Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.01 @ 15:11:46 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (331) 331 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1546 Bonus ------- None Cogmind --------- Core Integrity 319/400 Matter 100/300 Energy 100/100 System Corruption 0% Temperature Warm (104) Movement Hovering (180) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Hover Unit > --- UTILITY (3) ------ Small Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- Assault Cannon Improved Grenade Launcher > --- INVENTORY (8) ---- Light Nuclear Core Wheel Hardlight Generator Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Assault Cannon Improved Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Wheel Hardlight Generator Assault Rifle Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 16 | 6 5 . 5 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover 2 | . 2 . . Flight . | . . . . Utility 3 | 1 1 . 1 Device 1 | . . . 1 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 . 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 . 1 Ballistic Cannon 1 | . . . 1 Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 1 . 2 Power 1 | . . . 1 Propulsion 2 | . 1 . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 80 85 78 Engine 13 | . 14 14 11 Wheel 4 | . 20 . . Hover 20 | . 3 28 21 Device 1 | . . . 6 Storage 13 | . 14 14 11 Processor 10 | . 1 14 11 Ballistic Gun 14 | . 24 14 8 Ballistic Cannon 2 | . . . 7 Launcher 1 | . 1 . 2 Naked Turns . | . . . . Heaviest Build 22 | 14 14 12 22 Greatest Support 20 | 20 20 12 12 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 6 | 5 4 6 6 Average Carried 3 | 1 1 3 5 Final Capacity 8 | 8 8 8 8 Final Carried 6 | . 3 6 5 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 330 | 222 70 . 38 Remotely . | . . . . Salvage Created 164 | . 101 . 63 Parts 27 | . 18 . 9 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 8 | . 3 . 5 Cannons 2 | . . . 2 AOE 6 | . 3 . 3 Classes Destroyed 6 | . 3 . 3 Worker 1 | . . . 1 Builder 2 | . . . 2 Operator 1 | . 1 . . Watcher 3 | . 1 . 2 Swarmer 3 | . . . 3 Grunt 5 | . 3 . 2 Best Kill Streak 6 | . 5 . 6 Combat Bots Only 3 | . 3 . 3 Max Kills in Single Turn 5 | . 4 . 5 Gunslinging . | . . . . Exploded 3 | . 3 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 456 | . 188 . 268 Core 115 | . 34 . 81 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 . 86 . Volleys Fired 19 | . 7 . 12 Largest 2 | . 2 . 2 Hottest 80 | . 50 . 80 Shots Fired 36 | . 14 . 22 Gun 18 | . 13 . 5 Cannon 12 | . . . 12 Launcher 6 | . 1 . 5 Special . | . . . . Kinetic 30 | . 13 . 17 Thermal . | . . . . Explosive 6 | . 1 . 5 Electromagnetic . | . . . . Robot Hit Streak 11 | . 5 . 11 Robot Miss Streak 3 | . 1 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 21 | . 9 . 12 Core Hits 21 | . 10 . 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1355 | . 228 . 1127 Guns 175 | . 128 . 47 Cannons 121 | . . . 121 Explosions 1050 | . 100 . 950 Melee . | . . . . Ramming 9 | . . . 9 Kinetic 296 | . 128 . 168 Thermal . | . . . . Explosive 1050 | . 100 . 950 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 112 | . . . 112 Projectiles 1 | . . . 1 Explosions 111 | . . . 111 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 49 | . . . 49 Shots 1 | . . . 1 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 98 | . 23 . 98 Average Temperature 30 | . 10 . 43 Received Heat Transfer 165 | . 102 . 63 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 371 | . 119 46 371 Initial 46 | . . 46 17 Average 56 | . 56 46 93 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 92 Level 1 1 | . . . 7 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 14 | . 6 . 8 Peak Tracking Total 4 | . 4 . 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 2 | . 1 . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 1 1 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 3 1 3 Successful 4 | . 1 1 2 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 1 2 Prototype ID Bank 1 | . . . 1 Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 459 | 42 95 202 120 Spaces Moved 565 | 47 73 343 102 Core 25 | 25 . . . Treads . | . . . . Legs . | . . . . Wheels 75 | 22 53 . . Hover 465 | . 20 343 102 Flight . | . . . . Fastest Speed 50 | 50 56 56 56 Average Speed 62 | 64 77 56 73 Slowest Speed 116 | 80 95 56 116 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 20 50 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 56 | . 4 . 52 Melee . | . . . . Projectile 4 | . . . 4 AOE 52 | . 4 . 48 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 629 | 58 96 352 123 Wait 15 | . 6 7 2 Move 562 | 46 72 342 102 Hop . | . . . . Pick Up 15 | 6 5 3 1 Fast Attach . | . . . . Attach 10 | 6 2 . 2 Detach . | . . . . Swap 6 | . 3 . 3 Drop 1 | . 1 . . Fire 19 | . 7 . 12 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Identified exit to Mines 138 | -10/Materials | Entered Mines 246 | -10/Mines | Discovered new exit (range 7) 249 | -10/Mines | Learned location of Storage (-9) 254 | -10/Mines | Identified exit to Materials 295 | -10/Mines | Met a Derelict shopkeep closing up shop 301 | -10/Mines | Build established: Mutant 340 | -10/Mines | Entered Materials 340 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 460 | -9/Materials | Self-destructed Last Messages --------------- 00439_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00439_ U-05 Engineer lays Concrete. 00440_ Acquired 7 matter. 00440_ U-05 Engineer lays Concrete. 00443_ T-07 Excavator is excavating. 00444_ U-05 Engineer lays Concrete. 00444_ U-05 Engineer builds a Wall. 00446_ U-05 Engineer lays Concrete. 00448_ Destroyed Heat Sink. 00448_ T-07 Excavator is excavating. 00450_ Hover Unit destroyed. 00451_ G-34 Mercenary destroyed. 00452_ T-07 Excavator is excavating. 00454_ Destroyed Aluminum Leg. 00454_ Destroyed Heat Sink. 00454_ G-47 Trooper destroyed. 00457_ T-07 Excavator is excavating. 00457_ Destroyed Mining Laser. 00460_ Ion Engine destroyed. 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