Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 11:02:54 Player: ywiktor Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (35) 175 Value Destroyed (1011) 1011 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (620) 620 TOTAL SCORE: 5406 Bonus ------- Follower Combat Kills 20 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ 0b10 Decoder Chip [Scout] Hacking Suite > --- WEAPON (2) ------- Phasing Sabre Longsword +1 (fused) > --- INVENTORY (5) ---- Advanced ECM Suite Improved Medium Armor Plating Hacking Suite Makeshift Hacking Suite Gatling Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Shock Rifle Longsword +1 > --- INVENTORY -------- Light Nuclear Core Gravmag System Terrain Scanner ECM Suite Improved Medium Armor Plating Hacking Suite Hacking Suite Gatling Laser Advanced Assault Cannon Proton Missile Launcher [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Leg Aluminum Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Longsword +1 Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . . . 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 66 | 6 7 6 4 1 10 18 3 5 5 1 Power 7 | 1 1 1 . . 1 2 . 1 . . Engine 3 | 1 1 1 . . . . . . . . Core 4 | . . . . . 1 2 . 1 . . Reactor . | . . . . . . . . . . . Propulsion 13 | 2 . 2 . 1 3 4 . 1 . . Treads . | . . . . . . . . . . . Leg 6 | 2 . 2 . 1 1 . . . . . Wheel . | . . . . . . . . . . . Hover 7 | . . . . . 2 4 . 1 . . Flight . | . . . . . . . . . . . Utility 24 | 1 3 1 . . 2 6 3 3 4 1 Device 9 | . . . . . 1 1 3 3 . 1 Storage 2 | 1 1 . . . . . . . . . Processor 5 | . . . . . 1 3 . . 1 . Hackware 4 | . . . . . . 1 . . 3 . Protection 4 | . 2 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 22 | 2 3 2 4 . 4 6 . . 1 . Energy Gun 7 | 2 1 1 1 . . 2 . . . . Energy Cannon 2 | . . . 1 . 1 . . . . . Ballistic Gun 4 | . 2 1 1 . . . . . . . Ballistic Cannon 3 | . . . . . 1 2 . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . 2 2 . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . . . Parts Lost 18 | . . 1 . . . 1 . 12 . 4 Power 3 | . . . . . . . . 3 . . Propulsion 6 | . . . . . . 1 . 3 . 2 Utility 8 | . . 1 . . . . . 5 . 2 Weapon 1 | . . . . . . . . 1 . . Highest Loss Streak 5 | . . 1 . . . 1 . 5 . 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 99 98 100 91 97 100 85 46 59 Engine 6 | . 14 14 14 14 3 . . . . . Core 5 | . . . . . 5 13 15 13 . . Leg 15 | . 28 28 28 28 26 . . . . . Hover 12 | . . . . . 2 29 30 29 15 11 Device 3 | . . . . . 8 8 7 6 . 3 Storage 10 | . 14 14 14 14 9 7 7 7 7 7 Processor 4 | . . . . . 8 7 15 7 . 7 Hackware 3 | . . . . . . 6 7 5 9 13 Protection 7 | . 10 13 14 14 9 5 . . . . Energy Gun 9 | . 23 14 13 14 2 4 7 6 . . Energy Cannon 1 | . . . . . 6 2 . . . . Ballistic Gun 5 | . 4 14 13 14 5 . . . . . Slashing Weapon 3 | . . . . . 2 5 7 7 12 15 Peak Build Rating 50 | 6 11 11 14 12 30 48 50 50 38 39 Average Rating 25 | 4 8 10 10 11 21 43 49 42 29 35 On Entrance 21 | . 6 11 10 11 12 30 48 50 19 38 Naked Turns . | . . . . . . . . . . . Heaviest Build 36 | 12 22 22 22 22 31 36 27 28 17 18 Greatest Support 35 | 20 20 20 20 23 33 35 35 35 17 17 Greatest Overweight (x) 5 | . 3 1 1 1 . 1 . . . 5 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 9 9 9 9 9 9 10 8 8 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 10 10 10 7 10 5 Class Distribution -------------------- 70% | Mutant 16% | Scout 6% | Skirmisher 3% | Scavenger-Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 1123 | 156 189 171 . 109 77 200 114 67 39 1 Remotely . | . . . . . . . . . . . Salvage Created 1284 | . 307 614 . . 164 89 27 . . 83 Parts 62 | . 10 31 . . 7 7 1 . . 6 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 4 . . 8 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 30 | . 9 11 . . 3 3 1 . . 3 Melee 4 | . . . . . . . 1 . . 3 Guns 21 | . 9 10 . . 2 . . . . . Cannons 4 | . . . . . 1 3 . . . . AOE 1 | . . 1 . . . . . . . . Classes Destroyed 7 | . 3 3 . . . 1 . . . . Tunneler 1 | . . 1 . . . . . . . . Recycler 2 | . . 2 . . . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 1 | . . . . . . 1 . . . . Swarmer 13 | . 3 3 . . . 3 1 . . 3 Grunt 14 | . 6 6 . . 2 . . . . . Sentry 3 | . . 2 . . 1 . . . . . Best Kill Streak 7 | . 2 7 . . 3 3 1 . . 3 Combat Bots Only 5 | . 2 5 . . 3 3 1 . . 3 Max Kills in Single Turn 2 | . 1 2 . . 1 1 1 . . 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 1 | . . 1 . . . . . . . . Melee 1 | . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 320 | . 34 37 . . 19 21 4 40 . 165 Missed 127 | . 9 9 . . 7 9 3 11 . 79 Damage Taken 2656 | . 300 387 . . 177 131 13 851 . 797 Core 817 | . 11 97 . . . 18 . 168 . 523 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 56 100 . . . . . Volleys Fired 74 | . 31 25 . . 12 6 . . . . Largest 2 | . 2 2 . . 2 2 . . . . Hottest 115 | . 115 88 . . 86 107 . . . . Shots Fired 144 | . 62 52 . . 16 12 . 2 . . Gun 126 | . 62 52 . . 9 1 . 2 . . Cannon 18 | . . . . . 7 11 . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 41 | . . 26 . . 9 6 . . . . Thermal 66 | . 62 4 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 37 | . . 22 . . 7 6 . 2 . . Robot Hit Streak 8 | . 8 7 . . 7 4 . . . . Robot Miss Streak 4 | . 3 3 . . 1 4 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 106 | . 41 39 . . 13 9 1 . . 3 Core Hits 63 | . 19 27 . . 6 8 1 . . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . 4 . . . . . . . . . Burn 4 | . 4 . . . . . . . . . Melee Attacks 13 | . . . . . 3 1 1 4 1 3 Impact . | . . . . . . . . . . . Slashing 13 | . . . . . 3 1 1 4 1 3 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1839 | . 550 670 . . 249 168 48 . . 154 Guns 1173 | . 544 525 . . 104 . . . . . Cannons 266 | . . . . . 145 121 . . . . Explosions 145 | . . 145 . . . . . . . . Melee 249 | . . . . . . 47 48 . . 154 Ramming 6 | . 6 . . . . . . . . . Kinetic 398 | . . 236 . . 104 58 . . . . Thermal 750 | . 544 206 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 436 | . . 228 . . 145 63 . . . . Impact . | . . . . . . . . . . . Slashing 249 | . . . . . . 47 48 . . 154 Piercing . | . . . . . . . . . . . Highest Corruption 16 | . 5 5 5 5 . 2 2 16 16 . Average Corruption 4 | . 4 5 5 5 . 2 2 9 16 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 99 | . 14 27 11 11 . 9 4 21 2 . Message Errors 21 | . 6 4 3 4 . 2 1 1 . . Matter Fused 27 | . 3 7 3 3 . 3 1 7 . . Heat Flow Errors 11 | . 1 5 2 . . 1 . 2 . . Energy Discharges 9 | . 1 4 1 1 . 1 . . 1 . Parts Fused 3 | . . . . 1 . . . 1 1 . Data Loss (minor) 11 | . 1 1 1 . . 1 2 5 . . Data Loss (major) 8 | . 1 3 1 2 . . . 1 . . Misfires 5 | . . 2 . . . 1 . 2 . . Alerts 2 | . 1 1 . . . . . . . . Misdirections 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 47 | . . 2 . . . . . . . 45 Projectiles . | . . . . . . . . . . . Explosions 2 | . . 2 . . . . . . . . Melee 45 | . . . . . . . . . . 45 Knockbacks 4 | . . . . . . 4 . . . . Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . . Secondary 2 | . . . . . . 2 . . . . Self-Inflicted Damage 51 | . . 51 . . . . . . . . Shots 1 | . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 435 | . 435 261 261 . 69 244 . 272 . . Average Temperature 112 | . 142 99 130 . 34 112 . 80 . . Received Heat Transfer 639 | . 159 165 . . 72 12 . 153 . 78 Effects 8 | . 3 . 1 . . . . 4 . . Shutdowns 1 | . 1 . . . . . . . . . Energy Bleed 3 | . 1 . 1 . . . . 1 . . Interference 3 | . . . . . . . . 3 . . Damage (minor) 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 6 . . . . . . . . . Heat Transferred 2161 | . 1813 348 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 221 | . 221 173 . 6 84 118 . . . . Initial 27 | . . 27 . . 1 9 . . . . Average 56 | . 93 99 . . 25 37 . . . . Maximum Alert Level 1 | . 1 . . . . . . . . . Low Security (%) 95 | 100 83 100 . 100 100 100 . . . . Level 1 4 | . 16 . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 3 . . . 2 . . 1 . . Investigation 2 | . 1 . . . 1 . . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 2 . . . 1 . . . . . Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 74 | . 17 12 . . 4 6 2 23 . 10 Peak Tracking Total 17 | . 5 4 . . 3 3 2 17 . 5 Tactical Retreats 16 | . 1 1 . . . 2 2 7 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 6 | . 4 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 1 | . . 1 . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . Garrison Access 4 | . . . . . 1 3 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 25 | . 5 . . 1 4 15 . . . . Terminals 17 | . 4 . . 1 1 11 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 4 | . . . . . 1 3 . . . . Total Hacks 55 | . 16 . . 1 12 26 . . . . Successful 29 | . 9 . . 1 8 11 . . . . Failed 26 | . 7 . . . 4 15 . . . . Catastrophic 5 | . 2 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 38 | . 11 . 1 4 5 17 . . . . Terminals 40 | . 15 . . 1 4 20 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 1 . . . 3 1 . . . . Scanalyzers 4 | . . . . . 4 . . . . . Garrison Access 6 | . . . . . 1 5 . . . . Terminal Hacks 5 | . 4 . . 1 . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 2 1 . . . . Report Inventory 2 | . . . . . 1 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 4 | . . . . . 4 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 2 | . . . . . 2 . . . . . Garrison Access Hacks 4 | . . . . . 1 3 . . . . Seal Access 4 | . . . . . 1 3 . . . . Unauthorized Hacks 13 | . 5 . . . 1 7 . . . . Terminals 11 | . 4 . . . . 7 . . . . Botnet 11 | . 4 . . . . 7 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Reject 2 | . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 4 . . 1 2 13 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 2 . . . 13 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . . . . . 6 . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 3 | . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . 3 3 Highest-Rated Group 84 | . . . . . . . . . 84 84 Highest-Rated Ally 39 | . . . . . . . . . 39 39 Total Orders . | . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . 17 Total Damage 173 | . . . . . . . . . . 173 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total 2 | . 1 . . 1 . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . 1 2 2 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 6318 | 69 1047 770 439 458 662 1216 420 553 516 168 Spaces Moved 6534 | 49 559 363 232 238 432 2081 676 850 889 165 Core 22 | 6 1 . . . . . . . . 15 Treads . | . . . . . . . . . . . Legs 1879 | 43 558 363 232 238 432 13 . . . . Wheels . | . . . . . . . . . . . Hover 4633 | . . . . . . 2068 676 850 889 150 Flight . | . . . . . . . . . . . Fastest Speed 45 | 50 120 120 120 120 120 45 45 45 51 51 Average Speed 81 | 111 151 188 185 185 120 50 45 45 51 94 Slowest Speed 300 | 120 200 190 190 190 120 120 45 51 51 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 52 | 3 74 79 60 39 26 39 72 71 84 27 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 5 | . . 1 . . . . 1 . 2 1 Known Exits Taken 2 | . . . . . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 9 | . . 2 . 3 . . . 2 2 . Spaces Dug 7 | . . . . . 3 . . 4 . . Terrain Destroyed 17 | . . 10 . . 3 . . 4 . . Melee 7 | . . . . . 3 . . 4 . . Projectile . | . . . . . . . . . . . AOE 10 | . . 10 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 7379 | 60 704 400 241 255 555 2244 788 1010 948 174 Wait 597 | . 73 . . 14 85 110 109 152 50 4 Move 6524 | 48 558 362 231 237 431 2080 675 849 888 165 Hop . | . . . . . . . . . . . Pick Up 52 | 6 17 2 1 1 8 14 . . 3 . Fast Attach 25 | 6 3 1 4 . 3 3 . . 5 . Attach 11 | . . . . . 2 5 . 3 . 1 Detach 2 | . 1 . . . . . . . 1 . Swap 30 | . 4 5 . 1 5 10 3 2 . . Drop 50 | . 16 5 5 2 6 15 . . . 1 Fire 74 | . 31 25 . . 12 6 . . . . Melee 13 | . . . . . 3 1 1 4 1 3 Ram . | . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 8) 652 | -10/Materials | Discovered new exit (range 15) 803 | -10/Materials | Discovered new exit (range 14) 1117 | -10/Materials | Entered Mines 1422 | -10/Mines | Discovered new exit (range 7) 1427 | -10/Mines | Learned location of Storage (-7) 1830 | -10/Mines | Learned Materials emergency access door positions 1879 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1879 | -10/Mines | Discovered new exit (range 5) 1887 | -10/Mines | Entered Exiles 1933 | -10/Exiles | Met 8R-AWN 1967 | -10/Exiles | Met EX-HEX 2028 | -10/Exiles | Met EX-BIN 2057 | -10/Exiles | Aligned with FarCom system 2058 | -10/Exiles | Given EX-Vault access code 2102 | -10/Exiles | Opened EX-Vault 2112 | -10/Exiles | Found Prototype Energy Cannon 2112 | -10/Exiles | Identified Gui. Plasma Cannon 2123 | -10/Exiles | Found Prototype Slashing Weapon 2123 | -10/Exiles | Identified Longsword +1 2178 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2237 | -10/Exiles | Met EX-DEC 2301 | -10/Exiles | Discovered new exit (range 12) 2326 | -10/Exiles | Left Exiles lab with Longsword +1 2326 | -10/Exiles | Entered Mines 2331 | -9/Mines | Met a Derelict bent on vengeance 2333 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2682 | -9/Mines | Discovered new exit (range 7) 2695 | -9/Mines | Learned Materials security intel 2784 | -9/Mines | Entered Materials 2784 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3425 | -8/Materials | Discovered new exit (range 15) 3446 | -8/Materials | Entered Factory 3446 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3990 | -7/Factory | Discovered new exit (range 6) 4138 | -7/Factory | Build established: Scout 4150 | -7/Factory | Discovered new exit (range 6) 4351 | -7/Factory | Discovered new exit (range 4) 4382 | -7/Factory | Discovered new exit (range 16) 4517 | -7/Factory | Identified exit to Factory 4653 | -7/Factory | Identified exit to Lower Caves 4662 | -7/Factory | Entered Lower Caves 4894 | -7/Lower Caves | Learned location of Zion (-7) 4954 | -7/Lower Caves | Build established: Mutant 5022 | -7/Lower Caves | Encountered a Warlord checkpoint 5071 | -7/Lower Caves | Discovered new exit (range 7) 5080 | -7/Lower Caves | Identified exit to Lower Caves 5082 | -7/Lower Caves | Entered another Lower Caves area 5351 | -7/Lower Caves | Crushed by falling debris 5351 | -7/Lower Caves | System corruption reached 10% 5369 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5382 | -7/Lower Caves | Lost 4 parts (1p3u) 5386 | -7/Lower Caves | Learned 12 Factory zone layouts 5451 | -7/Lower Caves | Learned Factory emergency access door positions 5568 | -7/Lower Caves | Spotted B-75 Beast 5569 | -7/Lower Caves | Lost 3 parts (1p1n1u) 5630 | -7/Lower Caves | Discovered new exit (range 10) 5635 | -7/Lower Caves | Entered Zion 5637 | -7/Zion | Lost 5 parts (1p2n1u1w) 5656 | -7/Zion | Received a hallucinogenic algorithm 5665 | -7/Zion | System corruption cleaned by Quarantine Array 5679 | -7/Zion | Learned Factory stockpile data 5686 | -7/Zion | Learned Factory emergency access door positions 5740 | -7/Zion | Gained Derelict followers 5880 | -7/Zion | Rebuked by Imprinter 5929 | -7/Zion | Found CR-A16's Pointy Stick 5985 | -7/Zion | Learned location of Quarantine (-3) 5986 | -7/Zion | Learned location of Data Miner (-6) 6124 | -7/Zion | Discovered new exit (range 12) 6151 | -7/Zion | Entered Proximity Caves 6151 | -6/Proximity Caves | Accompanied by 3 allies 6174 | -6/Proximity Caves | Learned 8 Factory zone layouts 6237 | -6/Proximity Caves | Spotter reported a threat 6256 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6278 | -6/Proximity Caves | Core integrity fell below 50% 6293 | -6/Proximity Caves | Spotter reported a threat 6305 | -6/Proximity Caves | Core integrity fell below 20% 6313 | -6/Proximity Caves | Lost 4 parts (2n2u) 6319 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- DERELICT." 06271_ Gravmag System destroyed. 06274_ Authchip [Device] destroyed. 06275_ Aerolev Unit destroyed. 06282_ Terrain Scanner destroyed. 06293_ ALERT: Unidentified potential threat approaching Complex 0b10. 06293_ S-27 Virus destroyed. 06295_ Destroyed VTOL Module. 06295_ S-27 Virus destroyed. 06297_ Slug penetrates Wall. 06298_ VTOL Module fries itself beyond repair. 06301_ Slug penetrates Wall. 06303_ Autogun fries itself beyond repair. 06303_ Acquired 1 matter. 06306_ S-27 Virus destroyed. 06309_ Slug penetrates Wall. 06311_ Dropped Med. Storage Unit. 06312_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????##???? ####?????????????? | | ????????????????????????? ???? ???###???????? | | ???????????????????????? ???? ?? ???????? | | ????????????????????? ?? ?? #?? ????????? | | ???????????????????????"" " """" ## ?????????? | | ??????????????? ??""""" 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""" "" " # ???????????? | | #????????????# $ ????????????? | | ##????????????# """""" """""" #?????????????? | | #?????????????# " """ """ #?????????????? | | #?????????????# " """ " " "" #?????????????? | | #?????## ???# "" " """" #?????????????? | | ? #??# @ ]!*h #?????????????? | | ??# ]!%/ #?????????????? | | #### #### Y #?????#???????? | | #####??# ## ## ###########?????????????? | | ???????# #???#???????????????????? | | ?#????? ### ######??????????????????? | | ???????# #??#### ## ###????????????????? | | ???????# #?????# ###???? ?????????? | | ???????# ###### #??????????????? | | ???????# #??????????????? | | ???????# ##??????????????? | | ?####??# " "" ##???????????????? | | ## ##?# # #### "" """" ###???????????????? | | ### ####### "" """ #?????????????????? | | ## # " " ##????????????????? | | #?#???????????????? | | ##?????????????????? | | ####### ###??????#???????????? | | ## ###????##### #????????????????????? | | ##### #######?#????????## #????????????????????? | | ????####?????????????????####????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 225 Evasion (%) 56 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Gravmag System | -8/Materials | Scanalyzed EM Disruption Field | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorRocketNanovents Manual? 0 Play Time 02:08:32 Cumulative 47.7 hours Start 2025.02.19 @ 10:24:05 End 2025.02.20 @ 11:02:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18a827a7-1b4d-4a29-a0f3-9c2a79155472