Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.01.25 @ 06:41:56 Player: Caelan Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (111) 555 Value Destroyed (3108) 3108 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 7120 Bonus ------- High Alert Combat Kills 567 Follower Combat Kills 66 Entered Garrisons 200 Friendly Fire -496 Cogmind --------- Core Integrity 278/700 Matter 245/300 Energy 97/100 System Corruption 1% Temperature Cool (0) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Sensor Array Improved Terrain Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Medium Matter Pod (100) Hacking Suite Relay Coupler [NC] (35) 01-MTF's Autohacker Improved Trap Extractor Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Centrium Light Armor Plating 01-MTF's Autohacker > --- WEAPON ----------- Improved Lightning Gun Improved EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Improved Cooling System Medium Matter Pod Improved Sensor Array Improved Terrain Scanner Armor Integrity Analyzer Shield Generator Relay Coupler [NC] Improved Trap Extractor Mini Grenade Launcher Heavy Missile Launcher Scatter Rocket Array [Rating: 46] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Centrium Light Armor Plating Weapon Improved Lightning Gun Energy Gun Improved Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Slots Evolved 6 | . . . 2 . . . 4 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . . . 2 Weapon 1 | . . . . . . . 1 Parts Attached 86 | 6 2 1 16 30 11 2 18 Power 13 | 1 . . 1 7 . . 4 Engine 11 | 1 . . 1 5 . . 4 Core 2 | . . . . 2 . . . Reactor . | . . . . . . . . Propulsion 29 | 2 . . 11 8 6 1 1 Treads . | . . . . . . . . Leg 23 | 2 . . 5 8 6 1 1 Wheel 4 | . . . 4 . . . . Hover . | . . . . . . . . Flight 2 | . . . 2 . . . . Utility 12 | 1 1 1 1 1 1 . 6 Device 6 | . . . . . . . 6 Storage 3 | 1 1 1 . . . . . Processor 2 | . . . 1 1 . . . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 32 | 2 1 . 3 14 4 1 7 Energy Gun 14 | 2 . . 2 6 1 . 3 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 4 | . . . 1 2 . 1 . Ballistic Cannon 2 | . . . . 2 . . . Launcher 10 | . 1 . . 4 3 . 2 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . 3 1 . 2 Parts Lost 25 | . . . . 1 4 . 20 Power 6 | . . . . 1 . . 5 Propulsion 9 | . . . . . 4 . 5 Utility 4 | . . . . . . . 4 Weapon 6 | . . . . . . . 6 Highest Loss Streak 14 | . . . . 1 2 . 14 Average Slot Usage (%) 94 | . 87 100 95 99 90 100 85 Engine 10 | . 14 14 11 7 11 11 13 Leg 35 | . 28 28 22 44 34 44 22 Wheel 1 | . . . 14 . . . . Device 2 | . . . . . . . 15 Storage 11 | . 16 28 14 11 11 11 7 Processor 4 | . . . 7 11 . . . Protection 5 | . . . . . 10 11 5 Energy Gun 10 | . 18 14 11 11 10 11 4 Ballistic Gun 3 | . . . 4 3 . 9 4 Launcher 6 | . 10 14 6 5 11 1 3 Naked Turns . | . . . . . . . . Heaviest Build 74 | 13 16 44 44 53 56 51 74 Greatest Support 64 | 20 20 20 64 43 46 49 49 Greatest Overweight (x) 14 | 1 . 2 2 1 5 1 14 Average Overweight (x) 1 | . . 1 . . 1 1 1 Largest Inventory Capacity 12 | 6 6 12 12 12 12 12 12 Average Capacity 11 | 5 6 11 12 12 12 12 12 Most Carried 12 | 4 6 11 12 12 12 12 12 Average Carried 10 | 2 4 8 10 11 10 11 10 Final Capacity 12 | 6 6 12 12 12 12 12 12 Final Carried 12 | 4 6 8 12 12 12 12 5 Class Distribution -------------------- 55% | Scavenger-Mutant 30% | Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -7 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac Matter Collected 2108 | 260 . 36 322 668 420 131 271 Remotely . | . . . . . . . . Salvage Created 3204 | 56 . 20 426 1060 716 295 631 Parts 210 | 2 . 5 36 61 45 16 45 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 2 | . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Combat Hostiles Destroyed 83 | . . 3 11 22 23 12 12 Guns 47 | . . . 8 13 12 11 3 Cannons 7 | . . . . 4 . . 3 AOE 29 | . . 3 3 5 11 1 6 Classes Destroyed 13 | 1 . 1 3 2 1 1 4 Worker 6 | . . . . 1 . . 5 Builder 8 | . . . . 1 . . 7 Hauler 1 | . . . . . . . 1 Recycler 6 | 1 . . . 2 . 3 . Drone 12 | . . . . . . 12 . Watcher 6 | . . . 3 2 . . 1 Swarmer 12 | . . 3 3 . 3 . 3 Grunt 38 | . . . 6 15 14 . 3 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . . . 1 . 1 Protector 1 | . . . . . . . 1 Sentry 16 | . . . 2 7 6 . 1 Programmer 2 | . . . . . . . 2 Best Kill Streak 8 | 1 . 3 3 5 7 4 8 Combat Bots Only 7 | . . 3 3 4 7 3 5 Max Kills in Single Turn 4 | 1 . 3 2 3 3 1 4 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 1 3 3 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Damage Taken 3702 | 28 . 37 179 868 557 . 2033 Core 659 | 14 . 13 12 155 43 . 422 Absorbed by Shields 13 | . . . . . . . 13 Core Remaining (%) 76 | 94 . 89 . . . 47 . Volleys Fired 195 | 1 . 1 27 56 30 45 35 Largest 3 | 2 . 2 2 2 2 2 3 Hottest 163 | 90 . 70 80 125 110 83 163 Shots Fired 358 | 2 . 2 51 101 39 82 81 Gun 273 | 2 . 1 39 85 28 82 36 Cannon 39 | . . . . 13 . . 26 Launcher 39 | . . 1 12 3 11 . 12 Special 7 | . . . . . . . 7 Kinetic 114 | . . . 12 44 . 37 21 Thermal 40 | 1 . . 22 10 . . 7 Explosive 39 | . . 1 12 3 11 . 12 Electromagnetic 165 | 1 . 1 5 44 28 45 41 Robot Hit Streak 17 | 2 . . 12 10 17 5 11 Robot Miss Streak 7 | . . 2 3 4 5 7 5 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 223 | 2 . . 37 75 31 30 48 Core Hits 169 | 1 . 3 24 45 35 15 46 Critical Hits 4 | . . . . 2 1 1 . Critical Kills 2 | . . . . 1 1 . . Critical Parts Destroyed 2 | . . . . 1 . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7953 | 56 . 93 786 1951 1712 926 2429 Guns 3584 | 12 . . 404 1329 557 906 376 Cannons 595 | . . . . 204 . . 391 Explosions 3718 | 44 . 93 382 396 1155 20 1628 Melee . | . . . . . . . . Ramming 35 | . . . . 22 . . 13 Kinetic 1036 | . . . 110 559 . 151 216 Thermal 624 | 44 . . 244 115 . 20 201 Explosive 3474 | . . 93 382 396 1155 . 1448 Electromagnetic 2784 | 12 . . 50 859 557 755 551 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 2 2 2 1 Average Corruption 1 | . . . . 2 2 2 1 Corruption Purged . | . . . . . . . . Effects 36 | . . . . 19 9 7 1 Message Errors 9 | . . . . 7 2 . . Heat Flow Errors 10 | . . . . 6 2 2 . Energy Discharges 3 | . . . . 1 . 1 1 Data Loss (minor) 4 | . . . . 1 2 1 . Targeting Errors 10 | . . . . 4 3 3 . Overload Shots . | . . . . . . . . Overflow Damage 143 | . . . . . 35 . 108 Projectiles . | . . . . . . . . Explosions 143 | . . . . . 35 . 108 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 543 | 28 . 19 9 40 145 . 302 Shots 22 | 1 . 1 1 2 7 . 10 Rammed 1 | . . . . . . . 1 Targets Rammed 4 | . . . . 3 . . 1 Kicked 3 | . . . . 3 . . . Crushed . | . . . . . . . . Highest Temperature 493 | 42 . 9 54 493 223 284 36 Average Temperature 61 | 24 . 6 17 100 45 32 13 Received Heat Transfer 1683 | . . . 78 426 183 . 996 Effects 5 | . . . . 5 . . . Shutdowns 1 | . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . Matter Decay 2 | . . . . 2 . . . Damage (major) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 12 | . . . . 5 . 2 5 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 1315 | 50 . . 666 274 . . 325 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | 1 . . . . . 1 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Peak Influence 1399 | 5 6 71 280 491 878 607 1399 Initial 1095 | . 2 1 23 82 152 337 1095 Average 496 | 2 3 31 171 289 583 479 1197 Maximum Alert Level 4 | . . . 1 2 3 2 4 Low Security (%) 16 | 100 100 100 54 14 4 . . Level 1 33 | . . . 45 71 20 14 . Level 2 28 | . . . . 13 46 85 . Level 3 11 | . . . . . 28 . 30 Level 4 10 | . . . . . . . 69 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . . . 3 8 . . 4 Investigation 5 | . . . 1 4 . . . Extermination 1 | . . . . . . . 1 Reinforcement 5 | . . . 2 1 . . 2 Assault 1 | . . . . . . . 1 Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Distress Signals 5 | . . . 3 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 130 | . . 3 18 30 24 35 20 Peak Tracking Total 7 | . . 3 4 4 7 6 5 Tactical Retreats 4 | . . . . . 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Traps Triggered 15 | . . . . 5 8 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac Machines Disabled 18 | . . . 1 2 1 9 5 Max in Single Turn 2 | . . . 1 1 1 2 2 Garrison Relay 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Machines Accessed 27 | . 1 . 4 12 . 8 2 Terminals 18 | . 1 . 2 7 . 6 2 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 1 2 . . . Recycling Units 4 | . . . . 2 . 2 . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 95 | . 5 . 20 42 . 24 4 Successful 70 | . 4 . 17 30 . 17 2 Failed 24 | . 1 . 3 12 . 6 2 Catastrophic 1 | . . . . 1 . . . Database Lockouts 1 | . . . . . . 1 . Manual 3 | . . . . 3 . . . Terminals 59 | . 5 . 9 19 . 22 4 Fabricators . | . . . . . . . . Repair Stations 13 | . . . 4 9 . . . Recycling Units 14 | . . . . 12 . 2 . Scanalyzers 7 | . . . 7 . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 40 | . 4 . 7 12 . 15 2 Record 12 | . . . 2 3 . 6 1 Part Schematic 1 | . . . . . . 1 . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 4 | . . . . 2 . 2 . Open Door 2 | . . . . 2 . . . Branch Access Points 1 | . . . . . . 1 . Emergency Access Points 3 | . . . . 2 . . 1 Terminal Index 1 | . . . 1 . . . . Recycling Unit Index 1 | . . . 1 . . . . Alert Level 3 | . . . . 2 . 1 . Dispatch Records 1 | . . . . . . 1 . Maintenance Status 1 | . . . . . . 1 . Investigation Status 1 | . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 3 | . 1 . 1 . . 1 . Zone Layout 4 | . 1 . 1 1 . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 10 | . . . 3 7 . . . Scan Component 5 | . . . 2 3 . . . Repair 4 | . . . 1 3 . . . Refit 1 | . . . . 1 . . . Recycling Unit Hacks 11 | . . . . 9 . 2 . Recycle Component 4 | . . . . 4 . . . Process 3 | . . . . 3 . . . Report Inventory 4 | . . . . 2 . 2 . Scanalyzer 7 | . . . 7 . . . . Insert Component 4 | . . . 4 . . . . Analyze 3 | . . . 3 . . . . Garrison Access Hacks 2 | . . . . 2 . . . Unlock Access 1 | . . . . 1 . . . Coupler Status 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 1 . 4 9 . 7 2 Full Trace Events 7 | . . . 2 5 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . 1 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . 1 3 . . . Time 150 | . . . 16 134 . . . Parts Recycled 4 | . . . . 4 . . . Recycled Matter 262 | . . . . 262 . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . 5 . . Machine Destruction 5 | . . . . . 5 . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Total Allies 12 | . . . . 12 . . . Largest Group 12 | . . . . 12 5 . . Highest-Rated Group 179 | . . . . 179 118 . . Highest-Rated Ally 99 | . . . . 99 78 . . Total Orders . | . . . . . . . . Ally Attacks 15 | . . . . 4 11 . . Total Damage 208 | . . . . 95 113 . . Kills 2 | . . . . 1 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac Turns Passed 4801 | 77 68 67 609 1415 1068 765 732 Spaces Moved 2546 | 51 53 31 349 710 583 423 346 Core 12 | 5 . . . . . . 7 Treads . | . . . . . . . . Legs 2360 | 46 53 31 175 710 583 423 339 Wheels 174 | . . . 174 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 100 120 150 150 150 Average Speed 151 | 116 120 170 132 149 161 150 170 Slowest Speed 750 | 120 120 180 180 150 270 150 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 10 7 16 61 82 70 16 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 428 | 3 . 10 72 89 42 3 209 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 428 | 3 . 10 72 89 42 3 209 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Total 3129 | 67 57 46 449 953 670 471 416 Wait 120 | . . . 18 98 2 . 2 Move 2535 | 50 52 30 348 709 578 422 346 Hop . | . . . . . . . . Pick Up 99 | 10 3 8 23 32 12 1 10 Fast Attach 7 | . . . 1 6 . . . Attach 31 | 6 1 . 4 2 4 . 14 Detach . | . . . . . . . . Swap 49 | . 1 1 11 22 7 2 5 Drop 58 | . . 6 17 24 7 1 3 Fire 195 | 1 . 1 27 56 30 45 35 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . . . . 3 . . 1 Crush . | . . . . . . . . Escape Stasis 30 | . . . . . 30 . . Rewire 1 | . . . . 1 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 12) 146 | -10/Materials | Entered Mines 191 | -10/Mines | Discovered new exit (range 5) 213 | -10/Mines | Entered Materials 213 | -9/Materials | Evolved 2 slots: Propulsion x2 302 | -9/Materials | Build established: Mutant 343 | -9/Materials | Discovered new exit (range 8) 574 | -9/Materials | Repaired Hvy. Assault Rifle 822 | -9/Materials | Entered Storage 1052 | -9/Storage | Build established: Scavenger-Mutant 1268 | -9/Storage | Repaired Lgt. Nuclear Core 1348 | -9/Storage | Repaired Imp. Lightning Gun 1551 | -9/Storage | Found Prototype Launcher 1552 | -9/Storage | Identified Scatter Rocket Array 1555 | -9/Storage | Found Scatter Rocket Array 1658 | -9/Storage | Repaired Imp. Ion Engine 1681 | -9/Storage | Met 01-MTF 1840 | -9/Storage | Found Prototype Device 1864 | -9/Storage | Identified exit to Garrison 2157 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2237 | -9/Storage | Entered Garrison 2237 | -9/Garrison | Accompanied by 5 allies (01-MTF) 2242 | -9/Garrison | 01-MTF left 2274 | -9/Garrison | Triggered checkpoint 2392 | -9/Garrison | Triggered checkpoint 2402 | -9/Garrison | Triggered checkpoint 2416 | -9/Garrison | Core integrity fell below 50% 2446 | -9/Garrison | Destroyed 7 combat bots 2450 | -9/Garrison | Triggered checkpoint 2554 | -9/Garrison | Triggered checkpoint 2577 | -9/Garrison | Build established: Mutant 2675 | -9/Garrison | Discovered new exit (range 10) 2697 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2786 | -9/Garrison | Triggered checkpoint 2875 | -9/Garrison | Discovered new exit (range 13) 2896 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2962 | -9/Garrison | Triggered checkpoint 3002 | -9/Garrison | Garrison Relay disabled 3247 | -9/Garrison | Build established: Scavenger-Mutant 3283 | -9/Garrison | Discovered new exit (range 14) 3305 | -9/Garrison | Entered Recycling 3349 | -9/Recycling | Spotter reported a threat 3360 | -9/Recycling | Spotter reported a threat 3409 | -9/Recycling | Spotter reported a threat 3412 | -9/Recycling | Spotter reported a threat 3412 | -9/Recycling | Spotter reported a threat 3436 | -9/Recycling | Spotter reported a threat 3443 | -9/Recycling | Spotter reported a threat 3446 | -9/Recycling | Spotter reported a threat 3451 | -9/Recycling | Spotter reported a threat 3454 | -9/Recycling | Spotter reported a threat 3462 | -9/Recycling | Spotter reported a threat 3489 | -9/Recycling | Spotter reported a threat 3496 | -9/Recycling | Spotter reported a threat 3496 | -9/Recycling | Spotter reported a threat 3519 | -9/Recycling | Spotter reported a threat 3526 | -9/Recycling | Spotter reported a threat 3540 | -9/Recycling | Spotter reported a threat 3546 | -9/Recycling | Spotter reported a threat 3550 | -9/Recycling | Spotter reported a threat 3579 | -9/Recycling | Spotter reported a threat 3603 | -9/Recycling | Spotter reported a threat 3610 | -9/Recycling | Spotter reported a threat 3636 | -9/Recycling | Spotter reported a threat 3656 | -9/Recycling | Spotter reported a threat 3663 | -9/Recycling | Spotter reported a threat 3676 | -9/Recycling | Spotter reported a threat 3748 | -9/Recycling | Spotter reported a threat 3778 | -9/Recycling | Spotter reported a threat 3832 | -9/Recycling | Spotter reported a threat 3842 | -9/Recycling | Spotter reported a threat 3862 | -9/Recycling | Spotter reported a threat 3914 | -9/Recycling | Spotter reported a threat 3918 | -9/Recycling | Spotter reported a threat 3971 | -9/Recycling | Spotter reported a threat 4000 | -9/Recycling | Spotter reported a threat 4047 | -9/Recycling | Discovered new exit (range 15) 4070 | -9/Recycling | Entered Factory 4070 | -7/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 4071 | -7/Factory | Identified 01-MTF's Autohacker 4356 | -7/Factory | Build established: Scavenger-Tank 4470 | -7/Factory | First assault squad dispatched 4622 | -7/Factory | Lost 3 parts (1p1n1w) 4792 | -7/Factory | Core integrity fell below 50% 4802 | -7/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. Cld. Ion Engine destroyed. G-47 Trooper overheating. U-05 Engineer builds a Door. G-47 Trooper overheating. U-05 Engineer lays Concrete. G-47 Trooper overheating. U-05 Engineer lays Concrete. K-01 Serf collects debris. G-47 Trooper overheating. G-47 Trooper heat damages Aluminum Leg. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Aluminum Leg destroyed. Imp. Cooling System destroyed. Structural Scanner destroyed. Imp. Deuterium Engine destroyed. G-47 Trooper misfires. Shield Generator destroyed. Map ----- +----------------------------------------------------+ | ## #!# " ???????????????????????? | | ### [ #%# ??????????????????????? | | ??# #% # # # ??????????????????????? | | ??# # ??????????????????????? | | ??# # *% ??????????????????????? | | ??# * ??????????????????????? | | ??# ! %/ ##### ??????????????????????? | | ??# !# !% #??????????????????????????????? | | ??# # #####+##+##????????????????????? | | ??# #* # #????????????????????? | | ??# # = # #????????????????????? | | ??######### # ! #????????????????????? | | ?? + #????????????????????? | | ?########### # """ """ #????????????????????? | | ???????????# # """ """ #????????????????????? | | ???????????# # """ """ #????????????????????? | | ???????????# # #????????????????????? | | ??????###### ##/##/######???????????????????? | | ????? ?????????????? | | ????????# ######????????????????????? | | ????????# #?????????????????????????? | | ????????# ##############????????????? | | ????????# # #????????????? | | ????????# g# #????????????? | | ???????+ gg #????????????? | | ???????##### # @ #????????????? | | ???????????# # #????????????? | | ???????????# ###############????????????? | | ???????????# #??????????????????????????? | | ???????????# ^+??????????????????????????? | | ?????????? #??????????????????????????? | | ?????????### #?????? ???????????????????? | | ???????????# #??????????????????????????? | | ???????????# ???????????????????????????? | | ???????????# ???????????????????????????? | | ???????????# ???????????????????????????? | | ????????????? ???????????????????????????? | | ???????????????#####+#?#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 470 Matter Stores 339 Matter Capacity 400 Sight Range 18 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Titanium Leg | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Loot Pinata Oops Party Time Remodeling Significant Disruption The More The Merrier Tourist \\IAMDERELICT Challenges ------------ None Game ------ Seed GravitySalvageTorch Manual? 0 Play Time 02:04:42 Cumulative 5.7 hours Start 2022.01.25 @ 04:29:12 End 2022.01.25 @ 06:41:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 2 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ec463cad-8de2-4956-9132-4d62b03438c2