Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.19 @ 17:41:11 // Winter2019/RPGLIKE Player: jimhatama Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (266) 1330 Value Destroyed (10551) 10551 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1358) 1358 TOTAL SCORE: 18859 Bonus ------- High Alert Combat Kills 223 Follower Combat Kills 35 Entered Garrisons 600 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1750 Matter 13/450 Energy 480/480 System Corruption 8% Temperature Cool (9) Movement Treading (165) Location -5/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core Light Nuclear Core Fission Core > --- PROPULSION (3) --- Armored Treads Improved Medium Treads > --- UTILITY (11) ----- Advanced Cooling System Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Advanced ECM Suite Hacking Suite Improved Hacking Suite Relay Coupler [NC] (64) Relay Coupler [Hunter] (34) > --- WEAPON (4) ------- Coil Gun Mass Driver Enhanced Gauss Cannon Lance > --- INVENTORY (4) ---- Light Nuclear Core Improved Cooling System Improved Transmission Jammer Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core Fission Core > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Cooling System Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Advanced ECM Suite Hacking Suite Improved Hacking Suite Relay Coupler [NC] Relay Coupler [Hunter] > --- WEAPON ----------- Coil Gun Mass Driver Enhanced Gauss Cannon Lance > --- INVENTORY -------- Light Nuclear Core Improved Cooling System Improved Transmission Jammer Remote Datajack [Rating: 90] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Improved Cooling System Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Slots Evolved 17 | 3 . 2 3 1 1 1 . 1 1 2 . 1 . 1 . Power 2 | . . . . . . . . 1 . . . 1 . . . Propulsion 2 | 1 . . . . . . . . . 1 . . . . . Utility 10 | 1 . 2 2 1 1 . . . 1 1 . . . 1 . Weapon 3 | 1 . . 1 . . 1 . . . . . . . . . Parts Attached 125 | 5 8 7 18 5 14 7 14 . 4 15 4 6 1 5 12 Power 16 | 1 1 . 2 1 . 1 1 . 1 4 . 1 . 1 2 Engine 5 | 1 . . 2 1 . . . . . 1 . . . . . Core 11 | . 1 . . . . 1 1 . 1 3 . 1 . 1 2 Reactor . | . . . . . . . . . . . . . . . . Propulsion 19 | 2 1 . 6 . 4 . 2 . . 2 2 . . . . Treads 19 | 2 1 . 6 . 4 . 2 . . 2 2 . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 44 | . 3 3 4 3 6 1 6 . 3 6 2 1 . 3 3 Device 16 | . 2 2 1 2 1 . 1 . . 4 1 . . . 2 Storage . | . . . . . . . . . . . . . . . . Processor 4 | . . . 1 . 1 . 1 . 1 . . . . . . Hackware 6 | . 1 . 1 . . . 1 . . . . . . 2 1 Protection 18 | . . 1 1 1 4 1 3 . 2 2 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 46 | 2 3 4 6 1 4 5 5 . . 3 . 4 1 1 7 Energy Gun 9 | . 1 1 3 . 2 2 . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . Ballistic Gun 15 | 2 2 2 1 . 1 1 4 . . 1 . 1 . . . Ballistic Cannon 3 | . . . . . . . . . . . . 1 1 . 1 Launcher 3 | . . 1 . . . 1 1 . . . . . . . . Special Weapon 5 | . . . . . . . . . . 1 . 1 . 1 2 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 1 1 1 . . . 1 . 1 . . 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 . . . . . . . . Parts Lost 3 | . . . . . . . . . . . . . . 2 1 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 98 | . 98 98 98 98 99 99 99 93 97 99 100 98 100 95 96 Engine 1 | . 4 . 2 7 7 1 . . . . . . . . . Core 8 | . 9 11 6 . . 4 6 6 8 10 10 13 15 14 11 Treads 15 | . 28 24 18 15 14 13 13 12 11 12 15 15 15 14 13 Device 19 | . 12 17 25 18 21 20 20 18 11 20 19 20 20 14 17 Processor 10 | . . . 2 7 12 13 13 12 16 16 15 15 15 14 14 Hackware 13 | . 13 11 17 15 14 13 13 12 11 10 10 10 10 13 19 Protection 4 | . . 5 1 7 7 5 5 6 11 4 6 5 5 4 . Energy Gun 4 | . 12 10 9 . 4 9 6 6 5 . . . . . . Ballistic Gun 11 | . 15 14 9 7 7 8 13 12 11 15 15 14 10 9 5 Slashing Weapon 3 | . . . 2 7 7 5 6 6 5 4 5 5 5 3 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 76 | 7 12 16 20 44 44 35 32 32 39 50 57 67 69 76 58 Greatest Support 85 | 40 40 40 40 40 44 47 50 50 50 67 85 85 85 85 85 Greatest Overweight (x) 1 | . . . . 1 1 . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 3 3 3 3 3 4 4 4 4 4 4 4 4 4 Average Capacity 3 | 2 2 2 3 3 3 3 3 4 4 4 4 4 4 4 4 Most Carried 4 | . 2 2 3 3 3 3 4 4 4 4 4 4 4 4 4 Average Carried 3 | . 1 1 2 2 2 2 3 4 3 3 4 4 4 3 3 Final Capacity 4 | 2 2 3 3 3 3 3 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 2 2 3 3 3 3 4 4 4 4 4 4 4 3 4 Class Distribution -------------------- 61% | Hacker-Assassin 14% | Scavenger-Mutant 10% | Mutant 5% | Scavenger-Assassin 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Assassin | -9/Mines Hacker-Assassin | -8/Materials Hacker-Assassin | -8/Garrison Hacker-Assassin | -8/Materials Hacker-Assassin | -7/Factory Hacker-Assassin | -7/Garrison Hacker-Assassin | -6/Factory Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -5/Factory Hacker-Assassin | -5/Garrison Hacker-Assassin | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Matter Collected 5876 | 239 267 224 616 107 355 381 592 . 428 825 335 526 . 500 481 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10512 | . 501 334 1553 356 1332 696 1018 57 929 1005 429 1080 . 560 662 Parts 617 | . 44 18 101 40 72 39 63 5 33 76 19 38 . 27 42 Haulers Intercepted 5 | . 2 . . . 1 . 2 . . . . . . . . Recyclers Shooed 4 | . . . 1 . 1 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . . 16 34 . . . Prevented 2 | . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Combat Hostiles Destroyed 219 | . 10 12 35 10 16 19 18 1 16 25 6 15 . 15 21 Melee 3 | . . . . . . . . . . . . . . . 3 Guns 176 | . 10 9 30 1 12 17 18 1 16 25 6 15 . 9 7 Cannons 35 | . . . 5 9 4 . . . . . . . . 6 11 AOE 5 | . . 3 . . . 2 . . . . . . . . . Classes Destroyed 19 | . 6 4 2 1 1 . 1 . 1 . 1 1 . 1 . Worker 7 | . 1 . 2 2 . . 1 . . 1 . . . . . Builder 5 | . . 1 1 1 . . . 1 . 1 . . . . . Tunneler 5 | . . . . 5 . . . . . . . . . . . Hauler 5 | . 2 . . . 1 . 2 . . . . . . . . Recycler 7 | . 2 1 1 . 2 . . . . 1 . . . . . Operator 6 | . 2 . 2 . . . 1 . . . . . . . 1 Watcher 15 | . 3 . 4 . 4 . 3 1 . . . . . . . Swarmer 56 | . . 1 11 8 . 4 4 . 4 6 . 6 . 5 7 Grunt 83 | . 10 6 15 1 6 11 3 . 7 3 4 5 . 6 6 Brawler 7 | . . . 1 1 . 1 . . 1 1 . 1 . 1 . Duelist 2 | . . . . . . . 1 . . . . . . . 1 Sentry 41 | . . . 8 . 9 3 8 . 2 6 1 1 . . 3 Demolisher 2 | . . 2 . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . 2 . Hunter 8 | . . . . . 1 . 2 1 1 1 . 1 . 1 . Programmer 13 | . . . . . . . . . 1 8 . . . . 4 Behemoth 1 | . . . . . . . . . . . 1 . . . . Decomposer 2 | . . . . . . . . . . . 2 . . . . Thief 1 | . . . . . . . . . . . . 1 . . . Assembled 3 | . . 3 . . . . . . . . . . . . . Best Kill Streak 8 | . 3 3 8 3 3 6 4 2 6 3 3 3 . 8 4 Combat Bots Only 8 | . 2 3 8 3 3 6 3 1 6 3 3 3 . 8 4 Max Kills in Single Turn 2 | . 1 2 2 2 2 2 2 1 2 1 1 2 . 2 1 Gunslinging 1 | . . . 1 . . . 1 . 1 . . 1 . . . Exploded 2 | . . 2 . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Damage Taken 12933 | . 628 987 1853 74 695 949 680 118 1030 1407 1082 841 . 939 1650 Core 9453 | . 499 778 1437 49 533 674 448 96 685 971 731 551 . 681 1320 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Core 8213 | . 425 635 1254 49 440 584 410 76 552 847 698 507 . 616 1120 Core Remaining (%) 79 | 100 . 69 . 65 . . 100 . 79 . . 63 . . . Volleys Fired 618 | . 71 36 115 18 40 36 54 9 39 58 23 38 . 34 47 Largest 4 | . 2 2 3 2 2 4 3 3 3 3 3 3 . 3 3 Hottest 171 | . 70 88 119 79 84 171 109 109 109 83 83 103 . 112 144 Shots Fired 1557 | . 142 71 242 36 81 99 162 26 115 167 69 111 . 102 134 Gun 1383 | . 142 68 223 18 60 96 162 26 115 164 69 108 . 68 64 Cannon 161 | . . . 19 18 21 . . . . . . 2 . 34 67 Launcher 6 | . . 3 . . . 3 . . . . . . . . . Special 7 | . . . . . . . . . . 3 . 1 . . 3 Kinetic 1126 | . 88 41 115 18 41 44 107 18 78 164 69 110 . 102 131 Thermal 314 | . 54 27 108 . . 25 55 8 37 . . . . . . Explosive 6 | . . 3 . . . 3 . . . . . . . . . Electromagnetic 104 | . . . 19 18 40 27 . . . . . . . . . Robot Hit Streak 72 | . 12 17 24 38 66 39 40 14 72 52 58 53 . 26 34 Robot Miss Streak 3 | . 3 3 3 . 1 1 3 2 2 1 1 2 . 1 1 Penetration Max 1 | . . . . . 1 1 1 . 1 1 . 1 . 1 1 Secondary Targets 23 | . 2 1 4 . . 3 2 . 3 3 1 4 . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . 1 1 1 1 . . . Shots Hit Robots 1283 | . 103 50 180 25 71 93 116 20 103 147 67 109 . 80 119 Core Hits 505 | . 41 26 62 18 38 38 44 7 35 59 24 38 . 31 44 Critical Hits 34 | . 2 . . . . 1 . . 3 3 . 5 . 5 15 Critical Kills 13 | . . . . . . . . . 1 . . 4 . 3 5 Critical Parts Destroyed 19 | . 2 . . . . 1 . . 2 3 . 1 . 2 8 Melee Attacks 66 | . . . . 2 1 13 1 1 7 6 4 17 3 . 11 Impact . | . . . . . . . . . . . . . . . . Slashing 57 | . . . . 2 1 13 1 1 7 6 4 17 3 . 2 Piercing 9 | . . . . . . . . . . . . . . . 9 Sneak Attacks 8 | . . . . 2 1 . . . . 3 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 28027 | . 1167 790 2640 755 1760 2579 1926 323 2233 3506 1750 3413 . 1893 3292 Guns 19170 | . 1149 689 2304 99 907 1397 1926 323 1704 3191 1303 1677 . 1185 1316 Cannons 3603 | . . . 330 363 498 . . . . . . . . 708 1704 Explosions 584 | . . 101 . 76 258 149 . . . . . . . . . Melee 4623 | . . . . 217 97 1033 . . 529 314 442 1736 . . 255 Ramming 47 | . 18 . 6 . . . . . . 1 5 . . . 17 Kinetic 17365 | . 639 415 1098 99 635 735 1258 219 1183 3191 1303 1677 . 1893 3020 Thermal 4011 | . 510 274 1206 76 258 394 668 104 521 . . . . . . Explosive 149 | . . 101 . . . 48 . . . . . . . . . Electromagnetic 1832 | . . . 330 363 770 369 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 4368 | . . . . 217 97 1033 . . 529 314 442 1736 . . . Piercing 255 | . . . . . . . . . . . . . . . 255 Highest Corruption 8 | . . . . . 6 6 6 . 1 4 4 4 . . 8 Average Corruption 4 | . . . . . 5 6 6 . 1 2 4 4 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 286 | . . . . . 52 29 78 . . 22 23 56 . . 26 Message Errors 66 | . . . . . 10 5 18 . . 5 7 14 . . 7 Matter Fused 58 | . . . . . 13 5 16 . . 1 7 13 . . 3 Heat Flow Errors 40 | . . . . . 7 2 11 . . 4 6 6 . . 4 Energy Discharges 33 | . . . . . 8 1 6 . . 6 1 7 . . 4 Parts Rejected 2 | . . . . . . 1 . . . . . . . . 1 Data Loss (minor) 30 | . . . . . 5 2 8 . . 3 . 7 . . 5 Data Loss (major) 4 | . . . . . 2 1 1 . . . . . . . . Misfires 4 | . . . . . 1 . 3 . . . . . . . . Targeting Errors 43 | . . . . . 6 11 12 . . 2 2 8 . . 2 Weapon Failures 6 | . . . . . . 1 3 . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1155 | . . . . . 18 140 . . 4 63 219 674 . 5 32 Projectiles 52 | . . . . . 15 . . . . . . . . 5 32 Explosions 3 | . . . . . 3 . . . . . . . . . . Melee 1100 | . . . . . . 140 . . 4 63 219 674 . . . Knockbacks 24 | . . . . . . . . . . . . . . 9 15 Impact . | . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . . . . . . . 7 15 Secondary 2 | . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 126 | . . 8 . . 67 51 . . . . . . . . . Shots 4 | . . 1 . . 2 1 . . . . . . . . . Rammed 9 | . 3 . 1 . . . . . . . 1 . . . 4 Targets Rammed 13 | . 5 . 1 . . . . . . 1 1 . . . 5 Kicked . | . . . . . . . . . . . . . . . . Crushed 4 | . 2 . . . . . . . . 1 . . . . 1 Highest Temperature 262 | . 42 49 66 . 205 111 213 . 28 216 242 262 . 75 180 Average Temperature 33 | . 9 13 16 . 89 48 80 . 9 52 41 66 . 29 28 Received Heat Transfer 3584 | . 354 248 624 . 207 369 162 . 231 366 336 165 . 270 252 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 3 . 4 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 10 | . 1 2 3 . 1 1 1 . 1 . . . . . . Heat Transferred 9755 | . 1517 777 2965 50 300 890 1702 259 1295 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 1 4 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Peak Influence 629 | . 212 140 471 359 273 629 306 143 545 376 . . 6 519 561 Initial 306 | . . . 19 128 20 57 306 84 . 285 . . . 4 272 Average 138 | . 45 50 153 207 62 362 127 84 245 99 . . 3 302 240 Maximum Alert Level 2 | . 1 . 2 1 1 2 1 . 2 1 . . . 2 2 Low Security (%) 73 | 100 99 100 68 56 95 29 85 100 35 82 . . 100 28 31 Level 1 20 | . . . 28 43 5 21 15 . 44 17 . . . 22 56 Level 2 5 | . . . 2 . . 48 . . 20 . . . . 49 11 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . 4 . 1 . 1 1 . 9 . . . . 4 Investigation 2 | . . . 1 . . . . . . . . . . . 1 Extermination 10 | . . . . . . . . . . 8 . . . . 2 Reinforcement 10 | . 2 . 3 . 1 . 1 1 . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Distress Signals 10 | . 4 . 1 . 2 . 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 335 | . 19 13 60 15 29 19 31 4 18 38 7 20 . 22 40 Peak Tracking Total 7 | . 3 7 7 4 3 6 4 2 7 5 4 3 . 6 3 Tactical Retreats 44 | . . . 10 . 2 . . . 2 8 1 3 . 7 11 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Traps Triggered 12 | . 1 . 2 1 4 . . . . 4 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . 1 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . 1 1 . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Machines Disabled 13 | . . 1 2 . . 2 2 . 2 . . 2 . 2 . Max in Single Turn 1 | . . 1 1 . . 1 1 . 1 . . 1 . 1 . Garrison Relay 6 | . . . . . . 2 . . 2 . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Machines Accessed 60 | . 7 1 9 1 13 . 9 1 . 13 . 1 2 . 3 Terminals 45 | . 6 . 8 . 10 . 9 . . 9 . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . . . . 2 . . 1 . . Recycling Units 5 | . 1 . 1 . 1 . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . . 1 . . Total Hacks 152 | . 16 1 26 1 32 . 27 2 . 32 . 1 3 . 11 Successful 97 | . 8 1 18 1 20 . 14 2 . 23 . 1 2 . 7 Failed 55 | . 8 . 8 . 12 . 13 . . 9 . . 1 . 4 Catastrophic 9 | . 1 . 3 . 2 . 2 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 120 | . 15 . 23 . 23 . 26 . . 22 . . . . 11 Terminals 132 | . 15 . 25 . 28 . 27 . . 26 . . . . 11 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . 2 . . . . 4 . . 2 . . Recycling Units 5 | . 1 . 1 . 1 . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 2 . . . . 1 . . Terminal Hacks 38 | . 3 1 9 1 6 . 7 . . 8 . 1 . . 2 Record 1 | . . . . . . . . . . 1 . . . . . Part Schematic 6 | . . . . . 1 . 3 . . 2 . . . . . Prototype ID Bank 2 | . . . 1 . . . 1 . . . . . . . . Open Door 3 | . . 1 . 1 . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 22 | . 3 . 6 . 4 . 3 . . 4 . . . . 2 Disarm Traps 1 | . . . . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . 2 . . . . 4 . . 1 . . Scan Component 4 | . . . . . 1 . . . . 2 . . 1 . . Repair 3 | . . . . . 1 . . . . 2 . . . . . Recycling Unit Hacks 4 | . 1 . 1 . 1 . . . . 1 . . . . . Report Inventory 4 | . 1 . 1 . 1 . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . 2 . . . . 1 . . Unlock Access 3 | . . . . . 1 . . 1 . . . . 1 . . Coupler Status 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 43 | . 4 . 8 . 10 . 7 . . 9 . . . . 5 Terminals 43 | . 4 . 8 . 10 . 7 . . 9 . . . . 5 Assimilate 5 | . . . 1 . . . 1 . . . . . . . 3 Botnet 38 | . 4 . 7 . 10 . 6 . . 9 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . Hacking Detections 51 | . 6 . 7 . 11 . 9 1 . 12 . . 2 . 3 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . 3 . . 2 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . . . . 2 . . . . . Time 47 | . . . . . 16 . . . . 31 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . 2 . . . . 2 Non-combat 3 | . . . . . . . . . . 1 . . . . 2 Combat 1 | . . . . . . . . . . 1 . . . . . Robot Hacks Applied 4 | . . . . . . . . . . 2 . . . . 2 parse_system 2 | . . . . . . . . . . 2 . . . . . map_walls 1 | . . . . . . . . . . . . . . . 1 streamctrl_low 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released 9 | . . . . . . 2 . . 3 . . . . 4 . Machine Destruction 9 | . . . . . . 2 . . 3 . . . . 4 . Attached 2 | . . . . . . . . . . . . . . 2 . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Total Allies 5 | . . . . 3 . . 1 . . . . . . . 1 Largest Group 3 | . . . . 3 . . 1 . . . . . . . 1 Highest-Rated Group 40 | . . . . 40 . . 10 . . . . . . . 6 Highest-Rated Ally 16 | . . . . 16 . . 10 . . . . . . . 6 Total Orders 14 | . . 3 10 . . . 1 . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . EXPLORE 9 | . . . 9 . . . . . . . . . . . . RETURN 4 | . . 3 1 . . . . . . . . . . . . Ally Attacks 54 | . . . 36 18 . . . . . . . . . . . Total Damage 285 | . . . 128 157 . . . . . . . . . . . Kills 6 | . . . . 6 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . . . . 2 2 . . . Drone Launches 12 | . . 3 9 . . . . . . . . . . . . Drone Recoveries 11 | . . 3 8 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Turns Passed 20962 | 60 1796 1084 2170 1217 1820 667 2220 455 587 3203 1194 2164 94 605 1626 Spaces Moved 10093 | 36 888 536 891 624 950 287 1101 275 273 1486 665 1117 52 292 620 Core 4 | 4 . . . . . . . . . . . . . . . Treads 10089 | 32 888 536 891 624 950 287 1101 275 273 1486 665 1117 52 292 620 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 157 152 152 152 152 158 163 163 163 163 Average Speed 160 | 147 160 160 160 179 153 157 154 152 152 161 161 163 163 163 163 Slowest Speed 180 | 160 160 160 160 180 180 157 165 152 152 177 163 163 163 163 163 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 99 95 84 69 75 46 82 7 47 32 69 95 2 41 10 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . . . . . 1 . . . Known Exits Taken 8 | . . . 1 . 1 . 1 1 . 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . Scrap Searched 5 | . . . . 1 . . . . . . . 4 . . . Spaces Dug 10 | . . . . . . . 1 1 . 2 . . 3 . 3 Terrain Destroyed 118 | . . 16 . 4 13 14 3 1 4 14 4 8 3 7 27 Melee 10 | . . . . . . . 1 1 . 2 . . 3 . 3 Projectile 63 | . . . . . 1 1 2 . 4 12 4 8 . 7 24 AOE 45 | . . 16 . 4 12 13 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Total 13573 | 40 1127 699 1415 683 1228 403 1513 294 362 2175 737 1364 57 357 1119 Wait 2170 | . 119 89 327 8 188 5 292 5 13 524 23 165 . 4 408 Move 10081 | 35 887 535 890 623 950 286 1100 275 272 1485 664 1116 52 291 620 Hop . | . . . . . . . . . . . . . . . . Pick Up 23 | . 4 2 4 2 3 1 2 . 1 4 . . . . . Fast Attach 64 | 5 4 5 10 2 6 5 7 . 1 10 . 2 . 3 4 Attach 6 | . . . 2 1 1 . . . 1 1 . . . . . Detach 1 | . . . 1 . . . . . . . . . . . . Swap 55 | . 4 2 6 2 7 2 7 . 2 4 4 4 1 2 8 Drop 80 | . 6 6 14 5 12 4 13 . 1 10 2 2 1 2 2 Fire 618 | . 71 36 115 18 40 36 54 9 39 58 23 38 . 34 47 Melee 66 | . . . . 2 1 13 1 1 7 6 4 17 3 . 11 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 13 | . 5 . 1 . . . . . . 1 1 . . . 5 Escape Stasis 2 | . . . . . . . . . . 2 . . . . . Rewire 1 | . . . . . . . . . . . . 1 . . . Trap 2 | . . 1 1 . . . . . . . . . . . . Miscellaneous 391 | . 27 23 44 20 20 51 37 4 25 70 16 19 . 21 14 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 6 exits: *Fac x3 / [*Sto x2] / Gar) -8/Garrison -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory -7/Garrison -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -5/Factory (discovered 3 exits: Fac x2 / Gar) -5/Garrison -5/Factory (discovered 2 exits: *Fac / [Upp]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 22 | -11/Scrapyard | Discovered new exit (range 18) 61 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 7) 653 | -10/Materials | Discovered new exit (range 13) 905 | -10/Materials | Discovered new exit (range 10) 1100 | -10/Materials | Discovered new exit (range 8) 1547 | -10/Materials | Discovered new exit (range 18) 1857 | -10/Materials | Entered Mines 1859 | -10/Mines | Reached level 2 1859 | -10/Mines | Upgraded with Utility slot (x1) 1903 | -10/Mines | Assembled infested the area 1963 | -10/Mines | Core integrity fell below 50% 2007 | -10/Mines | Discovered new exit (range 12) 2020 | -10/Mines | Learned 2 Materials zone layouts 2419 | -10/Mines | Found a hidden stash of uninstalled traps 2455 | -10/Mines | Build established: Scavenger-Mutant 2475 | -10/Mines | Found the Drone Emporium 2483 | -10/Mines | Found Prototype Device 2483 | -10/Mines | Identified Thief Drone Bay 2811 | -10/Mines | Learned location of Storage (-8) 2829 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2831 | -10/Mines | Discovered new exit (range 5) 2864 | -10/Mines | Discovered new exit (range 8) 2872 | -10/Mines | Reached level 3 2930 | -10/Mines | Upgraded with Utility slot (x1) 2941 | -10/Mines | Entered Materials 2943 | -9/Materials | Reached level 4 2949 | -9/Materials | Upgraded with Utility slot (x1) 3636 | -9/Materials | Reached level 5 3704 | -9/Materials | Discovered new exit (range 27) 4088 | -9/Materials | Identified exit to Mines 4117 | -9/Materials | Discovered new exit (range 4) 4177 | -9/Materials | Core integrity fell below 50% 4240 | -9/Materials | Upgraded with Weapon slot (x1) 4329 | -9/Materials | Core integrity fell below 20% 4331 | -9/Materials | Reached level 6 4716 | -9/Materials | Reached level 7 4744 | -9/Materials | Upgraded with Utility slot (x1) 4762 | -9/Materials | Destroyed 8 combat bots 4781 | -9/Materials | Discovered new exit (range 18) 5054 | -9/Materials | Build established: Scavenger-Gunner 5111 | -9/Materials | Entered Mines 5113 | -9/Mines | Reached level 8 5116 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5168 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5329 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5428 | -9/Mines | Build established: Scavenger-Mutant 5554 | -9/Mines | Reached level 9 5562 | -9/Mines | Upgraded with Utility slot (x1) 5883 | -9/Mines | Learned 2 Materials zone layouts 5925 | -9/Mines | Discovered new exit (range 8) 6162 | -9/Mines | Build established: Scavenger-Assassin 6328 | -9/Mines | Entered Materials 6329 | -8/Materials | Identified exit to Factory 6330 | -8/Materials | Reached level 10 6621 | -8/Materials | Discovered new exit (range 13) 6637 | -8/Materials | Core integrity fell below 50% 6639 | -8/Materials | Build established: Hacker-Assassin 6836 | -8/Materials | Reached level 11 6839 | -8/Materials | Upgraded with Utility slot (x1) 7008 | -8/Materials | Discovered exit to Factory (range 18) 7136 | -8/Materials | Discovered new exit (range 8) 7611 | -8/Materials | Repaired Imp. Sensor Array 7754 | -8/Materials | Discovered exit to Factory (range 12) 8148 | -8/Materials | Identified exit to Garrison 8148 | -8/Materials | Entered Garrison 8156 | -8/Garrison | Installed Relay Interface Framework 8182 | -8/Garrison | Triggered checkpoint 8194 | -8/Garrison | Reached level 12 8249 | -8/Garrison | Upgraded with Weapon slot (x1) 8348 | -8/Garrison | Triggered checkpoint 8388 | -8/Garrison | Garrison Relay disabled 8476 | -8/Garrison | Triggered checkpoint 8658 | -8/Garrison | Triggered checkpoint 8719 | -8/Garrison | Garrison Relay disabled 8773 | -8/Garrison | Discovered new exit (range 17) 8815 | -8/Garrison | Entered Materials 8862 | -8/Materials | Build established: Scavenger-Assassin 9005 | -8/Materials | Discovered new exit (range 15) 9277 | -8/Materials | Discovered exit to Factory (range 5) 9458 | -8/Materials | Reached level 13 9522 | -8/Materials | Build established: Hacker-Assassin 9853 | -8/Materials | Discovered exit to Factory (range 17) 10630 | -8/Materials | Discovered exit to Factory (range 10) 10901 | -8/Materials | Discovered new exit (range 18) 11035 | -8/Materials | Entered Factory 11037 | -7/Factory | Reached level 14 11040 | -7/Factory | Upgraded with Power slot (x1) 11490 | -7/Factory | Identified exit to Garrison 11490 | -7/Factory | Entered Garrison 11540 | -7/Garrison | Triggered checkpoint 11601 | -7/Garrison | Garrison Relay disabled 11601 | -7/Garrison | Reached level 15 11609 | -7/Garrison | Upgraded with Utility slot (x1) 11778 | -7/Garrison | Triggered checkpoint 11929 | -7/Garrison | Discovered new exit (range 8) 12006 | -7/Garrison | Garrison Relay disabled 12074 | -7/Garrison | Identified exit to Factory 12077 | -7/Garrison | Entered Factory 12079 | -6/Factory | Reached level 16 12228 | -6/Factory | Repaired Hrd. Medium Armor Plating 13034 | -6/Factory | Discovered new exit (range 14) 13077 | -6/Factory | Identified exit to Factory 13162 | -6/Factory | Reached level 17 13166 | -6/Factory | Upgraded with Utility slot (x1) 13471 | -6/Factory | Repaired Hrd. Medium Armor Plating 14052 | -6/Factory | Discovered exit to Factory (range 7) 14307 | -6/Factory | Discovered new exit (range 18) 14439 | -6/Factory | Reached level 18 14462 | -6/Factory | Upgraded with Propulsion slot (x1) 14502 | -6/Factory | Discovered exit to Factory (range 18) 14549 | -6/Factory | Discovered new exit (range 18) 14734 | -6/Factory | Identified exit to Lower Caves 15280 | -6/Factory | Entered Lower Caves 15340 | -6/Lower Caves | Learned Factory emergency access door positions 15626 | -6/Lower Caves | Spotted B-75 Beast 15642 | -6/Lower Caves | Destroyed B-75 Beast 15667 | -6/Lower Caves | Learned location of 1 exit from Factory 15918 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16019 | -6/Lower Caves | Discovered new exit (range 18) 16055 | -6/Lower Caves | Identified exit to Lower Caves 16474 | -6/Lower Caves | Entered another Lower Caves area 16476 | -6/Lower Caves | Reached level 19 16481 | -6/Lower Caves | Upgraded with Power slot (x1) 16500 | -6/Lower Caves | Discovered exit to Factory (range 19) 16937 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17613 | -6/Lower Caves | Learned location of 1 exit from Factory 17614 | -6/Lower Caves | Encountered a Warlord checkpoint 17879 | -6/Lower Caves | Discovered new exit (range 12) 17921 | -6/Lower Caves | Identified exit to Zion 18487 | -6/Lower Caves | Learned location of Extension (-6) 18638 | -6/Lower Caves | Entered Factory 18639 | -5/Factory | Identified exit to Factory 18640 | -5/Factory | Reached level 20 18732 | -5/Factory | Identified exit to Garrison 18732 | -5/Factory | Entered Garrison 18764 | -5/Garrison | Triggered checkpoint 18810 | -5/Garrison | Garrison Relay disabled 18890 | -5/Garrison | Triggered checkpoint 18893 | -5/Garrison | Reached level 21 18918 | -5/Garrison | Core integrity fell below 50% 18952 | -5/Garrison | Destroyed 8 combat bots 19002 | -5/Garrison | Upgraded with Utility slot (x1) 19226 | -5/Garrison | Discovered new exit (range 16) 19236 | -5/Garrison | Triggered checkpoint 19292 | -5/Garrison | Garrison Relay disabled 19336 | -5/Garrison | Identified exit to Factory 19337 | -5/Garrison | Entered Factory 19445 | -5/Factory | Build established: Hacker-Skirmisher 19579 | -5/Factory | Discovered exit to Factory (range 17) 19703 | -5/Factory | Reached level 22 19705 | -5/Factory | Core integrity fell below 20% 19748 | -5/Factory | Build established: Hacker-Assassin 20629 | -5/Factory | Build established: Hacker-Skirmisher 20703 | -5/Factory | Discovered new exit (range 20) 20963 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 20819_ System corrupted: Matter fused (-7). 20820_ R-10 Processor collects Imp. Remote Datajack. 20820_ Used Protomatter to restore core integrity (+93, depleted) 20825_ Slammed into P-70 Sage. 20828_ Crushed P-70 Sage. 20828_ P-70 Sage destroyed. 20829_ Acquired 18 matter. 20861_ System corrupted: Energy discharge (-172). 20877_ System corrupted: Component data lost. 20900_ Connecting with Terminal... 20900_ ALERT: Suspicious activity at Terminal F007. Dispatching Investigation squad. 20901_ E CX9TN6EK>F/YP/W0PM 20923_ System corrupted: Component data lost. 20946_ System corrupted: Imp. Medium Treads rejected. 20946_ G-50 Soldier destroyed. 20954_ G-50 Soldier suffers critical hit. 20954_ G-50 Soldier destroyed. 20961_ G-50 Soldier suffers critical hit. 20961_ Destroyed Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ######### "#######"############# | | ########### # | | ##########" !! """ # | | ##########" ! """ # | | ########### """ # | | ########## # | | ########### ! ! """ """ # | | ########### | """ """ # | | ########### """ """ # | | ########### T ###+## | | ########### """ # | | ##################+######## | | ####### # ==*%< | | ####### """ # ###### | | ####### """"" # ###### | | ####### """"" + ######## ## | | ####### # ########+## | | ####### """ #! # # | | ####### """"" # / # T ] # | | ####### """"" !# # # | | ####### # # """ * # | | ################ # """ [ # | | # ! ###### + """ ! # | | # """"" ###### # # | | # ""T"" ###### # ! # | | # *!@!*###### ######### # | | ######g######### k ########### | | ######% ########### | | ###### ########### | | ###### ########### | | ######## ####### ########### | | ########+####### ########### | | ###### # ########### | | ###### # ########### | | ###### # ########### | | ###### # ########### | | ###### + ########### | | ###### ] # # [ | | ###### # k # | | ###### # # | | #########+###### u # | | # # ###### # """" """ | | # ] # ###### # """" """ | | # # ###### + """" """ | | # # ######^^^^^# """" """ | | # # ###### # """" """ | | # # ###### # """" """ | | # # # """" """ | | # # # | | # + ########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 45 Energy Capacity 785 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 450 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 32 Relay Coupler Types 104 Relay Coupler Value 2 Item Schematics ----------------- Imp. ECM Suite | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Adv. Targeting Computer | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Arm. Treads | -6/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- What Is This Thing? Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Levels Raised 21 | . . 2 4 2 2 1 1 1 1 3 . 1 1 1 1 XP Earned 35466 | 3000 1425 1675 7390 1726 3609 1824 1058 1628 1723 4250 616 791 1500 1813 1438 XP Spent 34465 | 2650 . 3325 5925 3035 2770 1715 1000 500 2795 4270 . 1775 . 3200 1505 Upgrades 64 | 7 . 10 14 4 3 5 1 1 3 5 . 3 . 1 7 Power Slot 2 | . . . . . . . . 1 . . . 1 . . . Propulsion Slot 2 | 1 . . . . . . . . . 1 . . . . . Utility Slot 10 | 1 . 2 2 1 1 . . . 1 1 . . . 1 . Weapon Slot 3 | 1 . . 1 . . 1 . . . . . . . . . Core Integrity 23 | . . 5 6 1 . . . . 1 2 . 1 . . 7 Heat Dissipation 3 | . . 1 . . 1 1 . . . . . . . . . Energy Storage 1 | . . . . . . 1 . . . . . . . . . Matter Storage 3 | . . . 1 . . 1 . . . 1 . . . . . Mass Support 1 | . . . . . . 1 . . . . . . . . . Inventory Capacity 4 | 2 . 1 . . . . 1 . . . . . . . . Sight Range 2 | 2 . . . . . . . . . . . . . . . Sensor Range 2 | . . . 2 . . . . . . . . . . . . Terrain Scan Density 1 | . . . . . . . . . 1 . . . . . . Ranged Accuracy 5 | . . 1 2 1 . . . . . . . 1 . . . Hack Attack % 2 | . . . . 1 1 . . . . . . . . . . Protomatter Created 2996 | . 273 144 303 80 149 384 264 37 171 513 216 143 . 149 170 Integrity Restored 8443 | . 589 519 909 417 447 1128 779 96 504 1521 358 429 . 447 300 Core 7688 | . 499 519 909 417 447 1128 499 96 429 1211 358 429 . 447 300 Parts 755 | . 90 . . . . . 280 . 75 310 . . . . . Protomatter Decayed 281 | . 44 . . 6 52 8 . 5 . . 96 . . . 70 Game ------ Seed ZioniteWeightSheargun Manual? 0 Play Time 02:46:04 Cumulative 102.9 hours Start 2020.11.19 @ 01:02:59 End 2020.11.19 @ 17:41:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 115 Rogue 111 Adventurer 1 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6bcbe3a-4d12-4101-9b8b-b5433fe09d49