Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 21:43:30 Player: C0-RV5 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (517) 517 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3392 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Small Storage Unit Small Storage Unit Terrain Scanner Energy Filter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Cooled Airjet Cooled Airjet > --- UTILITY ---------- Small Storage Unit Terrain Scanner Improved Terrain Scanner Energy Filter Hacking Suite > --- WEAPON ----------- EM Pulse Cannon Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Compact Wheel Improved Hover Unit Improved Hover Unit Improved Hover Unit Aerolev Unit Small Storage Unit Energy Filter [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Cooled Airjet Treads Light Treads Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 1 . . Weapon 1 | . . . . 1 . Parts Attached 34 | 6 1 10 11 2 4 Power 4 | 1 . 1 1 . 1 Engine 3 | 1 . 1 . . 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 15 | 2 . 4 5 1 3 Treads 2 | . . 2 . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 9 | . . . 5 1 3 Flight 2 | . . 2 . . . Utility 7 | 1 1 1 4 . . Device 5 | . 1 . 4 . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 1 | . . 1 . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 . 4 1 1 . Energy Gun 2 | 1 . 1 . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 4 | 1 . 2 1 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 23 | . . 7 1 . 15 Power 4 | . . 1 1 . 2 Propulsion 10 | . . 3 . . 7 Utility 3 | . . . . . 3 Weapon 6 | . . 3 . . 3 Highest Loss Streak 8 | . . 4 1 . 8 To Critical Strikes 1 | . . . . . 1 Average Backups 6 | 3 6 6 6 7 6 Power . | 1 1 . . . . Propulsion 3 | 1 3 2 4 5 3 Utility 1 | . . . 2 2 2 Weapon 1 | . 1 2 . . . Tool/Special . | . . . . . . Unused Backups 7 | . 3 2 . . 2 Power . | . . . . . . Propulsion 3 | . 2 1 . . . Utility 3 | . 1 . . . 2 Weapon 1 | . . 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 97 75 94 89 55 Engine 7 | . 14 8 8 . 2 Core 1 | . . . . 7 2 Wheel 8 | . 28 12 . . . Hover 11 | . . . 24 23 16 Device 15 | . 11 9 24 23 12 Storage 9 | . 14 11 9 7 6 Hackware 7 | . . 10 9 7 6 Energy Gun 4 | . 14 5 . . . Ballistic Gun 12 | . 14 9 16 15 4 Launcher 1 | . . 3 . . . Peak Build Rating 33 | 6 7 12 31 33 32 Average Rating 17 | 2 6 9 29 32 18 On Entrance 13 | . 6 7 8 30 32 Avg Prop Armor Cover (%) 7 | . . 7 . . . Naked Turns 20 | . . . . . 20 Heaviest Build 23 | 14 15 17 17 23 23 Greatest Support 40 | 26 26 40 31 23 23 Greatest Overweight (x) 2 | . . 2 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 8 8 8 8 8 8 Average Carried 6 | 3 6 6 6 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 6 8 8 8 5 Class Distribution -------------------- 88% | Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 633 | 207 67 160 199 . . Remotely . | . . . . . . Salvage Created 573 | . 15 441 . 91 26 Parts 41 | . 2 34 . 3 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 15 | . . 13 . 1 1 Guns 11 | . . 10 . 1 . Cannons 1 | . . . . . 1 AOE 3 | . . 3 . . . Classes Destroyed 6 | . 1 4 . 1 . Builder 1 | . . 1 . . . Operator 2 | . 1 1 . . . Watcher 1 | . . . . 1 . Swarmer 7 | . . 6 . . 1 Grunt 5 | . . 4 . 1 . Sentry 3 | . . 3 . . . Best Kill Streak 7 | . 1 7 . 2 1 Combat Bots Only 7 | . . 7 . 1 1 Max Kills in Single Turn 2 | . 1 2 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 424 | . . 151 31 . 242 Missed 172 | . . 43 15 . 114 Hits 252 | . . 108 16 . 128 Projectile 252 | . . 108 16 . 128 Critical Strikes 6 | . . 2 . . 4 Damage Taken 2914 | . 20 1103 286 . 1505 Core 1003 | . . 227 75 . 701 Absorbed by Shields 86 | . . . . . 86 Core Remaining (%) 82 | 100 100 43 86 . . Volleys Fired 52 | . 5 37 3 5 2 Largest 3 | . 2 2 2 3 3 Hottest 103 | . 60 80 40 103 103 Shots Fired 101 | . 10 65 6 15 5 Gun 80 | . 10 51 6 10 3 Cannon 7 | . . . . 5 2 Launcher 14 | . . 14 . . . Special . | . . . . . . Kinetic 59 | . 5 35 6 10 3 Thermal 13 | . . 13 . . . Explosive . | . . . . . . Electromagnetic 29 | . 5 17 . 5 2 Robot Hit Streak 10 | . 1 8 10 4 8 Robot Miss Streak 2 | . 2 2 1 1 . Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 51 | . 2 35 4 6 4 Core Hits 36 | . 2 22 3 4 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1010 | . 55 699 40 134 82 Guns 534 | . 30 435 34 22 13 Cannons 163 | . . . . 112 51 Explosions 289 | . 25 264 . . . Melee . | . . . . . . Ramming 24 | . . . 6 . 18 Kinetic 434 | . . 365 34 22 13 Thermal 68 | . 25 43 . . . Explosive . | . . . . . . Electromagnetic 484 | . 30 291 . 112 51 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 1 3 . . Average Corruption 2 | . . 1 3 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . 4 6 . . Message Errors 1 | . . 1 . . . Matter Fused 5 | . . . 5 . . Heat Flow Errors 2 | . . 1 1 . . Energy Discharges 1 | . . 1 . . . Data Loss (major) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 9 | . . . . 9 . Projectiles 9 | . . . . 9 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 102 | . 20 71 3 . 8 Shots 7 | . 1 6 . . . Rammed 7 | . . . 2 . 5 Targets Rammed 7 | . . . 2 . 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 255 | . 12 181 255 189 124 Average Temperature 79 | . 12 90 87 82 72 Received Heat Transfer 644 | . . 135 108 . 401 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . 50 100 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 172 | . 29 141 104 56 172 Initial 50 | . . . 50 37 31 Average 42 | . 4 51 44 33 91 Influence Increases 969 | . 31 425 184 68 261 Destroy 0b10 Robot/C 300 | . . 260 . 20 20 Destroy 0b10 Robot/NC 20 | . 5 10 . 5 . Destroy Leader 82 | . . 70 . 2 10 Successful Hack 47 | . 7 4 4 26 6 Disable Machine 75 | . 15 45 . 15 . Destroy Structure 10 | . 4 6 . . . Partial Spotted 30 | . . . 30 . . Lose Combat Pursuer 405 | . . 30 150 . 225 Influence Decreases 867 | . 31 304 221 107 204 Entered New Map 132 | . . . 71 47 14 Time Decay 346 | . 31 115 140 60 . Lost Part 230 | . . 70 10 . 150 Lost Ally 40 | . . . . . 40 Purge Threat 119 | . . 119 . . . Squads Dispatched 3 | . . 2 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . 2 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 4 | . . 1 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 2 21 20 3 33 Peak Tracking Total 13 | . 1 8 10 2 13 Tactical Retreats 10 | . . 2 4 . 4 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 5 | . 1 3 . 1 . Max in Single Turn 1 | . 1 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 16 | . 4 3 4 4 1 Terminals 13 | . 3 3 4 2 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 36 | . 8 9 12 6 1 Successful 23 | . 5 6 8 3 1 Failed 12 | . 3 3 3 3 . Catastrophic 1 | . . 1 . . . Database Lockouts 1 | . . . 1 . . Manual 5 | . . . 4 . 1 Terminals 29 | . 5 9 12 2 1 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 20 | . 3 6 8 2 1 Record 10 | . 2 3 5 . . Robot Analysis 4 | . . 2 2 . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . . 1 Open DSF 1 | . . . . 1 . Unreport Threat 1 | . . 1 . . . Recall Investigation 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Process 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 1 . . . Used 1 | . . 1 . . . Hacking Detections 9 | . 3 2 1 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 11 | . 11 . . . . Retrieved Matter 11 | . 11 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 51 | . . . . . 51 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 4 | . . . . . 4 Total Damage 104 | . . . . . 104 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 981 | . 156 321 268 134 102 Terrain 981 | . 156 321 268 134 102 Robot Analysis Total 4 | . . 2 2 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 1151 | 64 171 358 297 134 127 Spaces Moved 1347 | 61 160 228 426 255 217 Core 60 | 18 . 3 . . 39 Treads 12 | . . 12 . . . Legs . | . . . . . . Wheels 403 | 43 160 200 . . . Hover 849 | . . . 416 255 178 Flight 23 | . . 13 10 . . Fastest Speed 36 | 50 90 37 36 45 45 Average Speed 61 | 78 90 98 44 45 50 Slowest Speed 180 | 90 90 160 50 45 180 Overloaded Moves 19 | . . . 19 . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 31 21 35 7 39 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 8 | . 3 5 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 8 | . 3 5 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 1571 | 76 177 298 527 264 229 Wait 84 | . 6 3 75 . . Move 1339 | 60 159 227 425 254 214 Hop . | . . . . . . Pick Up 30 | 10 3 10 5 2 . Fast Attach 11 | 2 1 2 6 . . Attach 23 | 4 . 7 6 1 5 Detach 7 | . . 4 1 . 2 Swap 4 | . . 3 . 1 . Drop 13 | . 3 5 4 1 . Fire 52 | . 5 37 3 5 2 Melee . | . . . . . . Ram 7 | . . . 2 . 5 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 12) 236 | -10/Materials | Entered another Materials area 236 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Mutant 530 | -9/Materials | Core integrity fell below 50% 543 | -9/Materials | Lost 4 parts (1p1n2w) 569 | -9/Materials | Destroyed 7 combat bots 592 | -9/Materials | Discovered new exit (range 4) 594 | -9/Materials | Entered another Materials area 594 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 791 | -8/Materials | Central database locked down 873 | -8/Materials | Discovered new exit (range 16) 891 | -8/Materials | Entered Factory 891 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1025 | -7/Factory | Identified exit to Garrison 1025 | -7/Factory | Entered Garrison 1059 | -7/Garrison | Triggered checkpoint 1064 | -7/Garrison | Triggered checkpoint 1095 | -7/Garrison | Triggered checkpoint 1099 | -7/Garrison | Rescued a captive Derelict 1100 | -7/Garrison | Rescued a captive Derelict 1101 | -7/Garrison | Lost 7 parts (1p2n1u3w) 1108 | -7/Garrison | Discovered new exit (range 8) 1112 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1132 | -7/Garrison | Core integrity fell below 50% 1141 | -7/Garrison | Core integrity fell below 20% 1152 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01101_ Connecting with Door Terminal... 01102_ 24-IU4(b) destroyed. 01104_ Slammed into G-47 Trooper. 01108_ EXIT=FOUND 01112_ Attempting to access garrison exit controls... 01112_ Remote lockdown engaged. 01114_ Aerolev Unit destroyed. 01115_ Imp. Hover Unit destroyed. 01122_ Penetrated by Slug. 01123_ Slammed into S-27 Virus. 01127_ Imp. Terrain Scanner destroyed. 01127_ Imp. Hover Unit destroyed. 01128_ Deuterium Engine destroyed. 01128_ P-60 Hacker springs to life. 01128_ Imp. Hover Unit destroyed. 01128_ Y-54 Guardian destroyed. 01130_ Airjet destroyed. 01132_ Hacking Suite destroyed. 01136_ Critical hit (Burn: +37). 01139_ Slammed into G-47 Trooper. 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