Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.19 @ 21:56:50 Player: tkc Result: Destroyed self with Scatter Rocket Array Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (198) 990 Value Destroyed (5645) 5645 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (763) 763 TOTAL SCORE: 11358 Bonus ------- High Alert Combat Kills 284 Follower Combat Kills 220 Aligned with FarCom 300 Friendly Fire -41 Cogmind --------- Core Integrity 0/850 Matter 175/300 Energy 42/100 System Corruption 5% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Improved Melee Analysis Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine Superbattery (1500) Matter Compressor (250) Advanced Weight Redist. System Improved Melee Analysis Suite Force Field System Shield System Shield Gauss Rifle Flak Gun Flak Gun Mini Grenade Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Melee Analysis Suite Improved Light Armor Plating Reactive Plating Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Armored Huge Wheel Superbattery Matter Compressor Advanced Weight Redist. System Improved Melee Analysis Suite Hardened Light Armor Plating Force Field System Shield System Shield Gauss Rifle Flak Gun Flak Gun Mini Grenade Launcher Scatter Rocket Array Powered Hammer [Rating: 62] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Improved Treads Treads Improved Treads Leg VSS Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Flak Gun Energy Gun EM Shotgun Energy Cannon Latent Energy Streamer Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 1 Utility 6 | . . . 2 . . . 2 1 1 Weapon . | . . . . . . . . . . Parts Attached 243 | 7 30 4 46 9 4 2 41 58 42 Power 21 | 1 4 . 2 3 1 1 3 4 2 Engine 19 | 1 4 . 2 3 1 1 2 4 1 Core 2 | . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . Propulsion 66 | 3 10 2 11 2 . . 9 12 17 Treads 17 | 1 4 . 5 2 . . 1 3 1 Leg 19 | . . . . . . . 4 3 12 Wheel 24 | 2 5 2 6 . . . 3 2 4 Hover 4 | . . . . . . . 1 3 . Flight 2 | . 1 . . . . . . 1 . Utility 71 | 1 6 1 13 1 2 . 13 21 13 Device 6 | . . . 1 . . . 2 2 1 Storage 8 | 1 4 . . . 1 . 1 1 . Processor 6 | . . . 2 . . . 1 1 2 Hackware 8 | . . . . . . . 1 5 2 Protection 43 | . 2 1 10 1 1 . 8 12 8 Artifact . | . . . . . . . . . . Weapon 85 | 2 10 1 20 3 1 1 16 21 10 Energy Gun 17 | 1 3 1 8 1 . . 3 . . Energy Cannon 3 | . 1 . . . 1 1 . . . Ballistic Gun 23 | 1 1 . 1 . . . 7 12 1 Ballistic Cannon 10 | . 3 . 5 . . . . 2 . Launcher 8 | . . . 2 . . . 3 1 2 Special Weapon 4 | . 2 . 2 . . . . . . Impact Weapon 14 | . . . 2 2 . . 3 6 1 Slashing Weapon 5 | . . . . . . . . . 5 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 8 | . . . 1 . 2 . 2 2 1 Parts Lost 56 | . 3 . 7 1 . 1 12 11 21 Power 4 | . . . . . . 1 . 1 2 Propulsion 19 | . 1 . 1 . . . 5 3 9 Utility 21 | . 1 . 3 1 . . 4 5 7 Weapon 12 | . 1 . 3 . . . 3 2 3 Highest Loss Streak 14 | . 2 . 2 1 . 1 10 6 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 97 100 99 98 79 87 96 94 86 Engine 9 | . 13 14 11 11 11 10 8 6 3 Treads 9 | . 13 14 11 19 22 22 1 4 . Leg 3 | . . . . . . . 7 4 16 Wheel 7 | . 14 14 10 2 . . 8 6 6 Storage 12 | . 21 14 11 11 16 22 12 7 6 Processor 6 | . . . 3 11 11 11 8 8 9 Hackware 6 | . . . . . . . 6 14 24 Protection 18 | . 5 14 29 20 16 11 24 20 8 Energy Gun 4 | . 7 11 13 4 . . 4 . . Energy Cannon 1 | . . . . . 2 11 . . . Ballistic Gun 5 | . 2 . 1 11 . . 6 11 . Ballistic Cannon 2 | . 13 16 3 . . . . . . Impact Weapon 2 | . . . 3 6 . . 5 2 . Naked Turns . | . . . . . . . . . . Heaviest Build 84 | 11 57 58 64 64 66 63 74 84 68 Greatest Support 77 | 26 40 16 46 46 46 46 46 40 77 Greatest Overweight (x) 20 | . 10 3 3 2 1 1 6 8 20 Average Overweight (x) 2 | . . 3 1 1 1 1 4 3 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 20 20 20 20 20 20 20 20 Most Carried 20 | 7 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 10 19 19 19 19 19 18 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 20 20 20 20 20 20 20 20 14 Class Distribution -------------------- 79% | Mutant 11% | Hacker-Mutant 8% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Gladiator | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 5125 | 294 422 237 691 208 190 102 921 1361 699 Remotely . | . . . . . . . . . . Salvage Created 7074 | 121 604 69 1087 349 . 184 1400 1472 1788 Parts 390 | 8 36 2 79 21 . 14 55 83 92 Haulers Intercepted 9 | . 2 . 3 . . . 3 1 . Recyclers Shooed 5 | . . . . . . 1 1 2 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 122 | . 11 . 21 6 . 2 27 30 25 Melee 19 | . . . . . . . . . 19 Guns 61 | . 6 . 12 6 . . 9 28 . Cannons 10 | . 5 . 4 . . 1 . . . AOE 31 | . . . 4 . . 1 18 2 6 Classes Destroyed 15 | 2 6 . 4 . . 1 . 1 1 Worker 14 | . 2 . 2 1 . 1 3 4 1 Builder 17 | . 2 . . 1 . . 1 9 4 Tunneler 7 | 2 1 . 1 . . 2 . 1 . Hauler 9 | . 2 . 3 . . . 3 1 . Recycler 18 | 1 1 1 2 2 . . 3 5 3 Mechanic 1 | . . . . . . . . . 1 Operator 6 | . 1 . 2 . . . 2 . 1 Watcher 4 | . . . 1 . . . 2 1 . Swarmer 25 | . 3 . 5 4 . . 3 4 6 Grunt 63 | . 8 . 6 2 . . 21 15 11 Brawler 2 | . . . 1 . . . . 1 . Duelist 4 | . . . 1 . . . . 1 2 Sentry 16 | . . . 8 . . . 3 2 3 Hunter 6 | . . . . . . 2 . 2 2 Programmer 6 | . . . . . . . . 5 1 Best Kill Streak 9 | 2 6 1 7 2 . 2 9 5 7 Combat Bots Only 8 | . 5 . 4 2 . 1 8 3 6 Max Kills in Single Turn 7 | 1 2 1 2 1 . 2 3 3 7 Gunslinging . | . . . . . . . . . . Exploded 6 | . . . 2 . . 1 2 1 6 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Damage Taken 10152 | . 639 . 1111 271 . 343 1905 2507 3376 Core 1778 | . 75 . 111 67 . 85 308 281 851 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 230 | . . . 112 12 . 3 48 55 . Regen/Repaired (Parts) 173 | . . . 42 . . . . . 131 Core Remaining (%) 61 | 100 . 70 . . . 34 44 59 . Volleys Fired 355 | 8 59 . 81 12 . 9 83 98 5 Largest 2 | 2 2 . 2 2 . 1 2 2 2 Hottest 135 | 60 135 . 110 98 . 60 126 76 56 Shots Fired 597 | 16 108 1 131 24 . 10 114 186 7 Gun 433 | 16 60 1 72 24 . . 76 179 5 Cannon 104 | . 37 . 38 . . 10 16 3 . Launcher 31 | . . . 3 . . . 22 4 2 Special 29 | . 11 . 18 . . . . . . Kinetic 354 | 8 61 . 39 12 . . 47 182 5 Thermal 133 | 8 47 1 42 11 . . 24 . . Explosive 31 | . . . 3 . . . 22 4 2 Electromagnetic 79 | . . . 47 1 . 10 21 . . Robot Hit Streak 17 | 2 15 2 15 12 . 9 13 17 5 Robot Miss Streak 7 | 2 4 . 5 2 . 2 7 7 4 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 . . 1 . . . 3 . Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 . Shots Hit Robots 493 | 7 64 1 75 17 . 9 83 175 62 Core Hits 490 | 4 26 1 45 9 . 15 116 215 59 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . Critical Strikes 18 | . 2 . 3 2 . . . 3 8 Burn 5 | . 1 . 2 2 . . . . . Blast 2 | . 1 . . . . . . 1 . Corrupt 1 | . . . 1 . . . . . . Smash 2 | . . . . . . . . 2 . Sever 8 | . . . . . . . . . 8 Melee Attacks 171 | . . . 13 7 . . 20 43 88 Impact 83 | . . . 13 7 . . 20 43 . Slashing 88 | . . . . . . . . . 88 Piercing . | . . . . . . . . . . Sneak Attacks 27 | . . . 4 2 . . 1 9 11 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15770 | 92 988 21 1854 490 . 393 3439 4225 4268 Guns 6202 | 92 570 21 840 286 . . 1171 3117 105 Cannons 964 | . 394 . 412 . . 50 84 24 . Explosions 3571 | . . . 274 . . 343 2079 175 700 Melee 5009 | . . . 328 204 . . 105 909 3463 Ramming . | . . . . . . . . . . Kinetic 5270 | 47 663 . 412 82 . . 820 3141 105 Thermal 1423 | 45 325 21 409 196 . . 427 . . Explosive 2556 | . . . 194 . . . 1487 175 700 Electromagnetic 1512 | . . . 511 8 . 393 600 . . Impact 1546 | . . . 328 204 . . 105 909 . Slashing 3463 | . . . . . . . . . 3463 Piercing . | . . . . . . . . . . Highest Corruption 19 | . 3 3 5 5 5 18 19 17 5 Average Corruption 8 | . 1 3 5 5 5 12 18 10 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 398 | . 19 16 36 40 16 42 102 109 18 Message Errors 98 | . 3 5 10 10 3 11 28 25 3 Matter Fused 97 | . 4 3 8 10 7 12 18 26 9 Heat Flow Errors 39 | . 3 1 4 2 1 4 13 10 1 Energy Discharges 44 | . . 2 2 6 1 3 16 10 4 Parts Rejected 2 | . . . . . . . 1 1 . Data Loss (minor) 56 | . 5 1 5 10 1 7 12 14 1 Data Loss (major) 24 | . 2 3 4 2 2 3 2 6 . Misfires 15 | . 2 1 2 . . 1 2 7 . Alerts 9 | . . . 1 . 1 1 4 2 . Misdirections 5 | . . . . . . . 2 3 . Weapon Failures 9 | . . . . . . . 4 5 . Overload Shots . | . . . . . . . . . . Overflow Damage 1018 | . . . 71 149 . . 74 510 214 Projectiles 33 | . . . 8 . . . . 25 . Explosions 16 | . . . 2 . . . 9 . 5 Melee 969 | . . . 61 149 . . 65 485 209 Knockbacks 15 | . 6 . 5 1 . . . 3 . Impact 3 | . . . . 1 . . . 2 . Kinetic 11 | . 6 . 5 . . . . . . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 517 | . . . 77 . . 163 115 22 140 Shots 16 | . . . 2 . . 3 5 1 5 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 534 | . 276 207 243 346 95 225 534 397 249 Average Temperature 99 | . 65 88 69 112 53 72 155 107 100 Received Heat Transfer 2925 | . 342 . 243 120 . . 999 585 636 Effects 15 | . 4 . . . . . 7 4 . Shutdowns 3 | . . . . . . . 3 . . Energy Bleed 5 | . 4 . . . . . 1 . . Interference 1 | . . . . . . . 1 . . Matter Decay 2 | . . . . . . . . 2 . Short Circuit 2 | . . . . . . . 1 1 . Damage (minor) 2 | . . . . . . . 1 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . 2 . . . 1 . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Fried 27 | . . . 3 2 . 1 8 13 . Impact Corruptions 27 | . . . 2 5 . . 2 18 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . 2 . . . 1 . . Heat Transferred 3028 | 100 828 37 753 481 . . 829 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . . 2 . . Missiles Intercepted . | . . . . . . . . . . Latent Energy Used 886 | . . . . . . 471 415 . . LE Corruption 31 | . . . . . . 13 18 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 616 | 15 224 53 501 227 . 62 473 616 614 Initial 301 | . 9 4 . 87 . . 24 166 301 Average 184 | 7 73 6 242 66 . 9 286 211 372 Maximum Alert Level 2 | . 1 . 2 1 . . 2 2 2 Low Security (%) 55 | 100 99 100 42 87 . 100 7 55 4 Level 1 31 | . . . 40 12 . . 84 21 59 Level 2 12 | . . . 16 . . . 8 22 36 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 30 | . 2 . 3 . . . 7 11 7 Investigation 9 | . 1 . 1 . . . 3 3 1 Extermination 5 | . . . . . . . . 4 1 Reinforcement 12 | . 1 . 2 . . . 3 2 4 Assault 1 | . . . . . . . . . 1 Garrison 3 | . . . . . . . 1 2 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 1 1 Haulers Reinforced 2 | . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 7 | . 1 . 1 . . . 3 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 190 | . 27 1 35 10 . 2 37 35 43 Peak Tracking Total 10 | . 4 1 5 4 . 1 6 4 10 Tactical Retreats 11 | . 2 . 1 1 . . 2 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 10 | . 4 . . . . . . 3 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 9 | . . . 3 . . . 5 1 . Max in Single Turn 2 | . . . 1 . . . 2 1 . Garrison Access 2 | . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 59 | . 9 . 13 1 . . 11 18 7 Terminals 38 | . 7 . 9 1 . . 8 8 5 Fabricators 4 | . . . . . . . . 3 1 Repair Stations 3 | . . . 1 . . . . 1 1 Recycling Units 7 | . 2 . 2 . . . 1 2 . Scanalyzers 5 | . . . 1 . . . 1 3 . Garrison Access 2 | . . . . . . . 1 1 . Total Hacks 182 | . 24 . 49 2 . . 37 52 18 Successful 111 | . 12 . 36 . . . 17 34 12 Failed 69 | . 12 . 12 2 . . 20 17 6 Catastrophic 13 | . 3 . 3 . . . 6 1 . Database Lockouts 2 | . . . 1 . . . . 1 . Manual 112 | . 17 . 34 2 1 . 28 22 8 Terminals 127 | . 20 . 37 2 . . 31 25 12 Fabricators 10 | . . . . . . . . 7 3 Repair Stations 7 | . . . 2 . . . . 2 3 Recycling Units 12 | . 4 . 2 . . . 1 5 . Scanalyzers 20 | . . . 8 . . . 2 10 . Garrison Access 6 | . . . . . . . 3 3 . Terminal Hacks 46 | . 6 . 19 . . . 7 10 4 Part Schematic 2 | . . . 1 . . . . 1 . Robot Analysis 7 | . 3 . 2 . . . 1 1 . Open Door 1 | . . . . . . . . . 1 Open DSF 3 | . . . . . . . . 3 . Branch Access Points 4 | . 2 . . . . . 1 1 . Terminal Index 5 | . . . 2 . . . 1 1 1 Alert Level 3 | . . . 2 . . . 1 . . Unreport Threat 2 | . . . 2 . . . . . . Locate Traps 2 | . . . 2 . . . . . . Recall Investigation 1 | . . . . . . . 1 . . Recall Reinforcements 2 | . . . 1 . . . . . 1 Hauler Manifests 2 | . . . 1 . . . . 1 . Registered Components 1 | . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . 1 . Zone Layout 10 | . 1 . 6 . . . 1 1 1 Fabricator Hacks 8 | . . . . . . . . 6 2 Load Schematic 4 | . . . . . . . . 3 1 Build 4 | . . . . . . . . 3 1 Repair Station Hacks 4 | . . . 2 . . . . . 2 Scan Component 2 | . . . 1 . . . . . 1 Repair 2 | . . . 1 . . . . . 1 Recycling Unit Hacks 9 | . 2 . 2 . . . 1 4 . Report Inventory 7 | . 2 . 2 . . . 1 2 . Retrieve Matter 1 | . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . 1 . Scanalyzer 18 | . . . 8 . . . 2 8 . Insert Component 9 | . . . 4 . . . 1 4 . Analyze 9 | . . . 4 . . . 1 4 . Garrison Access Hacks 4 | . . . . . . . 2 2 . Seal Access 2 | . . . . . . . 1 1 . Coupler Status 2 | . . . . . . . 1 1 . Unauthorized Hacks 22 | . 4 . 5 . . . 5 4 4 Terminals 20 | . 4 . 5 . . . 5 3 3 Assimilate 1 | . . . . . . . . . 1 Botnet 15 | . 3 . 4 . . . 4 2 2 Operators 4 | . 1 . 1 . . . 1 1 . Fabricators 2 | . . . . . . . . 1 1 Prioritize 2 | . . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 45 | . 8 . 10 1 . . 8 14 4 Full Trace Events 8 | . 1 . . . . . 3 3 1 Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . 3 . . . 1 5 . Parts Built 5 | . . . . . . . . 3 2 Authchips . | . . . . . . . . . . Time 139 | . . . . . . . . 108 31 Total Part Build Rating 13 | . . . . . . . . 9 4 Parts Repaired 2 | . . . 1 . . . . . 1 Time 48 | . . . 26 . . . . . 22 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 176 | . . . . . . . . 176 . Retrieved Components 10 | . . . . . . . . 10 . Parts Scanalyzed 8 | . . . 3 . . . 1 4 . Part Schematics Acquired 7 | . . . 2 . . . 1 4 . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 5 | . . 3 . 1 . . . . 1 Largest Group 3 | . . 3 3 1 . . . . 1 Highest-Rated Group 73 | . . 73 73 31 . . . . 10 Highest-Rated Ally 31 | . . 31 31 31 . . . . 10 Total Orders . | . . . . . . . . . . Ally Attacks 74 | . . 12 54 8 . . . . . Total Damage 1003 | . . 124 754 125 . . . . . Kills 18 | . . 2 13 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total 5 | . 3 . 1 . . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 16340 | 117 1722 1044 2759 1536 675 1186 2279 3426 1596 Spaces Moved 8046 | 76 898 676 1366 665 277 434 1076 1666 912 Core 5 | 3 1 . . . . . . . 1 Treads 2203 | 13 393 . 447 516 277 434 50 72 1 Legs 625 | . . . . . . . . 57 568 Wheels 5212 | 60 504 676 919 149 . . 1026 1536 342 Hover 1 | . . . . . . . . 1 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 145 115 120 240 240 125 115 100 Average Speed 167 | 100 150 145 162 213 240 240 171 165 118 Slowest Speed 1050 | 160 550 145 240 240 240 240 400 545 1050 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 63 | 4 94 96 96 97 61 74 60 31 21 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 108 | . 4 . 26 5 . . 19 30 24 Terrain Destroyed 312 | . 6 . 56 5 . 26 145 39 35 Melee 86 | . . . 8 5 . . 19 30 24 Projectile 24 | . 6 . 18 . . . . . . AOE 202 | . . . 30 . . 26 126 9 11 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total 9996 | 97 1136 743 1722 747 294 570 1367 2071 1249 Wait 882 | . 112 45 160 49 . 124 95 148 149 Move 8037 | 75 897 675 1365 664 276 433 1075 1665 912 Hop . | . . . . . . . . . . Pick Up 129 | 7 20 9 23 1 3 2 23 21 20 Fast Attach 111 | 6 14 1 15 5 3 . 20 27 20 Attach 49 | . 2 . 7 . . 2 11 12 15 Detach 19 | . 2 . 2 . 3 . 4 3 5 Swap 83 | 1 14 3 24 4 1 . 10 19 7 Drop 160 | . 16 10 32 5 8 . 26 35 28 Fire 355 | 8 59 . 81 12 . 9 83 98 5 Melee 171 | . . . 13 7 . . 20 43 88 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 8) 616 | -10/Materials | Discovered new exit (range 14) 637 | -10/Materials | Identified exit to Mines 1154 | -10/Materials | Discovered new exit (range 15) 1840 | -10/Materials | Entered Mines 1892 | -10/Mines | Met a Derelict bent on vengeance 1962 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2039 | -10/Mines | Discovered new exit (range 8) 2121 | -10/Mines | Learned Materials stockpile data 2130 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2162 | -10/Mines | Escorted by a lone wolf Derelict 2185 | -10/Mines | Learned location of Storage (-7) 2218 | -10/Mines | Discovered new exit (range 7) 2884 | -10/Mines | Entered Materials 2884 | -9/Materials | Accompanied by 3 allies 2884 | -9/Materials | Evolved 2 slots: Utility x2 2889 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3213 | -9/Materials | Central database locked down 3679 | -9/Materials | Discovered new exit (range 7) 4062 | -9/Materials | Discovered new exit (range 12) 4767 | -9/Materials | Discovered new exit (range 15) 5067 | -9/Materials | Discovered new exit (range 16) 5376 | -9/Materials | Discovered new exit (range 7) 5457 | -9/Materials | Repaired Weapon Shielding 5643 | -9/Materials | Entered Mines 5733 | -9/Mines | Found a hidden stash of uninstalled traps 5767 | -9/Mines | Learned location of 1 exit from Materials 6236 | -9/Mines | Discovered new exit (range 8) 6504 | -9/Mines | Discovered new exit (range 9) 6555 | -9/Mines | Received a Mining Laser from a helpful Derelict 7164 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7164 | -9/Mines | Discovered new exit (range 5) 7179 | -9/Mines | Entered Exiles 7252 | -9/Exiles | Discovered new exit (range 14) 7298 | -9/Exiles | Met 8R-AWN 7336 | -9/Exiles | Met EX-HEX 7415 | -9/Exiles | Met EX-BIN 7444 | -9/Exiles | Aligned with FarCom system 7447 | -9/Exiles | Given EX-Vault access code 7507 | -9/Exiles | Opened EX-Vault 7519 | -9/Exiles | Found Prototype Energy Cannon 7519 | -9/Exiles | Identified Latent Energy Streamer 7525 | -9/Exiles | Found Prototype Storage 7525 | -9/Exiles | Identified Superbattery 7591 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7651 | -9/Exiles | Met EX-DEC 7818 | -9/Exiles | Discovered new exit (range 14) 7854 | -9/Exiles | Stole two prototypes: Superbattery, Latent Energy Streamer 7854 | -9/Exiles | Entered Mines 8042 | -8/Mines | System corruption reached 10% 8044 | -8/Mines | Core integrity fell below 50% 8973 | -8/Mines | Discovered new exit (range 9) 9040 | -8/Mines | Entered Materials 9040 | -8/Materials | Evolved 2 slots: Utility x2 9041 | -8/Materials | Identified exit to Factory 9141 | -8/Materials | System corruption reached 10% 9148 | -8/Materials | Garrison activated, responded to threat 9258 | -8/Materials | Core integrity fell below 50% 9271 | -8/Materials | Lost 10 parts (5n3u2w) 9283 | -8/Materials | Destroyed 8 combat bots 11275 | -8/Materials | Discovered exit to Factory (range 5) 11319 | -8/Materials | Entered Factory 11319 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11321 | -7/Factory | FarCom data flow suspended 12667 | -7/Factory | System corruption reached 10% 12697 | -7/Factory | Lost 6 parts (2n3u1w) 12848 | -7/Factory | Fabricated Hacking Suite (x1) 13327 | -7/Factory | Garrison activated, responded to threat 13364 | -7/Factory | Build established: Hacker-Mutant 13673 | -7/Factory | Fabricated Hacking Suite (x1) 13813 | -7/Factory | Central database locked down 13813 | -7/Factory | Identified exit to Storage 13813 | -7/Factory | Identified exit to Lower Caves 13871 | -7/Factory | Fabricated System Shield (x1) 14415 | -7/Factory | Discovered new exit (range 4) 14745 | -7/Factory | Entered another Factory area 14745 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14844 | -6/Factory | Lost 3 parts (1p1n1w) 14979 | -6/Factory | Fabricated Hrd. Light Armor Plating (x2) 15153 | -6/Factory | Found Prototype Launcher 15155 | -6/Factory | Identified Scatter Rocket Array 15342 | -6/Factory | Build established: Hacker-Gladiator 15430 | -6/Factory | Repaired Greatsword 15907 | -6/Factory | Discovered new exit (range 6) 16115 | -6/Factory | Spotted B-75 Beast 16145 | -6/Factory | First assault squad dispatched 16332 | -6/Factory | Core integrity fell below 50% 16337 | -6/Factory | Core integrity fell below 20% 16341 | -6/Factory | Destroyed self with Scatter Rocket Array Last Messages --------------- 16332_ Acquired Carbon-fiber Leg. 16333_ Carbon-fiber Leg destroyed. 16333_ R-10 Processor collects Unknown Hover Unit. 16334_ S-27 Virus destroyed. 16335_ System corrupted: Energy discharge (-10). 16336_ Carbon-fiber Leg destroyed. 16337_ R-10 Processor collects Hacking Suite. 16337_ G-50 Soldier destroyed. 16337_ G-67 Veteran destroyed. 16337_ S-27 Virus destroyed. 16337_ Destroyed Unknown Flight Unit. 16337_ L-41 Fighter destroyed. 16337_ M-28 Smith destroyed. 16337_ G-50 Soldier destroyed. 16338_ Carbon-fiber Leg severed. 16339_ U-05 Engineer lays Concrete. 16341_ Scatter Rocket Array destroyed. 16341_ Destroyed Scatter Rocket Array. [Achievement: Back For More] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #########??????????? | | ????????????????????????# ![??????????? | | ????????????????????????# ![ ?????????? | | ????????????????????????# [[ ?????????? | | ????????????????????????# ????????? | | ?????????" ###??# ????????? | | ????????? ## ### "" ^ ????????? | | ?????????#####+########## "" ?????????? | | ????????" l*l Y" ^ ?????????? | | ????????" u=@=="" """""?????????? | | ????????" s[[%%"" """""?????????? | | ???????? %R % """""" ???????? | | ???????? """""" #????? | | ????????? ########## ## ^ ?????? | | ????????? #??????# ! """""" ???????? | | ?????????"" #??????# [ """""?????????? | | ?????????"" ######## """""?????????? | | ?????????"" # # """ """""?????????? | | ????????? # # """ ^^ ?????????? | | ?????????"" # # """ """ ?????????? | | ?????????"" # # "T" # """ ????????? | | ?????????"" + # # ^ """ ???????? | | ????????? # ####"###### ???????? | | ?????????"" ############# ! ?????????? | | ?????????"" ?????????? | | ?????????"" ?????????? | | ???????? ?????????? | | ???????? #########+?????????? | | ?????????## ###### ?????????? | | ????????? ## ###### ## # ?????????? | | ????????? ## # + ## # ?????????? | | ????????? ## # # ####+### # ?????????? | | ????????? ## # ##=### # # ?????????? | | ????????? ## + ## #?# # # ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 1980 Matter Stores 306 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 750 Resistance: KI 20 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 14 Melee Accuracy 12 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Grenade Launcher | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Beamcaster | -9/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Aerolev Unit | -7/Factory | Scanalyzed Flak Gun | -7/Factory | Scanalyzed Com. Wheel | -7/Factory | Scanalyzed System Shield | -7/Factory | Hacked Hrd. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory System Shield | x1 | -7/Factory Hrd. Light Armor Plating | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Back For More Prolific Hacker Challenges ------------ None Game ------ Seed DirtyCompositeStripper Manual? 0 Play Time 03:21:19 Cumulative 79.4 hours Start 2022.07.18 @ 13:10:51 End 2022.07.19 @ 21:56:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 49 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1035f8c2-ab44-4a01-b885-9c07686fed56