Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 17:26:31 Player: Gabe+Kate4EVR Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (148) 740 Value Destroyed (2713) 2713 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (89) 89 TOTAL SCORE: 6462 Bonus ------- High Alert Combat Kills 89 Cogmind --------- Core Integrity 0/700 Matter 182/300 Energy 242/255 System Corruption 16% Temperature Warm (198) Movement Core (250) Ox4 Location -7/Waste Parts ------- > --- POWER (1) -------- Multi-Ion Engine > --- PROPULSION (4) --- Titanium Exoskeleton > --- UTILITY (6) ------ Scrap Engine Machine Analyzer Advanced Visual Processing Unit > --- WEAPON (2) ------- Directed Particle Construct/C > --- INVENTORY (5) ---- Heavy Ion Engine Trap Extractor (0/4) Improved Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Multi-Ion Engine > --- PROPULSION ------- Titanium Exoskeleton Wheel Wheel Compact Wheel > --- UTILITY ---------- Armored Scrap Engine Coolant Injector Huge Storage Unit Machine Analyzer Advanced Visual Processing Unit > --- WEAPON ----------- Minigun Directed Particle Construct/C > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Improved Carbon-fiber Leg Improved Heat Sink Cooling System Huge Storage Unit High-capacity Matter Pod Authchip [Propulsion] Trap Extractor Improved Medium Laser Light EM Pulse Cannon Heavy Ion Cannon Improved Assault Rifle Improved Light Cannon EMP Blaster Rocket Launcher Rocket Launcher Mini Grenade Launcher Welding Torch Welding Torch Plasma Cutter Plasma Cutter Axe [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg Constructs Wheel Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Was Slots Evolved 6 | . . 2 . . 4 . Power . | . . . . . . . Propulsion 2 | . . 1 . . 1 . Utility 4 | . . 1 . . 3 . Weapon . | . . . . . . . Parts Attached 118 | 6 21 14 18 10 47 2 Power 8 | 1 2 . 2 . 3 . Engine 4 | 1 . . 1 . 2 . Core 4 | . 2 . 1 . 1 . Reactor . | . . . . . . . Propulsion 39 | 2 7 5 1 4 19 1 Treads . | . . . . . . . Leg 4 | 2 1 . . . 1 . Wheel 35 | . 6 5 1 4 18 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 28 | 1 4 6 . 4 13 . Device 11 | . 2 2 . 1 6 . Storage 5 | 1 1 2 . . 1 . Processor 3 | . . . . . 3 . Hackware . | . . . . . . . Protection 9 | . 1 2 . 3 3 . Artifact . | . . . . . . . Weapon 43 | 2 8 3 15 2 12 1 Energy Gun 15 | 1 7 1 2 . 4 . Energy Cannon 10 | . 1 1 5 . 3 . Ballistic Gun 6 | 1 . 1 2 . 2 . Ballistic Cannon 3 | . . . 2 . 1 . Launcher 6 | . . . 2 2 1 1 Special Weapon 3 | . . . 2 . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . 1 1 1 . 1 . Corrupted Parts 8 | . 3 1 . 1 3 . System Corruption 14 | . 4 1 . 4 5 . Parts Lost 28 | . 2 1 2 1 17 5 Power 1 | . . . . . 1 . Propulsion 13 | . . . 2 1 9 1 Utility 8 | . . 1 . . 5 2 Weapon 6 | . 2 . . . 2 2 Highest Loss Streak 5 | . 2 1 1 1 4 5 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 91 | . 98 98 99 94 81 85 Engine 3 | . 5 . 7 . 4 7 Core 6 | . 8 11 3 11 2 . Leg 1 | . 6 . . . 1 7 Wheel 25 | . 21 33 32 31 18 18 Device 13 | . 6 11 11 11 18 15 Storage 9 | . 14 11 11 11 7 6 Processor 2 | . . . . . 7 15 Protection 6 | . 7 10 11 8 2 . Energy Gun 7 | . 21 11 7 . 8 . Energy Cannon 5 | . 1 . 10 11 2 7 Ballistic Gun 2 | . 3 9 1 . 2 6 Launcher 2 | . . . . 10 . . Naked Turns . | . . . . . . . Heaviest Build 104 | 14 94 100 99 100 104 97 Greatest Support 58 | 20 32 30 30 48 58 36 Greatest Overweight (x) 14 | 4 4 3 4 9 14 9 Average Overweight (x) 2 | . 1 3 3 1 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 22 Most Carried 25 | 6 25 25 25 25 25 24 Average Carried 23 | 2 17 24 24 24 24 21 Final Capacity 25 | 8 25 25 25 25 25 5 Final Carried 25 | 6 25 25 25 25 25 4 Scrap Engine Consumption 45 | . . . . 17 28 . Constructs Created 5 | . . . . 1 4 . Constructs Modified 11 | . . . . . 11 . Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -9 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Was Matter Collected 2317 | 202 294 467 309 333 712 . Remotely . | . . . . . . . Salvage Created 5957 | . 435 850 658 967 2846 201 Parts 344 | . 34 64 42 33 167 4 Haulers Intercepted 6 | . . 3 2 . 1 . Recyclers Shooed 11 | . . 2 . 3 6 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Was Combat Hostiles Destroyed 64 | . 12 12 10 3 26 1 Guns 40 | . 10 11 5 . 14 . Cannons 13 | . . . 4 2 7 . AOE 9 | . 2 1 1 1 3 1 Classes Destroyed 16 | . 3 5 . . 7 1 Worker 27 | . 2 6 . . 19 . Builder 21 | . . 2 4 1 14 . Tunneler 1 | . . . . . 1 . Hauler 6 | . . 3 2 . 1 . Recycler 26 | . . 2 2 10 12 . Mechanic 1 | . . . . . 1 . Operator 1 | . . . . . 1 . Watcher 1 | . . . . . 1 . Swarmer 19 | . 6 6 3 . 4 . Grunt 28 | . 6 3 6 . 13 . Brawler 1 | . . 1 . . . . Duelist 1 | . . . . . 1 . Sentry 7 | . . 2 1 3 1 . Hunter 4 | . . . . . 4 . Programmer 3 | . . . . . 3 . Compactor 1 | . . . . . . 1 Best Kill Streak 12 | . 3 12 6 8 10 1 Combat Bots Only 8 | . 3 8 4 1 5 1 Max Kills in Single Turn 3 | . 1 3 3 1 2 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . 1 1 1 1 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Was Hostile Shots Fired 368 | . 50 42 32 24 211 9 Missed 93 | . 12 13 7 10 49 2 Damage Taken 4073 | . 429 424 280 237 2390 313 Core 931 | . 64 44 37 53 572 161 Absorbed by Shields . | . . . . . . . Redirected to Shielding 27 | . . . 13 . 14 . Regen/Repaired (Parts) 199 | . . 50 109 . 40 . Core Remaining (%) 80 | 100 74 . . 66 . . Volleys Fired 363 | . 34 42 42 43 183 19 Largest 2 | . 2 2 2 2 2 2 Hottest 141 | . 100 90 113 122 141 91 Shots Fired 648 | . 66 78 71 50 354 29 Gun 441 | . 58 78 32 . 262 11 Cannon 184 | . 8 . 33 37 89 17 Launcher 22 | . . . 5 13 3 1 Special 1 | . . . 1 . . . Kinetic 124 | . 7 39 3 . 64 11 Thermal 304 | . 8 . 34 37 208 17 Explosive 4 | . . . 3 . . 1 Electromagnetic 216 | . 51 39 31 13 82 . Robot Hit Streak 15 | . 10 13 7 9 15 7 Robot Miss Streak 6 | . 4 6 2 2 4 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 4 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 419 | . 39 51 35 36 236 22 Core Hits 219 | . 21 37 25 16 115 5 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . . . . 1 11 . Burn 11 | . . . . . 11 . Meltdown 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8833 | . 670 1164 1072 779 4592 556 Guns 4688 | . 468 802 336 . 2928 154 Cannons 2425 | . 123 . 349 576 1133 244 Explosions 1720 | . 79 362 387 203 531 158 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1127 | . 39 283 18 . 633 154 Thermal 4619 | . 202 152 507 576 2938 244 Explosive 347 | . . . 189 . . 158 Electromagnetic 2740 | . 429 729 358 203 1021 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . 4 1 3 7 8 16 Average Corruption 4 | . 2 1 1 4 6 14 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 122 | . 10 3 10 42 49 8 Message Errors 20 | . 4 1 2 7 6 . Matter Fused 38 | . 2 1 5 14 14 2 Heat Flow Errors 12 | . . . . 4 6 2 Energy Discharges 15 | . 2 . 2 5 6 . Parts Rejected 2 | . . . . 1 1 . Data Loss (minor) 13 | . . 1 1 5 6 . Data Loss (major) 6 | . . . . 3 2 1 Misfires 3 | . . . . 1 2 . Alerts 2 | . . . . 1 1 . Weapon Failures 11 | . 2 . . 1 5 3 Overload Shots . | . . . . . . . Overflow Damage 121 | . 6 . 9 13 93 . Projectiles 43 | . . . . 13 30 . Explosions 78 | . 6 . 9 . 63 . Melee . | . . . . . . . Knockbacks 7 | . . . . . 7 . Impact . | . . . . . . . Kinetic 7 | . . . . . 7 . Secondary . | . . . . . . . Self-Inflicted Damage 498 | . 75 157 41 27 165 33 Shots 14 | . 2 3 2 2 4 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 309 | . 309 10 6 251 196 198 Average Temperature 75 | . 102 5 6 90 59 49 Received Heat Transfer 834 | . 84 45 90 81 534 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 4 | . . 1 1 1 1 . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 1 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 13 | . . . . 1 12 . Heat Transferred 9801 | . 359 200 779 1036 6777 650 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 14 | . 2 3 3 . 6 . Alert | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Was Peak Influence 515 | . 244 483 435 198 515 158 Initial 183 | . . 43 183 120 102 158 Average 181 | . 72 243 258 37 285 139 Maximum Alert Level 2 | . 1 2 2 . 2 . Low Security (%) 58 | 100 96 48 23 100 29 100 Level 1 34 | . 3 45 70 . 55 . Level 2 6 | . . 6 6 . 15 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 2 1 5 . 8 . Investigation 4 | . 1 1 2 . . . Extermination 4 | . . . . . 4 . Reinforcement 7 | . 1 . 2 . 4 . Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . 1 . 3 . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Was Distress Signals 6 | . 1 2 1 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 14 29 17 3 47 2 Peak Tracking Total 7 | . 3 7 4 1 5 2 Tactical Retreats 5 | . . 1 1 . 3 . Traps | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Was Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Was Machines Disabled 11 | . . 5 3 1 2 . Max in Single Turn 2 | . . 2 1 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled 2 | . . . 2 . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Was Machines Accessed 23 | . 2 3 5 9 4 . Terminals 15 | . 2 1 3 6 3 . Fabricators 1 | . . . . . 1 . Repair Stations 3 | . . 1 2 . . . Recycling Units 3 | . . . . 3 . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 54 | . 2 8 19 20 5 . Successful 24 | . 1 5 10 7 1 . Failed 30 | . 1 3 9 13 4 . Catastrophic 8 | . . . 2 5 1 . Database Lockouts . | . . . . . . . Manual 22 | . 1 3 7 9 2 . Terminals 29 | . 2 3 7 13 4 . Fabricators 1 | . . . . . 1 . Repair Stations 14 | . . 2 12 . . . Recycling Units 7 | . . . . 7 . . Scanalyzers 3 | . . 3 . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 1 1 2 5 1 . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 3 | . 1 . . 2 . . Open DSF 1 | . . . . . 1 . Unreport Threat 3 | . . . 1 2 . . Hauler Manifests 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . 2 8 . . . Scan Component 6 | . . 1 5 . . . Repair 4 | . . 1 3 . . . Recycling Unit Hacks 2 | . . . . 2 . . Retrieve Components 2 | . . . . 2 . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 1 1 4 6 3 . Full Trace Events 5 | . . 1 2 2 . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . 1 3 . . . Time 153 | . . 51 102 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 6 | . . . . 6 . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Was Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 31 | . . . . . . 31 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 8 | . . . . . . 8 Total Damage 146 | . . . . . . 146 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Was Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Was Turns Passed 5846 | 94 692 666 738 1490 2069 97 Spaces Moved 3155 | 55 393 384 314 1069 900 40 Core 13 | 13 . . . . . . Treads . | . . . . . . . Legs 191 | 42 102 . . . 47 . Wheels 2950 | . 291 384 314 1069 852 40 Hover 1 | . . . . . 1 . Flight . | . . . . . . . Fastest Speed 50 | 50 120 125 125 115 105 116 Average Speed 132 | 145 129 125 125 127 144 120 Slowest Speed 608 | 250 140 125 140 215 608 215 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 5 48 32 37 96 20 27 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 90 | . 7 33 17 . 24 9 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 90 | . 7 33 17 . 24 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Was Total 4183 | 66 507 504 571 1157 1317 61 Wait 362 | . 32 27 150 5 148 . Move 3150 | 54 392 383 313 1068 900 40 Hop . | . . . . . . . Pick Up 75 | 6 16 15 15 10 13 . Fast Attach 42 | 6 8 3 4 5 16 . Attach 19 | . 2 3 1 . 11 2 Detach 10 | . 5 2 . . 3 . Swap 57 | . 11 8 13 5 20 . Drop 89 | . 7 21 20 18 23 . Fire 363 | . 34 42 42 43 183 19 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . . 3 . . Trap . | . . . . . . . Miscellaneous 13 | . . . 13 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Recycling -7/Factory -7/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 12) 537 | -10/Materials | Discovered new exit (range 11) 787 | -10/Materials | Entered another Materials area 787 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1065 | -9/Materials | Repaired Imp. EM Shotgun 1104 | -9/Materials | Build established: Scavenger-Mutant 1221 | -9/Materials | Destroyed 8 combat bots 1241 | -9/Materials | Discovered new exit (range 13) 1391 | -9/Materials | Discovered new exit (range 13) 1453 | -9/Materials | Entered Storage 1659 | -9/Storage | Garrison activated, responded to threat 1786 | -9/Storage | Repaired Rocket Launcher 1790 | -9/Storage | Build established: Mutant 1819 | -9/Storage | Repaired EMP Blaster 1858 | -9/Storage | Repaired Lgt. Nuclear Core 2185 | -9/Storage | Discovered new exit (range 4) 2191 | -9/Storage | Entered Recycling 2718 | -9/Recycling | Build established: Scavenger-Mutant 2735 | -9/Recycling | Discovered new exit (range 15) 3297 | -9/Recycling | Found Scrap Engine 3681 | -9/Recycling | Entered Factory 3681 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4298 | -7/Factory | Lost 4 parts (2n1u1w) 4732 | -7/Factory | Lost 4 parts (2n1u1w) 4824 | -7/Factory | Build established: Mutant 5273 | -7/Factory | Build established: Scavenger-Mutant 5321 | -7/Factory | Core integrity fell below 50% 5384 | -7/Factory | Lost 3 parts (1p1n1u) 5635 | -7/Factory | Core integrity fell below 20% 5750 | -7/Factory | Sucked down chute 5750 | -7/Factory | Entered Waste 5751 | -7/Waste | Met a frightened Derelict 5761 | -7/Waste | Spotted C-40 Crusher 5765 | -7/Waste | EMP discharged 5765 | -7/Waste | System corruption reached 10% 5810 | -7/Waste | Spotted C-40 Crusher 5829 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5832 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5833 | -7/Waste | Spotted C-40 Crusher 5835 | -7/Waste | Crushed by Compactor (1 part destroyed) 5840 | -7/Waste | Spotted C-40 Crusher 5844 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5846 | -7/Waste | Destroyed C-40 Crusher 5847 | -7/Waste | Crushed by Compactor (1 part destroyed) 5847 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05831_ System corrupted: Matter fused (-6). 05832_ Minigun crushed. 05832_ Wheel crushed. 05835_ Huge Storage Unit crushed. 05836_ Imp. Assault Rifle crushed. 05838_ Welding Torch crushed. 05838_ Hvy. Ion Engine crushed. 05838_ Plasma Cutter crushed. 05838_ Hcp. Matter Pod crushed. 05838_ Imp. Medium Laser crushed. 05839_ Welding Torch crushed. 05839_ System corrupted: Directed Particle Construct/C failed to cycle. 05841_ Critical hit (Destroy). 05841_ Arm. Scrap Engine destroyed. 05841_ Scrap Engine core remains intact and functional. 05844_ Coolant Injector crushed. 05846_ System corrupted: Heat flow error (+196). 05846_ C-40 Crusher destroyed. 05847_ Coolant Injector crushed. 05847_ Rocket Launcher crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????## CC #???????????????????? | | ???????????????????????? CC #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? CC#???????????????????? | | ????????????????????????# CC#???????????????????? | | ??????????############??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #### #???????????????????? | | ??????????# #???????????????????? | | ??????????# % #???????????????????? | | ??????????# =! #???????????????????? | | ??????????# !| #???????????????????? | | ??????????# ####/=! #???????????????????? | | ??????????# #??#]]] #???????????????????? | | ??????????# #??#@*]!#???????????????????? | | ??????????############?# CC #??????????????????? | | ??????????????????????# CC ##?????????????????? | | ?????????????????????# !%= #?????????????????? | | ?????????????????????# = #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????## #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????##########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 55 Energy Filtering 30 Authchip Count 1 Item Schematics ----------------- Hpw. Tractor Beam | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedPhasingScythe Manual? 0 Play Time 00:48:52 Cumulative 143.3 hours Start 2024.05.01 @ 16:11:57 End 2024.05.01 @ 17:26:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 286 Rogue 286 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 57 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6fc178d-8e6b-4eb7-ae4e-afae440bf4a1