Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.21 @ 22:30:03 Player: Crud Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (71) 355 Value Destroyed (2212) 2212 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (297) 297 TOTAL SCORE: 6004 Bonus ------- High Alert Combat Kills 184 Follower Combat Kills 140 Friendly Fire -27 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 92/100 System Corruption 8% Temperature Cool (0) Movement Treading (250) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (5) ------ Large Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (15) --- Large Storage Unit Large Matter Pod (48) Improved Targeting Computer Improved Targeting Computer Matter Filter High-powered Tractor Beam Pulse Rifle Heavy Hammer Scythe Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Pulse Rifle Gauss Cannon > --- INVENTORY -------- Armored Treads Large Storage Unit Large Matter Pod Improved Targeting Computer Improved Targeting Computer Matter Filter High-powered Tractor Beam Decoy Drone Bay Gauss Rifle Gauss Cannon Heavy Hammer Scythe [Rating: 42] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Improved Targeting Computer Device Decoy Drone Bay Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . . 2 . . Utility 3 | . . . 2 . 1 . . . Weapon . | . . . . . . . . . Parts Attached 85 | 6 1 3 13 14 30 12 5 1 Power 13 | 1 . . 2 1 6 2 1 . Engine 5 | 1 . . . 1 2 . 1 . Core 8 | . . . 2 . 4 2 . . Reactor . | . . . . . . . . . Propulsion 21 | 2 . . 2 7 7 2 1 . Treads 5 | . . . . . 2 2 1 . Leg 13 | 2 . . 2 4 5 . . . Wheel . | . . . . . . . . . Hover 3 | . . . . 3 . . . . Flight . | . . . . . . . . . Utility 24 | 1 1 . 5 3 8 5 1 . Device 6 | . . . 2 . 3 . 1 . Storage 7 | 1 1 . 1 . 3 1 . . Processor 7 | . . . 1 2 1 3 . . Hackware . | . . . . . . . . . Protection 4 | . . . 1 1 1 1 . . Artifact . | . . . . . . . . . Weapon 27 | 2 . 3 4 3 9 3 2 1 Energy Gun 9 | 1 . 1 3 1 2 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . 1 . Ballistic Cannon 6 | . . . . . 3 1 1 1 Launcher 8 | . . 2 1 2 3 . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . Parts Lost 28 | . . . 1 3 12 1 6 5 Power 7 | . . . . 1 3 . 2 1 Propulsion 8 | . . . . 1 3 . 3 1 Utility 5 | . . . 1 . 1 1 1 1 Weapon 8 | . . . . 1 5 . . 2 Highest Loss Streak 9 | . . . 1 2 9 1 5 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 95 100 99 96 84 97 72 58 Engine 4 | . 14 14 3 7 3 . 5 5 Core 5 | . . . 7 2 5 12 1 . Treads 9 | . . . . . 1 30 18 12 Leg 11 | . 28 28 22 16 12 . . . Device 3 | . . . 4 4 3 1 6 3 Storage 11 | . 23 28 23 11 8 7 7 7 Processor 20 | . . . 9 25 31 21 15 15 Protection 2 | . . . 6 2 . 7 . . Energy Gun 8 | . 14 3 8 21 2 7 . . Ballistic Gun 2 | . 14 14 6 . . . 6 4 Ballistic Cannon 3 | . . . . . 5 4 7 7 Launcher 2 | . . 10 6 . 6 . . . Impact Weapon 1 | . . . . . 2 2 . . Naked Turns . | . . . . . . . . . Heaviest Build 62 | 13 15 16 23 25 47 62 62 54 Greatest Support 80 | 20 20 20 20 28 40 80 80 40 Greatest Overweight (x) 9 | 1 . . 1 1 9 . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 Average Capacity 11 | 7 8 8 8 8 12 15 15 15 Most Carried 15 | 6 8 8 8 8 15 15 13 10 Average Carried 9 | 4 7 7 7 7 9 14 10 9 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 Final Carried 15 | 6 7 8 7 8 15 13 10 9 Class Distribution -------------------- 89% | Mutant 5% | Assassin 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Matter Collected 1925 | 205 . 75 69 272 639 345 320 . Remotely . | . . . . . . . . . Salvage Created 1500 | . . 127 194 35 698 276 170 . Parts 110 | . . 9 16 4 49 16 16 . Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 22 . Prevented 3 | . . . . . . . 3 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Combat Hostiles Destroyed 62 | . . 6 8 4 28 9 7 . Melee 2 | . . . . . . 2 . . Guns 12 | . . . 3 2 . 4 3 . Cannons 16 | . . . . . 10 3 3 . AOE 31 | . . 6 5 2 17 . 1 . Classes Destroyed 12 | . . 3 2 1 3 2 1 . Worker 4 | . . 1 . . 3 . . . Builder 2 | . . . . . 2 . . . Hauler 1 | . . . . . 1 . . . Recycler 1 | . . 1 . . . . . . Watcher 2 | . . . . . 2 . . . Swarmer 27 | . . 6 4 3 6 3 5 . Grunt 19 | . . . 1 . 16 2 . . Brawler 1 | . . . . . . . 1 . Sentry 9 | . . . 3 . 6 . . . Hunter 3 | . . . . . . 3 . . Programmer 2 | . . . . . . 1 1 . Assembled 1 | . . . . 1 . . . . Best Kill Streak 8 | . . 5 5 3 8 2 5 . Combat Bots Only 7 | . . 3 5 3 7 2 5 . Max Kills in Single Turn 4 | . . 4 2 2 3 1 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 1 2 2 . 1 . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Damage Taken 6787 | . . 81 544 325 1896 842 2468 631 Core 1493 | . . 37 133 135 475 58 526 129 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 38 | . . . . . 38 . . . Core Remaining (%) 57 | 100 . 85 . 33 13 . . . Volleys Fired 126 | . . 3 19 10 50 20 19 5 Largest 2 | . . 2 2 2 2 2 2 2 Hottest 140 | . . 50 112 112 140 111 111 76 Shots Fired 205 | . . 6 28 16 79 30 40 6 Gun 74 | . . 3 21 15 2 17 15 1 Cannon 81 | . . . . . 38 13 25 5 Launcher 50 | . . 3 7 1 39 . . . Special . | . . . . . . . . . Kinetic 109 | . . 3 14 . 38 13 35 6 Thermal 46 | . . . 7 15 2 17 5 . Explosive 50 | . . 3 7 1 39 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | . . . 8 5 14 9 5 1 Robot Miss Streak 8 | . . . 1 3 8 3 6 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 118 | . . . 15 9 51 26 16 1 Core Hits 131 | . . 9 17 5 74 17 9 . Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . . . 1 . 2 1 . Burn 2 | . . . . 1 . 1 . . Blast 1 | . . . . . . . 1 . Smash 1 | . . . . . . 1 . . Melee Attacks 15 | . . . . . 8 7 . . Impact 15 | . . . . . 8 7 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5441 | . . 384 429 308 3227 604 449 40 Guns 670 | . . . 165 126 42 223 114 . Cannons 1087 | . . . . . 536 187 335 29 Explosions 3303 | . . 384 264 178 2477 . . . Melee 343 | . . . . . 172 171 . . Ramming 38 | . . . . 4 . 23 . 11 Kinetic 1269 | . . . 102 . 536 187 415 29 Thermal 534 | . . 46 63 126 42 223 34 . Explosive 3246 | . . 338 264 178 2466 . . . Electromagnetic 11 | . . . . . 11 . . . Impact 343 | . . . . . 172 171 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . 1 8 8 Average Corruption 6 | . . . . . . 1 7 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 28 | . . . . . . . 26 2 Message Errors 7 | . . . . . . . 7 . Matter Fused 3 | . . . . . . . 3 . Heat Flow Errors 5 | . . . . . . . 5 . Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 9 | . . . . . . . 8 1 Misfires 2 | . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 207 | . . . . 41 165 . 1 . Projectiles 7 | . . . . . 6 . 1 . Explosions 165 | . . . . 41 124 . . . Melee 35 | . . . . . 35 . . . Knockbacks 17 | . . . . . 12 3 2 . Impact 3 | . . . . . 1 2 . . Kinetic 13 | . . . . . 10 1 2 . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 359 | . . 44 . 38 277 . . . Shots 11 | . . 2 . 1 8 . . . Rammed 7 | . . . . . . 5 . 2 Targets Rammed 9 | . . . . 1 . 6 . 2 Kicked 1 | . . . . 1 . . . . Crushed 1 | . . . . . . 1 . . Highest Temperature 729 | . . 22 93 147 174 330 729 . Average Temperature 119 | . . 10 31 69 41 97 290 . Received Heat Transfer 1404 | . . . 129 . 783 54 438 . Effects 13 | . . . . . . . 13 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 4 | . . . . . . . 4 . Interference 2 | . . . . . . . 2 . Damage (minor) 2 | . . . . . . . 2 . Damage (core) 4 | . . . . . . . 4 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . Heat Transferred 1259 | . . 50 148 370 62 555 74 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Peak Influence 649 | . 9 294 343 162 649 329 . . Initial 244 | . . 3 114 117 51 244 . . Average 224 | . 4 257 219 80 414 219 . . Maximum Alert Level 2 | . . 1 1 . 2 1 . . Low Security (%) 55 | 100 100 28 49 100 22 39 . . Level 1 25 | . . 71 50 . 8 60 . . Level 2 19 | . . . . . 69 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . . . 3 1 4 5 . . Investigation 6 | . . . 1 1 1 3 . . Extermination 1 | . . . . . . 1 . . Reinforcement 5 | . . . 2 . 2 1 . . Assault 1 | . . . . . 1 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Distress Signals 3 | . . . 2 . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 111 | . . 6 17 9 33 18 24 4 Peak Tracking Total 9 | . 1 3 8 4 7 3 9 4 Tactical Retreats 9 | . . . 2 2 . . 5 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Traps Triggered 4 | . . . . . 3 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Machines Disabled 12 | . . 3 2 1 6 . . . Max in Single Turn 3 | . . 3 1 1 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Machines Accessed 15 | . 3 . 2 3 4 3 . . Terminals 10 | . 2 . 2 1 3 2 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 39 | . 12 . 5 5 11 6 . . Successful 22 | . 9 . 3 3 6 1 . . Failed 17 | . 3 . 2 2 5 5 . . Catastrophic 3 | . . . 1 . 1 1 . . Database Lockouts . | . . . . . . . . . Manual 22 | . 5 . 5 3 9 . . . Terminals 28 | . 6 . 5 3 9 5 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 6 | . 6 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 1 . 1 2 1 1 . . Record 1 | . . . . . . 1 . . Open Door 2 | . . . . 2 . . . . Branch Access Points 1 | . . . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 5 | . 5 . . . . . . . Recycle Component 2 | . 2 . . . . . . . Process 1 | . 1 . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 9 | . 3 . 2 1 3 . . . Terminals 8 | . 2 . 2 1 3 . . . Track 3 | . 1 . 1 . 1 . . . Assimilate 1 | . . . . . 1 . . . Botnet 4 | . 1 . 1 1 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Recyclers 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 2 . 1 1 2 3 . . Full Trace Events 4 | . . . 1 . 1 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 32 | . . . . . 32 . . . Parts Recycled 2 | . 2 . . . . . . . Recycled Matter 153 | . 153 . . . . . . . Retrieved Matter 153 | . 153 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Total Allies 5 | . . 3 . 2 . . . . Largest Group 3 | . . 3 3 2 2 . . . Highest-Rated Group 48 | . . 40 40 48 48 . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 23 | . . . 13 4 6 . . . Total Damage 459 | . . . 269 85 105 . . . Kills 7 | . . . 4 2 1 . . . Allies Corrupted 1 | . . . . . . . 1 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . 1 . Drone Launches 16 | . . . . . . . 16 . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Turns Passed 5199 | 54 256 210 459 1127 1208 984 842 59 Spaces Moved 2709 | 35 210 162 225 697 538 470 355 17 Core 31 | 11 . . . . 20 . . . Treads 889 | . . . . . 47 470 355 17 Legs 1717 | 24 210 162 225 625 471 . . . Wheels . | . . . . . . . . . Hover 72 | . . . . 72 . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 170 170 170 Average Speed 158 | 99 120 120 155 128 176 170 219 245 Slowest Speed 500 | 120 120 120 190 190 500 170 250 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 3 36 43 25 98 64 12 85 6 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 3 | . . . 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . Scrap Searched 4 | . . . . 2 . . 2 . Spaces Dug 47 | . . 30 . . 17 . . . Terrain Destroyed 249 | . . 40 18 9 162 3 13 4 Melee . | . . . . . . . . . Projectile 27 | . . . . . 7 3 13 4 AOE 222 | . . 40 18 9 155 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Total 3379 | 53 213 170 311 915 703 611 378 25 Wait 327 | 2 . 2 31 178 40 74 . . Move 2701 | 34 209 161 224 696 537 469 354 17 Hop . | . . . . . . . . . Pick Up 69 | 11 3 1 12 8 23 11 . . Fast Attach 18 | 1 1 . . . 12 3 1 . Attach 31 | 5 . . 4 5 10 4 2 1 Detach 3 | . . . 1 1 1 . . . Swap 36 | . . 3 9 9 8 5 2 . Drop 44 | . . . 11 7 14 12 . . Fire 126 | . . 3 19 10 50 20 19 5 Melee 15 | . . . . . 8 7 . . Ram . | . . . . . . . . . Kick 1 | . . . . 1 . . . . Crush 8 | . . . . . . 6 . 2 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 5) 271 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 311 | -10/Materials | Entered Mines 376 | -10/Mines | Discovered new exit (range 12) 479 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 505 | -10/Mines | Discovered new exit (range 5) 521 | -10/Mines | Entered Materials 521 | -9/Materials | Accompanied by 3 allies 521 | -9/Materials | Evolved 2 slots: Utility x2 942 | -9/Materials | Discovered new exit (range 15) 977 | -9/Materials | Identified exit to Mines 980 | -9/Materials | Entered Mines 1070 | -9/Mines | Assembled infested the area 1075 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1182 | -9/Mines | Discovered new exit (range 8) 1446 | -9/Mines | Met a Derelict shopkeep closing up shop 1519 | -9/Mines | Discovered new exit (range 6) 1597 | -9/Mines | Identified exit to Materials 1624 | -9/Mines | Learned Materials stockpile data 1637 | -9/Mines | Learned location of 1 exit from Lower Caves 1643 | -9/Mines | Learned location of Storage (-7) 1712 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1895 | -9/Mines | Core integrity fell below 50% 1941 | -9/Mines | Found the Drone Emporium 1948 | -9/Mines | Found Prototype Device 2107 | -9/Mines | Entered Materials 2107 | -8/Materials | Accompanied by 2 allies 2107 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2110 | -8/Materials | Identified Decoy Drone Bay 2112 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2252 | -8/Materials | Repaired Mni. Grenade Launcher 2552 | -8/Materials | Destroyed 7 combat bots 2900 | -8/Materials | Core integrity fell below 50% 2943 | -8/Materials | Lost 9 parts (2p2n1u4w) 2967 | -8/Materials | Core integrity fell below 20% 3275 | -8/Materials | Discovered new exit (range 14) 3307 | -8/Materials | First assault squad dispatched 3315 | -8/Materials | Entered Factory 3315 | -7/Factory | Evolved 2 slots: Propulsion x2 4273 | -7/Factory | Discovered new exit (range 15) 4299 | -7/Factory | Entered Lower Caves 4300 | -7/Lower Caves | Encountered a Warlord checkpoint 4300 | -7/Lower Caves | Identified exit to Lower Caves 4366 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4401 | -7/Lower Caves | Core integrity fell below 50% 4407 | -7/Lower Caves | Core integrity fell below 20% 4426 | -7/Lower Caves | Learned 4 Factory zone layouts 4433 | -7/Lower Caves | Lost 5 parts (2p2n1u) 4851 | -7/Lower Caves | Spotted B-75 Beast 5141 | -7/Lower Caves | Entered another Lower Caves area 5176 | -7/Lower Caves | Discovered new exit (range 12) 5200 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05049_ System corrupted: Component data lost. 05053_ Acquired 4 matter. 05058_ Acquired 1 matter. 05085_ System corrupted: Heat flow error (+276). 05102_ JAU 05194_ Deuterium Engine destroyed. 05194_ Slug penetrates Wall. 05195_ Gauss Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????# #???????????????? | | ??????????????????????####### ????????????????? | | ?????????????????????? #????????????????? | | ?????????????????????? ##???????????????? | | ??????????????????????? ????????????????? | | ??????????????????????? ?????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????# ???????????????????? | | ??????????????????????## #????????????????????? | | ?????????????????????## #?????????????????????? | | ????????????????????## #?????????????????????? | | ????????????????????# ##????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????## #????????????????????? | | ????????????????????## #????????????????????? | | ???????????????????## ##????????????????????? | | ?????????????????### ##?????#???????????????? | | ????????????????## ##????? #???????????????? | | ????????????????# #?????$ #???????????????? | | ????????????????# ##????# ????????????????? | | ????????????????# #????#; ????? ??????????? | | ????????????????## #??? ;#??## #??????????? | | ?????????????????### ##?? # ##?????????? | | ??????????????????## #??# ????????? | | ??????????# ## ### s ???????????? | | ??????????# @s #??????????????????? | | ??????? s s ##??????????????????? | | ??????? # #####; #???????????????????? | | ????????##### ?##### ?????# #???????????????????? | | ???????????????????# ?????? ;#??????????????????? | | ???????????????????#$ ???????##??????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????### ???????????????????????????? | | ????????????????????##???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 405 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 600 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 18 Launcher Accuracy 20 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! root@ Challenges ------------ None Game ------ Seed GodImpactWeb Manual? 0 Play Time 01:02:47 Cumulative 22.7 hours Start 2022.10.21 @ 21:05:13 End 2022.10.21 @ 22:30:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5321cdef-9996-44de-b3bb-0533e34e3a2a