Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 22:39:44 Player: Windjigo Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (92) 460 Value Destroyed (3000) 3000 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (848) 848 TOTAL SCORE: 8988 Bonus ------- Follower Combat Kills 48 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 253/300 Energy 57/100 System Corruption 11% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Improved Targeting Computer Weapon Cycler Advanced Actuator Array > --- WEAPON (3) ------- Mace Makeshift Spear > --- INVENTORY (5) ---- Small Storage Unit Experimental Sensor Array Improved Light Armor Plating Improved Shock Absorption System Shrapnel Trap Peak State ------------ > --- POWER ------------ Neutrino Core Enhanced Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Hacking Suite Scrapoid Pod > --- WEAPON ----------- Gatling Laser Variable Charge Gun Heavy Plasma Cannon > --- INVENTORY -------- Fusion Compressor Medium Treads VSS Leg Small Storage Unit Matter Compressor Advanced Sensor Array Powered Armor Improved Shock Absorption System Hardlight Generator Mass Driver Grenade Launcher Scatter Rocket Array Remote Datajack Shrapnel Trap Vortex Trap [Rating: 90] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Subdweller Monowheel Hover Unit Improved Hover Unit Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Scatter Rocket Array Special Weapon Mining Laser Impact Weapon Mace Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Slots Evolved 10 | . . . . . 8 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . Utility 6 | . . . . . 5 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 109 | 7 9 7 8 6 34 25 6 7 Power 17 | 1 4 1 1 . 5 4 . 1 Engine 11 | 1 4 1 1 . 2 1 . 1 Core 6 | . . . . . 3 3 . . Reactor . | . . . . . . . . . Propulsion 31 | 2 1 2 4 1 10 10 . 1 Treads 16 | 2 1 1 4 1 6 1 . . Leg 9 | . . . . . 4 4 . 1 Wheel 1 | . . 1 . . . . . . Hover 4 | . . . . . . 4 . . Flight 1 | . . . . . . 1 . . Utility 32 | 2 2 . . 3 13 3 6 3 Device 21 | 1 1 . . 3 5 3 5 3 Storage 3 | 1 1 . . . 1 . . . Processor 2 | . . . . . 2 . . . Hackware 2 | . . . . . 2 . . . Protection 4 | . . . . . 3 . 1 . Artifact . | . . . . . . . . . Weapon 29 | 2 2 4 3 2 6 8 . 2 Energy Gun 5 | . . . . . 2 3 . . Energy Cannon 5 | . . . . 2 . 3 . . Ballistic Gun 13 | 2 1 3 3 . 4 . . . Ballistic Cannon 2 | . 1 . . . . 1 . . Launcher 1 | . . . . . . 1 . . Special Weapon 1 | . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 1 1 . Parts Lost 45 | . 1 2 . . 12 23 2 5 Power 7 | . . . . . 1 5 . 1 Propulsion 15 | . . 1 . . 4 9 . 1 Utility 12 | . . . . . 3 4 2 3 Weapon 11 | . 1 1 . . 4 5 . . Highest Loss Streak 10 | . 1 1 . . 3 10 1 5 To Critical Strikes . | . . . . . . . . . Average Backups 10 | 3 12 13 11 11 11 11 3 3 Power 1 | . 1 1 1 1 . . . . Propulsion . | 1 2 2 . . . . . . Utility 5 | . 4 5 5 7 5 6 2 3 Weapon 2 | . 3 3 3 2 3 3 1 . Tool/Special . | . . . . . . . . . Unused Backups 28 | . 4 6 4 4 3 6 . 1 Power 3 | . 1 . 1 . . 1 . . Propulsion 4 | . . 2 1 . 1 . . . Utility 14 | . 2 3 1 3 2 2 . 1 Weapon 4 | . 1 1 1 . . 1 . . Tool/Special 3 | . . . . 1 . 2 . . Average Slot Usage (%) 88 | . 99 99 100 98 83 80 34 49 Engine 9 | . 13 14 14 13 4 1 . . Treads 19 | . 27 26 24 27 16 2 . . Leg 1 | . . . . . 4 10 . 3 Device 14 | . 14 14 14 13 14 13 17 23 Storage 10 | . 14 14 14 13 6 5 . . Processor 3 | . . . . . 8 11 11 11 Hackware 1 | . . . . . 5 4 . . Energy Cannon 4 | . . . . 12 6 2 . . Ballistic Gun 13 | . 19 22 28 14 5 . . . Ballistic Cannon 2 | . 7 4 . . . 2 . . Peak Build Rating 90 | 7 8 14 14 33 80 90 44 45 Average Rating 29 | 4 7 10 13 21 63 69 33 36 On Entrance 20 | . 7 8 14 13 29 74 21 17 Avg Prop Armor Cover (%) 8 | . . 11 11 . 6 8 . . Naked Turns . | . . . . . . . . . Heaviest Build 78 | 13 30 31 34 41 60 78 18 20 Greatest Support 112 | 40 40 40 40 43 112 75 12 15 Greatest Overweight (x) 10 | . 1 1 10 1 2 9 5 5 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 Average Capacity 13 | 5 13 15 15 15 15 14 5 5 Most Carried 15 | 5 15 15 15 15 15 15 5 5 Average Carried 13 | 3 12 14 14 14 13 13 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 Final Carried 15 | 5 15 15 15 15 13 5 5 5 Class Distribution -------------------- 54% | Mutant 19% | Scavenger-Mutant 9% | Scavenger-Skirmisher 7% | Scavenger-Gunner 5% | Derelict-Gladiator 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Matter Collected 3608 | 175 437 453 147 61 1037 887 198 213 Remotely . | . . . . . . . . . Salvage Created 4393 | 140 398 314 206 . 2050 960 . 325 Parts 196 | 6 28 16 14 . 84 40 . 8 Haulers Intercepted 7 | . 2 . . . 3 2 . . Recyclers Shooed 4 | . 1 . 2 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 32 | . . 28 . . . . . 4 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Combat Hostiles Destroyed 54 | . 9 10 3 . 20 11 . 1 Melee 1 | . . . . . . . . 1 Guns 21 | . 4 9 3 . 3 2 . . Cannons 22 | . 5 1 . . 13 3 . . AOE 5 | . . . . . . 5 . . Classes Destroyed 19 | 2 5 3 1 . 6 1 . 1 Worker 5 | . . . . . 2 3 . . Builder 4 | . . . . . 2 2 . . Tunneler 4 | 2 . . . . 1 1 . . Hauler 7 | . 2 . . . 3 2 . . Recycler 7 | 1 . . 1 . 4 1 . . Mechanic 1 | . . . . . . 1 . . Operator 3 | . 2 . . . 1 . . . Turret 2 | . . 2 . . . . . . Watcher 5 | . 1 . . . 2 2 . . Swarmer 10 | . 3 7 . . . . . . Grunt 20 | . 6 . . . 9 5 . . Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . 1 . . . Sentry 7 | . . . 3 . 2 2 . . Hunter 5 | . . . . . 4 . . 1 Programmer 7 | . . . . . 3 4 . . Artisan 1 | . . 1 . . . . . . Subdweller 3 | . . 3 . . . . . . Samaritan 2 | . . . . . . . . 2 Best Kill Streak 8 | 2 2 6 3 . 5 8 . 1 Combat Bots Only 4 | . 2 4 2 . 4 4 . 1 Max Kills in Single Turn 6 | 1 1 1 1 . 2 6 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . 3 . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Hostile Shots Fired 652 | . 52 105 12 . 253 151 33 46 Missed 188 | . 16 35 4 . 76 30 16 11 Hits 464 | . 36 70 8 . 177 121 17 35 Melee 1 | . . . . . 1 . . . Projectile 463 | . 36 70 8 . 176 121 17 35 Critical Strikes 22 | . . 1 . . 7 13 1 . Actively Blocked 1 | . . . . . 1 . . . Damage Taken 7714 | . 467 610 114 . 2748 2849 278 648 Core 1426 | . 52 48 14 . 300 475 176 361 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 166 | . . . . . 166 . . . Regen/Repaired (Parts) 118 | . 118 . . . . . . . Core Remaining (%) 72 | 100 . . . 54 64 . . . Volleys Fired 303 | 8 58 66 14 . 101 56 . . Largest 3 | 2 2 2 2 . 3 3 . . Hottest 294 | 40 50 125 53 . 198 294 . . Shots Fired 603 | 16 115 130 28 . 201 113 . . Gun 418 | 16 90 97 28 . 109 78 . . Cannon 175 | . 25 26 . . 92 32 . . Launcher 3 | . . . . . . 3 . . Special 7 | . . 7 . . . . . . Kinetic 374 | 16 115 123 28 . 87 5 . . Thermal 221 | . . 7 . . 114 100 . . Explosive 3 | . . . . . . 3 . . Electromagnetic 5 | . . . . . . 5 . . Robot Hit Streak 16 | 3 16 7 15 . 15 14 . . Robot Miss Streak 10 | 2 6 4 2 . 4 10 . . Penetration Max 1 | . . . . . 1 . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 355 | 10 74 43 23 . 121 71 . 13 Core Hits 183 | 6 28 21 8 . 49 66 . 5 Critical Kills 6 | . . . . . 5 1 . . Critical Parts Destroyed 2 | . . . . . 2 . . . Critical Strikes 10 | . . . . . 7 2 . 1 Meltdown 6 | . . . . . 5 1 . . Destroy 2 | . . . . . 2 . . . Blast 1 | . . . . . . 1 . . Impale 1 | . . . . . . . . 1 Melee Attacks 16 | . . . . . . . . 16 Impact 9 | . . . . . . . . 9 Slashing . | . . . . . . . . . Piercing 7 | . . . . . . . . 7 Sneak Attacks 3 | . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 10039 | 82 762 524 345 . 4894 2876 . 556 Guns 3833 | 82 476 505 345 . 1254 1171 . . Cannons 4518 | . 286 19 . . 3517 696 . . Explosions 1093 | . . . . . 123 970 . . Melee 556 | . . . . . . . . 556 Ramming 39 | . . . . . . 39 . . Kinetic 2660 | 82 762 524 345 . 909 38 . . Thermal 5784 | . . . . . 3979 1805 . . Explosive 970 | . . . . . . 970 . . Electromagnetic 30 | . . . . . 6 24 . . Impact 199 | . . . . . . . . 199 Slashing . | . . . . . . . . . Piercing 357 | . . . . . . . . 357 Highest Corruption 11 | . . . . . 9 11 11 11 Average Corruption 7 | . . . . . 4 6 11 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 111 | . . . . . 36 22 20 33 Message Errors 26 | . . . . . 11 3 3 9 Matter Fused 31 | . . . . . 8 6 7 10 Heat Flow Errors 19 | . . . . . 7 4 4 4 Energy Discharges 12 | . . . . . 3 3 1 5 Parts Rejected 2 | . . . . . 2 . . . Data Loss (minor) 6 | . . . . . 2 2 1 1 Data Loss (major) 6 | . . . . . . 1 2 3 Alerts 5 | . . . . . 1 1 2 1 Weapon Failures 4 | . . . . . 2 2 . . Overload Shots 12 | . . . . . 9 3 . . Effects 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Overflow Damage 600 | . . . . . 495 54 . 51 Projectiles 492 | . . . . . 457 35 . . Explosions 57 | . . . . . 38 19 . . Melee 51 | . . . . . . . . 51 Knockbacks 6 | . 3 . . . . 1 . 2 Impact 2 | . . . . . . . . 2 Kinetic 4 | . 3 . . . . 1 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 407 | . . . . . 203 204 . . Shots 9 | . . . . . 3 6 . . Rammed . | . . . . . . . . . Targets Rammed 11 | . . . . . . 11 . . Kicked 11 | . . . . . . 11 . . Crushed . | . . . . . . . . . Highest Temperature 530 | . 45 275 24 . 494 530 221 224 Average Temperature 122 | . 16 152 9 . 109 188 94 102 Received Heat Transfer 1888 | . 252 436 18 . 720 435 27 . Effects 23 | . . . . . 7 16 . . Shutdowns 9 | . . . . . 3 6 . . Energy Bleed 2 | . . . . . . 2 . . Interference 5 | . . . . . 2 3 . . Matter Decay 1 | . . . . . 1 . . . Short Circuit 2 | . . . . . . 2 . . Damage (minor) 2 | . . . . . 1 1 . . Damage (major) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 7 | . . . . . 5 2 . . Combat Hostiles 5 | . . . . . 4 1 . . Parts Melted 18 | . . . . . 6 12 . . Heat Transferred 3988 | . . . . . 1097 2891 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 88 | 100 100 . 100 . 66 100 . . Level 1 11 | . . . . . 33 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 252 | 10 86 . 51 . 252 180 . . Initial 114 | . . . . . . 114 . . Average 57 | 1 18 . 1 . 123 58 . . Influence Increases 2233 | 15 316 310 99 . 782 581 105 25 Destroy 0b10 Robot/C 1080 | . 180 180 60 . 400 240 . 20 Destroy 0b10 Robot/NC 185 | 15 25 . 5 . 75 60 . 5 Destroy Leader 254 | . 56 10 . . 120 68 . . Allied During Kill 9 | . . . . . . 9 . . Successful Hack 54 | . 25 . 18 . 8 3 . . Disable Machine 180 | . 15 . 15 . 105 45 . . Destroy Structure 216 | . . . 1 . 59 156 . . Lose Combat Pursuer 255 | . 15 120 . . 15 . 105 . Influence Decreases 2229 | 15 308 318 99 . 547 722 136 84 Entered New Map 174 | . . 4 . . . 121 36 13 Time Decay 1629 | 15 298 294 44 . 427 400 90 61 Lost Part 331 | . 10 20 . . 120 161 10 10 Lost Ally 40 | . . . . . . 40 . . Purge Threat 55 | . . . 55 . . . . . Squads Dispatched 17 | . 3 . . . 6 8 . . Investigation 2 | . 1 . . . 1 . . . Extermination 6 | . . . . . 4 2 . . Reinforcement 4 | . 2 . . . 1 1 . . Assault . | . . . . . . . . . Garrison 5 | . . . . . . 5 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Distress Signals 6 | . 1 . . . 2 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 106 | . 21 13 3 . 36 20 11 2 Peak Tracking Total 7 | . 4 6 2 . 4 4 7 2 Tactical Retreats 8 | . 1 3 . . 1 . 3 . Traps | -11 -10 -10 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Traps Triggered 9 | . 5 . . . 3 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 2 | . . 2 2 2 2 2 1 1 Machines | -11 -10 -10 -9 -9 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Machines Disabled 15 | . 1 3 1 . 7 3 . . Max in Single Turn 3 | . 1 1 1 . 2 3 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Machines Accessed 29 | . 9 1 8 3 5 1 1 1 Terminals 17 | . 6 . 6 . 4 1 . . Fabricators 1 | . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 92 | . 25 9 27 18 10 1 1 1 Successful 56 | . 12 9 12 18 2 1 1 1 Failed 36 | . 13 . 15 . 8 . . . Catastrophic 7 | . 4 . 1 . 2 . . . Database Lockouts . | . . . . . . . . . Manual 34 | . 15 . 17 . 2 . . . Terminals 54 | . 19 . 25 . 9 1 . . Fabricators 1 | . . . . . 1 . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units 6 | . 4 . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 42 | . 4 9 6 18 2 1 1 1 Record 27 | . . 8 . 17 2 . . . Part Schematic 1 | . . . 1 . . . . . Robot Analysis 2 | . 1 . 1 . . . . . Open Door 2 | . . . . . . . 1 1 Open DSF 1 | . . . . . . 1 . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 4 | . 2 . 2 . . . . . Zone Layout 2 | . 1 . 1 . . . . . Proto ID Catalog 2 | . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . Retrieve Components 2 | . . . 2 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . 6 . 4 . . . . . Terminals 10 | . 6 . 4 . . . . . Botnet 10 | . 6 . 4 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 18 | . 9 . 5 . 4 . . . Full Trace Events 2 | . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . . . 12 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 2 | . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Total Allies 5 | . . . . . . 5 . . Largest Group 5 | . . . . . . 5 . . Highest-Rated Group 238 | . . . . . . 238 . . Highest-Rated Ally 50 | . . . . . . 50 . . Total Orders . | . . . . . . . . . Ally Attacks 20 | . . . . . . 20 . . Total Damage 370 | . . . . . . 370 . . Kills 2 | . . . . . . 2 . . Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Active Infowar (turns) 12385 | 18 1921 2104 1081 2793 2059 1168 254 987 Sensors 11296 | . 850 2104 1081 2793 2059 1168 254 987 Seismic 1089 | 18 1071 . . . . . . . Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Turns Passed 13053 | 118 1921 2104 1081 2948 2127 1168 580 1006 Spaces Moved 6886 | 54 990 1196 675 1594 832 489 354 702 Core 653 | 7 . . 1 . . 9 354 282 Treads 4831 | 47 990 1075 449 1594 676 . . . Legs 849 | . . . . . 156 273 . 420 Wheels 346 | . . 121 225 . . . . . Hover 207 | . . . . . . 207 . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 120 120 160 112 50 50 50 Average Speed 159 | 145 160 156 147 182 177 145 125 131 Slowest Speed 550 | 160 240 240 550 240 320 500 300 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 4 96 43 97 92 22 8 45 62 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 9 | . . 4 . 2 . . 2 1 Spaces Dug 1 | . . . . . 1 . . . Terrain Destroyed 164 | . . 1 . . 59 104 . . Melee . | . . . . . . . . . Projectile 33 | . . 1 . . 26 6 . . AOE 131 | . . . . . 33 98 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Total 8377 | 80 1224 1305 744 1634 1304 839 488 759 Wait 812 | 1 127 16 25 12 274 203 123 31 Move 6878 | 53 989 1195 674 1593 831 488 353 702 Hop . | . . . . . . . . . Pick Up 110 | 11 19 8 8 10 29 20 2 3 Fast Attach 50 | 1 13 1 1 2 11 13 3 5 Attach 48 | 6 1 1 . 1 22 12 3 2 Detach 3 | . . . . . 1 1 1 . Swap 53 | . 7 8 7 3 15 13 . . Drop 94 | . 10 10 15 13 20 22 3 1 Fire 303 | 8 58 66 14 . 101 56 . . Melee 15 | . . . . . . . . 15 Ram . | . . . . . . . . . Kick 11 | . . . . . . 11 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat] / *Rec / *Scr x2) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Met a group of wandering Federalists 174 | -10/Materials | Discovered new exit (range 11) 261 | -10/Materials | Discovered new exit (range 9) 272 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 4) 994 | -10/Materials | Discovered new exit (range 14) 1673 | -10/Materials | Repaired Lgt. Treads 2040 | -10/Materials | Entered Subcaves 2041 | -10/Subcaves | Continued accompanying wandering Federalists (5) 2041 | -10/Subcaves | Approached by a straggling Scientist 2062 | -10/Subcaves | Learned location of Zion (-6) 2062 | -10/Subcaves | Met a Zionite searching for "candidates" 2096 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2758 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2791 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2810 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 3014 | -10/Subcaves | Discovered new exit (range 12) 3163 | -10/Subcaves | Disturbed a concealed Subdweller 3415 | -10/Subcaves | Discovered new exit (range 4) 3663 | -10/Subcaves | Visited 4L-MR0's lab 3688 | -10/Subcaves | Found Powered Cannon 3967 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4144 | -10/Subcaves | Entered Recycling 4314 | -9/Recycling | Scanned before Scraplab entrance 4578 | -9/Recycling | Discovered new exit (range 15) 4819 | -9/Recycling | Build established: Scavenger-Mutant 5208 | -9/Recycling | Entered Scraplab 5221 | -9/Recycling | Discovered new exit (range 4) 5225 | -9/Recycling | Entered Scraptown 5646 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5653 | -9/Scraptown | Learned Factory security intel 5694 | -9/Scraptown | Discovered new exit (range 11) 6402 | -9/Scraptown | Visited Cave Peace 6455 | -9/Scraptown | Visited IN-MT5's Study 6518 | -9/Scraptown | Learned location of Extension (-4) 6611 | -9/Scraptown | Visited Assassins FH 6636 | -9/Scraptown | Visited Cyclists 6681 | -9/Scraptown | Visited Comm Corps 6748 | -9/Scraptown | Visited Awakened 6777 | -9/Scraptown | Visited UFD Registry 6777 | -9/Scraptown | Registered with UFD as "Monochassis" 6788 | -9/Scraptown | Visited Symbiants 6834 | -9/Scraptown | Build established: Mutant 6843 | -9/Scraptown | Entered Cyclist Reading Room 7028 | -9/Scraptown | Delivered Scrap Shield to a Scientist 7194 | -9/Scraptown | Visited Research Penetration Think Tank 7241 | -9/Scraptown | Visited Science Guys 7301 | -9/Scraptown | Visited Junk Repository 7392 | -9/Scraptown | Visited Cartography Club 7485 | -9/Scraptown | Visited Scrapoid Pod Storage 7497 | -9/Scraptown | Found Scrapoid Pod 7529 | -9/Scraptown | Visited Scrap Suit Storage 7588 | -9/Scraptown | Visited Chapter 10 7612 | -9/Scraptown | Visited Observation Area 7653 | -9/Scraptown | Visited Infowarlord's Domain 7665 | -9/Scraptown | Found Exp. Sensor Array 7709 | -9/Scraptown | Visited Junk Repository 8015 | -9/Scraptown | Attached Powered Cannon, gained temporary slot: Power 8064 | -9/Scraptown | Met Optimus 8064 | -9/Scraptown | Accepted into 0bPrime 8164 | -9/Scraptown | Discovered new exit (range 5) 8173 | -9/Scraptown | Entered Factory 8173 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 8506 | -6/Factory | Build established: Scavenger-Gunner 8787 | -6/Factory | Found Prototype Launcher 8788 | -6/Factory | Identified Scatter Rocket Array 8806 | -6/Factory | Found Scatter Rocket Array 9158 | -6/Factory | Found Powered Armor 9191 | -6/Factory | Build established: Scavenger-Tank 9374 | -6/Factory | Lost 3 parts (1n1u1w) 9882 | -6/Factory | Build established: Scavenger-Skirmisher 10288 | -6/Factory | Discovered new exit (range 5) 10297 | -6/Factory | Spotted B-75 Beast 10299 | -6/Factory | Identified exit to Factory 10300 | -6/Factory | Entered another Factory area 10300 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10731 | -5/Factory | Garrison activated, responded to threat 10770 | -5/Factory | Lost 3 parts (1p1n1u) 10896 | -5/Factory | Lost 4 parts (1p2n1w) 11178 | -5/Factory | Build established: Scavenger-Mutant 11244 | -5/Factory | Scrapoid Pod released 05F05-D (x5) 11414 | -5/Factory | Lost 4 parts (1p2n1u) 11433 | -5/Factory | Lost 5 allies 11445 | -5/Factory | System corruption reached 10% 11466 | -5/Factory | Discovered new exit (range 4) 11467 | -5/Factory | Identified exit to Upper Caves 11468 | -5/Factory | Entered Upper Caves 11470 | -5/Upper Caves | UFD Scientist delivered a prototype 11471 | -5/Upper Caves | Found Prototype Protection 11471 | -5/Upper Caves | Identified Enh. Scrap Shield 11492 | -5/Upper Caves | Lost 10 parts (2p2n2u4w) 11764 | -5/Upper Caves | Build established: Mutant 11979 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11985 | -5/Upper Caves | Core integrity fell below 50% 12042 | -5/Upper Caves | Discovered new exit (range 13) 12048 | -5/Upper Caves | Entered another Upper Caves area 12637 | -5/Upper Caves | Build established: Derelict-Gladiator 13033 | -5/Upper Caves | Core integrity fell below 20% 13054 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 13031_ Slug penetrates Wall. 13031_ Mak. Spear follow-up attack on H-66 Slayer. 13032_ Penetrated by Slug. 13035_ Adv. Sensor Array destroyed. 13037_ H-66 Slayer destroyed. 13040_ Acquired 2 matter. 13041_ Penetrated by Slug. 13041_ Adv. Focal Shield destroyed. 13041_ Penetrated by Slug. 13043_ Gauss Rifle fries itself beyond repair. 13043_ H-66 Slayer knocked back. 13044_ Penetrated by Slug. 13050_ H-66 Slayer knocked back. 13051_ Penetrated by Slug. 13052_ Targeting Computer fries itself beyond repair. 13054_ Lgt. Fission Core fries itself beyond repair. 13054_ Gauss Rifle fries itself beyond repair. Map ----- +----------------------------------------------------+ | ???????????????????# % % #?????# | | ???????????????????### % ####?????# | | ?????????????????????## % ##????????### | | ??????????????????????### #???????????# | | ???????????????????#????### ### ##?????????### | | ??????????????????## ?????# #??##???????#### | | ??????????????????? ????# #??????????## | | ???????????????????? % ???# #??????????# | | ?????????????????????# ??# #??????????# | | ??????????????????????# ?# #?????????## ### | | ??????????????????????# ## #????????## ## | | ??????????????????????# ##????#### ## | | ??????????????????????# % ##???# # ##" | | ??????????????????????## % #???# # ##" | | ???????????????????????##### #???# # ##" | | ??????????????????????????## #???# ## #"" | | ???????????????????????#### #???# ### """ | | ??????????????????????## % ##??## #?# " | | ??????????????????????# ##??## #?# | | ????????????##????????# #???# ### | | ????????????% ??????## #???## ## | | ??????????? ?????## ##???## ####### | | ?????????????? %% ???## %##???## #????? | | ?????????????????# % ## #???## #????? | | ??????????????????# %#?### #####? | | ??????????????????## %@ ### ## ## | | ???????????????????# % %h### ### | | ???????????????? ### ###### | | ??????????????# % % #??# ## #??## | | ??????????????####% ####?# ### ##?## | | ?????????????????###?????# ### #?## | | ?????????????????????????# #?? ### | | ????????????????????????# ##??# ### | | ????????????????????????# ##????##?# | | ????????????????????????## ##????????######## | | ?????????????????????????#####?????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 35 Energy Capacity 565 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 800 Resistance: KI 30 Weapon Shielding 90 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Offensive Hacking 12 Item Schematics ----------------- Imp. Targeting Computer | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 15% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Art Critic Bob, First Of His Name Civilization 2243 DATA ERROR: Steam Global Achievement% For Emergencies Only I Have A Map? Link The Feds Loot Taster Mistaken Identity Nice Directions, Buddy Organ Harvest Overwhelming Strength In Numbers That Tickles There's More Where That Came From Well Done You May Approach The Wall Challenges ------------ None Game ------ Seed ReactiveLinkedDrive Manual? 0 Play Time 01:24:42 Cumulative 109.8 hours Start 2025.11.20 @ 21:17:21 End 2025.11.20 @ 22:39:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 50 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d254e1a-82bb-40b8-be04-2e8c4ef4dc46