Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.22 @ 01:29:23 Player: nado Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (124) 620 Value Destroyed (4252) 4252 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (419) 419 TOTAL SCORE: 8511 Bonus ------- High Alert Combat Kills 365 Follower Combat Kills 54 Cogmind --------- Core Integrity 0/700 Matter 194/300 Energy 23/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Filter Hardened Medium Armor Plating Recalibrator Concussive RPG (1) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Cooling System Coolant Injector Huge Storage Unit Core Analyzer Medium Reactive Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Deuterium Engine Micro Nuclear Core Micro Nuclear Core Armored Treads Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Coolant Injector Improved Signal Interpreter Matter Filter Matter Filter Particle Charger Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Recalibrator Gatling Laser Gatling Laser Grenade Launcher Rocket Launcher Heavy Missile Launcher Ripper [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg VSS Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 3 | . . . 1 . 1 1 . . Weapon 1 | . . . 1 . . . . . Parts Attached 106 | 6 . 6 12 3 26 49 1 3 Power 8 | 1 . 1 . . 4 2 . . Engine 5 | 1 . 1 . . 3 . . . Core 3 | . . . . . 1 2 . . Reactor . | . . . . . . . . . Propulsion 40 | 2 . 2 6 1 13 15 1 . Treads 24 | 2 . . 4 1 13 4 . . Leg 15 | . . 2 1 . . 11 1 . Wheel 1 | . . . 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 27 | 1 . 1 2 1 5 14 . 3 Device 12 | . . 1 . . 2 7 . 2 Storage 2 | 1 . . 1 . . . . . Processor 2 | . . . . . . 1 . 1 Hackware . | . . . . . . . . . Protection 11 | . . . 1 1 3 6 . . Artifact . | . . . . . . . . . Weapon 31 | 2 . 2 4 1 4 18 . . Energy Gun 14 | . . 1 . . . 13 . . Energy Cannon 3 | . . . . . 1 2 . . Ballistic Gun 6 | 2 . . 4 . . . . . Ballistic Cannon 4 | . . . . 1 3 . . . Launcher 4 | . . 1 . . . 3 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 35 | . . 1 1 1 11 15 6 . Power 3 | . . . . . 2 . 1 . Propulsion 10 | . . 1 . . . 8 1 . Utility 11 | . . . . 1 5 3 2 . Weapon 11 | . . . 1 . 4 4 2 . Highest Loss Streak 5 | . . 1 1 1 3 4 5 . To Critical Strikes 2 | . . . . . . 1 1 . Average Slot Usage (%) 91 | . 85 93 98 92 87 97 45 14 Engine 6 | . 14 14 11 11 7 1 . . Core 2 | . . . . . 1 5 2 . Treads 19 | . 28 . 12 22 27 21 . . Leg 5 | . . 26 8 . . 7 16 . Device 11 | . . 8 11 11 9 14 . 6 Storage 9 | . 14 14 11 11 9 7 4 . Processor 2 | . . . . . . 6 5 6 Protection 5 | . . . 10 3 7 6 2 . Energy Gun 6 | . . 13 . . . 13 11 . Energy Cannon 3 | . . . . . 6 4 . . Ballistic Gun 10 | . 28 14 32 22 4 . . . Ballistic Cannon 6 | . . . . 11 15 3 . . Peak Build Rating 53 | 6 6 10 18 18 30 53 44 8 Average Rating 27 | 4 6 8 16 16 23 46 25 7 On Entrance 14 | . 6 6 10 16 17 30 44 1 Naked Turns 21 | . . . . . . . 20 1 Heaviest Build 124 | 13 13 15 102 103 106 124 118 3 Greatest Support 86 | 40 40 20 40 40 66 86 51 3 Greatest Overweight (x) 10 | 1 . . 10 2 1 3 3 . Average Overweight (x) 1 | . . . 2 2 1 1 . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 5 Average Capacity 22 | 7 8 8 22 25 25 25 17 5 Most Carried 25 | 4 8 8 22 23 25 25 25 4 Average Carried 20 | 1 6 7 13 22 24 24 17 4 Final Capacity 25 | 8 8 8 25 25 25 25 5 5 Final Carried 25 | 4 8 8 22 22 25 25 5 4 Class Distribution -------------------- 31% | Gunner 19% | Scavenger-Tank 15% | Mutant 12% | Scavenger-Skirmisher 10% | Tank 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Matter Collected 2716 | 260 48 144 327 346 838 753 . . Remotely . | . . . . . . . . . Salvage Created 4667 | . 220 231 543 261 986 2426 . . Parts 250 | . 10 13 39 11 51 126 . . Haulers Intercepted 5 | . . . 2 . 3 . . . Recyclers Shooed 5 | . . . . . . 5 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 110 | . 5 7 10 16 25 47 . . Guns 61 | . 5 4 10 8 2 32 . . Cannons 35 | . . . . 8 21 6 . . AOE 10 | . . 3 . . . 7 . . Classes Destroyed 18 | . 1 2 4 2 4 5 . . Worker 6 | . . . . . 1 5 . . Builder 1 | . . . . . . 1 . . Tunneler 2 | . . 1 . . . 1 . . Hauler 5 | . . . 2 . 3 . . . Recycler 9 | . . . . 1 . 8 . . Operator 2 | . . . . . 1 1 . . Watcher 2 | . . . . . 1 1 . . Swarmer 14 | . . 3 . 1 3 7 . . Cutter 3 | . . . . . . 3 . . Grunt 46 | . 5 4 6 1 13 17 . . Brawler 3 | . . . 1 1 . 1 . . Duelist 6 | . . . 1 . 1 4 . . Protector 1 | . . . . . . 1 . . Sentry 10 | . . . 2 . 7 1 . . Specialist 2 | . . . . . . 2 . . Hunter 7 | . . . . . 1 6 . . Programmer 5 | . . . . . . 5 . . Assembled 13 | . . . . 13 . . . . Best Kill Streak 10 | . 2 3 4 3 4 10 . . Combat Bots Only 8 | . 2 3 3 3 4 8 . . Max Kills in Single Turn 4 | . 1 2 2 1 2 4 . . Gunslinging 1 | . . . 1 . . . . . Exploded 4 | . . 2 . . . 4 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Hostile Shots Fired 663 | . 20 31 53 41 180 297 5 36 Missed 219 | . 10 12 21 9 44 104 . 19 Damage Taken 7063 | . 276 250 498 419 2022 3134 218 246 Core 1212 | . 13 21 114 76 284 334 124 246 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 107 | . . . . . . 107 . . Regen/Repaired (Parts) 147 | . . . . . . 147 . . Core Remaining (%) 71 | 100 . 86 . 52 48 . . . Volleys Fired 261 | . 14 21 23 30 80 93 . . Largest 3 | . 2 2 3 3 3 3 . . Hottest 240 | . 40 60 69 85 146 240 . . Shots Fired 702 | . 28 39 69 90 226 250 . . Gun 427 | . 28 36 69 60 45 189 . . Cannon 265 | . . . . 30 181 54 . . Launcher 10 | . . 3 . . . 7 . . Special . | . . . . . . . . . Kinetic 398 | . 28 18 69 90 175 18 . . Thermal 276 | . . . . . 51 225 . . Explosive 7 | . . 3 . . . 4 . . Electromagnetic 21 | . . 18 . . . 3 . . Robot Hit Streak 18 | . 5 12 17 13 18 16 . . Robot Miss Streak 7 | . 2 3 3 4 4 7 . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . 1 . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . Shots Hit Robots 470 | . 20 28 45 46 149 182 . . Core Hits 291 | . 11 12 19 28 46 175 . . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . 1 . . 3 1 . . Meltdown 1 | . . . . . 1 . . . Blast 3 | . . . . . 2 1 . . Corrupt 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10431 | . 205 659 675 792 2977 5123 . . Guns 5651 | . 205 342 665 482 404 3553 . . Cannons 3697 | . . . . 303 2567 827 . . Explosions 899 | . . 290 . . . 609 . . Melee . | . . . . . . . . . Ramming 184 | . . 27 10 7 6 134 . . Kinetic 4210 | . 205 184 665 785 2192 179 . . Thermal 5110 | . . 130 . . 779 4201 . . Explosive 712 | . . 160 . . . 552 . . Electromagnetic 215 | . . 158 . . . 57 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 32 | . 1 1 . 2 2 17 31 32 Average Corruption 6 | . 1 1 . 2 2 8 25 31 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 105 | . 1 3 . 20 1 57 12 11 Message Errors 24 | . 1 . . 8 . 15 . . Matter Fused 26 | . . 1 . 3 . 15 3 4 Heat Flow Errors 9 | . . . . 2 . 3 2 2 Energy Discharges 12 | . . 1 . 2 . 6 1 2 Parts Rejected 2 | . . . . . . 2 . . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 14 | . . . . 1 . 10 2 1 Misfires 3 | . . . . 1 1 1 . . Alerts 5 | . . 1 . 2 . 2 . . Misdirections 6 | . . . . . . . 4 2 Weapon Failures 3 | . . . . 1 . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 72 | . . 26 . . 38 8 . . Projectiles 46 | . . . . . 38 8 . . Explosions 26 | . . 26 . . . . . . Melee . | . . . . . . . . . Knockbacks 28 | . . . . 2 23 3 . . Impact 1 | . . . . . . 1 . . Kinetic 23 | . . . . 2 19 2 . . Secondary 4 | . . . . . 4 . . . Self-Inflicted Damage 81 | . . 42 . . . 39 . . Shots 4 | . . 2 . . . 2 . . Rammed 20 | . . . 2 3 1 14 . . Targets Rammed 30 | . . 6 2 3 1 18 . . Kicked 9 | . . 6 . . . 3 . . Crushed 1 | . . . . . . 1 . . Highest Temperature 507 | . 9 60 66 162 507 430 249 143 Average Temperature 90 | . 7 30 20 40 101 116 121 75 Received Heat Transfer 2066 | . 69 90 135 104 936 651 . 81 Effects 5 | . . . . . 3 2 . . Shutdowns 3 | . . . . . 2 1 . . Matter Decay 2 | . . . . . 1 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 2 | . . 1 . . 1 . . . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted 3 | . . . . . 1 2 . . Combat Hostiles 3 | . . . . . 1 2 . . Parts Melted 22 | . . . . . 2 20 . . Heat Transferred 9772 | . . 150 . . 1406 8216 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Peak Influence 949 | . 166 210 192 110 323 949 332 376 Initial 332 | . . 64 26 10 42 53 332 211 Average 168 | . 83 106 101 23 116 308 311 270 Maximum Alert Level 3 | . . 1 . . 1 3 1 1 Low Security (%) 78 | 100 100 85 100 100 83 60 . . Level 1 9 | . . 14 . . 16 4 100 100 Level 2 5 | . . . . . . 14 . . Level 3 7 | . . . . . . 20 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 23 | . 1 . 1 . 4 16 . 1 Investigation 5 | . . . 1 . . 3 . 1 Extermination 4 | . . . . . . 4 . . Reinforcement 6 | . 1 . . . 1 4 . . Assault 2 | . . . . . . 2 . . Garrison 6 | . . . . . 3 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Distress Signals 9 | . . . 2 . 3 4 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 190 | . 10 7 19 20 34 76 6 18 Peak Tracking Total 8 | . 3 3 8 4 6 7 6 6 Tactical Retreats 11 | . . . 1 . . 6 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Traps Triggered 5 | . 1 . . . 1 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . 3 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Disabled 5 | . . . . 1 1 3 . . Max in Single Turn 1 | . . . . 1 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Accessed 18 | . 1 . 3 . 4 7 . 3 Terminals 15 | . 1 . 3 . 4 4 . 3 Fabricators 2 | . . . . . . 2 . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 48 | . 4 . 9 . 12 17 . 6 Successful 17 | . 2 . 4 . 6 5 . . Failed 31 | . 2 . 5 . 6 12 . 6 Catastrophic 11 | . . . 2 . 2 4 . 3 Database Lockouts . | . . . . . . . . . Manual 29 | . 4 . 7 . 12 3 . 3 Terminals 38 | . 4 . 9 . 12 7 . 6 Fabricators 3 | . . . . . . 3 . . Repair Stations 7 | . . . . . . 7 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 1 . 3 . 5 1 . . Record 1 | . . . . . . 1 . . Prototype ID Bank 2 | . . . . . 2 . . . Branch Access Points 2 | . . . 1 . 1 . . . Terminal Index 3 | . 1 . 1 . 1 . . . Unreport Threat 2 | . . . 1 . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . 3 . . Scan Component 2 | . . . . . . 2 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 1 . 1 . 1 . . . Terminals 3 | . 1 . 1 . 1 . . . Botnet 3 | . 1 . 1 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . Used 1 | . . . . . . 1 . . Hacking Detections 17 | . 1 . 3 . 4 6 . 3 Full Trace Events 6 | . . . 2 . 1 2 . 1 Feedback Events 2 | . . . . . . 1 . 1 Corruption 2 | . . . . . . 1 . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 38 | . . . . . . 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 1 . . . Highest-Rated Group 49 | . . . . 49 31 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 26 | . . . . 12 14 . . . Total Damage 316 | . . . . 146 170 . . . Kills 5 | . . . . 3 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Turns Passed 9660 | 90 279 798 1025 1775 1974 3400 132 187 Spaces Moved 3952 | 50 122 592 319 517 685 1173 128 366 Core 467 | 3 . . . . . . 98 366 Treads 2441 | 47 122 18 155 517 685 897 . . Legs 986 | . . 574 106 . . 276 30 . Wheels 58 | . . . 58 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 120 120 320 225 185 50 50 Average Speed 208 | 155 160 121 278 320 231 238 102 50 Slowest Speed 820 | 160 160 160 820 320 240 330 360 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 5 22 96 29 97 40 31 75 16 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 62 | . . 27 . 4 6 25 . . Melee . | . . . . . . . . . Projectile 10 | . . . . 4 6 . . . AOE 52 | . . 27 . . . 25 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total 4776 | 59 181 633 403 565 917 1521 128 369 Wait 289 | . 42 1 29 11 74 132 . . Move 3945 | 49 121 591 318 516 684 1173 127 366 Hop . | . . . . . . . . . Pick Up 76 | 4 4 4 11 1 25 27 . . Fast Attach 29 | 6 . 1 4 . 3 13 . 2 Attach 36 | . . 2 2 2 9 19 1 1 Detach 7 | . . 1 3 . . 3 . . Swap 41 | . . 3 6 1 14 17 . . Drop 61 | . . 3 5 . 27 26 . . Fire 261 | . 14 21 23 30 80 93 . . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 9 | . . 6 . . . 3 . . Crush 21 | . . . 2 3 1 15 . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . 1 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac x2]) -7/Waste -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 10) 370 | -10/Materials | Entered Mines 386 | -10/Mines | Met a Derelict bent on vengeance 561 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 764 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 982 | -10/Mines | Learned location of Mines (-9) 995 | -10/Mines | Discovered new exit (range 7) 1102 | -10/Mines | Discovered new exit (range 10) 1168 | -10/Mines | Entered Materials 1168 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1522 | -9/Materials | Build established: Tank 1912 | -9/Materials | Build established: Scavenger-Tank 2110 | -9/Materials | Discovered new exit (range 13) 2138 | -9/Materials | Identified exit to Mines 2138 | -9/Materials | Identified exit to Storage 2193 | -9/Materials | Entered Mines 2274 | -9/Mines | Discovered new exit (range 6) 2441 | -9/Mines | Assembled infested the area 2446 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2849 | -9/Mines | Build established: Scavenger-Skirmisher 3904 | -9/Mines | Found a hidden stash of uninstalled traps 3933 | -9/Mines | Discovered new exit (range 4) 3968 | -9/Mines | Entered Materials 3968 | -8/Materials | Accompanied by 1 ally 3968 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3973 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4027 | -8/Materials | Build established: Scavenger-Tank 4258 | -8/Materials | Garrison activated, responded to threat 4485 | -8/Materials | Lost 3 parts (2u1w) 4927 | -8/Materials | Discovered new exit (range 15) 5152 | -8/Materials | Lost 3 parts (2u1w) 5415 | -8/Materials | Build established: Gunner 5714 | -8/Materials | Core integrity fell below 50% 5942 | -8/Materials | Entered Factory 5942 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6135 | -7/Factory | Build established: Tank 6495 | -7/Factory | Build established: Gunner 6605 | -7/Factory | Discovered new exit (range 7) 7021 | -7/Factory | Repaired Adv. Treads 7633 | -7/Factory | Cargo convoy interrupted 8012 | -7/Factory | Garrison activated, responded to threat 8208 | -7/Factory | Destroyed 8 combat bots 8342 | -7/Factory | First assault squad dispatched 8427 | -7/Factory | System corruption reached 10% 8457 | -7/Factory | Lost 4 parts (2n1u1w) 8560 | -7/Factory | Lost 4 parts (1n1u2w) 8974 | -7/Factory | Build established: Scavenger-Gunner 9340 | -7/Factory | Discovered new exit (range 8) 9342 | -7/Factory | Sucked down chute 9342 | -7/Factory | Entered Waste 9357 | -7/Waste | EMP discharged 9364 | -7/Waste | Spotted C-40 Crusher 9398 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9402 | -7/Waste | Spotted C-40 Crusher 9403 | -7/Waste | Spotted C-40 Crusher 9405 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9406 | -7/Waste | Core integrity fell below 50% 9417 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9423 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9450 | -7/Waste | Spotted C-40 Crusher 9453 | -7/Waste | Spotted C-40 Crusher 9454 | -7/Waste | Lost 5 parts (1p1n1u2w) 9454 | -7/Waste | Crushed by Compactor (1 part destroyed) 9457 | -7/Waste | EMP discharged 9457 | -7/Waste | System corruption reached 30% 9460 | -7/Waste | Spotted C-40 Crusher 9468 | -7/Waste | Discovered new exit (range 11) 9474 | -7/Waste | Entered Factory 9607 | -7/Factory | Core integrity fell below 20% 9661 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09577_ Connecting with Terminal... 09593_ System corrupted: Energy discharge (-20). 09611_ System corrupted: Energy discharge (-22). 09626_ System corrupted: Matter fused (-5). 09640_ U-05 Engineer works on Matter Pump. 09644_ System corrupted: Heat flow error (+177). 09644_ U-05 Engineer works on Matter Pump. 09646_ K-01 Serf collects debris. 09646_ U-05 Engineer works on Matter Pump. 09647_ K-01 Serf collects debris. 09647_ K-01 Serf cleans the Terminal. 09649_ U-05 Engineer works on Matter Pump. 09650_ K-01 Serf collects debris. 09653_ Triggered Blade Trap. 09653_ Massive razor-sharp blades shoot up from within the floor. 09653_ Adv. ECM Suite severed. 09653_ Imp. Signal Interpreter severed. 09653_ Triggered Blade Trap. 09653_ Massive razor-sharp blades shoot up from within the floor. 09654_ Acquired Adv. ECM Suite. Map ----- +----------------------------------------------------+ | # #????# #???????????? ?????????????????????? | | # #????# #???????????? ?????????????????????? | | # ###### #??????????? ??????????????????????? | | # #??????????? ??????????????????????? | | # #?????????? #??????????????????????? | | + """ #?????????? #??????????????????????? | | # """ ########### ##?????????????????????? | | # " #?????????????????????? | | # +?????????????????????? | | # ####### #?????????????????????? | | # #?????# #?????????????????????? | | # #?????+ #?????????????????????? | | ## #?????# #?????????????????????? | | ?# #?????# ^ ^ #?????????????????????? | | ?# #?????# #?????????????????????? | | ?######### ##?????# #?????????????????????? | | ?????????# #??????# #?????????????????????? | | ?????????# #??????# #?????????????????????? | | ?????????# #??????# #?????????????????????? | | ????????## s#??????# #?????????????????????? | | ???????# s ###### ##########????????????? | | ???????# #????????????? | | ???????? T ####?????????? | | ???????? "" ?????????? | | ???????? #????????????? | | ???????#! @ #????????????? | | ???????? ###+###### ## T#####????????????? | | ????????###+###?????????# #?###????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????## #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ##????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Resistance: KI 30 Resistance: TH 10 Evasion (%) 55 Core Analysis 6 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicSpreadRipper Manual? 0 Play Time 01:18:02 Cumulative 48.5 hours Start 2024.12.22 @ 00:08:57 End 2024.12.22 @ 01:29:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5498c47-a6cd-48fb-a973-14ad753173cd