Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.05 @ 00:21:41 Player: szymekc Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (253) 1265 Value Destroyed (8339) 8339 Prototype IDs (104) 2080 Alien Tech Used (1) 200 Bonus (4303) 4303 TOTAL SCORE: 24187 Bonus ------- High Alert Combat Kills 724 Follower Combat Kills 197 Hunted by Unchained 500 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1150 Matter 187/300 Energy 100/100 System Corruption 57% Temperature Cool (24) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced VSS Leg Advanced VSS Leg Superbattery (1500) Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Zionite Metafield Generator Core Analyzer Advanced Reaction Control System Layered Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Smartbomb Launcher Plasma Sword > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Superbattery IFF Parser Transdimensional Reconstructor XL Autogun Array [Rating: 119] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Hover Unit Zionite Glidesys I Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Chainsword Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Array Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 . 2 . . . . . . 2 . . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . Utility 7 | . . . . . 2 . 2 . . . . . . 1 . . . . . . . . . . 2 Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Attached 244 | 7 . 6 2 2 15 22 52 . 31 1 1 . . 16 1 2 4 28 . 24 . . 7 . 23 Power 25 | 1 . . 1 . . 1 8 . 7 . 1 . . 2 . 1 . 2 . 1 . . . . . Engine 6 | 1 . . 1 . . 1 1 . . . . . . 1 . 1 . . . . . . . . . Core 15 | . . . . . . . 6 . 7 . 1 . . 1 . . . . . . . . . . . Reactor 4 | . . . . . . . 1 . . . . . . . . . . 2 . 1 . . . . . Propulsion 65 | 2 . . . . 5 15 6 . 7 1 . . . 3 . . . 11 . 11 . . 3 . 1 Treads 20 | 2 . . . . 5 13 . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . . . . . . 7 . 5 . . . . . Flight 29 | . . . . . . 2 6 . 7 1 . . . 3 . . . . . 6 . . 3 . 1 Utility 104 | 2 . 2 1 1 1 2 27 . 14 . . . . 9 . 1 3 14 . 9 . . 4 . 14 Device 46 | 2 . 2 1 . 1 1 11 . 7 . . . . 3 . 1 1 5 . 4 . . . . 7 Storage 12 | . . . . 1 . . 2 . 2 . . . . 1 . . . 2 . 1 . . 2 . 1 Processor 16 | . . . . . . 1 7 . 3 . . . . 2 . . 1 . . . . . . . 2 Hackware 14 | . . . . . . . 5 . 1 . . . . 2 . . 1 . . 1 . . 1 . 3 Protection 16 | . . . . . . . 2 . 1 . . . . 1 . . . 7 . 3 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 . 4 . 1 9 4 11 . 3 . . . . 2 1 . 1 1 . 3 . . . . 8 Energy Gun 7 | 1 . 1 . . 4 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 11 | . . . . . 4 2 2 . 1 . . . . . 1 . . 1 . . . . . . . Ballistic Gun 8 | 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . 4 Ballistic Cannon 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . 1 3 . . . . . . . . . . . . 1 . . . . 2 Special Weapon 3 | . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . Impact Weapon 4 | . . . . 1 . . 2 . . . . . . . . . . . . 1 . . . . . Slashing Weapon 8 | . . . . . 1 . 2 . 1 . . . . . . . 1 . . 1 . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . 1 . . 5 3 10 . 1 . . . . 1 . . . 11 . 1 . . 4 . 3 Parts Lost 58 | . . . . 1 1 . 5 . 6 1 . . . 8 . 1 . 10 . 5 . . . . 20 Power 4 | . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . 1 Propulsion 16 | . . . . . 1 . 1 . 1 1 . . . 2 . . . 4 . 1 . . . . 5 Utility 31 | . . . . 1 . . 4 . 4 . . . . 4 . 1 . 5 . 4 . . . . 8 Weapon 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 6 Highest Loss Streak 14 | . . . . 1 1 . 4 . 2 1 . . . 8 . 1 . 6 . 2 . . . . 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 1 3 4 3 2 13 21 3 7 6 7 7 7 6 6 4 5 6 5 6 3 2 2 1 2 4 Power . | . 1 1 . . 1 2 . . . . . . . . . . . . 1 . . . . . . Propulsion 1 | . . . . . 1 4 . 1 1 1 1 1 1 . . . . 1 . . . . . . . Utility 1 | . . 1 1 . 1 3 1 3 1 2 2 2 2 1 . . 1 . 2 1 . . . . 1 Weapon 4 | . 2 2 1 1 9 11 2 3 3 3 4 4 3 4 3 4 4 2 3 1 2 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . . . . . . 8 2 1 . . . . . 1 . . . 4 . 1 . . . . 2 Power 4 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 Propulsion 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Utility 7 | . . . . . . 2 2 . . . . . . . . . . 2 . 1 . . . . . Weapon 5 | . . . . . . 3 . . . . . . . 1 . . . 1 . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 100 100 99 94 100 95 92 94 94 92 92 99 89 79 74 82 88 93 88 88 88 87 88 66 Engine 4 | . 14 14 14 14 9 9 . . . . . . . . 6 6 6 . . . . . . . . Core 2 | . . . . . . . 6 7 6 7 7 7 7 5 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 5 6 5 5 5 5 5 4 Treads 12 | . 28 28 28 28 31 36 . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . 18 33 18 . . . . . Flight 14 | . . . . . . . 29 30 29 30 30 30 30 32 26 26 26 9 . 9 29 29 29 29 19 Device 16 | . 28 28 28 25 26 19 15 15 7 7 7 7 7 2 6 12 13 11 13 16 17 17 16 17 14 Storage 5 | . . . . 2 9 9 2 7 6 7 7 7 7 6 6 6 6 7 13 6 5 5 5 5 4 Processor 6 | . . . . . . 7 8 . 6 7 7 7 7 9 20 15 15 11 6 5 5 5 5 5 5 Hackware 6 | . . . . . . . 13 23 22 23 23 23 23 18 . . 1 1 . 2 5 5 5 5 6 Protection 1 | . . . . . . . 3 . . . . . . 5 . . . 6 6 3 5 5 5 5 3 Energy Gun 1 | . 14 12 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 15 16 . . . . . . . . . . . . 3 2 . . . . . Ballistic Gun 4 | . 14 15 28 20 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 7 1 . 2 . 4 2 6 7 7 . . . . . . 4 5 5 5 5 . Slashing Weapon 4 | . . . . . . . 8 7 6 7 . . 6 5 6 6 11 8 6 5 5 5 5 5 3 Peak Build Rating 119 | 9 9 15 13 13 27 33 60 51 57 58 52 51 55 72 51 52 61 94 94 105 92 92 99 97 119 Average Rating 46 | 5 9 9 10 12 24 29 51 50 52 52 51 51 54 60 49 48 53 80 94 92 92 92 95 97 89 On Entrance 51 | . 9 9 10 13 12 27 30 50 51 56 51 51 51 55 50 46 48 61 94 94 92 92 92 97 97 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . . 3 . . . 1 1 3 . . . . . Naked Turns 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 Heaviest Build 103 | 11 11 11 9 89 100 103 24 23 31 23 20 19 22 27 20 19 21 49 49 61 29 29 29 29 40 Greatest Support 80 | 40 40 40 40 40 80 80 23 23 24 24 22 22 22 35 21 27 21 80 56 70 31 31 31 30 43 Greatest Overweight (x) 2 | . . . . 2 2 1 1 . 1 . . . . 1 . . . 2 . . . . . . 1 Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 5 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 10 Average Capacity 11 | 5 5 5 5 8 25 25 6 10 9 10 10 10 10 10 10 10 10 9 10 7 5 5 5 5 8 Most Carried 25 | 3 4 5 5 6 25 25 25 10 10 10 10 10 10 10 8 9 10 10 10 10 5 5 5 5 10 Average Carried 10 | 1 3 4 4 5 16 24 6 9 9 9 10 10 9 9 7 8 9 8 10 7 5 5 4 5 7 Final Capacity 25 | 5 5 5 5 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 25 | 3 4 5 5 6 25 25 10 10 10 10 10 10 9 7 8 9 10 10 10 5 5 5 5 5 5 Class Distribution -------------------- 26% | Hacker-Sprinter 24% | Scavenger-Mutant 20% | Mutant 15% | Sprinter 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Scavenger-Sprinter | -6/Deep Caves Scavenger-Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Matter Collected 5542 | 279 . 125 20 66 202 450 889 . 701 188 37 . 50 193 84 97 40 390 . 666 79 9 100 7 870 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10136 | 108 . 207 . 33 896 1683 1524 . 1570 47 42 . 51 337 . 131 . 349 . 1086 . . 199 . 1873 Parts 542 | 8 . 5 . 4 33 99 87 . 86 4 1 . 2 22 . 4 . 28 . 56 . . 5 . 98 Haulers Intercepted 29 | . . . . . 5 6 5 . 6 . . . . . . . . . . 2 . . . . 5 Recyclers Shooed 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 4 . . 1 . . 3 . . . . . 5 1 . . Prevented 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 166 | . . 7 . 2 10 28 26 . 25 1 1 . 4 4 . 1 . 11 . 12 . . . . 34 Melee 38 | . . . . . . . 10 . 12 1 . . . 3 . 1 . 5 . 4 . . . . 2 Guns 13 | . . 7 . 2 . . . . . . . . . . . . . . . . . . . . 4 Cannons 33 | . . . . . 8 20 1 . 1 . . . . 1 . . . . . 2 . . . . . AOE 75 | . . . . . 1 8 13 . 10 . . . 4 . . . . 6 . 5 . . . . 28 Classes Destroyed 20 | 2 . 3 . . 4 3 4 . 1 . . . . . . . . 2 . . . . . . 1 Worker 13 | . . . . . 2 2 . . 1 . . . . 1 . . . . . 1 . . . . 6 Builder 10 | . . 1 . . . 1 . . 1 . . . . . . . . . . 1 . . . . 6 Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 29 | . . . . . 5 6 5 . 6 . . . . . . . . . . 2 . . . . 5 Recycler 14 | 1 . . . . 1 . 4 . 3 . . . . . . . . . . 1 . . . . 4 Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 7 | . . . . . . 2 2 . 2 . . . . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 18 | . . . . . 2 1 3 . 5 . . . . 3 . . . . . 2 . . . . 2 Swarmer 46 | . . 4 . 2 . . 4 . 8 . . . 4 1 . . . . . 4 . . . . 19 Grunt 45 | . . 3 . . 5 15 4 . 8 . . . . . . . . . . . . . . . 10 Brawler 3 | . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 26 | . . . . . 5 11 2 . 4 . . . . 1 . 1 . . . 2 . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 14 | . . . . . . 1 6 . 1 . 1 . . . . . . . . 3 . . . . 2 Programmer 16 | . . . . . . . 7 . 2 1 . . . 1 . . . . . 3 . . . . 2 Z-Technician 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Z-Light 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . Assembled 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . Best Kill Streak 29 | 2 . 2 . 2 9 5 12 . 7 1 1 . 4 3 . 1 . 4 . 8 . . . . 29 Combat Bots Only 11 | . . 2 . 2 3 5 10 . 5 1 1 . 4 2 . 1 . 3 . 6 . . . . 11 Max Kills in Single Turn 5 | 1 . 2 . 1 2 2 5 . 3 1 1 . 4 1 . 1 . 3 . 3 . . . . 5 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 1 2 5 . 3 . . . 4 . . . . 3 . 3 . . . . 4 Melee 1 | . . . . . . . 1 . 1 1 . . . 1 . 1 . 1 . 1 . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 800 | . 1 40 . 4 34 105 106 . 162 10 4 . 5 46 . 9 . 88 . 57 9 4 . . 116 Missed 334 | . . 8 . 2 6 30 63 . 76 4 1 . 2 21 . 7 . 40 . 20 1 4 . . 49 Hits 466 | . 1 32 . 2 28 75 43 . 86 6 3 . 3 25 . 2 . 48 . 37 8 . . . 67 Melee 10 | . . . . . . . . . . . . . . 5 . . . . . . . . . . 5 Projectile 456 | . 1 32 . 2 28 75 43 . 86 6 3 . 3 20 . 2 . 48 . 37 8 . . . 62 Critical Strikes 16 | . . 1 . . 1 6 1 . . . . . . 2 . . . . . 3 . . . . 2 Damage Taken 11244 | . 12 403 . 32 423 999 946 . 1188 119 48 . 48 1213 . 80 . 1259 . 1000 141 . . . 3333 Core 2998 | . . 107 . 23 48 141 215 . 374 21 36 . 34 292 . 39 . 283 . 189 38 . . . 1158 Absorbed by Shields 184 | . . . . . . 184 . . . . . . . . . . . . . . . . . . . Redirected to Shielding 57 | . . . . . . . . . . . . . . . . . . 57 . . . . . . . Regen/Repaired (Parts) 240 | . . . . . . . 13 . 227 . . . . . . . . . . . . . . . . Core Remaining (%) 53 | 100 . . . 48 . 65 . . . . . . 2 . . . . . 27 . . . . 77 . Volleys Fired 292 | 3 4 25 . 3 31 100 9 . 17 11 . . 1 8 3 . . 8 1 22 . . . . 46 Largest 3 | 2 2 2 . 2 2 2 2 . 1 1 . . 1 1 1 . . 1 1 1 . . . . 3 Hottest 136 | 70 70 70 . 40 136 136 123 . 56 56 . . 45 56 85 . . 90 90 90 . . . . 60 Shots Fired 440 | 6 8 46 . 6 60 188 10 . 17 11 . . 1 8 3 . . 8 1 20 . . . . 47 Gun 95 | 6 8 46 . 6 . . . . . . . . . . . . . . . . . . . . 29 Cannon 294 | . . . . . 60 179 5 . 12 11 . . . 5 3 . . 5 1 13 . . . . . Launcher 48 | . . . . . . 9 5 . 5 . . . 1 . . . . 3 . 7 . . . . 18 Special 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Kinetic 96 | 3 4 22 . 6 . . . . 5 11 . . . 5 . . . . . 11 . . . . 29 Thermal 287 | 3 4 20 . . 59 179 4 . 7 . . . . . 3 . . 5 1 2 . . . . . Explosive 41 | . . . . . . 9 5 . 5 . . . 1 . . . . 3 . . . . . . 18 Electromagnetic 13 | . . 4 . . 1 . 1 . . . . . . . . . . . . 7 . . . . . Robot Hit Streak 13 | 2 4 6 . 8 13 11 4 . 3 . . . . 5 . . . 2 . 1 . . . . 10 Robot Miss Streak 5 | 2 2 4 . . 2 4 4 . 3 . . . . 3 . . . 4 . 2 . . . . 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 450 | 2 4 26 . 5 47 109 51 . 71 2 1 . . 15 . 7 . 33 . 20 . . 5 . 52 Core Hits 378 | 2 . 15 . 3 18 63 79 . 54 1 . . 7 8 . 2 . 26 . 21 . . 3 . 76 Critical Kills 4 | . . . . . 1 . . . . . . . . 1 . . . . . 2 . . . . . Critical Parts Destroyed 12 | . . . . . 1 . 1 . 3 . . . . 2 . . . . . 5 . . . . . Critical Strikes 34 | . . 2 . . 2 . 5 . 8 . . . . 3 . . . 4 . 7 . . . . 3 Burn 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Destroy 9 | . . . . . . . . . 1 . . . . 3 . . . . . 5 . . . . . Smash 6 | . . . . . 1 . 1 . 2 . . . . . . . . . . 2 . . . . . Sever 16 | . . . . . . . 4 . 5 . . . . . . . . 4 . . . . . . 3 Melee Attacks 460 | . . . . 1 4 3 101 . 105 14 5 . 4 35 3 7 2 59 7 44 6 . 11 . 49 Impact 77 | . . . . 1 1 . 26 . 25 3 5 . 2 . . . . . . 10 2 . 1 . 1 Slashing 383 | . . . . . 3 3 75 . 80 11 . . 2 35 3 7 2 59 7 34 4 . 10 . 48 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 56 | . . . . . 1 . 12 . 15 . . . . 3 . . . 5 . 10 . . . . 10 Combat Hostiles 9 | . . . . . . . 3 . . . . . . 1 . . . . . 3 . . . . 2 Follow-up Attacks 16 | . . . . . . . 7 . 2 . . . . . . . . 6 . . . . 1 . . Damage Inflicted 27021 | 28 48 402 . 43 1191 3420 4729 . 4306 78 69 . 209 633 . 362 . 1777 . 1815 . . 420 . 7491 Guns 1783 | 28 48 364 . 41 . . . . . . . . . . . . . . . . . . . . 1302 Cannons 3675 | . . . . . 952 2357 23 . 134 . . . . 70 . . . 36 . 103 . . . . . Explosions 9435 | . . 18 . . 137 1006 2028 . 772 . . . 209 . . . . 307 . 476 . . . . 4482 Melee 12014 | . . . . . 67 . 2678 . 3400 78 69 . . 563 . 362 . 1434 . 1236 . . 420 . 1707 Ramming 114 | . . 20 . 2 35 57 . . . . . . . . . . . . . . . . . . . Kinetic 1806 | 28 23 214 . 41 . . . . 25 . . . . 70 . . . . . 103 . . . . 1302 Thermal 4452 | . 25 168 . . 1061 2357 23 . 109 . . . . . . . . 36 . 68 . . . . 605 Explosive 8199 | . . . . . . 1006 2028 . 772 . . . 209 . . . . 307 . . . . . . 3877 Electromagnetic 436 | . . . . . 28 . . . . . . . . . . . . . . 408 . . . . . Impact 2190 | . . . . . 36 . 749 . 938 . 69 . . . . . . . . 326 . . 72 . . Slashing 9824 | . . . . . 31 . 1929 . 2462 78 . . . 563 . 362 . 1434 . 910 . . 348 . 1707 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 57 | . . . . . 2 2 7 8 8 . . . . 11 11 11 11 . . 11 11 11 11 11 57 Average Corruption 5 | . . . . . 2 2 3 4 4 . . . . 10 11 11 11 . . 9 11 11 11 11 24 Corruption Purged 16 | . . . . . . . 5 . 11 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 155 | . . . . . 10 23 9 1 40 . . . . 3 13 9 1 . . 25 3 2 . 1 15 Message Errors 33 | . . . . . 1 1 1 . 10 . . . . . 6 3 1 . . 6 1 . . . 3 Matter Fused 47 | . . . . . 5 5 5 1 11 . . . . 2 2 3 . . . 7 1 1 . 1 3 Heat Flow Errors 19 | . . . . . 2 4 2 . 7 . . . . . 2 1 . . . . . . . . 1 Energy Discharges 17 | . . . . . 1 5 . . 6 . . . . . . . . . . 2 1 . . . 2 Parts Rejected 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 16 | . . . . . . 2 1 . 3 . . . . . 2 2 . . . 5 . . . . 1 Data Loss (major) 6 | . . . . . . 3 . . 2 . . . . . 1 . . . . . . . . . . Alerts 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Misdirections 8 | . . . . . . . . . . . . . . 1 . . . . . 3 . . . . 4 Weapon Failures 4 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2199 | . . . . . 59 49 486 . 438 . 59 . . 93 . 27 . 109 . 341 . . 73 . 465 Projectiles 47 | . . . . . . 47 . . . . . . . . . . . . . . . . . . . Explosions 335 | . . . . . 19 2 26 . . . . . . . . . . . . 14 . . . . 274 Melee 1817 | . . . . . 40 . 460 . 438 . 59 . . 93 . 27 . 109 . 327 . . 73 . 191 Knockbacks 11 | . . . . . . 1 2 . 4 . 1 . . . . . . . . 2 . . 1 . . Impact 11 | . . . . . . 1 2 . 4 . 1 . . . . . . . . 2 . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 231 | . . . . . . . 86 . 71 . . . . . . . . 8 . . . . . . 66 Shots 12 | . . . . . . . 5 . 4 . . . . . . . . 1 . . . . . . 2 Rammed 18 | . . 3 . 1 3 11 . . . . . . . . . . . . . . . . . . . Targets Rammed 21 | . . 4 . 1 5 11 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Highest Temperature 354 | 18 9 117 . . 217 354 225 . 201 154 . . . 273 247 287 . 112 56 209 . . 3 2 100 Average Temperature 53 | 9 6 40 . . 46 51 69 . 76 75 . . . 28 84 106 . 50 30 64 . . 2 2 34 Received Heat Transfer 1865 | . 6 186 . 9 216 530 60 . 225 12 . . 9 90 . 6 . 327 . 9 . . . . 180 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . 2 . 5 . 3 . 1 . . . . . . . . 1 . . . . . Combat Hostiles 6 | . . . . . . . 2 . 2 . 1 . . . . . . . . 1 . . . . . Parts Fried 23 | . . . . . 3 . 8 . 4 . . . . . . . . . . 8 . . . . . Impact Corruptions 25 | . . . . . 3 . 8 . 8 . 1 . . . . . . . . 4 . . 1 . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 . . 1 4 . . . . . . . . . . . . . . . . . . . Heat Transferred 7325 | . 74 642 . . 1815 3959 37 . 148 . . . . . . . . . . 150 . . . . 500 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Maximum Alert Level 3 | . . 1 . . . 2 3 . 2 . . . . . . . . . . 1 . . . . 3 Low Security (%) 60 | 100 100 95 . 100 100 71 . 100 46 . . . . 100 . . . . . 51 . . . . 24 Level 1 24 | . . 4 . . . 14 37 . 51 . . . . . . . . . . 48 . . . . 41 Level 2 10 | . . . . . . 14 41 . 1 . . . . . . . . . . . . . . . 20 Level 3 4 | . . . . . . . 21 . . . . . . . . . . . . . . . . . 13 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 861 | 10 . 225 . 104 97 515 861 197 487 . . . . 112 . . . . . 389 . . . . 815 Initial 228 | . . . . . . 14 228 197 130 . . . . . . . . . . . . . . . . Average 199 | . . 27 . 26 38 196 490 194 222 . . . . 45 . . . . . 175 . . . . 336 Influence Increases 7216 | 10 . 439 . 105 394 1082 1225 . 1186 45 75 . 130 373 . 25 . . . 742 . 15 10 . 1360 Destroy 0b10 Robot/C 3080 | . . 240 . 80 200 560 500 . 540 20 20 . 100 80 . 20 . . . 240 . . . . 480 Destroy 0b10 Robot/NC 495 | 10 . 5 . . 50 60 80 . 90 . . . . 25 . 5 . . . 35 . . 10 . 125 Destroy Leader 794 | . . 50 . 10 84 184 146 . 122 10 10 . 10 26 . . . . . 68 . . . . 74 Allied During Kill 71 | . . 30 . 14 12 . . . 10 . . . 5 . . . . . . . . . . . . Successful Hack 429 | . . . . . 22 47 101 . 64 . . . . 83 . . . . . 57 . . . . 55 Select Force Hacks 180 | . . . . . . 60 60 . 60 . . . . . . . . . . . . . . . . Disable Machine 465 | . . 75 . . 15 45 60 . 30 . . . . 15 . . . . . 45 . . . . 180 Destroy Structure 757 | . . 24 . 1 11 81 98 . 120 . . . . 24 . . . . . 42 . . . . 356 Partial Spotted 150 | . . . . . . 15 30 . 15 . . . . 30 . . . . . 30 . . . . 30 Lose Combat Pursuer 795 | . . 15 . . . 30 150 . 135 15 45 . 15 90 . . . . . 225 . 15 . . 60 Influence Decreases 6452 | 10 . 226 213 105 359 613 1164 378 973 288 101 131 130 349 24 25 . . . 361 182 68 156 . 596 Entered New Map 1581 | . . . 213 . . 21 276 368 57 148 31 131 . . 10 . . . . . 142 38 146 . . Time Decay 3513 | 10 . 226 . 95 302 592 538 10 516 130 70 . 110 238 14 25 . . . 311 40 30 10 . 246 Lost Part 470 | . . . . 10 10 . 50 . 60 10 . . . 80 . . . . . 50 . . . . 200 Lost Ally 107 | . . . . . 47 . . . 40 . . . 20 . . . . . . . . . . . . Purge Threat 781 | . . . . . . . 300 . 300 . . . . 31 . . . . . . . . . . 150 Squads Dispatched 53 | . 2 . . . 3 5 13 . 11 . . . . 3 . . . . . 10 . . . . 6 Investigation 17 | . . . . . . 3 6 . 5 . . . . 2 . . . . . 1 . . . . . Extermination 13 | . . . . . . . 4 . 3 . . . . 1 . . . . . 3 . . . . 2 Reinforcement 19 | . 2 . . . . 2 3 . 3 . . . . . . . . . . 6 . . . . 3 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 6 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Distress Signals 19 | . 1 . . . 3 5 2 . . . . . . . . . . . . 4 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 337 | . 4 13 . 4 16 38 46 4 46 2 6 . 5 23 . 1 . 32 . 26 7 7 . . 57 Peak Tracking Total 37 | . 4 3 . 4 3 5 10 4 7 1 5 . 4 16 . 1 . 37 . 9 13 6 . . 24 Tactical Retreats 41 | . . 1 . . . 2 5 . 6 1 2 . 1 7 . . . 1 . 6 . 1 . . 8 ECM-based Alert Blocks 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 16 | . . . . . . 1 2 . 2 . . . . 2 . 1 . . . 8 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 37 | . . 5 . . 1 3 4 . 2 2 . . . 1 . . . 1 . 3 . . 2 . 13 Max in Single Turn 5 | . . 5 . . 1 1 2 . 2 1 . . . 1 . . . 1 . 1 . . 1 . 4 Garrison Access 8 | . . . . . . 1 2 . 3 . . . . 1 . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 125 | . 1 . 2 . 3 11 29 . 35 . 1 4 . 16 . 1 . . . 10 1 1 4 . 6 Terminals 58 | . . . . . 2 8 14 . 16 . . . . 7 . . . . . 6 . 1 . . 4 Fabricators 11 | . . . . . . . 4 . 4 . . . . 2 . . . . . 1 . . . . . Repair Stations 4 | . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . Recycling Units 18 | . 1 . . . . 2 3 . 5 . . . . 4 . . . . . 2 . . . . 1 Scanalyzers 11 | . . . . . 1 . 4 . 4 . . . . 2 . . . . . . . . . . . Garrison Access 10 | . . . . . . 1 3 . 3 . . . . 1 . . . . . 1 . . . . 1 Total Hacks 366 | . 3 . 2 . 7 31 73 . 103 . 6 25 . 55 . 1 . . . 21 1 2 17 . 19 Successful 239 | . . . 2 . 7 17 44 . 57 . 6 25 . 37 . 1 . . . 10 1 2 17 . 13 Failed 125 | . 3 . . . . 14 28 . 46 . . . . 17 . . . . . 11 . . . . 6 Catastrophic 12 | . . . . . . 2 3 . 2 . . . . 1 . . . . . 3 . . . . 1 Database Lockouts 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Manual 136 | . . . 2 . . 20 35 . 34 . . . . 23 . . 5 . . 6 . . . . 11 Terminals 190 | . . . . . 5 25 41 . 58 . . . . 32 . . . . . 12 . 2 . . 15 Fabricators 24 | . . . . . . . 8 . 7 . . . . 6 . . . . . 3 . . . . . Repair Stations 9 | . . . . . . . 1 . 8 . . . . . . . . . . . . . . . . Recycling Units 46 | . 3 . . . . 5 7 . 12 . . . . 11 . . . . . 5 . . . . 3 Scanalyzers 29 | . . . . . 2 . 11 . 12 . . . . 4 . . . . . . . . . . . Garrison Access 16 | . . . . . . 1 5 . 6 . . . . 2 . . . . . 1 . . . . 1 Terminal Hacks 121 | . . . 2 . 5 7 14 . 18 . 6 25 . 14 . 1 . . . 4 1 2 17 . 5 Record 23 | . . . 1 . . . . . . . 6 9 . . . . . . . . . 2 5 . . Part Schematic 16 | . . . . . . . 1 . . . . 9 . 2 . . . . . . . . 4 . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . Prototype ID Bank 20 | . . . . . 1 2 3 . 4 . . 3 . 3 . . . . . . . . 4 . . Open Door 4 | . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . Branch Access Points 4 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . 1 Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Unreport Threat 6 | . . . . . . . 2 . 2 . . . . 1 . . . . . . . . . . 1 Locate Traps 6 | . . . . . . . 2 . 3 . . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 6 | . . . . . 1 . 1 . 2 . . . . 2 . . . . . . . . . . . Registered Components 5 | . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . 1 Registered Prototypes 4 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . 1 Zone Layout 7 | . . . . . 2 1 1 . 3 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . 4 . 2 . . . . 4 . . . . . 1 . . . . . Network Status 6 | . . . . . . . 2 . 2 . . . . 1 . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Build 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . Scan Component 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Repair 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Recycling Unit Hacks 14 | . . . . . . 1 3 . 4 . . . . 3 . . . . . 2 . . . . 1 Retrieve Components 14 | . . . . . . 1 3 . 4 . . . . 3 . . . . . 2 . . . . 1 Scanalyzer 18 | . . . . . 2 . 8 . 7 . . . . 1 . . . . . . . . . . . Insert Component 6 | . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . Analyze 7 | . . . . . . . 3 . 4 . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . 2 . 1 . 1 . . . . 1 . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . 1 2 . 3 . . . . 1 . . . . . . . . . . 1 Seal Access 8 | . . . . . . 1 2 . 3 . . . . 1 . . . . . . . . . . 1 Unauthorized Hacks 59 | . . . . . . 8 13 . 15 . . . . 14 . . . . . 3 . . . . 6 Terminals 36 | . . . . . . 6 6 . 8 . . . . 9 . . . . . 2 . . . . 5 Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 8 | . . . . . . 1 1 . 1 . . . . 3 . . . . . 1 . . . . 1 Operators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Skim 26 | . . . . . . 5 5 . 7 . . . . 5 . . . . . . . . . . 4 Fabricators 7 | . . . . . . . 2 . 2 . . . . 2 . . . . . 1 . . . . . Prioritize 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 4 | . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . . 2 2 . 3 . . . . 3 . . . . . . . . . . 1 Reject 9 | . . . . . . . 2 . 3 . . . . 3 . . . . . . . . . . 1 Tunnel 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . Extract 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . 1 2 . 1 . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 83 | . 1 . . . 2 7 22 . 25 . . . . 13 . . . . . 8 . . . . 5 Full Trace Events 8 | . . . . . . 1 3 . 3 . . . . 1 . . . . . . . . . . . Feedback Events 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 4 . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 59 | . . . . . . . 19 . 11 . . 9 . 2 . . 14 . . . . . 4 . . Parts Built 4 | . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 183 | . . . . . . . 67 . . . . . . 116 . . . . . . . . . . . Total Part Build Rating 25 | . . . . . . . 4 . . . . . . 21 . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 2 . 1 . 1 . . . . 1 . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Time 213 | . . . . . . . . . 213 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 56 | . . . . . . 6 7 . 13 . . . . 8 . . . . . 20 . . . . 2 Parts Scanalyzed 5 | . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Total Allies 11 | . . 5 . . . . . . 3 . . . 1 . . . 2 . . . . . . . . Largest Group 3 | . . 3 3 3 3 . . . 3 . . . 1 . . . 2 2 . . . . . . . Highest-Rated Group 192 | . . 42 40 40 40 . . . 48 . . . 96 . . . 192 192 . . . . . . . Highest-Rated Ally 96 | . . 31 16 16 16 . . . 16 . . . 96 . . . 96 96 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 108 | . . 23 . 8 19 . . . 21 . . . 7 . . . . 30 . . . . . . . Total Damage 1913 | . . 276 . 80 182 . . . 249 . . . 364 . . . . 762 . . . . . . . Kills 15 | . . 5 . 2 . . . . 3 . . . 1 . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 7317 | 24 133 1072 1043 409 969 174 279 . 594 260 147 21 323 195 310 267 197 781 . . . . . . 119 Optics 149 | . . . . . . . 149 . . . . . . . . . . . . . . . . . . Sensors 1575 | . . . . . . . 4 . 67 260 147 21 323 25 310 267 60 91 . . . . . . . IFF 289 | . . . . . . . . . . . . . . 170 . . . . . . . . . . 119 Terrain 672 | 19 133 520 . . . . . . . . . . . . . . . . . . . . . . . Seismic 3826 | 24 133 1072 1043 409 969 174 2 . . . . . . . . . . . . . . . . . . Decoding 918 | . . . . . . . . . . . . . . . . . 137 781 . . . . . . . T.N.C. 443 | . . . . . . . . . 443 . . . . . . . . . . . . . . . . Machine Analysis 249 | . . . . . . . 249 . . . . . . . . . . . . . . . . . . ECM 84 | . . . . . . . . . 84 . . . . . . . . . . . . . . . . Robot Analysis Total 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . Derelict Logs Recovered 13 | . . 2 . . . . . . . 1 1 . . . 2 1 1 . 1 . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Turns Passed 14119 | 94 133 1072 1043 409 969 1860 1531 24 1645 260 147 21 323 641 310 267 364 1172 174 720 95 68 65 28 684 Spaces Moved 23536 | 47 76 588 643 221 312 589 3792 87 4236 621 501 80 271 1922 563 534 848 2147 576 1791 553 459 171 255 1653 Core 117 | 3 . . . . . . . . . . . . . . . . . . . . . . . . 114 Treads 2473 | 44 76 588 643 221 312 589 . . . . . . . . . . . . . . . . . . . Legs 89 | . . . . . . . . . . . . . . . . . . 89 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3294 | . . . . . . . . . . . . . . . . . . 1818 576 900 . . . . . Flight 17563 | . . . . . . . 3792 87 4236 621 501 80 271 1922 563 534 848 240 . 891 553 459 171 255 1539 Fastest Speed 11 | 50 160 160 160 160 240 240 26 26 26 23 26 26 26 20 26 17 26 22 24 12 12 12 11 11 11 Average Speed 42 | 152 160 160 160 177 253 240 26 26 26 25 26 26 26 23 26 25 26 35 24 23 15 12 11 11 17 Slowest Speed 320 | 160 160 160 160 320 320 240 94 26 99 26 26 26 26 91 26 26 26 162 24 65 25 12 12 11 102 Overloaded Moves 153 | . . . . . . . . . . 6 . . . 10 . 4 . 8 . 2 . . . . 123 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . . . 7 . 21 . . . . 21 . . . . . 5 . . . . 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 20 93 77 52 31 79 76 72 85 79 70 69 46 40 74 59 80 81 68 38 71 65 60 48 44 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 16 | . . 2 1 . . 2 1 . 3 . . 1 . . 1 . 1 . 1 . . . 3 . . Known Exits Taken 12 | . . . . . 1 . . . 1 . . . 1 1 1 1 1 . 1 1 1 1 . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 . . . 1 1 1 . . . . . 1 . . . . 1 . . Scrap Searched 25 | . . 1 . 2 . . . . . 3 2 . 4 . 3 2 3 . . . 2 1 . 2 . Spaces Dug 347 | . . . . 1 2 5 69 . 61 8 4 . 29 24 3 . . 53 7 18 4 . . . 59 Terrain Destroyed 796 | . . 24 . 1 9 85 155 . 148 12 4 . 29 24 6 . . 65 8 20 4 . . . 202 Melee 173 | . . . . 1 2 2 33 . 25 8 4 . 4 24 3 . . 19 7 18 4 . . . 19 Projectile 37 | . . . . . . 19 . . 1 2 . . . . 3 . . 4 1 2 . . . . 5 AOE 584 | . . 24 . . 7 64 122 . 122 . . . 25 . . . . 42 . . . . . . 178 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Total 26522 | 61 80 670 658 232 414 834 4199 88 4620 688 507 79 514 2035 717 649 989 2465 598 1995 556 471 200 254 1949 Wait 1560 | . . 40 6 . 15 54 190 . 177 41 . . 236 42 145 106 130 138 14 81 . 13 . . 132 Move 23400 | 46 75 587 642 220 312 588 3778 86 4194 620 500 79 270 1883 562 533 847 2146 575 1782 552 458 170 254 1641 Hop 52 | . . . . . . . 7 . 19 . . . . 17 . . . . . 3 . . . . 6 Pick Up 130 | 4 1 2 1 2 21 10 12 1 15 . . . . 9 . . 4 28 . 7 . . 1 . 12 Fast Attach 157 | 6 . 2 . 1 7 4 33 . 19 . . . . 6 . 1 3 30 . 22 . . 7 . 16 Attach 60 | 1 . . . 1 2 . 5 . 10 1 . . 2 10 . . 1 7 . 8 . . . . 12 Detach 60 | . . . . . 3 . 7 . 12 1 . . 1 6 1 . . 10 . 6 . . 1 . 12 Swap 158 | . . 6 2 2 9 35 31 . 24 2 2 . . 9 3 2 . 12 1 9 . . 3 . 6 Drop 194 | 1 . 4 4 1 6 29 40 1 21 . . . . 10 . . 3 33 . 15 . . 8 . 18 Fire 292 | 3 4 25 . 3 31 100 9 . 17 11 . . 1 8 3 . . 8 1 22 . . . . 46 Melee 420 | . . . . 1 4 3 87 . 96 12 5 . 4 35 3 7 1 53 7 40 4 . 10 . 48 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . . 4 . 1 4 11 . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 . . . . . . . . . . . . . . . . Rewire 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: [*Res x2] / Upp x2 / *Arm) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 16) 228 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 369 | -10/Mines | Discovered new exit (range 7) 741 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 744 | -10/Mines | Found Prototype Device 744 | -10/Mines | Identified Exp. Sensor Array 919 | -10/Mines | Learned location of Storage (-8) 1031 | -10/Mines | Discovered new exit (range 8) 1084 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1165 | -10/Mines | Discovered new exit (range 6) 1207 | -10/Mines | Learned location of Zion (-6) 1288 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1289 | -10/Mines | Discovered new exit (range 5) 1300 | -10/Mines | Entered Exiles 1300 | -10/Exiles | Accompanied by 3 allies 1340 | -10/Exiles | Met 8R-AWN 1368 | -10/Exiles | Met EX-HEX 1412 | -10/Exiles | Met EX-BIN 1439 | -10/Exiles | Build established: Scavenger-Mutant 1496 | -10/Exiles | Aligned with FarCom system 1497 | -10/Exiles | Given EX-Vault access code 1536 | -10/Exiles | Opened EX-Vault 1577 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1632 | -10/Exiles | Met EX-DEC 1894 | -10/Exiles | Discovered new exit (range 10) 2045 | -10/Exiles | Visited The Gauntlet 2182 | -10/Exiles | Found XL Autogun Array 2285 | -10/Exiles | Build established: Mutant 2343 | -10/Exiles | Left Exiles lab with XL Autogun Array 2343 | -10/Exiles | Entered Mines 2343 | -9/Mines | Accompanied by 3 allies 2348 | -9/Mines | Core integrity fell below 50% 2453 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2704 | -9/Mines | Discovered new exit (range 6) 2752 | -9/Mines | Entered Materials 2752 | -8/Materials | Accompanied by 3 allies 2752 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3088 | -8/Materials | Garrison activated, responded to threat 3108 | -8/Materials | Lost 3 allies 3536 | -8/Materials | Identified exit to Storage 3654 | -8/Materials | Build established: Scavenger-Mutant 3721 | -8/Materials | Entered Storage 4723 | -8/Storage | Discovered new exit (range 15) 5581 | -8/Storage | Entered Factory 5581 | -7/Factory | Evolved 2 slots: Utility x2 5637 | -7/Factory | Hacking Suite fried by hacking feedback 5709 | -7/Factory | Discovered new exit (range 6) 5956 | -7/Factory | Central database locked down 6022 | -7/Factory | Found Prototype Launcher 6022 | -7/Factory | Identified Rocket Array 6027 | -7/Factory | Found Rocket Array 6075 | -7/Factory | Fabricated Impact Mace? 6235 | -7/Factory | Discovered new exit (range 3) 6284 | -7/Factory | Build established: Sprinter 6495 | -7/Factory | Cargo convoy interrupted 6519 | -7/Factory | Crushed by falling debris 6529 | -7/Factory | Destroyed 10 combat bots 6562 | -7/Factory | Lost 4 parts (1n3u) 6575 | -7/Factory | Found Prototype Device 6575 | -7/Factory | Identified Adv. EM Shield 6664 | -7/Factory | Discovered new exit (range 12) 6817 | -7/Factory | Build established: Hacker-Sprinter 6821 | -7/Factory | Identified exit to Lower Caves 6891 | -7/Factory | Learned 2 Proximity Caves zone layouts 6951 | -7/Factory | Loaded intel: 113 trap records 7002 | -7/Factory | Learned location of Proximity Caves (-5) 7041 | -7/Factory | Identified exit to Factory 7068 | -7/Factory | Learned Extension stockpile data 7105 | -7/Factory | Learned Hub_04(d) emergency access door positions 7112 | -7/Factory | Manually triggered Chute Trap 7112 | -7/Factory | Sucked down chute 7112 | -7/Factory | Entered Waste 7115 | -7/Waste | Spotted C-40 Crusher 7118 | -7/Waste | Spotted C-40 Crusher 7123 | -7/Waste | Spotted C-40 Crusher 7127 | -7/Waste | EMP discharged 7130 | -7/Waste | Spotted C-40 Crusher 7130 | -7/Waste | Spotted C-40 Crusher 7130 | -7/Waste | Discovered new exit (range 10) 7136 | -7/Waste | Entered Factory 7522 | -7/Factory | Core integrity fell below 50% 7547 | -7/Factory | Discovered exit to Factory (range 6) 7595 | -7/Factory | Learned location of Proximity Caves (-6) 7640 | -7/Factory | Learned location of Proximity Caves (-4) 7701 | -7/Factory | Learned 2 Upper Caves zone layouts 7758 | -7/Factory | Learned location of 1 exit from Upper Caves 8039 | -7/Factory | Repaired Imp. Cesium-ion Thruster? 8159 | -7/Factory | Repaired Broken Hyp. Mass Driver 8316 | -7/Factory | Repaired Chainsword+ 8323 | -7/Factory | Repaired Rocket Array? 8640 | -7/Factory | Core integrity fell below 20% 8781 | -7/Factory | Entered Lower Caves 8806 | -7/Lower Caves | Spotted B-75 Beast 8938 | -7/Lower Caves | Learned 12 Factory zone layouts 8943 | -7/Lower Caves | Encountered a Warlord checkpoint 9008 | -7/Lower Caves | Discovered new exit (range 11) 9037 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9041 | -7/Lower Caves | Entered another Lower Caves area 9113 | -7/Lower Caves | Learned Factory interactive machine intel 9139 | -7/Lower Caves | Learned Extension trap positions 9139 | -7/Lower Caves | Learned Extension stockpile data 9139 | -7/Lower Caves | Learned Factory security intel 9143 | -7/Lower Caves | Discovered new exit (range 11) 9188 | -7/Lower Caves | Entered Data Miner 9188 | -7/Data Miner | Discovered new exit (range 6) 9193 | -7/Data Miner | Met Data Miner 9201 | -7/Data Miner | Learned location of Section 7 (-2) 9203 | -7/Data Miner | Received God Mode back door access code from Data Miner 9209 | -7/Data Miner | Entered Proximity Caves 9265 | -6/Proximity Caves | Escorted by Enhanced Grunt 9318 | -6/Proximity Caves | Spotted B-75 Beast 9521 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9532 | -6/Proximity Caves | Entered Factory 9532 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9533 | -6/Factory | Identified exit to Factory 9536 | -6/Factory | Loaded intel: 55 interactive machine locations 9565 | -6/Factory | Discovered new exit (range 15) 9571 | -6/Factory | Central database locked down 9688 | -6/Factory | Fabricated Impulse Thruster? 9780 | -6/Factory | Identified exit to Lower Caves 9780 | -6/Factory | Identified exit to Extension 9907 | -6/Factory | Loaded intel: 6 fabricator locations 9914 | -6/Factory | Unchained authorized (V4-D3R) 10033 | -6/Factory | Learned location of 1 exit from Lower Caves 10040 | -6/Factory | Fabricated Field Propulsion Array? 10054 | -6/Factory | Learned location of 1 exit from Lower Caves 10065 | -6/Factory | Learned Extension garrison access intel 10066 | -6/Factory | Learned 2 Extension zone layouts 10100 | -6/Factory | System corruption reached 10% 10127 | -6/Factory | Learned 4 Factory zone layouts 10154 | -6/Factory | Lost 8 parts (1p2n4u1w) 10173 | -6/Factory | Entered Lower Caves 10174 | -6/Lower Caves | Identified exit to Lower Caves 10365 | -6/Lower Caves | Encountered a Warlord checkpoint 10374 | -6/Lower Caves | Learned 8 Factory zone layouts 10471 | -6/Lower Caves | Build established: Sprinter 10483 | -6/Lower Caves | Entered another Lower Caves area 10484 | -6/Lower Caves | Identified exit to Zion 10553 | -6/Lower Caves | Learned Factory terminal intel 10653 | -6/Lower Caves | Encountered a Warlord checkpoint 10750 | -6/Lower Caves | Entered Zion 10758 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10761 | -6/Zion | System corruption cleaned by Quarantine Array 10767 | -6/Zion | Discovered new exit (range 14) 10771 | -6/Zion | Found CR-A16's Pointy Stick 10883 | -6/Zion | Given A8's code to call for help 11005 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11008 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11013 | -6/Zion | Opened final containment barrier to the Deep Caves 11067 | -6/Zion | Discovered new exit (range 5) 11067 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11068 | -6/Zion | Identified exit to Deep Caves 11114 | -6/Zion | Entered Deep Caves 11114 | -6/Deep Caves | Accompanied by 2 allies 11195 | -6/Deep Caves | Attacked by Z-Imprinter 11211 | -6/Deep Caves | Allies destroyed Z-Imprinter 11225 | -6/Deep Caves | Core integrity fell below 50% 11244 | -6/Deep Caves | Lost 6 parts (1p2n3u) 11244 | -6/Deep Caves | Found Prototype Device 11244 | -6/Deep Caves | Identified Zio. Metafield Generator 11250 | -6/Deep Caves | Found Prototype Protection 11250 | -6/Deep Caves | Identified Zio. Weapon Casing 11334 | -6/Deep Caves | Found Prototype Protection 11334 | -6/Deep Caves | Identified Zio. Heavy Carapace 11352 | -6/Deep Caves | Z-Facility disabled 11409 | -6/Deep Caves | Found Zio. Weapon Casing 11424 | -6/Deep Caves | Lost 3 parts (1n2u) 11498 | -6/Deep Caves | Build established: Scavenger-Mutant 11608 | -6/Deep Caves | Found Zio. Heavy Carapace 11995 | -6/Deep Caves | Spotted AG-78130 12106 | -6/Deep Caves | Discovered new exit (range 6) 12115 | -6/Deep Caves | Build established: Scavenger-Sprinter 12255 | -6/Deep Caves | Found Superbattery 12258 | -6/Deep Caves | Triggered Deep Caves wall 12259 | -6/Deep Caves | Exposed GOLEM chamber 12261 | -6/Deep Caves | Found GOLEM Unit 12265 | -6/Deep Caves | Spotted AS-42232 12286 | -6/Deep Caves | Entered Proximity Caves 12451 | -5/Proximity Caves | Discovered exit to Factory (range 14) 12460 | -5/Proximity Caves | Entered Factory 12460 | -5/Factory | Evolved 2 slots: Weapon x2 12461 | -5/Factory | Identified exit to Upper Caves 12462 | -5/Factory | Identified exit to Factory 12463 | -5/Factory | Loaded intel: 26 terminal locations 12685 | -5/Factory | System corruption reached 10% 13059 | -5/Factory | Unchained authorized (V4-D3R) 13180 | -5/Factory | Entered Upper Caves 13181 | -5/Upper Caves | Identified exit to Upper Caves 13205 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 13218 | -5/Upper Caves | Encountered a Warlord checkpoint 13219 | -5/Upper Caves | Learned Factory terminal intel 13254 | -5/Upper Caves | Spotted B-75 Beast 13275 | -5/Upper Caves | Entered another Upper Caves area 13276 | -5/Upper Caves | Identified exit to Zhirov 13281 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13290 | -5/Upper Caves | Build established: Sprinter 13290 | -5/Upper Caves | Learned Factory trap positions 13296 | -5/Upper Caves | Learned Factory stockpile data 13343 | -5/Upper Caves | Entered Zhirov 13343 | -5/Zhirov | Discovered new exit (range 3) 13346 | -5/Zhirov | Met Zhirov 13349 | -5/Zhirov | Found Alien Artifact 13349 | -5/Zhirov | Identified Integrated Reactor 13349 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13354 | -5/Zhirov | Found Alien Artifact 13404 | -5/Zhirov | Learned location of Quarantine (-3) 13404 | -5/Zhirov | Learned location of Command (-1) 13405 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13408 | -5/Zhirov | Entered Proximity Caves 13416 | -4/Proximity Caves | Spotted B-86 Titan 13430 | -4/Proximity Caves | Discovered exit to Factory (range 9) 13436 | -4/Proximity Caves | Entered Factory 13436 | -4/Factory | Evolved 2 slots: Utility x2 13437 | -4/Factory | Loaded intel: 108 trap records 13439 | -4/Factory | Loaded intel: 26 terminal locations 13452 | -4/Factory | Found Unknown Device 13452 | -4/Factory | Identified Quantum Capacitor 13643 | -4/Factory | Discovered new exit (range 6) 13657 | -4/Factory | Identified exit to Upper Caves 13657 | -4/Factory | Identified exit to Armory 13739 | -4/Factory | Found Prototype Processor 13739 | -4/Factory | Identified Exp. Signal Interpreter 13790 | -4/Factory | Discovered new exit (range 16) 13803 | -4/Factory | Unchained authorized (V4-D3R) 13925 | -4/Factory | System corruption reached 10% 13936 | -4/Factory | First assault squad dispatched 13959 | -4/Factory | Incoming assault squad redirected 13996 | -4/Factory | Lost 5 parts (5u) 14017 | -4/Factory | System corruption reached 30% 14045 | -4/Factory | Core integrity fell below 50% 14057 | -4/Factory | Core integrity fell below 20% 14062 | -4/Factory | Destroyed 11 combat bots 14073 | -4/Factory | Lost 14 parts (1p5n3u5w) 14120 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 14047_ U-05 Engineer builds a Wall. 14050_ The unstable cave ceiling collapses. Smashed by Wall. Smashed by Assembly Bed. Smashed by Wheel. Smashed by TK-4781. 14051_ VI4NCY%S,6LGKA,L WV E>F9>P|D42OX%N3 14056_ K-01 Serf cleans the Construction Platform. Smashed by Wall. Smashed by Construction Platform. Smashed by Assembly Bed. Smashed by Hcp. Storage Unit. 14058_ ALERT: Cargo convoy en route, clear transfer corridor. 14066_ System corrupted: Heat flow error (+122). 14074_ Penetrated by Slug. 14097_ System corrupted: Energy discharge (-24). 14105_ Acquired Adv. VSS Leg. 14112_ WHCXQ:NCN9RYFBLU1F1XM|K%WFMTNKK SP // 14113_ Machine disabled. 14120_ Plasma Sword destroyed. Map ----- +----------------------------------------------------+ | ???????????? #??????????????????## ## | | ????????? = " " #??????????????????# ^^ | | ????????? " "G" #??????????????????# | | ????????? " " " #??????????????????+ "" | | ??????????# " #??????????????????? "" | | ??????????# " ###?????????????????? "" | | ??????????# " #??????????????????# "" | | ??????????#! 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""?????# %"""""" | | ??????????????????#" "???? ????# """""" | | ??????????????????#" [????? ????# """""" | | ?????##############" [????? ???# | | ?????# * #"""""??????" ???# | | ?????# === #######???????????#####"# " | | ?????# === #??????????????????# | | ?????# == #?????????????????## ! | | ?????# ! #?????????????????#"= ! | | ?????# #?????????????????## ! | | ?????# = """"""" #???###############" | | ?????# """"""" #???# + | | ?????# """"""" #???# ############## | | ?????# ! """"""" #???# ########?????# """ | | ?????# #???# # #?????# """" "" | | ?????# #???# # ! """#?????# """" " | | ?????######+########### # """#?????# """" " | | ????????# + """#?????# * | | ????????# # #?????####### | | ????????# # #???????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 65 Energy Generation 37 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 1600 Resistance: KI 25 Weapon Shielding 100 Melee Speed Boost 40 Evasion (%) 79 Targeting Accuracy 8 Melee Accuracy 12 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 11 Item Schematics ----------------- Lgt. Fission Core | -7/Factory | Scanalyzed Cld. Pulse Rifle | -7/Factory | Extracted Impact Mace | -7/Factory | Extracted Adv. Targeting Computer | -7/Factory | Extracted Matter Filter | -7/Factory | Extracted Nuclear Core | -7/Factory | Extracted Lyr. Light Armor Plating | -7/Factory | Extracted Kinecellerator | -7/Factory | Extracted Imp. Weapon Shielding | -7/Factory | Extracted Recalibrator | -7/Factory | Extracted Transmission Jammer | -7/Factory | Extracted Hpw. Shotgun | -7/Factory | Extracted Imp. Deuterium Engine | -7/Factory | Extracted Plasma Cannon | -7/Factory | Extracted Imp. Plasma Cutter | -7/Factory | Hacked Microactuators | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Mining Claw | -7/Factory | Extracted Hvy. Particle Gun | -7/Factory | Extracted Hyp. Mass Driver | -7/Factory | Scanalyzed Shock Bomb Launcher | -7/Factory | Extracted Hardlight Generator | -7/Factory | Extracted Weapon Cycler | -7/Factory | Extracted Imp. Cooling System | -7/Factory | Extracted Carbon-fiber Leg | -7/Factory | Extracted Imp. Propulsion Shielding | -7/Factory | Extracted Seismic Detector | -7/Factory | Extracted Xenon Bombardment Thruster | -7/Factory | Extracted Arm. Huge Wheel | -7/Factory | Extracted Med. Reactive Plating | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Adv. Transmission Jammer | -6/Factory | Hacked Field Propulsion Array | -6/Factory | Hacked Adv. Melee Analysis Suite | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Wave Gun | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Focal Shield | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Impact Mace | x1 | -7/Factory Impulse Thruster | x2 | -6/Factory | Preloaded Field Propulsion Array | x1 | -6/Factory Repaired ---------- Imp. Cesium-ion Thruster | 18% | -7/Factory Hyp. Mass Driver | 73% | -7/Factory | Broken Chainsword | 25% | -7/Factory Rocket Array | 28% | -7/Factory Studied --------- EM Pulse Cannon | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Chainsword | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed TrapDroneLaser Manual? 0 Play Time 03:56:49 Cumulative 1053.7 hours Start 2026.01.04 @ 20:19:04 End 2026.01.05 @ 00:21:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 322 Rogue 320 Adventurer 2 Explorer 0 Win Type - Total 75 Types 21/18/16/1/1/1/13/1/1/2 Lore% 97 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e997701f-9c1b-45a0-9066-bf883bc3ed1f