Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 21:58:22 Player: TheSkyeDoctor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1329) 1329 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3194 Bonus ------- None Cogmind --------- Core Integrity 185/550 Matter 238/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Deuterium Engine Target Analyzer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Hardened Light Armor Plating Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Target Analyzer Target Analyzer Hardened Light Armor Plating Hardened Light Armor Plating Improved EM Shotgun Ion Cannon Heavy Assault Rifle Assault Cannon [Rating: 20] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Wheel Wheel Utility Hardened Light Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 27 | 6 3 6 12 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg . | . . . . Wheel 4 | 2 . . 2 Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 3 5 Device 3 | . 1 1 1 Storage 2 | 1 . 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 9 | 2 2 1 4 Energy Gun 2 | 1 . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 1 2 . 1 Ballistic Cannon 2 | . . 1 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 19 | . . 1 18 Power 3 | . . 1 2 Propulsion 4 | . . . 4 Utility 6 | . . . 6 Weapon 6 | . . . 6 Highest Loss Streak 10 | . . 1 10 To Critical Strikes . | . . . . Average Backups 8 | 1 6 9 8 Power 1 | . 1 1 1 Propulsion 1 | . 2 2 . Utility 3 | . 3 2 3 Weapon 2 | . . 2 3 Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 91 | . 96 99 76 Engine 10 | . 14 10 8 Wheel 20 | . 28 22 14 Device 16 | . 11 22 11 Storage 10 | . 14 11 9 Protection 9 | . . 10 14 Ballistic Gun 12 | . 23 12 6 Ballistic Cannon 7 | . . 9 8 Peak Build Rating 20 | 6 10 18 20 Average Rating 15 | 4 9 17 17 On Entrance 8 | . 6 10 18 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 70 | 13 17 64 70 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 16 | . . 3 16 Average Overweight (x) 2 | . . 2 4 Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 16 | 6 8 17 20 Most Carried 12 | 5 8 12 11 Average Carried 8 | 2 6 9 8 Final Capacity 20 | 8 8 20 20 Final Carried 12 | 4 8 12 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1150 | 238 144 400 368 Remotely . | . . . . Salvage Created 1453 | 19 158 618 658 Parts 90 | 4 13 41 32 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 5 15 15 Guns 14 | . 5 6 3 Cannons 20 | . . 9 11 Classes Destroyed 10 | 1 3 5 1 Builder 2 | . . 1 1 Tunneler 1 | 1 . . . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Operator 2 | . . 1 1 Watcher 3 | . 1 2 . Swarmer 9 | . 3 6 . Grunt 19 | . 2 5 12 Brawler 1 | . . . 1 Sentry 6 | . . 4 2 Best Kill Streak 6 | 1 3 4 6 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 250 | . 39 57 154 Missed 56 | . 6 16 34 Hits 194 | . 33 41 120 Melee 12 | . . . 12 Projectile 182 | . 33 41 108 Critical Strikes 16 | . . 2 14 Damage Taken 2549 | . 300 323 1926 Core 522 | . 97 60 365 Absorbed by Shields 241 | . . 129 112 Core Remaining (%) 82 | 100 61 85 . Volleys Fired 129 | 1 23 44 61 Largest 2 | 2 2 2 2 Hottest 97 | 60 60 60 97 Shots Fired 246 | 2 46 88 110 Gun 143 | 2 46 52 43 Cannon 103 | . . 36 67 Launcher . | . . . . Special . | . . . . Kinetic 214 | 1 37 88 88 Thermal 29 | 1 9 . 19 Explosive . | . . . . Electromagnetic 3 | . . . 3 Robot Hit Streak 12 | 1 4 5 12 Robot Miss Streak 5 | . 4 5 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 138 | 1 22 43 72 Core Hits 68 | 1 8 27 32 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . 1 . 1 Critical Strikes 5 | . 1 1 3 Meltdown 1 | . . . 1 Destroy 2 | . 1 . 1 Blast 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2818 | 11 334 955 1518 Guns 1164 | 11 334 368 451 Cannons 1654 | . . 587 1067 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 2390 | . 266 955 1169 Thermal 380 | 11 68 . 301 Explosive . | . . . . Electromagnetic 48 | . . . 48 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 25 | . . . 25 Projectiles 25 | . . . 25 Explosions . | . . . . Melee . | . . . . Knockbacks 11 | . . 3 8 Impact . | . . . . Kinetic 10 | . . 3 7 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 470 | . 20 131 470 Average Temperature 79 | . 9 31 116 Received Heat Transfer 1139 | . 72 97 970 Effects 2 | . . . 2 Shutdowns 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 2 | . . . 2 Heat Transferred 656 | 25 150 . 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 96 Level 1 1 | . . . 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 222 | . 60 156 222 Initial 59 | . . 7 59 Average 90 | . 23 90 140 Influence Increases 1010 | 5 118 426 461 Destroy 0b10 Robot/C 700 | . 100 300 300 Destroy 0b10 Robot/NC 50 | 5 5 30 10 Destroy Leader 168 | . 12 86 70 Successful Hack 9 | . . . 9 Disable Machine 15 | . . . 15 Destroy Structure 23 | . 1 10 12 Lose Combat Pursuer 45 | . . . 45 Influence Decreases 876 | 5 101 303 467 Entered New Map 91 | . . 10 81 Time Decay 598 | 5 101 286 206 Lost Part 187 | . . 7 180 Squads Dispatched 6 | . . 2 4 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 7 20 27 Peak Tracking Total 8 | . 3 4 8 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 1 5 2 Terminals 7 | . 1 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 21 | . 3 11 7 Successful 4 | . . 2 2 Failed 17 | . 3 9 5 Catastrophic 7 | . 1 5 1 Database Lockouts . | . . . . Manual 17 | . 3 9 5 Terminals 19 | . 3 9 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Level Access Points 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 1 1 Used . | . . . . Hacking Detections 7 | . 1 4 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1136 | . 197 622 317 Seismic 1136 | . 197 622 317 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1356 | 61 237 622 436 Spaces Moved 801 | 56 196 393 156 Core 8 | 7 . . 1 Treads . | . . . . Legs . | . . . . Wheels 793 | 49 196 393 155 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 85 Average Speed 106 | 76 80 109 142 Slowest Speed 850 | 80 80 115 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 30 47 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 18 | . . 6 12 Melee . | . . . . Projectile 18 | . . 6 12 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1056 | 72 229 497 258 Wait 69 | . 2 43 24 Move 798 | 55 195 392 156 Hop . | . . . . Pick Up 27 | 10 5 9 3 Fast Attach . | . . . . Attach 23 | 6 1 3 13 Detach . | . . . . Swap 6 | . 2 3 1 Drop 4 | . 1 3 . Fire 129 | 1 23 44 61 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 4 exits: Fac x3 / [Sto]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 13) 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Utility x2 321 | -9/Materials | Build established: Mutant 737 | -9/Materials | Discovered new exit (range 15) 893 | -9/Materials | Discovered new exit (range 15) 921 | -9/Materials | Entered another Materials area 921 | -8/Materials | Evolved 2 slots: Propulsion x2 929 | -8/Materials | Identified exit to Factory 929 | -8/Materials | Discovered new exit (range 14) 1043 | -8/Materials | Garrison activated, responded to threat 1269 | -8/Materials | Lost 4 parts (2u2w) 1345 | -8/Materials | Core integrity fell below 50% 1357 | -8/Materials | Self-destructed Last Messages --------------- Assault Cannon destroyed. R-06 Scavenger collects Hrd. Light Armor Plating. R-06 Scavenger collects Hvy. Laser. Imp. EM Shotgun destroyed. Critical hit (Burn: +37). R-06 Scavenger collects Adv. Heat Sink. Critical hit (Burn: +37). L-31 Rogue suffers critical hit (Destroy). Destroyed Imp. Ion Engine. Minigun severed. R-06 Scavenger collects Aluminum Leg. Lgt. Armor Plating destroyed. Imp. Heat Sink destroyed. Critical hit (Burn: +37). R-06 Scavenger collects Lgt. Nuclear Core. Hvy. Assault Rifle destroyed. Deuterium Engine destroyed. U-05 Engineer builds a Wall. Critical hit (Burn: +37). 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