Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.17 @ 14:28:44 Player: Floating Point Exception Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (102) 510 Value Destroyed (2438) 2438 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 6446 Bonus ------- High Alert Combat Kills 78 Cogmind --------- Core Integrity 850/850 Matter 163/300 Energy 186/350 System Corruption 0% Temperature Cool (6) Movement Flying (20) Location -6/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION (6) --- Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Chainsword > --- INVENTORY (10) --- Light Deuterium Engine Improved Cesium-ion Thruster Improved Cesium-ion Thruster Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Guided Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Light Deuterium Engine Improved Cesium-ion Thruster Improved Cesium-ion Thruster Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Guided Missile Launcher [Rating: 54] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . 1 . . Propulsion 4 | . . 1 1 1 . 1 Utility 3 | . . 1 1 . . 1 Weapon . | . . . . . . . Parts Attached 97 | . 14 38 23 14 5 3 Power 9 | . 1 2 1 4 . 1 Engine 5 | . 1 2 1 1 . . Core 4 | . . . . 3 . 1 Reactor . | . . . . . . . Propulsion 37 | . 6 18 5 5 2 1 Treads 23 | . . 18 5 . . . Leg . | . . . . . . . Wheel 6 | . 6 . . . . . Hover . | . . . . . . . Flight 8 | . . . . 5 2 1 Utility 17 | . 2 3 5 5 1 1 Device 5 | . . 2 1 1 . 1 Storage 4 | . 2 . . 1 1 . Processor . | . . . . . . . Hackware 3 | . . . . 3 . . Protection 5 | . . 1 4 . . . Artifact . | . . . . . . . Weapon 34 | . 5 15 12 . 2 . Energy Gun 10 | . 2 5 3 . . . Energy Cannon 10 | . . 7 3 . . . Ballistic Gun 5 | . 2 1 2 . . . Ballistic Cannon . | . . . . . . . Launcher 7 | . . 2 4 . 1 . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 1 1 2 . Parts Lost 13 | . 3 8 2 . . . Power . | . . . . . . . Propulsion 3 | . . 3 . . . . Utility . | . . . . . . . Weapon 10 | . 3 5 2 . . . Highest Loss Streak 3 | . 1 3 1 . . . Average Slot Usage (%) 97 | . 93 98 99 88 91 . Engine 10 | . 13 11 9 7 7 . Treads 27 | . . 32 36 1 . . Wheel 3 | . 27 . . . . . Flight 2 | . . . . 32 38 . Device 8 | . . 10 9 . . . Storage 20 | . 27 22 18 7 7 . Hackware 1 | . . . . 21 23 . Protection 2 | . . . 8 . . . Energy Gun 5 | . 10 7 2 . . . Energy Cannon 9 | . . 12 10 . . . Ballistic Gun 3 | . 3 1 5 7 5 . Naked Turns . | . . . . . . . Heaviest Build 88 | 11 72 81 88 22 30 34 Greatest Support 88 | 20 20 67 88 24 32 38 Greatest Overweight (x) 3 | . 3 3 1 . . . Average Overweight (x) . | . 2 1 . . . . Largest Inventory Capacity 20 | . 20 20 20 20 10 10 Average Capacity 19 | . 19 20 20 8 8 10 Most Carried 20 | . 17 20 20 19 10 9 Average Carried 16 | . 9 17 19 8 8 8 Final Capacity 20 | 6 20 20 20 8 10 10 Final Carried 20 | 6 17 20 20 8 10 8 Class Distribution -------------------- 91% | Hauler-Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Matter Collected 1322 | 200 131 430 400 32 129 . Remotely . | . . . . . . . Salvage Created 3614 | . 404 1703 1346 32 129 . Parts 229 | . 23 115 80 2 9 . Haulers Intercepted 13 | . 2 5 4 . 2 . Recyclers Shooed 7 | . 1 6 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 62 | . 7 34 21 . . . Guns 29 | . 5 17 7 . . . Cannons 24 | . 2 12 10 . . . AOE 7 | . . 3 4 . . . Classes Destroyed 9 | . 6 2 1 . . . Worker 6 | . 1 1 2 . 2 . Hauler 13 | . 2 5 4 . 2 . Recycler 5 | . 1 2 2 . . . Operator 5 | . . 2 3 . . . Watcher 11 | . 2 3 5 1 . . Swarmer 19 | . 3 12 4 . . . Grunt 25 | . 4 12 9 . . . Sentry 14 | . . 10 4 . . . Hunter 4 | . . . 4 . . . Best Kill Streak 8 | . 3 4 8 1 3 . Combat Bots Only 5 | . 3 4 5 . . . Max Kills in Single Turn 4 | . 1 2 4 1 1 . Gunslinging 1 | . . 1 . . . . Exploded 3 | . . 2 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Damage Taken 3025 | . 404 1478 1027 94 22 . Core 294 | . 75 119 70 30 . . Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 70 70 87 . 95 . Volleys Fired 313 | . 64 130 93 4 22 . Largest 2 | . 2 2 2 1 1 . Hottest 136 | . 100 136 136 25 25 . Shots Fired 492 | . 71 233 162 4 22 . Gun 288 | . 65 146 51 4 22 . Cannon 187 | . . 82 105 . . . Launcher 11 | . . 5 6 . . . Special 6 | . 6 . . . . . Kinetic 94 | . 11 30 27 4 22 . Thermal 387 | . 60 198 129 . . . Explosive 11 | . . 5 6 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 23 | . 13 13 22 23 5 . Robot Miss Streak 5 | . 2 4 5 1 2 . Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 312 | . 55 154 95 3 5 . Core Hits 148 | . 20 65 57 2 4 . Critical Hits 12 | . . 4 8 . . . Critical Kills 4 | . . 2 2 . . . Critical Parts Destroyed 8 | . . 2 6 . . . Melee Attacks 2 | . . . . . 2 . Impact . | . . . . . . . Slashing 2 | . . . . . 2 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5688 | . 663 2246 2618 54 107 . Guns 2377 | . 591 1141 484 54 107 . Cannons 2234 | . . 926 1308 . . . Explosions 1004 | . . 179 825 . . . Melee . | . . . . . . . Ramming 1 | . . . 1 . . . Kinetic 674 | . 84 187 242 54 107 . Thermal 4009 | . 579 1880 1550 . . . Explosive 1004 | . . 179 825 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 4 . . . Average Corruption 4 | . . . 4 . . . Corruption Purged . | . . . . . . . Effects 18 | . . . 18 . . . Message Errors 5 | . . . 5 . . . Matter Fused 1 | . . . 1 . . . Heat Flow Errors 3 | . . . 3 . . . Energy Discharges 3 | . . . 3 . . . Data Loss (minor) 1 | . . . 1 . . . Targeting Errors 5 | . . . 5 . . . Overload Shots . | . . . . . . . Overflow Damage 91 | . . 39 52 . . . Projectiles 39 | . . 39 . . . . Explosions 52 | . . . 52 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 39 | . . 39 . . . . Shots 1 | . . 1 . . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 302 | . 302 177 233 16 108 . Average Temperature 44 | . 69 41 29 10 32 . Received Heat Transfer 864 | . 192 336 324 . 12 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . 3 . . . . Combat Hostiles 2 | . . 2 . . . . Parts Melted 10 | . 1 6 3 . . . Heat Transferred 8806 | . 1667 4253 2886 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Peak Influence 769 | . 186 343 536 769 426 145 Initial 349 | . . 29 63 181 349 145 Average 249 | . 52 182 364 477 374 145 Maximum Alert Level 3 | . . 1 2 3 2 . Low Security (%) 47 | . 100 62 12 33 . 100 Level 1 34 | . . 37 48 . 61 . Level 2 17 | . . . 39 59 38 . Level 3 . | . . . . 7 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 4 3 4 1 1 . Investigation 2 | . . 1 1 . . . Extermination . | . . . . . . . Reinforcement 11 | . 4 2 3 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Distress Signals 12 | . 2 4 3 . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 122 | . 18 51 37 11 5 . Peak Tracking Total 8 | . 5 5 6 5 8 . Tactical Retreats 7 | . 1 2 2 2 . . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Traps Triggered 4 | . 3 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Machines Disabled 3 | . . . 2 . 1 . Max in Single Turn 1 | . . . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Machines Accessed 27 | . 2 10 10 2 3 . Terminals 18 | . 2 7 5 1 3 . Fabricators 1 | . . . . 1 . . Repair Stations 3 | . . 1 2 . . . Recycling Units 3 | . . 1 2 . . . Scanalyzers 2 | . . 1 1 . . . Garrison Access . | . . . . . . . Total Hacks 87 | . 5 39 28 7 8 . Successful 48 | . 2 21 13 4 8 . Failed 39 | . 3 18 15 3 . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 30 | . 2 6 13 5 4 . Terminals 58 | . 5 26 16 3 8 . Fabricators 4 | . . . . 4 . . Repair Stations 10 | . . 5 5 . . . Recycling Units 7 | . . 4 3 . . . Scanalyzers 8 | . . 4 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 25 | . 2 12 4 1 6 . Prototype ID Bank 2 | . 1 1 . . . . Open Door 2 | . . . . . 2 . Level Access Points 2 | . . 1 . . 1 . Emergency Access Points 1 | . . . . . 1 . Alert Level 6 | . . 4 1 1 . . Unreport Threat 3 | . . 2 . . 1 . Locate Traps 4 | . 1 1 2 . . . Hauler Manifests 3 | . . 2 1 . . . Zone Layout 2 | . . 1 . . 1 . Fabricator Hacks 2 | . . . . 2 . . Load Schematic 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 5 | . . 1 4 . . . Scan Component 3 | . . 1 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 2 | . . 1 1 . . . Retrieve Components 2 | . . 1 1 . . . Scanalyzer 8 | . . 4 4 . . . Insert Component 4 | . . 2 2 . . . Analyze 4 | . . 2 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . . 3 . 1 2 . Terminals 6 | . . 3 . 1 2 . Track 1 | . . . . . 1 . Assimilate 1 | . . . . . 1 . Botnet 4 | . . 3 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 2 10 9 2 2 . Full Trace Events 2 | . . 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . 2 2 . . . Parts Built 1 | . . . . 1 . . Matter 219 | . . . . 219 . . Time 116 | . . . . 116 . . Total Part Build Rating 3 | . . . . 3 . . Parts Repaired 2 | . . . 2 . . . Time 89 | . . . 89 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 12 | . . 9 3 . . . Parts Scanalyzed 4 | . . 2 2 . . . Part Schematics Acquired 4 | . . 2 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 1 Highest-Rated Group 10 | . . . . . 10 10 Highest-Rated Ally 10 | . . . . . 10 10 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Turns Passed 5075 | . 574 2429 1654 310 104 4 Spaces Moved 2763 | 1 347 1035 738 460 181 1 Core . | . . . . . . . Treads 1773 | . . 1035 738 . . . Legs 14 | 1 13 . . . . . Wheels 334 | . 334 . . . . . Hover . | . . . . . . . Flight 642 | . . . . 460 181 1 Fastest Speed 20 | 120 110 165 145 26 23 20 Average Speed 129 | 120 110 180 159 26 24 20 Slowest Speed 220 | 120 180 220 171 46 26 20 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . 2 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 2 58 85 67 10 47 . Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 24 | . 2 11 9 . 2 . Terrain Destroyed 94 | . 2 35 55 . 2 . Melee 2 | . . . . . 2 . Projectile 2 | . 2 . . . . . AOE 90 | . . 35 55 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Total 3785 | . 450 1389 1071 648 223 4 Wait 470 | . 15 122 179 152 2 . Move 2750 | . 346 1034 737 456 176 1 Hop 3 | . . . . 1 2 . Pick Up 65 | . 10 28 18 3 6 . Fast Attach 18 | . 6 6 1 3 2 . Attach 29 | . 2 11 5 9 . 2 Detach 3 | . . 1 . 1 1 . Swap 50 | . 6 21 17 2 3 1 Drop 81 | . 1 36 20 17 7 . Fire 313 | . 64 130 93 4 22 . Melee 2 | . . . . . 2 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Hauler-Mutant 317 | -10/Materials | Discovered new exit (range 16) 575 | -10/Materials | Entered another Materials area 575 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1337 | -9/Materials | Lost 3 parts (2n1w) 1657 | -9/Materials | Discovered new exit (range 13) 1788 | -9/Materials | Discovered new exit (range 5) 2198 | -9/Materials | Discovered new exit (range 15) 2826 | -9/Materials | Identified exit to Materials 3004 | -9/Materials | Entered another Materials area 3004 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3489 | -8/Materials | Repaired Imp. Flight Unit 3528 | -8/Materials | Repaired Imp. Light Armor Plating 4297 | -8/Materials | Discovered new exit (range 15) 4628 | -8/Materials | Discovered new exit (range 15) 4658 | -8/Materials | Entered Factory 4658 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4703 | -7/Factory | Discovered new exit (range 5) 4762 | -7/Factory | Local fabrication network quarantined 4823 | -7/Factory | Fabricated Imp. VTOL Module (x1) 4958 | -7/Factory | Build established: Hacker-Sprinter 4964 | -7/Factory | Discovered new exit (range 16) 4968 | -7/Factory | Entered Storage 5046 | -7/Storage | Identified exit to Factory 5056 | -7/Storage | Found Prototype Launcher 5056 | -7/Storage | Identified Gui. Missile Launcher 5072 | -7/Storage | Entered Factory 5072 | -6/Factory | Accompanied by 1 ally 5072 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5076 | -6/Factory | Self-destructed Last Messages --------------- 05050_ Dropped Mic. Nuclear Core. 05051_ Acquired Enh. Nuclear Core. 05053_ Technician 4a reveals location of Heavy Explosive Trap. 05054_ Connecting with Door Terminal... >>Open Sealed Heavy Doors opened. 05055_ Dropped Imp. Grenade Launcher. 05055_ Dropped Enh. Autogun. 05056_ Acquired Prototype Launcher. 05056_ Identified Gui. Missile Launcher. 05057_ Dropped Imp. Cesium-ion Thruster. 05062_ K-01 Serf collects debris. 05062_ W-25 Informer sends out distress signal. 05063_ Acquired Chainsword. 05065_ K-01 Serf collects debris. 05070_ Technician 4a reveals location of Stasis Trap. PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=FACTORY GOAL=ESCAPE 05073_ Technician 4a reports 0b10 security level has lowered to 0. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# ##########+???????????? | | ?????????????????????# o ????????? | | ?????????????????????# @ ????????? | | ?????????????????????# ????????? | | ?????????????????????# ????????? | | ?????????????????????# ?????????? | | ?????????????????????######## ?????????? | | ????????????????????????????? ??????????? | | ?????????????????????????????? ??????????? | | ??????????????????????????????? ??????????? | | ???????????????????????????????? ???????????? | | ????????????????????????????????? ???????????? | | ?????????????????????????????????? ????????????? | | ???????????????????????????????????##????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 24 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageAntigravBoregun Manual? 0 Play Time 00:48:38 Cumulative 135.7 hours Start 2022.01.14 @ 22:54:46 End 2022.01.17 @ 14:28:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 70 Gallery% 67 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c583619-41f9-41f5-833f-092fde7d51fb