Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 12:56:06 Player: Jombas Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (1961) 1961 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (741) 741 TOTAL SCORE: 5557 Bonus ------- High Alert Combat Kills 325 Follower Combat Kills 126 Aligned with FarCom 300 Friendly Fire -10 Cogmind --------- Core Integrity 0/550 Matter 248/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Heat Sink Improved Signal Interpreter Core Shielding Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Light Armor Plating Particle Gun Particle Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Latent Energy Streamer Light Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Wheel Wheel Heat Sink Improved Signal Interpreter Core Shielding Light Armor Plating Light Armor Plating Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Improved Datajack [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Light Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 90 | 5 18 11 1 3 52 Power 11 | . 5 1 1 . 4 Engine 9 | . 4 1 1 . 3 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 17 | 1 5 . . 1 10 Treads . | . . . . . . Leg . | . . . . . . Wheel 17 | 1 5 . . 1 10 Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 2 3 7 . . 12 Device 4 | 1 . 2 . . 1 Storage 3 | 1 1 1 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 16 | . 2 4 . . 10 Artifact . | . . . . . . Weapon 38 | 2 5 3 . 2 26 Energy Gun 7 | 2 3 2 . . . Energy Cannon 8 | . . . . 1 7 Ballistic Gun 20 | . 1 . . 1 18 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 41 | . 10 . . 1 30 Power 3 | . 1 . . . 2 Propulsion 16 | . 4 . . 1 11 Utility 12 | . 2 . . . 10 Weapon 10 | . 3 . . . 7 Highest Loss Streak 8 | . 5 . . 1 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 95 100 99 100 93 Engine 11 | . 9 14 13 14 7 Wheel 26 | . 25 28 28 28 23 Device 1 | . 7 . . . . Storage 12 | . 14 13 14 14 9 Protection 14 | . 6 14 14 14 21 Energy Gun 14 | . 25 13 14 14 4 Ballistic Gun 12 | . 2 14 14 13 19 Peak Build Rating 27 | 5 9 17 10 19 27 Average Rating 11 | 4 7 8 9 10 19 On Entrance 7 | . 5 8 9 10 11 Naked Turns . | . . . . . . Heaviest Build 70 | 8 52 52 52 61 70 Greatest Support 42 | 16 26 20 20 20 42 Greatest Overweight (x) 5 | . 4 2 2 3 5 Average Overweight (x) 1 | . . 1 2 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 13 19 20 20 20 Most Carried 20 | 5 18 20 17 20 20 Average Carried 15 | 2 9 14 15 19 17 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 4 18 15 16 20 17 Class Distribution -------------------- 58% | Scavenger-Mutant 22% | Scavenger-Tank 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1489 | 250 168 110 . 207 754 Remotely . | . . . . . . Salvage Created 2777 | 113 729 24 . 62 1849 Parts 157 | 8 46 1 . 7 95 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . 2 1 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 51 | . 15 2 . 3 31 Guns 40 | . 15 . . 3 22 AOE 10 | . . 2 . . 8 Classes Destroyed 11 | 2 4 . . . 5 Worker 4 | . 1 . . 1 2 Builder 2 | . . . . . 2 Tunneler 4 | 2 1 . . . 1 Recycler 8 | 1 1 . . . 6 Watcher 2 | . 1 . . . 1 Swarmer 14 | . 3 . . 3 8 Grunt 25 | . 12 2 . . 11 Duelist 2 | . . . . . 2 Sentry 7 | . . . . . 7 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 6 | 1 6 2 . 3 6 Combat Bots Only 6 | . 6 2 . 3 5 Max Kills in Single Turn 4 | 1 1 1 . 1 4 Gunslinging . | . . . . . . Exploded 3 | . . 1 . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 306 | . 85 6 . 11 204 Missed 72 | . 16 2 . 4 50 Damage Taken 4093 | . 860 76 . 90 3067 Core 797 | . 205 35 . . 557 Absorbed by Shields . | . . . . . . Redirected to Shielding 13 | . 6 7 . . . Core Remaining (%) 52 | 100 . . . 4 . Volleys Fired 188 | 8 67 6 . 9 98 Largest 3 | 2 2 2 . 2 3 Hottest 148 | 80 80 60 . 85 148 Shots Fired 407 | 16 128 7 . 17 239 Gun 390 | 16 128 3 . 16 227 Cannon 9 | . . . . 1 8 Launcher 8 | . . 4 . . 4 Special . | . . . . . . Kinetic 209 | . 13 1 . 8 187 Thermal 181 | 16 115 2 . 8 40 Explosive 8 | . . 4 . . 4 Electromagnetic 9 | . . . . 1 8 Robot Hit Streak 17 | 8 10 9 . 16 17 Robot Miss Streak 5 | 2 4 . . 2 5 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . 1 2 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 258 | 12 85 4 . 10 147 Core Hits 145 | 4 36 7 . 8 90 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4826 | 135 943 216 . 245 3287 Guns 2955 | 135 931 32 . 141 1716 Cannons 45 | . . . . . 45 Explosions 1749 | . . 184 . 73 1492 Melee . | . . . . . . Ramming 77 | . 12 . . 31 34 Kinetic 1460 | . 65 10 . 32 1353 Thermal 1551 | 135 866 22 . 109 419 Explosive 496 | . . 184 . . 312 Electromagnetic 1242 | . . . . 73 1169 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 22 | . 5 5 5 7 22 Average Corruption 6 | . 5 5 5 5 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 110 | . 6 8 14 40 42 Message Errors 21 | . . 2 . 8 11 Matter Fused 25 | . 2 1 5 10 7 Heat Flow Errors 16 | . . 2 . 9 5 Energy Discharges 13 | . . 2 3 4 4 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . 1 . . Data Loss (minor) 18 | . 3 . 3 5 7 Data Loss (major) 8 | . 1 . 1 3 3 Alerts 2 | . . . 1 1 . Misdirections 1 | . . . . . 1 Weapon Failures 4 | . . 1 . . 3 Overload Shots . | . . . . . . Overflow Damage 21 | . . . . . 21 Projectiles . | . . . . . . Explosions 21 | . . . . . 21 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 302 | . 12 24 . 15 251 Shots 8 | . . 3 . . 5 Rammed 10 | . . . . 1 9 Targets Rammed 10 | . . . . 1 9 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 370 | 6 238 275 . 277 370 Average Temperature 90 | 2 84 85 . 80 101 Received Heat Transfer 1335 | . 465 27 . 15 828 Effects 9 | . . . . 1 8 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 7 | . . . . 1 6 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 7 | . . . . . 7 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 . . 1 . Heat Transferred 3472 | 300 1975 50 . 259 888 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Latent Energy Used 1157 | . . . . 68 1089 LE Corruption 20 | . . . . 2 18 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 757 | 15 213 127 . 61 757 Initial 63 | . 9 63 . . 18 Average 182 | 7 81 125 . 9 485 Maximum Alert Level 3 | . 1 . . . 3 Low Security (%) 74 | 100 99 100 . 100 16 Level 1 4 | . . . . . 15 Level 2 16 | . . . . . 54 Level 3 4 | . . . . . 13 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . . . 5 Investigation 3 | . 2 . . . 1 Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 6 | . 3 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 31 2 . 8 47 Peak Tracking Total 6 | . 4 2 . 3 6 Tactical Retreats 10 | . 3 . . . 7 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 6 | . 1 . . . 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 7 | . . . . . 7 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 14 | . 7 . 5 1 1 Terminals 8 | . 6 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 70 | . 16 . 50 2 2 Successful 62 | . 10 . 50 2 . Failed 8 | . 6 . . . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 14 | . 10 . 2 . 2 Terminals 17 | . 13 . . 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 54 | . 2 . 50 2 . Record 51 | . . . 49 2 . Unreport Threat 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 6 . . . . Terminals 6 | . 6 . . . . Assimilate 1 | . 1 . . . . Botnet 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 47 | . . . . 47 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 7 | . . . . 7 . Total Damage 123 | . . . . 123 . Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5133 | 98 1147 321 758 1473 1336 Spaces Moved 3553 | 69 741 250 686 1095 712 Core 16 | 16 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 3537 | 53 741 250 686 1095 712 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 80 110 110 95 Average Speed 106 | 88 100 107 110 110 105 Slowest Speed 155 | 100 140 110 110 125 155 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 4 84 45 93 100 49 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 20 | . . 20 . . . Terrain Destroyed 155 | . . 29 . . 126 Melee . | . . . . . . Projectile . | . . . . . . AOE 155 | . . 29 . . 126 Terrain Rammed 1 | . 1 . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 4544 | 90 1022 295 690 1349 1098 Wait 589 | . 157 . . 231 201 Move 3548 | 68 740 249 685 1094 712 Hop . | . . . . . . Pick Up 85 | 9 29 18 2 8 19 Fast Attach 15 | . 2 2 . . 11 Attach 39 | 5 12 . 1 1 20 Detach 4 | . 2 . 1 . 1 Swap 36 | . 4 9 . 2 21 Drop 29 | . 8 11 1 3 6 Fire 188 | 8 67 6 . 9 98 Melee . | . . . . . . Ram 11 | . 1 . . 1 9 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Mutant 662 | -10/Materials | Core integrity fell below 50% 731 | -10/Materials | Lost 5 parts (1p1n1u2w) 818 | -10/Materials | Discovered new exit (range 8) 990 | -10/Materials | Build established: Scavenger-Mutant 1118 | -10/Materials | Core integrity fell below 20% 1246 | -10/Materials | Entered Mines 1274 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1281 | -10/Mines | Found Prototype Device 1371 | -10/Mines | Identified Exp. Sensor Array 1499 | -10/Mines | Discovered new exit (range 13) 1503 | -10/Mines | Learned location of Storage (-8) 1562 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1563 | -10/Mines | Discovered new exit (range 5) 1567 | -10/Mines | Entered Exiles 1616 | -10/Exiles | Met 8R-AWN 1631 | -10/Exiles | Met EX-HEX 1691 | -10/Exiles | Met EX-DEC 1713 | -10/Exiles | Visited The Gauntlet 1951 | -10/Exiles | Discovered new exit (range 14) 1994 | -10/Exiles | Learned location of Zion (-7) 2043 | -10/Exiles | Met EX-BIN 2156 | -10/Exiles | Aligned with FarCom system 2157 | -10/Exiles | Given EX-Vault access code 2194 | -10/Exiles | Opened EX-Vault 2211 | -10/Exiles | Found Latent Energy Streamer 2238 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2325 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2325 | -10/Exiles | Entered Mines 2404 | -9/Mines | Discovered new exit (range 16) 2836 | -9/Mines | Discovered new exit (range 8) 3798 | -9/Mines | Entered Materials 3798 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3982 | -8/Materials | Discovered new exit (range 11) 4161 | -8/Materials | Lost 6 parts (1p2n2u1w) 4437 | -8/Materials | Build established: Scavenger-Tank 4540 | -8/Materials | System corruption reached 10% 4958 | -8/Materials | Lost 8 parts (1p3n2u2w) 4998 | -8/Materials | First assault squad dispatched 5114 | -8/Materials | Core integrity fell below 50% 5131 | -8/Materials | Core integrity fell below 20% 5134 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- M-28 Smith repairs G-50 Soldier. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slammed into G-50 Soldier. U-05 Engineer builds a Wall. M-28 Smith repairs L-31 Rogue. Slammed into G-50 Soldier. G-50 Soldier misfires. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slammed into G-50 Soldier. Destabilizing: System corrupted (+2). Slammed into G-50 Soldier. Wheel destroyed. U-05 Engineer builds a Wall. Slammed into G-50 Soldier. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. 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