Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.24 @ 19:48:19 Player: Minty Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (219) 1095 Value Destroyed (6431) 6431 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (3468) 3468 TOTAL SCORE: 16014 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1119 Follower Combat Kills 1701 Aligned with FarCom 300 Friendly Fire -152 Cogmind --------- Core Integrity 598/850 Matter 257/300 Energy 325/325 System Corruption 22% Temperature Cool (95) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (7) ------ High-capacity Storage Unit Damper Plating Thermal Shield > --- WEAPON (3) ------- AWS/Autocannon > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine Advanced Heat Sink Improved Cooling System Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Advanced Hacking Suite System Shield Thermic Laser Thermic Laser Hypervelocity Gauss Rifle Improved Heavy Machine Gun Railgun Force Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Damper Plating Thermal Shield > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Advanced Heat Sink Improved Cooling System Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Advanced Hacking Suite System Shield Thermic Laser Thermic Laser Hypervelocity Gauss Rifle Improved Heavy Machine Gun Railgun Force Lance [Rating: 102] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Thermic Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Slots Evolved 8 | . . 2 . . . 2 . 2 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . Utility 5 | . . 1 . . . 2 . 2 . . . Weapon 1 | . . 1 . . . . . . . . . Parts Attached 100 | . 17 8 . 1 . 22 4 12 14 11 11 Power 9 | . . 2 . . . 3 1 1 . 1 1 Engine 5 | . . 2 . . . 1 1 1 . . . Core 2 | . . . . . . 2 . . . . . Reactor 2 | . . . . . . . . . . 1 1 Propulsion 22 | . 9 3 . . . 3 . . 4 3 . Treads 16 | . 3 3 . . . 3 . . 4 3 . Leg . | . . . . . . . . . . . . Wheel 6 | . 6 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 36 | . 5 2 . 1 . 5 1 8 5 4 5 Device 13 | . . . . . . . . 3 4 4 2 Storage 4 | . 2 . . . . . 1 . . . 1 Processor 2 | . 1 . . . . 1 . . . . . Hackware 4 | . . . . . . 4 . . . . . Protection 13 | . 2 2 . 1 . . . 5 1 . 2 Artifact . | . . . . . . . . . . . . Weapon 33 | . 3 1 . . . 11 2 3 5 3 5 Energy Gun 9 | . . 1 . . . 3 1 1 3 . . Energy Cannon 1 | . . . . . . . . . 1 . . Ballistic Gun 13 | . 3 . . . . 4 . 2 . 1 3 Ballistic Cannon 4 | . . . . . . 3 . . . . 1 Launcher 5 | . . . . . . 1 1 . 1 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . 2 1 . . . 1 2 . . 2 2 Corrupted Parts 3 | . . . . . . . . . 3 . . System Corruption 20 | . . . . . . . . . 20 . . Parts Lost 10 | . 1 1 . . . 2 . 1 1 . 4 Power 2 | . . 1 . . . 1 . . . . . Propulsion 1 | . . . . . . . . . 1 . . Utility 4 | . . . . . . . . . . . 4 Weapon 3 | . 1 . . . . 1 . 1 . . . Highest Loss Streak 3 | . 1 1 . . . 1 . 1 1 . 3 To Critical Strikes . | . . . . . . . . . . . . Average Backups 14 | . 11 14 15 14 13 12 14 17 17 15 14 Power 1 | . . . . . . . 1 1 2 1 2 Propulsion 1 | . 1 3 4 4 4 2 1 . . . . Utility 8 | . 7 10 11 9 8 6 7 9 9 7 7 Weapon 3 | . 2 . . . 1 2 4 6 6 6 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 47 | . 14 6 1 2 . 7 3 1 2 4 7 Power 6 | . 3 1 . . . . . . . 1 1 Propulsion 8 | . 3 . . . . 1 3 1 . . . Utility 24 | . 3 2 1 2 . 6 . . 2 2 6 Weapon 9 | . 5 3 . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 100 100 100 99 100 99 99 89 84 Engine 7 | . 14 10 11 11 11 6 9 7 6 1 . Treads 19 | . 23 22 22 22 22 18 18 14 25 16 13 Device 4 | . . . . . . . . 3 15 14 13 Storage 9 | . 14 11 11 11 11 9 9 7 6 6 6 Hackware 11 | . . . . . . 32 36 26 2 . . Protection 15 | . 13 22 22 22 22 1 . 15 21 24 25 Energy Gun 8 | . . . . . . 3 26 12 13 19 17 Ballistic Gun 16 | . 27 32 33 33 33 22 . 9 5 . . Peak Build Rating 102 | . 14 23 23 26 26 43 45 51 63 79 102 Average Rating 40 | . 12 20 23 24 26 36 43 48 57 73 79 On Entrance 33 | 6 6 13 23 23 26 26 43 45 48 61 78 Naked Turns . | . . . . . . . . . . . . Heaviest Build 164 | 14 32 44 38 38 38 45 60 88 88 94 164 Greatest Support 140 | 20 40 40 40 40 40 40 40 40 80 140 140 Greatest Overweight (x) 3 | . 1 1 . . . 1 1 3 1 1 1 Average Overweight (x) . | . . . . . . . . 1 1 . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | . 12 15 15 15 15 15 18 20 20 20 20 Most Carried 20 | . 15 15 15 15 15 15 20 20 20 20 20 Average Carried 16 | . 11 14 15 14 15 14 16 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 6 15 15 15 15 15 15 20 20 20 20 15 Class Distribution -------------------- 26% | Tank 22% | Hacker-Skirmisher 18% | Scavenger-Tank 17% | Mutant 13% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Hacker-Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Matter Collected 4784 | 200 846 766 172 24 36 880 168 542 578 126 446 Remotely . | . . . . . . . . . . . . Salvage Created 10506 | . 1264 1379 255 . 48 1047 1086 1342 1349 1434 1302 Parts 516 | . 91 82 40 . 6 71 50 68 42 18 48 Haulers Intercepted 9 | . 2 2 . . . 1 3 1 . . . Recyclers Shooed 13 | . 3 3 . . . 1 1 . 4 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Combat Hostiles Destroyed 144 | . 20 21 14 . 3 18 6 19 16 5 22 Guns 108 | . 20 20 14 . 3 18 4 15 5 . 9 Cannons 7 | . . . . . . . . . . . 7 AOE 10 | . . 1 . . . . . 1 5 . 3 Classes Destroyed 17 | . 9 3 . . . 2 . 1 . 1 1 Worker 17 | . 5 . . . . 2 4 4 1 . 1 Builder 10 | . 1 2 . . . 1 2 1 3 . . Tunneler 5 | . 1 . 3 . . . . 1 . . . Hauler 9 | . 2 2 . . . 1 3 1 . . . Recycler 17 | . 4 4 . . . 1 4 2 2 . . Mechanic 3 | . . 1 . . . . 1 . . . 1 Operator 8 | . 1 3 . . . . 2 1 . . 1 Watcher 6 | . 3 . . . . 1 . 1 . . 1 Swarmer 34 | . 6 3 14 . 3 3 . 3 2 . . Grunt 63 | . 14 13 . . . 9 . 12 8 . 7 Brawler 6 | . . . . . . 1 . . 2 . 3 Duelist 5 | . . 1 . . . . . . 2 . 2 Protector 1 | . . . . . . . . . . . 1 Sentry 16 | . . 4 . . . 4 5 2 . . 1 Hunter 9 | . . . . . . 1 1 . 2 . 5 Programmer 4 | . . . . . . . . 2 . . 2 Compactor 5 | . . . . . . . . . . 5 . Thug 1 | . . . . . . . . . . . 1 Best Kill Streak 9 | . 6 9 8 . 3 4 5 6 5 4 6 Combat Bots Only 8 | . 6 7 8 . 3 3 2 3 5 4 6 Max Kills in Single Turn 3 | . 2 1 3 . 1 2 2 1 2 1 2 Gunslinging 2 | . 1 . 2 . . 1 . . . . . Exploded 2 | . . 1 . . . . . 1 2 . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Hostile Shots Fired 787 | . 55 91 39 . 6 66 18 123 62 . 327 Missed 255 | . 18 23 16 . 3 19 9 37 17 . 113 Damage Taken 8077 | . 408 856 170 . 23 687 181 1205 1014 . 3533 Core 743 | . 115 179 29 . . 97 19 52 44 . 208 Absorbed by Shields 127 | . . . . . . . . . . . 127 Redirected to Shielding 422 | . 15 65 13 . . . . 33 49 . 247 Ignored by Resistances 538 | . . . . . . . . . . . 538 Regen/Repaired (Parts) 1273 | . 217 41 . . . . . 169 . 59 787 Core Remaining (%) 74 | 100 54 . . . 48 . 78 92 . . . Volleys Fired 427 | . 66 58 19 . 4 61 33 76 46 19 45 Largest 3 | . 2 3 3 . 3 3 3 3 3 3 3 Hottest 255 | . 46 69 69 . 69 165 165 165 255 255 255 Shots Fired 1188 | . 132 174 57 . 12 177 89 220 123 57 147 Gun 1140 | . 132 174 57 . 12 174 89 219 115 57 111 Cannon 28 | . . . . . . . . . 1 . 27 Launcher 20 | . . . . . . 3 . 1 7 . 9 Special . | . . . . . . . . . . . . Kinetic 712 | . 132 174 57 . 12 162 5 111 18 . 41 Thermal 250 | . . . . . . . . . 96 57 97 Explosive 3 | . . . . . . 3 . . . . . Electromagnetic 223 | . . . . . . 12 84 109 9 . 9 Robot Hit Streak 32 | . 8 21 13 . 3 10 32 31 10 14 7 Robot Miss Streak 5 | . 3 5 4 . 2 4 1 3 4 3 5 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 24 | . 1 7 6 . . 2 . 4 3 . 1 Max Gunslinging Chain 2 | . 1 1 2 . . 1 . 1 1 . 1 Autonomous 27 | . . . . . . . . . . . 27 Shots Hit Robots 734 | . 85 120 29 . 7 113 60 118 70 39 93 Core Hits 337 | . 45 50 17 . 3 45 27 47 42 5 56 Critical Kills 2 | . 1 . . . . . . 1 . . . Critical Parts Destroyed 4 | . 2 . . . . 1 . . . . 1 Critical Strikes 42 | . 3 . . . . 1 1 2 9 8 18 Burn 32 | . . . . . . . . . 9 8 15 Destroy 6 | . 3 . . . . 1 . 1 . . 1 Blast 2 | . . . . . . . . . . . 2 Corrupt 2 | . . . . . . . 1 1 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16952 | . 1305 1992 440 . 120 1837 1579 2454 1931 792 4502 Guns 12414 | . 1303 1896 433 . 120 1821 1221 2272 1243 792 1313 Cannons 2117 | . . . . . . . . . . . 2117 Explosions 2343 | . . 84 . . . . 352 173 681 . 1053 Melee . | . . . . . . . . . . . . Ramming 78 | . 2 12 7 . . 16 6 9 7 . 19 Kinetic 9258 | . 1303 1896 433 . 120 1714 . 1254 213 . 2325 Thermal 3535 | . . 84 . . . . 352 99 1103 792 1105 Explosive . | . . . . . . . . . . . . Electromagnetic 4081 | . . . . . . 107 1221 1092 608 . 1053 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . 5 21 21 22 Average Corruption 14 | . . . . . . . . 3 19 21 21 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 142 | . . . . . . . . 33 24 28 57 Message Errors 29 | . . . . . . . . 5 3 5 16 Matter Fused 26 | . . . . . . . . 9 2 8 7 Heat Flow Errors 15 | . . . . . . . . 4 3 2 6 Energy Discharges 25 | . . . . . . . . 4 7 3 11 Parts Rejected 3 | . . . . . . . . 1 . . 2 Parts Fused 2 | . . . . . . . . 1 . . 1 Data Loss (minor) 13 | . . . . . . . . 5 2 3 3 Data Loss (major) 4 | . . . . . . . . 1 . 2 1 Misfires 7 | . . . . . . . . . 2 2 3 Alerts 3 | . . . . . . . . 2 . 1 . Misdirections 3 | . . . . . . . . . . . 3 Weapon Failures 12 | . . . . . . . . 1 5 2 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 199 | . . . . . . . . 15 . . 184 Projectiles 184 | . . . . . . . . . . . 184 Explosions 15 | . . . . . . . . 15 . . . Melee . | . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . . . 11 Impact . | . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . 10 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 177 | . . . . . . . 48 12 97 . 20 Shots 10 | . . . . . . . 2 1 6 . 1 Rammed 12 | . . 3 1 . . 3 1 1 1 . 2 Targets Rammed 14 | . 1 3 1 . . 3 1 1 2 . 2 Kicked . | . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . 1 . . Highest Temperature 430 | . 33 170 72 . 45 162 261 430 353 344 273 Average Temperature 69 | . 13 54 28 . 26 29 84 103 65 76 69 Received Heat Transfer 2611 | . 177 297 . . . 288 45 456 222 . 1126 Effects 5 | . . . . . . . . 2 . . 3 Interference 5 | . . . . . . . . 2 . . 3 Siege Activations 1 | . . . . . . . . . . . 1 Total Turns 2 | . . . . . . . . . . . 2 Longest Duration 2 | . . . . . . . . . . . 2 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . 2 3 1 . 3 Combat Hostiles 9 | . . . . . . . 2 3 1 . 3 Parts Fried 34 | . . . . . . . 18 7 2 . 7 Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted 12 | . . . . . . . . . 6 5 1 Combat Hostiles 10 | . . . . . . . . . 5 5 . Parts Melted 34 | . . . . . . . . . 12 10 12 Heat Transferred 11587 | . . 50 . . . . 400 100 3750 3000 4287 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . 5 1 1 . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Maximum Alert Level 5 | . 1 1 1 . . . . 1 1 . 5 Low Security (%) 75 | . 84 30 2 . 100 100 100 96 71 100 26 Level 1 16 | . 15 69 97 . . . . 3 28 . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . 3 Level 4 1 | . . . . . . . . . . . 13 Level 5 . | . . . . . . . . . . . . High Security 6 | . . . . . . . . . . . 55 Max Security . | . . . . . . . . . . . . Peak Influence 2951 | . 235 346 316 . 60 89 131 209 339 103 2951 Initial 126 | . . 50 126 . . 11 23 32 93 103 . Average 266 | . 148 212 265 . 19 32 64 93 113 20 1522 Influence Increases 7150 | . 663 694 335 . 70 546 345 675 468 . 3354 Destroy 0b10 Robot/C 3720 | . 400 420 280 . 60 360 120 380 320 . 1380 Destroy 0b10 Robot/NC 440 | . 85 60 15 . . 30 80 55 30 . 85 Destroy Leader 780 | . 100 124 40 . 10 94 66 94 50 . 202 Allied During Kill 1151 | . . . . . . . . . . . 1151 Successful Hack 97 | . 32 17 . . . 17 . 24 . . 7 Select Force Hacks 30 | . . . . . . . . 30 . . . Disable Machine 435 | . 15 45 . . . . 45 75 45 . 210 Anti-Garrison Action 200 | . . . . . . . . . . . 200 Destroy Structure 102 | . 1 28 . . . 15 19 2 8 . 29 Partial Spotted 15 | . . . . . . 15 . . . . . Lose Combat Pursuer 180 | . 30 . . . . 15 15 15 15 . 90 Influence Decreases 3292 | . 542 420 206 . 40 501 295 516 266 103 403 Time Decay 3012 | . 532 410 206 . 40 481 295 506 256 103 183 Lost Part 100 | . 10 10 . . . 20 . 10 10 . 40 Lost Ally 180 | . . . . . . . . . . . 180 Squads Dispatched 56 | . 5 3 . . . 6 1 6 7 . 28 Investigation 16 | . 4 . . . . 5 . 3 1 . 3 Extermination 3 | . . . . . . . . 2 1 . . Reinforcement 9 | . 1 3 . . . 1 1 . 2 . 1 Assault 23 | . . . . . . . . . . . 23 Garrison 5 | . . . . . . . . 1 3 . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . 2 . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Distress Signals 10 | . 1 4 . . . 4 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 262 | . 28 35 10 . 3 24 6 20 18 6 112 Peak Tracking Total 27 | . 5 7 3 . 2 6 2 3 6 4 27 Tactical Retreats 10 | . 1 . . . . 1 1 1 1 . 5 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Traps Triggered 8 | . 1 . . . . 3 1 . 1 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Machines Disabled 29 | . 1 3 . . . . 3 5 3 . 14 Max in Single Turn 3 | . 1 3 . . . . 1 1 2 . 1 Garrison Access 2 | . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Machines Accessed 41 | . 10 5 . 2 . 8 1 8 3 . 4 Terminals 22 | . 7 4 . . . 5 1 2 1 . 2 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 4 | . 1 1 . . . . . 2 . . . Recycling Units 4 | . 2 . . . . 2 . . . . . Scanalyzers 5 | . . . . . . 1 . 2 1 . 1 Garrison Access 3 | . . . . . . . . 1 1 . 1 Total Hacks 155 | . 45 18 . 2 . 42 5 24 10 . 9 Successful 97 | . 26 8 . 2 . 33 2 16 7 . 3 Failed 57 | . 19 10 . . . 8 3 8 3 . 6 Catastrophic 7 | . 2 1 . . . 1 . . 1 . 2 Database Lockouts 1 | . . . . . . 1 . . . . . Manual 56 | . 17 6 . 1 . 20 5 4 2 . 1 Terminals 95 | . 31 16 . . . 29 5 6 3 . 5 Fabricators 3 | . . . . . . . . 3 . . . Repair Stations 14 | . 6 2 . . . . . 6 . . . Recycling Units 14 | . 8 . . . . 6 . . . . . Scanalyzers 23 | . . . . . . 7 . 8 5 . 3 Garrison Access 4 | . . . . . . . . 1 2 . 1 Terminal Hacks 43 | . 13 5 . 2 . 16 1 1 3 . 2 Record 1 | . . . . 1 . . . . . . . Robot Analysis 5 | . 2 1 . . . 1 . . . . 1 Prototype ID Bank 6 | . 4 1 . . . . . . . . 1 Level Access Points 2 | . . 1 . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . Alert Level 8 | . 2 . . . . 4 . 1 1 . . Locate Traps 4 | . 1 2 . . . . . . 1 . . Dispatch Records 1 | . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . Registered Components 2 | . 1 . . . . 1 . . . . . Zone Layout 5 | . 1 . . . . 3 . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 12 | . 6 2 . . . . . 4 . . . Scan Component 6 | . 3 1 . . . . . 2 . . . Repair 6 | . 3 1 . . . . . 2 . . . Recycling Unit Hacks 10 | . 4 . . . . 6 . . . . . Process 2 | . 1 . . . . 1 . . . . . Report Inventory 5 | . 2 . . . . 3 . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . Scanalyzer 16 | . . . . . . 7 . 5 4 . . Insert Component 7 | . . . . . . 3 . 3 1 . . Analyze 9 | . . . . . . 4 . 2 3 . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 13 | . 3 1 . . . 4 1 3 . . 1 Terminals 10 | . 3 1 . . . 4 1 1 . . . Botnet 8 | . 2 . . . . 4 1 1 . . . Disrupt 1 | . . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Extract 1 | . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . 1 Data Cores Recovered 3 | . . . . . . . 1 1 . . 1 Used 1 | . . . . . . . . . . . 1 Hacking Detections 34 | . 10 4 . . . 8 1 5 3 . 3 Full Trace Events 19 | . 6 3 . . . 5 . 2 1 . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 3 . 8 1 . . Parts Built 1 | . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . Time 18 | . . . . . . . . 18 . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . Parts Repaired 6 | . 3 1 . . . . . 2 . . . Time 218 | . 103 26 . . . . . 89 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 484 | . 302 . . . . 182 . . . . . Retrieved Matter 415 | . . . . . . 415 . . . . . Retrieved Components 5 | . 3 . . . . 2 . . . . . Parts Scanalyzed 7 | . . . . . . 3 . 3 1 . . Part Schematics Acquired 6 | . . . . . . 3 . 2 1 . . Parts Damaged 2 | . . . . . . 1 . 1 . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Total Allies 20 | . . . . . . . . . . 20 . Largest Group 20 | . . . . . . . . . . 20 20 Highest-Rated Group 730 | . . . . . . . . . . 730 730 Highest-Rated Ally 50 | . . . . . . . . . . 50 50 Total Orders . | . . . . . . . . . . . . Ally Attacks 398 | . . . . . . . . . . 35 363 Total Damage 8624 | . . . . . . . . . . 591 8033 Kills 68 | . . . . . . . . . . 1 67 Allies Corrupted 2 | . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Active Infowar (turns) 16 | . 16 . . . . . . . . . . Optics 16 | . 16 . . . . . . . . . . Robot Analysis Total 5 | . 2 1 . . . 1 . . . . 1 Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Turns Passed 10588 | . 1876 980 427 426 171 1561 684 1916 857 559 1131 Spaces Moved 4639 | 1 1013 439 214 249 90 727 254 608 268 239 537 Core . | . . . . . . . . . . . . Treads 4444 | . 819 439 214 249 90 727 254 608 268 239 537 Legs 36 | 1 35 . . . . . . . . . . Wheels 159 | . 159 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 90 | 120 90 160 170 170 170 170 170 250 245 160 160 Average Speed 184 | 120 150 172 170 170 170 172 219 258 246 171 163 Slowest Speed 410 | 120 190 240 170 170 170 250 250 410 247 245 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 1 95 43 43 61 37 45 45 14 8 84 17 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 101 | . . 29 . . . 34 22 1 6 . 9 Melee . | . . . . . . . . . . . . Projectile 6 | . . . . . . 2 . 1 . . 3 AOE 95 | . . 29 . . . 32 22 . 6 . 6 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Was Fac Total 5802 | . 1237 535 235 253 99 921 311 800 364 350 697 Wait 354 | . 88 2 . . 6 55 . 76 5 51 71 Move 4629 | . 1012 438 213 248 89 726 253 607 268 238 537 Hop . | . . . . . . . . . . . . Pick Up 89 | . 25 9 1 1 . 21 8 8 6 5 5 Fast Attach 25 | . 3 2 . . . 4 1 4 5 4 2 Attach 23 | . 4 2 . 1 . 3 . 7 2 . 4 Detach 15 | . 1 1 . . . 1 . 4 1 1 6 Swap 120 | . 16 8 . . . 25 10 11 20 14 16 Drop 106 | . 21 12 1 3 . 22 5 6 9 18 9 Fire 427 | . 66 58 19 . 4 61 33 76 46 19 45 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 14 | . 1 3 1 . . 3 1 1 2 . 2 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 3) 332 | -10/Materials | Build established: Mutant 715 | -10/Materials | Discovered new exit (range 16) 816 | -10/Materials | Discovered new exit (range 15) 984 | -10/Materials | Discovered new exit (range 13) 1108 | -10/Materials | Repaired Weapon Shielding 1130 | -10/Materials | Discovered new exit (range 9) 1207 | -10/Materials | Repaired Imp. Assault Rifle 1364 | -10/Materials | Repaired Lgt. Treads 1877 | -10/Materials | Entered another Materials area 1877 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2175 | -9/Materials | Build established: Tank 2215 | -9/Materials | Destroyed 7 combat bots 2286 | -9/Materials | Repaired Weapon Shielding? 2344 | -9/Materials | Discovered new exit (range 16) 2682 | -9/Materials | Identified exit to Materials 2789 | -9/Materials | Discovered new exit (range 16) 2857 | -9/Materials | Entered Mines 2898 | -9/Mines | Destroyed 8 combat bots 3175 | -9/Mines | Core integrity fell below 50% 3277 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3277 | -9/Mines | Discovered new exit (range 5) 3284 | -9/Mines | Entered Exiles 3327 | -9/Exiles | Met 8R-AWN 3351 | -9/Exiles | Met EX-HEX 3405 | -9/Exiles | Met EX-BIN 3426 | -9/Exiles | Aligned with FarCom system 3427 | -9/Exiles | Given EX-Vault access code 3468 | -9/Exiles | Opened EX-Vault 3489 | -9/Exiles | Found AWS/Autocannon 3524 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3575 | -9/Exiles | Met EX-DEC 3585 | -9/Exiles | Learned location of Zion (-6) 3693 | -9/Exiles | Discovered new exit (range 10) 3710 | -9/Exiles | Left Exiles lab with AWS/Autocannon 3710 | -9/Exiles | Entered Mines 3865 | -8/Mines | Discovered exit to Materials (range 10) 3881 | -8/Mines | Entered Materials 3881 | -8/Materials | Evolved 2 slots: Utility x2 4105 | -8/Materials | Identified exit to Factory 4324 | -8/Materials | Identified exit to Storage 4447 | -8/Materials | Build established: Hacker-Skirmisher 5188 | -8/Materials | Central database locked down 5442 | -8/Materials | Entered Storage 6075 | -8/Storage | Discovered exit to Factory (range 16) 6126 | -8/Storage | Entered Factory 6126 | -7/Factory | Evolved 2 slots: Utility x2 6238 | -7/Factory | Repaired Arm. Treads 6627 | -7/Factory | Build established: Hacker-Tank 7080 | -7/Factory | Repaired Prc. Shock Rifle 7112 | -7/Factory | Garrison activated, responded to threat 7869 | -7/Factory | Fabricated Hacking Suite (x1) 7951 | -7/Factory | Discovered new exit (range 15) 8042 | -7/Factory | Entered another Factory area 8042 | -6/Factory | Evolved 2 slots: Propulsion x2 8171 | -6/Factory | Build established: Tank 8521 | -6/Factory | Garrison activated, responded to threat 8558 | -6/Factory | System corruption reached 10% 8899 | -6/Factory | Sucked down chute 8899 | -6/Factory | Entered Waste 8900 | -6/Waste | Met a frightened Derelict 8926 | -6/Waste | Found Prototype Launcher 8926 | -6/Waste | Identified Scatter Rocket Array 8968 | -6/Waste | Build established: Scavenger-Tank 8973 | -6/Waste | Spotted C-40 Crusher 8973 | -6/Waste | Spotted C-40 Crusher 8979 | -6/Waste | Destroyed C-40 Crusher 8983 | -6/Waste | Destroyed C-40 Crusher 8985 | -6/Waste | Spotted C-40 Crusher 8988 | -6/Waste | Spotted C-40 Crusher 8998 | -6/Waste | Destroyed C-40 Crusher 9012 | -6/Waste | Destroyed C-40 Crusher 9018 | -6/Waste | Spotted C-40 Crusher 9043 | -6/Waste | Allies destroyed C-40 Crusher 9066 | -6/Waste | Found Damper Plating 9067 | -6/Waste | Spotted C-40 Crusher 9077 | -6/Waste | Destroyed C-40 Crusher 9228 | -6/Waste | Warlord forces began an assault 9354 | -6/Waste | Discovered new exit (range 15) 9458 | -6/Waste | Entered Factory 9458 | -6/Factory | Accompanied by 20 allies 9808 | -6/Factory | First assault squad dispatched 9825 | -6/Factory | Lost 5 allies 9831 | -6/Factory | Garrison activated, responded to threat 9963 | -6/Factory | High security lockdown imminent 10043 | -6/Factory | High security lockdown engaged 10292 | -6/Factory | Lost 3 allies 10589 | -6/Factory | Self-destructed Last Messages --------------- 10577_ B-48 Gladiator destroyed. 10579_ M-28 Smith repairs M-28 Smith. 10579_ M-28 Smith repairs Rnf. Deuterium Engine. 10579_ Imp. Cooling System destroyed. 10579_ L-41 Fighter knocked back. 10581_ Destroyed Microactuators. 10581_ Destroyed Carbon-fiber Leg. 10581_ L-41 Fighter destroyed. 10583_ M-28 Smith repairs Lgt. Treads. 10583_ L-41 Fighter knocked back. 10584_ System corrupted: Matter fused (-8). 10584_ Construction Platform disabled. 10585_ L-41 Fighter destroyed. 10586_ Slug penetrates M-28 Smith. 10586_ M-28 Smith destroyed. 10587_ M-28 Smith repairs Flexi-carbon Leg. 10587_ M-28 Smith repairs G-50 Soldier. 10587_ Penetrated by Slug. 10587_ H-66 Slayer destroyed. 10589_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# %#??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# gg#??????????????????? | | ????????????????????????# g #??????????????????? | | ???????????????########## m #??????????????????? | | ??????????????? ##?????????????????? | | ???????????????? % "#?????????????????? | | ???????????????????""""""@% "#?????????????????? | | ???????????????????"""""" "#?????????????????? | | ???????????????? """"""" =%!%T#?????????????????? | | ????????????? """""" "#?????????????????? | | ???????????? gp% "#?????????????????? | | ???????????? [%bggph"#?????????????????? | | ???????????? m!mmggg##?????????????????? | | ???????????? ! %[b%g ##############?????? | | ????????????? % b%g # % #?????? | | ????????????? %%mgb m# %"" % """" #?????? | | ?????????????############p m %# """ """" #?????? | | ????????????????????????# g # "R =]!"""" #?????? | | ????????????????????????# g; """!!% """ #?????? | | ?????????????????? + ==%!*"""=%*"""" #?????? | | ?????????????????? " m!%i% %% """ #?????? | | ??????????????? " =![=! % #?????? | | ??????????????? # * # " #?????? | | ???????????????? ## [%## "%" *#?????? | | ???????????????? ??#% ## " #?????? | | ???????????????? ??# ?# #?????? | | ????????????????? ???# ?############/######? | | ????????????????? ????# ??????????### #" #? | | ??????????????????? ?????# ??????????# % ### | | ?????????????????????????# ????####### %%! [ | | ?????????????????????????# ? %=*% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 1600 Resistance: TH 20 Resistance: EM 90 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 45 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Weapon Shielding | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Shock Rifle | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Extracted Imp. EM Pulse Cannon | -7/Factory | Extracted Imp. Light Armor Plating | -7/Factory | Extracted Hvy. Particle Cannon | -7/Factory | Extracted Med. Storage Unit | -7/Factory | Extracted Lrg. Battery | -7/Factory | Extracted Prc. Shock Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Repaired ---------- Weapon Shielding | 32% | -10/Materials Imp. Assault Rifle | 30% | -10/Materials Lgt. Treads | 39% | -10/Materials Weapon Shielding | 18% | -9/Materials Arm. Treads | 63% | -7/Factory Prc. Shock Rifle | 25% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterSchematicImmobilizer Manual? 0 Play Time 01:10:13 Cumulative 965.9 hours Start 2024.11.24 @ 15:05:36 End 2024.11.24 @ 19:48:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1182 Rogue 902 Adventurer 124 Explorer 156 Win Type - Total 42 Types 29/0/8/3/1/0/0/1/0 Lore% 85 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 259ad778-281e-4ca4-80b2-9ad6e23291c1