Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 08:10:27 Player: Millea Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (555) 2775 Value Destroyed (19644) 19644 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (10269) 10269 TOTAL SCORE: 39588 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6308 Follower Combat Kills 2046 Entered Garrisons 800 Used RIF Installer 2500 Friendly Fire -1885 Cogmind --------- Core Integrity 0/1150 Matter 184/300 Energy 7/190 System Corruption 16% Temperature Cool (18) Movement Immobile (Siege) Location -4/Armory Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (4) --- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (10) ----- Advanced Cooling System Advanced Cooling System Advanced Cooling System Large Storage Unit Improved Targeting Computer Improved Target Analyzer Quantum Capacitor Advanced Cloaking Device Relay Coupler [NC] (33) > --- WEAPON (4) ------- Enhanced Nova Cannon Gamma Bomb Array (fused) Gamma Bomb Array > --- INVENTORY (15) --- Advanced Heavy Treads Biometal Heavy Treads Improved Reaction Control System Improved Core Shielding Improved Shock Absorption System Enhanced Nova Cannon Enhanced Nova Cannon High-powered Shotgun Gamma Bomb Array Power Sword Power Sword Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Large Storage Unit Improved Targeting Computer Improved Target Analyzer Quantum Capacitor Advanced Cloaking Device Advanced Cloaking Device Relay Coupler [NC] > --- WEAPON ----------- Enhanced Nova Cannon Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array > --- INVENTORY -------- Light Quantum Reactor Advanced Heavy Siege Treads Advanced Cooling System Advanced Cooling System Advanced Cooling System Improved Reaction Control System Improved Core Shielding Improved Shock Absorption System Enhanced Nova Cannon Enhanced Nova Cannon High-powered Shotgun Gamma Bomb Array Power Sword Power Sword [Rating: 141] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Welding Torch Impact Weapon Heavy Hammer Slashing Weapon Centrium Greatsword Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Fac Fac Gar Arm Slots Evolved 12 | . . 2 . 2 . . . 2 . . . 2 . 2 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 . . . . . . . . . Utility 8 | . . . . 1 . . . 1 . . . 2 . 2 2 . . Weapon 2 | . . 2 . . . . . . . . . . . . . . . Parts Attached 391 | 6 35 32 7 38 27 16 11 17 5 1 5 38 . 26 19 67 41 Power 27 | 1 3 2 1 3 1 1 2 1 1 . . 2 . . 1 5 3 Engine 10 | 1 3 2 1 1 1 . . . . . . 1 . . . . . Core 6 | . . . . 2 . 1 2 1 . . . . . . . . . Reactor 11 | . . . . . . . . . 1 . . 1 . . 1 5 3 Propulsion 98 | 2 12 8 4 14 7 8 2 5 1 . 2 8 . 2 5 12 6 Treads 56 | 2 2 3 3 14 1 8 2 3 1 . 2 4 . 1 . 4 6 Leg 14 | . 6 . . . 2 . . . . . . . . . . 6 . Wheel 19 | . 4 5 1 . 4 . . 2 . . . . . 1 1 1 . Hover 9 | . . . . . . . . . . . . 4 . . 4 1 . Flight . | . . . . . . . . . . . . . . . . . . Utility 133 | 1 4 10 . 10 8 2 4 7 2 . . 15 . 17 9 26 18 Device 68 | . 1 5 . 3 2 2 2 3 2 . . 8 . 5 5 14 16 Storage 7 | 1 3 . . . . . . . . . . 1 . . 2 . . Processor 7 | . . . . . 2 . . . . . . . . 1 2 2 . Hackware 12 | . . 1 . 2 . . . . . . . . . 3 . 6 . Protection 39 | . . 4 . 5 4 . 2 4 . . . 6 . 8 . 4 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 133 | 2 16 12 2 11 11 5 3 4 1 1 3 13 . 7 4 24 14 Energy Gun 10 | 2 3 . . . 1 . . . . . . 1 . 2 1 . . Energy Cannon 14 | . 1 . . . . . . . 1 . . . . . 1 5 6 Ballistic Gun 60 | . 7 7 . 8 8 5 . 1 . . 1 9 . 1 . 11 2 Ballistic Cannon 23 | . 4 2 . 2 . . 2 3 . 1 2 2 . . . 4 1 Launcher 11 | . 1 . . 1 2 . 1 . . . . 1 . 1 . 1 3 Special Weapon 2 | . . 2 . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 2 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . 1 . 2 Piercing Weapon 5 | . . . . . . . . . . . . . . 3 . 2 . Special Melee Weapon 2 | . . . . . . . . . . . . . . . 1 1 . Unidentified Prototypes 5 | . 1 . . . . . . . 1 . . . . . 2 1 . Corrupted Parts 4 | . . . . . 2 . . . . . . 1 . . . 1 . System Corruption 19 | . . . . . 13 . . . . . . 3 . . . 3 . Parts Lost 127 | . 4 6 7 8 12 . 6 6 . . . 22 . 16 7 15 18 Power 12 | . 1 . 1 1 1 . 1 . . . . 2 . 1 . 2 2 Propulsion 31 | . 2 3 3 4 4 . . 3 . . . 5 . 4 . 2 1 Utility 42 | . . 2 1 1 3 . 3 2 . . . 5 . 5 6 7 7 Weapon 42 | . 1 1 2 2 4 . 2 1 . . . 10 . 6 1 4 8 Highest Loss Streak 16 | . 2 3 7 4 4 . 2 6 . . . 16 . 16 5 3 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 98 81 97 96 99 98 96 87 91 89 64 66 80 59 80 81 Engine 6 | . 14 11 10 3 8 5 . . . . . . 6 4 . . . Core 1 | . . . . 5 . 3 9 5 1 . . . . . . . . Reactor 1 | . . . . . . . . . 5 7 7 4 . . 3 4 4 Treads 9 | . 3 . 16 25 3 23 27 27 9 7 9 10 . . . 7 9 Leg 6 | . 23 . . . . . . . . . . . . . . 1 . Wheel 5 | . 1 20 5 . 19 3 . 2 15 15 10 . . . . . . Device 10 | . 13 5 3 4 8 14 12 10 15 15 15 7 . 8 7 12 21 Storage 9 | . 14 11 11 9 9 9 9 7 7 7 7 5 6 4 6 5 5 Processor 1 | . . . . . . . . . . . . . . 2 4 6 10 Hackware 3 | . . . . 7 . . . . . . . . . 3 15 18 6 Protection 4 | . . 5 . 5 9 3 4 11 7 7 7 8 20 17 . 4 1 Ballistic Gun 17 | . 15 27 5 21 31 36 26 12 . . 2 16 13 9 . 6 1 Ballistic Cannon 9 | . 9 15 11 13 . . 9 13 23 29 27 5 . . . 1 . Naked Turns 18 | . . . . . . . . . . . . 18 . . . . . Heaviest Build 128 | 14 56 66 65 74 81 88 88 95 85 91 92 128 74 94 48 107 97 Greatest Support 162 | 40 40 43 43 63 60 69 69 89 32 32 150 150 40 40 38 162 160 Greatest Overweight (x) 19 | . 5 6 6 1 19 7 1 4 2 2 2 1 1 4 4 5 1 Average Overweight (x) 1 | . 1 1 1 . 1 2 . . 2 2 1 . 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 Average Capacity 18 | 6 17 20 20 20 20 20 20 20 20 20 20 17 20 19 13 15 15 Most Carried 20 | 2 15 20 20 20 20 20 20 16 20 20 20 20 10 16 15 15 15 Average Carried 15 | 1 12 18 16 17 13 19 17 13 19 19 19 15 10 12 10 13 10 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 Final Carried 20 | 2 15 20 20 20 20 20 20 16 20 19 20 10 10 12 15 15 13 Class Distribution -------------------- 32% | Mutant 27% | Tank 17% | Scavenger-Tank 7% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Garrison Gunner | -4/Armory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Fac Fac Gar Arm Matter Collected 18796 | 227 2680 3455 269 2253 983 871 1182 753 74 73 760 2282 . 196 207 1994 537 Remotely 1315 | . . . . . 332 . . 226 . . . 314 . . 57 . 386 Salvage Created 23710 | . 4513 3567 927 2344 1311 974 1214 678 . 56 1101 3642 . 234 289 1731 1129 Parts 1326 | . 278 254 30 164 60 56 86 36 . 2 30 162 . 12 12 90 54 Haulers Intercepted 28 | . 2 6 . 6 . 4 . 2 . . . 6 . . 2 . . Recyclers Shooed 35 | . 12 4 4 . . 1 . 3 . . . 10 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Fac Fac Gar Arm Combat Hostiles Destroyed 328 | . 27 51 4 53 26 12 34 7 . 1 15 45 . 3 1 30 19 Melee 6 | . . . 3 . . . . . . . . . . 2 1 . . Guns 188 | . 17 25 1 26 24 12 27 3 . . . 32 . 1 . 18 2 Cannons 113 | . 6 26 . 23 . . 7 4 . 1 15 7 . . . 7 17 AOE 21 | . 4 . . 4 2 . . . . . . 6 . . . 5 . Classes Destroyed 23 | . 8 4 1 3 . 1 1 . . . 1 2 . . . 2 . Worker 123 | . 47 22 32 9 . 1 . 1 . . . 10 . . 1 . . Builder 63 | . 30 18 4 5 . . . 1 . . . 4 . . 1 . . Tunneler 14 | . 3 3 5 1 . 1 . . . . . 1 . . . . . Hauler 28 | . 2 6 . 6 . 4 . 2 . . . 6 . . 2 . . Recycler 46 | . 23 7 2 3 . 1 . 5 . . . 5 . . . . . Mechanic 2 | . . 1 . 1 . . . . . . . . . . . . . Operator 6 | . 1 2 . 2 . . . . . . . . . 1 . . . Watcher 18 | . 3 5 . 5 . 2 1 . . . . 2 . . . . . Swarmer 62 | . . . . 13 7 2 13 . . . 7 3 . . . 13 4 Cutter 4 | . . . . . . . . . . . . . . . . 4 . Saboteur 6 | . . . . . . . . . . . . 2 . 1 . 3 . Grunt 156 | . 27 39 . 24 15 6 11 4 . . 6 18 . . 1 1 4 Brawler 6 | . . 1 . 2 . . 1 . . . . 2 . . . . . Duelist 10 | . . 2 . 3 . . . 2 . . . 1 . . . 1 1 Protector 5 | . . . . 2 . . . 1 . . . 1 . . . . 1 Sentry 38 | . . 9 1 8 4 3 7 . . 1 1 2 . . . 1 1 Specialist 3 | . . . . . . . . . . . . 2 . . . 1 . Hunter 19 | . . . . . . 1 . . . . . 11 . 2 . 3 2 Programmer 11 | . . . . . . . 2 . . . . 3 . . . 1 5 Heavy 2 | . . . . 1 . . . . . . 1 . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . 2 1 Assembled 3 | . . . 3 . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . Martyr 2 | . . . . . . . . . . . 2 . . . . . . Best Kill Streak 20 | . 6 12 20 11 3 4 8 5 . 1 4 13 . 1 2 5 6 Combat Bots Only 8 | . 4 6 1 7 3 3 8 4 . 1 4 8 . 1 1 5 6 Max Kills in Single Turn 3 | . 2 2 1 3 2 2 2 2 . 1 1 3 . 1 1 2 1 Gunslinging 1 | . . . . . 1 1 1 . . . . 1 . . . 1 . Exploded 2 | . 2 . . 2 2 . . . . . . 2 . . . 1 . Melee 1 | . . . 1 . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . NK-0LA (-5/Factory) Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Fac Fac Gar Arm Hostile Shots Fired 2186 | . 90 154 38 199 108 47 146 96 . 7 53 506 2 230 83 233 194 Missed 550 | . 28 30 4 54 25 15 43 31 . 4 9 106 1 65 29 70 36 Damage Taken 30055 | . 873 1794 891 2606 1378 329 1113 1432 . 73 618 6304 20 2559 1195 4146 4724 Core 3230 | . 153 253 107 110 162 44 149 107 . 46 13 661 . 264 395 278 488 Absorbed by Shields 1006 | . . 117 . 156 21 112 320 . . . 4 . . 260 . 16 . Reduced by Siege Mode 667 | . . . . . . . . . . . 5 240 . . . 118 304 Redirected to Shielding 183 | . . . . . . . . . . . . . . 41 . . 142 Ignored by Resistances 356 | . . . . . . 46 52 . . . . 136 . 40 27 55 . Regen/Repaired (Parts) 1082 | . 66 . . 137 . . . 110 436 6 327 . . . . . . Core Remaining (%) 47 | 100 38 . 10 . . . 15 . . . 76 . 22 73 . . . Volleys Fired 1433 | . 386 224 4 135 80 38 81 25 . 3 123 148 . 4 . 110 72 Largest 4 | . 2 4 3 4 4 4 4 4 . 4 4 4 . 2 . 4 4 Hottest 480 | . 100 140 90 147 125 112 144 160 . 176 180 138 . 48 . 480 240 Shots Fired 3908 | . 725 885 7 514 213 150 281 98 . 12 216 457 . 9 . 241 100 Gun 2704 | . 537 548 2 336 208 150 250 44 . . 82 375 . 9 . 147 16 Cannon 1159 | . 178 335 5 174 . . 29 54 . 12 134 74 . . . 80 84 Launcher 43 | . 10 . . 4 5 . 2 . . . . 8 . . . 14 . Special 2 | . . 2 . . . . . . . . . . . . . . . Kinetic 3593 | . 603 883 7 510 161 150 279 98 . 12 216 443 . 9 . 204 18 Thermal 149 | . 42 2 . . . . . . . . . . . . . 23 82 Explosive 29 | . 10 . . 4 5 . 2 . . . . 8 . . . . . Electromagnetic 137 | . 70 . . . 47 . . . . . . 6 . . . 14 . Robot Hit Streak 25 | . 14 14 4 24 16 9 13 8 . 2 25 21 . 4 . 21 13 Robot Miss Streak 18 | . 6 6 8 10 10 3 7 14 . 17 18 7 . 2 . 6 3 Penetration Max 2 | . . . . . . 1 1 . . . . 2 . . . 2 . Secondary Targets 23 | . 1 . . 4 5 2 4 . . . . 3 . . . 4 . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 . . . . 1 . . . 1 . Capacitor 45 | . . . . . . . . . . . . . . . . . 45 Shots Hit Robots 2085 | . 326 320 62 289 117 75 129 62 . 7 161 287 . 6 8 161 75 Core Hits 1195 | . 162 156 17 187 69 36 66 67 . 9 145 169 . 4 7 71 30 Critical Kills 20 | . 1 . 4 . 1 1 . 1 . . . 8 . . . 4 . Critical Parts Destroyed 31 | . 2 1 7 . . 1 1 1 . . 1 13 . . . 4 . Critical Strikes 81 | . 4 8 12 4 1 2 1 2 . . 2 31 . . 1 13 . Destroy 40 | . 3 1 . . 1 2 1 2 . . 1 21 . . . 8 . Blast 25 | . 1 7 . 4 . . . . . . 1 10 . . . 2 . Smash 12 | . . . 12 . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . 1 3 . Melee Attacks 135 | . . 1 75 . . . . . . . . . . 4 10 45 . Impact 76 | . . 1 75 . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . 2 . . Piercing 50 | . . . . . . . . . . . . . . 4 8 38 . Sneak Attacks 50 | . . . 39 . . . . . . . . . . 2 4 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . 2 . . . . . . . . . . . . . . Damage Inflicted 51587 | . 5674 5796 3977 5793 2304 1500 3080 1485 . 123 3093 8644 . 166 354 6281 3317 Guns 26527 | . 3839 3378 28 3153 2071 1471 2823 632 . . 1171 6050 . 51 . 1581 279 Cannons 16313 | . 1417 2339 45 1945 . . 250 831 . 123 1922 1559 . . . 2844 3038 Explosions 2769 | . 335 79 . 671 225 . . . . . . 1035 . . . 424 . Melee 5788 | . . . 3904 . . . . . . . . . . 98 354 1432 . Ramming 190 | . 83 . . 24 8 29 7 22 . . . . . 17 . . . Kinetic 37979 | . 4557 5717 73 5098 1279 1471 3073 1463 . 123 3093 7542 . 51 . 4037 402 Thermal 4188 | . 581 79 . . 225 . . . . . . . . . . 388 2915 Explosive 1795 | . 40 . . 671 . . . . . . . 1035 . . . 49 . Electromagnetic 1647 | . 413 . . . 792 . . . . . . 67 . . . 375 . Impact 3904 | . . . 3904 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 1884 | . . . . . . . . . . . . . . 98 354 1432 . Highest Corruption 17 | . 7 10 13 . 14 14 17 3 3 3 3 8 8 10 2 12 16 Average Corruption 6 | . 1 3 12 . 13 14 16 3 3 3 3 6 8 6 1 9 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . 8 . . . . . . 8 . . . . . Effects 529 | . 59 66 26 . 49 41 96 3 5 3 21 20 2 3 1 96 38 Message Errors 116 | . 12 6 6 . 15 11 28 1 . . 3 3 . . 1 23 7 Matter Fused 116 | . 14 13 7 . 6 5 22 2 2 1 5 4 . 1 . 26 8 Heat Flow Errors 62 | . 11 8 2 . 8 4 5 . 1 . 2 1 1 . . 15 4 Energy Discharges 60 | . 5 11 4 . 3 6 12 . 1 . 1 2 . . . 14 1 Parts Rejected 12 | . . 2 1 . 1 1 1 . . . . 2 . 1 . 1 2 Parts Fused 7 | . . 2 . . . . 2 . . . . . . . . 2 1 Data Loss (minor) 60 | . 7 8 2 . 6 5 10 . . 2 9 1 . . . 3 7 Data Loss (major) 16 | . 3 2 3 . 1 2 2 . . . . . 1 . . 1 1 Misfires 25 | . 2 7 1 . 5 2 2 . . . 1 1 . 1 . 3 . Alerts 9 | . 4 1 . . . 1 . . 1 . . . . . . 1 1 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 45 | . 1 6 . . 4 4 12 . . . . 6 . . . 7 5 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2223 | . 44 72 1814 6 . 4 . . . . . 107 . . . 99 77 Projectiles 329 | . 41 33 . 6 . . . . . . . 96 . . . 76 77 Explosions 76 | . 3 39 . . . . . . . . . 11 . . . 23 . Melee 1818 | . . . 1814 . . 4 . . . . . . . . . . . Knockbacks 142 | . 9 22 22 32 . 1 6 11 . 3 13 13 . . . 8 2 Impact 19 | . . . 18 . . 1 . . . . . . . . . . . Kinetic 115 | . 9 20 3 32 . . 6 11 . 2 12 11 . . . 7 2 Secondary 8 | . . 2 1 . . . . . . 1 1 2 . . . 1 . Self-Inflicted Damage 535 | . 159 7 . 23 155 . . . . . . 36 . 3 . 152 . Shots 14 | . 3 1 . 1 4 . . . . . . 1 . . . 4 . Rammed 14 | . . . . 3 2 1 1 4 . . . . . 3 . . . Targets Rammed 17 | . . . . 5 2 1 1 4 . . . . . 4 . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 2 . . . . . . . . . 1 . . . Highest Temperature 528 | . 233 352 226 342 341 528 345 446 65 57 273 326 120 . 343 514 264 Average Temperature 96 | . 52 85 117 102 101 95 99 118 45 33 77 117 62 . 177 112 110 Received Heat Transfer 5972 | . 414 684 9 836 620 141 374 468 . 9 219 579 9 182 105 633 690 Effects 33 | . . 3 . 4 3 2 2 4 . . . 4 . . 1 10 . Shutdowns 3 | . . . . . . . . 2 . . . . . . . 1 . Energy Bleed 5 | . . 3 . . . 1 . . . . . . . . . 1 . Interference 16 | . . . . 3 3 . 2 . . . . 4 . . 1 3 . Matter Decay 3 | . . . . 1 . 1 . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . 4 . Siege Activations 24 | . . . . . . . . . . . 3 8 . . . 5 8 Total Turns 559 | . . . . . . . . . . . 20 293 . . . 70 176 Longest Duration 105 | . . . . . . . . . . . 12 105 . . . 43 61 Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 44 | . 2 . 33 . 5 . . . . . . 1 . 1 . 2 . Impact Corruptions 63 | . . . 61 . . 1 . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . . . 4 Heat Transferred 3879 | . 916 50 . . 200 . . . . . . . . . . 333 2380 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 4 . . . 4 . . . . . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Fac Fac Gar Arm Peak Influence 2401 | . 980 1467 631 886 1670 1135 1885 1028 342 725 2014 1753 . 1222 575 2401 1522 Initial 1260 | . . 414 566 230 575 813 640 989 342 239 549 1057 . 695 476 216 1260 Average 824 | . 527 799 555 418 1097 998 1320 943 342 331 1550 1076 . 804 465 1153 1289 Maximum Alert Level 5 | . 3 4 2 3 5 4 5 3 1 3 5 5 . 4 2 5 4 Low Security (%) 5 | 100 12 6 . 11 . . . . . . . . . . . . . Level 1 15 | . 27 11 . 38 . . . . 100 73 . . . . 28 4 . Level 2 23 | . 27 33 100 35 18 . 10 . . 18 3 3 . 18 71 15 . Level 3 28 | . 32 17 . 13 31 77 16 100 . 7 13 59 . 70 . 25 . Level 4 18 | . . 30 . . 37 22 39 . . . 18 30 . 10 . 33 100 Level 5 7 | . . . . . 12 . 33 . . . 65 . . . . 21 . High Security . | . . . . . . . . . . . . 6 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . 1 . 1 . . . . . . . . . . . . . Squads Dispatched 75 | . 12 16 . 10 . . . 4 . 4 . 16 . 6 2 . 5 Investigation 29 | . 11 11 . 3 . . . 1 . 2 . . . . 1 . . Extermination 7 | . . . . . . . . . . . . 2 . 1 1 . 3 Reinforcement 16 | . 1 4 . 3 . . . 1 . . . 5 . 2 . . . Assault 18 | . . 1 . 2 . . . 2 . . . 8 . 3 . . 2 Garrison 5 | . . . . 2 . . . . . 2 . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . 3 . . . . . . . . . 3 . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . 1 . 1 . . . Alert ID Control Effect 8 | . . . . . . . . . . . . . . . . 8 . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Fac Fac Gar Arm Distress Signals 14 | . 1 4 . 2 . 1 1 . . . . 3 . 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 559 | . 45 56 7 74 25 14 39 14 . 7 32 84 3 48 20 53 38 Peak Tracking Total 25 | . 6 6 2 6 5 5 6 6 . 3 6 11 3 25 16 4 9 Tactical Retreats 35 | . 2 1 . 4 4 1 1 3 . . 1 6 . 1 3 5 3 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Fac Fac Gar Arm Traps Triggered 38 | . 4 3 . 1 10 . 7 2 . . 7 2 . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . . . . . 1 . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Fac Fac Gar Arm Machines Disabled 121 | . 28 32 2 9 5 4 6 . . 3 8 3 . 6 . 11 4 Max in Single Turn 3 | . 2 3 1 2 1 1 1 . . . 2 1 . . . 2 1 Garrison Relay 20 | . . . . . 5 . 6 . . . 3 . . . . 6 . Phase Generator 2 | . . . . . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . 1 . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . 1 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Fac Fac Gar Arm Machines Accessed 74 | . 10 12 . 11 2 4 2 3 . 5 2 10 . 1 11 1 . Terminals 49 | . 7 10 . 6 2 1 2 2 . 2 2 6 . . 8 1 . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . Repair Stations 4 | . 1 . . 1 . . . 1 . 1 . . . . . . . Recycling Units 10 | . 2 1 . 2 . 1 . . . 1 . 2 . . 1 . . Scanalyzers 5 | . . 1 . 1 . 1 . . . . . . . 1 1 . . Garrison Access 4 | . . . . 1 . 1 . . . 1 . . . . 1 . . Total Hacks 239 | . 39 52 . 34 5 10 4 11 . 8 4 22 . 4 44 2 . Successful 120 | . 14 35 . 20 . 5 1 5 . 3 . 14 . 3 19 1 . Failed 118 | . 25 16 . 14 5 5 3 6 . 5 4 8 . 1 25 1 . Catastrophic 25 | . 5 3 . 2 2 1 1 1 . 3 1 2 . . 4 . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . Manual 119 | . 24 27 . 22 . 3 . 2 . 3 . 16 . . 22 . . Terminals 160 | . 29 39 . 21 5 1 4 3 . 3 4 14 . . 35 2 . Fabricators 3 | . . . . . . . . . . . . 3 . . . . . Repair Stations 14 | . 2 . . 2 . . . 8 . 2 . . . . . . . Recycling Units 32 | . 8 3 . 9 . 2 . . . 2 . 5 . . 3 . . Scanalyzers 26 | . . 10 . 1 . 6 . . . . . . . 4 5 . . Garrison Access 4 | . . . . 1 . 1 . . . 1 . . . . 1 . . Terminal Hacks 35 | . 4 13 . 7 . . 1 1 . . . 4 . . 4 1 . Record 2 | . . . . . . . . 1 . . . . . . 1 . . Robot Analysis 4 | . 1 2 . 1 . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 2 . 3 . . . . . . . 2 . . 1 . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . 2 . . . . . . . . . . . . . . . Unreport Threat 13 | . 2 5 . 3 . . . . . . . 2 . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . 2 . . 2 . . . 4 . 1 . . . . . . . Scan Component 6 | . 1 . . 1 . . . 3 . 1 . . . . . . . Repair 3 | . 1 . . 1 . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . Scanalyzer 22 | . . 10 . 1 . 4 . . . . . . . 3 4 . . Insert Component 11 | . . 5 . 1 . 2 . . . . . . . 1 2 . . Analyze 11 | . . 5 . . . 2 . . . . . . . 2 2 . . Garrison Access Hacks 4 | . . . . 1 . 1 . . . 1 . . . . 1 . . Unlock Access 4 | . . . . 1 . 1 . . . 1 . . . . 1 . . Unauthorized Hacks 48 | . 8 12 . 7 . . . . . 1 . 10 . . 10 . . Terminals 32 | . 5 11 . 3 . . . . . . . 5 . . 8 . . Track 2 | . . 2 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . Botnet 25 | . 5 5 . 3 . . . . . . . 5 . . 7 . . Disrupt 1 | . . 1 . . . . . . . . . . . . . . . Sabotage 3 | . . 3 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 3 1 . 4 . . . . . 1 . 4 . . 2 . . Monitor 1 | . . . . 1 . . . . . . . . . . . . . Reject 7 | . 1 . . 2 . . . . . 1 . 2 . . 1 . . Mask 7 | . 2 1 . 1 . . . . . . . 2 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . Hacking Detections 67 | . 9 11 . 9 2 4 2 3 . 4 2 10 . . 11 . . Full Trace Events 31 | . 9 7 . 7 2 . 1 1 . 2 1 . . . 1 . . Feedback Events 2 | . 1 . . . 1 . . . . . . . . . . . . Corruption 2 | . 1 . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 4 . . . 2 . . . . . . . 1 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . 1 . . . 1 . . . . . . . . . Time 113 | . 26 . . 26 . . . 61 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . 5 . . . . . . . . . . . . . Parts Scanalyzed 10 | . . 5 . . . 2 . . . . . . . 1 2 . . Part Schematics Acquired 9 | . . 4 . . . 2 . . . . . . . 1 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Fac Fac Gar Arm Used RIF Installer 5 | . . . . . 1 . 2 . . . 1 . . . . 1 . Robot Detection 1 | . . . . . . . 1 . . . . . . . . . . Watcher Feeds 1 | . . . . . . . 1 . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . 1 . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . 1 . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . formatsys_high 1 | . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 85 | . . . . . 21 . 25 . . . 11 . . . . 28 . Machine Destruction 85 | . . . . . 21 . 25 . . . 11 . . . . 28 . Attached 8 | . . . . . . . . . . . . . . 2 . 6 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . 1 . . . . . 5 . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Fac Fac Gar Arm Total Allies 33 | . 1 . . . . . 5 . 20 . . . 1 . 1 5 . Largest Group 20 | . 1 . . . . . 4 . 20 20 16 . 1 1 1 4 . Highest-Rated Group 528 | . 8 . . . . . 70 . 528 528 472 . 146 146 10 224 . Highest-Rated Ally 146 | . 8 . . . . . 18 . 35 35 35 . 146 146 10 56 . Total Orders 7 | . . . . . . . . . . . . . . . 1 6 . STAY 4 | . . . . . . . . . . . . . . . 1 3 . FOLLOW 3 | . . . . . . . . . . . . . . . . 3 . Ally Attacks 266 | . 8 . . . . . 13 . . 42 127 . . 18 . 58 . Total Damage 7927 | . 57 . . . . . 163 . . 1036 2260 . . 2134 . 2277 . Kills 68 | . 2 . . . . . 2 . . 10 21 . . 16 . 17 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Fac Fac Gar Arm Robot Analysis Total 4 | . 1 2 . 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Fac Fac Gar Arm Turns Passed 28443 | 86 7210 4214 726 2889 1531 997 1802 769 258 217 1295 1563 39 857 557 2672 761 Spaces Moved 11795 | 53 2218 1807 221 1065 893 439 645 230 184 159 586 702 37 441 551 1318 246 Core 217 | 8 5 . . . 2 . . . . . . 83 . 1 118 . . Treads 4574 | 45 290 36 82 1065 55 296 645 155 . . 223 447 . 5 . 984 246 Legs 1834 | . 1732 . . . 11 . . . . . . . . . . 91 . Wheels 3877 | . 191 1771 139 . 825 143 . 75 184 159 363 . . 2 20 5 . Hover 1293 | . . . . . . . . . . . . 172 37 433 413 238 . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 120 115 120 160 105 135 160 130 130 130 130 50 106 50 36 45 152 Average Speed 160 | 143 214 124 167 199 122 186 222 163 130 130 154 129 106 134 81 148 155 Slowest Speed 1000 | 160 470 400 320 243 1000 240 240 240 130 130 240 240 106 400 250 190 250 Overloaded Moves 48 | . . . . . . . . . . . . . . . 48 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . 1 . . . . . . . . . . . . . 1 . Exploration Rate (%) 46 | 5 99 91 35 84 71 38 72 8 85 5 64 17 4 16 27 88 22 Regions Visited 17 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . 1 . . . 1 . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 . . . . . . . . 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . . . . . . . . . . . . Spaces Dug 64 | . . . . . 23 . 28 . . . . 9 . . 2 2 . Terrain Destroyed 853 | . 100 235 . 14 80 1 44 2 . . 75 78 . . 2 213 9 Melee 4 | . . . . . . . . . . . . . . . 2 2 . Projectile 149 | . 5 17 . 13 . . 22 2 . . 2 34 . . . 45 9 AOE 696 | . 95 218 . 1 80 . 21 . . . 73 44 . . . 164 . Terrain Rammed 4 | . 4 . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled 2 | . 2 . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Fac Fac Gar Arm Total 18216 | 60 3939 3207 454 1498 1180 535 822 555 209 162 827 1080 36 691 636 1751 574 Wait 3811 | . 1245 1102 151 202 86 5 16 267 . . 71 166 . 191 38 85 186 Move 11782 | 52 2217 1806 220 1065 892 439 644 230 183 158 585 701 36 441 550 1317 246 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 215 | 2 25 20 1 29 19 12 4 9 8 . 10 14 . 8 11 36 7 Fast Attach 163 | 6 13 8 1 10 11 4 1 5 1 . 2 17 . 9 16 39 20 Attach 114 | . 4 5 5 10 9 . 6 8 1 1 . 13 . 17 3 18 14 Detach 21 | . . 1 . . . . . 1 . . . . . 4 3 4 8 Swap 114 | . 18 19 1 18 7 12 4 4 3 . 3 8 . . . 10 7 Drop 220 | . 20 15 2 24 11 24 3 2 13 . 13 13 . 11 5 50 14 Fire 1433 | . 386 224 4 135 80 38 81 25 . 3 123 148 . 4 . 110 72 Melee 128 | . . 1 69 . . . . . . . . . . 3 10 45 . Ram 4 | . 4 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 16 | . . . . 5 2 1 1 4 . . . . . 3 . . . Escape Stasis 118 | . . . . . 62 . 12 . . . 20 . . . . 24 . Rewire 70 | . 7 . . . 1 . 50 . . . . . . . . 12 . Trap 1 | . . . . . . . . . . . . . . . . 1 . Miscellaneous 6 | . . 6 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -5/Factory -4/Factory (discovered 3 exits: [*Upp] / [*Arm] / Gar) -4/Garrison (discovered 3 exits: [*Arm x3]) -4/Armory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 763 | -10/Materials | Discovered new exit (range 15) 1024 | -10/Materials | Discovered new exit (range 16) 1246 | -10/Materials | Core integrity fell below 50% 1333 | -10/Materials | Discovered new exit (range 10) 1618 | -10/Materials | Discovered new exit (range 15) 1878 | -10/Materials | Repaired Aluminum Leg 7297 | -10/Materials | Entered another Materials area 7297 | -9/Materials | Evolved 2 slots: Weapon x2 7466 | -9/Materials | Central database locked down 7601 | -9/Materials | Build established: Gunner 8104 | -9/Materials | Discovered new exit (range 15) 8404 | -9/Materials | Build established: Tank 8663 | -9/Materials | Discovered new exit (range 4) 9053 | -9/Materials | Discovered new exit (range 15) 10420 | -9/Materials | Crushed by falling debris 10420 | -9/Materials | System corruption reached 10% 10451 | -9/Materials | Lost 3 parts (1n1u1w) 10784 | -9/Materials | Discovered new exit (range 16) 10897 | -9/Materials | First assault squad dispatched 10951 | -9/Materials | Core integrity fell below 50% 10966 | -9/Materials | Sterilization system engaged 10966 | -9/Materials | Non-combat units ordered to evacuate 11066 | -9/Materials | Combat units ordered to evacuate 11246 | -9/Materials | Build established: Gunner 11266 | -9/Materials | Ambient heat levels rising (+10) 11416 | -9/Materials | Ambient heat levels rising (+10) 11511 | -9/Materials | Entered Mines 11554 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 11569 | -9/Mines | Learned Materials terminal intel 11602 | -9/Mines | Discovered new exit (range 7) 11650 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 11668 | -9/Mines | Assembled infested the area 11673 | -9/Mines | Assisted by a Guerilla fighting off Assembled 11762 | -9/Mines | Lost 7 parts (1p3n1u2w) 11936 | -9/Mines | Core integrity fell below 20% 11996 | -9/Mines | Build established: Mutant 12237 | -9/Mines | Entered Materials 12237 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12238 | -8/Materials | Loaded intel: 12 terminal locations 12575 | -8/Materials | Build established: Tank 12630 | -8/Materials | Repaired Lgt. Treads 13159 | -8/Materials | Discovered new exit (range 10) 13352 | -8/Materials | Build established: Scavenger-Gunner 13863 | -8/Materials | Build established: Hacker-Gunner 14237 | -8/Materials | First assault squad dispatched 14278 | -8/Materials | Discovered new exit (range 15) 14310 | -8/Materials | Destroyed 7 combat bots 14583 | -8/Materials | Build established: Tank 14782 | -8/Materials | Discovered new exit (range 16) 14961 | -8/Materials | Garrison activated, responded to threat 14996 | -8/Materials | Lost 4 parts (3n1u) 15074 | -8/Materials | Sterilization system engaged 15074 | -8/Materials | Non-combat units ordered to evacuate 15126 | -8/Materials | Identified exit to Garrison 15126 | -8/Materials | Entered Garrison 15268 | -8/Garrison | Lost 3 parts (1n1u1w) 15306 | -8/Garrison | Triggered checkpoint 15350 | -8/Garrison | Lost 4 parts (1p2n1u) 15416 | -8/Garrison | Garrison Relay disabled 15441 | -8/Garrison | System corruption reached 10% 15682 | -8/Garrison | Triggered checkpoint 15696 | -8/Garrison | Triggered checkpoint 15717 | -8/Garrison | Triggered checkpoint 15783 | -8/Garrison | Discovered new exit (range 10) 15810 | -8/Garrison | Triggered checkpoint 15839 | -8/Garrison | Garrison Relay disabled 15865 | -8/Garrison | Build established: Scavenger-Tank 16038 | -8/Garrison | Discovered new exit (range 12) 16045 | -8/Garrison | Garrison Relay disabled 16084 | -8/Garrison | Triggered checkpoint 16118 | -8/Garrison | Garrison Relay disabled 16138 | -8/Garrison | Installed Relay Interface Framework 16236 | -8/Garrison | Triggered checkpoint 16284 | -8/Garrison | Triggered checkpoint 16307 | -8/Garrison | Garrison Relay disabled 16334 | -8/Garrison | Discovered new exit (range 19) 16657 | -8/Garrison | Entered Materials 16657 | -8/Materials | Discovered new exit (range 14) 16678 | -8/Materials | Core integrity fell below 50% 17190 | -8/Materials | Build established: Tank 17654 | -8/Materials | Identified exit to Garrison 17654 | -8/Materials | Entered Garrison 17798 | -8/Garrison | Expanded RIF knowledge: Robot Detection 17869 | -8/Garrison | Lost 4 allies 17928 | -8/Garrison | Triggered checkpoint 17956 | -8/Garrison | Triggered checkpoint 18004 | -8/Garrison | Garrison Relay disabled 18046 | -8/Garrison | Destroyed 8 combat bots 18220 | -8/Garrison | Triggered checkpoint 18228 | -8/Garrison | Triggered checkpoint 18485 | -8/Garrison | Garrison Relay disabled 18534 | -8/Garrison | Discovered new exit (range 10) 18689 | -8/Garrison | Core integrity fell below 20% 18825 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 18876 | -8/Garrison | Triggered checkpoint 18908 | -8/Garrison | Garrison Relay disabled 18993 | -8/Garrison | Discovered new exit (range 13) 19156 | -8/Garrison | Triggered checkpoint 19198 | -8/Garrison | Garrison Relay disabled 19276 | -8/Garrison | Discovered new exit (range 14) 19456 | -8/Garrison | Entered Factory 19456 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19829 | -7/Factory | Repaired Broken Gauss Rifle 19856 | -7/Factory | First assault squad dispatched 20138 | -7/Factory | Lost 6 parts (3n2u1w) 20225 | -7/Factory | Sucked down chute 20225 | -7/Factory | Entered Waste 20226 | -7/Waste | Joined by Warlord forces that had cleared the area 20273 | -7/Waste | Found Damper Plating 20334 | -7/Waste | Build established: Scavenger-Tank 20460 | -7/Waste | Discovered new exit (range 11) 20481 | -7/Waste | Found Damper Plating 20483 | -7/Waste | Entered Factory 20483 | -7/Factory | Accompanied by 20 allies 20665 | -7/Factory | Lost 3 allies 20694 | -7/Factory | Identified exit to Garrison 20700 | -7/Factory | Entered Garrison 20700 | -7/Garrison | Accompanied by 16 allies 20724 | -7/Garrison | Triggered checkpoint 20763 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 20800 | -7/Garrison | Garrison Relay disabled 20880 | -7/Garrison | Triggered checkpoint 20888 | -7/Garrison | Triggered checkpoint 20912 | -7/Garrison | Heavy support dispatched to Factory 20916 | -7/Garrison | Triggered checkpoint 21020 | -7/Garrison | Lost 13 allies 21116 | -7/Garrison | Triggered checkpoint 21152 | -7/Garrison | Garrison Relay disabled 21206 | -7/Garrison | Triggered checkpoint 21217 | -7/Garrison | Discovered new exit (range 15) 21338 | -7/Garrison | Phase Generator disabled 21352 | -7/Garrison | Discovered new exit (range 10) 21372 | -7/Garrison | Triggered checkpoint 21611 | -7/Garrison | Heavy support dispatched to Factory 21886 | -7/Garrison | Garrison Relay disabled 21906 | -7/Garrison | H-XX Assembler disabled 21995 | -7/Garrison | Entered Factory 21995 | -6/Factory | Evolved 2 slots: Utility x2 22322 | -6/Factory | Discovered new exit (range 16) 22614 | -6/Factory | Garrison activated, responded to threat 23045 | -6/Factory | First assault squad dispatched 23088 | -6/Factory | Destroyed 7 combat bots 23125 | -6/Factory | Cargo convoy interrupted 23169 | -6/Factory | Destroyed 8 combat bots 23201 | -6/Factory | Lost 16 parts (1p4n4u7w) 23230 | -6/Factory | Core integrity fell below 50% 23267 | -6/Factory | Lost 5 parts (1p1n3w) 23454 | -6/Factory | High security lockdown imminent 23534 | -6/Factory | High security lockdown engaged 23558 | -6/Factory | Entered Lower Caves 23569 | -6/Lower Caves | Build established: Tank 23592 | -6/Lower Caves | NK-0LA showed up to help 23594 | -6/Lower Caves | NK-0LA revealed a hidden path 23597 | -6/Lower Caves | Entered Factory 23597 | -5/Factory | Accompanied by 1 ally (NK-0LA) 23597 | -5/Factory | Evolved 2 slots: Utility x2 23897 | -5/Factory | First assault squad dispatched 23898 | -5/Factory | Build established: Mutant 24305 | -5/Factory | Murdered NK-0LA 24305 | -5/Factory | Destroyed NK-0LA 24353 | -5/Factory | Cargo convoy interrupted 24425 | -5/Factory | Discovered new exit (range 10) 24429 | -5/Factory | System corruption reached 10% 24454 | -5/Factory | Entered another Factory area 24454 | -4/Factory | Evolved 2 slots: Utility x2 24465 | -4/Factory | Discovered new exit (range 5) 24484 | -4/Factory | Lost 16 parts (1p4n5u6w) 24828 | -4/Factory | Build established: Scavenger-Mutant 24855 | -4/Factory | Spotted B-86 Titan 24868 | -4/Factory | Found Prototype Slashing Weapon 24868 | -4/Factory | Identified Centrium Greatsword 24915 | -4/Factory | Lost 5 parts (5u) 24944 | -4/Factory | Discovered new exit (range 16) 25007 | -4/Factory | Identified exit to Garrison 25011 | -4/Factory | Entered Garrison 25061 | -4/Garrison | Triggered checkpoint 25103 | -4/Garrison | Triggered checkpoint 25177 | -4/Garrison | Lost 3 parts (1n2w) 25181 | -4/Garrison | Build established: Mutant 25302 | -4/Garrison | Discovered new exit (range 100) 25302 | -4/Garrison | Discovered new exit (range 43) 25302 | -4/Garrison | Discovered new exit (range 66) 25389 | -4/Garrison | Triggered checkpoint 25482 | -4/Garrison | Garrison Relay disabled 25554 | -4/Garrison | Phase Generator disabled 25799 | -4/Garrison | Build established: Bothacker-Mutant 25861 | -4/Garrison | Triggered checkpoint 25917 | -4/Garrison | Triggered checkpoint 25920 | -4/Garrison | Triggered checkpoint 26069 | -4/Garrison | Triggered checkpoint 26120 | -4/Garrison | Garrison Relay disabled 26157 | -4/Garrison | Spotted B-86 Titan 26169 | -4/Garrison | Destroyed B-86 Titan 26417 | -4/Garrison | Crushed by falling debris 26417 | -4/Garrison | System corruption reached 10% 26483 | -4/Garrison | Triggered checkpoint 26489 | -4/Garrison | Build established: Scavenger-Tank 26558 | -4/Garrison | Spotted B-86 Titan 26582 | -4/Garrison | Core integrity fell below 50% 26617 | -4/Garrison | Destroyed B-86 Titan 26643 | -4/Garrison | Lost 3 parts (2u1w) 26877 | -4/Garrison | Garrison Relay disabled 26951 | -4/Garrison | Build established: Scavenger-Gunner 27281 | -4/Garrison | Triggered checkpoint 27472 | -4/Garrison | Garrison Relay disabled 27564 | -4/Garrison | Garrison Relay disabled 27627 | -4/Garrison | Expanded RIF knowledge: Autooverride 27683 | -4/Garrison | Entered Armory 27684 | -4/Armory | Met VL-GR5, who suggested a friendly competition 27707 | -4/Armory | Attacked by VL-GR5 27764 | -4/Armory | VL-GR5 did not survive their latest romp through Armory 27777 | -4/Armory | Lost 13 parts (1p1n4u7w) 27851 | -4/Armory | Spotted B-86 Titan 27862 | -4/Armory | Core integrity fell below 20% 27879 | -4/Armory | Destroyed B-86 Titan 27979 | -4/Armory | Found Quantum Capacitor 28038 | -4/Armory | Found Unknown Launcher 28038 | -4/Armory | Identified Gamma Bomb Array 28041 | -4/Armory | Found Gamma Bomb Array 28044 | -4/Armory | Found Gamma Bomb Array 28047 | -4/Armory | Found Gamma Bomb Array 28050 | -4/Armory | Found Gamma Bomb Array 28052 | -4/Armory | Found Gamma Bomb Array 28219 | -4/Armory | First assault squad dispatched 28444 | -4/Armory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 28412_ S-27 Virus destroyed. 28417_ Acquired Adv. Cloaking Device. 28426_ Ended siege mode. 28429_ C-30 ARC bursts open, deploying its payload. 28429_ G-73 Enforcer unfolds itself. 28429_ G-67 Veteran unfolds itself. 28429_ C-30 ARC bursts open, deploying its payload. 28429_ G-73 Enforcer unfolds itself. 28429_ B-60 Warrior unfolds itself. 28429_ G-67 Veteran unfolds itself. 28429_ L-61 Swordsman unfolds itself. 28432_ 8=GR4M1ARO RVUC|UBB#RQ2B86M 28433_ ALERT: Rogue bot located, Programmers report to Armory Zone 3P. 28435_ Lgt. Quantum Reactor destroyed. 28436_ Activated siege mode. 28437_ G-67 Veteran destroyed. 28441_ Gamma Bomb Array destroyed. Map ----- +----------------------------------------------------+ | ??????????????## ]*# """ %*!% #?# % | | ??????????????# ! # """ " " ] #?# | | ??????????????## # """ "Y" ### !* | | ???????????????#"" """ """ #![""" "" = # # ##! | | ???????????????#"" """ """ [*%= *%! = * *% | | ???????????????#"" """ """ #!%! %% =% | | ???????????????#"Y # ##+## ######+### | | ???????????????#"" """ """ # # ## ## | | ???????????????#"" """ """ # # """ ## # | | ???????????????#"" """ """ # # """ ## # | | ???????????????# # # """ ## ## | | ???????????????############## # """ ## ?# | | ????????????????????????????# # """ ## ?# | | ????????????????????????????# # """ #######??# | | ????????????????????????????# # """ #????????## | | ????????????????????????????# # #?????????? | | ????????????????????????????# # """ #?????????? | | ????????????????????????????# # """ #?????????? | | ????????????????????????????# # """ #?????????? | | ????????????????????????##### # ! """ #?????????? | | ????????????????????????? # # """ #?????????? | | ?????????????????????????? # # """ #?????????? | | ???????????????????????"""" # # """ #?????????? | | ???????????????????????"=="g#% # #?????????? | | ???????????????????????"==mgg% ###+#####?????????? | | ???????????????????????"=@!%#= #?? #?????????????? | | ???????????????????????""" g# #??/#?????????????? | | ???????????????????????? [= ; #?? ?????????????? | | ?????????????????????? *%%=# #??""?????????????? | | ?????????????????????#####+## #?????????????????? | | ?????????????????????????#=? #?????????????????? | | ?????????????????????????#[? +?????????????????? | | ?????????????????????????# ? #?????????????????? | | ?????????????????????????# ? #?????????????????? | | ?????????????????????????# ? ?????????????????? | | ????????????????????????? ? ?????????????????? | | ?????????????????????????#??#+##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Coolant Potential 65 Energy Generation 25 Energy Capacity 350 Matter Stores 340 Matter Capacity 350 Sight Range 20 Terrain Scan Density 10 Cloak Strength 6 Additional Mass Support 12 Corruption Block 1 Armor Coverage 3200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 90 Core Shielding 30 Propulsion Shielding 33 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 57 Targeting Accuracy 6 Launcher Accuracy 20 Target Analysis 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 144 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Lrg. Matter Pod | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Gui. EMP Blaster | -5/Factory | Scanalyzed Imp. Reaction Control System | -4/Factory | Scanalyzed Spear | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilAssaultOptics Manual? 0 Play Time 03:34:10 Cumulative 175.8 hours Start 2024.04.13 @ 03:56:40 End 2024.04.13 @ 08:10:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb101621-e235-428b-87bb-01f27c4f4032