Cogmind - Beta 15 --- EXPLORER MODE // 2025.07.29 @ 23:51:33 Player: r@sin Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (241) 1205 Value Destroyed (10450) 10450 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (9395) 9395 TOTAL SCORE: 26110 Bonus ------- Super Gauntlet 8653 High Alert Combat Kills 142 Entered Garrisons 600 Cogmind --------- Core Integrity 0/1000 Matter 287/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gyrokinetic Inverter Improved Energy Well Improved Thermal Shield Improved Component Analysis Suite Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Neutrino Core Enhanced Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System High-capacity Storage Unit Hardened Heavy Armor Plating Focal Shield Improved Hacking Suite System Shield > --- WEAPON ----------- Wave Gun Variable Charge Gun Variable Charge Gun > --- INVENTORY -------- Angular Momentum Engine Light Angular Momentum Engine Improved Medium Treads Armored Medium Treads Improved Coolant Injector Energy Well Triangulator Improved Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Improved Focal Shield Wave Gun Long-range Proton Cannon Heavy Plasma Cannon Compact Ion Cannon Heavy Phase Cannon Long-range Missile Launcher Long-range Missile Launcher [Rating: 96] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Improved Cooling System Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Compact Ion Cannon Ballistic Gun Minigun Launcher Long-range Missile Launcher Impact Weapon Impact Mace Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Slots Evolved 11 | . 1 2 2 . 2 . 2 . 2 . . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . 1 1 . . . . . 1 . . Utility 6 | . 1 1 1 . 1 . 1 . 1 . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 123 | 8 3 16 8 4 20 4 23 3 24 . 10 Power 14 | 1 . . 1 1 4 . 2 . 4 . 1 Engine 4 | 1 . . . . . . 1 . 1 . 1 Core 10 | . . . 1 1 4 . 1 . 3 . . Reactor . | . . . . . . . . . . . . Propulsion 35 | 2 . 5 2 2 3 2 7 2 7 . 3 Treads 29 | 2 . 5 2 2 1 2 6 2 7 . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 3 Flight 3 | . . . . . 2 . 1 . . . . Utility 45 | 3 . 6 5 . 8 1 10 1 7 . 4 Device 20 | 1 . 2 1 . 3 1 4 1 4 . 3 Storage 4 | 1 . 1 . . 1 . 1 . . . . Processor 3 | . . . 1 . 1 . . . 1 . . Hackware 5 | . . . . . 1 . 3 . . . 1 Protection 13 | 1 . 3 3 . 2 . 2 . 2 . . Artifact . | . . . . . . . . . . . . Weapon 29 | 2 3 5 . 1 5 1 4 . 6 . 2 Energy Gun 14 | 1 3 . . . 4 1 2 . 3 . . Energy Cannon 3 | . . . . . 1 . 2 . . . . Ballistic Gun 5 | 1 . 4 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . 1 . . . . . . 3 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 2 Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 15 | . 1 2 . . 3 . 3 . 5 . 1 Parts Lost 17 | . . . . . 3 1 1 . 1 4 7 Power 3 | . . . . . . . 1 . . 1 1 Propulsion 6 | . . . . . 1 1 . . . 2 2 Utility 6 | . . . . . 1 . . . 1 . 4 Weapon 2 | . . . . . 1 . . . . 1 . Highest Loss Streak 4 | . . . . . 1 1 1 . 1 4 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 17 | 1 4 12 14 14 19 19 19 19 19 17 3 Power 1 | . 1 2 2 1 2 3 2 2 1 . . Propulsion 3 | . . 2 2 2 4 4 3 2 2 1 . Utility 8 | . 3 4 8 7 8 8 9 10 8 9 2 Weapon 4 | . . 2 2 4 4 3 4 5 5 5 . Tool/Special . | . . . . . . . . . . . . Unused Backups 69 | . 1 8 7 2 8 . 13 2 7 13 8 Power 5 | . . . 2 . . . 2 . . 1 . Propulsion 10 | . . 3 . . . . 4 . 1 1 1 Utility 31 | . 1 3 4 1 2 . 3 2 2 7 6 Weapon 22 | . . 2 1 1 5 . 4 . 4 4 1 Tool/Special 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 95 | . 87 95 98 100 99 99 99 100 95 76 25 Engine 3 | . 12 10 5 . . . 4 6 2 . 1 Core 5 | . . . 2 8 6 7 6 6 7 9 . Treads 26 | . 25 29 32 33 27 27 24 25 26 21 . Device 14 | . . 5 8 8 14 21 18 18 17 13 8 Storage 6 | . 12 9 8 8 7 7 6 6 5 4 . Processor 1 | . . . 7 8 5 . . . . . . Hackware 7 | . . . . . 6 7 11 12 11 9 3 Protection 8 | . 12 20 16 16 8 7 6 6 5 4 . Energy Gun 9 | . 22 2 . . 10 14 11 6 9 13 . Energy Cannon 5 | . . . . . 5 7 6 12 6 . . Ballistic Gun 3 | . 1 17 16 11 2 . . . . . . Peak Build Rating 96 | 7 12 21 30 31 45 45 74 74 96 92 56 Average Rating 55 | 5 10 18 27 29 41 44 66 72 89 72 26 On Entrance 35 | . 7 12 21 30 30 45 45 73 70 92 2 Naked Turns 92 | . . . . . . . . . . 21 71 Heaviest Build 114 | 21 24 44 52 46 77 78 92 93 114 98 19 Greatest Support 150 | 40 40 63 83 83 83 80 110 110 150 136 33 Greatest Overweight (x) 2 | . . . . . 1 1 1 . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 10 10 15 15 15 20 20 20 20 20 20 5 Average Capacity 18 | 6 10 14 15 15 19 20 20 20 20 16 5 Most Carried 20 | 3 9 15 15 15 20 20 20 20 20 20 5 Average Carried 17 | 1 4 12 14 14 19 19 19 19 19 16 3 Final Capacity 20 | 10 10 15 15 15 20 20 20 20 20 5 5 Final Carried 20 | 3 9 15 15 15 20 20 19 20 20 5 5 Class Distribution -------------------- 57% | Hacker-Tank 30% | Hacker-Mutant 5% | Scavenger-Tank 3% | Scavenger-Gunner 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Tank | -7/Garrison Hacker-Tank | -6/Factory Hacker-Tank | -6/Garrison Hacker-Tank | -5/Factory Hacker-Tank | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Matter Collected 3355 | 199 104 562 601 335 452 50 327 40 581 34 70 Remotely . | . . . . . . . . . . . . Salvage Created 10730 | . 225 865 838 713 1496 1154 1790 798 2686 . 165 Parts 444 | . 3 64 48 29 70 38 64 19 106 . 3 Haulers Intercepted 1 | . . 1 . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Combat Hostiles Destroyed 212 | . 4 20 18 12 32 27 34 12 49 . 4 Melee 13 | . . . . 1 9 . 1 . 1 . 1 Guns 116 | . 4 20 18 11 18 14 10 . 21 . . Cannons 53 | . . . . . 3 10 15 10 15 . . AOE 6 | . . . . . . . . . 6 . . Classes Destroyed 14 | . 2 4 1 . 4 1 . . 1 . 1 Worker 6 | . . 1 1 . 1 . . . 3 . . Builder 1 | . . . . . . . . . 1 . . Hauler 1 | . . 1 . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . Mechanic 1 | . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . . . 1 Watcher 18 | . 1 2 3 . 5 . 3 . 4 . . Swarmer 43 | . . 4 5 3 8 7 4 . 10 . 2 Grunt 80 | . 4 11 6 7 8 13 12 7 10 . 2 Brawler 2 | . . . . . . 1 . . 1 . . Duelist 5 | . . . . . 3 2 . . . . . Sentry 43 | . . 5 5 2 5 4 10 5 7 . . Hunter 9 | . . . 2 . 3 . 1 . 3 . . Programmer 30 | . . . . . 5 . 7 . 18 . . Best Kill Streak 8 | . 2 4 3 7 4 4 3 3 8 . 3 Combat Bots Only 7 | . 2 4 3 7 4 4 3 3 7 . 3 Max Kills in Single Turn 3 | . 1 2 1 2 2 2 1 1 3 . 1 Gunslinging 1 | . . . . 1 . 1 . . . . . Exploded 3 | . . . . . . . . . 3 . . Melee 1 | . . . . 1 1 . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Hostile Shots Fired 1314 | . 16 40 88 36 212 93 252 178 218 6 175 Missed 466 | . 7 7 31 12 89 35 96 66 59 . 64 Hits 848 | . 9 33 57 24 123 58 156 112 159 6 111 Melee 17 | . . . . . 11 . . . . 6 . Projectile 831 | . 9 33 57 24 112 58 156 112 159 . 111 AOE 1 | . . . . . . . . . 1 . . Critical Strikes 21 | . . 1 2 1 1 1 4 3 4 2 2 Damage Taken 7070 | . 91 255 526 219 1218 492 721 272 1829 120 1327 Core 1311 | . . 14 18 5 133 45 77 13 140 . 866 Absorbed by Shields 771 | . . . . . . . 276 387 108 . . Ignored by Resistances 5145 | . 55 162 319 137 735 312 682 441 1288 151 863 Regen/Repaired (Parts) 705 | . . . . . 310 . 54 . 341 . . Core Remaining (%) 92 | 100 100 96 . 95 . 74 . 89 . . . Volleys Fired 541 | . 12 38 69 28 71 56 81 37 149 . . Largest 3 | . 2 2 2 2 3 3 3 3 3 . . Hottest 531 | . 112 112 50 50 225 225 255 255 531 . . Shots Fired 1252 | . 24 76 138 56 140 128 198 93 399 . . Gun 860 | . 24 76 138 56 99 78 112 28 249 . . Cannon 389 | . . . . . 41 50 86 65 147 . . Launcher 3 | . . . . . . . . . 3 . . Special . | . . . . . . . . . . . . Kinetic 280 | . . 74 138 56 12 . . . . . . Thermal 962 | . 24 2 . . 121 128 198 93 396 . . Explosive 3 | . . . . . . . . . 3 . . Electromagnetic 7 | . . . . . 7 . . . . . . Robot Hit Streak 57 | . 21 26 41 42 57 43 24 28 39 . . Robot Miss Streak 3 | . . 2 1 2 3 2 3 1 2 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 15 | . 1 3 4 4 . 2 . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . 1 . . Shots Hit Robots 941 | . 21 56 121 60 131 91 145 67 238 . 11 Core Hits 467 | . 8 29 40 27 82 68 84 24 104 . 1 Critical Kills 8 | . . 1 . 1 . . 3 . 3 . . Critical Parts Destroyed 7 | . . . 2 1 . . . . . . 4 Critical Strikes 35 | . 3 1 2 3 4 . 10 1 7 . 4 Burn 15 | . 3 . . . . . 7 1 4 . . Meltdown 6 | . . . . . . . 3 . 3 . . Destroy 5 | . . 1 2 2 . . . . . . . Smash 4 | . . . . . . . . . . . 4 Sever 5 | . . . . 1 4 . . . . . . Melee Attacks 52 | . . . . 20 19 . . . . . 13 Impact 13 | . . . . . . . . . . . 13 Slashing 39 | . . . . 20 19 . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . . . 1 Combat Hostiles 1 | . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 25158 | . 369 995 2038 1387 3761 2515 3945 1974 7591 . 583 Guns 15230 | . 356 976 2019 799 2309 1760 2496 559 3956 . . Cannons 7146 | . . . . . 793 755 1369 1415 2814 . . Explosions 812 | . . . . . 71 . . . 741 . . Melee 1655 | . . . . 588 502 . . . . . 565 Ramming 315 | . 13 19 19 . 86 . 80 . 80 . 18 Kinetic 3928 | . . 976 2019 799 134 . . . . . . Thermal 18414 | . 356 . . . 2934 2515 3865 1974 6770 . . Explosive 741 | . . . . . . . . . 741 . . Electromagnetic 105 | . . . . . 105 . . . . . . Impact 565 | . . . . . . . . . . . 565 Slashing 1090 | . . . . 588 502 . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 2 . 8 14 14 Average Corruption 4 | . . . . . . . 1 . 3 13 14 Corruption Purged 2 | . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 106 | . . . . . . . 11 . 64 4 27 Message Errors 20 | . . . . . . . 2 . 13 1 4 Matter Fused 26 | . . . . . . . 2 . 19 1 4 Heat Flow Errors 10 | . . . . . . . 3 . 5 . 2 Energy Discharges 10 | . . . . . . . 1 . 6 . 3 Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 18 | . . . . . . . 3 . 8 1 6 Data Loss (major) 3 | . . . . . . . . . 3 . . Misfires 2 | . . . . . . . . . 2 . . Alerts 7 | . . . . . . . . . 6 . 1 Misdirections 8 | . . . . . . . . . . 1 7 Overload Shots 2 | . . . . . . . . . 2 . . Overflow Damage 538 | . . . . 23 61 7 46 3 116 . 282 Projectiles 187 | . . . . . 21 7 40 3 116 . . Explosions . | . . . . . . . . . . . . Melee 351 | . . . . 23 40 . 6 . . . 282 Knockbacks 6 | . . . . . . . . . . . 6 Impact 6 | . . . . . . . . . . . 6 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 8 | . . . . . . . . . . . 8 Shots . | . . . . . . . . . . . . Rammed 30 | . 3 3 3 . 5 . 4 . 6 . 6 Targets Rammed 40 | . 3 4 5 . 10 . 5 . 7 . 6 Kicked . | . . . . . . . . . . . . Crushed 10 | . . 1 2 . 5 . 1 . 1 . . Highest Temperature 403 | . 330 144 29 11 11 18 356 232 403 . 250 Average Temperature 78 | . 146 42 6 11 5 11 68 78 81 . 93 Received Heat Transfer 2506 | . 72 183 333 171 303 150 347 206 306 . 435 Effects 5 | . . . . . . . 1 . 4 . . Shutdowns 2 | . . . . . . . 1 . 1 . . Interference 3 | . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 . . . 3 Combat Hostiles 3 | . . . . . . . . . . . 3 Parts Fried 5 | . . . . . . . 1 . . . 4 Impact Corruptions 10 | . . . . . . . 1 . . . 9 Robots Melted 21 | . . . . . 2 3 8 2 6 . . Combat Hostiles 21 | . . . . . 2 3 8 2 6 . . Parts Melted 123 | . 3 . . . 18 8 48 10 36 . . Heat Transferred 33435 | . 999 . . . 5598 5011 7991 3440 10396 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Maximum Alert Level 3 | . . . . 1 . 3 1 1 1 . 1 Low Security (%) 88 | 100 100 100 100 27 100 27 89 74 99 100 99 Level 1 8 | . . . . 72 . 38 10 25 . . . Level 2 2 | . . . . . . 28 . . . . . Level 3 . | . . . . . . 4 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 778 | . 55 80 139 394 153 778 303 335 204 . 208 Initial 303 | . . . 14 39 153 2 303 . 130 . . Average 69 | . 6 15 57 282 25 335 48 109 28 . 65 Influence Increases 6528 | . 107 587 521 355 961 786 999 335 1487 . 390 Destroy 0b10 Robot/C 4240 | . 80 400 360 240 640 540 680 240 980 . 80 Destroy 0b10 Robot/NC 155 | . 5 20 20 10 40 . 15 . 40 . 5 Destroy Leader 1018 | . 22 126 116 30 200 30 236 10 238 . 10 Successful Hack 124 | . . 8 8 10 7 16 35 . 21 . 19 Disable Machine 32 | . . . . . 8 . 12 . 8 . 4 Anti-Garrison Action 100 | . . . . . . 100 . . . . . Destroy Structure 274 | . . 3 2 35 6 25 21 40 140 . 2 Partial Spotted 30 | . . . 15 . . . . . . . 15 Lose Combat Pursuer 555 | . . 30 . 30 60 75 . 45 60 . 255 Influence Decreases 6360 | . 107 537 490 42 1350 13 1777 . 1822 . 222 Entered New Map 1002 | . . . 36 42 241 3 475 . 205 . . Time Decay 5287 | . 107 537 454 . 1099 . 1291 . 1617 . 182 Lost Part 70 | . . . . . 10 10 10 . . . 40 Purge Threat 1 | . . . . . . . 1 . . . . Squads Dispatched 44 | . . 5 3 . 11 . 10 . 9 . 6 Investigation 8 | . . 2 . . 1 . . . 1 . 4 Extermination 19 | . . . . . 5 . 6 . 7 . 1 Reinforcement 13 | . . 3 3 . 2 . 3 . 1 . 1 Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . 3 . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Distress Signals 15 | . . 1 3 . 2 . 3 . 5 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 302 | . 8 27 29 12 43 27 42 16 68 5 25 Peak Tracking Total 13 | . 3 4 4 4 4 5 3 4 5 5 13 Tactical Retreats 21 | . . 2 . 1 3 3 . 2 3 . 7 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Traps Triggered 15 | . 1 1 . . 5 . . 4 3 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Machines Disabled 8 | . . . . . 2 . 3 . 2 . 1 Max in Single Turn 1 | . . . . . 1 . 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Machines Accessed 68 | . 5 5 8 1 9 3 14 1 16 . 6 Terminals 43 | . 5 3 6 1 5 3 6 1 7 . 6 Fabricators 6 | . . . . . 1 . 2 . 3 . . Repair Stations 6 | . . . . . 2 . 1 . 3 . . Recycling Units 3 | . . . . . . . 1 . 2 . . Scanalyzers 7 | . . 2 1 . . . 3 . 1 . . Garrison Access 3 | . . . 1 . 1 . 1 . . . . Total Hacks 164 | . 11 14 16 1 17 5 43 1 44 . 12 Successful 104 | . 4 9 5 1 12 3 34 1 33 . 2 Failed 60 | . 7 5 11 . 5 2 9 . 11 . 10 Catastrophic 14 | . 3 1 2 . 2 . 1 . 2 . 3 Database Lockouts . | . . . . . . . . . . . . Manual 61 | . 8 7 13 . 6 . 8 . 8 . 11 Terminals 85 | . 11 8 13 1 7 5 13 1 14 . 12 Fabricators 20 | . . . . . 3 . 7 . 10 . . Repair Stations 18 | . . . . . 6 . 2 . 10 . . Recycling Units 6 | . . . . . . . 2 . 4 . . Scanalyzers 32 | . . 6 2 . . . 18 . 6 . . Garrison Access 3 | . . . 1 . 1 . 1 . . . . Terminal Hacks 33 | . 4 3 2 1 2 3 6 1 9 . 2 Record 8 | . 3 1 . . . . . . 4 . . Part Schematic 1 | . . . . . . . . . . . 1 Robot Analysis 2 | . 1 . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . Open DSF 4 | . . . . . 1 . 2 . 1 . . Emergency Access Points 3 | . . . . 1 . 1 . 1 . . . Terminal Index 2 | . . 1 . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . 1 . . Garrison Index 6 | . . 1 1 . 1 . 1 . 1 . 1 Unreport Threat 1 | . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . Security Stations 1 | . . . . . . 1 . . . . . Fabricator Hacks 18 | . . . . . 3 . 7 . 8 . . Network Status 2 | . . . . . 1 . 1 . . . . Load Schematic 8 | . . . . . 1 . 3 . 4 . . Build 8 | . . . . . 1 . 3 . 4 . . Repair Station Hacks 17 | . . . . . 6 . 2 . 9 . . Scan Component 9 | . . . . . 3 . 1 . 5 . . Repair 8 | . . . . . 3 . 1 . 4 . . Recycling Unit Hacks 5 | . . . . . . . 2 . 3 . . Process 2 | . . . . . . . 1 . 1 . . Retrieve Components 3 | . . . . . . . 1 . 2 . . Scanalyzer 28 | . . 6 2 . . . 16 . 4 . . Insert Component 13 | . . 3 1 . . . 7 . 2 . . Analyze 15 | . . 3 1 . . . 9 . 2 . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . . . . Unlock Access 3 | . . . 1 . 1 . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 51 | . 5 4 6 1 5 3 9 . 12 . 6 Full Trace Events 7 | . . 2 . . 1 . . . 1 . 3 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . 3 1 . . . 7 . 1 . 1 Parts Built 12 | . . . . . . . 6 . 6 . . Authchips . | . . . . . . . . . . . . Time 534 | . . . . . 51 . 156 . 327 . . Total Part Build Rating 50 | . . . . . . . 22 . 28 . . Parts Repaired 7 | . . . . . 3 . 1 . 3 . . Time 295 | . . . . . 96 . 22 . 177 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 36 | . . . . . . . 36 . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . 11 . . Parts Scanalyzed 13 | . . 3 1 . . . 7 . 2 . . Part Schematics Acquired 12 | . . 3 1 . . . 7 . 1 . . Parts Damaged 1 | . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . . 31 . Initial Warlord ECA Mod 2 | . . . . . . . 1 1 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . 6 . Total Damage 83 | . . . . . . . . . . 83 . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Active Infowar (turns) 6953 | 13 . . . . 764 1259 2160 202 2344 . 211 Sensors 211 | . . . . . . . . . . . 211 Terrain 789 | 13 . . . . 764 12 . . . . . Traps 5838 | . . . . . . 1247 2049 198 2344 . . Jamming 115 | . . . . . . . 111 4 . . . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Turns Passed 15000 | 82 599 1322 721 441 2690 1259 2975 706 3628 104 473 Spaces Moved 8000 | 44 340 721 294 189 1381 651 1520 344 1828 93 595 Core 235 | 2 . . . . . . . . . 43 190 Treads 7360 | 42 340 721 294 189 1381 651 1520 344 1828 50 . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 405 | . . . . . . . . . . . 405 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 50 50 Average Speed 152 | 155 160 160 160 160 160 160 160 160 160 110 61 Slowest Speed 240 | 160 160 160 160 160 240 240 240 160 240 240 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 4 66 54 39 38 36 71 41 39 48 80 18 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | 1 1 1 1 . 1 . 1 . . . . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 38 | . . . . . 3 . 7 . 27 . 1 Terrain Destroyed 123 | . . . . . 5 . 21 . 96 . 1 Melee 2 | . . . . . 1 . . . . . 1 Projectile 89 | . . . . . 4 . 21 . 64 . . AOE 32 | . . . . . . . . . 32 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Total 9746 | 54 368 834 442 253 1690 754 1907 428 2244 93 679 Wait 652 | . 3 4 37 1 139 38 201 34 157 . 38 Move 7986 | 43 339 720 293 188 1380 646 1520 343 1827 92 595 Hop . | . . . . . . . . . . . . Pick Up 143 | 3 7 28 12 2 21 4 29 3 25 . 9 Fast Attach 33 | 7 . 2 3 . 3 . 4 . 8 . 6 Attach 40 | . . 5 2 1 9 2 3 . 13 . 5 Detach 14 | . . . 1 1 5 . 1 . 4 1 1 Swap 95 | 1 3 11 4 7 16 3 26 4 20 . . Drop 146 | . 1 22 16 5 17 5 37 3 34 . 6 Fire 541 | . 12 38 69 28 71 56 81 37 149 . . Melee 52 | . . . . 20 19 . . . . . 13 Ram 6 | . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . Crush 34 | . 3 4 5 . 10 . 5 . 7 . . Escape Stasis 4 | . . . . . . . . 4 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 83 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Evolved 1 slot: Utility x1 311 | -10/Materials | Build established: Hacker-Mutant 532 | -10/Materials | Identified exit to Mines 532 | -10/Materials | Discovered exit to Mines (range 8) 616 | -10/Materials | Identified exit to Materials 616 | -10/Materials | Discovered exit to Materials (range 7) 682 | -10/Materials | Entered another Materials area 682 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1600 | -9/Materials | Identified exit to Mines 1600 | -9/Materials | Discovered exit to Mines (range 16) 1928 | -9/Materials | Identified exit to Materials 1928 | -9/Materials | Discovered exit to Materials (range 8) 2004 | -9/Materials | Entered another Materials area 2004 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2723 | -8/Materials | Identified exit to Garrison 2725 | -8/Materials | Entered Garrison 2821 | -8/Garrison | Triggered checkpoint 2847 | -8/Garrison | Triggered checkpoint 2902 | -8/Garrison | Destroyed 7 combat bots 2915 | -8/Garrison | Triggered checkpoint 3084 | -8/Garrison | Identified exit to Factory 3084 | -8/Garrison | Discovered exit to Factory (range 10) 3166 | -8/Garrison | Entered Factory 3166 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3307 | -7/Factory | Identified exit to Lower Caves 3307 | -7/Factory | Discovered exit to Lower Caves (range 14) 4172 | -7/Factory | Identified exit to Storage 4172 | -7/Factory | Discovered exit to Storage (range 5) 4400 | -7/Factory | Build established: Scavenger-Gunner 4458 | -7/Factory | Identified exit to Factory 4458 | -7/Factory | Discovered exit to Factory (range 16) 4946 | -7/Factory | Build established: Hacker-Gunner 5011 | -7/Factory | Repaired Lgt. Treads 5049 | -7/Factory | Repaired Lgt. Treads 5177 | -7/Factory | Garrison activated, responded to threat 5402 | -7/Factory | Build established: Scavenger-Tank 5511 | -7/Factory | Repaired Imp. Cooling System 5854 | -7/Factory | Identified exit to Garrison 5856 | -7/Factory | Entered Garrison 5896 | -7/Garrison | Learned Factory security intel 6014 | -7/Garrison | Triggered checkpoint 6155 | -7/Garrison | Build established: Hacker-Tank 6168 | -7/Garrison | Triggered checkpoint 6294 | -7/Garrison | Triggered checkpoint 6384 | -7/Garrison | Triggered checkpoint 6409 | -7/Garrison | Discovered exit to Factory (range 12) 6429 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6624 | -7/Garrison | Triggered checkpoint 6742 | -7/Garrison | Discovered exit to Factory (range 15) 6791 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6820 | -7/Garrison | Triggered checkpoint 6894 | -7/Garrison | Triggered checkpoint 6922 | -7/Garrison | Triggered checkpoint 7014 | -7/Garrison | Triggered checkpoint 7110 | -7/Garrison | Discovered exit to Factory (range 3) 7115 | -7/Garrison | Entered Factory 7115 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7666 | -6/Factory | Spotted B-75 Beast 8341 | -6/Factory | Repaired Imp. Cooling System 8857 | -6/Factory | Identified exit to Lower Caves 8857 | -6/Factory | Discovered exit to Lower Caves (range 3) 8925 | -6/Factory | Fabricated Adv. Targeting Computer? 9188 | -6/Factory | Fabricated Imp. Medium Treads (x2) 9262 | -6/Factory | Fabricated Hrd. Medium Armor Plating (x2) 9421 | -6/Factory | Garrison activated, responded to threat 10090 | -6/Factory | Identified exit to Garrison 10090 | -6/Factory | Entered Garrison 10292 | -6/Garrison | Triggered checkpoint 10440 | -6/Garrison | Triggered checkpoint 10470 | -6/Garrison | Triggered checkpoint 10732 | -6/Garrison | Identified exit to Factory 10732 | -6/Garrison | Discovered exit to Factory (range 11) 10796 | -6/Garrison | Entered Factory 10796 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10945 | -5/Factory | Fabricated Imp. Medium Treads? 11026 | -5/Factory | Repaired Broken Imp. Medium Treads? 11054 | -5/Factory | Fabricated Imp. Medium Treads (x2) 11346 | -5/Factory | Found Prototype Launcher 11346 | -5/Factory | Identified Mni. Smartbomb Launcher 12051 | -5/Factory | Destroyed 7 combat bots 12355 | -5/Factory | Identified exit to Factory 12355 | -5/Factory | Discovered exit to Factory (range 10) 12536 | -5/Factory | Repaired Wave Gun 13319 | -5/Factory | Discovered exit to Factory (range 11) 13805 | -5/Factory | Fabricated Imp. Cooling System? 13857 | -5/Factory | Repaired Imp. Medium Treads 14424 | -5/Factory | Sucked down chute 14424 | -5/Factory | Entered Waste 14425 | -5/Waste | Met a frightened Derelict 14439 | -5/Waste | EMP discharged 14439 | -5/Waste | System corruption reached 10% 14479 | -5/Waste | Spotted C-40 Crusher 14480 | -5/Waste | Spotted C-40 Crusher 14482 | -5/Waste | Spotted C-40 Crusher 14499 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14501 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14502 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14504 | -5/Waste | Crushed by Compactor (1 part destroyed) 14505 | -5/Waste | Crushed by Compactor (1 part destroyed) 14507 | -5/Waste | Released all parts (9) 14508 | -5/Waste | Spotted C-40 Crusher 14509 | -5/Waste | Spotted C-40 Crusher 14520 | -5/Waste | Identified exit to Factory 14520 | -5/Waste | Discovered exit to Factory (range 16) 14528 | -5/Waste | Entered Factory 14536 | -5/Factory | Lost 4 parts (1p2n1w) 14804 | -5/Factory | Build established: Hacker-Mutant 14954 | -5/Factory | Core integrity fell below 50% 14966 | -5/Factory | Released all parts (2) 14986 | -5/Factory | Core integrity fell below 20% 15001 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 14974_ Slammed into Y-64 Sentinel. 14975_ Slug penetrates Wall. 14976_ Slammed into Y-64 Sentinel. 14979_ H-66 Slayer misfires. 14979_ Slug penetrates Wall. 14980_ Penetrated by Slug. 14983_ Slug penetrates Wall. 14985_ Penetrated by Slug. 14988_ Slug penetrates Wall. 14991_ Penetrated by Slug. 14992_ Slug penetrates Wall. 14992_ Penetrated by Slug. 14994_ Slug penetrates Wall. 14995_ H-66 Slayer IFF system glitched. 14995_ Slug penetrates U-05 Engineer. 14997_ Slug penetrates Wall. 14998_ Penetrated by Slug. 14999_ U-05 Engineer builds a Wall. 15001_ Slug penetrates Wall. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ????????????? | | ???????????????????????????????# +???????????? | | ???????????????????????????????# #???????????? | | ??????????????????????????? ??# #???????????? | | ???????????????????????????? ?# #???????????? | | ???????????????????????????? ?# #???????????? | | ????????????????????????????? # #???????????? | | #########????????????????????? # #???????????? | | ??????????????????????+ ############# | | ?????????????????????# # | | """ ""? ???????????????????# # """" | | """ """ #????##########+#??# # ""F """" | | """ """ #?# ? #@# #??# #*""% """" | | ! #?# """ """ ### #### #%[ """" | | """ """ #?# """ """ # # """" | | """ """ #?# """ """ # /=+ | | """ """ #?# # # """" """" | | #?? # # """" """" | | #???? # # """" """" | | #?????? # ######## """" """" ? | | ######+##############+### #??????# ?? | | #??????####+#####??? | | #?????????? #??????? | | """ #??????????? ??????? | | """ #??????????????????? | | """ ????????????????? | | ################ ??????????????? | | #??????????????# ?????????????? | | ]! #??????????????# ????????????? | | !! #??????????????# ????????????? | | ! #??????????????# ????????????? | | #??????????????# #???????????? | | #??????????????# #???????????? | | #### #??????????????######## ?????????????? | | ???# #?????????????????????? ???????????????? | | ???# ????????????????????????????????????????? | | ???#? ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 160 Energy Generation 35 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Block 8 Armor Coverage 600 Resistance: KI 55 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 52 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Minigun | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Lightning Gun | -6/Factory | Scanalyzed Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Imp. Medium Treads | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed Trap Scanner | -6/Factory | Scanalyzed Hvy. Plasma Cannon | -6/Factory | Scanalyzed Adv. EM Disruption Field | -5/Factory | Scanalyzed Adv. VSS Leg | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Targeting Computer | x2 | -6/Factory Imp. Medium Treads | x2 | -6/Factory Hrd. Medium Armor Plating | x2 | -6/Factory Imp. Medium Treads | x2 | -5/Factory Imp. Medium Treads | x2 | -5/Factory Imp. Cooling System | x2 | -5/Factory Repaired ---------- Lgt. Treads | 7% | -7/Factory Lgt. Treads | 16% | -7/Factory Imp. Cooling System | 8% | -7/Factory Imp. Cooling System | 22% | -6/Factory Imp. Medium Treads | 16% | -5/Factory | Broken Wave Gun | 75% | -5/Factory Imp. Medium Treads | 24% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Back For More Production Line Pyromaniac Challenges ------------ Super Gauntlet Game ------ Seed GaussBiometalFrame Manual? 0 Play Time 02:39:30 Cumulative 93.5 hours Start 2025.07.16 @ 21:07:56 End 2025.07.29 @ 23:51:33 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 50 Rogue 29 Adventurer 9 Explorer 12 Win Type - Total 13 Types 10/0/2/1/0/0/0/0/0/0 Lore% 44 Gallery% 51 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8999271-3b43-49f9-9be7-c4661420f216