Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.12.18 @ 18:18:45 Player: Luigi Panache Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (1941) 1941 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5536 Bonus ------- None Cogmind --------- Core Integrity 845/850 Matter 205/300 Energy 11/150 System Corruption 0% Temperature Cool (0) Movement Flying (26) Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY (7) ------ Medium Storage Unit Medium Storage Unit Visual Processing Unit Advanced Signal Interpreter Advanced ECM Suite Hardened Light Armor Plating Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved VTOL Module Xenon Bombardment Thruster Improved Heat Sink High-capacity Storage Unit Hacking Suite Heavy Particle Gun Flak Gun Shock Bomb Launcher Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Visual Processing Unit Advanced Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved VTOL Module Xenon Bombardment Thruster Improved Heat Sink High-capacity Storage Unit Hacking Suite Shock Bomb Launcher Shock Bomb Launcher [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 9 | . 1 . 2 2 2 2 Power . | . . . . . . . Propulsion 3 | . . . . . 2 1 Utility 5 | . . . 2 2 . 1 Weapon 1 | . 1 . . . . . Parts Attached 92 | 7 3 . 26 9 31 16 Power 7 | 1 . . 2 . 3 1 Engine 5 | 1 . . 2 . 2 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 36 | 2 2 . 10 2 13 7 Treads 15 | 2 . . 7 1 5 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 3 | . 2 . 1 . . . Flight 18 | . . . 2 1 8 7 Utility 25 | 2 . . 6 3 9 5 Device 7 | . . . 2 1 2 2 Storage 7 | 1 . . 2 1 3 . Processor 3 | . . . . 1 2 . Hackware 1 | . . . . . 1 . Protection 7 | 1 . . 2 . 1 3 Artifact . | . . . . . . . Weapon 24 | 2 1 . 8 4 6 3 Energy Gun 15 | 1 . . 6 3 3 2 Energy Cannon 2 | . . . . 1 1 . Ballistic Gun 5 | 1 1 . . . 2 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 2 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 3 2 . . Parts Lost 7 | . . . 1 4 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . 1 1 . Weapon 5 | . . . 1 3 1 . Highest Loss Streak 4 | . . . 1 4 1 . Average Slot Usage (%) 93 | . 100 100 99 86 91 81 Engine 7 | . 12 12 10 8 5 . Treads 12 | . 17 . 11 14 20 . Hover 4 | . 7 25 8 . . . Flight 4 | . . . . . 5 28 Device 7 | . . . 5 15 11 1 Storage 16 | . 12 12 19 17 14 12 Processor 4 | . . . . 7 8 12 Hackware 2 | . . . . . 6 6 Protection 8 | . 12 12 14 3 . 8 Energy Gun 9 | . 12 12 11 11 7 2 Energy Cannon 1 | . . . . 3 4 . Ballistic Gun 10 | . 25 25 13 3 3 4 Launcher 1 | . . . 3 . . . Naked Turns . | . . . . . . . Heaviest Build 66 | 17 18 18 58 66 66 39 Greatest Support 92 | 40 40 12 46 46 92 34 Greatest Overweight (x) 15 | . 2 1 9 2 15 5 Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 16 | 8 8 8 12 16 16 12 Average Capacity 11 | 6 8 8 10 12 15 12 Most Carried 16 | 4 7 7 12 16 16 12 Average Carried 10 | 1 3 7 9 12 14 10 Final Capacity 16 | 8 8 8 12 16 12 12 Final Carried 15 | 4 7 7 12 15 11 12 Class Distribution -------------------- 42% | Hacker-Mutant 32% | Hacker-Tank 12% | Hacker-Skirmisher 12% | Hacker-Sprinter Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Matter Collected 1311 | 204 92 144 396 70 325 80 Remotely . | . . . . . . . Salvage Created 2544 | . 165 87 1125 474 623 70 Parts 121 | . 7 4 59 16 32 3 Haulers Intercepted 5 | . 1 . 3 1 . . Recyclers Shooed 2 | . . 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 41 | . 3 2 19 8 8 1 Melee 1 | . . . . 1 . . Guns 29 | . 3 2 13 4 6 1 Cannons 4 | . . . . 2 2 . AOE 2 | . . . 2 . . . Classes Destroyed 12 | . 2 . 7 1 2 . Worker 2 | . . . 1 . 1 . Builder 3 | . . . 2 1 . . Tunneler 1 | . . . 1 . . . Hauler 5 | . 1 . 3 1 . . Recycler 1 | . . . . . 1 . Watcher 6 | . . . 2 3 1 . Swarmer 4 | . . . 3 1 . . Grunt 20 | . 3 2 9 6 . . Brawler 1 | . . . 1 . . . Sentry 11 | . . . 6 . 4 1 Hunter 2 | . . . . 1 1 . Programmer 3 | . . . . . 3 . Best Kill Streak 4 | . 2 2 4 4 2 1 Combat Bots Only 3 | . 2 2 3 3 1 1 Max Kills in Single Turn 3 | . 1 1 3 1 2 1 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . 1 . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Damage Taken 2017 | . 82 45 717 475 577 121 Core 226 | . . 20 86 49 66 5 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 . 92 78 91 90 . Volleys Fired 177 | 1 13 7 82 39 32 3 Largest 3 | 1 3 3 3 3 3 2 Hottest 195 | 50 90 90 120 195 175 83 Shots Fired 361 | 1 39 21 159 68 67 6 Gun 321 | 1 39 21 149 55 50 6 Cannon 30 | . . . . 13 17 . Launcher 10 | . . . 10 . . . Special . | . . . . . . . Kinetic 136 | . 26 14 81 . 12 3 Thermal 201 | 1 13 7 68 68 41 3 Explosive . | . . . . . . . Electromagnetic 24 | . . . 10 . 14 . Robot Hit Streak 75 | 1 14 11 56 75 29 11 Robot Miss Streak 2 | . 2 1 1 2 1 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 308 | 1 29 19 144 58 52 5 Core Hits 144 | . 9 6 52 40 32 5 Critical Hits 2 | . . . 1 1 . . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4372 | 13 253 187 1787 912 1076 144 Guns 3598 | 13 253 187 1456 749 796 144 Cannons 430 | . . . . 150 280 . Explosions 331 | . . . 331 . . . Melee . | . . . . . . . Ramming 13 | . . . . 13 . . Kinetic 1145 | . 113 97 575 . 257 103 Thermal 2739 | 13 140 90 894 899 662 41 Explosive . | . . . . . . . Electromagnetic 475 | . . . 318 . 157 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 14 | . . . . . 14 . Projectiles 14 | . . . . . 14 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . . . . 2 . . Targets Rammed 3 | . . . . 3 . . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 431 | 6 203 286 431 153 171 87 Average Temperature 85 | 4 98 162 96 42 59 34 Received Heat Transfer 999 | . 72 42 465 198 180 42 Effects 6 | . . 1 5 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 1 | . . 1 . . . . Interference 4 | . . . 4 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . 3 1 . . Combat Hostiles 4 | . . . 3 1 . . Parts Melted 18 | . . . 12 2 4 . Heat Transferred 6114 | 37 407 259 2418 1883 1036 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Peak Influence 229 | . 120 83 229 161 163 169 Initial 42 | . . 33 22 42 37 32 Average 71 | . 41 43 80 67 78 77 Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 98 | 100 100 100 97 100 100 100 Level 1 1 | . . . 2 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . . 2 4 1 Investigation . | . . . . . . . Extermination 3 | . . . . . 3 . Reinforcement 4 | . . . . 2 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Distress Signals 5 | . . . 2 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 5 2 30 17 12 9 Peak Tracking Total 4 | . 3 2 4 4 2 3 Tactical Retreats 5 | . . . 3 . . 2 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Traps Triggered 3 | . . . 1 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Machines Disabled 4 | . . . 3 1 . . Max in Single Turn 2 | . . . 2 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Machines Accessed 14 | . 1 . 7 1 2 3 Terminals 9 | . 1 . 5 1 1 1 Fabricators 2 | . . . . . 1 1 Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 . . 1 Garrison Access . | . . . . . . . Total Hacks 53 | . 8 . 28 3 7 7 Successful 35 | . 6 . 18 1 4 6 Failed 18 | . 2 . 10 2 3 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 21 | . 7 . 10 2 . 2 Terminals 33 | . 8 . 16 3 4 2 Fabricators 6 | . . . . . 3 3 Repair Stations 3 | . . . 3 . . . Recycling Units . | . . . . . . . Scanalyzers 11 | . . . 9 . . 2 Garrison Access . | . . . . . . . Terminal Hacks 17 | . 5 . 7 1 2 2 Part Schematic 5 | . 2 . 1 . . 2 Level Access Points 1 | . . . 1 . . . Branch Access Points 3 | . 1 . 1 1 . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Scanalyzer Index 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Surveillance Status 1 | . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks 4 | . . . . . 2 2 Load Schematic 2 | . . . . . 1 1 Build 2 | . . . . . 1 1 Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 11 | . . . 9 . . 2 Insert Component 6 | . . . 5 . . 1 Analyze 5 | . . . 4 . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 1 . 5 1 2 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 9 | . 2 . 4 . . 3 Parts Built 3 | . . . . . 1 2 Matter 270 | . . . . . 146 124 Time 67 | . . . . . 36 31 Total Part Build Rating 7 | . . . . . 3 4 Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 3 . . 1 Part Schematics Acquired 4 | . . . 3 . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Turns Passed 4495 | 114 274 189 1820 714 958 426 Spaces Moved 2282 | 60 154 130 800 307 400 431 Core 7 | 1 . . 3 . 3 . Treads 1200 | 59 95 . 476 307 263 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 508 | . 59 130 319 . . . Flight 567 | . . . 2 . 134 431 Fastest Speed 26 | 50 116 116 160 160 26 26 Average Speed 132 | 158 143 116 178 178 115 28 Slowest Speed 800 | 160 180 116 500 200 800 440 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . . 3 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 6 34 47 66 25 9 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 5 | . . . . 5 . . Melee . | . . . . . . . Projectile 5 | . . . . 5 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Total 3447 | 75 183 155 1066 402 838 728 Wait 792 | 4 10 17 117 40 341 263 Move 2270 | 59 153 129 799 306 393 431 Hop 3 | . . . . . 3 . Pick Up 34 | 4 2 1 16 3 7 1 Fast Attach 42 | 7 2 . 8 6 10 9 Attach 26 | . 1 . 4 2 14 5 Detach 22 | . 2 . 2 1 13 4 Swap 24 | . . . 14 1 7 2 Drop 54 | . . 1 24 1 18 10 Fire 177 | 1 13 7 82 39 32 3 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . . 3 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Identified exit to Materials 48 | -11/Scrapyard | Discovered exit to Materials (range 16) 115 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Evolved 1 slot: Weapon x1 327 | -10/Materials | Build established: Hacker-Tank 330 | -10/Materials | Identified exit to Mines 389 | -10/Materials | Entered Mines 539 | -10/Mines | Identified exit to Materials 539 | -10/Mines | Discovered exit to Materials (range 15) 557 | -10/Mines | Learned Materials non-interactive machine intel 578 | -10/Mines | Entered Materials 578 | -9/Materials | Evolved 2 slots: Utility x2 579 | -9/Materials | Loaded intel: 31 non-interactive machine locations 908 | -9/Materials | Identified exit to Materials 967 | -9/Materials | Identified exit to Mines 967 | -9/Materials | Identified exit to Storage 1413 | -9/Materials | Repaired Med. Laser 2060 | -9/Materials | Build established: Hacker-Mutant 2398 | -9/Materials | Entered another Materials area 2398 | -8/Materials | Evolved 2 slots: Utility x2 2733 | -8/Materials | Lost 4 parts (1u3w) 3108 | -8/Materials | Identified exit to Factory 3108 | -8/Materials | Discovered exit to Factory (range 3) 3112 | -8/Materials | Entered Factory 3112 | -7/Factory | Evolved 2 slots: Propulsion x2 3341 | -7/Factory | Identified exit to Lower Caves 3341 | -7/Factory | Discovered exit to Lower Caves (range 15) 3855 | -7/Factory | Fabricated Hacking Suite (x1) 4028 | -7/Factory | Identified exit to Factory 4028 | -7/Factory | Discovered exit to Factory (range 3) 4070 | -7/Factory | Entered another Factory area 4070 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4328 | -6/Factory | Fabricated Hrd. Light Armor Plating (x2) 4354 | -6/Factory | Build established: Hacker-Sprinter 4496 | -6/Factory | Self-destructed Last Messages --------------- F015. 04371_ Dropped Xenon Bombardment Thruster. 04372_ Dropped Imp. VTOL Module. 04389_ Dropped Nuclear Pulse Thruster. 04390_ Dropped Xenon Bombardment Thruster. 04390_ Dropped Imp. VTOL Module. 04403_ Y-54 Guardian destroyed. 04406_ Acquired Xenon Bombardment Thruster. 04412_ Acquired Imp. VTOL Module. 04415_ Acquired Nuclear Pulse Thruster. 04418_ Acquired Imp. VTOL Module. 04420_ Acquired Xenon Bombardment Thruster. 04423_ Acquired 70 matter. 04423_ Triggered Heavy Explosive Trap. 04423_ An explosion rips through the floor. 04437_ Slug penetrates Wall. 04488_ Dropped Hrd. Light Armor Plating. 04488_ Acquired Adv. ECM Suite. 04495_ Drone sends a signal. 04495_ H-66 Slayer retrieves Drone. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #######??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | ]] + ??????????????????????????????????? | | ? ]] = # ???????????????????????????????????? | | ?? # ???????????????????????????????????? | | ??? ## #???????????????????????????????????? | | ???? ## #???????????????????######??????????? | | ?????##### ###????????????????? ??????????? | | ?????????# ????????????????? ??????????? | | ########## #????????????????? ???????????? | | # # #?#####+#######??? ?????????????? | | #"" """ # #? #?? ??????????????? | | #"F """ + #?? !#? #???????????????? | | #""" """ # #???""" """ #? #???????????????? | | #""" # #? """ """ # #???????????????? | | / """ # ## """ """ @!# #???????????????? | | # """ # ##! + #???????????????? | | # ! """ # ## """ """ # #???????????????? | | #! # ## """ """ # #???????????????? | | ########## ## """ """ #?### #???????????????? | | ?????????# ## #?????#???????????????? | | ?????????# ## #?????????????????????? | | ?????????# ## #?????????????????????? | | ?????????# #############t##### ###?????????????? | | ?????????# #???????????# +????????????? | | ?????????# #???????????# #####+###?????????????? | | ?????????# #???????????#h#?????????????????????? | | ?????????+ #######???### ###???????????????????? | | ?????????# ##### #???????????????????? | | ?????????# #???????????????????? | | ?????????# T #???????????????????? | | ?????????#^ #???????????????????? | | ?????????# "" ##### #???????????????????? | | ?????????# "F #???###+###???????????????????? | | ?????????# """ #?????????????????????????????? | | ?????????# """ #?????????????????????????????? | | ?????????# ?????????????????????????????? | | ?????????# ! ###????????????????????????????? | | ?????????##+####+##??????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 8 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Imp. Hover Unit | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Shock Bomb Launcher | -9/Materials | Scanalyzed Imp. VTOL Module | -6/Factory | Scanalyzed Xenon Bombardment Thruster | -6/Factory | Hacked Hrd. Light Armor Plating | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hrd. Light Armor Plating | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainAssaultSource Manual? 0 Play Time 00:47:34 Cumulative 151.1 hours Start 2020.12.18 @ 17:30:11 End 2020.12.18 @ 18:18:45 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 127 Rogue 34 Adventurer 51 Explorer 42 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 74 Achievement% 57 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2abb652d-97d6-41a2-ac02-03778d3f7d7b