Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.09.12 @ 17:33:12 Player: Maelrawn Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (2071) 2071 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 4981 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 391/700 Matter 105/400 Energy 10/100 System Corruption 2% Temperature Cool (0) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Medium Matter Pod Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON (2) ------- Flak Gun Shock Bomb Launcher > --- INVENTORY (10) --- Improved Ion Engine Improved Titanium Leg Improved Heat Sink Ion Cannon Assault Cannon Assault Cannon Assault Cannon Gauss Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Medium Matter Pod Advanced Terrain Scan Processor Improved Targeting Computer > --- WEAPON ----------- Flak Gun Flak Cannon > --- INVENTORY -------- Improved Ion Engine Ion Cannon Assault Cannon Assault Cannon Assault Cannon Gauss Cannon Shock Bomb Launcher Mini Grenade Launcher [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 3 | . . . . 1 2 Weapon . | . . . . . . Parts Attached 55 | 7 5 7 3 15 18 Power 11 | 2 . 1 2 4 2 Engine 10 | 2 . 1 1 4 2 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 15 | 2 . 2 1 4 6 Treads 4 | . . . . 4 . Leg 6 | . . . . . 6 Wheel 5 | 2 . 2 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 2 . . 5 6 Device 5 | . 1 . . 2 2 Storage 4 | 1 1 . . 2 . Processor 3 | . . . . 1 2 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 15 | 2 3 4 . 2 4 Energy Gun 2 | 1 1 . . . . Energy Cannon 4 | . . 4 . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 4 | . . . . 2 2 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . 2 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 21 | . . . 1 7 13 Power 5 | . . . . 2 3 Propulsion 9 | . . . 1 3 5 Utility 4 | . . . . 2 2 Weapon 3 | . . . . . 3 Highest Loss Streak 3 | . . . 1 2 3 Average Slot Usage (%) 90 | . 97 100 99 89 84 Engine 10 | . 14 11 10 11 9 Treads 12 | . . . . 21 17 Leg 2 | . . . . . 4 Wheel 16 | . 28 44 43 9 . Device 11 | . 13 11 11 8 12 Storage 13 | . 13 11 11 12 15 Processor 2 | . . . . 5 3 Protection 1 | . . . . . 4 Energy Gun 1 | . 12 1 . . . Energy Cannon 5 | . . 16 22 2 . Ballistic Cannon 8 | . . . . 14 12 Impact Weapon 1 | . 12 3 . . . Naked Turns . | . . . . . . Heaviest Build 48 | 10 17 20 24 41 48 Greatest Support 80 | 20 20 40 40 80 80 Greatest Overweight (x) 8 | . 3 . . 3 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 8 8 8 10 10 Average Capacity 9 | 5 7 8 8 9 10 Most Carried 10 | 4 8 8 8 10 10 Average Carried 7 | 2 6 7 7 7 8 Final Capacity 10 | 6 8 8 8 10 10 Final Carried 9 | 4 8 7 7 9 9 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1553 | 183 137 60 40 367 766 Remotely . | . . . . . . Salvage Created 1794 | . 25 290 372 423 684 Parts 105 | . . 17 22 28 38 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 5 | . . . . . 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 47 | . . 9 9 10 19 Melee 3 | . . 1 . 2 . Guns 3 | . . . . . 3 Cannons 35 | . . 6 9 8 12 AOE 4 | . . . . . 4 Classes Destroyed 14 | . 1 4 4 2 3 Worker 3 | . . . . . 3 Builder 2 | . 1 . . . 1 Tunneler 1 | . . . 1 . . Hauler 1 | . . . . . 1 Recycler 5 | . . . 2 1 2 Operator 2 | . . 1 . . 1 Watcher 4 | . . . . 1 3 Swarmer 9 | . . 4 5 . . Grunt 23 | . . 3 1 5 14 Duelist 1 | . . . 1 . . Sentry 9 | . . 2 1 4 2 Hunter 1 | . . . . 1 . Programmer 3 | . . . . . 3 Assembled 1 | . . . 1 . . Best Kill Streak 4 | . 1 4 3 3 4 Combat Bots Only 4 | . . 4 3 3 3 Max Kills in Single Turn 3 | . 1 1 1 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 3311 | . . 211 150 1049 1901 Core 546 | . . 57 4 176 309 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 100 . 84 68 . Volleys Fired 191 | . 5 17 27 57 85 Largest 2 | . 1 2 2 2 2 Hottest 136 | . 50 136 136 136 88 Shots Fired 325 | . 5 28 54 97 141 Gun 24 | . 5 2 . . 17 Cannon 299 | . . 26 54 97 122 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 226 | . . . . 87 139 Thermal 97 | . 5 28 54 10 . Explosive . | . . . . . . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 36 | . 4 7 7 18 36 Robot Miss Streak 6 | . 1 1 2 2 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 256 | . 5 27 30 68 126 Core Hits 149 | . . 10 13 19 107 Critical Hits 4 | . . . 3 1 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 3 | . . . 2 1 . Melee Attacks 10 | . 2 8 . . . Impact 10 | . 2 8 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5898 | . 64 600 510 1512 3212 Guns 349 | . 24 25 . . 300 Cannons 4496 | . . 359 510 1463 2164 Explosions 747 | . . . . . 747 Melee 251 | . 40 211 . . . Ramming 55 | . . 5 . 49 1 Kinetic 3783 | . . . . 1319 2464 Thermal 1497 | . 24 384 510 144 435 Explosive 209 | . . . . . 209 Electromagnetic 103 | . . . . . 103 Impact 251 | . 40 211 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 . . . 2 Average Corruption 1 | . 1 . . . 1 Corruption Purged . | . . . . . . Effects 6 | . . . . . 6 Message Errors 2 | . . . . . 2 Heat Flow Errors 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 230 | . . 49 3 46 132 Projectiles 61 | . . 2 3 46 10 Explosions 122 | . . . . . 122 Melee 47 | . . 47 . . . Knockbacks 74 | . 1 . . 15 58 Impact 1 | . 1 . . . . Kinetic 67 | . . . . 13 54 Secondary 6 | . . . . 2 4 Self-Inflicted Damage 267 | . . 2 . . 265 Shots 5 | . . . . . 5 Rammed 19 | . . 2 . 16 1 Targets Rammed 21 | . . 2 . 18 1 Kicked . | . . . . . . Crushed 2 | . . . . 2 . Highest Temperature 414 | . 40 210 414 333 187 Average Temperature 98 | . 19 67 132 118 32 Received Heat Transfer 1449 | . . 30 6 531 882 Effects 3 | . . . 1 2 . Energy Bleed 1 | . . . 1 . . Interference 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . 4 1 . . . Impact Corruptions 4 | . 1 3 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 1 1 . Heat Transferred 2248 | . 74 740 925 259 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 273 | . 27 273 183 193 200 Average Influence 70 | . 14 138 63 49 81 Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 96 | 100 100 72 100 100 99 Level 1 3 | . . 27 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . . 2 . 1 10 Investigation 2 | . . 1 . . 1 Extermination 2 | . . . . . 2 Reinforcement 5 | . . 1 . 1 3 Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 4 | . . . . 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 2 12 12 17 32 Peak Tracking Total 5 | . 1 4 4 3 5 Tactical Retreats 3 | . . 1 1 . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 3 | . 1 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 6 | . . 1 . 1 4 Max in Single Turn 2 | . . 1 . 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 4 | . 3 . . . 1 Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 5 . . . 6 Successful 9 | . 3 . . . 6 Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . . . . 6 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . . . . . 6 Recycle Component 1 | . . . . . 1 Process 2 | . . . . . 2 Report Inventory 1 | . . . . . 1 Retrieve Matter 2 | . . . . . 2 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . . . 1 Recycled Matter 5 | . . . . . 5 Retrieved Matter 5 | . . . . . 5 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 . . Highest-Rated Group 40 | . . . 40 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks 12 | . . . 12 . . Total Damage 115 | . . . 115 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 3623 | 67 362 414 512 790 1478 Spaces Moved 2371 | 69 391 305 498 426 682 Core 28 | 17 5 . . . 6 Treads 724 | . . . . 233 491 Legs 185 | . . . . . 185 Wheels 1434 | 52 386 305 498 193 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 125 Average Speed 114 | 72 81 80 80 127 168 Slowest Speed 450 | 80 200 80 80 163 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 63 26 90 35 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 74 | . . . . 11 63 Melee . | . . . . . . Projectile 11 | . . . . 11 . AOE 63 | . . . . . 63 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2943 | 86 430 436 560 565 866 Wait 190 | . . 77 17 26 70 Move 2366 | 68 390 304 497 425 682 Hop . | . . . . . . Pick Up 66 | 10 17 10 8 14 7 Fast Attach 12 | . . . . 6 6 Attach 39 | 7 5 7 2 8 10 Detach 10 | 1 1 2 1 2 3 Swap 4 | . . . 1 1 2 Drop 34 | . 10 9 7 8 . Fire 191 | . 5 17 27 57 85 Melee 10 | . 2 8 . . . Ram 2 | . . 2 . . . Kick 1 | . . . . . 1 Crush 18 | . . . . 18 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 15) 293 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 430 | -10/Materials | Entered another Materials area 430 | -9/Materials | Evolved 2 slots: Propulsion x2 781 | -9/Materials | Discovered new exit (range 15) 844 | -9/Materials | Entered Mines 862 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 914 | -9/Mines | Excavation squad dispatched 914 | -9/Mines | A large section of the Mines collapsed 991 | -9/Mines | Learned Materials trap positions 999 | -9/Mines | Learned location of Zion (-7) 1069 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1190 | -9/Mines | Discovered new exit (range 9) 1214 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1356 | -9/Mines | Entered Materials 1356 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1357 | -8/Materials | Loaded intel: 7 trap records 1614 | -8/Materials | Discovered new exit (range 12) 2103 | -8/Materials | Build established: Scavenger-Mutant 2131 | -8/Materials | Discovered new exit (range 10) 2146 | -8/Materials | Entered Factory 2146 | -7/Factory | Evolved 2 slots: Utility x2 2871 | -7/Factory | Lost 3 parts (1p2n) 2982 | -7/Factory | Garrison activated, responded to threat 3208 | -7/Factory | Lost 3 parts (1p1n1w) 3251 | -7/Factory | Lost 3 parts (1p1n1u) 3343 | -7/Factory | Garrison activated, responded to threat 3624 | -7/Factory | Self-destructed Last Messages --------------- 03542_ U-05 Engineer lays Concrete. 03543_ The unstable cave ceiling collapses. 03543_ U-05 Engineer builds a Wall. 03544_ U-05 Engineer lays Concrete. 03545_ U-05 Engineer builds a Wall. 03545_ K-01 Serf collects debris. 03551_ Discarded Adv. Terrain Scan Processor. 03553_ Acquired Imp. Medium Armor Plating. 03557_ U-05 Engineer lays Concrete. 03559_ U-05 Engineer builds a Wall. 03560_ U-05 Engineer lays Concrete. 03563_ U-05 Engineer builds a Wall. 03606_ Terminal disabled. [Achievement: Let's See Who's Tougher] 03612_ G-47 Trooper destroyed. 03622_ System corrupted: Shock Bomb Launcher targeting data glitched. 03622_ Door malfunctions. 03622_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03623_ U-05 Engineer repairs door. Map ----- +----------------------------------------------------+ | # #?????????????????????????????? | | + #?????????????????????????????? | | # """"""????????????????????????????????? | | # """"""????????????????????????????????? | | # """"""" ??????????????????????????????? | | # """"""" #?????????????????????????????? | | # #?????????????????????????????? | | " # """"""" #?????????????????????????????? | | #= """""""???????????????????????????????? | | " # """""""???????????????????????????????? | | # """"""" #?????????????????????????????? | | # #?????????????????????????????? | | #####+########?????????????????????????????? | | ????# ########?????????????????????????????? | | ? ????# # ??????????????????????????????? | | ??? ????# # """" ??????????????????????????????? | | ##### # """" #?????????????????????????????? | | + """" #?????????????????????????????? | | ???##+##### # """" #?????????????????????????????? | | ??????????# # #?????????????????????????????? | | ??????????# ########?????????????????????????????? | | ??????????# #????????########????????????????????? | | ??????????# #????????# #????????????????????? | | ??????????# #????????# [ #????????????????????? | | ??????????# ########## g #????????????????????? | | ??????????# # g@%=#????????????????????? | | ???????#### u/ [ #????????????????????? | | ??????## ###### # #????????????????????? | | ?###### # # #u##########????????????????? | | ?# # # #????????????????? | | ?# # # "" #????????????????? | | ?# """ # # "" #????????????????? | | ?# """ # # """ #????????????????? | | ?# """ + / """ #????????????????? | | ?# ####+#### """ #????????????????? | | ?#### # # ### # #????????????????? | | ????# ## """ # #????????????????? | | ????### # # ### "R # #????????????????? | | ??????#########?# """ ##########????????????????? | | ????????????????# "" #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????########?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 325 Matter Stores 369 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Let's See Who's Tougher Loot Pinata More Dakka Please Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed SpikedFocalMapper Manual? 0 Play Time 00:48:40 Cumulative 7.0 hours Start 2020.09.12 @ 16:39:08 End 2020.09.12 @ 17:33:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 15 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3fdecd6-3b82-42c2-a5b1-015c89b156ff