Cogmind - Beta 12 --- EXPLORER MODE // 2023.12.30 @ 06:47:54 Player: ZEUSDEX Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (2090) 2090 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 4893 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 511/700 Matter 284/300 Energy 290/290 System Corruption 1% Temperature Cool (1) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Small Storage Unit Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Heat Sink Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Recoil Stabilizer Reaction Control System Hacking Suite Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Enhanced Autogun > --- INVENTORY -------- Heat Sink Improved Heat Sink Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Recoil Stabilizer Reaction Control System Hacking Suite [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Airjet Leg Aluminum Leg Hover Unit Airjet Utility Advanced Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 5 | . 1 2 . 2 Weapon . | . . . . . Parts Attached 47 | 2 7 18 6 14 Power 6 | . 1 2 . 3 Engine 4 | . 1 1 . 2 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 15 | . 4 3 2 6 Treads . | . . . . . Leg 2 | . 2 . . . Wheel . | . . . . . Hover 13 | . 2 3 2 6 Flight . | . . . . . Utility 12 | 1 2 4 2 3 Device 2 | . 1 1 . . Storage 1 | . . . . 1 Processor 7 | 1 1 1 2 2 Hackware 1 | . . 1 . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 14 | 1 . 9 2 2 Energy Gun 4 | 1 . 3 . . Energy Cannon 3 | . . 1 1 1 Ballistic Gun 5 | . . 3 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . 2 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 1 . Parts Lost 12 | . . 3 . 9 Power 2 | . . 1 . 1 Propulsion 7 | . . 1 . 6 Utility 1 | . . 1 . . Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . 1 . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 42 92 100 96 Engine 4 | . 1 9 . 1 Core 2 | . . . 8 3 Hover 21 | . 2 20 33 26 Device 7 | . 6 10 8 5 Processor 25 | . 18 20 24 35 Hackware 5 | . . 5 8 7 Protection 3 | . . 9 . . Energy Gun 3 | . 12 4 . . Energy Cannon 4 | . . 3 8 6 Ballistic Gun 6 | . . 7 8 6 Naked Turns . | . . . . . Heaviest Build 29 | 2 6 18 15 29 Greatest Support 32 | 3 14 16 32 32 Greatest Overweight (x) 2 | . . 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 Average Capacity 5 | 5 5 5 5 5 Most Carried 8 | 5 5 5 5 8 Average Carried 4 | 3 4 4 4 5 Final Capacity 8 | 5 5 5 5 8 Final Carried 7 | 5 5 4 5 7 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 1131 | 220 60 335 184 332 Remotely . | . . . . . Salvage Created 3294 | 159 426 1030 734 945 Parts 175 | 9 17 60 39 50 Haulers Intercepted 7 | . 1 2 3 1 Recyclers Shooed 7 | 1 2 2 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 47 | . 5 19 8 15 Guns 30 | . 5 17 3 5 Cannons 16 | . . 2 5 9 Classes Destroyed 15 | 2 4 4 2 3 Worker 2 | . . . 1 1 Builder 1 | . . 1 . . Tunneler 5 | 3 . . . 2 Hauler 7 | . 1 2 3 1 Recycler 6 | 1 2 1 1 1 Mechanic 1 | . . . . 1 Operator 2 | . . 1 . 1 Watcher 12 | . 3 4 2 3 Swarmer 8 | . 1 5 . 2 Grunt 23 | . 4 9 4 6 Brawler 2 | . . 1 . 1 Sentry 7 | . . 4 2 1 Hunter 2 | . . . 2 . Programmer 2 | . . . . 2 Assembled 3 | . . . . 3 Best Kill Streak 11 | 3 6 7 11 7 Combat Bots Only 5 | . 3 4 5 4 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 1491 | . 106 440 149 796 Core 318 | . 60 58 11 189 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 31 | . . . . 31 Core Remaining (%) 89 | 100 76 85 98 . Volleys Fired 231 | 13 41 82 34 61 Largest 2 | 1 1 2 2 2 Hottest 100 | 50 50 100 100 100 Shots Fired 356 | 13 41 126 68 108 Gun 251 | 13 41 102 34 61 Cannon 95 | . . 14 34 47 Launcher . | . . . . . Special 10 | . . 10 . . Kinetic 150 | . . 55 34 61 Thermal 206 | 13 41 71 34 47 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 60 | 8 24 29 21 60 Robot Miss Streak 2 | 1 1 2 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 273 | 11 37 91 55 79 Core Hits 126 | 5 17 39 25 40 Critical Kills 2 | . . . . 2 Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 5 . . 2 Burn 5 | . 5 . . . Meltdown 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4992 | 136 476 1466 1093 1821 Guns 2858 | 136 476 1186 370 690 Cannons 1999 | . . 184 723 1092 Explosions . | . . . . . Melee . | . . . . . Ramming 39 | . . . . 39 Kinetic 1611 | . . 551 370 690 Thermal 3342 | 136 476 915 723 1092 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Energy Discharges 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 37 | . . 1 18 18 Projectiles 37 | . . 1 18 18 Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . . . . 19 Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 237 | . 91 237 227 234 Average Temperature 58 | . 33 66 48 57 Received Heat Transfer 633 | . 90 318 63 162 Effects 2 | . . 2 . . Energy Bleed 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 13 | 1 5 2 2 3 Heat Transferred 6934 | 407 1776 1976 1221 1554 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 482 | 20 166 482 386 301 Initial 84 | . 9 1 84 77 Average 134 | 6 98 167 210 99 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 77 | 100 100 67 47 84 Level 1 21 | . . 27 52 15 Level 2 1 | . . 4 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 1 . 2 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 9 | . 1 5 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 9 33 11 27 Peak Tracking Total 6 | . 4 6 3 4 Tactical Retreats 5 | . . 1 . 4 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 32 | . 8 8 6 10 Terminals 29 | . 8 7 6 8 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 87 | . 25 26 13 23 Successful 66 | . 17 21 10 18 Failed 21 | . 8 5 3 5 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 80 | . 27 20 14 19 Terminals 78 | . 25 22 13 18 Fabricators 2 | . . . . 2 Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 28 | . 9 7 5 7 Record 1 | . . . . 1 Part Schematic 6 | . 1 3 1 1 Level Access Points 3 | . 1 1 1 . Emergency Access Points 1 | . . 1 . . Terminal Index 4 | . 1 1 1 1 Fabricator Index 1 | . . . . 1 Alert Level 2 | . 1 . 1 . Unreport Threat 2 | . . . 1 1 Locate Traps 1 | . . 1 . . Dispatch Records 1 | . . . . 1 Maintenance Status 1 | . . . . 1 Transport Status 1 | . 1 . . . Registered Components 1 | . 1 . . . Registered Prototypes 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Insert Component 2 | . . 2 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 30 | . 8 11 5 6 Terminals 30 | . 8 11 5 6 Track 2 | . . 2 . . Assimilate 2 | . . 2 . . Botnet 26 | . 8 7 5 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 25 | . 7 7 5 6 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . 1 4 1 1 Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 36 | . . . . 36 Total Part Build Rating 6 | . . . . 6 Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 20 | . . 20 . . Highest-Rated Ally 10 | . . 10 . . Total Orders 4 | . . 4 . . STAY 2 | . . 2 . . FOLLOW 2 | . . 2 . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 2887 | 65 414 1122 269 1017 Spaces Moved 3316 | 57 617 849 309 1484 Core 607 | 57 550 . . . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover 2709 | . 67 849 309 1484 Flight . | . . . . . Fastest Speed 48 | 50 50 56 48 48 Average Speed 59 | 50 50 87 48 50 Slowest Speed 180 | 50 60 116 48 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 83 54 28 35 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug 6 | . . 6 . . Terrain Destroyed 7 | . . 6 1 . Melee . | . . . . . Projectile 7 | . . 6 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 3865 | 79 676 1078 368 1664 Wait 215 | . 5 115 1 94 Move 3312 | 56 616 848 308 1484 Hop . | . . . . . Pick Up 28 | 7 3 4 9 5 Fast Attach 19 | 1 4 5 3 6 Attach 14 | 1 3 5 2 3 Detach 7 | . 2 4 1 . Swap 14 | . . 8 1 5 Drop 23 | 1 2 7 9 4 Fire 231 | 13 41 82 34 61 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) History --------- Turn | Location | Event 4 | -11/Junkyard | Identified exit to Materials 4 | -11/Junkyard | Discovered exit to Materials (range 16) 66 | -11/Junkyard | Entered Materials 66 | -10/Materials | Evolved 1 slot: Utility x1 84 | -10/Materials | Identified exit to Materials 103 | -10/Materials | Identified exit to Mines 103 | -10/Materials | Discovered exit to Mines (range 15) 307 | -10/Materials | Build established: Hacker-Mutant 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Utility x2 629 | -9/Materials | Identified exit to Mines 629 | -9/Materials | Discovered exit to Mines (range 9) 705 | -9/Materials | Identified exit to Materials 1052 | -9/Materials | Identified exit to Storage 1052 | -9/Materials | Discovered exit to Storage (range 14) 1059 | -9/Materials | Discovered exit to Mines (range 13) 1602 | -9/Materials | Entered another Materials area 1602 | -8/Materials | Evolved 2 slots: Propulsion x2 1819 | -8/Materials | Identified exit to Factory 1871 | -8/Materials | Entered Factory 1871 | -7/Factory | Evolved 2 slots: Utility x2 1975 | -7/Factory | Identified exit to Factory 1975 | -7/Factory | Discovered exit to Factory (range 17) 2173 | -7/Factory | Discovered exit to Factory (range 17) 2283 | -7/Factory | Identified exit to Lower Caves 2283 | -7/Factory | Discovered exit to Lower Caves (range 12) 2485 | -7/Factory | Fabricated Airjet (x2) 2778 | -7/Factory | Repaired Airjet 2888 | -7/Factory | Self-destructed Last Messages --------------- 02859_ Rnf. Deuterium Engine severed. 02860_ Acquired Enh. Autogun. 02862_ Airjet destroyed. 02862_ Acquired Hvy. Particle Cannon. 02864_ U-05 Engineer lays Concrete. 02864_ Acquired Rnf. Deuterium Engine. 02864_ Airjet destroyed. 02864_ U-05 Engineer destroyed. 02865_ Hvy. Particle Cannon destroyed. 02865_ U-05 Engineer lays Concrete. 02871_ K-01 Serf destroyed. 02871_ U-05 Engineer lays Concrete. 02873_ U-05 Engineer builds a Wall. 02873_ U-05 Engineer lays Concrete. 02878_ The unstable cave ceiling collapses. 02878_ U-05 Engineer lays Concrete. 02878_ U-05 Engineer builds a Wall. 02878_ U-05 Engineer lays Concrete. 02883_ Airjet destroyed. 02888_ Enh. Autogun destroyed. 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"""?# # ###+?# | | ????# #??######?# ### ##### ??? | | ????# ########### #??######???## ? | | ????# ######???????# | | ????# # #???????# | | ????# # "" #???????# | | ????# # "" #???????######## | | ????# # "T #??????????????# | | ????# # "" #??????????????# | | ????# + "" #??????????????# | | ????# # #??????######### | | ????# # #??????# ## | | ????# # #??????# ## | | ????# ########### ######??????#""" ## | | ????# ########### #### +??????#""" ## | | ???## # """" # #??????#""" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 32 Offensive Hacking 30 Item Schematics ----------------- Targeting Computer | -10/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Imp. Hover Unit | -9/Materials | Hacked Heat Sink | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Hacked Airjet | -8/Materials | Hacked Adv. Visual Processing Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Airjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionLatentGreatsword Manual? 0 Play Time 00:51:03 Cumulative 50.7 hours Start 2023.12.30 @ 06:00:18 End 2023.12.30 @ 06:47:54 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 80 Rogue 55 Adventurer 18 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 50 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/Cog Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e62f215-7484-4aad-ab75-0d80a9f91b4f