Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.06 @ 21:07:52 Player: Pitt Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (1912) 1912 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4157 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Carbon-fiber Leg Compact Wheel Improved Heat Sink Medium Storage Unit Sensor Array Experimental Sensor Array Improved Signal Interpreter Targeting Computer Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Improved Terrain Scanner Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Mining Laser > --- INVENTORY -------- Improved Heat Sink Medium Storage Unit Structural Scanner Sensor Array Seismic Detector Targeting Computer Tractor Beam High-powered Shotgun Grenade Launcher Katana [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 98 | 10 21 19 14 34 Power 9 | 1 1 2 1 4 Engine 6 | 1 1 2 1 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 26 | 4 1 4 5 12 Treads 2 | . . 2 . . Leg 12 | 2 . . 2 8 Wheel 12 | 2 1 2 3 4 Hover . | . . . . . Flight . | . . . . . Utility 24 | 3 3 6 6 6 Device 17 | 2 3 2 6 4 Storage 5 | 1 . 3 . 1 Processor 1 | . . 1 . . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 39 | 2 16 7 2 12 Energy Gun 13 | 2 9 1 . 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 11 | . . 5 1 5 Ballistic Cannon . | . . . . . Launcher 3 | . . . 1 2 Special Weapon 9 | . 7 1 . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 24 | . . 6 1 17 Power 2 | . . . 1 1 Propulsion 10 | . . 3 . 7 Utility 5 | . . 1 . 4 Weapon 7 | . . 2 . 5 Highest Loss Streak 6 | . . 3 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 98 91 92 Engine 9 | . 13 11 3 1 Core 1 | . . . . 7 Leg 4 | . . . 15 13 Wheel 19 | . 27 21 5 10 Device 17 | . 14 21 21 19 Storage 11 | . 14 11 11 9 Processor 5 | . . 11 11 9 Hackware 1 | . . . . 6 Energy Gun 9 | . 19 2 . 1 Energy Cannon 1 | . . . . 7 Ballistic Gun 7 | . . 16 21 4 Special Weapon 5 | . 8 3 . 2 Naked Turns . | . . . . . Heaviest Build 27 | 14 14 25 24 27 Greatest Support 48 | 20 20 40 40 48 Greatest Overweight (x) 8 | 2 1 8 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 10 10 Average Capacity 8 | 5 8 8 10 10 Most Carried 10 | 8 8 10 10 10 Average Carried 8 | 2 7 8 9 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 8 8 10 10 9 Class Distribution -------------------- 47% | Mutant 44% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 1794 | 300 190 232 341 731 Remotely 268 | . . . 136 132 Salvage Created 2543 | 152 379 412 324 1276 Parts 146 | 9 30 35 18 54 Haulers Intercepted . | . . . . . Recyclers Shooed 9 | . 1 1 2 5 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 52 | . 8 11 6 27 Melee 1 | . . . . 1 Guns 34 | . 8 11 4 11 Cannons 11 | . . . . 11 AOE 5 | . . . 2 3 Classes Destroyed 10 | 2 4 2 . 2 Builder 8 | . 7 . . 1 Tunneler 7 | 4 . . 3 . Recycler 6 | 1 . . 2 3 Operator 1 | . . . . 1 Watcher 3 | . 2 . . 1 Swarmer 18 | . 6 3 3 6 Grunt 24 | . 2 4 3 15 Duelist 2 | . . 1 . 1 Sentry 7 | . . 3 . 4 Hunter 1 | . . . . 1 Best Kill Streak 5 | 5 3 4 3 5 Combat Bots Only 5 | . 3 4 3 5 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 3126 | . 174 695 81 2176 Core 712 | . 31 106 9 566 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 11 | . . . . 11 Core Remaining (%) 86 | 100 87 . 71 . Volleys Fired 241 | 9 51 49 20 112 Largest 2 | 2 2 2 2 2 Hottest 150 | 90 150 100 46 133 Shots Fired 392 | 18 86 89 37 162 Gun 297 | 18 72 87 35 85 Cannon 66 | . . . . 66 Launcher 10 | . . . 2 8 Special 19 | . 14 2 . 3 Kinetic 169 | . . 71 35 63 Thermal 213 | 18 86 18 . 91 Explosive 10 | . . . 2 8 Electromagnetic . | . . . . . Robot Hit Streak 16 | 4 13 14 16 10 Robot Miss Streak 5 | 2 3 5 2 5 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 220 | 9 36 58 23 94 Core Hits 119 | 6 20 21 14 58 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 2 2 . 2 Burn 4 | . 2 2 . . Meltdown 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 4 | . . . . 4 Impact . | . . . . . Slashing 4 | . . . . 4 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4199 | 121 432 834 497 2315 Guns 2515 | 121 432 834 318 810 Cannons 1023 | . . . . 1023 Explosions 543 | . . . 179 364 Melee 99 | . . . . 99 Ramming 19 | . . . . 19 Kinetic 1660 | . . 721 318 621 Thermal 1878 | 121 432 113 . 1212 Explosive 543 | . . . 179 364 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 99 | . . . . 99 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . . 2 Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 9 | . . . . 9 Kicked 7 | . . . . 7 Crushed . | . . . . . Highest Temperature 447 | 60 189 62 . 447 Average Temperature 83 | 28 48 23 . 128 Received Heat Transfer 915 | . 39 216 12 648 Effects 6 | . . . . 6 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . . 2 Matter Decay 1 | . . . . 1 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 13 | . 9 2 . 2 Heat Transferred 4398 | 334 1313 457 . 2294 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 346 | 25 195 154 147 346 Initial 76 | . 16 76 60 . Average 61 | 12 15 34 80 177 Maximum Alert Level 1 | . . . . 1 Low Security (%) 91 | 100 100 100 100 58 Level 1 8 | . . . . 41 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . . 1 . 11 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 4 | . . 1 . 3 Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 5 | . 1 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 13 16 7 40 Peak Tracking Total 5 | . 3 5 3 5 Tactical Retreats 6 | . 2 . 1 3 Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 5 | . 2 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 15 | . 4 6 . 5 Terminals 12 | . 4 4 . 4 Fabricators . | . . . . . Repair Stations 3 | . . 2 . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 7 10 . 13 Successful 14 | . 2 5 . 7 Failed 16 | . 5 5 . 6 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 15 | . 5 1 . 9 Terminals 24 | . 7 8 . 9 Fabricators . | . . . . . Repair Stations 6 | . . 2 . 4 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 2 5 . 4 Terminal Index 2 | . . 1 . 1 Repair Station Index 2 | . 1 1 . . Alert Level 4 | . . 2 . 2 Dispatch Records 1 | . 1 . . . Zone Layout 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Assimilate 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 4 6 . 5 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 108 | . . . . 108 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 9477 | 152 4006 2239 1089 1991 Spaces Moved 1638 | 120 268 430 411 409 Core 22 | 10 . 3 . 9 Treads 41 | . . 34 7 . Legs 472 | 21 . . 277 174 Wheels 1103 | 89 268 393 127 226 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 90 86 Average Speed 105 | 86 80 96 116 125 Slowest Speed 450 | 150 95 450 190 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 38 34 60 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 19 | . 14 2 . 3 Terrain Destroyed 58 | . 14 2 9 33 Melee . | . . . . . Projectile 19 | . 14 2 . 3 AOE 39 | . . . 9 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 8940 | 146 3935 2164 981 1714 Wait 6893 | . 3590 1655 520 1128 Move 1634 | 119 267 429 410 409 Hop . | . . . . . Pick Up 23 | 6 3 4 6 4 Fast Attach 42 | 9 4 6 6 17 Attach 8 | . . 4 . 4 Detach 7 | 2 . 3 . 2 Swap 48 | 1 17 9 8 13 Drop 31 | . 3 5 11 12 Fire 241 | 9 51 49 20 112 Melee 4 | . . . . 4 Ram 2 | . . . . 2 Kick 7 | . . . . 7 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 16) 153 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 4109 | -10/Materials | Discovered new exit (range 15) 4159 | -10/Materials | Entered another Materials area 4159 | -9/Materials | Evolved 2 slots: Utility x2 4690 | -9/Materials | Build established: Scavenger-Mutant 5484 | -9/Materials | Discovered new exit (range 13) 6345 | -9/Materials | Lost 3 parts (2n1u) 6398 | -9/Materials | Entered Mines 6430 | -9/Mines | Learned Materials terminal intel 6436 | -9/Mines | Learned location of Zion (-6) 6812 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6908 | -9/Mines | Found a hidden stash of uninstalled traps 7448 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7453 | -9/Mines | Found Prototype Device 7454 | -9/Mines | Identified Exp. Sensor Array 7469 | -9/Mines | Discovered new exit (range 5) 7487 | -9/Mines | Entered Materials 7487 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7488 | -8/Materials | Loaded intel: 12 terminal locations 7621 | -8/Materials | Garrison activated, responded to threat 7907 | -8/Materials | Build established: Scavenger-Skirmisher 8539 | -8/Materials | Build established: Scavenger-Mutant 8827 | -8/Materials | Garrison activated, responded to threat 8885 | -8/Materials | Lost 4 parts (1n1u2w) 9237 | -8/Materials | Repaired Exp. Sensor Array 9382 | -8/Materials | Lost 5 parts (3n1u1w) 9444 | -8/Materials | Discovered new exit (range 3) 9453 | -8/Materials | Core integrity fell below 50% 9464 | -8/Materials | Core integrity fell below 20% 9478 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 09453_ Kicked H-61 Shepherd. 09454_ Penetrated by Slug. 09456_ Kicked H-61 Shepherd. 09457_ Knocked back. 09458_ Kicked H-61 Shepherd. 09459_ U-05 Engineer builds a Wall. 09459_ Penetrated by Slug. 09459_ Kicked H-61 Shepherd. 09461_ Imp. Aluminum Leg destroyed. 09461_ Knocked back. 09463_ U-05 Engineer builds a Wall. 09464_ Slammed into U-05 Engineer. 09465_ Slug penetrates Wall. 09466_ Slammed into U-05 Engineer. 09467_ Penetrated by Slug. 09467_ Seismic Detector destroyed. 09470_ Terrain Scan Processor destroyed. 09470_ Critical hit (Blast). 09470_ Knocked back. 09478_ Penetrated by Slug. 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