Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.23 @ 21:53:18 Player: Jefffff Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (1687) 1687 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (770) 770 TOTAL SCORE: 4422 Bonus ------- Follower Combat Kills 194 Met Imprinter 300 Was Imprinted 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/400 Matter 259/300 Energy 270/290 System Corruption 11% Temperature Warm (101) Movement Treading (325) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Armored Treads Medium Treads > --- UTILITY (3) ------ Huge Storage Unit Salvage Targeting Computer Armor Integrity Analyzer > --- WEAPON (2) ------- Heavy Beamcaster Light Cannon > --- INVENTORY (25) --- Reinforced Ion Engine Heavy Ion Engine Improved Heat Sink Improved Heat Sink Cooling System Sensor Array Improved Signal Interpreter Transport Network Coupler Tactical Coordination Suite Heavy Armor Plating Heavy Armor Plating Hacking Suite Hacking Suite Makeshift Hacking Suite System Shield Advanced Beam Cannon Plasma Cutter Phasing Sabre CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Makeshift Heat Sink Huge Storage Unit Visual Processing Unit > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Reinforced Ion Engine Heavy Ion Engine Improved Heat Sink Improved Heat Sink Cooling System Sensor Array Improved Signal Interpreter Transport Network Coupler Salvage Targeting Computer Improved Targeting Computer Tactical Coordination Suite Armor Integrity Analyzer Heavy Armor Plating Heavy Armor Plating Hacking Suite Hacking Suite Makeshift Hacking Suite System Shield Advanced Beam Cannon Light Cannon Plasma Cutter Phasing Sabre CR-A16's Pointy Stick [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 53 | 6 7 24 . 3 13 Power 4 | 1 . 2 . . 1 Engine 4 | 1 . 2 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 2 1 10 . . 6 Treads 5 | . . . . . 5 Leg 13 | 2 1 9 . . 1 Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 3 4 . . 5 Device 4 | . 1 1 . . 2 Storage 4 | 1 2 1 . . . Processor 5 | . . 2 . . 3 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 2 3 8 . 3 1 Energy Gun 8 | 2 . 3 . 2 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | . 2 2 . . . Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . 1 . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 2 | . . . . . 2 System Corruption 6 | . . . . . 6 Parts Lost 8 | . . . . . 8 Power . | . . . . . . Propulsion 4 | . . . . . 4 Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes 1 | . . . . . 1 Average Backups 20 | 3 9 19 23 23 22 Power 2 | . 2 2 2 2 2 Propulsion . | 1 2 . . . . Utility 11 | . 1 9 14 14 15 Weapon 5 | . 3 6 6 5 4 Tool/Special . | . . . . . . Unused Backups 43 | . 5 16 . 3 19 Power 10 | . 2 6 . . 2 Propulsion 4 | . 2 2 . . . Utility 17 | . . 3 . . 14 Weapon 12 | . 1 5 . 3 3 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 97 98 100 100 99 Engine 11 | . 14 11 11 11 11 Treads 1 | . . . . . 9 Leg 29 | . 28 29 33 33 22 Device 11 | . 11 11 11 11 11 Storage 11 | . 14 11 11 11 11 Processor 10 | . . 11 11 11 11 Energy Gun 12 | . 17 10 22 13 11 Energy Cannon 2 | . . 5 . . . Ballistic Gun 2 | . 10 4 . . . Piercing Weapon 4 | . . . . 8 10 Peak Build Rating 43 | 6 8 23 23 30 43 Average Rating 23 | 5 7 19 23 27 37 On Entrance 15 | . 6 8 23 23 30 Avg Prop Armor Cover (%) 7 | . . 4 . . 18 Naked Turns . | . . . . . . Heaviest Build 106 | 14 29 96 95 97 106 Greatest Support 80 | 20 20 33 33 33 80 Greatest Overweight (x) 4 | . 1 2 2 2 4 Average Overweight (x) 1 | . . 1 2 2 2 Largest Inventory Capacity 25 | 8 15 25 25 25 25 Average Capacity 22 | 7 10 21 25 25 25 Most Carried 25 | 7 15 25 25 25 25 Average Carried 21 | 3 9 20 25 24 24 Final Capacity 25 | 8 15 25 25 25 25 Final Carried 25 | 7 15 25 25 25 21 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1157 | 260 118 599 . 30 150 Remotely . | . . . . . . Salvage Created 2629 | 189 408 1761 . . 271 Parts 162 | 7 31 114 . . 10 Haulers Intercepted 7 | . 2 5 . . . Recyclers Shooed 2 | 1 . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 25 | . . . . 5 20 Prevented 2 | . . . . . 2 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 53 | . 12 34 . . 7 Guns 31 | . 12 13 . . 6 Cannons 22 | . . 21 . . 1 Classes Destroyed 13 | 3 3 4 . . 3 Worker 2 | 1 . 1 . . . Builder 1 | . . 1 . . . Tunneler 3 | 3 . . . . . Hauler 7 | . 2 5 . . . Recycler 4 | 1 1 2 . . . Drone 1 | . . . . . 1 Watcher 7 | . 2 5 . . . Swarmer 24 | . 12 10 . . 2 Grunt 12 | . . 12 . . . Brawler 2 | . . . . . 2 Duelist 3 | . . 2 . . 1 Sentry 10 | . . 10 . . . Programmer 1 | . . . . . 1 Best Kill Streak 5 | 2 3 4 . . 5 Combat Bots Only 5 | . 3 4 . . 5 Max Kills in Single Turn 2 | 2 2 1 . . 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 299 | . 58 144 . . 97 Missed 82 | . 15 41 . . 26 Hits 217 | . 43 103 . . 71 Melee 8 | . . . . . 8 Projectile 209 | . 43 103 . . 63 Critical Strikes 5 | . . 2 . . 3 Damage Taken 2439 | . 268 852 . . 1319 Core 458 | . 46 175 . . 237 Absorbed by Shields . | . . . . . . Ignored by Resistances 710 | . 86 262 . . 362 Regen/Repaired (Parts) 126 | . 18 108 . . . Core Remaining (%) 90 | 100 81 . . . . Volleys Fired 205 | 12 37 133 . . 23 Largest 2 | 2 2 2 . . 2 Hottest 162 | 100 100 112 . . 162 Shots Fired 379 | 24 73 243 . . 39 Gun 249 | 24 72 125 . . 28 Cannon 122 | . . 111 . . 11 Launcher 1 | . 1 . . . . Special 7 | . . 7 . . . Kinetic 139 | . 28 100 . . 11 Thermal 239 | 24 44 143 . . 28 Explosive 1 | . 1 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | 8 20 11 . . 13 Robot Miss Streak 3 | 2 2 3 . . 1 Penetration Max . | . . . . . . Secondary Targets 5 | . 4 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 260 | 15 54 159 . . 32 Core Hits 108 | 6 24 66 . . 12 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 7 | . 4 1 . . 2 Burn 6 | . 4 . . . 2 Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4208 | 200 597 2695 . . 716 Guns 2535 | 200 597 1148 . . 590 Cannons 1647 | . . 1521 . . 126 Explosions . | . . . . . . Melee . | . . . . . . Ramming 14 | . . 14 . . . Kinetic 1208 | . 161 921 . . 126 Thermal 2986 | 200 436 1760 . . 590 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . . 11 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . . . . . 22 Message Errors 10 | . . . . . 10 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 4 | . . . . . 4 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 2 | . . 2 . . . Projectiles 2 | . . 2 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 7 | . . 5 . . 2 Impact . | . . . . . . Kinetic 6 | . . 4 . . 2 Secondary 1 | . . 1 . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 3 | . . 3 . . . Kicked 3 | . . 3 . . . Crushed . | . . . . . . Highest Temperature 269 | 127 130 269 . . 187 Average Temperature 58 | 48 48 59 . . 74 Received Heat Transfer 591 | . . 360 . . 231 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . 3 4 . . 2 Heat Transferred 6882 | 592 1591 3626 . . 1073 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 117 | 10 90 117 4 . . Initial 9 | . 2 9 . . . Average 14 | 1 38 12 . . . Influence Increases 1679 | 25 340 1043 4 . 267 Destroy 0b10 Robot/C 1120 | . 240 680 . . 200 Destroy 0b10 Robot/NC 130 | 25 25 70 . . 10 Destroy Leader 288 | . 48 210 . . 30 Allied During Kill 27 | . . . . . 27 Successful Hack 41 | . 10 27 4 . . Disable Machine 45 | . 9 36 . . . Destroy Structure 13 | . 8 5 . . . Lose Combat Pursuer 15 | . . 15 . . . Influence Decreases 1669 | 20 319 1069 4 . 257 Entered New Map 20 | . 3 17 . . . Time Decay 1587 | 20 316 1050 4 . 197 Lost Part 60 | . . . . . 60 Purge Threat 2 | . . 2 . . . Squads Dispatched 3 | . . 2 . . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 15 49 . . 13 Peak Tracking Total 8 | . 3 4 . . 8 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . . 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 1 | . . 1 . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 5 | . 1 4 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 17 | . 4 12 1 . . Terminals 12 | . 2 9 1 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 56 | . 10 43 3 . . Successful 38 | . 7 28 3 . . Failed 17 | . 3 14 . . . Catastrophic 4 | . . 4 . . . Database Lockouts 1 | . . 1 . . . Manual 29 | . 2 25 2 . . Terminals 40 | . 7 30 3 . . Fabricators . | . . . . . . Repair Stations 9 | . 2 7 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 6 | . . 6 . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 2 6 1 . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 2 | . 1 1 . . . Emergency Access Points 1 | . . 1 . . . Scanalyzer Index 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 2 7 . . . Scan Component 5 | . 1 4 . . . Repair 4 | . 1 3 . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 5 | . . 5 . . . Insert Component 2 | . . 2 . . . Analyze 1 | . . 1 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 2 10 2 . . Terminals 14 | . 2 10 2 . . Track 2 | . . 1 1 . . Botnet 11 | . 2 8 1 . . Detonate 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 3 11 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired 4 | . 1 3 . . . Time 110 | . 26 84 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 153 | . . . . 153 153 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 42 | . . . . . 42 Total Damage 997 | . . . . . 997 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 12565 | . 619 5913 56 4075 1902 Optics 11946 | . . 5913 56 4075 1902 Sensors 3863 | . 619 3244 . . . Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 4 | . . . . 1 3 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 12876 | 151 746 5913 56 4075 1935 Spaces Moved 4982 | 85 376 2297 19 1590 615 Core 4 | 4 . . . . . Treads 197 | . . . . . 197 Legs 4781 | 81 376 2297 19 1590 418 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 182 255 255 240 Average Speed 236 | 116 137 227 255 255 300 Slowest Speed 400 | 120 190 255 255 255 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 4 60 99 6 91 81 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 3 Spaces Dug . | . . . . . . Terrain Destroyed 8 | . 8 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 8 | . 8 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 5726 | 110 545 2763 28 1615 665 Wait 356 | . 97 235 10 13 1 Move 4977 | 84 375 2296 18 1589 615 Hop . | . . . . . . Pick Up 66 | 8 17 33 . 4 4 Fast Attach 12 | 5 . 5 . . 2 Attach 9 | 1 2 1 . . 5 Detach . | . . . . . . Swap 38 | . 6 22 . 3 7 Drop 59 | . 11 34 . 6 8 Fire 205 | 12 37 133 . . 23 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . 3 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Repaired Sensor Array 300 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 3) 749 | -10/Materials | Discovered new exit (range 9) 752 | -10/Materials | Derelicts attacked the area 898 | -10/Materials | Entered another Materials area 898 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1490 | -9/Materials | Discovered new exit (range 12) 2154 | -9/Materials | Discovered new exit (range 9) 2555 | -9/Materials | Repaired Wheel 2588 | -9/Materials | Repaired Imp. Aluminum Leg+ 2616 | -9/Materials | Repaired Aluminum Leg 2751 | -9/Materials | Discovered new exit (range 17) 3131 | -9/Materials | Discovered new exit (range 7) 3252 | -9/Materials | Build established: Scavenger-Mutant 3294 | -9/Materials | Discovered new exit (range 8) 4642 | -9/Materials | Central database locked down 6811 | -9/Materials | Entered Mines 6848 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6867 | -9/Mines | Entered Zion 7891 | -7/Zion | Found CR-A16's Pointy Stick 7960 | -7/Zion | Learned Factory emergency access door positions 8482 | -7/Zion | Met Imprinter 8494 | -7/Zion | Build established: Mutant 9007 | -7/Zion | Discovered new exit (range 17) 10106 | -7/Zion | Imprinted 10109 | -7/Zion | Declared Zion's savior 10942 | -7/Zion | Entered Proximity Caves 10942 | -6/Proximity Caves | Accompanied by 4 allies 11420 | -6/Proximity Caves | Learned Factory interactive machine intel 11820 | -6/Proximity Caves | Discovered new exit (range 16) 11956 | -6/Proximity Caves | Spotted B-75 Beast 12004 | -6/Proximity Caves | Core integrity fell below 50% 12022 | -6/Proximity Caves | Allies destroyed B-75 Beast 12195 | -6/Proximity Caves | Learned Factory stockpile data 12310 | -6/Proximity Caves | Build established: Scavenger-Mutant 12812 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12822 | -6/Proximity Caves | Core integrity fell below 20% 12842 | -6/Proximity Caves | Lost 3 allies 12876 | -6/Proximity Caves | System corruption reached 10% 12877 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 12853_ System corrupted by crushing effect (+1). 12853_ B-48 Gladiator destroyed. 12854_ Acquired 3 matter. 12855_ Penetrated by Slug. 12857_ Rnf. Deuterium Engine fries itself beyond repair. 12860_ Acquired Med. Treads. 12863_ Penetrated by Slug. 12864_ 1YT6 RF|LUKX=LQYPT=QO<<#YPBS58YZSKO R 12865_ B-48 Gladiator destroyed. 12866_ Penetrated by Slug. 12868_ Mace fries itself beyond repair. 12869_ Critical hit (Burn: +37). 12869_ Penetrated by Slug. 12874_ G-50 Soldier knocked back. 12875_ G-50 Soldier destroyed. 12875_ Penetrated by Slug. 12875_ Imp. Medium Treads destroyed. 12875_ Mak. Heat Sink destroyed. 12875_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#?##????????????????????????????????? | | ????????? #?# # ?? ????????????????????????????? | | ?????? # ???????????????????????????? | | ?????? % ???????????????????????????? | | ????? ???????????????????????????? | | #????# ???????????????????????????? | | ??????# % #??????????????????????????? | | ???????????# Y=%#####?????????????????????? | | ???????????# % %!*=@%#?????????????????????? | | ?????????# # [%!b%!#?????????????????????? | | ?????????????# ##;! ; #??????????????????? | | #?????????????# ###= ### #????????????????? | | ??????????????????## #?# #????#????????????????? | | ?????????????????## ### #?????????????????????? | | ????????????????## ## #?????????????????????? | | ??????????????### ## #?????????????????????? | | ???????????#### #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #### ##????????????????????? | | ????????????????## % #????????????????????? | | ?????????????????# ! #????????????????????? | | ??????????????#### #???????####?????????? | | ?????????###### ### ##?###### ##????????? | | #????????# #?### ##?? #??????### | | #??#?????## #???####??? ??????## | | ## #??????##### #??????????? ???????# | | ###????????## #??????????? ???###??# | | # ?????????# #######?????? ???## ##?# | | #### ?????????# ##????? ????# ### | | ??## ????####### #####?# #????# | | ### ???## #?##### ### #???## | | # ##?# #?????## ## #??## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 10% | -10/Materials Wheel | 20% | -9/Materials Imp. Aluminum Leg | 45% | -9/Materials Aluminum Leg | 76% | -9/Materials Studied --------- Plasma Cutter | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormTimingMallet Manual? 0 Play Time 00:40:59 Cumulative 280.6 hours Start 2026.06.23 @ 20:27:50 End 2026.06.23 @ 21:53:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 330 Rogue 0 Adventurer 330 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 57 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfe7e4c3-3714-432f-9acd-c5b466821462