14 15 14 15 15 15 15 15 14 15 15 15 15 15 15 25 25 25 23 Average Carried 18 | 3 16 24 24 24 23 21 24 18 14 16 20 22 22 24 23 14 15 15 14 13 13 14 13 14 14 15 12 12 9 11 13 13 14 14 13 10 24 20 19 Final Capacity 25 | 5 25 25 25 25 25 25 25 15 15 20 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 Final Carried 25 | 4 24 25 25 25 23 24 24 15 14 20 23 21 25 25 14 15 15 15 14 14 14 14 14 15 15 15 11 14 9 15 15 15 15 15 13 24 23 23 11 Class Distribution -------------------- 19% | Mutant 14% | Scout 9% | Assassin 9% | Tank 8% | Scavenger-Mutant 6% | Gunner 6% | Hacker-Scout 4% | Skirmisher 4% | Scavenger-Scout 3% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -8/Garrison Mutant | -8/Materials Gunner | -8/Garrison Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Skirmisher | -7/Factory Tank | -7/Garrison Scavenger-Mutant | -6/Factory Tank | -6/Garrison Tank | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Assassin | -4/Upper Caves Assassin | -4/Upper Caves Assassin | -4/Zhirov Assassin | -3/Proximity Caves Commander-Skirmisher | -3/Research Scout | -3/Testing Scout | -2/Research Scavenger-Scout | -2/Quarantine Scout | -2/Protoforge Scout | -1/Access Scout | -1/Command Scavenger-Scout | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 26985 | 364 284 451 1395 70 123 772 41 687 777 535 262 826 955 26 1671 56 23 . 10 310 . 458 70 60 120 30 352 817 498 . 1162 2069 152 1371 164 3952 934 5030 108 Remotely 2798 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 174 564 428 . 150 790 . . 106 586 . . . Salvage Created 30126 | 153 685 345 2780 153 339 1389 66 473 720 2038 465 849 1351 26 2920 . . . . 124 . 162 . . . 14 616 740 786 . 857 3231 163 1210 465 4770 850 968 418 Parts 1325 | 13 40 25 162 8 13 77 5 30 25 78 29 42 55 2 123 . . . . 7 . 3 . . . . 33 19 21 . 38 130 3 25 15 204 37 18 45 Haulers Intercepted 18 | . 1 . 6 . 1 . . . . . 1 . 2 . 2 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . 1 . . Recyclers Shooed 14 | . 1 . 1 . . . . . 1 . . . 3 . 3 . . . . . . . . . . . 1 . . . . 2 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . . . . . . . . 3 . . 5 . . . 3 4 . . . 9 14 . 25 . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 693 | 1 11 12 43 2 6 35 3 16 15 30 7 27 22 . 52 . . . . . . . . . . 1 17 27 26 . 28 109 . 38 14 115 28 3 5 Melee 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 Guns 106 | 1 11 3 8 2 2 12 2 7 11 19 . 1 . . 13 . . . . . . . . . . . . . . . . . . . . 14 . . . Cannons 127 | . . . 10 . . 5 1 4 3 11 6 15 18 . 16 . . . . . . . . . . 1 . . . . . . . . . 26 5 3 3 AOE 437 | . . 9 25 . 3 17 . 1 1 . . 10 3 . 20 . . . . . . . . . . . 17 27 26 . 28 109 . 38 14 66 23 . . Classes Destroyed 29 | 3 5 . 6 . 1 1 . 2 . . . . 1 . 1 . . . . . . . . . . 1 . 1 1 . . 3 . . . 2 . 1 . Worker 42 | 1 . . 9 1 . . . . . . 1 . 2 . 4 . . . . . . . . . . . 7 . . . . 9 . . 5 1 . 2 . Builder 29 | . 2 . 3 . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . 2 10 1 . 1 4 1 . . Tunneler 11 | 4 . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hauler 18 | . 1 . 6 . 1 . . . . . 1 . 2 . 2 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . 1 . . Recycler 33 | . 3 1 10 1 . . . . 1 . . . 1 . 2 . . . . . . 1 . . . . 1 . . . 2 6 1 1 1 . . 1 . Mechanic 16 | . . . 2 . . . . . . . 1 . . . 3 . . . . . . . . . . . . . 1 . . 1 . 2 . 5 1 . . Operator 7 | . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Drone 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 4 . . . Watcher 34 | . 3 . 5 . . . . . . . 1 . . . 3 . . . . 1 . . . . . . 1 . . . 2 8 2 5 . 1 2 . . Swarmer 96 | . 3 6 12 . . 4 2 6 1 4 . 6 . . 4 . . . . . . . . . . . . 11 5 . . . . 2 4 9 17 . . Cutter 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 15 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 4 . 2 . 3 . . . Grunt 287 | 1 8 6 20 2 4 19 1 4 7 18 . 15 11 . 30 . . . . . . . . . . . 7 9 10 . 12 52 . 14 8 22 7 . . Brawler 19 | . . . 1 . . . . . 1 . . 2 . . 3 . . . . . . . . . . . . 1 2 . . 1 . . . 8 . . . Duelist 29 | . . . 2 . . 3 . . 1 2 . . . . 4 . . . . . . . . . . . . . 1 . 3 2 . 3 . 8 . . . Protector 8 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 4 . . . . . . . Sentry 75 | . . . 6 . 1 7 . 1 2 4 1 1 2 . 3 . . . . . . . . . . . . 3 2 . 3 16 . 7 . 15 1 . . Specialist 8 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . 5 . . . . . . . Hunter 35 | . . . . . 1 1 . . . 1 1 . . . 2 . . . . . . . . . . . 6 . 3 . 3 9 . 1 . 6 1 . . Programmer 71 | . . . . . . . . 2 3 1 5 3 6 . 4 . . . . . . . . . . . 3 2 2 . . 11 . 5 2 20 2 . . Heavy 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hotshot 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Decapitator 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . V-Series 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 28 | 3 5 7 14 1 3 6 3 7 6 4 1 5 5 . 16 . . . . 1 . 1 . . . 1 8 7 6 . 6 28 4 16 12 18 8 2 3 Combat Bots Only 26 | 1 4 7 9 1 3 6 3 7 5 4 1 5 4 . 14 . . . . . . . . . . 1 3 7 6 . 6 26 . 12 10 18 6 1 3 Max Kills in Single Turn 6 | 1 1 3 6 1 2 3 1 2 2 2 1 3 3 . 4 . . . . 1 . 1 . . . 1 2 3 4 . 5 3 2 3 5 4 6 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 3 5 . 2 3 . 1 1 . . 3 2 . 4 . . . . . . . . . . . 2 3 4 . 5 3 . 2 3 4 6 . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 2480 | 15 35 39 91 7 13 90 5 121 97 183 24 100 158 . 252 . . . . 4 . 1 . 5 . 6 12 25 1 . . 28 7 18 4 483 32 81 543 Missed 933 | 3 8 9 27 3 3 22 2 35 37 71 8 27 38 . 77 . . . . 1 . . . 4 . 4 8 13 . . . 11 3 5 2 186 12 27 287 Hits 1547 | 12 27 30 64 4 10 68 3 86 60 112 16 73 120 . 175 . . . . 3 . 1 . 1 . 2 4 12 1 . . 17 4 13 2 297 20 54 256 Melee 82 | . . . 2 . . 10 . 28 2 3 . 4 . . 3 . . . . . . . . . . . . . 1 . . . . . . 17 . . 12 Projectile 1465 | 12 27 30 62 4 10 58 3 58 58 109 16 69 120 . 172 . . . . 3 . 1 . 1 . 2 4 12 . . . 17 4 13 2 280 20 54 244 AOE 9 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . Critical Strikes 130 | . . 1 . . . 3 . 15 1 4 1 4 6 . 12 . . . . . . . . . . . . 2 . . . . . 1 . 25 . 3 52 Actively Blocked 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Part Disruptions 11 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 8 . 1 . Damage Taken 34715 | 131 373 397 713 59 166 1242 44 1357 815 1322 168 1232 2622 . 3184 . . . . 53 . 27 . 123 . 48 104 228 46 . . 427 89 293 105 9132 463 2523 7229 Core 4201 | 22 69 54 74 . 72 45 . 301 77 122 37 76 321 . 297 . . . . 17 . . . . . 48 38 81 . . . 42 . 79 105 949 2 60 1213 Absorbed by Shields 275 | . . . 83 . . 9 . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . . 96 Reduced by Siege Mode 144 | . . . . . . . . . . . . 62 59 . 23 . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 1051 | . . . . . . . . . . 7 . . 120 . . . . . . . . . . . . . . . . . . 134 18 19 . 598 18 137 . Ignored by Resistances 605 | . . . 44 . . 37 . 48 15 . . . 112 . . . . . . . . . . . . . . . . . . . . . . . . . 349 Regen/Repaired (Parts) 4029 | . . . 130 . . . . . . . . . . . . . . . . 29 . . . . 18 . 19 . . . . 42 . . . 1986 . 509 1296 Core Remaining (%) 58 | 91 . 42 . 81 . . . 24 . . . 55 . . . . . . 27 . . . . . . 93 . . . . 89 . 96 . . 21 . . 23 Volleys Fired 2340 | 28 47 39 116 7 13 80 5 45 38 115 58 60 131 21 135 3 . . 5 36 1 21 11 1 . 26 102 71 52 . 103 277 17 175 34 359 26 74 8 Largest 3 | 2 2 2 2 2 2 3 3 3 3 3 3 3 3 1 3 1 . . 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 3 2 3 1 Hottest 395 | 60 100 100 91 90 100 136 121 121 198 220 220 195 260 90 219 44 . . 44 90 90 90 90 90 . 90 90 90 46 . 46 90 90 90 90 373 220 395 100 Shots Fired 3389 | 56 92 68 231 14 22 158 15 81 106 240 92 137 223 21 271 3 . . 5 36 1 21 11 1 . 26 102 71 52 . 102 277 17 173 34 460 35 127 8 Gun 1058 | 56 90 49 149 14 18 96 10 61 86 102 16 15 20 . 126 . . . . . . . . . . . . . . . . . . . . 128 . 22 . Cannon 1417 | . . . 56 . . 39 5 13 20 138 76 105 199 21 125 3 . . 5 35 1 21 11 1 . 26 52 11 . . . 42 11 40 18 203 27 105 8 Launcher 897 | . . 13 26 . 3 23 . . . . . 17 4 . 20 . . . . . . . . . . . 50 60 52 . 102 235 6 133 16 129 8 . . Special 17 | . 2 6 . . 1 . . 7 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 879 | 28 52 49 121 . . 58 10 48 53 54 1 40 50 . 114 3 . . 5 . . . . . . . . . . . . . . . . 57 27 105 4 Thermal 1492 | 28 40 6 56 . 1 39 5 20 53 186 91 80 169 21 137 . . . . 30 1 21 11 1 . 26 52 11 . . . 42 11 40 18 274 . 22 . Explosive 897 | . . 13 26 . 3 23 . . . . . 17 4 . 20 . . . . . . . . . . . 50 60 52 . 102 235 6 133 16 129 8 . . Electromagnetic 120 | . . . 28 14 18 38 . 13 . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 35 | 6 14 10 31 12 7 17 7 11 20 35 11 22 27 8 13 . . . . 8 . 2 . . . 1 4 14 15 . 21 27 5 9 7 25 6 23 11 Robot Miss Streak 9 | 3 2 2 3 2 2 2 1 8 8 6 3 2 9 . 3 . . . . 1 . 1 . . . 2 1 . . . . 4 . 5 1 5 3 2 8 Penetration Max 2 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Secondary Targets 4 | . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1592 | 35 55 33 170 11 18 103 11 54 76 165 34 83 123 3 159 . . . . 9 . 2 . . . 1 4 10 1 3 7 25 4 24 5 208 13 89 54 Core Hits 2337 | 7 29 21 117 5 12 73 4 25 81 138 15 43 76 1 151 . . . . 4 . 2 . . . 1 74 80 74 . 122 495 8 215 43 307 49 27 38 Critical Kills 20 | . 1 . . . . 2 . . . 2 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . 8 . . 3 Critical Parts Destroyed 11 | . . . 3 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 2 Critical Strikes 81 | . 1 . 3 . . 2 . 2 . 2 . 8 4 . 14 . . . . . . . . . . . . . . . . . . . . 17 6 10 12 Burn 11 | . . . . . . . . . . . . 1 1 . 9 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 10 | . . . . . . 1 . . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 5 . . . Destroy 18 | . 1 . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 6 . 2 5 Blast 23 | . . . . . . . . . . . . 6 3 . 1 . . . . . . . . . . . . . . . . . . . . 3 6 4 . Smash 5 | . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Melee Attacks 297 | . . . 34 . 10 1 3 19 19 5 . 29 10 2 2 3 . . 2 . . . . 3 . . . . . 3 7 . . . 1 34 . 41 69 Impact 89 | . . . 34 . 10 1 3 19 19 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 77 | . . . . . . . . . . 2 . 29 10 2 2 3 . . 2 . . . . 3 . . . . . . 7 . . . 1 11 . 5 . Piercing 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 69 Entropic 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . Sneak Attacks 10 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 24 Damage Inflicted 160985 | 403 749 1054 5423 266 636 3293 200 1252 1982 4476 936 3389 4260 96 7951 . . . . 304 . 69 . . . 34 5036 5372 4580 . 7261 34230 735 14909 3607 30891 5720 9435 2436 Guns 14211 | 403 746 409 1572 186 261 1086 117 584 1283 1802 185 215 222 . 1983 . . . . . . . . . . . . . . . . . . . . 3157 . . . Cannons 31784 | . . . 946 . . 470 83 143 374 2674 751 1954 3587 96 2273 . . . . 304 . 69 . . . 34 140 345 . . . 647 137 627 171 7552 2227 5997 183 Explosions 105925 | . . 645 2565 41 375 1737 . 161 296 . . 1220 448 . 3694 . . . . . . . . . . . 4896 5027 4580 . 7168 33583 598 14282 3436 17680 3493 . . Melee 8954 | . . . 340 . . . . 309 19 . . . . . . . . . . . . . . . . . . . . . 93 . . . . 2502 . 3438 2253 Ramming 68 | . 3 . . 39 . . . 12 10 . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18689 | 203 358 409 1204 . . 663 117 526 593 746 . 785 1029 . 2092 . . . . . . . . . . . . . . . . . . . . 1691 2227 5997 49 Thermal 26316 | 200 388 . 1089 41 . 530 83 347 1064 3730 936 1384 2780 96 2164 . . . . 139 . 69 . . . 34 140 420 . . 82 647 137 627 171 9018 . . . Explosive 105067 | . . 645 2422 . 375 1677 . . . . . 1220 448 . 3694 . . . . . . . . . . . 4896 4952 4580 . 7086 33583 598 14282 3436 17680 3493 . . Electromagnetic 1891 | . . . 368 186 261 423 . 58 296 . . . . . . . . . . 165 . . . . . . . . . . . . . . . . . . 134 Impact 668 | . . . 340 . . . . 309 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 894 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . . . . 568 . 233 . Piercing 5458 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3205 2253 Entropic 1934 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1934 . . . Highest Corruption 34 | . . . . . . . . 2 . . 2 10 4 1 3 3 3 3 3 . 8 8 8 10 10 . . 1 2 2 2 3 3 1 1 34 . 2 16 Average Corruption 4 | . . . . . . . . 1 . . 1 5 2 1 2 3 3 3 3 . 8 8 8 8 10 . . 1 1 2 2 2 3 1 1 19 . 1 7 Corruption Purged 9 | . . . . . . . . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 438 | . . . . . . . . 15 . . 13 39 27 8 40 6 3 . 4 . 2 16 7 5 . . . 12 23 3 17 3 3 10 . 142 . 33 7 Message Errors 99 | . . . . . . . . 2 . . 4 6 7 . 5 2 1 . 2 . . 3 2 2 . . . 3 11 1 7 . 1 1 . 31 . 7 1 Matter Fused 104 | . . . . . . . . 2 . . 3 11 8 5 9 3 1 . . . 1 5 2 . . . . 2 4 . 2 1 1 2 . 30 . 11 1 Heat Flow Errors 51 | . . . . . . . . 2 . . 4 3 3 1 5 1 . . 1 . . 4 2 . . . . . 4 1 3 . . 1 . 10 . 3 3 Energy Discharges 39 | . . . . . . . . 2 . . . 5 1 . 6 . . . . . 1 2 . 1 . . . 2 1 . 2 . . 1 . 12 . 3 . Parts Rejected 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . Parts Fused 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 55 | . . . . . . . . 5 . . . 6 5 1 7 . 1 . 1 . . 2 1 . . . . 2 1 . 1 1 . 3 . 14 . 4 . Data Loss (major) 14 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . 1 1 1 1 . 1 . . 2 . 3 1 Misfires 15 | . . . . . . . . . . . . 3 2 . 4 . . . . . . . . . . . . . . . . . . . . 5 . 1 . Alerts 12 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . 1 . . . 1 1 . . 1 . . . 3 . 1 1 Misdirections 22 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 21 . . . Weapon Failures 20 | . . . . . . . . 1 . . 1 3 . . 1 . . . . . . . . . . . . . . . 1 . . 2 . 11 . . . Overload Shots 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 22 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 5049 | . . 25 282 . . 27 . 97 . 18 36 103 69 . 41 . . . . . . . . . . . 185 306 46 . 157 909 42 268 180 1228 562 383 85 Projectiles 1393 | . . . . . . 7 . 2 . 18 36 54 69 . 32 . . . . . . . . . . . 6 46 . . . 26 6 19 4 502 378 188 . Explosions 2617 | . . 25 22 . . 20 . . . . . 49 . . 9 . . . . . . . . . . . 179 260 46 . 69 883 36 249 176 410 184 . . Melee 1039 | . . . 260 . . . . 95 . . . . . . . . . . . . . . . . . . . . . . 88 . . . . 316 . 195 85 Knockbacks 65 | . . . . . . . . . . . . 10 16 . 11 . . . . . . . . . . . . . . . . . . . . . 3 18 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 61 | . . . . . . . . . . . . 9 15 . 10 . . . . . . . . . . . . . . . . . . . . . 3 18 6 Secondary 4 | . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 974 | . . 39 48 . . 87 . 3 43 . . 79 55 . 118 . . . . . . . . . . . 40 . . . . . . . 105 357 . . . Shots 29 | . . 1 2 . . 3 . . 1 . . 3 2 . 6 . . . . . . . . . . . 1 . . . . . . . 1 9 . . . Rammed 8 | . . . . 4 . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . 1 . . 7 . . . 2 3 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked 4 | . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 649 | 72 210 144 496 39 99 351 267 466 406 332 387 307 418 224 500 219 . . 90 267 30 240 300 75 . 228 137 117 223 120 304 403 167 391 220 649 314 569 116 Average Temperature 97 | 38 66 41 87 8 41 110 122 113 171 57 79 104 116 134 113 112 . . 46 58 22 72 115 24 . 70 29 37 55 62 108 133 62 107 103 92 88 110 70 Received Heat Transfer 5670 | 72 129 171 252 30 72 444 27 270 267 489 30 396 669 . 1117 . . . . 9 . . . 9 . 9 . . . . . 42 . 455 . 549 81 45 36 Effects 56 | . . . 3 . . 4 . 1 4 1 1 3 3 . 12 . . . . . . 4 . . . . . . . . . 11 . 4 . 2 . 3 . Shutdowns 9 | . . . . . . . . 1 1 . . . 2 . 2 . . . . . . . . . . . . . . . . 2 . 1 . . . . . Energy Bleed 7 | . . . 1 . . . . . . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . Interference 30 | . . . . . . 4 . . 2 . . 3 . . 5 . . . . . . 4 . . . . . . . . . 9 . . . 1 . 2 . Matter Decay 4 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 6 | . . . 1 . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 . . . Siege Activations 13 | . . . . . . . . . . . . 4 7 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Total Turns 191 | . . . . . . . . . . . . 76 93 . 22 . . . . . . . . . . . . . . . . . . . . . . . . Longest Duration 39 | . . . . . . . . . . . . 39 20 . 15 . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 3 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 4 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 23 | . . . 8 1 2 1 . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 Impact Corruptions 15 | . . . 9 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . . . . . . 1 . . . 2 1 1 1 . 3 . . . . . . . . . . . . . . . . . . . . 5 . . . Combat Hostiles 12 | . . . . . . 1 . . . . 1 1 1 . 3 . . . . . . . . . . . . . . . . . . . . 5 . . . Parts Melted 72 | . . . 1 . 2 2 . . 2 18 3 4 7 . 14 . . . . . . . . . . . . . . . . . 2 2 . 15 . . . Heat Transferred 34826 | 450 926 . 1902 50 . 901 148 557 2099 6229 1414 2112 3751 150 5050 . . . . 148 . 74 . . . 37 148 450 . . 80 703 148 666 185 6448 . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 3 1 . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . . 1 4 2 . 4 3 4 2 5 3 5 3 4 5 . . . . . . . . . . . 3 . . . . 5 5 5 5 5 5 5 . Low Security (%) 22 | 100 100 97 39 60 100 10 . . . . . . . . . . . . . 100 100 100 . . . . 52 . . . . . . . . . . . . Level 1 4 | . . 2 17 28 . 7 . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . Level 2 11 | . . . 15 10 . 12 . 27 100 9 . 7 40 3 12 . . . . . . . . . . . 11 . . . . 6 . . . . . . . Level 3 22 | . . . 12 . . 35 100 8 . 32 100 53 59 84 47 . . . . . . . . . . . 5 . . . . 6 . . . . . . . Level 4 10 | . . . 15 . . 33 . 64 . 50 . 22 . 11 23 . . . . . . . . . . . . . . . . 21 . . . . . . . Level 5 20 | . . . . . . . . . . 6 . 16 . . 16 . . . . . . . . . . . . . . . . . 100 17 30 100 16 89 . High Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 . 82 69 . 83 10 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Peak Influence 6131 | 20 154 202 1194 465 119 1511 841 1263 682 1772 930 1658 886 1223 1703 . . . . 71 11 75 . . . . 801 . . . . 6131 3594 4280 3096 5552 4548 3417 . Initial 3448 | . . . 11 465 5 66 736 536 662 464 930 536 870 603 641 . . . . 2 9 . . . . . 300 . . . . 477 3448 2011 2407 1741 3330 2910 . Average 1141 | 3 55 81 448 185 33 849 786 999 544 1134 795 1117 713 908 1073 . . . . 26 3 19 . . . . 222 . . . . 2733 3518 2978 2880 3834 4158 3213 . Influence Increases 33225 | 45 429 382 1948 87 217 1505 130 917 469 1398 448 1162 814 620 1985 . . . 45 278 2 210 60 15 . 20 1409 690 599 . 912 6134 238 2379 739 4741 1248 777 173 Destroy 0b10 Robot/C 14540 | 20 220 240 980 40 120 700 60 460 300 600 180 540 440 . 1160 . . . 20 . . . . . . . 320 540 500 . 660 2540 . 780 280 2220 560 60 . Destroy 0b10 Robot/NC 1115 | 25 45 10 215 15 5 . . . 5 35 20 . 30 5 100 . . . . 10 . 5 . . . 5 65 5 5 . 45 215 20 45 35 100 30 20 . Destroy Leader 2128 | . 58 50 252 10 42 30 20 20 70 50 74 50 114 . 238 . . . 10 4 . . . . . . 64 40 50 . 20 338 4 102 40 302 76 . . Allied During Kill 1476 | . . 3 26 . . . . 64 . 9 18 . . 2 78 . . . . . . . . . . . . . 14 . 157 1105 . . . . . . . Trap Triggered on 0b10 40 | . . . . . . . . . . 30 . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Successful Hack 300 | . . . 10 . . . 4 23 4 23 39 30 44 . . . . . . 32 . 17 . . . . 41 . . . . 8 12 . 12 1 . . . Select Force Hacks 270 | . 60 . 60 . . . 30 . . . 30 . . . 60 . . . . . . . . . . . . . . . 30 . . . . . . . . Disable Machine 1935 | . 15 . 285 . . 105 . 15 30 75 45 90 60 15 105 . . . . . . 15 . . . . 120 . . . . 180 45 30 105 375 15 60 150 Anti-Garrison Action 2350 | . . . . . . 550 . 250 . 400 . 300 . 550 . . . . . . . . . . . . . . . . . . . . . . 300 . . Destroy Structure 5691 | . 1 64 120 7 20 75 1 10 15 71 42 152 81 48 199 . . . . 52 2 38 . . . . 384 . . . . 1268 112 1242 192 1058 222 192 23 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . 150 . . . . . . . Partial Spotted 450 | . . . . . . . . . . . . . . . . . . . . 120 . 15 . . . . 60 . . . . 60 30 45 15 75 . 30 . Lose Combat Pursuer 1980 | . 30 15 . 15 30 45 15 75 45 105 . . 45 . 45 . . . 15 60 . 120 60 15 . 15 45 105 30 . . 270 15 135 60 510 45 15 . Active Sensor Use 500 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . 400 . Influence Decreases 33225 | 45 429 353 784 1266 128 97 815 480 1069 289 1454 270 1610 259 1516 767 247 678 40 256 29 164 46 60 15 20 616 822 675 585 426 489 2793 1675 1923 2286 2251 1848 3650 Entered New Map 22883 | . . . 18 728 9 37 775 290 601 199 842 230 788 259 582 627 177 678 . 3 18 . 18 12 15 . . 294 127 585 . 159 2683 1565 1873 1355 2221 1638 3477 Time Decay 8583 | 45 424 353 726 538 119 . 40 . 458 . 592 . 672 . 684 140 70 . 20 253 10 142 28 40 . 20 506 518 538 . 406 150 90 100 50 691 20 140 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . Lost Part 1246 | . 5 . 20 . . 60 . 130 10 90 . 40 140 . 170 . . . . . . 10 . 8 . . . 10 10 . . 20 20 10 . 240 10 70 173 Lost Ally 413 | . . . 20 . . . . 60 . . 20 . 10 . 80 . . . 20 . 1 12 . . . . 10 . . . 20 160 . . . . . . . Squads Dispatched 215 | . 4 . 8 . 3 . 1 . 6 . 10 . 11 . 23 . . . . 8 . 3 . . . . 10 . 1 . 2 30 2 2 11 42 15 23 . Investigation 23 | . 3 . 3 . . . 1 . . . 2 . 1 . 3 . . . . . . . . . . . 2 . . . 2 1 . . . 1 . 4 . Extermination 36 | . . . . . . . . . 3 . 5 . 5 . 5 . . . . 5 . 2 . . . . 3 . . . . . . . 1 7 . . . Reinforcement 37 | . 1 . 2 . 1 . . . . . . . 4 . 6 . . . . 3 . 1 . . . . 4 . . . . 4 2 2 2 1 1 3 . Assault 99 | . . . 3 . . . . . 1 . 3 . 1 . 8 . . . . . . . . . . . 1 . 1 . . 22 . . 8 21 14 16 . Garrison 20 | . . . . . 2 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . 12 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Miner Redirects 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 2 . Construction Impeded 9 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 1 . 1 1 . . . Haulers Reinforced 11 | . . . . . . . . . . . . . 1 . 3 . . . . 2 . . . . . . 2 . . . . 1 . 1 . . 1 . . Active Scanning Responses 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 72 | . 1 1 2 . 1 . 2 . 2 . 1 . 2 . 5 . . . . . . 2 . . . . 4 . 1 . . 4 . 18 2 . 2 22 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 824 | 1 20 12 62 4 9 27 6 25 23 33 13 27 31 . 76 1 . . 1 12 6 6 4 9 . 4 15 8 3 . 11 84 7 54 9 136 35 18 32 Peak Tracking Total 21 | 1 5 3 9 2 4 5 4 7 6 6 2 4 6 . 12 1 . . 1 4 5 6 4 8 . 3 3 7 7 . 6 19 5 10 6 15 6 4 21 Tactical Retreats 78 | . 1 1 . 1 1 2 1 4 1 5 . . 2 . 3 . . . 1 1 . 4 1 1 . 1 2 6 2 . . 4 1 5 2 18 2 1 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 51 | . 3 . . . . 7 . . . 3 2 5 1 . 4 . . . . 4 . 1 . 1 . . 4 . . . . . . . . 10 . 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reused 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Most Traps Carried 4 | . . . . 4 4 4 4 4 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 187 | . 1 . 22 1 . 14 . 6 2 13 3 10 4 6 7 . . . . . . 1 . . . . 8 6 3 . 4 12 4 2 7 34 3 4 10 Max in Single Turn 3 | . 1 . 1 1 . 2 . 1 1 2 1 2 1 1 1 . . . . . . 1 . . . . 2 3 1 . 1 2 1 1 1 3 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Garrison Relay 23 | . . . . . . 6 . 4 . 5 . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 4 | . . . . . . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 141 | . 2 . 6 1 1 3 2 3 3 4 12 3 10 2 10 1 . 4 . 12 . 12 . . 11 . 14 . 1 8 3 5 4 . 1 3 . . . Terminals 73 | . . . 1 . . 3 . 3 1 4 8 3 5 2 7 . . . . 9 . 8 . . . . 10 . . . 1 3 1 . 1 3 . . . Fabricators 9 | . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . 2 . . . 1 . . . . . . . . Repair Stations 9 | . . . 1 . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . 2 2 . . . . . . Recycling Units 12 | . 2 . 2 . . . 1 . 1 . 1 . 2 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 7 | . . . 2 . . . . . . . 2 . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 341 | . 2 . 13 1 1 5 4 6 4 8 16 3 23 5 17 1 . 29 . 23 . 32 . . 19 . 52 . 1 47 6 7 6 . 3 7 . . . Successful 198 | . 2 . 9 1 1 . 2 2 1 3 8 2 6 . 5 1 . 29 . 13 . 8 . . 19 . 26 . 1 47 1 2 1 . 1 7 . . . Failed 143 | . . . 4 . . 5 2 4 3 5 8 1 17 5 12 . . . . 10 . 24 . . . . 26 . . . 5 5 5 . 2 . . . . Catastrophic 37 | . . . . . . 2 . 2 2 . 3 1 4 1 3 . . . . 3 . 8 . . . . 3 . . . . 2 2 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 109 | . 2 . 4 . . . 1 . 2 . 9 . 9 . 14 . . . . 6 . 20 . . 1 . 28 . . . 2 6 1 . 3 . . 1 . Terminals 161 | . . . 1 . . 5 . 6 1 8 10 3 13 5 13 . . . . 19 . 26 . . . . 34 . . . 2 4 1 . 3 7 . . . Fabricators 23 | . . . . . . . . . . . . . . . . . . . . 2 . 6 . . . . 13 . . . 2 . . . . . . . . Repair Stations 18 | . . . 2 . . . . . . . . . 5 . . . . . . 2 . . . . . . 2 . . . . 3 4 . . . . . . Recycling Units 16 | . 2 . 3 . . . 1 . 1 . 1 . 4 . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers 17 | . . . 7 . . . . . . . 4 . . . 2 . . . . . . . . . . . 3 . . . . . 1 . . . . . . Garrison Access 8 | . . . . . 1 . 3 . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 141 | . . . 1 1 . . . 2 . 3 2 2 3 . 1 1 . 29 . 6 . 4 . . 19 . 11 . 1 47 . 1 . . . 7 . . . Record 64 | . . . . . . . . . . . . . . . . . . 11 . . . . . . 12 . . . . 35 . . . . . 6 . . . Part Schematic 18 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . 3 . . 4 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 5 . . . . 4 . . . . . . . . . Open Door 7 | . . . . 1 . . . 1 . 1 . . . . . 1 . . . . . . . . 2 . . . 1 . . . . . . . . . . Branch Access Points 6 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 4 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Registered Components 5 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 10 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 8 . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Build 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Repair Station Hacks 8 | . . . 2 . . . . . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . . 1 . . . . . . Scan Component 5 | . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . Repair 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 4 . . . . . . . 2 . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . Retrieve Study 9 | . . . 4 . . . . . . . 2 . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 2 . 2 . . . 1 . . . 3 . 1 . 3 . . . . 4 . 3 . . . . 3 . . . 1 1 . . 1 . . . . Terminals 13 | . . . . . . . . . . . 2 . 1 . 1 . . . . 4 . 3 . . . . 1 . . . . . . . 1 . . . . Track 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Botnet 8 | . . . . . . . . . . . 2 . 1 . 1 . . . . 2 . 2 . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 9 | . 2 . 2 . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Tunnel 9 | . 2 . 2 . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . . . 2 . . 3 1 2 3 2 9 2 10 2 6 . . . . 8 . 9 . . . . 9 . . . 2 4 4 . 1 . . . . Full Trace Events 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . 3 . . 4 . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Time 206 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 206 . . . . . . . . . . . . Total Part Build Rating 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . Part Studies Acquired 9 | . . . 4 . . . . . . . 2 . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Time 120 | . . . 38 . . . . . . . . . . . . . . . . 38 . . . . . . 44 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 98 | . . . . . . 23 . 19 . 20 . 13 . 17 . . . . . . . . . . . . . . . . . . . 2 . . 4 . . Machine Destruction 98 | . . . . . . 23 . 19 . 20 . 13 . 17 . . . . . . . . . . . . . . . . . . . 2 . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . 3 . 2 . . . 7 . . . . . . . . . . . . . . 2 . 7 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Total Allies 48 | . . 3 . . . . . 3 . 2 . . . 9 . . . . 1 . 19 1 . . . . 1 . 2 . 7 . . . . . . . . Largest Group 19 | . . 3 3 . . . . 3 . 2 2 . . 9 9 . . . 1 . 19 2 . . . . 1 . 2 2 8 8 . . . . . . . Highest-Rated Group 669 | . . 40 40 . . . . 81 . 40 40 . . 386 386 . . . 96 . 669 50 . . . . 10 . 97 97 465 465 . . . . . . . Highest-Rated Ally 96 | . . 16 16 . . . . 31 . 20 20 . . 80 80 . . . 96 . 50 25 . . . . 10 . 49 49 64 64 . . . . . . . Initial Warlord ECA Mod 43 | . . . . . . . 11 11 17 17 27 27 34 34 43 43 43 43 42 42 42 42 42 42 42 41 41 41 41 41 40 40 40 39 39 39 38 38 . Total Orders 11 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 4 . 4 1 . . . . . . . STAY 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 344 | . . 1 32 . . . . 46 . 2 7 . . . 48 . . . 6 . 73 5 . . . . . . . . 20 104 . . . . . . . Total Damage 9253 | . . 18 384 . . . . 661 . 62 267 . . . 1883 . . . 135 . 1362 44 . . . . . . . . 595 3842 . . . . . . . Kills 61 | . . . 8 . . . . 7 . . 3 . . . 11 . . . 1 . 1 . . . . . . . . . 8 22 . . . . . . . Allies Corrupted 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 36379 | 13 1105 1015 3997 1280 427 550 67 450 955 2 1806 17 2196 1047 2365 296 150 25 230 840 65 511 217 144 420 283 1519 1431 1534 206 1201 878 182 1176 365 2807 356 3865 386 Optics 19278 | . . . . . . . . . . . . . . . 225 296 150 25 230 840 65 499 217 144 420 283 1519 1431 1534 206 1201 856 182 1176 365 2807 356 3865 386 Sensors 19487 | . . . . . . 368 . 226 857 2 1640 17 2030 3 1843 296 150 25 230 840 65 499 217 144 420 283 1516 1431 1523 206 1199 807 182 1169 365 934 . . . A.S.S. 4846 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 390 356 3731 369 Terrain 156 | 11 145 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Structural 19740 | . . 32 . . 425 150 20 . 897 . 1799 3 2183 2 1957 296 150 25 230 817 65 508 217 144 410 270 1449 1431 1534 206 1161 852 182 1174 365 786 . . . Seismic 8153 | 13 1105 983 3997 1280 300 32 65 224 . . . . . . . . . . . . . . . . . . . . . . . 54 46 54 . . . . . Machine Analysis 950 | . . . . . . . . . . . . . . . 223 296 150 25 230 26 . . . . . . . . . . . . . . . . . . . Cloaking 38 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . . . . . 32 . . . Jamming 1079 | . . . . . . . . . . . . . . 1044 35 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . . . . . . . 1 1 . 1 . . . 1 1 . 1 . 2 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 43502 | 271 1206 1403 4349 1534 428 1817 86 1019 1142 1452 1876 1443 2613 1047 2729 296 150 25 230 840 65 511 217 144 420 283 1519 1431 1534 206 1201 878 182 1176 365 2807 356 3865 386 Spaces Moved 45263 | 141 505 597 1439 729 169 691 19 462 643 692 1210 675 1406 600 1886 863 466 76 548 2490 245 1670 702 452 780 575 2538 2086 1230 163 1515 1297 497 2965 582 3690 734 6422 813 Core 58 | 13 . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . 2 . 9 9 . 14 . . . . . Treads 1199 | . . . 4 . . 554 19 144 . 14 4 128 65 . 267 . . . . . . . . . . . . . . . . . . . . . . . . Legs 2253 | 128 120 . . . . . . 234 643 512 . . . . . . . . . . . . . . . . . . . . . . . . . 616 . . . Wheels 8298 | . 385 597 1435 729 169 137 . . . 166 1206 547 1341 600 986 . . . . . . . . . . . . . . . . . . . . . . . . Hover 9431 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1462 734 6422 813 Flight 24024 | . . . . . . . . 73 . . . . . . 633 863 466 76 548 2490 245 1670 702 452 780 575 2538 2086 1228 163 1506 1288 497 2951 582 1612 . . . Fastest Speed 12 | 50 110 200 185 200 200 130 225 32 120 115 115 135 113 135 32 25 32 32 32 12 25 12 12 12 25 12 12 29 29 29 29 15 15 15 25 14 36 28 16 Average Speed 69 | 113 170 211 203 200 203 209 225 155 127 133 135 161 146 137 116 31 32 32 32 25 25 24 24 24 25 24 33 53 94 103 51 28 25 27 26 43 36 41 27 Slowest Speed 950 | 120 215 215 465 200 215 225 225 465 130 400 240 240 240 150 320 32 32 32 112 105 25 105 25 25 25 25 184 106 950 104 200 250 26 250 28 200 100 108 126 Overloaded Moves 1058 | . . . . . . . . . . . . . . . . 3 . . . 61 . 15 12 17 . 35 22 . 5 . . 106 27 32 . 306 . . 417 Propulsion Burnouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Hopped 137 | . . . . . . . . . . . . . . . 3 1 1 . . 27 . 16 . 2 6 1 12 . . . . 1 12 42 4 9 . . . Potential Cave-ins 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 65 | 7 71 99 99 95 19 86 4 56 22 77 43 74 46 91 66 89 71 74 73 57 97 36 78 68 95 83 53 98 97 63 93 19 61 55 76 48 24 96 59 Regions Visited 39 Branch Regions 19 Pre-discovered Areas 18 | . 2 2 2 . . . 1 . . . 1 . . . 2 1 . 1 1 . . . . . . . . 1 . 3 1 . . . . . . . . Known Exits Taken 28 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . 1 . 3 . . . . . . . . . . . 4 3 . 2 . . . 2 3 . 5 . 3 3 . 3 . . . . . . . . Spaces Dug 517 | . . 16 17 . 8 . 1 . 12 1 35 54 49 3 51 4 . . 7 25 1 18 9 4 . 20 43 . . . 4 19 3 11 3 38 . 59 2 Terrain Destroyed 5073 | . . 95 142 6 21 101 1 5 14 76 42 166 102 67 232 4 . . 7 25 1 18 11 4 . 25 274 450 544 . 119 1102 106 666 68 393 83 100 3 Melee 69 | . . . 4 . 7 . 1 . 10 1 . 14 10 1 2 2 . . 2 . . . . 3 . . . . . . 4 . . . . 6 . . 2 Projectile 593 | . . 6 . . 1 . . . 4 . 42 2 52 2 48 2 . . 5 25 1 18 11 1 . 25 47 . . . . 17 4 18 6 125 31 100 . AOE 4410 | . . 89 138 6 13 101 . 5 . 75 . 150 40 64 182 . . . . . . . . . . . 227 450 544 . 115 1085 102 648 62 262 52 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Total 54248 | 196 758 657 2563 759 206 889 42 627 831 1000 1358 851 1732 796 2170 874 465 75 594 2645 247 1733 735 476 998 688 3145 2388 1598 195 1926 1761 530 3239 773 4508 791 7515 914 Wait 4254 | 10 141 3 868 6 1 32 9 14 51 107 35 46 64 18 51 . 1 . 32 67 . 15 13 17 201 84 443 201 295 10 182 104 13 38 138 163 7 770 4 Move 44975 | 140 504 596 1438 728 169 690 19 461 643 691 1210 673 1406 599 1878 860 463 75 547 2436 244 1638 701 447 770 572 2514 2085 1229 162 1514 1294 473 2895 573 3672 733 6421 812 Hop 115 | . . . . . . . . . . . . . . . 3 1 1 . . 27 . 15 . 2 3 1 11 . . . . 1 11 27 4 8 . . . Pick Up 303 | 8 28 5 24 2 . 12 . 18 10 13 15 . 29 1 10 1 . . 1 7 . 3 . 1 4 . 5 . . 5 4 7 3 4 3 32 6 35 7 Fast Attach 159 | 5 . . . . . . . 8 3 6 6 . 16 2 9 . . . . 3 . 4 . 1 2 . 4 1 . 1 3 1 1 10 . 53 . 18 2 Attach 358 | 2 1 . 5 . 2 7 . 13 2 10 1 2 20 1 19 3 . . 3 26 1 17 5 2 3 . 15 14 4 . 10 22 3 39 8 48 6 20 24 Detach 269 | . . . . . . . . 1 . 6 1 . 6 . 10 3 . . 2 23 1 16 5 2 3 . 11 15 1 1 9 18 4 40 6 52 6 23 4 Swap 467 | 1 20 10 51 7 10 44 6 13 47 14 19 25 28 7 33 . . . . 17 . 2 . . 7 5 8 1 . 12 7 30 3 . 3 12 1 10 14 Drop 259 | 2 16 4 27 2 1 4 . 7 15 10 13 . 19 7 16 . . . 2 3 . 2 . . 5 . 4 . . 1 7 7 2 11 3 25 6 38 . Fire 2340 | 28 47 39 116 7 13 80 5 45 38 115 58 60 131 21 135 3 . . 5 36 1 21 11 1 . 26 102 71 52 . 103 277 17 175 34 359 26 74 8 Melee 253 | . . . 34 . 10 1 3 19 19 5 . 29 10 2 2 3 . . 2 . . . . 3 . . . . . 3 7 . . . 1 34 . 27 39 Ram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . . . 7 . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 195 | . . . . . . 10 . . . 9 . 16 2 . 3 . . . . . . . . . . . 27 . . . . . . . . 50 . 78 . Rewire 263 | . . . . . . . . 16 . 11 . . . 138 . . . . . . . . . . . . . . 17 . 80 . . . . . . 1 . Trap 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Miscellaneous 19 | . . . . . . 9 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 272 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 623 | -10/Materials | Build established: Scavenger-Mutant 709 | -10/Materials | Discovered new exit (range 14) 1316 | -10/Materials | Build established: Mutant 1365 | -10/Materials | Discovered new exit (range 8) 1447 | -10/Materials | Discovered new exit (range 16) 1478 | -10/Materials | Entered Mines 1708 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1708 | -10/Mines | Discovered new exit (range 5) 1962 | -10/Mines | Destroyed 7 combat bots 1972 | -10/Mines | Found DCF Scrap (17 items) 2082 | -10/Mines | Discovered new exit (range 6) 2128 | -10/Mines | Core integrity fell below 50% 2164 | -10/Mines | Discovered new exit (range 9) 2184 | -10/Mines | Learned location of Storage (-8) 2241 | -10/Mines | Discovered new exit (range 11) 2304 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2881 | -10/Mines | Entered Materials 2881 | -9/Materials | Accompanied by 3 allies 2881 | -9/Materials | Evolved 2 slots: Utility x2 2939 | -9/Materials | Identified exit to Mines 3270 | -9/Materials | Build established: Scavenger-Mutant 3775 | -9/Materials | Discovered new exit (range 5) 4207 | -9/Materials | Discovered new exit (range 16) 4453 | -9/Materials | Build established: Mutant 4938 | -9/Materials | Discovered new exit (range 10) 6081 | -9/Materials | First assault squad dispatched 6111 | -9/Materials | Repaired Reactive Plating? 6578 | -9/Materials | Destroyed 9 combat bots 7228 | -9/Materials | Sterilization system engaged 7228 | -9/Materials | Non-combat units ordered to evacuate 7230 | -9/Materials | Entered Mines 7239 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7242 | -9/Mines | Met a Derelict bent on vengeance 7304 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7573 | -9/Mines | Discovered new exit (range 5) 7842 | -9/Mines | Found a hidden stash of uninstalled traps 8201 | -9/Mines | Discovered new exit (range 9) 8292 | -9/Mines | Learned Materials stockpile data 8293 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8764 | -9/Mines | Entered Materials 8764 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 9038 | -8/Materials | Garrison activated, responded to threat 9189 | -8/Materials | Identified exit to Garrison 9192 | -8/Materials | Entered Garrison 9237 | -8/Garrison | Phase Generator disabled 9347 | -8/Garrison | Build established: Gunner 9348 | -8/Garrison | Triggered checkpoint 9420 | -8/Garrison | Garrison Relay disabled 9429 | -8/Garrison | Lost 4 parts (1p1n2w) 9545 | -8/Garrison | Triggered checkpoint 9635 | -8/Garrison | Garrison Relay disabled 9707 | -8/Garrison | Triggered checkpoint 9748 | -8/Garrison | Triggered checkpoint 9816 | -8/Garrison | Triggered checkpoint 9858 | -8/Garrison | Triggered checkpoint 10090 | -8/Garrison | Triggered checkpoint 10106 | -8/Garrison | Garrison Relay disabled 10205 | -8/Garrison | Discovered new exit (range 11) 10439 | -8/Garrison | Triggered checkpoint 10478 | -8/Garrison | Discovered new exit (range 15) 10791 | -8/Garrison | Discovered new exit (range 8) 10850 | -8/Garrison | Triggered checkpoint 10915 | -8/Garrison | Garrison Relay disabled 10939 | -8/Garrison | Garrison Relay disabled 11009 | -8/Garrison | Entered Materials 11095 | -8/Materials | Identified exit to Garrison 11095 | -8/Materials | Entered Garrison 11183 | -8/Garrison | Phase Generator disabled 11414 | -8/Garrison | Garrison Relay disabled 11416 | -8/Garrison | Garrison Relay disabled 11427 | -8/Garrison | Destroyed 7 combat bots 11473 | -8/Garrison | Triggered checkpoint 11583 | -8/Garrison | Garrison Relay disabled 11667 | -8/Garrison | Triggered checkpoint 11667 | -8/Garrison | Triggered checkpoint 11709 | -8/Garrison | Core integrity fell below 50% 11713 | -8/Garrison | Lost 5 parts (1p1n1u2w) 11748 | -8/Garrison | Lost 3 parts (2u1w) 12027 | -8/Garrison | Triggered checkpoint 12053 | -8/Garrison | Garrison Relay disabled 12063 | -8/Garrison | Learned Factory security intel 12101 | -8/Garrison | Discovered new exit (range 12) 12114 | -8/Garrison | Entered Factory 12114 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12470 | -7/Factory | Discovered new exit (range 6) 12503 | -7/Factory | Identified exit to Lower Caves 12914 | -7/Factory | First assault squad dispatched 13144 | -7/Factory | Garrison activated, responded to threat 13251 | -7/Factory | Identified exit to Garrison 13256 | -7/Factory | Entered Garrison 13400 | -7/Garrison | Garrison Relay disabled 13507 | -7/Garrison | Lost 3 parts (1n2w) 13525 | -7/Garrison | Triggered checkpoint 13674 | -7/Garrison | Discovered new exit (range 8) 13681 | -7/Garrison | Identified exit to Factory 13703 | -7/Garrison | Triggered checkpoint 13758 | -7/Garrison | Garrison Relay disabled 13811 | -7/Garrison | Triggered checkpoint 13863 | -7/Garrison | Triggered checkpoint 13976 | -7/Garrison | Garrison Relay disabled 14044 | -7/Garrison | Learned Factory security intel 14049 | -7/Garrison | Discovered exit to Factory (range 12) 14104 | -7/Garrison | Triggered checkpoint 14202 | -7/Garrison | Discovered exit to Factory (range 10) 14298 | -7/Garrison | Lost 5 parts (1p2n2w) 14544 | -7/Garrison | Triggered checkpoint 14587 | -7/Garrison | Garrison Relay disabled 14665 | -7/Garrison | Phase Generator disabled 14681 | -7/Garrison | Garrison Relay disabled 14695 | -7/Garrison | Build established: Scavenger-Tank 14708 | -7/Garrison | Entered Factory 14708 | -7/Factory | Accompanied by 2 allies 15551 | -7/Factory | Build established: Scavenger-Skirmisher 15704 | -7/Factory | Discovered new exit (range 5) 15712 | -7/Factory | Identified exit to Factory 15908 | -7/Factory | First assault squad dispatched 16429 | -7/Factory | Discovered exit to Factory (range 12) 16467 | -7/Factory | Build established: Skirmisher 16584 | -7/Factory | Identified exit to Garrison 16584 | -7/Factory | Entered Garrison 16602 | -7/Garrison | Triggered checkpoint 16636 | -7/Garrison | Garrison Relay disabled 16965 | -7/Garrison | Triggered checkpoint 16984 | -7/Garrison | Triggered checkpoint 17054 | -7/Garrison | Triggered checkpoint 17128 | -7/Garrison | Garrison Relay disabled 17197 | -7/Garrison | Build established: Tank 17222 | -7/Garrison | Discovered exit to Factory (range 10) 17246 | -7/Garrison | Learned Factory security intel 17422 | -7/Garrison | Discovered exit to Factory (range 8) 17450 | -7/Garrison | Triggered checkpoint 17490 | -7/Garrison | Garrison Relay disabled 17613 | -7/Garrison | Triggered checkpoint 17686 | -7/Garrison | Triggered checkpoint 17728 | -7/Garrison | Garrison Relay disabled 17811 | -7/Garrison | System corruption reached 10% 17867 | -7/Garrison | Discovered exit to Factory (range 15) 17902 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18027 | -7/Garrison | Entered Factory 18027 | -6/Factory | Evolved 2 slots: Utility x2 18162 | -6/Factory | Discovered new exit (range 4) 18181 | -6/Factory | Build established: Scavenger-Mutant 18640 | -6/Factory | Discovered new exit (range 32) 19265 | -6/Factory | Build established: Scavenger-Tank 19435 | -6/Factory | Discovered new exit (range 14) 19640 | -6/Factory | Lost 10 parts (1p6u3w) 19855 | -6/Factory | Build established: Scavenger-Gunner 19958 | -6/Factory | Cargo convoy interrupted 20000 | -6/Factory | Identified exit to Lower Caves 20023 | -6/Factory | Discovered new exit (range 10) 20477 | -6/Factory | First assault squad dispatched 20640 | -6/Factory | Identified exit to Garrison 20640 | -6/Factory | Entered Garrison 20640 | -6/Garrison | Discovered recently destroyed garrison 20670 | -6/Garrison | Garrison Relay disabled 20991 | -6/Garrison | Discovered new exit (range 11) 21005 | -6/Garrison | Garrison Relay disabled 21023 | -6/Garrison | Identified exit to Factory 21095 | -6/Garrison | Build established: Tank 21193 | -6/Garrison | Phase Generator disabled 21360 | -6/Garrison | Garrison Relay disabled 21400 | -6/Garrison | Found embedded Infiltrators 21405 | -6/Garrison | Discovered exit to Factory (range 12) 21562 | -6/Garrison | Garrison Relay disabled 21627 | -6/Garrison | Build established: Commander-Tank 21659 | -6/Garrison | Discovered exit to Factory (range 12) 21687 | -6/Garrison | Entered Factory 21687 | -6/Factory | Accompanied by 9 allies 21955 | -6/Factory | Garrison activated, responded to threat 22157 | -6/Factory | Build established: Tank 22308 | -6/Factory | Discovered new exit (range 4) 22387 | -6/Factory | First assault squad dispatched 22955 | -6/Factory | Discovered new exit (range 9) 22964 | -6/Factory | Identified exit to Factory 23307 | -6/Factory | Discovered exit to Lower Caves (range 15) 23449 | -6/Factory | Destroyed 14 combat bots 23456 | -6/Factory | Lost 3 parts (1p1u1w) 23527 | -6/Factory | Core integrity fell below 50% 23590 | -6/Factory | Found Launcher Loader 23708 | -6/Factory | Discovered exit to Lower Caves (range 4) 23723 | -6/Factory | Build established: Scavenger-Tank 23867 | -6/Factory | Allied Derelicts emerged from ambush trap array 24002 | -6/Factory | Lost 3 allies 24197 | -6/Factory | Lost 9 parts (1p4n2u2w) 24416 | -6/Factory | Entered Lower Caves 24417 | -6/Lower Caves | Encountered a Warlord checkpoint 24422 | -6/Lower Caves | Met a Warlord Commander 24431 | -6/Lower Caves | Learned location of Warlord (-5) 24432 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 24433 | -6/Lower Caves | Found Encrypted Comm Array 24471 | -6/Lower Caves | Build established: Scout 24578 | -6/Lower Caves | Learned Factory garrison access intel 24663 | -6/Lower Caves | Discovered new exit (range 19) 24712 | -6/Lower Caves | Identified exit to Lower Caves 24712 | -6/Lower Caves | Entered another Lower Caves area 24712 | -6/Lower Caves | Discovered exit to Factory (range 20) 24732 | -6/Lower Caves | Learned Factory machine intel 24858 | -6/Lower Caves | Discovered new exit (range 3) 24858 | -6/Lower Caves | Identified exit to Data Miner 24862 | -6/Lower Caves | Entered Data Miner 24862 | -6/Data Miner | Discovered new exit (range 6) 24867 | -6/Data Miner | Met Data Miner 24874 | -6/Data Miner | Learned location of Section 7 (-2) 24874 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24879 | -6/Data Miner | Received God Mode back door access code from Data Miner 24886 | -6/Data Miner | Identified exit to Proximity Caves 24887 | -6/Data Miner | Entered Proximity Caves 24914 | -5/Proximity Caves | Escorted by Enhanced Grunt 25046 | -5/Proximity Caves | Discovered exit to Factory (range 16) 25117 | -5/Proximity Caves | Entered Factory 25117 | -5/Factory | Evolved 2 slots: Propulsion x2 25118 | -5/Factory | Loaded intel: 304 machine locations 25119 | -5/Factory | Loaded intel: 4 garrison access locations 25235 | -5/Factory | Repaired Imp. Utility Shielding? 25439 | -5/Factory | Discovered new exit (range 22) 25474 | -5/Factory | Allied Derelicts emerged from ambush trap array 25568 | -5/Factory | Build established: Hacker-Scout 25708 | -5/Factory | Identified exit to Upper Caves 25708 | -5/Factory | Identified exit to Extension 25738 | -5/Factory | Discovered new exit (range 22) 25957 | -5/Factory | Manually triggered Chute Trap 25957 | -5/Factory | Sucked down chute 25957 | -5/Factory | Entered Waste 25957 | -5/Waste | Spotted C-40 Crusher 25958 | -5/Waste | Met a frightened Derelict 25959 | -5/Waste | Spotted C-40 Crusher 25960 | -5/Waste | Spotted C-40 Crusher 25968 | -5/Waste | Met Warlord forces unprepared to attack 25972 | -5/Waste | EMP discharged 25986 | -5/Waste | Spotted C-40 Crusher 25994 | -5/Waste | Spotted C-40 Crusher 26000 | -5/Waste | Spotted C-40 Crusher 26005 | -5/Waste | Discovered new exit (range 11) 26010 | -5/Waste | Identified exit to Factory 26022 | -5/Waste | Entered Factory 26022 | -5/Factory | Accompanied by 2 allies 26102 | -5/Factory | Discovered new exit (range 8) 26105 | -5/Factory | Identified exit to Factory 26488 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 26533 | -5/Factory | Entered Upper Caves 26559 | -5/Upper Caves | Encountered a Warlord checkpoint 26644 | -5/Upper Caves | Spotted B-75 Beast 26725 | -5/Upper Caves | Discovered new exit (range 7) 26749 | -5/Upper Caves | Identified exit to Upper Caves 26750 | -5/Upper Caves | Entered another Upper Caves area 26777 | -5/Upper Caves | Discovered exit to Factory (range 9) 26779 | -5/Upper Caves | Identified exit to Warlord 26833 | -5/Upper Caves | Encountered a Warlord checkpoint 26834 | -5/Upper Caves | Spotted B-75 Beast 26840 | -5/Upper Caves | System corruption reached 10% 26894 | -5/Upper Caves | Entered Warlord 26903 | -5/Warlord | System corruption cleaned by Quarantine Array 26954 | -5/Warlord | Visited the Vortex Lab 26957 | -5/Warlord | Found Prototype Piercing Weapon 26959 | -5/Warlord | Found Prototype Piercing Weapon 26961 | -5/Warlord | Identified Vortex Lance (x2) 26976 | -5/Warlord | Warlord's base attacked by MAIN.C 27019 | -5/Warlord | Opened Warlord's prototype stash 27025 | -5/Warlord | Found Prototype Device 27025 | -5/Warlord | Identified Exp. Cloaking Device 27040 | -5/Warlord | Found Prototype Processor 27040 | -5/Warlord | Identified Spectral Analyzer 27085 | -5/Warlord | Met Warlord 27286 | -5/Warlord | Warlord forces counterattacked 27308 | -5/Warlord | Opened side exit 27313 | -5/Warlord | Discovered new exit (range 9) 27314 | -5/Warlord | Identified exit to Proximity Caves 27314 | -5/Warlord | Entered Proximity Caves 27380 | -4/Proximity Caves | Spotted B-86 Titan 27456 | -4/Proximity Caves | Spotter reported a threat 27465 | -4/Proximity Caves | Learned location of 1 exit from Research 27509 | -4/Proximity Caves | Spotter reported a threat 27540 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27596 | -4/Proximity Caves | Discovered exit to Factory (range 6) 27597 | -4/Proximity Caves | Entered Factory 27597 | -4/Factory | Evolved 2 slots: Utility x2 27604 | -4/Factory | Discovered new exit (range 3) 27743 | -4/Factory | Identified exit to Upper Caves 27847 | -4/Factory | Search patrols dispatched 27883 | -4/Factory | Repaired Mic. Nuclear Core? 28187 | -4/Factory | Fabricated Prc. Matter Filter? 28231 | -4/Factory | Fabricated Smartbomb Launcher? 28237 | -4/Factory | Discovered new exit (range 20) 28334 | -4/Factory | Fabricated Exp. Weapon Shielding (x1) 28378 | -4/Factory | Fabricated Prc. Matter Filter (x1) 28511 | -4/Factory | Discovered new exit (range 4) 28512 | -4/Factory | Discovered new exit (range 9) 28902 | -4/Factory | Build established: Assassin 29097 | -4/Factory | First assault squad dispatched 29116 | -4/Factory | Entered Upper Caves 29135 | -4/Upper Caves | Learned location of Quarantine (-2) 29167 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29938 | -4/Upper Caves | Spotted B-86 Titan 30011 | -4/Upper Caves | Discovered new exit (range 6) 30013 | -4/Upper Caves | Identified exit to Upper Caves 30081 | -4/Upper Caves | Destroyed B-86 Titan 30131 | -4/Upper Caves | Learned Research stockpile data 30439 | -4/Upper Caves | Destroyed 7 combat bots 30547 | -4/Upper Caves | Entered another Upper Caves area 30547 | -4/Upper Caves | Discovered new exit (range 12) 30668 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 31554 | -4/Upper Caves | Discovered new exit (range 7) 31656 | -4/Upper Caves | Identified exit to Zhirov 32081 | -4/Upper Caves | Entered Zhirov 32081 | -4/Zhirov | Accompanied by 2 allies 32081 | -4/Zhirov | Discovered new exit (range 3) 32100 | -4/Zhirov | Met Zhirov 32119 | -4/Zhirov | Learned location of Testing (-3) 32140 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32157 | -4/Zhirov | Found Alien Artifact 32170 | -4/Zhirov | Found Alien Artifact 32170 | -4/Zhirov | Identified Integrated Reactor 32170 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 32276 | -4/Zhirov | Identified exit to Proximity Caves 32287 | -4/Zhirov | Entered Proximity Caves 32287 | -3/Proximity Caves | Accompanied by 2 allies 32290 | -3/Proximity Caves | Spotter reported a threat 32603 | -3/Proximity Caves | Destroyed B-86 Titan 32621 | -3/Proximity Caves | Entered a huge 0b10 base via the front door 32973 | -3/Proximity Caves | Discovered new exit (range 21) 33138 | -3/Proximity Caves | Identified exit to Research 33488 | -3/Proximity Caves | Entered Research 33488 | -3/Research | Accompanied by 8 allies 33488 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 33489 | -3/Research | Identified exit to Armory 33490 | -3/Research | Identified exit to Testing 33507 | -3/Research | Discovered new exit (range 19) 33542 | -3/Research | Garrison activated, responded to threat 33594 | -3/Research | Destroyed 14 combat bots 33799 | -3/Research | High security lockdown imminent 33825 | -3/Research | Destroyed 7 combat bots 33879 | -3/Research | High security lockdown engaged 33883 | -3/Research | Destroyed 9 combat bots 34038 | -3/Research | Destroyed 8 combat bots 34081 | -3/Research | Build established: Commander-Skirmisher 34119 | -3/Research | Destroyed 10 combat bots 34165 | -3/Research | Destroyed Executioner 34168 | -3/Research | Destroyed Investigator 34169 | -3/Research | Destroyed Executioner 34186 | -3/Research | Destroyed Striker 34190 | -3/Research | Destroyed Striker 34212 | -3/Research | Destroyed Investigator 34233 | -3/Research | Destroyed 26 combat bots 34233 | -3/Research | Spotted Striker 34248 | -3/Research | Allies destroyed Striker 34267 | -3/Research | Destroyed 7 combat bots 34281 | -3/Research | Lost 5 allies 34284 | -3/Research | Identified exit to Research 34298 | -3/Research | Destroyed 7 combat bots 34365 | -3/Research | Sterilization system engaged 34365 | -3/Research | Non-combat units ordered to evacuate 34366 | -3/Research | Entered Testing 34367 | -3/Testing | Spotted PD-GG6E6JGVSW 34370 | -3/Testing | Found Exp. Terrain Scan Processor 34380 | -3/Testing | Destroyed 9 combat bots 34462 | -3/Testing | Found Prototype Device 34462 | -3/Testing | Identified Exp. Hardlight Generator 34499 | -3/Testing | Unchained authorized (1B-0RG) 34547 | -3/Testing | Discovered exit to Research (range 13) 34548 | -3/Testing | Entered Research 34548 | -2/Research | Warlord forces began assault on 0b10 34548 | -2/Research | Evolved 2 slots: Utility x2 34573 | -2/Research | Distinguished unit "Lair Dwellers" dispatched to help 34573 | -2/Research | Distinguished unit "Smaug Mourners" dispatched to help 34634 | -2/Research | Spotted B-90 Cyclops 34658 | -2/Research | Research machine network offline 34698 | -2/Research | Spotted B-90 Cyclops 34752 | -2/Research | High security lockdown imminent 34795 | -2/Research | Met up with Warlord 34829 | -2/Research | Discovered new exit (range 15) 34832 | -2/Research | High security lockdown engaged 34844 | -2/Research | Borebot progress halted 34967 | -2/Research | Build established: Scout 34972 | -2/Research | Discovered new exit (range 17) 35034 | -2/Research | Lost 5 allies 35040 | -2/Research | Destroyed B-90 Cyclops 35135 | -2/Research | Borebot progress halted 35176 | -2/Research | Spotted Striker 35228 | -2/Research | Identified exit to Access 35241 | -2/Research | Discovered new exit (range 15) 35248 | -2/Research | Destroyed Investigator 35249 | -2/Research | Spotted Executioner 35273 | -2/Research | Spotted Striker 35287 | -2/Research | Destroyed 12 combat bots 35299 | -2/Research | Found Launcher Loader 35360 | -2/Research | Destroyed Executioner 35361 | -2/Research | Destroyed Executioner 35388 | -2/Research | Lost 4 allies 35458 | -2/Research | Borebot progress halted 35480 | -2/Research | Spotted Executioner 35482 | -2/Research | Spotted Striker 35542 | -2/Research | Spotted Executioner 35548 | -2/Research | Warlord invited to help at Command 35548 | -2/Research | Given Cave Seal Controls access code 35555 | -2/Research | Destroyed Executioner 35563 | -2/Research | Spotted Striker 35564 | -2/Research | Spotted Striker 35564 | -2/Research | Spotted Striker 35598 | -2/Research | Spotted Executioner 35612 | -2/Research | Spotted Striker 35625 | -2/Research | Spotted Executioner 35724 | -2/Research | Identified exit to Quarantine 35724 | -2/Research | Entered Quarantine 35742 | -2/Quarantine | Found Alien Slashing Weapon 35793 | -2/Quarantine | Identified Sigix Broadsword 35799 | -2/Quarantine | Found Alien Artifact 35834 | -2/Quarantine | High security lockdown imminent 35867 | -2/Quarantine | Destroyed 10 combat bots 35907 | -2/Quarantine | Cryocooling Duct disabled 35914 | -2/Quarantine | High security lockdown engaged 35919 | -2/Quarantine | Spotted Fortress 35922 | -2/Quarantine | Ambient heat levels rising (+20) 35938 | -2/Quarantine | Discovered new exit (range 5) 35938 | -2/Quarantine | Discovered new exit (range 6) 35938 | -2/Quarantine | Identified exit to Protoforge 36089 | -2/Quarantine | Entered Protoforge 36120 | -2/Protoforge | Discovered exit to Access (range 13) 36180 | -2/Protoforge | Superfortress began startup sequence 36187 | -2/Protoforge | Spotted Hotshot 36187 | -2/Protoforge | Spotted Hotshot 36192 | -2/Protoforge | Spotted Hotshot 36227 | -2/Protoforge | Spotted AP7-3 36227 | -2/Protoforge | Spotted Hotshot 36227 | -2/Protoforge | Spotted AP7-3 36227 | -2/Protoforge | Spotted Hotshot 36227 | -2/Protoforge | Spotted Hotshot 36227 | -2/Protoforge | Spotted Hotshot 36247 | -2/Protoforge | Destroyed Hotshot 36248 | -2/Protoforge | Destroyed Hotshot 36249 | -2/Protoforge | Destroyed Hotshot 36257 | -2/Protoforge | Destroyed Hotshot 36339 | -2/Protoforge | First assault squad dispatched 36364 | -2/Protoforge | Garrison activated, responded to threat 36403 | -2/Protoforge | Identified Transdimensional Reconstructor 36403 | -2/Protoforge | Found Prototype Device 36403 | -2/Protoforge | Identified Crosscalibrator 36407 | -2/Protoforge | Found Prototype Device 36407 | -2/Protoforge | Identified Cep. Recoil Nullifier 36419 | -2/Protoforge | Spotted Immortal 36419 | -2/Protoforge | Spotted Immortal 36420 | -2/Protoforge | Spotted Decapitator 36420 | -2/Protoforge | Spotted Decapitator 36420 | -2/Protoforge | Spotted Decapitator 36423 | -2/Protoforge | Destroyed Decapitator 36425 | -2/Protoforge | Destroyed Decapitator 36446 | -2/Protoforge | Destroyed 18 combat bots 36455 | -2/Protoforge | Destroyed Decapitator 36598 | -2/Protoforge | Found Prototype Device 36598 | -2/Protoforge | Identified Cep. Energy Mantle 36608 | -2/Protoforge | Found Prototype Device 36608 | -2/Protoforge | Identified Exp. EM Disruption Field 36611 | -2/Protoforge | Found Cep. RG22 Armor 36618 | -2/Protoforge | Incoming assault squad redirected 36666 | -2/Protoforge | Found Cep. Matter Streamer 36706 | -2/Protoforge | Garrison activated, responded to threat 36728 | -2/Protoforge | Spotted V632-i 36728 | -2/Protoforge | Spotted V612-a 36728 | -2/Protoforge | Spotted V976-p 36729 | -2/Protoforge | Spotted V665-i 36760 | -2/Protoforge | Spotted Decapitator 36760 | -2/Protoforge | Spotted Decapitator 36760 | -2/Protoforge | Spotted V636-y 36760 | -2/Protoforge | Spotted V419-b 36779 | -2/Protoforge | Spotted V223-q 36780 | -2/Protoforge | Spotted V260-y 36780 | -2/Protoforge | Spotted V913-z 36781 | -2/Protoforge | Spotted V434-d 36815 | -2/Protoforge | Spotted Decapitator 36815 | -2/Protoforge | Spotted Decapitator 36815 | -2/Protoforge | Spotted Decapitator 36816 | -2/Protoforge | System corruption reached 10% 36823 | -2/Protoforge | Spotted Immortal 36825 | -2/Protoforge | Spotted V579-z 36825 | -2/Protoforge | Spotted V916-i 36863 | -2/Protoforge | Incoming assault squad redirected 36863 | -2/Protoforge | Incoming assault squad redirected 36891 | -2/Protoforge | Destroyed V223-q 36895 | -2/Protoforge | Found Prototype Energy Gun 36895 | -2/Protoforge | Identified Enh. Gamma Rifle 36907 | -2/Protoforge | Lost 6 parts (1p1n4u) 36934 | -2/Protoforge | Found Prototype Energy Cannon 36934 | -2/Protoforge | Identified Cep. Plasma Driver 36939 | -2/Protoforge | Found Prototype Ballistic Gun 36939 | -2/Protoforge | Identified Cep. XC Strikerail 36961 | -2/Protoforge | Spotted V284-p 36962 | -2/Protoforge | Found Cep. Zero-point Core 37021 | -2/Protoforge | Destroyed V284-p 37037 | -2/Protoforge | Garrison activated, responded to threat 37039 | -2/Protoforge | Destroyed V916-i 37055 | -2/Protoforge | Lost 4 parts (3n1u) 37056 | -2/Protoforge | Found Cep. Gyrokinetic System 37058 | -2/Protoforge | Found Cep. Gyrokinetic System 37071 | -2/Protoforge | Core integrity fell below 50% 37096 | -2/Protoforge | Lost 3 parts (2n1u) 37104 | -2/Protoforge | Incoming assault squad redirected 37143 | -2/Protoforge | Found Cep. Core Shell 37149 | -2/Protoforge | Found Cep. RG22 Armor 37151 | -2/Protoforge | Found Cep. Gyrokinetic System 37354 | -2/Protoforge | Incoming assault squad redirected 37425 | -2/Protoforge | Found Cep. Biometal Exoskeleton 37594 | -2/Protoforge | Found Cep. Plasma Driver 37614 | -2/Protoforge | Found Cep. Variable Chargecaster 37629 | -2/Protoforge | Found Cep. Variable Chargecaster 37642 | -2/Protoforge | Found Cep. XC Strikerail 37668 | -2/Protoforge | Found Cep. XC Strikerail 37857 | -2/Protoforge | Garrison activated, responded to threat 37899 | -2/Protoforge | Build established: Skirmisher 37937 | -2/Protoforge | Found Prototype Launcher 37937 | -2/Protoforge | Identified Cep. EMP Blanket Launcher 37949 | -2/Protoforge | Found Cep. Rapid Grenade Launcher 38013 | -2/Protoforge | Spotted Decapitator 38014 | -2/Protoforge | Destroyed Decapitator 38014 | -2/Protoforge | Destroyed Decapitator 38019 | -2/Protoforge | Destroyed Decapitator 38039 | -2/Protoforge | Found Prototype Device 38039 | -2/Protoforge | Identified Exp. Kinecellerator 38042 | -2/Protoforge | Found Prototype Device 38042 | -2/Protoforge | Identified Cep. Countertargeting System 38045 | -2/Protoforge | Found Prototype Device 38045 | -2/Protoforge | Identified Femtoactuators 38048 | -2/Protoforge | Found Prototype Device 38048 | -2/Protoforge | Identified Cep. Hypertargeting System 38052 | -2/Protoforge | Found Prototype Device 38052 | -2/Protoforge | Identified Cep. Networked Targeting System 38054 | -2/Protoforge | Found Prototype Device 38054 | -2/Protoforge | Identified Cep. Weapon Articulator 38084 | -2/Protoforge | Found Prototype Device 38084 | -2/Protoforge | Identified Exp. Force Booster 38114 | -2/Protoforge | Incoming assault squad redirected 38119 | -2/Protoforge | Incoming assault squad redirected 38214 | -2/Protoforge | Found Exp. Active Sensor Suite 38237 | -2/Protoforge | System corruption reached 30% 38265 | -2/Protoforge | Destroyed V260-y 38265 | -2/Protoforge | Destroyed V913-z 38271 | -2/Protoforge | Found Adv. Powered Armor 38276 | -2/Protoforge | Destroyed V434-d 38304 | -2/Protoforge | Lost 5 parts (2n1u2w) 38338 | -2/Protoforge | Build established: Gunner 38363 | -2/Protoforge | Incoming assault squad redirected 38363 | -2/Protoforge | Destroyed Decapitator 38363 | -2/Protoforge | Destroyed Decapitator 38364 | -2/Protoforge | Incoming assault squad redirected 38366 | -2/Protoforge | Destroyed Decapitator 38394 | -2/Protoforge | Spotted V210-i 38473 | -2/Protoforge | Found Cep. Miniperforator 38475 | -2/Protoforge | Found Cep. Heavy Railcannon 38480 | -2/Protoforge | Found Cep. Heavy Railcannon 38485 | -2/Protoforge | Found Cep. Helical Railcannon 38491 | -2/Protoforge | Found Cep. Helical Railcannon 38566 | -2/Protoforge | Found Cep. Core Shell 38575 | -2/Protoforge | Found Cep. Core Shell 38593 | -2/Protoforge | Found Prototype Storage 38593 | -2/Protoforge | Identified Cep. Antigrav Storage Unit 38598 | -2/Protoforge | Found Cep. NT7 Matterbank 38601 | -2/Protoforge | Found Cep. NT7 Matterbank 38603 | -2/Protoforge | Found Cep. Chromion Battery 38604 | -2/Protoforge | Found Faulty Cep. Matter Streamer 38605 | -2/Protoforge | Incoming assault squad redirected 38609 | -2/Protoforge | Found Faulty Cep. Matter Streamer 38614 | -2/Protoforge | Incoming assault squad redirected 38670 | -2/Protoforge | Destroyed V210-i 38775 | -2/Protoforge | Additional patrols dispatched to research labs 38778 | -2/Protoforge | Found Transdimensional Reconstructor 38862 | -2/Protoforge | Incoming assault squad redirected 38888 | -2/Protoforge | Incoming assault squad redirected 38893 | -2/Protoforge | Spotted Hotshot 38893 | -2/Protoforge | Spotted Hotshot 38893 | -2/Protoforge | Spotted Hotshot 38893 | -2/Protoforge | Spotted Hotshot 38896 | -2/Protoforge | Entered Access 38896 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 38955 | -1/Access | High security lockdown imminent 39000 | -1/Access | Build established: Scout 39035 | -1/Access | High security lockdown engaged 39249 | -1/Access | Discovered new exit (range 7) 39251 | -1/Access | Identified exit to Command 39252 | -1/Access | Entered Command 39325 | -1/Command | Disengaged cave seal 39325 | -1/Command | Welcomed Warlord to Command 39381 | -1/Command | Lost 4 allies 39502 | -1/Command | First assault squad dispatched 39519 | -1/Command | Incoming assault squad redirected 39530 | -1/Command | Incoming assault squad redirected 39541 | -1/Command | High security lockdown imminent 39621 | -1/Command | High security lockdown engaged 39676 | -1/Command | Spotted M Guard 39676 | -1/Command | Spotted M Guard 39677 | -1/Command | Spotted Combat Programmer 39677 | -1/Command | Spotted Combat Programmer 39689 | -1/Command | Warlord commented on Warlord statues 39694 | -1/Command | Destroyed IQ-SP5(L) 39701 | -1/Command | Combat Programmer assimilated allied UB-MZT(L) 39702 | -1/Command | Destroyed Combat Programmer 39702 | -1/Command | All MAIN.C guards destroyed 39730 | -1/Command | Lost 6 allies 39902 | -1/Command | Met MAIN.C 39909 | -1/Command | 0b10 Conduit disabled 39925 | -1/Command | Destroyed MAIN.C Shell 39928 | -1/Command | MAIN.C activated Command garrisons 39952 | -1/Command | Lost 3 allies 39967 | -1/Command | Destroyed MAIN.C 39982 | -1/Command | Lost 7 parts (1p1n3u2w) 39983 | -1/Command | Discovered new exit (range 30) 39983 | -1/Command | Discovered new exit (range 109) 39983 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 41675 | -1/Command | Found Zero-point Reactor 41683 | -1/Command | Found Exp. System Purifier 41732 | -1/Command | Found Exp. Focal Shield 41829 | -1/Command | Found Exp. Core Analyzer 42478 | -1/Command | Build established: Scavenger-Scout 42515 | -1/Command | Found Quantum Capacitor 42543 | -1/Command | Attacked by Warlord forces 43084 | -1/Command | Found Cld. Nova Cannon 43114 | -1/Command | Warped through subspace to slip node 43114 | -1/Command | Discovered new exit (range 4) 43117 | -1/Command | Identified exit to Access_0 43117 | -1/Command | Entered Access_0 43118 | -1/Access_0 | Met Architect 43147 | -1/Access_0 | Destroyed A8 43173 | -1/Access_0 | A6 warped into view 43186 | -1/Access_0 | Lost 3 parts (3u) 43200 | -1/Access_0 | Found Integrity Redistributor 43226 | -1/Access_0 | Found Core Regenerator 43234 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-223) 43237 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 43242 | -1/Access_0 | Subspace Access Node disabled 43246 | -1/Access_0 | Subspace Access Node disabled 43257 | -1/Access_0 | Lost 5 parts (2n2u1w) 43263 | -1/Access_0 | A5 warped into view 43320 | -1/Access_0 | Found Sigix Broadsword 43328 | -1/Access_0 | Destroyed A6 43331 | -1/Access_0 | Found Corrupted Exp. Actuator Array 43369 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 43376 | -1/Access_0 | Subspace Access Node disabled 43392 | -1/Access_0 | A4 warped into view 43445 | -1/Access_0 | Subspace Access Node disabled 43462 | -1/Access_0 | System corruption reached 10% 43476 | -1/Access_0 | Core integrity fell below 50% 43496 | -1/Access_0 | Warped through subspace to slip node 43496 | -1/Access_0 | Discovered new exit (range 8) 43503 | *** | Establishing 0b11! Last Messages --------------- 43489_ Exp. Actuator Array destroyed. 43489_ Penetrated by Quantum Shear. 43489_ Plasma Lance destroyed. 43491_ The unstable cave ceiling collapses. 43491_ Enhanced Hunter crushed by falling debris. 43491_ 2 Matter crushed. 43491_ Penetrated by Quantum Shear. 43492_ HV Slug penetrates Wall. 43492_ Cmb. Antigrav System destroyed. 43492_ Knocked back. 43494_ Quantum Shear penetrates Wall. 43496_ Slug penetrates A5. 43496_ Cmb. Antigrav System destroyed. 43496_ Warped through subspace, drawn to slip node. 43496_ EXIT=FOUND 43496_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. 43503_ System corrupted: Heat flow error (+213). [Achievement: Commander 0b11] [Achievement: Death Machine] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 82 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 4 Power Amplification 60 Additional Mass Support 12 EM Shielding 3 Armor Coverage 900 Resistance: KI 30 Resistance: EM 15 Core Shielding 90 Utility Shielding 66 Weapon Shielding 90 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 89 Targeting Accuracy 30 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 99 Matter Filtering 75 Kinecelleration 66 Offensive Hacking 32 Defensive Hacking 14 Authchip Count 4 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Component Analysis Suite | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Smartbomb Launcher | -4/Factory | Hacked Prc. Matter Filter | -4/Factory | Hacked Exp. Weapon Shielding | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Prc. Matter Filter | x1 | -4/Factory | Authchip Smartbomb Launcher | x1 | -4/Factory Exp. Weapon Shielding | x1 | -4/Factory | Authchip Prc. Matter Filter | x1 | -4/Factory | Authchip Repaired ---------- Reactive Plating | 27% | -9/Materials Imp. Utility Shielding | 71% | -5/Factory Mic. Nuclear Core | 62% | -4/Factory Studied --------- Arm. Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Lgt. Nuclear Core | -4/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Transdimensional Reconstructor Integrity Redistributor Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- A New Friend A Powerful Ally? A Problem For Future Me Adventurer Alien Tech All Kinds Of Bad News All-out Warlord Analysis Probe Anti-science Crusade Armchair Analyst Backstab Behind The Curtain Brute Force Bullet Installation Bumper Bots Can't Catch Me Charge!!! Commander 0b11 Construction Begets Destruction Corridor Of Doom Crack Shot Cya! Dangerous Findings Deadly Force Death Machine Deductive Reasoning Denied? Dodgeball, But With Guns Dramatic Entrance Ew, Corruption Explorer Express Service Fancy Inventory Fist Fight For Emergencies Only GoHome() Great Explorer Heavy Suspicion Hehehe Hey, That's Mine! Hot Stuff Hunted I Have A Map? I Like You, Cogmind I Spy I'm Back, Baby! Immobile And Lovin' It Infiltrator Into The Breach Into The Furnace It's Just You Item+ Jackpot Junior Dev Just What I Needed Killing Spree Knowing Is Half The Battle Let's See Who's Tougher Librarian Look Less Dangerous Next Time Loot Pinata Made in Tau Ceti IV Meet Your Maker More Dakka Please More Power To You Most Wanted Network Effect Nope Not Today, Chutes Novice Programmer Official Business Oh No You Don't! One Hack Too Far Ooh, Shiny! Oops Organ Harvest Overkill Overwhelming Part-time Mechanic Please Form A Line Power Corrupts Prolific Hacker Quick And Dirty Reappropriation Remodeling Resistances Are Futile Respectable Loadout Risk Taker Rockin' Loadout Serviceable Loadout Shopping List Showdown Significant Disruption Some Acronyms Are Better Than Others Special Forces Spot Them First Storm Trooper Subspace Traveler Super-what Now? Suspicious System Compromised That Tickles The Better Part Of Valor The More The Merrier The Oracle The Science Guy There's More Where That Came From Thread The Needle Around The Corner Tourist Troublemaker True Hacker Tune-up Ultimate Loadout Uninvited Guest Universal Adapter Use The Force We Love MA Welcome To The Revolution Well Done Wheee! Whoosh! root@ void main() Challenges ------------ None Game ------ Seed SensorRefineryPenetrator Manual? 0 Play Time 20:38:32 Cumulative 95.1 hours Start 2026.05.01 @ 21:00:13 End 2026.05.05 @ 02:29:10 Sessions 28 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type 1 Total 4 Types 0/1/0/1/0/1/0/0/0/1 Lore% 32 Gallery% 35 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Cog Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 203d5786-baab-429a-84ce-b0b57a8b3d6c