Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.06 @ 05:52:41 Player: Conner Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (91) 455 Value Destroyed (1758) 1758 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 5719 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 40 Friendly Fire -25 Cogmind --------- Core Integrity 0/700 Matter 100/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Nuclear Core Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Light Armor Plating Layered Heavy Armor Plating Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Aerolev Unit EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Minigun High-powered Shotgun [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Improved Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Insulated Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 5 | . . . 1 . 2 2 . . . Weapon . | . . . . . . . . . . Parts Attached 132 | 13 7 27 31 13 31 . 2 8 . Power 20 | 1 1 4 6 1 6 . . 1 . Engine 19 | 1 1 4 6 1 6 . . . . Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 41 | 4 2 12 6 8 8 . . 1 . Treads . | . . . . . . . . . . Leg 5 | . . . 1 2 2 . . . . Wheel 30 | 4 2 12 4 6 2 . . . . Hover 6 | . . . 1 . 4 . . 1 . Flight . | . . . . . . . . . . Utility 33 | 5 1 5 4 3 11 . 2 2 . Device 14 | 1 . 2 2 2 7 . . . . Storage 4 | 1 . 1 1 . . . . 1 . Processor 7 | 3 1 2 1 . . . . . . Hackware 3 | . . . . . 1 . 1 1 . Protection 5 | . . . . 1 3 . 1 . . Artifact . | . . . . . . . . . . Weapon 38 | 3 3 6 15 1 6 . . 4 . Energy Gun 9 | 2 3 2 2 . . . . . . Energy Cannon 10 | . . . 7 . . . . 3 . Ballistic Gun 8 | . . . 3 1 4 . . . . Ballistic Cannon 3 | . . 1 . . 1 . . 1 . Launcher 3 | . . 1 1 . 1 . . . . Special Weapon 5 | 1 . 2 2 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . Parts Lost 46 | . 1 10 15 2 5 2 4 7 . Power 6 | . . 2 2 . . . 1 1 . Propulsion 11 | . . 3 4 1 1 . 1 1 . Utility 11 | . . 2 1 1 3 1 2 1 . Weapon 18 | . 1 3 8 . 1 1 . 4 . Highest Loss Streak 10 | . 1 4 10 1 2 2 3 7 . Average Slot Usage (%) 85 | . 100 87 88 95 96 74 54 54 15 Engine 9 | . 14 12 10 11 9 7 5 . . Leg 1 | . . . 1 7 1 . . . . Wheel 18 | . 28 22 24 25 15 . . . . Hover 4 | . . . . . 9 23 14 6 . Device 12 | . 14 7 16 16 20 7 6 . . Storage 4 | . . . 2 11 9 7 6 3 . Processor 6 | . 14 16 11 . . . . . . Hackware 3 | . . . . . 2 7 13 22 15 Protection 2 | . . . . . 11 14 6 . . Energy Gun 4 | . 25 9 2 . . . . . . Energy Cannon 3 | . . . 9 . . . . 13 . Ballistic Gun 3 | . . . 3 11 8 . . . . Ballistic Cannon 3 | . . 12 . . 6 . . . . Launcher 3 | . . . 4 11 2 6 . . . Special Weapon 1 | . 2 3 . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 40 | 11 10 15 21 22 36 29 40 34 . Greatest Support 36 | 26 26 20 30 36 33 33 33 11 3 Greatest Overweight (x) 6 | . . 3 2 2 3 6 2 3 . Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 10 | 6 4 4 8 8 8 8 8 10 4 Average Capacity 6 | 4 4 4 4 8 8 8 7 7 4 Most Carried 8 | 4 4 4 8 8 8 8 8 4 1 Average Carried 5 | 3 3 3 4 8 7 8 7 1 1 Final Capacity 8 | 4 4 4 8 8 8 8 4 4 4 Final Carried 8 | 4 4 4 8 8 8 8 4 1 1 Class Distribution -------------------- 55% | Scavenger-Mutant 27% | Mutant 14% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Matter Collected 2468 | 235 160 489 519 298 567 . . 200 . Remotely 238 | . . . . 238 . . . . . Salvage Created 2274 | 170 81 325 757 301 640 . . . . Parts 161 | 16 7 18 48 34 38 . . . . Haulers Intercepted 5 | . 1 . 3 . 1 . . . . Recyclers Shooed 1 | 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Combat Hostiles Destroyed 70 | . 1 21 18 13 17 . . . . Guns 25 | . 1 10 3 . 11 . . . . Cannons 20 | . . 7 7 . 6 . . . . AOE 24 | . . 4 7 13 . . . . . Classes Destroyed 11 | 2 2 3 2 . 2 . . . . Worker 9 | . . 1 4 2 2 . . . . Tunneler 10 | 5 . 1 1 3 . . . . . Hauler 5 | . 1 . 3 . 1 . . . . Recycler 4 | 1 . 1 1 1 . . . . . Mechanic 1 | . . . . . 1 . . . . Watcher 4 | . . . 2 . 2 . . . . Swarmer 30 | . . 7 10 10 3 . . . . Grunt 20 | . 1 2 5 3 9 . . . . Brawler 1 | . . . . . 1 . . . . Sentry 7 | . . . 3 . 4 . . . . Assembled 12 | . . 12 . . . . . . . Best Kill Streak 9 | 3 1 6 6 7 9 . . . . Combat Bots Only 7 | . 1 6 5 7 4 . . . . Max Kills in Single Turn 5 | 1 1 2 2 5 1 . . . . Gunslinging . | . . . . . . . . . . Exploded 5 | . . 2 2 5 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Damage Taken 5155 | . 35 913 1233 200 1232 150 181 1046 165 Core 1369 | . . 225 253 40 143 . 86 457 165 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 52 | 100 . 10 . 26 74 . . . . Volleys Fired 257 | 15 8 72 66 22 66 . . 8 . Largest 2 | 2 2 2 2 2 2 . . 2 . Hottest 150 | 150 100 148 148 55 69 . . 138 . Shots Fired 397 | 28 16 108 85 31 114 . . 15 . Gun 200 | 27 16 52 27 22 56 . . . . Cannon 170 | . . 51 46 . 58 . . 15 . Launcher 24 | . . 4 11 9 . . . . . Special 3 | 1 . 1 1 . . . . . . Kinetic 216 | . . 51 23 22 114 . . 6 . Thermal 104 | 28 16 53 3 . . . . 4 . Explosive 24 | . . 4 11 9 . . . . . Electromagnetic 53 | . . . 48 . . . . 5 . Robot Hit Streak 13 | 5 5 7 9 4 6 . . 13 . Robot Miss Streak 12 | 5 2 10 4 4 12 . . 1 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 252 | 13 10 50 58 23 85 . . 13 . Core Hits 171 | 7 4 37 37 22 63 . . 1 . Critical Hits 5 | . . 4 . . . . . 1 . Critical Kills 2 | . . 2 . . . . . . . Critical Parts Destroyed 3 | . . 2 . . . . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6260 | 187 99 1221 1821 1001 1553 . . 378 . Guns 2129 | 187 99 401 406 225 811 . . . . Cannons 2296 | . . 563 669 . 730 . . 334 . Explosions 1819 | . . 257 742 776 . . . 44 . Melee . | . . . . . . . . . . Ramming 16 | . . . 4 . 12 . . . . Kinetic 2840 | . . 563 354 225 1541 . . 157 . Thermal 1096 | 187 99 401 229 . . . . 180 . Explosive 1574 | . . 257 541 776 . . . . . Electromagnetic 734 | . . . 693 . . . . 41 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . . . 15 15 15 Average Corruption 14 | . . . . . . . 11 15 15 Corruption Purged . | . . . . . . . . . . Effects 35 | . . . . . . . 4 29 2 Message Errors 4 | . . . . . . . . 3 1 Matter Fused 4 | . . . . . . . 1 3 . Heat Flow Errors 6 | . . . . . . . . 6 . Energy Discharges 5 | . . . . . . . . 5 . Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . . 3 . Misfires 1 | . . . . . . . . 1 . Misdirections 7 | . . . . . . . 2 4 1 Targeting Errors 3 | . . . . . . . . 3 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 202 | . . 84 57 53 . . . 8 . Projectiles 99 | . . 79 12 . . . . 8 . Explosions 103 | . . 5 45 53 . . . . . Melee . | . . . . . . . . . . Knockbacks 14 | . . 7 . . 7 . . . . Impact . | . . . . . . . . . . Kinetic 14 | . . 7 . . 7 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 159 | . . 19 68 67 5 . . . . Shots 9 | . . 2 4 3 . . . . . Rammed 5 | . . . 1 . 2 . . 2 . Targets Rammed 5 | . . . 1 . 2 . . 2 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 286 | 214 149 225 159 25 142 . . 286 . Average Temperature 76 | 72 50 101 44 9 44 . . 116 . Received Heat Transfer 1143 | . 18 90 219 24 558 . . 234 . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Fried 2 | . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 2535 | 555 272 1184 274 . . . . 250 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . 3 . . . . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Peak Influence 522 | 30 75 146 373 193 522 307 127 400 . Initial 237 | . 19 . 56 28 64 237 107 78 . Average 164 | 15 54 45 252 127 318 252 116 145 . Maximum Alert Level 2 | . . . 1 . 2 1 . 2 . Low Security (%) 67 | 100 100 100 32 100 15 . 100 85 . Level 1 25 | . . . 67 . 47 100 . 9 . Level 2 6 | . . . . . 37 . . 5 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . . . 1 . 4 2 . 1 . Investigation 2 | . . . 1 . . 1 . . . Extermination . | . . . . . . . . . . Reinforcement 6 | . . . . . 4 1 . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Distress Signals 7 | . 1 . 3 . 3 . . . . Communications Jammed 32 | . . . . . 32 . . . . Distress Signals 32 | . . . . . 32 . . . . Times Spotted 134 | . 2 24 27 11 36 9 7 6 12 Peak Tracking Total 10 | . 1 5 7 7 10 4 6 6 10 Tactical Retreats 10 | . . 3 2 . 2 1 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Traps Triggered 6 | . . . 2 . 1 2 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Machines Disabled 7 | . . 2 3 1 1 . . . . Max in Single Turn 2 | . . 1 2 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Machines Accessed 18 | . 6 . 5 . 4 . . 3 . Terminals 16 | . 6 . 5 . 4 . . 1 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 64 | . 23 . 15 . 16 . . 10 . Successful 40 | . 15 . 9 . 10 . . 6 . Failed 24 | . 8 . 6 . 6 . . 4 . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 48 | . 18 . 12 . 14 . . 4 . Terminals 56 | . 23 . 15 . 16 . . 2 . Fabricators 5 | . . . . . . . . 5 . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 19 | . 8 . 3 . 7 . . 1 . Record 1 | . . . . . . . . 1 . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 5 | . 3 . 1 . 1 . . . . Level Access Points 2 | . . . . . 2 . . . . Branch Access Points 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . Terminal Index 2 | . 1 . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Network Status 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 18 | . 7 . 6 . 3 . . 2 . Terminals 16 | . 7 . 6 . 3 . . . . Track 5 | . 2 . 2 . 1 . . . . Botnet 9 | . 3 . 4 . 2 . . . . Operators 2 | . 2 . . . . . . . . Fabricators 1 | . . . . . . . . 1 . Siphon 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Mask 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 6 . 5 . 4 . . 3 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . Matter 114 | . . . . . . . . 114 . Time 40 | . . . . . . . . 40 . Total Robot Build Rating 1 | . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Total Allies 3 | . . 2 . . . . . 1 . Largest Group 2 | . . 2 2 . . . . 1 . Highest-Rated Group 46 | . . 46 46 . . . . 9 . Highest-Rated Ally 31 | . . 31 31 . . . . 9 . Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . 5 9 . . . . . . Total Damage 145 | . . 42 103 . . . . . . Kills 2 | . . 1 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Turns Passed 4372 | 162 403 780 807 641 721 191 150 473 44 Spaces Moved 4186 | 111 429 607 643 619 785 412 203 290 87 Core 269 | 1 . 34 43 . . 1 45 58 87 Treads . | . . . . . . . . . . Legs 53 | . . . 15 23 15 . . . . Wheels 2531 | 110 429 573 554 596 269 . . . . Hover 1333 | . . . 31 . 501 411 158 232 . Flight . | . . . . . . . . . . Fastest Speed 42 | 50 80 80 50 80 42 42 42 50 50 Average Speed 78 | 82 83 87 86 88 59 42 56 137 50 Slowest Speed 350 | 90 90 200 185 180 210 350 150 230 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 5 75 95 53 98 47 10 77 7 18 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . Scrap Searched 5 | . . 3 . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 243 | . . 67 60 104 . . . 12 . Melee . | . . . . . . . . . . Projectile 32 | . . 29 3 . . . . . . AOE 211 | . . 38 57 104 . . . 12 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Total 4885 | 149 461 751 818 681 925 430 237 346 87 Wait 170 | 1 10 20 25 19 13 16 31 35 . Move 4178 | 110 428 606 642 618 784 412 202 289 87 Hop . | . . . . . . . . . . Pick Up 52 | 4 2 11 26 . 5 . 1 3 . Fast Attach 56 | 10 . 6 14 6 16 . 2 2 . Attach 22 | . 1 6 8 . 1 . . 6 . Detach 1 | 1 . . . . . . . . . Swap 54 | 3 6 15 9 7 14 . . . . Drop 88 | 5 6 15 27 9 24 . 1 1 . Fire 257 | 15 8 72 66 22 66 . . 8 . Melee . | . . . . . . . . . . Ram 5 | . . . 1 . 2 . . 2 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Scavenger-Mutant 315 | -10/Materials | Discovered new exit (range 15) 392 | -10/Materials | Discovered new exit (range 14) 473 | -10/Materials | Discovered new exit (range 12) 566 | -10/Materials | Entered Mines 584 | -10/Mines | Assembled infested the area 647 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 656 | -10/Mines | Lost 3 parts (1n2w) 680 | -10/Mines | Build established: Mutant 687 | -10/Mines | Core integrity fell below 50% 731 | -10/Mines | Lost 4 parts (1p2n1u) 939 | -10/Mines | Learned Materials terminal intel 1034 | -10/Mines | Discovered new exit (range 15) 1085 | -10/Mines | Core integrity fell below 20% 1282 | -10/Mines | Build established: Scavenger-Mutant 1330 | -10/Mines | Discovered new exit (range 10) 1346 | -10/Mines | Entered Materials 1346 | -9/Materials | Accompanied by 2 allies 1346 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1347 | -9/Materials | Loaded intel: 12 terminal locations 1357 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1545 | -9/Materials | Discovered new exit (range 15) 1842 | -9/Materials | Core integrity fell below 50% 1861 | -9/Materials | Lost 10 parts (2p3n1u4w) 2135 | -9/Materials | Discovered new exit (range 11) 2153 | -9/Materials | Entered Mines 2195 | -9/Mines | Met a Derelict bent on vengeance 2199 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2201 | -9/Mines | Found Prototype Device 2201 | -9/Mines | Identified Exp. Sensor Array 2267 | -9/Mines | Identified exit to Materials 2279 | -9/Mines | Discovered exit to Materials (range 8) 2609 | -9/Mines | Destroyed 7 combat bots 2794 | -9/Mines | Entered Materials 2794 | -8/Materials | Evolved 2 slots: Utility x2 3320 | -8/Materials | Discovered new exit (range 13) 3435 | -8/Materials | Identified exit to Factory 3515 | -8/Materials | Entered Factory 3515 | -7/Factory | Evolved 2 slots: Utility x2 3621 | -7/Factory | Build established: Mutant 3706 | -7/Factory | Sucked down chute 3706 | -7/Factory | Entered Waste 3719 | -7/Waste | Spotted C-40 Crusher 3721 | -7/Waste | EMP discharged 3721 | -7/Waste | System corruption reached 10% 3721 | -7/Waste | Spotted C-40 Crusher 3721 | -7/Waste | Spotted C-40 Crusher 3747 | -7/Waste | Spotted C-40 Crusher 3755 | -7/Waste | Spotted C-40 Crusher 3798 | -7/Waste | Spotted C-40 Crusher 3814 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3821 | -7/Waste | EMP discharged 3826 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3834 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3837 | -7/Waste | Discovered new exit (range 16) 3856 | -7/Waste | Entered Factory 3865 | -7/Factory | Lost 3 parts (1p1n1u) 3972 | -7/Factory | Fabricated T-07 Excavator (x1) 4041 | -7/Factory | Build established: Hacker-Mutant 4261 | -7/Factory | Local fabrication network quarantined 4306 | -7/Factory | Core integrity fell below 50% 4322 | -7/Factory | Discovered new exit (range 13) 4329 | -7/Factory | Entered Lower Caves 4333 | -7/Lower Caves | Core integrity fell below 20% 4337 | -7/Lower Caves | Lost 7 parts (1p1n1u4w) 4348 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4373 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04311_ U-05 Engineer builds a Wall. 04315_ U-05 Engineer lays Concrete. 04319_ Connecting with Terminal... >>Query(Chute Trap) Short one-way channels from the primary [Factory] levels into [Waste] subzones. While normally used to dispose of larger scrap, the entrances to these channels are hidden such that they can also serve as [Traps]. If triggered by a hostile robot, the channel is permanently sealed from within to prevent escape, and is then relocated to a new area so that trap locations cannot be perfectly mapped. 04322_ EXIT=FOUND 04324_ System corrupted: Energy discharge (-28). 04326_ Slammed into G-47 Trooper. 04326_ Destabilizing: Core damaged (-35). LOCATION=UNKNOWN GOAL=ESCAPE 04348_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 04367_ K#QMAN9DSKC6 W#7DPI3LW#%RIVCGT 04372_ Slug penetrates Wall. 04373_ P-60 Hacker: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ?????????????????????????????????????? ???????# # | | ?????????????????????????????????????? ??????# # | | ??????????????????????????????????? ????## # | | ?????????????????????????????????? #??## | | ????????????????????????????????# #?# | | ???????????????????????????????? ## | | ???????????????????????????????? | | ???????????????????????????????? ! | | ???????????????????????????????? /%* | | ????????????????????????????????? = | | ????????????????????????????????? ## | | ?????????????????????????????????? ?### | | ????????????????????????#####???? ????## | | ????????????????????????#hph#????? ??????## | | ????????????????????????# ##????# #??????# | | ??????????????????????### #####?# ##????# | | ?????????????????????## ## #?## ? ??#### | | ?????????????????????# #??? ?? ??# | | ????????????????????## ## ##????? #???# | | ????????????????????# @## ###??? ????## | | ???????????????????## ##?? ?##### | | ???????????????????# ### ### | | ???????????????????## ## | | ????????????????????## ## ### # | | ?????????????????????###### ## ## | | ??????????????????????????#### s ##### ### | | ?????????????????????????????## ##### ### | | ??????????????????????????????# ## ## | | ??????????????????????????????## | | ???????????????????????????????### ## | | ?????????????????????????????????### #### # | | ???????????????????????????????????# ##??#### | | ???????????????????????????????????# ##??????? | | ???????????????????????????????????#######???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 8 Armor Coverage 750 Resistance: EM 15 Weapon Shielding 33 Evasion (%) 56 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed GodTachyonScrap Manual? 0 Play Time 00:42:08 Cumulative 34.1 hours Start 2022.02.06 @ 05:10:55 End 2022.02.06 @ 05:52:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 43 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcc1f7fe-923e-49ef-b1a6-4ef85a552493