Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 05:00:29 Player: Rocko1345 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (111) 555 Value Destroyed (3563) 3563 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (246) 246 TOTAL SCORE: 7844 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 254 Friendly Fire -12 Cogmind --------- Core Integrity 640/850 Matter 104/300 Energy 220/220 System Corruption 23% Temperature Cool (0) Movement Treading (330) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Momentum-Deuterium Engine > --- PROPULSION (4) --- Armored Treads > --- UTILITY (6) ------ Scrap Engine High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Treads Cryofiber Web Compact Battery (200) Machine Analyzer Improved Sensor Array Terrain Scan Processor Improved Power Shielding Reflective Plating Graphene Brace Shock Absorption System Relay Coupler [Swarmer] (22) Relay Coupler [Hunter] (13) Component Analysis Suite Recalibrator Drone Bay (2/2) Mini Grenade Launcher Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Momentum-Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Flying VTOL-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter > --- WEAPON ----------- Improved Heavy Laser Flak Ballistic Construct/C Burst Ballistic Gauss Construct/G > --- INVENTORY -------- Light Treads Cryofiber Web Compact Battery Machine Analyzer Improved Sensor Array Terrain Scan Processor Improved Power Shielding Reflective Plating Graphene Brace Shock Absorption System Relay Coupler [Swarmer] Relay Coupler [Hunter] Component Analysis Suite Recalibrator Drone Bay Improved Assault Rifle Mini Grenade Launcher Datajack Heavy Mace [Rating: 68] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Mini Grenade Launcher Special Weapon Welding Torch Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Slots Evolved 8 | . . 2 2 . . 4 Power 1 | . . . . . . 1 Propulsion 2 | . . . 2 . . . Utility 4 | . . 2 . . . 2 Weapon 1 | . . . . . . 1 Parts Attached 66 | 6 6 20 5 21 1 7 Power 8 | 1 1 2 . 3 . 1 Engine 6 | 1 1 2 . 2 . . Core 1 | . . . . 1 . . Reactor 1 | . . . . . . 1 Propulsion 19 | 2 . 5 1 8 . 3 Treads 14 | . . 5 1 5 . 3 Leg 5 | 2 . . . 3 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 2 7 1 3 1 3 Device 3 | . . . . . 1 2 Storage 2 | 1 1 . . . . . Processor 2 | . . 1 . . . 1 Hackware 4 | . . . 1 3 . . Protection 7 | . 1 6 . . . . Artifact . | . . . . . . . Weapon 21 | 2 3 6 3 7 . . Energy Gun 4 | 2 . 1 . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 12 | . 2 4 2 4 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon 1 | . 1 . . . . . Impact Weapon 2 | . . 1 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 7 | . . 2 1 2 1 1 Corrupted Parts 2 | . . . . . . 2 System Corruption 6 | . . . . . . 6 Parts Lost 35 | . 1 4 3 14 . 13 Power 6 | . 1 1 . 2 . 2 Propulsion 15 | . . 1 2 6 . 6 Utility 8 | . . 2 1 3 . 2 Weapon 6 | . . . . 3 . 3 Highest Loss Streak 8 | . 1 1 1 6 . 8 To Critical Strikes . | . . . . . . . Average Backups 14 | . . 10 17 18 17 18 Power . | . . . 1 1 . . Propulsion 1 | . . 1 2 1 . . Utility 7 | . . 2 6 9 11 13 Weapon 4 | . . 5 6 5 4 3 Tool/Special . | . . . . . . . Unused Backups 23 | . . . . 2 4 17 Power 2 | . . . . . 1 1 Propulsion 1 | . . . . . 1 . Utility 19 | . . . . 2 1 16 Weapon 1 | . . . . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 95 96 96 86 91 77 Engine 9 | . 13 11 9 8 9 5 Treads 19 | . . 17 33 17 36 22 Leg 5 | . 28 2 . 6 . 2 Device 2 | . . . . . 7 10 Storage 9 | . 14 11 9 9 9 6 Processor 7 | . . 6 9 9 9 12 Hackware 4 | . . . 4 16 3 . Protection 10 | . 9 25 13 1 . . Ballistic Gun 17 | . 19 22 16 16 18 6 Peak Build Rating 68 | 6 11 21 29 33 44 68 Average Rating 28 | 4 8 17 24 29 39 56 On Entrance 19 | . 6 11 21 27 30 44 Avg Prop Armor Cover (%) 6 | . . . . 8 . 5 Naked Turns . | . . . . . . . Heaviest Build 74 | 11 56 74 64 61 55 73 Greatest Support 83 | 20 20 43 83 80 80 80 Greatest Overweight (x) 6 | . 2 6 . 2 . 3 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 6 13 20 20 20 20 20 Most Carried 20 | . 6 17 20 20 20 20 Average Carried 14 | . . 10 17 18 17 18 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | . 6 17 20 20 20 18 Scrap Engine Consumption 47 | . . . . . 16 31 Constructs Created 7 | . . . . . . 7 Constructs Modified 14 | . . . . . . 14 Class Distribution -------------------- 33% | Mutant 23% | Scavenger-Mutant 21% | Commander-Mutant 11% | Hacker-Mutant 4% | Construct 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Mutant | -8/Recycling Construct | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Matter Collected 2759 | 214 90 750 359 1016 52 278 Remotely . | . . . . . . . Salvage Created 3900 | . 112 1356 601 1303 70 458 Parts 270 | . 19 117 29 81 3 21 Haulers Intercepted 4 | . . 2 1 1 . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Combat Hostiles Destroyed 89 | . 6 33 11 26 1 12 Guns 80 | . 6 33 11 23 1 6 Cannons 4 | . . . . . . 4 AOE 5 | . . . . 3 . 2 Classes Destroyed 16 | . 2 7 1 1 1 4 Worker 1 | . . 1 . . . . Builder 1 | . . . . 1 . . Hauler 4 | . . 2 1 1 . . Recycler 1 | . . . 1 . . . Mechanic 1 | . . 1 . . . . Operator 6 | . . 1 1 3 . 1 Watcher 8 | . 1 4 . 2 . 1 Swarmer 26 | . 6 14 2 4 . . Grunt 31 | . . 10 6 11 . 4 Brawler 2 | . . 1 . 1 . . Sentry 21 | . . 8 3 10 . . Specialist 2 | . . . . . . 2 Hunter 1 | . . . . . . 1 Programmer 4 | . . . . . . 4 Heavy 1 | . . . . . . 1 Scrapper 1 | . . . . . 1 . Best Kill Streak 12 | . 3 5 4 12 1 5 Combat Bots Only 9 | . 3 5 4 9 1 5 Max Kills in Single Turn 6 | . 2 2 1 6 1 2 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . . . 3 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Hostile Shots Fired 585 | . 30 124 69 157 . 205 Missed 165 | . 7 27 18 40 . 73 Hits 420 | . 23 97 51 117 . 132 Projectile 420 | . 23 97 51 117 . 132 Critical Strikes 22 | . 1 5 4 9 . 3 Damage Taken 6578 | . 263 1163 768 1779 46 2559 Core 674 | . 45 119 58 242 . 210 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 31 | . . . . . . 31 Core Remaining (%) 74 | 100 82 70 . . 45 . Volleys Fired 332 | . 16 84 50 109 4 69 Largest 3 | . 2 2 2 2 2 3 Hottest 144 | . 80 46 50 90 48 144 Shots Fired 647 | . 30 168 100 212 8 129 Gun 598 | . 28 168 100 210 8 84 Cannon 45 | . . . . . . 45 Launcher 2 | . . . . 2 . . Special 2 | . 2 . . . . . Kinetic 602 | . 10 168 100 200 8 116 Thermal 34 | . 11 . . 10 . 13 Explosive 2 | . . . . 2 . . Electromagnetic 9 | . 9 . . . . . Robot Hit Streak 19 | . 8 17 11 19 4 8 Robot Miss Streak 8 | . 6 3 3 4 1 8 Penetration Max 1 | . . . . . . 1 Secondary Targets 10 | . 2 5 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 482 | . 14 127 69 157 5 110 Core Hits 244 | . 7 57 28 57 2 93 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 4 | . . 2 1 1 . . Critical Strikes 7 | . . 2 2 2 . 1 Destroy 6 | . . 2 2 2 . . Blast 1 | . . . . . . 1 Melee Attacks 2 | . . 1 1 . . . Impact 2 | . . 1 1 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8499 | . 188 1900 1045 3287 91 1988 Guns 7169 | . 188 1900 1045 2797 91 1148 Cannons 724 | . . . . . . 724 Explosions 597 | . . . . 481 . 116 Melee . | . . . . . . . Ramming 9 | . . . . 9 . . Kinetic 7422 | . 98 1900 1045 2594 91 1694 Thermal 425 | . 44 . . 203 . 178 Explosive 597 | . . . . 481 . 116 Electromagnetic 46 | . 46 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 23 | . . . . . . 23 Average Corruption 7 | . . . . . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . . . . . 29 Message Errors 9 | . . . . . . 9 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 4 | . . . . . . 4 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 6 | . . . . 6 . . Projectiles . | . . . . . . . Explosions 6 | . . . . 6 . . Melee . | . . . . . . . Knockbacks 13 | . . . . . . 13 Impact . | . . . . . . . Kinetic 13 | . . . . . . 13 Secondary . | . . . . . . . Self-Inflicted Damage 73 | . . . . 21 . 52 Shots 2 | . . . . 1 . 1 Rammed . | . . . . . . . Targets Rammed 2 | . . . . 2 . . Kicked 2 | . . . . 2 . . Crushed . | . . . . . . . Highest Temperature 432 | . 124 150 225 275 . 432 Average Temperature 64 | . 65 29 77 49 . 108 Received Heat Transfer 1749 | . . 357 432 882 24 54 Effects 2 | . . . . . . 2 Short Circuit 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 655 | . 100 . . 296 . 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Maximum Alert Level 2 | . . 2 1 1 . . Low Security (%) 67 | 100 100 50 28 53 100 100 Level 1 30 | . . 42 71 46 . . Level 2 2 | . . 7 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 435 | . 60 435 278 308 117 177 Initial 182 | . . . 182 79 117 11 Average 125 | . 8 175 221 185 6 33 Influence Increases 2964 | . 161 944 370 981 49 459 Destroy 0b10 Robot/C 1880 | . 120 660 220 600 20 260 Destroy 0b10 Robot/NC 110 | . 5 45 15 35 . 10 Destroy Leader 494 | . 22 152 52 176 . 92 Allied During Kill 120 | . . . . 98 7 15 Successful Hack 100 | . 14 41 5 33 7 . Select Force Hacks 50 | . . . . . . 50 Disable Machine 135 | . . 30 45 15 15 30 Destroy Structure 30 | . . 1 3 24 . 2 Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 30 | . . 15 15 . . . Influence Decreases 2904 | . 161 513 613 869 322 426 Entered New Map 557 | . . . 249 109 183 16 Time Decay 1942 | . 151 482 334 646 62 267 Lost Part 310 | . 10 31 30 114 . 125 Lost Ally 95 | . . . . . 77 18 Squads Dispatched 15 | . . 1 4 3 . 7 Investigation 1 | . . . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 8 | . . . 1 3 . 4 Assault 1 | . . 1 . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Distress Signals 10 | . . 4 1 3 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 123 | . 8 42 16 32 3 22 Peak Tracking Total 10 | . 3 5 4 10 4 3 Tactical Retreats 2 | . . 1 1 . . . Traps | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Traps Triggered 3 | . 2 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts 3 | . . . . 3 . . Triggered . | . . . . . . . Disarmed 2 | . . . . 2 . . Reprogrammed 6 | . . 6 . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Machines Disabled 9 | . . 2 3 1 1 2 Max in Single Turn 2 | . . 1 1 1 . 2 Garrison Access 2 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills 1 | . . . . . . 1 Hacking | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Machines Accessed 35 | . 2 11 3 14 4 1 Terminals 26 | . 2 9 2 11 2 . Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . 1 . . Recycling Units 2 | . . 1 . 1 . . Scanalyzers 1 | . . 1 . . . . Garrison Access 2 | . . . 1 1 . . Total Hacks 96 | . 4 28 8 43 12 1 Successful 63 | . 1 15 6 31 9 1 Failed 32 | . 3 12 2 12 3 . Catastrophic 3 | . 1 2 . . . . Database Lockouts 1 | . . 1 . . . . Manual 33 | . . 10 6 13 3 1 Terminals 76 | . 4 24 7 33 8 . Fabricators 1 | . . . . . . 1 Repair Stations 5 | . . . . 5 . . Recycling Units 4 | . . 1 . 3 . . Scanalyzers 3 | . . 3 . . . . Garrison Access 3 | . . . 1 2 . . Terminal Hacks 38 | . 1 8 2 20 7 . Record 3 | . . . 1 . 2 . Part Schematic 5 | . . . . 5 . . Robot Schematic 1 | . . . . 1 . . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 1 | . . . . 1 . . Open Door 4 | . . . . 4 . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 2 | . . . . 2 . . Terminal Index 2 | . . . 1 1 . . Locate Traps 5 | . 1 4 . . . . Reprogram Traps 1 | . . 1 . . . . Dispatch Records 1 | . . 1 . . . . Security Status 1 | . . . . 1 . . Recall Reinforcements 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Registered Components 1 | . . . . 1 . . Zone Layout 5 | . . 2 . 1 2 . Release Object 2 | . . . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Refit 1 | . . . . 1 . . Recycling Unit Hacks 2 | . . 1 . 1 . . Report Inventory 2 | . . 1 . 1 . . Scanalyzer 1 | . . 1 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks 3 | . . . 1 2 . . Seal Access 2 | . . . 1 1 . . Coupler Status 1 | . . . . 1 . . Unauthorized Hacks 18 | . . 5 3 7 2 1 Terminals 16 | . . 5 3 6 2 . Track 1 | . . . . 1 . . Assimilate 1 | . . . . 1 . . Botnet 10 | . . 3 2 3 2 . Operators 4 | . . 2 1 1 . . Fabricators 1 | . . . . . . 1 Overload 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Monitor 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 2 10 1 8 2 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . 1 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Programmers 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Total Allies 11 | . . . . 11 . . Largest Group 11 | . . . . 11 11 6 Highest-Rated Group 183 | . . . . 183 183 103 Highest-Rated Ally 29 | . . . . 29 29 29 Total Orders . | . . . . . . . Ally Attacks 72 | . . . . 27 29 16 Total Damage 918 | . . . . 347 409 162 Kills 9 | . . . . 4 4 1 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Active Infowar (turns) 7301 | . . 1698 740 2442 994 1427 Sensors 1023 | . . . . . . 1023 Machine Analysis 7301 | . . 1698 740 2442 994 1427 Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Turns Passed 9440 | 51 920 2866 740 2442 994 1427 Spaces Moved 3904 | 42 452 932 298 945 601 634 Core 11 | 11 . . . . . . Treads 3136 | . . 869 298 756 601 612 Legs 757 | 31 452 63 . 189 . 22 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 240 160 160 160 160 Average Speed 203 | 101 187 271 160 200 160 186 Slowest Speed 540 | 120 260 540 160 320 160 333 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 3 47 71 25 93 71 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 25 | . . . . 23 . 2 Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE 22 | . . . . 21 . 1 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Total 4867 | 47 492 1098 468 1355 630 777 Wait 460 | . 10 44 97 248 13 48 Move 3898 | 41 451 931 297 944 600 634 Hop . | . . . . . . . Pick Up 52 | . 7 10 11 13 5 6 Fast Attach 20 | 6 2 5 . 6 . 1 Attach 21 | . . 3 4 9 1 4 Detach 4 | . . 1 . . 2 1 Swap 37 | . 4 13 3 13 . 4 Drop 35 | . 2 6 5 8 4 10 Fire 332 | . 16 84 50 109 4 69 Melee 2 | . . 1 1 . . . Ram . | . . . . . . . Kick 2 | . . . . 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap 3 | . . . . 3 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 12) 284 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 741 | -10/Materials | Discovered new exit (range 16) 972 | -10/Materials | Entered another Materials area 972 | -9/Materials | Evolved 2 slots: Utility x2 1460 | -9/Materials | Central database locked down 2087 | -9/Materials | Discovered new exit (range 8) 2134 | -9/Materials | Build established: Scavenger-Mutant 2523 | -9/Materials | Discovered new exit (range 12) 2818 | -9/Materials | Discovered new exit (range 14) 2908 | -9/Materials | Build established: Mutant 3772 | -9/Materials | First assault squad dispatched 3838 | -9/Materials | Entered another Materials area 3838 | -8/Materials | Evolved 2 slots: Propulsion x2 3940 | -8/Materials | Garrison activated, responded to threat 4126 | -8/Materials | Build established: Scavenger-Mutant 4432 | -8/Materials | Discovered new exit (range 13) 4578 | -8/Materials | Entered Storage 5014 | -8/Storage | Destroyed 9 combat bots 5022 | -8/Storage | Lost 6 parts (1p2n2u1w) 5306 | -8/Storage | Build established: Hacker-Mutant 5744 | -8/Storage | Identified exit to Recycling 5890 | -8/Storage | Lost 3 parts (1n1u1w) 6074 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6361 | -8/Storage | Build established: Commander-Mutant 6364 | -8/Storage | Met 01-MTF 6712 | -8/Storage | Discovered new exit (range 8) 6938 | -8/Storage | Core integrity fell below 50% 7020 | -8/Storage | Entered Recycling 7020 | -8/Recycling | Accompanied by 12 allies (01-MTF) 7043 | -8/Recycling | Scanned before Scraplab entrance 7090 | -8/Recycling | Lost 5 allies 7090 | -8/Recycling | Entered Scraplab 7106 | -8/Recycling | Angered Scraplab inhabitants 7153 | -8/Recycling | Found Prototype Device 7192 | -8/Recycling | Identified Scrap Engine 7824 | -8/Recycling | Discovered new exit (range 12) 8014 | -8/Recycling | Entered Factory 8014 | -6/Factory | Accompanied by 6 allies 8014 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 8054 | -6/Factory | Discovered new exit (range 9) 8424 | -6/Factory | Lost 3 allies 8946 | -6/Factory | Build established: Skirmisher 9025 | -6/Factory | P-60 Hacker assimilated allied Technician 3a 9136 | -6/Factory | System corruption reached 10% 9251 | -6/Factory | Build established: Construct 9441 | -6/Factory | Self-destructed Last Messages --------------- 09412_ Penetrated by Slug. 09412_ Burst Ballistic Gauss Construct/G destroyed. 09412_ Arm. Scrap Engine damaged due to network destabilization (-7). 09413_ Wall collapses. 09415_ Penetrated by Slug. 09420_ Slug penetrates Subcomponent Replicator. 09425_ System corrupted: Heat flow error (+243). 09426_ Penetrated by Slug. 09430_ Arm. Treads destroyed. 09430_ Wheeled Titanium Exoskeleton destroyed. 09430_ Arm. Scrap Engine damaged due to network destabilization (-7). 09431_ Arm. Scrap Engine constructs Flying VTOL-Compact Exoskeleton. 09432_ Slug penetrates H-66 Slayer. 09432_ Penetrated by Slug. 09435_ Arm. Scrap Engine destroyed. 09435_ Scrap Engine core remains intact and functional. 09435_ Penetrated by Slug. 09440_ System corrupted: Imp. Assault Rifle rejected. 09440_ Discarded Flying VTOL-Compact Exoskeleton. 09440_ Scrap Engine damaged due to network destabilization (-7). Map ----- +----------------------------------------------------+ | ???????""""""????????????????????????????????????? | | ???????""""""????????????????????????????????????? | | ???????""""""????????????????????????????????????? | | ???????""""""????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ???###??????????????????????????????????? | | ??? ??? ???????????????????? ?????????????? | | ??? ?? ??? ??? ##???##### ????????????? | | ??? ?? ? ??? ??? ???????????? | | ???? ?? ??? ??? ??????????""" | | ???? ?? ? ? ?? ???????????""" | | ????# ??? #???????????""" | | ????# """ """" """ """ #???????????""" | | ????# """"" """" """" """"" #???????????""" | | ????# """"" """" """ """"" #???????????""" | | ????# #?????????????? | | ????# """ """ """ """ #?????????????? | | ????# """"" """" """ """ #?????????????? | | ????# " " "" """" """ #?????????????? | | ????# % #?????????????? | | ????# % #?????????????? | | ????# h #?????????????? | | ????#! mh @ #?????????????? | | ????#% " ####### k ##?????????????? | | ????# !% % """ # # #??????"""?"""?? | | ????# % F" # # #??????"""?"""?? | | ????#%% "" # / / #??????"""?"""?? | | ????# "" " / # #??????????????? | | ????# # / # #??????"""?"""?? | | ????# / # # #??????"""?"""?? | | ????# % ######## !# #??????"""?"""?? | | ??### ^ ##?????# # #??????????????? | | ??# % ^ T#?????# """ # #??????????????? | | ??# ^ #?????# """ # #??????????????? | | ??# ^ ##?????# """ # #?????????###+## | | ??# #??????# # #?????????# | | ??# ^ #??????####### #?????????# | | ??# ########????###########+#+#####?????# | | ??# #???????????# #?????# | | ? #???????????# """ #?????# | | ##########??# R" #??????###+# | | #??# """ """ """ """ #??????????? | | #??# """ """ """ #??????????? | | """ """ """ #### """ """ """ +??????????? | | """ """ """ + !#??"""?"""?? | | """ """ """ #########+###########??"""?"""?? | | ####### #???"""?"""?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Gauss Cannon | -8/Storage | Hacked Corruption Screen | -8/Storage | Hacked Weapon Cycler | -8/Storage | Hacked Imp. VSS Leg | -8/Storage | Hacked Melee Analysis Suite | -8/Storage | Hacked Robot Schematics ------------------ Y-45 Defender | -8/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Frienemies Not So Scrappy Scrappetite Challenges ------------ None Game ------ Seed DispersionImprinterStorm Manual? 0 Play Time 01:08:58 Cumulative 201.7 hours Start 2025.10.26 @ 03:45:21 End 2025.10.26 @ 05:00:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 66 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 57 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 853ea5fd-915b-4e98-b7c6-239d208f6d4b