Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.19 @ 09:28:50 Player: silmarilion6 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1679) 1679 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 4537 Bonus ------- Follower Combat Kills 58 Cogmind --------- Core Integrity 0/700 Matter 123/300 Energy 191/200 System Corruption 10% Temperature Cool (3) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Improved EM Pulse Cannon Heavy Assault Rifle Flak Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Targeting Computer Kinecellerator Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Flak Gun Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Compact Wheel Pulse Rifle Autogun [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 1 . Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Parts Attached 95 | 6 1 11 16 12 49 Power 15 | 1 . . . 3 11 Engine 6 | 1 . . . 3 2 Core 9 | . . . . . 9 Reactor . | . . . . . . Propulsion 29 | 2 . 6 4 1 16 Treads 4 | . . . . . 4 Leg 19 | 2 . 6 4 1 6 Wheel 6 | . . . . . 6 Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 1 . 5 4 8 Device 6 | . . . 1 2 3 Storage 5 | 1 1 . 1 . 2 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 7 | . . . 3 2 2 Artifact . | . . . . . . Weapon 32 | 2 . 5 7 4 14 Energy Gun 12 | 1 . 4 3 1 3 Energy Cannon 2 | . . . 2 . . Ballistic Gun 15 | 1 . 1 1 2 10 Ballistic Cannon 2 | . . . . 1 1 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 48 | . . 2 13 . 33 Power 8 | . . . 1 . 7 Propulsion 16 | . . . 5 . 11 Utility 10 | . . . 3 . 7 Weapon 14 | . . 2 4 . 8 Highest Loss Streak 19 | . . 2 9 . 19 Average Slot Usage (%) 78 | . 100 98 87 55 69 Engine 7 | . 14 14 9 9 2 Core 4 | . . . . . 9 Treads 3 | . . . . . 8 Leg 13 | . 28 28 28 9 1 Wheel 5 | . . . . . 13 Device 5 | . . . 1 14 8 Storage 11 | . 28 28 16 . 3 Protection 5 | . . . 11 7 5 Energy Gun 6 | . 14 16 8 4 . Ballistic Gun 9 | . 14 9 9 6 10 Ballistic Cannon 1 | . . . . 4 1 Naked Turns 60 | . . . 26 . 34 Heaviest Build 54 | 10 14 16 32 18 54 Greatest Support 112 | 20 20 25 35 10 112 Greatest Overweight (x) 14 | . . . 1 1 14 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 6 8 8 12 4 16 Average Capacity 6 | 5 7 8 8 4 6 Most Carried 11 | 4 8 8 10 4 11 Average Carried 5 | 2 7 7 7 2 3 Final Capacity 8 | 6 8 8 4 4 4 Final Carried 8 | 3 8 8 4 4 4 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1623 | 203 47 196 157 298 722 Remotely . | . . . . . . Salvage Created 2103 | 56 47 449 560 246 745 Parts 91 | 2 4 11 26 17 31 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 45 | . 3 6 12 9 15 Guns 38 | . 3 6 9 7 13 Cannons 6 | . . . 2 2 2 AOE 1 | . . . 1 . . Classes Destroyed 8 | 1 1 1 3 1 1 Builder 1 | . . . 1 . . Hauler 1 | . . . 1 . . Recycler 3 | 1 . 1 . . 1 Watcher 2 | . . . . 1 1 Swarmer 13 | . 3 . . 6 4 Grunt 27 | . . 6 10 3 8 Sentry 3 | . . . 2 . 1 Programmer 2 | . . . . . 2 Best Kill Streak 8 | 1 3 2 8 4 5 Combat Bots Only 8 | . 3 2 8 3 5 Max Kills in Single Turn 2 | 1 2 1 2 2 2 Gunslinging 1 | . 1 . 1 1 . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 6625 | . 66 414 1333 603 4209 Core 1134 | . . 74 168 182 710 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 . 70 58 66 . Volleys Fired 200 | 2 4 32 40 35 87 Largest 2 | 2 2 2 2 2 2 Hottest 124 | 60 60 115 124 79 103 Shots Fired 359 | 4 8 57 75 60 155 Gun 316 | 4 8 57 62 51 134 Cannon 42 | . . . 12 9 21 Launcher 1 | . . . 1 . . Special . | . . . . . . Kinetic 232 | 2 4 21 31 34 140 Thermal 123 | 2 4 36 40 26 15 Explosive 1 | . . . 1 . . Electromagnetic 3 | . . . 3 . . Robot Hit Streak 14 | 3 8 10 11 10 14 Robot Miss Streak 4 | . 1 2 3 2 4 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 . 1 1 3 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 257 | 3 7 44 53 36 114 Core Hits 111 | 2 3 16 25 13 52 Critical Hits 4 | . . 1 2 . 1 Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4153 | 37 58 476 1017 554 2011 Guns 3259 | 37 58 476 703 400 1585 Cannons 771 | . . . 213 154 404 Explosions 76 | . . . 76 . . Melee . | . . . . . . Ramming 47 | . . . 25 . 22 Kinetic 2718 | 26 26 177 397 248 1844 Thermal 1242 | 11 32 299 449 306 145 Explosive 76 | . . . 76 . . Electromagnetic 70 | . . . 70 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . . 10 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Effects 46 | . . . . . 46 Message Errors 11 | . . . . . 11 Matter Fused 7 | . . . . . 7 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Misdirections 4 | . . . . . 4 Targeting Errors 13 | . . . . . 13 Overload Shots . | . . . . . . Overflow Damage 39 | . . . . 3 36 Projectiles 39 | . . . . 3 36 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . 1 1 Impact . | . . . . . . Kinetic 2 | . . . . 1 1 Secondary . | . . . . . . Self-Inflicted Damage 8 | . . . 2 . 6 Shots . | . . . . . . Rammed 8 | . . . 1 . 7 Targets Rammed 10 | . . . 2 . 8 Kicked 2 | . . . 1 . 1 Crushed . | . . . . . . Highest Temperature 597 | . . 381 597 382 304 Average Temperature 146 | . . 131 205 165 84 Received Heat Transfer 2376 | . . 240 612 234 1290 Effects 13 | . . . 8 3 2 Shutdowns 1 | . . . 1 . . Energy Bleed 6 | . . . 4 2 . Interference 3 | . . . . 1 2 Damage (minor) 1 | . . . 1 . . Damage (major) 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 2746 | 25 75 660 999 666 321 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 414 | 5 75 198 341 414 331 Initial 188 | . 3 28 . 122 188 Average 169 | 1 57 107 207 300 178 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 64 | 100 100 100 30 12 64 Level 1 35 | . . . 69 85 35 Level 2 . | . . . . 1 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 1 1 2 Investigation 2 | . . . 1 1 . Extermination 2 | . . . . . 2 Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 5 | . . . 4 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 4 9 24 13 41 Peak Tracking Total 11 | . 3 4 7 4 11 Tactical Retreats 9 | . . 1 2 1 5 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 3 | . 1 . 1 1 . Terminals 3 | . 1 . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 3 . 7 4 . Successful 7 | . 2 . 3 2 . Failed 7 | . 1 . 4 2 . Catastrophic 3 | . 1 . 1 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 3 . 7 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 . 3 2 . Record 5 | . 1 . 2 2 . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . 1 1 . Full Trace Events 3 | . 1 . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 12 | . . . 12 . . Total Damage 168 | . . . 168 . . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 2569 | 64 193 544 323 327 1118 Spaces Moved 1477 | 32 138 342 173 148 644 Core 119 | 4 . . 53 . 62 Treads 178 | . . . . . 178 Legs 813 | 28 138 342 120 148 37 Wheels 367 | . . . . . 367 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 50 120 50 Average Speed 118 | 111 120 120 98 140 119 Slowest Speed 750 | 120 120 120 150 150 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 34 58 23 18 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . . 7 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 7 | . . . 7 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 1941 | 56 159 421 248 215 842 Wait 35 | 8 3 16 2 . 6 Move 1472 | 31 137 341 172 147 644 Hop . | . . . . . . Pick Up 86 | 9 10 9 11 13 34 Fast Attach 12 | . . 2 . 1 9 Attach 52 | 6 1 1 7 8 29 Detach 1 | . . . . 1 . Swap 31 | . . 8 9 3 11 Drop 40 | . 4 12 5 7 12 Fire 200 | 2 4 32 40 35 87 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 9 | . . . 2 . 7 Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 12) 258 | -10/Materials | Entered Mines 324 | -10/Mines | Build established: Mutant 436 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 451 | -10/Mines | Learned Materials terminal intel 616 | -10/Mines | Received a Mining Laser from a helpful Derelict 782 | -10/Mines | Discovered new exit (range 9) 789 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 802 | -10/Mines | Entered Materials 802 | -9/Materials | Accompanied by 1 ally 802 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 803 | -9/Materials | Loaded intel: 12 terminal locations 865 | -9/Materials | Build established: Scavenger-Mutant 942 | -9/Materials | Destroyed 8 combat bots 967 | -9/Materials | Lost 4 parts (2n1u1w) 1099 | -9/Materials | Released all parts (1) 1123 | -9/Materials | Discovered new exit (range 4) 1125 | -9/Materials | Entered another Materials area 1125 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1129 | -8/Materials | Lost 9 parts (1p3n2u3w) 1411 | -8/Materials | Build established: Mutant 1436 | -8/Materials | Discovered new exit (range 11) 1452 | -8/Materials | Entered Factory 1452 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1972 | -7/Factory | Lost 9 parts (2p3n3u1w) 2103 | -7/Factory | System corruption reached 10% 2107 | -7/Factory | Core integrity fell below 50% 2159 | -7/Factory | Released all parts (3) 2164 | -7/Factory | Core integrity fell below 20% 2185 | -7/Factory | Lost 19 parts (4p7n3u5w) 2570 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02454_ Acquired Imp. EM Pulse Cannon. 02457_ /&%C2:/P2Z0D,VOKF#G,JKHX=,5GS&RK9XED 02465_ System corrupted: Hvy. Assault Rifle targeting data glitched. 02501_ K-01 Serf cleans the Nuclear Reactor. 02504_ System corrupted: Energy discharge (-66). 02507_ K-01 Serf cleans the Nuclear Reactor. 02522_ System corrupted: Matter fused (-9). 02536_ Triggered Ambush Trap. 02536_ L-41 Fighter emerges from a hatch in the floor. 02536_ S-27 Virus emerges from a hatch in the floor. 02539_ System corrupted: Matter fused (-8). 02539_ Med. Treads severed. 02539_ Slammed into L-41 Fighter. 02541_ U-05 Engineer lays Concrete. 02544_ Hvy. Assault Rifle destroyed. 02544_ U-05 Engineer lays Concrete. 02546_ R-06 Scavenger collects Med. Treads. 02546_ U-05 Engineer lays Concrete. 02555_ XA%FZ5PUKUO%SDGGO=X :L/WH 02567_ Hvy. Assault Rifle destroyed. 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"????????? | | ????????????? ################ ????????????????? | | ???????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineHeavyDatajack Manual? 0 Play Time 00:47:11 Cumulative 10.4 hours Start 2021.05.19 @ 08:38:35 End 2021.05.19 @ 09:28:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d248dd88-4fe4-4100-8c80-1eb370b54c60