Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.05 @ 09:48:09 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (172) 860 Value Destroyed (7800) 7800 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (6020) 6020 TOTAL SCORE: 24500 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4656 Follower Combat Kills 2857 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -3393 Cogmind --------- Core Integrity 1449/1600 Matter 102/300 Energy 1100/1100 System Corruption 8% Temperature Warm (123) Movement Walking (105) Location -1/Access Parts ------- > --- POWER (2) -------- Reinforced Quantum Reactor > --- PROPULSION (7) --- Advanced VSS Leg Advanced VSS Leg Zionite Composite Leg II Zionite Composite Leg II Centrium Leg Zionite Supercomposite Leg > --- UTILITY (14) ----- Huge Storage Unit Zionite Biocell Array Experimental Optical Array Experimental Targeting Computer Advanced Target Analyzer Experimental Weapon Cycler Layered Heavy Armor Plating Improved Dynamic Insulation System > --- WEAPON (2) ------- Fusion Bomb Launcher > --- INVENTORY (25) --- Graviton Reactor Reinforced Quantum Reactor Zionite Composite Leg II Zionite Composite Leg II Biometal Leg Advanced Cooling System Large Storage Unit Zionite Weapon Casing Heavy Insulated Plating Point Defense Array Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II Plasma Cutter CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Advanced VSS Leg Advanced VSS Leg Zionite Composite Leg II Zionite Composite Leg II Centrium Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY ---------- Coolant Network Huge Storage Unit Zionite Biocell Array Experimental Optical Array Experimental Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Experimental Weapon Cycler Improved Reaction Control System Zionite Weapon Casing Heavy Reflective Plating Zionite Shade Armor > --- WEAPON ----------- Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II > --- INVENTORY -------- Zionite Heavy DM Reactor Reinforced Quantum Reactor Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II Biometal Leg Advanced Cooling System Large Storage Unit Zionite Weapon Casing Layered Heavy Armor Plating Heavy Insulated Plating Point Defense Array Hacking Suite Advanced Hacking Suite System Shield Fusion Bomb Launcher Guided Micro-nuke Launcher Plasma Cutter CR-A16's Behemoth Slayer [Rating: 218] Favorites ----------- Power Zionite Heavy DM Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Zionite Supercomposite Leg Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility Hacking Suite Device Reaction Control System Storage Zionite Biocell Array Processor Enhanced Optical Array Hackware Hacking Suite Protection Zionite Weapon Casing Weapon Zionite Alpha Cannon Mk. II Energy Gun Medium Laser Energy Cannon Zionite Alpha Cannon Mk. II Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . 2 . . . . . . . . . . 1 1 . . 1 . Utility 12 | . . . . . 2 2 . . . . 2 . . . . 1 1 . 1 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 179 | . . . 4 . 27 11 2 1 7 3 8 1 . . . 26 9 12 7 42 19 Power 14 | . . . . . 2 1 . . . 1 . . . . . 2 1 . 2 2 3 Engine 1 | . . . . . 1 . . . . . . . . . . . . . . . . Core 7 | . . . . . 1 1 . . . 1 . . . . . 2 1 . 1 . . Reactor 6 | . . . . . . . . . . . . . . . . . . . 1 2 3 Propulsion 44 | . . . 2 . 12 4 . . . . 1 . . . . 5 6 . 1 10 3 Treads 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . Leg 15 | . . . . . 3 . . . . . . . . . . . . . . 9 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . 5 . 1 1 . Flight 17 | . . . . . 6 4 . . . . 1 . . . . 5 1 . . . . Utility 88 | . . . 2 . 7 6 . 1 1 2 7 1 . . . 15 2 6 4 22 12 Device 33 | . . . . . 4 2 . . . 1 1 . . . . 6 2 3 1 9 4 Storage 10 | . . . 2 . . . . . . . . . . . . . . 1 2 3 2 Processor 12 | . . . . . 1 1 . . . 1 4 . . . . 1 . . . 3 1 Hackware 4 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . Protection 29 | . . . . . . 3 . 1 1 . 1 1 . . . 7 . 2 1 7 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | . . . . . 6 . 2 . 6 . . . . . . 4 . 6 . 8 1 Energy Gun 3 | . . . . . 3 . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . 4 . Ballistic Gun 1 | . . . . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . 1 . 1 . . . . . . 1 . 3 . . 1 Special Weapon 6 | . . . . . . . . . 2 . . . . . . 1 . . . 3 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 . 1 . 2 . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . 1 . . . . . . 1 . 3 . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 23 | . . . . . 2 1 . . 1 . . . . . . . 2 1 1 13 2 Parts Lost 31 | . . . . . 9 . 1 . . . . . . . 1 . . 2 1 1 16 Power 6 | . . . . . 2 . . . . . . . . . . . . . 1 . 3 Propulsion 6 | . . . . . 4 . . . . . . . . . . . . . . . 2 Utility 15 | . . . . . 1 . 1 . . . . . . . 1 . . 1 . 1 10 Weapon 4 | . . . . . 2 . . . . . . . . . . . . 1 . . 1 Highest Loss Streak 9 | . . . . . 7 . 1 . . . . . . . 1 . . 2 1 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 85 85 85 85 79 99 98 100 100 100 99 100 100 100 100 97 88 86 78 87 89 Engine 2 | . 14 14 14 14 6 . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 7 7 7 7 7 6 6 6 6 6 5 5 5 4 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 4 7 8 Treads 4 | . . . 16 28 22 . . . . . . . . . . . . . . . . Leg 8 | . 28 28 11 . 1 . . . . . . . . . . . . . . 22 27 Hover 4 | . . . . . . . . . . . . . . . . . 13 26 21 4 . Flight 11 | . . . . . 4 30 30 30 30 30 26 26 26 26 26 28 14 . . . . Device 10 | . . . . . 8 14 13 7 7 7 6 6 6 6 6 8 17 20 17 12 13 Storage 4 | . 14 14 14 14 7 . . . . . . . . . . . . 3 4 7 7 Processor 8 | . . . . . 6 7 7 7 7 7 16 20 20 20 20 10 10 10 9 8 12 Hackware 6 | . . . . . 2 15 15 15 15 15 15 13 13 13 13 11 5 5 4 . . Protection 9 | . . . . . . 6 7 15 15 15 13 13 13 13 13 17 10 5 5 11 12 Energy Gun 2 | . 14 14 14 14 8 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 6 7 Ballistic Gun 2 | . 14 14 14 14 6 . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 5 7 6 6 6 6 6 . . . . . . Slashing Weapon 1 | . . . . . 2 15 14 15 2 . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 5 7 6 6 6 6 6 4 5 4 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 192 | 11 11 11 46 46 52 18 16 17 17 17 18 18 18 18 18 27 33 50 66 127 192 Greatest Support 219 | 20 20 20 40 40 82 24 20 20 20 20 20 20 20 20 20 31 66 66 69 219 219 Greatest Overweight (x) 2 | . . . 1 1 2 . . . 1 1 . . . . . . 1 . . 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 8 8 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 10 15 15 25 Average Capacity 11 | . 8 8 15 20 17 5 5 5 5 5 5 5 5 5 5 5 5 8 10 11 24 Most Carried 25 | . 8 8 9 12 20 5 5 5 5 5 5 5 5 5 5 5 5 9 10 14 25 Average Carried 8 | . 7 7 8 10 14 4 5 4 4 4 4 5 5 5 5 4 4 6 8 10 16 Final Capacity 25 | 8 8 8 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 15 25 Final Carried 19 | 6 8 8 9 12 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 14 19 Class Distribution -------------------- 28% | Scavenger-Mutant 27% | Hacker-Sprinter 19% | Mutant 9% | Scavenger-Scout 5% | Scout 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Scout | -4/Factory Scavenger-Scout | -4/Extension Scavenger-Scout | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Res Res Acc Matter Collected 2627 | 200 3 400 . 40 399 110 22 53 49 41 90 10 . . . 288 90 204 50 450 128 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10515 | . 49 . . . 1240 111 17 78 . . 280 . . . 51 459 . 1017 329 4429 2455 Parts 508 | . 5 . . . 40 13 3 . . . 12 . . . . 28 . 41 8 241 117 Haulers Intercepted 15 | . . . . . 3 . . . . . . . . . . 3 . 3 2 2 2 Recyclers Shooed 11 | . . . . . 7 . . . . . 1 . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 2 1 . 6 . 2 . . 5 . . . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Res Res Acc Combat Hostiles Destroyed 108 | . 3 . . . 10 . 3 1 . . 1 . . . 1 5 . 8 . 43 33 Melee 6 | . . . . . . . . 1 . . 1 . . . 1 1 . 1 . 1 . Guns 13 | . 3 . . . 10 . . . . . . . . . . . . . . . . Cannons 62 | . . . . . . . . . . . . . . . . . . . . 42 20 AOE 27 | . . . . . . . 3 . . . . . . . . 4 . 7 . . 13 Classes Destroyed 22 | . 1 . . . 8 1 . 1 . . . . . . 1 . . 1 . 8 1 Worker 8 | . . . . . 1 . . . . . . . . . . . . 1 . 5 1 Builder 8 | . . . . . . 2 . . . . . . . . . . . 1 . 2 3 Tunneler 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Hauler 15 | . . . . . 3 . . . . . . . . . . 3 . 3 2 2 2 Recycler 16 | . . . . . 6 . . . . . 1 . . . . . . 3 1 5 . Mechanic 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Operator 5 | . . . . . 1 . . . . . 1 . . . . 1 . 1 . . 1 Watcher 5 | . . . . . 1 2 . . . . . . . . . 1 . . . . 1 Swarmer 13 | . 3 . . . . . . . . . . . . . . 5 . 4 . 1 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . 2 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Grunt 40 | . . . . . 8 . . . . . 1 . . . . . . 2 . 11 18 Brawler 3 | . . . . . . . . 1 . . . . . . . . . . . 1 1 Duelist 1 | . . . . . . . . . . . . . . . . . . 1 . . . Sentry 7 | . . . . . 2 . . . . . . . . . . . . 1 . 4 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hunter 13 | . . . . . . . . . . . . . . . 1 . . . . 10 2 Programmer 18 | . . . . . . . . . . . . . . . . . . . . 11 7 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . Wasp 3 | . . . . . . . 3 . . . . . . . . . . . . . . Best Kill Streak 17 | . 3 . . . 8 2 3 1 . . 2 . . . 1 5 . 4 1 17 15 Combat Bots Only 13 | . 3 . . . 3 . 3 1 . . 1 . . . 1 4 . 4 . 9 13 Max Kills in Single Turn 5 | . 1 . . . 1 1 2 1 . . 1 . . . 1 3 . 4 1 3 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 2 . . . . . . . . 3 . 4 . . 4 Melee 1 | . . . . . . . . 1 . . 1 . . . 1 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Res Res Acc Damage Taken 7297 | . 41 . . . 1384 . 140 . . 6 36 . 15 . 72 241 135 480 . 1446 3301 Core 492 | . 7 . . . 174 . . . . . 15 . . . . 61 . 40 . 44 151 Absorbed by Shields 50 | . . . . . . . . . . . . . . . . . . 50 . . . Redirected to Shielding 422 | . . . . . . . . . . . . . . . . 82 78 . . 124 138 Regen/Repaired (Parts) 16 | . . . . . . . . . . . . . . . . 16 . . . . . Core Remaining (%) 94 | 100 . . . 97 68 . . . . 100 . . . . 98 93 . 96 100 96 . Volleys Fired 336 | . 3 . . . 78 . 5 . . . . . . . . 2 . 6 . 151 91 Largest 2 | . 2 . . . 2 . 1 . . . . . . . . 1 . 1 . 2 2 Hottest 180 | . 70 . . . 130 . 30 . . . . . . . . 39 . 39 . 180 180 Shots Fired 600 | . 6 . . . 152 . 5 . . . . . . . . 2 . 6 . 256 173 Gun 158 | . 6 . . . 152 . . . . . . . . . . . . . . . . Cannon 383 | . . . . . . . . . . . . . . . . . . . . 219 164 Launcher 22 | . . . . . . . 5 . . . . . . . . 2 . 6 . . 9 Special 37 | . . . . . . . . . . . . . . . . . . . . 37 . Kinetic 72 | . 3 . . . 69 . . . . . . . . . . . . . . . . Thermal 123 | . 3 . . . 83 . . . . . . . . . . . . . . 37 . Explosive 22 | . . . . . . . 5 . . . . . . . . 2 . 6 . . 9 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Phasic 383 | . . . . . . . . . . . . . . . . . . . . 219 164 Robot Hit Streak 32 | . 1 . . . 24 . 2 . . . . . . . . . . . . 32 13 Robot Miss Streak 7 | . 3 . . . 4 . 7 . . . . . . . . . . 1 . 5 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . 6 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 455 | . 2 . . . 123 6 2 5 . . 6 . . . 2 10 1 26 6 168 98 Core Hits 262 | . 3 . . . 45 1 7 2 . . 3 . . . . 12 . 34 3 73 79 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 29 | . . . . . 2 1 . 1 . . . . . . 1 2 . 1 2 13 6 Burn 2 | . . . . . 2 . . . . . . . . . . . . . . . . Sever 4 | . . . . . . 1 . 1 . . . . . . . . . . . 2 . Impale 9 | . . . . . . . . . . . . . . . 1 2 . 1 2 3 . Phase 14 | . . . . . . . . . . . . . . . . . . . . 8 6 Melee Attacks 144 | . . . . . 12 15 8 6 . . 9 2 3 . 7 21 9 33 10 9 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . 12 15 8 6 . . . . . . . . . . . . . Piercing 92 | . . . . . . . . . . . 9 2 3 . 7 20 9 23 10 9 . Sneak Attacks 47 | . . . . . 5 3 . 1 . . 4 . . . . 3 . 19 3 9 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Damage Inflicted 28833 | . 38 . . . 2126 339 199 195 . . 446 . . . 85 806 42 2304 476 11625 10152 Guns 1673 | . 38 . . . 1635 . . . . . . . . . . . . . . . . Cannons 16982 | . . . . . . . . . . . . . . . . . . . . 10405 6577 Explosions 5658 | . . . . . . . 199 . . . . . . . . 271 . 1355 . 258 3575 Melee 4043 | . . . . . 481 339 . 195 . . 446 . . . 85 535 42 949 476 495 . Ramming 173 | . . . . . 10 . . . . . . . . . . . . . . 163 . Kinetic 705 | . . . . . 705 . . . . . . . . . . . . . . . . Thermal 1272 | . 38 . . . 930 . . . . . . . . . . . . . . 304 . Explosive 5658 | . . . . . . . 199 . . . . . . . . 271 . 1355 . 258 3575 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1015 | . . . . . 481 339 . 195 . . . . . . . . . . . . . Piercing 3028 | . . . . . . . . . . . 446 . . . 85 535 42 949 476 495 . Phasic 16982 | . . . . . . . . . . . . . . . . . . . . 10405 6577 Highest Corruption 8 | . . . . . 2 . . . . . . . . . . . . . . . 8 Average Corruption 1 | . . . . . 2 . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . 2 . . . . . . . . . . . . . . . 8 Message Errors 4 | . . . . . 1 . . . . . . . . . . . . . . . 3 Matter Fused 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1897 | . . . . . 150 99 . 58 . . 107 . . . 53 44 7 129 47 708 495 Projectiles 1049 | . . . . . . . . . . . . . . . . . . . . 639 410 Explosions 117 | . . . . . . . . . . . . . . . . . . 12 . 20 85 Melee 731 | . . . . . 150 99 . 58 . . 107 . . . 53 44 7 117 47 49 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 321 | . . . . . . . 13 . . . . . . . . . . 48 . . 260 Shots 7 | . . . . . . . 1 . . . . . . . . . . 1 . . 5 Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . 1 . . . . . . . . . . . . . . 5 . Kicked 5 | . . . . . . . . . . . . . . . . . . . . 5 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 397 | . 50 . . . 187 20 . . . . . . . . . 3 . 13 5 307 397 Average Temperature 64 | . 26 . . . 61 14 . . . . . . . . . 1 . 6 3 71 84 Received Heat Transfer 1607 | . . . . . 792 . . . . . . . 6 . 18 18 . 44 . 216 513 Effects 4 | . . . . . . . . . . . . . . . . . . . . 3 1 Interference 3 | . . . . . . . . . . . . . . . . . . . . 3 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 4 . . . . . . . . . . . . . . 1 . Heat Transferred 3848 | . 111 . . . 2516 . . . . . . . . . . . . . . 1221 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Res Res Acc Peak Influence 2391 | . 70 27 . . 203 134 . . . . 237 . . . . 932 688 1997 1210 1930 2391 Initial 1124 | . . 27 . . . 18 . . . . 125 . . . . 323 381 336 1100 680 1124 Average 796 | . 50 27 . . 58 65 . . . . 188 . . . . 710 440 995 1145 1204 1616 Maximum Alert Level 5 | . . . . . 1 . . . . . 1 . . . . 3 2 5 4 5 5 Low Security (%) 28 | . 100 100 . 100 99 100 . . . . 40 . . . . . . . . . . Level 1 4 | . . . . . . . . . . . 59 . . . . 1 32 9 . . . Level 2 11 | . . . . . . . . . . . . . . . . 32 67 20 . 14 . Level 3 20 | . . . . . . . . . . . . . . . . 66 . 40 . 33 . Level 4 18 | . . . . . . . . . . . . . . . . . . 7 100 26 49 Level 5 8 | . . . . . . . . . . . . . . . . . . . . 25 18 High Security 7 | . . . . . . . . . . . . . . . . . . 23 . . 31 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 1 . . . 4 1 . . . . 2 . . . . 5 2 9 . 13 18 Investigation 5 | . . . . . . . . . . . 1 . . . . 2 2 . . . . Extermination 4 | . . . . . . . . . . . . . . . . . . . . 2 2 Reinforcement 17 | . 1 . . . 1 1 . . . . 1 . . . . 3 . 2 . 4 4 Assault 22 | . . . . . . . . . . . . . . . . . . 7 . 4 11 Garrison 7 | . . . . . 3 . . . . . . . . . . . . . . 3 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . . 1 . 1 . 3 3 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . 1 . . . 2 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Res Res Acc Distress Signals 13 | . . . . . 3 . . . . . . . . . 1 . . 1 . 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 254 | . 5 . . . 18 4 5 3 . 7 5 . 1 . 11 18 9 50 2 49 67 Peak Tracking Total 31 | . 2 . . . 7 3 4 3 . 4 2 . 1 . 7 5 6 31 1 7 19 Tactical Retreats 12 | . . . . . . . 1 . . . . . . . . 3 1 3 . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Res Res Acc Traps Triggered 4 | . . . . . . 1 . . . . . . . . . 2 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Res Res Acc Machines Disabled 20 | . . . . . . . . . . . . . . . . 8 1 2 . 5 4 Max in Single Turn 3 | . . . . . . . . . . . . . . . . 3 . . . 1 1 Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Res Res Acc Machines Accessed 27 | . . . 1 . 4 4 . . . 1 5 . . 4 . 5 2 . . 1 . Terminals 7 | . . . . . 2 4 . . . 1 . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . 1 . . . . 2 1 . . . . Repair Stations 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . . . 1 . . . . 2 1 . . 1 . Total Hacks 95 | . . . 1 . 14 17 . . . 1 14 . . 28 . 15 4 . . 1 . Successful 71 | . . . 1 . 10 10 . . . 1 12 . . 28 . 6 2 . . 1 . Failed 24 | . . . . . 4 7 . . . . 2 . . . . 9 2 . . . . Catastrophic 5 | . . . . . 2 . . . . . 2 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 116 | . . . . . 7 13 . . . . 4 . . . . 17 12 16 10 28 9 Terminals 26 | . . . . . 8 17 . . . 1 . . . . . . . . . . . Fabricators 11 | . . . . . . . . . . . 3 . . . . 6 2 . . . . Repair Stations 5 | . . . . . . . . . . . 3 . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 5 . . . . . 7 . . . . . . . . . . Garrison Access 12 | . . . . . 1 . . . . . 1 . . . . 7 2 . . 1 . Terminal Hacks 41 | . . . 1 . 4 7 . . . 1 . . . 28 . . . . . . . Record 13 | . . . 1 . . . . . . 1 . . . 11 . . . . . . . Part Schematic 13 | . . . . . . 4 . . . . . . . 9 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . 1 1 . . . . . . . 3 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . 2 . . . . 3 2 . . . . Load Schematic 3 | . . . . . . . . . . . 1 . . . . 1 1 . . . . Build 4 | . . . . . . . . . . . 1 . . . . 2 1 . . . . Repair Station Hacks 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . Scan Component 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 5 . . . . . 7 . . . . . . . . . . Insert Component 5 | . . . . . 2 . . . . . 3 . . . . . . . . . . Analyze 7 | . . . . . 3 . . . . . 4 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . 1 . . . . . . . . 1 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Unauthorized Hacks 5 | . . . . . . 3 . . . . 1 . . . . 1 . . . . . Terminals 3 | . . . . . . 3 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . Botnet 2 | . . . . . . 2 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . . . . . 3 4 . . . . 4 . . . . 5 2 . . . . Full Trace Events 4 | . . . . . . . . . . . 1 . . . . 2 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 82 | . . . . . 2 4 . . . . 3 . . 9 . 16 13 9 . 26 . Parts Built 5 | . . . . . . . . . . . 2 . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 234 | . . . . . . . . . . . 36 . . . . 114 84 . . . . Total Part Build Rating 26 | . . . . . . . . . . . 6 . . . . 20 . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . Time 19 | . . . . . . . . . . . . . . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 2 . . . . . 3 . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 2 . . . . . 3 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 . . . no_distress 1 | . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . 7 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Res Res Acc Total Allies 44 | . . . . . . 1 . . 6 . 1 . . . 1 2 4 18 4 3 4 Largest Group 13 | . . . . . . 1 . . 6 6 3 . . . 1 2 4 13 5 6 2 Highest-Rated Group 764 | . . . . . . 10 . . 217 217 114 . . . 96 170 315 764 441 700 244 Highest-Rated Ally 269 | . . . . . . 10 . . 40 40 40 . . . 96 85 96 159 103 269 122 Zionite Dispatches 11 | . . . . . . . . . . . 1 . . . . 1 2 2 2 1 2 Heavy 6 | . . . . . . . . . . . . . . . . 1 . 1 2 . 2 Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . 1 . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 13 | . . . . . . . . . . . 1 . . . . . 3 9 . . . DROP 3 | . . . . . . . . . . . 1 . . . . . 1 1 . . . RETURN 10 | . . . . . . . . . . . . . . . . . 2 8 . . . Ally Attacks 428 | . . . . . . . . . . 45 10 . . . 21 12 49 210 9 34 38 Total Damage 15732 | . . . . . . . . . . 1601 192 . . . 600 709 1447 6367 510 1423 2883 Kills 77 | . . . . . . . . . . 8 2 . . . 2 6 6 35 3 4 11 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Res Res Acc Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . 1 1 2 2 . . 2 . 1 . . . . . . Drone Launches 17 | . . . . . . . . . . . . . . . . . 6 11 . . . Drone Recoveries 17 | . . . . . . . . . . . . . . . . . 4 13 . . . Decoded 0b10 Intel 12 | . . . . . . . . . . . 7 . . . . 5 . . . . . Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . Items 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . Garrisons 1 | . . . . . . . . . . . 1 . . . . . . . . . . Guards 1 | . . . . . . . . . . . 1 . . . . . . . . . . Exits 1 | . . . . . . . . . . . 1 . . . . . . . . . . Zionite Intel Received 13 | . . . . . . . . . . . . . . . . 2 2 2 1 5 1 Branch Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Component Schematics 3 | . . . . . . . . . . . . . . . . 1 1 . . 1 . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Res Res Acc Turns Passed 7588 | . 121 72 421 219 894 235 123 115 593 332 244 108 107 28 112 706 168 670 229 1233 858 Spaces Moved 8651 | 1 89 59 240 91 528 595 329 303 748 326 613 380 307 103 293 1080 246 726 324 699 571 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads 484 | . . . 103 91 290 . . . . . . . . . . . . . . . . Legs 1442 | 1 89 59 137 . . . . . . . . . . . . . . . . 585 571 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 1260 | . . . . . . . . . . . . . . . . . 96 726 324 114 . Flight 5465 | . . . . . 238 595 329 303 748 326 613 380 307 103 293 1080 150 . . . . Fastest Speed 20 | 120 120 120 120 240 26 20 26 26 26 26 26 26 26 26 26 23 25 48 48 44 105 Average Speed 56 | 120 120 120 172 240 102 25 26 26 57 35 26 26 26 26 26 26 34 48 48 100 108 Slowest Speed 320 | 120 120 120 240 240 320 26 26 26 102 102 26 26 26 26 26 28 121 48 50 210 196 Overloaded Moves 16 | . . . . . . 6 . . . . . . . . . 10 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . 2 . . . . 1 . . . 2 3 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 2 31 21 57 22 44 18 53 56 88 59 13 64 51 80 50 23 11 71 10 21 30 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 10 | . . 1 1 . . . . . 1 . . . 1 1 . 5 . . . . . Known Exits Taken 11 | . . . . . . 1 1 1 1 1 1 . . . 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . . . 1 1 1 . . . . . 1 . Scrap Searched 10 | . . 1 . 1 . . 1 . 2 2 . 2 1 . . . . . . . . Spaces Dug 133 | . . . . . 1 5 6 . . . 2 2 3 . . 19 7 1 2 2 83 Terrain Destroyed 416 | . . . . . 1 5 28 . . . 2 2 3 . . 45 7 70 2 71 180 Melee 35 | . . . . . 1 5 6 . . . 2 2 3 . . 6 7 1 2 . . Projectile 105 | . . . . . . . . . . . . . . . . . . . . 59 46 AOE 276 | . . . . . . . 22 . . . . . . . . 39 . 69 . 12 134 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Res Res Acc Total 10694 | . 98 62 247 93 722 654 350 331 917 542 678 383 327 103 311 1447 310 992 378 1034 715 Wait 1185 | . 3 . 2 . 37 28 7 23 150 210 38 1 18 1 14 299 36 204 29 73 12 Move 8614 | . 88 58 239 90 527 590 328 302 747 325 610 379 306 102 288 1073 245 725 323 698 571 Hop 8 | . . . . . . 2 . . . . 1 . . . 2 3 . . . . . Pick Up 89 | . 3 2 . 3 18 4 1 1 4 1 5 . . . . 5 2 4 3 20 13 Fast Attach 86 | . . . 2 . 13 7 . . 4 . 2 . . . . 15 7 4 3 22 7 Attach 36 | . . . . . 10 1 . 1 1 . 2 . . . . 1 1 . 2 6 11 Detach 9 | . . . 1 . 1 . . . . . . . . . . . 1 1 1 2 2 Swap 59 | . . . 2 . 4 3 2 . 2 3 4 1 . . . 10 1 8 3 14 2 Drop 129 | . 1 2 1 . 24 7 1 . 9 2 7 . . . . 18 8 5 4 34 6 Fire 336 | . 3 . . . 78 . 5 . . . . . . . . 2 . 6 . 151 91 Melee 134 | . . . . . 9 12 6 4 . . 9 2 3 . 7 21 9 33 10 9 . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . 5 . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . 2 . . . Rewire 1 | . . . . . . . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 6 exits: *Res / Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 3 exits: *Res x2 / [*Cet]) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 13) 109 | -10/Materials | Met 8R-AWN 122 | -10/Materials | Entered Mines 124 | -10/Mines | Followed 8R-AWN into the Mines 125 | -10/Mines | Discovered new exit (range 13) 177 | -10/Mines | Learned location of Zion (-7) 189 | -10/Mines | Discovered new exit (range 5) 194 | -10/Mines | Entered Exiles 212 | -10/Exiles | Discovered new exit (range 15) 227 | -10/Exiles | Welcomed by 8R-AWN 245 | -10/Exiles | Met EX-HEX 310 | -10/Exiles | Met EX-DEC 316 | -10/Exiles | Build established: Mutant 589 | -10/Exiles | Discovered new exit (range 14) 615 | -10/Exiles | Entered Mines 641 | -9/Mines | Met a Derelict bent on vengeance 813 | -9/Mines | Discovered new exit (range 9) 834 | -9/Mines | Entered Materials 834 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1166 | -8/Materials | Garrison activated, responded to threat 1281 | -8/Materials | Identified exit to Garrison 1306 | -8/Materials | Garrison activated, responded to threat 1408 | -8/Materials | Garrison activated, responded to threat 1546 | -8/Materials | Lost 7 parts (1p3n1u2w) 1621 | -8/Materials | Discovered new exit (range 19) 1728 | -8/Materials | Entered Factory 1728 | -7/Factory | Evolved 2 slots: Utility x2 1869 | -7/Factory | Build established: Hacker-Sprinter 1921 | -7/Factory | Identified exit to Lower Caves 1963 | -7/Factory | Entered Lower Caves 1971 | -7/Lower Caves | Ambushed by wild Derelicts 2036 | -7/Lower Caves | Identified exit to Lower Caves 2046 | -7/Lower Caves | Spotted B-75 Beast 2086 | -7/Lower Caves | Entered another Lower Caves area 2113 | -7/Lower Caves | Encountered a Warlord checkpoint 2198 | -7/Lower Caves | Learned Factory non-interactive machine intel 2199 | -7/Lower Caves | Discovered new exit (range 8) 2200 | -7/Lower Caves | Identified exit to Zion 2201 | -7/Lower Caves | Entered Zion 2225 | -7/Zion | Discovered new exit (range 15) 2269 | -7/Zion | Learned 8 Factory zone layouts 2278 | -7/Zion | Given A8's code to call for help 2299 | -7/Zion | Found Prototype Launcher 2299 | -7/Zion | Identified Rocket Array 2315 | -7/Zion | Learned Factory stockpile data 2357 | -7/Zion | Found CR-A16's Pointy Stick 2433 | -7/Zion | Imprinted 2435 | -7/Zion | Declared Zion's savior 2495 | -7/Zion | Learned location of Data Miner (-6) 2585 | -7/Zion | Gained Derelict followers 2720 | -7/Zion | Build established: Hacker-Mutant 2742 | -7/Zion | Identified exit to Proximity Caves 2794 | -7/Zion | Entered Proximity Caves 2794 | -6/Proximity Caves | Accompanied by 6 allies 2944 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2995 | -6/Proximity Caves | Learned Factory trap positions 3064 | -6/Proximity Caves | Identified exit to Factory 3116 | -6/Proximity Caves | Build established: Hacker-Sprinter 3126 | -6/Proximity Caves | Entered Factory 3126 | -6/Factory | Accompanied by 3 allies 3126 | -6/Factory | Evolved 2 slots: Utility x2 3127 | -6/Factory | Identified exit to Factory 3128 | -6/Factory | Loaded intel: 93 trap records 3130 | -6/Factory | Loaded intel: 190 non-interactive machine locations 3229 | -6/Factory | Zion Infowar Resupply teleported in 3250 | -6/Factory | Identified exit to Lower Caves 3284 | -6/Factory | Fabricated Imp. Propulsion Shielding? 3370 | -6/Factory | Entered Lower Caves 3464 | -6/Lower Caves | Encountered a Warlord checkpoint 3474 | -6/Lower Caves | Discovered new exit (range 15) 3478 | -6/Lower Caves | Entered another Lower Caves area 3478 | -6/Lower Caves | Discovered exit to Factory (range 9) 3519 | -6/Lower Caves | Learned location of 1 exit from Factory 3570 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3581 | -6/Lower Caves | Discovered new exit (range 5) 3585 | -6/Lower Caves | Entered Data Miner 3585 | -6/Data Miner | Discovered new exit (range 6) 3589 | -6/Data Miner | Met Data Miner 3596 | -6/Data Miner | Learned location of Section 7 (-2) 3596 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3601 | -6/Data Miner | Received God Mode back door access code from Data Miner 3613 | -6/Data Miner | Entered Proximity Caves 3615 | -5/Proximity Caves | Spotter reported a threat 3616 | -5/Proximity Caves | Spotter reported a threat 3623 | -5/Proximity Caves | Escorted by Enhanced Grunt 3684 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 3724 | -5/Proximity Caves | Discovered exit to Factory (range 8) 3725 | -5/Proximity Caves | Entered Factory 3725 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3726 | -5/Factory | Identified exit to Factory 3821 | -5/Factory | Repaired Imp. Propulsion Shielding 3887 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 3922 | -5/Factory | Retrieved Zion intel report: Component Schematics 3923 | -5/Factory | Zion Heavy squad teleported in 4144 | -5/Factory | Incoming investigation squad redirected 4171 | -5/Factory | Fabricated Combat Drone Bay? 4373 | -5/Factory | Fabricated Imp. Antigrav System? 4431 | -5/Factory | Entered another Factory area 4431 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4485 | -4/Factory | Retrieved Zion intel report: Branch Access 4485 | -4/Factory | Identified exit to Upper Caves 4485 | -4/Factory | Identified exit to Extension 4485 | -4/Factory | Identified exit to Armory 4497 | -4/Factory | Retrieved Zion intel report: Component Schematics 4498 | -4/Factory | Zion Hover Resupply teleported in 4552 | -4/Factory | Discovered new exit (range 10) 4554 | -4/Factory | Zion Light squad teleported in 4582 | -4/Factory | Build established: Scout 4599 | -4/Factory | Entered Extension 4599 | -4/Extension | Accompanied by 5 allies 4614 | -4/Extension | Zion Heavy squad teleported in 4618 | -4/Extension | Rescued a captive Derelict 4750 | -4/Extension | Rescued A7 4781 | -4/Extension | Rescued a captive Derelict 4782 | -4/Extension | Rescued a captive Derelict 4799 | -4/Extension | Rescued a captive Derelict 4800 | -4/Extension | Rescued a captive Derelict 4803 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 4804 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 4805 | -4/Extension | Zion Melee Resupply teleported in 4830 | -4/Extension | Rescued a captive Derelict 4831 | -4/Extension | Rescued a captive Derelict 4849 | -4/Extension | First assault squad dispatched 4874 | -4/Extension | Incoming assault squad redirected 4949 | -4/Extension | Disrupted transfer network 5012 | -4/Extension | Build established: Scavenger-Scout 5070 | -4/Extension | Spotted B-86 Titan 5073 | -4/Extension | Spotted B-86 Titan 5088 | -4/Extension | Allies destroyed B-86 Titan 5091 | -4/Extension | Revealed the true nature of CR-A16's Pointy Stick 5101 | -4/Extension | Allies destroyed B-86 Titan 5104 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5111 | -4/Extension | High security lockdown imminent 5116 | -4/Extension | Found Prototype Protection 5116 | -4/Extension | Identified Zio. Heavy Carapace 5191 | -4/Extension | High security lockdown engaged 5196 | -4/Extension | Discovered new exit (range 22) 5196 | -4/Extension | Discovered new exit (range 22) 5255 | -4/Extension | Discovered new exit (range 3) 5256 | -4/Extension | Identified exit to Research 5269 | -4/Extension | Entered Research 5269 | -3/Research | Accompanied by 1 ally 5269 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5390 | -3/Research | Discovered new exit (range 11) 5391 | -3/Research | Retrieved Zion intel report: Active Terminals 5392 | -3/Research | Zion Heavy squad teleported in 5399 | -3/Research | Identified exit to Research 5425 | -3/Research | Found Fusion Bomb Launcher 5442 | -3/Research | Zion Heavy squad teleported in 5498 | -3/Research | Entered another Research area 5498 | -2/Research | Accompanied by 5 allies 5498 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5504 | -2/Research | Zion Experimental squad teleported in 5679 | -2/Research | Found Prototype Protection 5680 | -2/Research | Identified Zio. Weapon Casing 5682 | -2/Research | Found Prototype Protection 5682 | -2/Research | Identified Zio. Shade Armor 5685 | -2/Research | Found Prototype Device 5685 | -2/Research | Identified Exp. Weapon Cycler 5690 | -2/Research | Found Zio. Weapon Casing 5694 | -2/Research | Found Prototype Energy Cannon 5694 | -2/Research | Identified Zio. Alpha Cannon Mk. II 5698 | -2/Research | Found Zio. Alpha Cannon Mk. II 5716 | -2/Research | Found Zio. Shade Armor 5739 | -2/Research | Found Zio. Shade Armor 5762 | -2/Research | Found Prototype Processor 5762 | -2/Research | Identified Exp. Targeting Computer 5828 | -2/Research | Found Zio. Weapon Casing 5831 | -2/Research | Found Zio. Heavy Carapace 5928 | -2/Research | Destroyed 9 combat bots 5983 | -2/Research | Build established: Scavenger-Mutant 5998 | -2/Research | First assault squad dispatched 6017 | -2/Research | Incoming assault squad redirected 6019 | -2/Research | Incoming assault squad redirected 6042 | -2/Research | Spotted B-90 Cyclops 6049 | -2/Research | Destroyed B-90 Cyclops 6091 | -2/Research | Zion dispatch access revoked 6171 | -2/Research | Retrieved Zion intel report: Prototype Schematics 6174 | -2/Research | Enhanced Grunt warped into view, answering call for help 6190 | -2/Research | Enhanced Grunt warped into view, answering call for help 6265 | -2/Research | Retrieved Zion intel report: Component Stockpiles 6268 | -2/Research | Incoming assault squad redirected 6306 | -2/Research | Retrieved Zion intel report: Component Schematics 6374 | -2/Research | Garrison activated, responded to threat 6413 | -2/Research | Retrieved Zion intel report: Unaware Analyses 6444 | -2/Research | Found Prototype Launcher 6696 | -2/Research | Retrieved Zion intel report: Guard Positions 6696 | -2/Research | Discovered new exit (range 17) 6724 | -2/Research | Terminal network hard line cut 6731 | -2/Research | Entered Access 6731 | -1/Access | Evolved 2 slots: Utility x2 6799 | -1/Access | Garrison activated, responded to threat 7006 | -1/Access | First assault squad dispatched 7028 | -1/Access | Zion Heavy squad teleported in 7032 | -1/Access | Incoming assault squad redirected 7032 | -1/Access | Incoming assault squad redirected 7069 | -1/Access | Energy Cycler disabled 7287 | -1/Access | Incoming assault squad redirected 7291 | -1/Access | Retrieved Zion intel report: Active Terminals 7292 | -1/Access | Zion Heavy squad teleported in 7310 | -1/Access | Spotted B-99 Colossus 7317 | -1/Access | High security lockdown imminent 7324 | -1/Access | Allies destroyed B-99 Colossus 7343 | -1/Access | Found Hvy. Reflective Plating 7346 | -1/Access | Found Hvy. Insulated Plating 7350 | -1/Access | Lost 3 parts (1p2u) 7379 | -1/Access | Found Zio. Weapon Casing 7390 | -1/Access | Spotted B-99 Colossus 7397 | -1/Access | High security lockdown engaged 7408 | -1/Access | Found Prototype Processor 7408 | -1/Access | Identified Exp. Signal Interpreter 7567 | -1/Access | Identified Gui. Micro-nuke Launcher 7584 | -1/Access | Crushed by falling debris 7589 | -1/Access | Self-destructed Last Messages --------------- 07584_ System corrupted by crushing effect (+5). 07584_ The unstable cave ceiling collapses. 07584_ Quantum Reactor destroyed. 07585_ Zio. Composite Leg II destroyed. 07585_ K-01 Serf collects debris. 07585_ G-73 Enforcer destroyed. 07585_ E-15 Imp destroyed. 07585_ P-80 Master destroyed. 07585_ K-01 Serf destroyed. 07585_ Destroyed Lgt. Angular Momentum Engine. 07585_ Destroyed Lgt. Ion Engine. 07587_ G-73 Enforcer destroyed. 07587_ P-80 Master destroyed. 07587_ G-73 Enforcer destroyed. 07588_ The unstable cave ceiling collapses. 07588_ G-73 Enforcer destroyed. 07588_ U-05 Engineer lays Concrete. 07589_ The unstable cave ceiling collapses. 07589_ R-10 Processor collects Wheel. 07589_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????#^ ^ #????????????????????????????????????? | | ??????# ^ ^#????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ####### #????????????????????????????????????? | | %= #????????????????????????????????????? | | #????????????????????????????????????? | | "###########??????????????????????????? | | ####### "%# #??????????????????????????? | | ??????# "# #??????????????????????????? | | ??????# # " #??????????????????????????? | | # # """ #??????????????????????????? | | " "" + / """ #??????????????????????????? | | "R"" # # " #??????????????????????????? | | ??????# # #??????????????????????????? | | ??????# # #??????????????????????????? | | ??????# ###########??????????????????????????? | | ####### #?#######????????????????????????????? | | ### # ###?????????????????????????? | | ####### ##???????????????????????? | | ??????# ####????????????????????? | | ??????#% #????????????????????? | | ??????#= %b g #????????????????????? | | ??????# [% % #????????????????????? | | ??????# [%% % ll ##????????????????????? | | ??????# !% # @ #?????????????????????? | | ??? + | [ % #?????????????????????? | | ??????# [ ! #?????????????????????? | | ??????# m #?????????????????????? | | ??????# # [% #?????????????????????? | | ??????# # # # # #?????????????????????? | | ??????# ## # # #?????????????????????? | | ??????# ##?########### #?????????????????????? | | ??????# #?????????????##?????????????????????? | | ??????# "#????????????????????????????????????? | | ??????# "%#????????????????????????????????????? | | ??????# "#????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????# ?????????????????????????????????????? | | ??????# ?????????????????????????????????????? | | ??????+ ?????????????????????????????????????? | | ??????# ?????????????????????????????????????? | | ??????# ?????????????????????????????????????? | | ??????# ?????????????????????????????????????? | | ??????# ?????????????????????????????????????? | | ??????# ?????????????????????????????????????? | | ??????? ?????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 50 Energy Generation 65 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 1425 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 76 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 50 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Powered Armor | -7/Factory | Hacked Imp. Utility Shielding | -7/Factory | Hacked Antigrav System | -7/Factory | Hacked Imp. Propulsion Shielding | -7/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Imp. Remote Datajack | -5/Factory | Z-intel Hvy. Flak Cannon | -5/Factory | Z-intel Hcp. Storage Unit | -5/Factory | Z-intel Energy Well | -5/Factory | Z-intel Imp. VSS Leg | -5/Factory | Z-intel Mic. Fission Core | -5/Factory | Z-intel Force Booster | -5/Factory | Z-intel Lightning Gun | -5/Factory | Z-intel Lyr. Heavy Armor Plating | -5/Factory | Z-intel Imp. Heavy Armor Plating | -5/Factory | Z-intel Disruptor Cannon | -5/Factory | Z-intel Mass Driver | -5/Factory | Z-intel Imp. Targeting Computer | -5/Factory | Z-intel Core Analyzer | -5/Factory | Z-intel Huge Storage Unit | -5/Factory | Z-intel Imp. Coolant Injector | -5/Factory | Z-intel Enh. Optical Array | -4/Factory | Z-intel Imp. Force Booster | -4/Factory | Z-intel Imp. Transmission Jammer | -4/Factory | Z-intel Kinecellerator | -4/Factory | Z-intel Imp. Particle Charger | -4/Factory | Z-intel Imp. Salvage Targeting Computer | -4/Factory | Z-intel Hyp. Gauss Rifle | -4/Factory | Z-intel Particle Charger | -4/Factory | Z-intel Centrium Wheel | -4/Factory | Z-intel Nanoactuators | -4/Factory | Z-intel Armor Integrity Analyzer | -4/Factory | Z-intel Recalibrator | -4/Factory | Z-intel Adv. Melee Analysis Suite | -4/Factory | Z-intel Lrn. Phase Cannon | -4/Extension | Z-intel Com. Ion Cannon | -4/Extension | Z-intel Com. Tesla Bomb Launcher | -4/Extension | Z-intel Imp. Heavy Machine Gun | -4/Extension | Z-intel Tesla Bomb Launcher | -4/Extension | Z-intel Adv. Plasma Rifle | -4/Extension | Z-intel Adv. Variable Charge Gun | -4/Extension | Z-intel Adv. KE Penetrator | -4/Extension | Z-intel Exp. Optical Array | -4/Extension | Z-intel Prc. Phase Gun | -2/Research | Z-intel Exp. Coolant Injector | -2/Research | Z-intel Exp. Focal Shield | -2/Research | Z-intel Cld. Antigrav System | -2/Research | Z-intel Hvy. Hardcell Cannon | -2/Research | Z-intel Hvy. Tesla Rifle | -2/Research | Z-intel Enh. Armored Medium Treads | -2/Research | Z-intel Adv. Gravity Neutralizer | -2/Research | Z-intel Hvy. Proton Cannon | -2/Research | Z-intel Exp. Terrain Scan Processor | -2/Research | Z-intel Q-thruster | -2/Research | Z-intel Adv. VSS Leg | -2/Research | Z-intel Nova Cannon | -2/Research | Z-intel EM Disruption Field | -2/Research | Z-intel Antimissile System | -2/Research | Z-intel Imp. Shock Absorption System | -2/Research | Z-intel Gamma Bomb Array | -2/Research | Z-intel Drone Bay | -2/Research | Z-intel Imp. Arc Projector | -2/Research | Z-intel Recoil Nullifier | -2/Research | Z-intel Energy Filter | -2/Research | Z-intel Hacking Suite | -2/Research | Z-intel Particle Reactor | -2/Research | Z-intel Lgt. Particle Reactor | -2/Research | Z-intel Adv. ECM Suite | -2/Research | Z-intel Railgun | -2/Research | Z-intel Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Imp. Propulsion Shielding | x2 | -6/Factory Combat Drone Bay | x1 | -5/Factory Imp. Antigrav System | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeChipWarhead Manual? 0 Play Time 01:39:07 Cumulative 824.4 hours Start 2023.03.05 @ 07:31:57 End 2023.03.05 @ 09:48:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1244 Rogue 1244 Adventurer 0 Explorer 0 Win Type - Total 79 Types 47/1/13/13/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96227280-6628-46de-a0dd-085efa26266e