Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 09:58:20 Player: Auto Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (103) 515 Value Destroyed (4774) 4774 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (819) 819 TOTAL SCORE: 13048 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 7 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 228/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg Improved VSS Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Medium Storage Unit Advanced Gravity Neutralizer Advanced Targeting Computer Improved Phase Shifter Force Field > --- WEAPON ----------- Heavy Particle Gun Wave Gun Phase Gun Plasma Cannon Advanced Plasma Cannon Railgun > --- INVENTORY -------- Improved VSS Leg Improved VSS Leg Myomer Leg Improved Sensor Array Energy Filter Improved Recalibrator Mini Drone Bay Mini Drone Bay Mini Drone Bay Mini Drone Bay [Rating: 127] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Potential Leg Leg Potential Leg Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Insulated Plating Weapon Advanced Plasma Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 . 2 2 2 2 Power 3 | . . . . . . . 1 . . 1 . 1 Propulsion 4 | . . . . . 2 . . . . 1 . 1 Utility 5 | . . . . . 1 1 1 . . . 2 . Weapon 4 | . . . . . 1 1 . . 2 . . . Parts Attached 169 | 6 . 2 3 . 17 23 2 9 37 7 53 10 Power 25 | 1 . 1 . . 2 3 1 2 6 1 5 3 Engine 15 | 1 . 1 . . . 3 1 2 6 . 1 . Core 2 | . . . . . 2 . . . . . . . Reactor 8 | . . . . . . . . . . 1 4 3 Propulsion 47 | 2 . . 2 . 5 2 . 2 11 4 17 2 Treads . | . . . . . . . . . . . . . Leg 47 | 2 . . 2 . 5 2 . 2 11 4 17 2 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 53 | 1 . . 1 . 2 8 1 4 11 . 23 2 Device 41 | . . . . . 1 6 1 3 10 . 19 1 Storage 5 | 1 . . 1 . . 2 . . . . 1 . Processor 3 | . . . . . . . . . . . 3 . Hackware 2 | . . . . . 1 . . . 1 . . . Protection 2 | . . . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 44 | 2 . 1 . . 8 10 . 1 9 2 8 3 Energy Gun 14 | . . 1 . . . 3 . . 2 1 4 3 Energy Cannon 13 | . . . . . 1 4 . 1 6 . 1 . Ballistic Gun 14 | 2 . . . . 5 3 . . . 1 3 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . Unidentified Prototypes 3 | . . . . . . 2 . . . . 1 . Parts Lost 59 | . . 2 . . 3 6 . 5 6 2 32 3 Power 10 | . . 1 . . . 1 . 1 2 1 4 . Propulsion 9 | . . . . . 1 . . 1 1 1 3 2 Utility 20 | . . . . . . 2 . 2 2 . 13 1 Weapon 20 | . . 1 . . 2 3 . 1 1 . 12 . Highest Loss Streak 7 | . . 2 . . 2 2 . 3 1 1 7 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 85 84 87 100 95 99 100 96 98 93 93 14 Engine 7 | . 14 13 14 14 3 5 13 12 10 8 1 . Core 1 | . . . . . 5 1 . . . . . . Reactor 1 | . . . . . . . . . . 1 9 2 Leg 25 | . 28 28 28 28 33 30 26 26 23 25 22 3 Device 9 | . . . . . 3 8 20 15 15 21 19 1 Storage 11 | . 14 14 16 28 18 13 6 6 5 5 4 . Processor 1 | . . . . . . . . . . . 5 . Hackware 2 | . . . . . 4 7 6 6 5 . . . Energy Gun 9 | . . 4 14 14 3 11 13 10 11 10 12 3 Energy Cannon 5 | . . . . . 6 2 13 14 17 15 6 . Ballistic Gun 10 | . 28 23 14 14 12 14 . . . 4 7 . Peak Build Rating 127 | 6 6 7 25 25 44 59 63 72 83 101 127 55 Average Rating 54 | 4 6 6 15 25 36 55 62 64 77 90 111 24 On Entrance 37 | . 6 6 6 25 25 43 58 63 72 81 95 2 Naked Turns 232 | . . . . . . . . . . . 9 223 Heaviest Build 108 | 14 14 14 15 15 22 43 51 56 76 89 108 61 Greatest Support 118 | 20 20 20 60 60 92 92 92 92 85 105 118 35 Greatest Overweight (x) 1 | 1 . . . . . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 5 Average Capacity 8 | 6 8 8 8 8 8 9 10 10 10 10 9 5 Most Carried 10 | 6 6 7 7 7 8 10 8 10 10 10 10 5 Average Carried 7 | 2 6 5 5 6 6 9 7 7 9 9 8 1 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 5 5 Final Carried 10 | 6 6 4 6 7 8 9 7 10 10 9 5 . Class Distribution -------------------- 36% | Mutant 27% | Scavenger-Executioner 15% | Scavenger-Skirmisher 13% | Skirmisher 5% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Scavenger-Executioner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Executioner | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Matter Collected 2696 | 224 . 98 20 69 292 442 . 105 373 105 968 . Remotely . | . . . . . . . . . . . . . Salvage Created 5929 | . . 65 . 139 601 784 . 573 1242 390 1978 157 Parts 263 | . . . . 23 30 25 . 29 38 12 98 8 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 5 | . . 1 . . . 1 . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Combat Hostiles Destroyed 85 | . . 1 . 8 12 14 . 10 15 3 20 2 Melee 10 | . . . . . 9 1 . . . . . . Guns 41 | . . 1 . 8 3 9 . 2 2 1 13 2 Cannons 27 | . . . . . . 4 . 7 10 2 4 . Classes Destroyed 13 | . . . . 2 1 5 . 3 1 . 1 . Worker 5 | . . . . . . 1 . . 1 . 3 . Tunneler 1 | . . . . . . . . . . . 1 . Recycler 7 | . . . . . . 1 . . 2 1 3 . Watcher 5 | . . . . . . 2 . . 1 1 1 . Swarmer 11 | . . . . 7 . . . 4 . . . . Grunt 39 | . . . . 1 5 9 . 2 11 3 8 . Brawler 1 | . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . 1 . . . . Sentry 13 | . . . . . 7 3 . . 1 . 1 1 Specialist 2 | . . . . . . . . 2 . . . . Hunter 7 | . . . . . . . . . 1 . 6 . Programmer 9 | . . . . . . 1 . . 2 . 5 1 Heavy 1 | . . . . . . . . 1 . . . . Best Kill Streak 6 | . . 1 . 4 2 6 . 4 4 2 5 2 Combat Bots Only 4 | . . 1 . 4 2 4 . 4 4 2 4 2 Max Kills in Single Turn 2 | . . 1 . 2 1 2 . 1 2 1 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Hostile Shots Fired 983 | . 1 24 . 30 54 150 . 81 94 18 379 152 Missed 344 | . 1 12 . 7 12 45 . 28 25 6 145 63 Damage Taken 11295 | . . 443 . 188 808 1309 . 822 1196 232 4473 1824 Core 3475 | . . 100 . 66 136 170 . 70 305 18 1155 1455 Absorbed by Shields 1047 | . . . . . . . . . 283 50 489 225 Redirected to Shielding 103 | . . . . . . . . 103 . . . . Ignored by Resistances 181 | . . . . . . . . 96 . . . 85 Core Remaining (%) 69 | 100 . . . 33 75 75 . 91 69 98 11 . Volleys Fired 191 | . 1 11 . 13 13 30 . 19 29 9 59 7 Largest 6 | . 2 2 . 2 3 4 . 4 5 6 6 2 Hottest 480 | . 40 60 . 60 118 245 . 245 412 480 480 130 Shots Fired 761 | . 2 21 . 26 37 117 . 64 141 54 285 14 Gun 546 | . 2 21 . 26 34 107 . 26 58 27 231 14 Cannon 215 | . . . . . 3 10 . 38 83 27 54 . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 240 | . 2 17 . 13 34 53 . . . 9 112 . Thermal 484 | . . 4 . 13 3 64 . 64 141 45 136 14 Explosive . | . . . . . . . . . . . . . Electromagnetic 37 | . . . . . . . . . . . 37 . Robot Hit Streak 32 | . 1 4 . 3 8 10 . 17 15 11 32 6 Robot Miss Streak 4 | . 1 4 . 4 3 4 . 3 2 2 4 1 Penetration Max 1 | . . . . . . . . . . 1 1 . Secondary Targets 8 | . . . . 3 . 1 . . . . 3 1 Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . 1 1 Shots Hit Robots 474 | . 1 11 . 13 47 75 . 43 100 27 146 11 Core Hits 235 | . 1 5 . 8 17 53 . 24 36 18 68 5 Critical Kills 8 | . . . . . . . . 1 2 . 5 . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 . Critical Strikes 21 | . . . . . 4 4 . 1 3 . 9 . Burn 3 | . . . . . . 2 . . 1 . . . Meltdown 5 | . . . . . . . . 1 2 . 2 . Destroy 5 | . . . . . . . . . . . 5 . Corrupt 2 | . . . . . . . . . . . 2 . Sever 6 | . . . . . 4 2 . . . . . . Melee Attacks 52 | . . . . . 26 16 . . 10 . . . Impact . | . . . . . . . . . . . . . Slashing 42 | . . . . . 26 16 . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . 8 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11992 | . 11 146 . 156 1105 1699 . 1122 2440 889 4011 413 Guns 7184 | . 11 142 . 156 415 1232 . 439 872 348 3187 382 Cannons 3683 | . . . . . 42 151 . 683 1551 470 786 . Explosions 71 | . . . . . . . . . . 71 . . Melee 954 | . . . . . 638 316 . . . . . . Ramming 100 | . . 4 . . 10 . . . 17 . 38 31 Kinetic 2762 | . 11 109 . 73 415 513 . . . 75 1566 . Thermal 7732 | . . 33 . 83 42 870 . 1122 2423 743 2034 382 Explosive . | . . . . . . . . . . . . . Electromagnetic 444 | . . . . . . . . . . 71 373 . Impact . | . . . . . . . . . . . . . Slashing 954 | . . . . . 638 316 . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 4 . 1 . 2 12 6 Average Corruption 4 | . . . . . . 3 . 1 . 2 6 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 38 | . . . . . . 10 . 1 . 2 19 6 Message Errors 9 | . . . . . . 2 . 1 . . 5 1 Matter Fused 9 | . . . . . . 2 . . . . 5 2 Heat Flow Errors 5 | . . . . . . 1 . . . 1 2 1 Energy Discharges 5 | . . . . . . 1 . . . 1 2 1 Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . 1 . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . Alerts 2 | . . . . . . 1 . . . . 1 . Misdirections 1 | . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . 1 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 79 | . . . . . 6 . . 1 42 6 24 . Projectiles 76 | . . . . . 4 . . 1 42 5 24 . Explosions 1 | . . . . . . . . . . 1 . . Melee 2 | . . . . . 2 . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 61 | . . . . . . . . . . 48 . 13 Shots 2 | . . . . . . . . . . 2 . . Rammed 7 | . . . . . . . . . . . . 7 Targets Rammed 17 | . . 2 . . 2 . . . 3 . 3 7 Kicked 10 | . . 2 . . 2 . . . 3 . 3 . Crushed . | . . . . . . . . . . . . . Highest Temperature 747 | . . . . 6 65 506 . 356 653 747 643 390 Average Temperature 193 | . . . . 4 25 148 . 174 186 267 237 166 Received Heat Transfer 1766 | . . . . 6 261 528 . 117 438 22 288 106 Effects 76 | . . . . . . 5 . . 8 7 54 2 Shutdowns 33 | . . . . . . 2 . . 5 3 23 . Energy Bleed 8 | . . . . . . 1 . . . 1 5 1 Interference 10 | . . . . . . . . . . 2 8 . Matter Decay 3 | . . . . . . . . . 1 . 2 . Short Circuit 6 | . . . . . . 1 . . 1 1 3 . Damage (minor) 9 | . . . . . . 1 . . . . 7 1 Damage (major) 4 | . . . . . . . . . . . 4 . Damage (core) 3 | . . . . . . . . . 1 . 2 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . 1 4 . 4 . Combat Hostiles 6 | . . . . . . . . 1 3 . 2 . Parts Melted 36 | . . . . . . 6 . 2 16 2 10 . Heat Transferred 12925 | . . 75 . 175 74 2038 . 2074 3905 1194 2983 407 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Peak Influence 400 | . 65 25 . 220 263 162 76 268 400 258 245 195 Initial 140 | . . 25 . . 7 33 76 53 140 99 135 36 Average 93 | . 22 9 . 116 69 76 76 135 190 172 99 53 Maximum Alert Level 2 | . . . . 1 1 . . 1 2 1 1 . Low Security (%) 86 | 100 100 100 . 65 90 100 100 74 63 67 88 100 Level 1 13 | . . . . 34 9 . . 25 36 32 11 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . Squads Dispatched 34 | . 2 . . 1 5 7 . 1 7 1 8 2 Investigation 18 | . 2 . . 1 5 3 . . 5 . 2 . Extermination 8 | . . . . . . 2 . . 1 1 3 1 Reinforcement 7 | . . . . . . 2 . 1 1 . 2 1 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Distress Signals 6 | . 1 . . . 1 . . . 1 . 1 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 178 | . 4 1 . 10 17 24 . 12 32 5 41 32 Peak Tracking Total 17 | . 5 1 . 4 4 5 . 5 6 3 17 17 Tactical Retreats 18 | . 1 . . 1 1 2 . 1 7 1 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Traps Triggered 9 | . . . . . . 2 . . 2 1 3 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Machines Disabled 5 | . . . . . 1 . . . 1 3 . . Max in Single Turn 2 | . . . . . . . . . 1 2 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Machines Accessed 37 | . 3 . 1 1 6 7 1 . 11 . 5 2 Terminals 25 | . 3 . . 1 4 5 1 . 6 . 3 2 Fabricators 3 | . . . . . . . . . 2 . 1 . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 3 | . . . . . 1 . . . 2 . . . Scanalyzers 4 | . . . . . 1 2 . . 1 . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 112 | . 11 . 1 2 27 26 4 . 27 . 12 2 Successful 57 | . 8 . 1 1 14 15 1 . 13 . 4 . Failed 55 | . 3 . . 1 13 11 3 . 14 . 8 2 Catastrophic 7 | . . . . . 2 . . . 3 . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 71 | . 11 . 1 2 21 17 . . 16 . 1 2 Terminals 79 | . 11 . . 2 20 16 4 . 16 . 8 2 Fabricators 7 | . . . . . . . . . 5 . 2 . Repair Stations 2 | . . . . . . . . . . . 2 . Recycling Units 8 | . . . . . 4 . . . 4 . . . Scanalyzers 15 | . . . . . 3 10 . . 2 . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 19 | . 2 . 1 . 5 3 1 . 5 . 2 . Record 2 | . . . . . 1 . . . . . 1 . Open DSF 4 | . . . . . . 1 1 . 1 . 1 . Level Access Points 1 | . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Terminal Index 4 | . 1 . . . 1 1 . . 1 . . . Fabricator Index 1 | . . . . . . . . . 1 . . . Unreport Threat 4 | . . . . . 2 . . . 2 . . . Recall Extermination 1 | . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . 2 . Load Schematic 2 | . . . . . . . . . 1 . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . 1 . . . Retrieve Components 2 | . . . . . 1 . . . 1 . . . Scanalyzer 9 | . . . . . 2 5 . . 2 . . . Insert Component 5 | . . . . . 1 3 . . 1 . . . Analyze 4 | . . . . . 1 2 . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 24 | . 6 . . 1 6 7 . . 4 . . . Terminals 19 | . 6 . . 1 4 5 . . 3 . . . Track 3 | . 3 . . . . . . . . . . . Assimilate 2 | . . . . . . 2 . . . . . . Botnet 11 | . 3 . . . 3 3 . . 2 . . . Operators 1 | . . . . . 1 . . . . . . . Search 2 | . . . . 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . 1 . . . Reject 1 | . . . . . . . . . 1 . . . Tunnel 1 | . . . . . 1 . . . . . . . Scanalyzers 3 | . . . . . 1 2 . . . . . . Extract 3 | . . . . . 1 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 3 . . 1 6 6 1 . 11 . 4 2 Full Trace Events 12 | . 2 . . . 3 1 . . 4 . 2 . Feedback Events 1 | . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 3 13 . . 1 . . . Parts Built 1 | . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . 58 . Total Part Build Rating 3 | . . . . . . . . . . . 3 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 13 | . . . . . 3 . . . 10 . . . Parts Scanalyzed 4 | . . . . . 1 2 . . 1 . . . Part Schematics Acquired 4 | . . . . . 1 2 . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . 6 . . . Non-combat 6 | . . . . . . . . . 6 . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . . . 7 . . . no_distress 3 | . . . . . . . . . 3 . . . find_chute 2 | . . . . . . . . . 2 . . . find_fabricator 1 | . . . . . . . . . 1 . . . find_recycling 1 | . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Total Allies 6 | . . 3 . 2 . 1 . . . . . . Largest Group 3 | . . 3 . 2 2 1 . . . . . . Highest-Rated Group 51 | . . 40 . 51 51 10 . . . . . . Highest-Rated Ally 31 | . . 16 . 31 31 10 . . . . . . Total Orders 1 | . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . 1 . Ally Attacks 8 | . . 5 . . 3 . . . . . . . Total Damage 63 | . . 20 . . 43 . . . . . . . Kills 1 | . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . Drone Launches 3 | . . . . . . . . . . . 3 . Drone Recoveries 3 | . . . . . . . . . . . 3 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Turns Passed 8794 | 66 169 1039 358 594 1214 1440 12 369 1189 307 1581 456 Spaces Moved 5486 | 52 90 767 304 554 552 879 8 214 763 181 735 387 Core 329 | 16 . . . . . . . . . . 18 295 Treads . | . . . . . . . . . . . . . Legs 5157 | 36 90 767 304 554 552 879 8 214 763 181 717 92 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 45 | 50 120 120 45 90 60 107 107 71 60 114 50 50 Average Speed 107 | 99 120 120 103 90 103 107 107 102 113 116 121 79 Slowest Speed 190 | 120 120 120 120 90 107 107 107 107 182 190 185 185 Overloaded Moves 132 | . . . 9 . 6 . . 26 91 . . . Propulsion Burnouts 1 | . . . . . . . . . 1 . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 4 27 99 63 95 57 21 . 94 20 4 20 12 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 . . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug 27 | . . . . . 3 4 . . . . 20 . Terrain Destroyed 55 | . . . . . 3 4 . . 13 7 28 . Melee 7 | . . . . . 3 4 . . . . . . Projectile 47 | . . . . . . . . . 13 7 27 . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Total 7844 | 64 149 864 348 623 1139 1270 11 318 1020 252 1263 523 Wait 1750 | . 59 81 37 56 496 302 2 57 133 52 386 89 Move 5474 | 51 89 766 303 553 551 878 7 213 762 180 734 387 Hop . | . . . . . . . . . . . . . Pick Up 89 | 7 . 1 4 1 19 13 . 11 22 1 7 3 Fast Attach 42 | 5 . . . . 2 3 . . 5 2 22 3 Attach 61 | 1 . 2 1 . 7 8 2 6 14 2 11 7 Detach 7 | . . . . . . . . . 3 . 2 2 Swap 66 | . . . 2 . 8 12 . 3 18 3 20 . Drop 74 | . . 1 1 . 15 8 . 3 21 3 19 3 Fire 191 | . 1 11 . 13 13 30 . 19 29 9 59 7 Melee 52 | . . . . . 26 16 . . 10 . . . Ram 7 | . . . . . . . . . . . . 7 Kick 10 | . . 2 . . 2 . . . 3 . 3 . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 Rewire 6 | . . . . . . . . 6 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: [*Fac x2]) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Identified exit to Materials 227 | -10/Materials | Discovered new exit (range 6) 236 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 343 | -10/Mines | Discovered exit to Materials (range 13) 641 | -10/Mines | Met a Derelict testing a Signal Generator 643 | -10/Mines | Found Signal Generator 812 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 871 | -10/Mines | Learned location of Storage (-9) 969 | -10/Mines | Destroyed YI-UF0 975 | -10/Mines | Lost 4 allies 991 | -10/Mines | Discovered exit to Materials (range 7) 1270 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1270 | -10/Mines | Discovered new exit (range 5) 1275 | -10/Mines | Entered Exiles 1307 | -10/Exiles | Met 8R-AWN 1345 | -10/Exiles | Met EX-HEX 1383 | -10/Exiles | Met EX-BIN 1397 | -10/Exiles | Aligned with FarCom system 1398 | -10/Exiles | Given EX-Vault access code 1445 | -10/Exiles | Opened EX-Vault 1451 | -10/Exiles | Found Potential Leg 1455 | -10/Exiles | Found Potential Leg 1472 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1485 | -10/Exiles | Exiles lab attacked by MAIN.C 1585 | -10/Exiles | Discovered new exit (range 14) 1633 | -10/Exiles | Left Exiles lab with Potential Leg 1633 | -10/Exiles | Entered Mines 1640 | -9/Mines | Core integrity fell below 50% 1699 | -9/Mines | Learned Materials stockpile data 1702 | -9/Mines | Learned 2 Materials zone layouts 1775 | -9/Mines | Discovered new exit (range 16) 1888 | -9/Mines | Discovered new exit (range 9) 2227 | -9/Mines | Entered Materials 2227 | -8/Materials | Accompanied by 2 allies 2227 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2228 | -8/Materials | Identified exit to Factory 2232 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2557 | -8/Materials | Build established: Skirmisher 2981 | -8/Materials | Build established: Mutant 3319 | -8/Materials | Discovered exit to Factory (range 16) 3441 | -8/Materials | Entered Factory 3441 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4161 | -7/Factory | Build established: Scavenger-Skirmisher 4761 | -7/Factory | Discovered new exit (range 16) 4881 | -7/Factory | Entered another Factory area 4881 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4888 | -6/Factory | Identified exit to DSF 4893 | -6/Factory | Entered DSF 4945 | -6/DSF | Additional patrols routed to DSF 5143 | -6/DSF | Lost 3 parts (1n1u1w) 5194 | -6/DSF | Sterilization system engaged 5214 | -6/DSF | Ambient heat levels rising (+10) 5229 | -6/DSF | Ambient heat levels rising (+10) 5244 | -6/DSF | Ambient heat levels rising (+10) 5248 | -6/DSF | Discovered new exit (range 14) 5259 | -6/DSF | Ambient heat levels rising (+10) 5262 | -6/DSF | Entered Factory 5262 | -5/Factory | Evolved 2 slots: Weapon x2 5653 | -5/Factory | Found Hvy. Insulated Plating 5761 | -5/Factory | Build established: Executioner 6233 | -5/Factory | Discovered new exit (range 8) 6290 | -5/Factory | Hacking Suite fried by hacking feedback 6425 | -5/Factory | Discovered new exit (range 12) 6451 | -5/Factory | Entered another Factory area 6451 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6682 | -4/Factory | Build established: Scavenger-Executioner 6739 | -4/Factory | Discovered new exit (range 14) 6758 | -4/Factory | Entered Research 6758 | -3/Research | Evolved 2 slots: Utility x2 7481 | -3/Research | Fabricated Prc. Beam Rifle (x1) 7510 | -3/Research | Lost 4 parts (1p2u1w) 7597 | -3/Research | Garrison activated, responded to threat 7756 | -3/Research | Lost 7 parts (1p4u2w) 7817 | -3/Research | Lost 5 parts (1p1n1u2w) 8118 | -3/Research | Crushed by falling debris 8161 | -3/Research | System corruption reached 10% 8301 | -3/Research | Lost 4 parts (1n3w) 8322 | -3/Research | Core integrity fell below 50% 8323 | -3/Research | Assembled infested ambush trap array 8330 | -3/Research | Released all parts (9) 8334 | -3/Research | Discovered new exit (range 9) 8339 | -3/Research | Core integrity fell below 20% 8339 | -3/Research | Entered another Research area 8339 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 8360 | -2/Research | Lost 7 parts (1n3u3w) 8679 | -2/Research | Released all parts (5) 8710 | -2/Research | Lost 3 parts (2n1u) 8745 | -2/Research | Core integrity fell below 50% 8782 | -2/Research | Spotted B-90 Cyclops 8784 | -2/Research | Core integrity fell below 20% 8795 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08721_ System corrupted: Component data lost. 08723_ R-10 Processor collects Quantum Rifle. 08723_ Slug penetrates Door. 08726_ Penetrated by Slug. 08726_ Slug penetrates Wall. 08736_ System corrupted: Energy discharge (-35). 08744_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08752_ Connecting with Terminal... 08758_ System corrupted: Matter fused (-6). 08764_ Slammed into P-80 Master. 08764_ W-44 Eye sends out distress signal. 08767_ G-73 Enforcer misfires. 08768_ Slammed into K-01 Serf. 08768_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R012. 08769_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 08771_ Slammed into K-01 Serf. 08776_ System corrupted: Matter fused (-5). 08783_ C-30 ARC bursts open, deploying its payload. 08783_ G-73 Enforcer unfolds itself. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | [#???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???????????####?????????????????????????????????? | | #??????????? ????????????????###+##?????????? | | #??????????# ####???????????# #?????????? | | #??????????# ??????????# #?????????? | | #??????????# ########### #?????????? | | ???????????# +?????????? | | ???????????# @ #?????????? | | ???????????# A #????????? | | ???????????# ############s #?######## | | ???????????# #??????????# s s ### | | ???????????# #??????????# | | ???????????# #??????????#+## s | | ???????????# #?????????????# ss | | ???????????+ #?????????????#! """ | | ####???????# #?????????????# """ "R" | | ######### #?????????????# """ " " | | #?????????????# p""" | | ############ #?????????????+ p | | #+####????????# #?????????????# * | | #????????# #?????????????+ | | #????????# #???????????gg#########+###### | | #????????# #???????????g????# | | #????????# #????????????????# | | #????????# #????????????????# | | #????????# #????????????????# | | ######????????# #????????????????# | | ??????????????# #????????????????# | | ??????????????# #????????????????# | | ??????????????# #????############# | | ??????????????# #????# + = | | ??????????????# #????# ########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 57 Energy Capacity 525 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Resistance: KI 20 Resistance: EM 20 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 66 Targeting Accuracy 14 Target Analysis 8 Matter Filtering 30 Energy Filtering 45 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Minigun | -8/Materials | Scanalyzed Flail | -8/Materials | Extracted Hammer | -8/Materials | Extracted Plasma Cannon | -7/Factory | Scanalyzed Mining Claw | -7/Factory | Extracted Reaction Control System | -7/Factory | Scanalyzed Hvy. Ion Cannon | -7/Factory | Extracted Prc. Beam Rifle | -7/Factory | Extracted Hvy. Rocket Launcher | -7/Factory | Extracted Hpw. Tractor Beam | -7/Factory | Extracted Arm. Huge Wheel | -7/Factory | Extracted Imp. Targeting Computer | -7/Factory | Extracted Adv. Targeting Computer | -7/Factory | Extracted Com. Battery | -7/Factory | Extracted Shock Absorption System | -7/Factory | Extracted Adv. Visual Processing Unit | -7/Factory | Extracted Adv. Drone Bay | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Prc. Beam Rifle | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Origins Respectable Loadout Challenges ------------ None Game ------ Seed ShieldVisualMicrothruster Manual? 0 Play Time 01:31:42 Cumulative 57.2 hours Start 2025.01.14 @ 08:27:32 End 2025.01.14 @ 09:58:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 12 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7ac6410-96d5-4445-9d57-4944fe816e05