Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 15:58:19 Player: Plexion Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (284) 1420 Value Destroyed (13738) 13738 Prototype IDs (314) 6280 Alien Tech Used (14) 2800 Bonus (46578) 46578 TOTAL SCORE: 80916 Bonus ------- High Alert Combat Kills 641 Follower Combat Kills 2186 Forged Quantum Companion 2000 Registered with UFD 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 268 Used Core Reset Matrix 3000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -8117 Cogmind --------- Core Integrity 514/1600 Matter 287/300 Energy 321/380 System Corruption 3% Temperature Cool (24) Movement Hovering (34) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (8) --- Combat Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Desublimator Large Storage Unit Assembled Combat Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Phase Shifter Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON (3) ------- Gatling Beam A3's Sniper Rifle Superquantum Companion > --- INVENTORY (15) --- Zero-point Reactor Experimental Energy Well (600) Experimental Energy Well (122) Microactuators Centrium Linked Plating Experimental EM Disruption Field Experimental Force Field High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Integrity Redistributor Gatling Beam Modified Sigix Sheargun Compact HERF Cannon Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Combat Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Desublimator Large Storage Unit Assembled Combat Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Phase Shifter Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Gatling Beam A3's Sniper Rifle Superquantum Companion > --- INVENTORY -------- Zero-point Reactor Experimental Energy Well Experimental Energy Well Microactuators Centrium Linked Plating Experimental EM Disruption Field Experimental Force Field High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Integrity Redistributor Gatling Beam Modified Sigix Sheargun Compact HERF Cannon Sigix Corpse [Rating: 239] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Meta Core Reactor Zero-point Reactor Propulsion Combat Linear Gravjet Treads Spiked Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Makeshift Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Heavy Regenerative Plating Artifact Spacefold Activator Weapon Superquantum Companion Energy Gun Modified Sigix Sheargun Energy Cannon Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Core Stripper Slashing Weapon Superquantum Companion Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . . 8 . . . . . . 2 . . 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . 1 . . . . Utility 10 | . . . . . . 5 . . . . . . 1 . . 1 . . . . 1 . . . . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 621 | 9 5 2 40 5 5 36 8 13 12 13 7 7 1 4 11 37 3 10 17 5 27 19 83 35 65 40 73 29 Power 16 | 1 . 1 1 . . 1 . . . . . . . . . 2 . . 2 . . . 2 . . . 5 1 Engine 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . 1 . . 2 . . . 2 . . . 5 1 Propulsion 77 | 3 2 . 3 2 3 6 4 . 1 1 2 . . 2 4 15 . . 5 . 3 1 4 1 2 3 6 4 Treads 16 | 2 . . 3 2 3 2 . . . . . . . . 2 2 . . . . . . . . . . . . Leg 13 | . . . . . . 4 3 . 1 1 2 . . 1 . 1 . . . . . . . . . . . . Wheel 4 | 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hover 41 | . . . . . . . . . . . . . . . 2 10 . . 5 . 3 1 4 1 2 3 6 4 Flight 3 | . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . Utility 404 | 2 3 . 14 . . 24 2 8 9 5 5 3 1 1 6 20 2 8 9 3 17 17 65 26 46 35 59 14 Device 291 | 1 2 . 6 . . 13 . 4 5 2 2 3 1 . 4 15 2 8 7 2 11 12 50 20 33 31 48 9 Storage 8 | 1 1 . . . . . . . . . 1 . . . 1 2 . . . . . 1 1 . . . . . Processor 27 | . . . . . . 4 . 2 . 1 . . . . . 1 . . 1 . 2 1 5 2 2 . 4 2 Hackware 13 | . . . . . . 2 1 . . . . . . 1 . 1 . . . . . 1 1 . 4 1 1 . Protection 50 | . . . 8 . . 5 1 2 4 2 2 . . . 1 1 . . 1 1 4 2 4 1 2 1 5 3 Artifact 15 | . . . . . . . . . . . . . . . . . . . . . . . 4 3 5 2 1 . Weapon 124 | 3 . 1 22 3 2 5 2 5 2 7 . 4 . 1 1 . 1 2 1 2 7 1 12 8 17 2 3 10 Energy Gun 7 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 2 Energy Cannon 21 | . . . . . 1 1 . 4 1 4 . 1 . 1 1 . . . . 1 3 . . . . . . 3 Ballistic Gun 26 | 2 . 1 15 3 . 3 . . . . . . . . . . . 1 . . . . . . . . . 1 Ballistic Cannon 18 | . . . 1 . . . . . . . . . . . . . . . . . . . 4 4 8 1 . . Launcher 5 | . . . 1 . . . 1 . . 1 . 1 . . . . . . . . 1 . . . . . . . Special Weapon 7 | . . . 5 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 30 | . . . . . 1 1 1 1 1 1 . 2 . . . . 1 1 . . 1 1 2 4 6 1 1 4 Piercing Weapon 9 | . . . . . . . . . . . . . . . . . . . 1 1 2 . 5 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . . 1 6 . . 1 . 3 . . . . . . . 7 1 2 4 5 . 4 . 3 4 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Parts Lost 45 | . . . 5 . . 1 2 1 1 3 3 . . 3 . 11 . . 1 1 3 1 1 . . . 1 7 Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 17 | . . . 2 . . . 2 . 1 1 2 . . 1 . 6 . . . . 1 . . . . . . 1 Utility 22 | . . . . . . 1 . 1 . 2 1 . . 2 . 4 . . 1 1 2 1 1 . . . 1 4 Weapon 5 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Highest Loss Streak 9 | . . . 3 . . 1 2 1 1 3 3 . . 2 . 9 . . 1 1 2 1 1 . . . 1 4 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 94 100 99 100 91 80 76 84 78 79 86 88 84 63 82 85 92 94 96 93 93 91 87 83 85 87 88 92 Engine 5 | . 14 14 13 14 14 . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 4 5 5 5 5 5 5 5 5 5 5 5 5 4 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 3 5 5 5 5 4 4 4 4 4 4 6 8 Treads 10 | . 17 14 27 28 28 19 . . . . . . . . 6 3 . . . . . . . . . . . . Leg 3 | . . . . . . 2 12 20 18 17 20 22 20 14 5 . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . 5 21 31 31 31 31 33 30 29 31 34 32 32 31 Device 10 | . 8 14 11 . . 10 10 8 9 6 4 2 9 2 12 13 10 10 9 6 16 15 18 16 16 19 19 15 Storage 7 | . 14 14 14 14 14 5 5 5 5 5 6 8 5 4 . . 5 5 5 5 4 4 4 4 4 4 4 4 Processor 8 | . . . . . . 4 15 15 15 19 22 22 20 19 16 18 21 21 21 21 14 13 9 8 8 8 9 15 Hackware 2 | . . . . . . 6 7 9 5 5 5 5 5 4 5 5 5 5 5 5 4 8 5 4 4 7 1 . Protection 6 | . . . 2 14 14 11 6 5 5 6 10 11 10 6 8 1 . . 2 7 5 2 3 4 4 3 6 8 Ballistic Gun 7 | . 28 28 25 26 6 5 5 5 5 1 . . . . . . . . . . . . . . . . . 1 Slashing Weapon 5 | . . . . . 10 5 9 6 5 6 11 9 10 5 5 4 8 9 8 5 4 4 3 7 7 8 7 6 Peak Build Rating 239 | 7 7 13 20 19 29 124 124 125 127 121 118 116 118 125 94 125 129 129 147 148 165 184 181 210 216 224 236 239 Average Rating 107 | 5 6 11 15 18 22 71 113 122 121 110 109 114 116 97 87 108 122 125 133 145 160 169 168 192 204 209 221 220 On Entrance 111 | . 7 7 13 17 19 29 124 123 122 120 111 116 113 118 62 92 109 125 126 147 148 165 181 169 197 212 224 223 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 15 50 55 61 55 61 75 74 94 92 82 67 73 71 79 29 53 57 57 71 73 86 85 91 103 101 101 112 113 Greatest Support 131 | 40 40 10 40 40 43 125 125 120 120 120 131 131 131 131 46 92 67 67 80 80 95 101 94 105 108 114 130 128 Greatest Overweight (x) 5 | 4 4 5 5 1 1 1 . . . . . . . . 1 2 . . . 1 . . 1 . . . . 1 Average Overweight (x) . | . 3 4 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 7 16 20 20 20 20 20 20 20 20 20 20 20 20 18 5 6 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 5 9 15 20 20 20 20 20 20 20 20 20 20 20 20 5 14 14 15 15 15 15 15 15 15 15 15 15 15 Average Carried 16 | 3 6 12 19 19 19 19 19 19 19 16 12 19 19 18 3 5 13 13 14 14 13 14 14 13 14 14 13 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 5 8 15 20 20 20 20 20 19 19 11 20 20 20 5 5 14 13 14 15 14 15 14 15 13 15 15 15 15 Class Distribution -------------------- 24% | Scavenger-Mutant 17% | Commander-Mutant 17% | Mutant 10% | Gladiator 5% | Alien-Gladiator 4% | Alien-Sprinter 4% | Alien-Mutant 3% | Scavenger-Gladiator 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Derelict-Mutant | -6/Factory Hacker-Gladiator | -6/Waste Hacker-Mutant | -6/Factory Assassin | -6/Lower Caves Mutant | -6/Lower Caves Gladiator | -6/Data Miner Gladiator | -5/Proximity Caves Gladiator | -5/Factory Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Gladiator | -4/Warlord Scavenger-Gladiator | -3/Proximity Caves Scavenger-Gladiator | -3/Research Scavenger-Gladiator | -3/Quarantine Scavenger-Mutant | -3/Section 7 Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Alien-Sprinter | -1/Command Alien-Gladiator | -1/Access_0 Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 8000 | 322 106 103 802 145 46 405 298 139 174 177 102 60 66 . 118 439 48 80 218 20 200 204 810 563 838 255 922 340 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19881 | 95 118 76 600 177 . 645 1273 340 823 278 338 56 156 622 136 1236 56 465 96 336 462 324 762 990 1332 727 3879 3483 Parts 889 | 6 12 7 51 7 . 27 42 24 26 9 17 11 3 8 10 50 5 27 . 20 18 18 28 55 56 38 133 181 Haulers Intercepted 13 | . 1 . . . . . . . . . . . . . . 1 . . . . 2 1 2 2 2 2 . . Recyclers Shooed 5 | . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 104 | . . . 16 . . . . . 18 4 . 9 . . . . 10 27 . 20 . . . . . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 196 | . 5 3 20 4 . 10 1 8 7 7 2 5 . 2 1 12 1 7 2 6 2 5 6 10 5 5 22 38 Melee 113 | . . . . . . 7 . 7 7 1 2 . . . 1 7 1 6 1 3 1 3 3 9 4 4 19 27 Guns 35 | . 5 3 20 4 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . Cannons 18 | . . . . . . 1 . . . 2 . . . 2 . 2 . 1 1 3 1 1 . 1 1 . 1 1 AOE 8 | . . . . . . . . . . 3 . 5 . . . . . . . . . . . . . . . . Classes Destroyed 24 | 2 2 1 3 2 . 4 3 . . . . . . . . 1 . . . 1 . . 1 . . 1 3 . Worker 7 | . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . 1 1 1 1 . Builder 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . . . Tunneler 9 | 2 . 1 . . . . . 1 . . . . . . 2 . . . . . 2 . . . . 1 . . Hauler 13 | . 1 . . . . . . . . . . . . . . 1 . . . . 2 1 2 2 2 2 . . Recycler 16 | 1 . . . . . . . . . . . . 1 . . 2 . . . . . . . . 4 . 8 . Operator 5 | . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . 2 . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Watcher 18 | . . . . . . . . . . . . . . . . 4 . . . . 1 . 2 2 3 5 1 . Swarmer 47 | . 5 3 5 . . . . 5 4 3 . 5 . . . 4 . . . 3 . 3 . 4 . . 3 . Grunt 14 | . . . . . . 5 . . 3 . . . . . . 1 . 1 2 . 1 . . 1 . . . . Brawler 3 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 19 | . . . 1 2 . 1 . 1 . 1 . . . . 1 3 . 1 . . 1 . 2 3 . . 2 . Hunter 11 | . . . . . . 2 . 1 . . . . . . . 2 . 2 . 2 . . . . . . 2 . Programmer 34 | . . . . . . 2 . 1 . 1 . . . . . 2 1 3 . . . 2 3 2 4 4 9 . Compactor 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 31 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 27 Enhanced Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 14 | . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Packrat 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Golem 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Surgeon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Wasp 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Thug 8 | . . . . . . . 6 . 2 . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 2 3 4 2 3 . 2 1 3 3 5 1 5 1 1 1 4 1 2 1 3 4 2 3 4 2 3 4 6 Combat Bots Only 6 | . 3 3 2 3 . 1 1 3 3 5 1 5 . 1 1 4 1 2 1 3 1 2 3 4 2 3 3 6 Max Kills in Single Turn 4 | 1 1 1 2 1 . 1 1 1 1 2 1 4 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . Melee 2 | . . . . . . 1 . 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 2 Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 1822 | . 35 11 98 16 . 92 4 70 50 82 10 24 . 4 10 78 2 28 5 53 70 51 30 32 10 48 136 773 Missed 845 | . 8 5 30 5 . 29 1 13 17 28 1 13 . . 2 33 1 11 2 25 27 34 14 12 3 24 60 447 Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Deflected 11 | . . . . . . . . . . . . . . . 1 1 1 . . . 2 . . . . . 1 5 Damage Taken 18111 | . 218 53 1326 162 . 880 173 861 605 609 424 104 . 170 186 1429 47 349 128 596 730 402 512 708 635 493 1458 4853 Core 3210 | . 61 9 82 44 . 95 25 109 75 54 9 . . . 17 385 14 84 . 58 102 18 215 195 610 127 146 676 Absorbed by Shields 4706 | . . . . . . . . . . . . . . . . 1 . . . . 35 . . . . . . 4670 Redirected to Shielding 352 | . . . . . . . . . . . . 9 . . 29 29 . . . . . . . . . . . 285 Ignored by Resistances 4034 | . . . . . . . . 98 . . . . . . . 14 32 50 . . . 18 53 242 116 181 1489 1741 Regen/Repaired (Parts) 5045 | . . . . . . 17 . . . . . . . . . . . . 40 . . 82 1420 462 109 105 976 1834 Core Remaining (%) 55 | 100 . . . . 21 . . . . . . 56 . . 98 . . . . 52 . . 48 . 36 . . 32 Volleys Fired 360 | 6 15 10 129 12 . 10 42 15 14 25 . 5 . . 1 15 . 7 . 2 7 . 14 4 9 2 8 8 Largest 2 | 2 2 2 2 2 . 2 1 2 2 2 . 1 . . 1 1 . 1 . 1 1 . 1 1 1 1 1 2 Hottest 150 | 40 40 43 100 123 . 75 36 143 143 113 . 113 . . 81 81 . 30 . 50 50 . 65 65 90 65 75 150 Shots Fired 497 | 12 30 20 216 18 . 13 41 18 17 28 . 5 . . 2 15 . 7 . 2 7 . 14 4 9 2 8 9 Gun 323 | 12 30 20 172 17 . 6 36 1 10 3 . . . . . . . 7 . . . . . . 1 . 6 2 Cannon 128 | . . . 12 . . 7 . 17 7 22 . 2 . . 2 15 . . . 2 7 . 14 4 8 2 . 7 Launcher 11 | . . . 1 . . . 5 . . 2 . 3 . . . . . . . . . . . . . . . . Special 35 | . . . 31 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 . Kinetic 355 | 12 30 20 184 17 . 6 36 1 10 3 . . . . . . . 7 . . . . 14 4 8 2 . 1 Thermal 58 | . . . 31 1 . . . 11 7 4 . 2 . . . . . . . . . . . . 1 . . 1 Explosive 11 | . . . 1 . . . 5 . . 2 . 3 . . . . . . . . . . . . . . . . Electromagnetic 61 | . . . . . . 7 . 6 . 18 . . . . 2 15 . . . . . . . . . . 6 7 Entropic 9 | . . . . . . . . . . . . . . . . . . . . 2 7 . . . . . . . Robot Hit Streak 31 | 3 3 5 22 5 . 7 30 31 1 8 . 9 . . 1 4 . . . . . . . . 3 . 7 5 Robot Miss Streak 3 | 1 3 2 3 2 . 2 1 1 2 3 . 1 . . . 2 . . . . . . . . . . 3 2 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 47 | . . . . . . . . . . . . . . 7 . 5 . 1 1 3 2 1 2 2 7 3 7 6 Shots Hit Robots 867 | 8 12 13 104 11 . 38 79 25 32 16 19 2 1 1 10 36 3 9 2 6 15 7 30 22 23 19 100 224 Core Hits 399 | 4 8 6 33 5 . 16 27 7 13 10 9 8 1 2 3 15 1 8 2 5 6 5 13 18 15 9 46 104 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 15 | . . . 2 . . . 3 . 2 1 1 . . . . . . . . . . . . 1 1 . . 4 Destroy 6 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . 1 . . . Corrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Melee Attacks 1071 | . . . . . . 52 46 50 39 17 48 4 1 3 14 43 4 17 5 7 37 25 61 47 58 51 167 275 Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1065 | . . . . . . 52 46 50 39 17 48 4 1 3 14 43 4 17 5 7 37 25 55 47 58 51 167 275 Piercing 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Sneak Attacks 138 | . . . . . . 3 41 1 9 . 6 . 1 . 4 4 . . . . 7 2 10 5 13 4 19 9 Combat Hostiles 21 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . 1 1 1 . . 5 9 Follow-up Attacks 29 | . . . . . . . 5 1 3 . 5 . . . . . . . . . . . . . . . 5 10 Damage Inflicted 60101 | 117 177 165 1865 194 . 1510 4375 1008 1832 739 985 304 64 620 779 2520 192 610 212 679 1342 621 2865 2192 3198 1693 11905 17338 Guns 3483 | 113 177 165 1775 174 . 130 802 . 28 37 . . . . . . . . . . . . . . 27 . 55 . Cannons 5238 | . . . 90 . . 132 . 110 . 296 . . . 589 37 819 . 95 96 270 150 79 215 193 550 249 579 689 Explosions 1033 | . . . . . . . 402 . . 363 . 268 . . . . . . . . . . . . . . . . Melee 50323 | . . . . . . 1248 3171 898 1804 43 985 36 64 31 742 1701 192 515 116 409 1192 542 2650 1999 2621 1444 11271 16649 Ramming 24 | 4 . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3627 | 113 177 165 1865 174 . 130 802 . 28 37 . . . . . . . . . . . . 136 . . . . . Thermal 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . Explosive 1033 | . . . . . . . 402 . . 363 . 268 . . . . . . . . . . . . . . . . Electromagnetic 1227 | . . . . . . 132 . 110 . 296 . . . . 37 419 . . . . . . . . . . 55 178 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 50112 | . . . . . . 1248 3171 898 1804 43 985 36 64 31 742 1701 192 515 116 409 1192 542 2439 1999 2621 1444 11271 16649 Piercing 105 | . . . . . . . . . . . . . . . . . . . . . . . 105 . . . . . Phasic 3946 | . . . . . . . . . . . . . . 589 . 400 . 95 96 270 150 79 185 193 550 249 579 511 Highest Corruption 28 | . . . . . . 2 2 3 3 3 3 3 . 28 28 . . . . . . 1 . 1 1 2 . 3 Average Corruption 3 | . . . . . . 1 2 2 3 3 3 3 . 11 28 . . . . . . 1 . 1 1 1 . 2 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 166 | . . . . . . 10 11 16 16 15 11 10 . 9 24 . . . . . . . . 5 7 4 . 28 Message Errors 48 | . . . . . . 1 2 5 6 5 1 4 . 4 8 . . . . . . . . 1 3 . . 8 Matter Fused 40 | . . . . . . 2 1 4 3 2 5 2 . 3 4 . . . . . . . . 2 1 2 . 9 Heat Flow Errors 15 | . . . . . . 1 1 1 3 2 1 . . . 2 . . . . . . . . 1 1 . . 2 Energy Discharges 19 | . . . . . . 2 4 1 . 2 1 1 . 1 3 . . . . . . . . . 1 1 . 2 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fused 6 | . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . 1 1 . 1 Data Loss (minor) 16 | . . . . . . 2 . 2 1 1 2 1 . . 2 . . . . . . . . 1 . . . 4 Data Loss (major) 8 | . . . . . . 1 . 1 . 1 . 2 . . 2 . . . . . . . . . . . . 1 Misfires 7 | . . . . . . . 1 2 2 1 . . . . 1 . . . . . . . . . . . . . Alerts 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5471 | . . . . . . 151 185 101 290 19 . 23 . . 196 330 13 50 . 112 174 47 387 8 641 336 1765 643 Projectiles 362 | . . . . . . . . . . . . . . . . 70 . . . 67 . . . . 140 47 38 . Explosions 42 | . . . . . . . . . . 19 . 23 . . . . . . . . . . . . . . . . Melee 5067 | . . . . . . 151 185 101 290 . . . . . 196 260 13 50 . 45 174 47 387 8 501 289 1727 643 Knockbacks 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 92 | . . . 21 . . . . . . 53 . 18 . . . . . . . . . . . . . . . . Shots 4 | . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Rammed 4 | 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 299 | . . . 299 54 . 246 137 154 271 215 107 116 . . 230 273 50 192 7 17 . . 204 163 79 . 198 178 Average Temperature 40 | . . . 194 25 . 63 52 46 99 44 61 61 . . 98 80 10 55 4 3 . . 73 13 5 . 30 91 Received Heat Transfer 1749 | . . . 486 72 . 313 . 18 205 90 . . . . 9 85 . 36 9 51 163 . 27 9 9 . 117 50 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . 1 Combat Hostiles 4 | . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . 1 Parts Fried 11 | . . . . . . 1 . 2 . 1 . . . . . 2 . . . . . . . . . . . 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Heat Transferred 37 | . . . . . . . . . . . . . . . . . . . . . . . . . 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 204 | . . . . . . . . . . . . . . . . 22 . . . . 6 10 28 . 4 31 25 78 Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1153 | 15 182 191 . 143 . 194 39 202 . . . . 5 4 56 449 . . . . 404 388 266 481 362 191 1153 . Initial 207 | . 9 70 . 15 . . 29 . . . . . . . . . . . . . 189 117 108 77 207 42 42 . Average 139 | 6 85 81 . 49 . 73 23 95 . . . . 2 1 19 165 . . . . 283 253 106 327 147 83 413 . Maximum Alert Level 4 | . . . . . . . . 1 . . . . . . . 2 . . . . 2 1 1 2 1 . 4 . Low Security (%) 65 | 100 100 100 . 100 . 100 100 89 . . . . 100 100 100 67 . . . . 11 30 92 10 68 100 14 . Level 1 14 | . . . . . . . . 10 . . . . . . . 28 . . . . 82 69 7 71 31 . 7 . Level 2 1 | . . . . . . . . . . . . . . . . 4 . . . . 6 . . 17 . . . . Level 3 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . . . . . . 5 . 4 . . . . . . 1 6 . . . 1 1 2 2 3 6 3 9 . Investigation 9 | . . . . . . . . 1 . . . . . . . 3 . . . . . . . 1 1 1 2 . Extermination 19 | . . . . . . 2 . 1 . . . . . . . 1 . . . . . 2 1 1 4 2 5 . Reinforcement 13 | . . . . . . 3 . 2 . . . . . . 1 2 . . . . 1 . 1 . 1 . 2 . Assault 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 44 | . . . . . . 1 . . . . . . . . . 5 . . 2 . 1 . . 3 . 3 29 . Communications Jammed 36 | . . . . . . . . . . . . . . . . . . . . . . 2 . 7 2 20 5 . Distress Signals 17 | . . . . . . . . . . . . . . . . . . . . . . 2 . 7 2 1 5 . Times Spotted 438 | . 8 9 25 6 . 24 6 17 17 9 4 7 . 6 4 50 3 14 15 18 10 10 11 29 15 24 34 63 Peak Tracking Total 13 | . 3 3 3 3 . 7 5 6 4 5 2 5 . 4 2 9 6 2 7 13 7 4 2 6 4 10 6 7 Tactical Retreats 47 | . 1 . 1 . . 2 . 2 5 . . 1 . . . 4 1 2 . 4 3 1 . 6 3 7 4 . Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 13 | . . . . . . 1 . 1 . . . . 1 . . 2 . . . . 4 . . 3 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . 1 . . 1 . . . 1 . . . . . 1 . . 15 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 45 | . . . 1 . . . . 2 . . 1 . . . . 7 . . . . . 5 6 . 3 . 3 17 Max in Single Turn 2 | . . . 1 . . . . 1 . . 1 . . . . . . . . . . 1 1 . 1 . 1 2 Garrison Access 5 | . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 107 | . . . 2 14 3 4 . 4 . 1 4 . . . 2 7 1 . 5 . 4 7 11 8 8 10 10 2 Terminals 55 | . . . . 6 . 2 . 1 . . . . . . 2 1 . . . . 2 4 8 7 6 8 8 . Fabricators 5 | . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Units 15 | . . . . 8 . . . 1 . . . . . . . 2 . . . . 1 . . 1 . . 2 . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 . 1 . . . Garrison Access 7 | . . . . . . 1 . 2 . . . . . . . 1 . . . . . . 1 . 1 1 . . Total Hacks 281 | . . . 6 24 20 11 . 7 . 1 30 . . . 3 19 1 . 15 . 10 17 22 23 15 21 17 19 Successful 185 | . . . 6 17 20 7 . 3 . 1 30 . . . . 11 1 . 15 . 7 6 12 12 5 7 6 19 Failed 96 | . . . . 7 . 4 . 4 . . . . . . 3 8 . . . . 3 11 10 11 10 14 11 . Catastrophic 19 | . . . . . . 1 . 1 . . . . . . 2 1 . . . . . 3 2 2 3 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 107 | . . . . 25 . 8 . 5 . . . . . . 3 8 . . 1 . 6 5 11 16 7 7 5 . Terminals 125 | . . . . 15 . 8 . 2 . . . . . . 3 3 . . . . 6 6 17 22 11 18 14 . Fabricators 13 | . . . . . . 1 . . . . . . . . . 11 . . . . . . . . . 1 . . Repair Stations 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Recycling Units 20 | . . . . 9 . . . 3 . . . . . . . 3 . . . . 1 . . 1 . . 3 . Scanalyzers 10 | . . . . . . . . . . . . . . . . . . . . . 3 3 2 . 2 . . . Garrison Access 13 | . . . . . . 2 . 2 . . . . . . . 2 . . . . . . 3 . 2 2 . . Terminal Hacks 117 | . . . 6 2 20 2 . . . 1 30 . . . . 1 1 . 15 . 1 1 6 4 1 4 3 19 Record 58 | . . . 5 . 19 . . . . . 11 . . . . . . . 7 . . . . . . . . 16 Part Schematic 13 | . . . . 1 . . . . . . 11 . . . . . . . . . . . . 1 . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . . . . . . . . . 3 . . . . . . . 7 . . . . . . . . . Open Door 9 | . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . 2 . . 2 1 . Branch Access Points 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Unreport Threat 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . 1 . . . . . . . . . 5 . . . . . . . . . 1 . . Network Status 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . Load Schematic 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . Insert Component 4 | . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . Garrison Access Hacks 5 | . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . 1 . . . Seal Access 5 | . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . 1 . . . Unauthorized Hacks 48 | . . . . 15 . 3 . 1 . . . . . . . 5 . . . . 4 1 4 7 3 2 3 . Terminals 31 | . . . . 7 . 3 . . . . . . . . . . . . . . 4 . 4 7 3 2 1 . Track 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Botnet 10 | . . . . 1 . 2 . . . . . . . . . . . . . . 2 . 1 2 . 2 . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Skim 14 | . . . . 6 . 1 . . . . . . . . . . . . . . 2 . 1 4 . . . . Fabricators 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 . Recycling Units 9 | . . . . 8 . . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 4 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 66 | . . . . 6 . 3 . 2 . . . . . . 2 5 . . . . 4 7 8 7 8 8 6 . Full Trace Events 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 1 . . . . . . 11 . . . . . . . . . . . . 1 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . find_recycling 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . 5 . . . . . . 2 1 . . . . . . 5 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 88 | . . 3 . 5 . . 18 5 . 1 2 1 . . . 5 . . 5 . . . . . 2 . 41 . Largest Group 26 | . . 3 1 5 4 4 18 5 . 1 2 1 . . . 5 . . 5 . . . . . 1 . 26 . Highest-Rated Group 940 | . . 40 16 74 60 60 638 140 . 56 187 41 . . . 241 . . 259 . . . . . 45 . 940 . Highest-Rated Ally 234 | . . 16 16 21 21 21 50 28 . 56 96 41 . . . 50 . . 65 . . . . . 45 . 234 . Total Orders 57 | . . . . . 2 . . . . 5 . 1 2 1 2 9 11 9 4 . . . . . . . 11 . STAY 10 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 7 . ROAM 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . GUARD 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . PICKUP 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 14 | . . . . . . . . . . 4 . . 2 . 2 . 5 1 . . . . . . . . . . RETURN 25 | . . . . . . . . . . 1 . . . 1 . 9 6 8 . . . . . . . . . . Ally Attacks 610 | . . 39 15 7 . 3 73 58 . 11 11 1 . . . 89 8 21 63 . . . . . . . 211 . Total Damage 16596 | . . 334 193 168 . 44 3247 856 . 302 253 55 . . . 1724 224 413 2307 . . . . . . . 6476 . Kills 75 | . . 8 3 2 . . 5 7 . 2 . . . . . 15 1 1 9 . . . . . . . 22 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 2 . 4 . . . 1 1 . . . . . . 1 1 . . . . . . . . . . Drone Launches 42 | . . . . . . . . . . 4 . . 2 . 2 12 14 8 . . . . . . . . . . Drone Recoveries 37 | . . . . . . . . . . 2 . . . 1 . 12 12 10 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 33990 | 166 245 1027 5058 1407 4771 1349 843 894 1092 899 502 686 110 216 537 1170 323 311 1018 167 444 528 966 504 1744 1030 4363 1620 Spaces Moved 29262 | 83 129 618 1789 492 1880 709 453 592 773 577 235 455 77 150 297 1238 343 353 921 253 588 791 1180 710 2099 1770 6622 3085 Core 11 | 5 . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Treads 5064 | 78 27 . 1738 492 1880 536 . . . . . . . . 181 132 . . . . . . . . . . . . Legs 3601 | . . . . . . 173 453 592 773 577 235 455 77 150 116 . . . . . . . . . . . . . Wheels 809 | . 102 618 51 . . . . . . . . . . . . 38 . . . . . . . . . . . . Hover 19688 | . . . . . . . . . . . . . . . . 1049 343 353 921 253 588 791 1167 697 2058 1763 6620 3085 Flight 13 | . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . Fastest Speed 23 | 50 140 140 155 250 250 103 103 115 113 113 115 122 122 120 120 40 46 46 39 39 37 34 40 37 37 37 32 23 Average Speed 85 | 156 144 150 247 250 250 147 109 115 114 113 119 122 122 122 161 65 46 46 44 45 39 42 43 38 37 38 35 36 Slowest Speed 250 | 250 160 155 250 250 250 200 115 115 115 115 125 122 122 125 190 160 46 46 46 122 43 44 148 40 37 41 41 120 Overloaded Moves 18 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 17 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 1 Spacefolds 25 | . . . . . . . . . . . . . . . . . . . . . . . 4 4 14 2 1 . Exploration Rate (%) 59 | 5 28 97 87 92 86 22 94 22 74 73 82 73 9 76 13 24 90 58 85 48 23 73 59 31 88 41 76 96 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 16 | . . 1 1 11 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . Known Exits Taken 12 | . . . 1 . . . . 1 1 . . 1 . . . 1 1 1 1 1 1 . 1 1 . . . . Unknown Exits Taken 12 | 1 1 1 . 1 1 . . . . 1 1 . . . 1 . . . . . . 1 . . 1 1 1 . Scrap Searched 30 | . . 1 5 . 6 . . . 3 8 . 1 . . . . 2 3 . 1 . . . . . . . . Spaces Dug 286 | . . . 7 . . 17 2 31 10 18 . 4 . 2 4 11 1 7 3 3 24 12 22 23 29 25 24 7 Terrain Destroyed 381 | . . . 16 . . 17 44 34 13 29 . 10 . 2 4 11 1 8 3 3 29 12 28 26 34 25 24 8 Melee 256 | . . . . . . 17 2 24 5 15 . 3 . 2 4 11 1 7 3 1 22 12 21 22 29 24 24 7 Projectile 60 | . . . 8 . . . 1 10 8 4 . 2 . . . . . . . 2 7 . 7 4 5 1 . 1 AOE 64 | . . . 8 . . . 41 . . 10 . 5 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 36760 | 103 159 692 2142 647 1958 937 699 716 918 767 403 572 94 181 334 1535 502 471 1536 289 738 953 1552 858 2966 2069 8518 3451 Wait 4772 | . 2 58 151 32 51 103 153 41 78 117 94 96 10 22 7 164 153 81 533 23 49 91 149 56 710 178 1534 36 Move 29184 | 82 128 617 1788 491 1879 709 452 591 772 576 234 454 77 149 296 1237 342 352 920 252 587 790 1170 700 2071 1764 6620 3084 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 212 | 3 4 5 17 1 11 10 2 2 2 6 8 1 3 2 3 14 . 1 14 . 12 11 15 1 11 5 37 11 Fast Attach 223 | 9 1 . 1 . . 13 5 1 2 3 3 . 1 2 7 18 1 1 10 . 7 1 40 8 26 23 27 13 Attach 102 | . 2 . 5 . 1 10 1 2 . 3 2 . . 1 3 4 . 1 2 1 9 7 14 5 6 4 11 8 Detach 100 | 2 3 . . . 1 6 1 2 2 2 2 . . . . 2 . 2 2 . 4 1 14 9 18 4 18 5 Swap 312 | . 2 2 34 5 4 13 2 10 10 7 2 7 . 1 1 15 2 8 5 4 11 15 37 23 33 13 36 10 Drop 291 | . 2 . 17 4 11 11 3 2 3 11 . 1 2 1 2 14 . 1 25 . 6 12 38 5 24 25 60 11 Fire 360 | 6 15 10 129 12 . 10 42 15 14 25 . 5 . . 1 15 . 7 . 2 7 . 14 4 9 2 8 8 Melee 1032 | . . . . . . 52 38 49 35 17 41 4 1 3 14 43 4 17 5 7 37 25 61 47 58 51 158 265 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . 1 . . . . . . . 9 . . . . 9 . . . . . . . Rewire 149 | . . . . 99 . . . . . . 17 4 . . . . . . 20 . . . . . . . 9 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 167 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 15) 412 | -10/Materials | Entered Mines 458 | -10/Mines | Met a Derelict bent on vengeance 583 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 669 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 783 | -10/Mines | Learned location of Storage (-9) 851 | -10/Mines | Discovered new exit (range 10) 998 | -10/Mines | Discovered new exit (range 5) 1005 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1181 | -10/Mines | Learned Materials stockpile data 1315 | -10/Mines | Lost 3 allies 1419 | -10/Mines | Discovered new exit (range 6) 1439 | -10/Mines | Entered Subcaves 1439 | -10/Subcaves | Accompanied by 1 ally 1440 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1440 | -10/Subcaves | Identified exit to Recycling 1504 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1952 | -10/Subcaves | Visited Clippyterm 1960 | -10/Subcaves | Learned Factory emergency access door positions 2023 | -10/Subcaves | A Subdweller sparked back to life 2023 | -10/Subcaves | A Subdweller sparked back to life 2040 | -10/Subcaves | Found Prototype Leg 2154 | -10/Subcaves | Discovered new exit (range 13) 2305 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 2307 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2357 | -10/Subcaves | Build established: Scavenger-Mutant 2838 | -10/Subcaves | Lost 3 parts (1p1n1w) 2889 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2890 | -10/Subcaves | Build established: Mutant 3368 | -10/Subcaves | Disturbed a concealed Subdweller 3648 | -10/Subcaves | Learned Materials terminal intel 3879 | -10/Subcaves | Build established: Scavenger-Mutant 3924 | -10/Subcaves | Visited 4L-MR0's lab 3944 | -10/Subcaves | Identified Cargo Legs 3955 | -10/Subcaves | Found Meta Core 4319 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4348 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 4381 | -10/Subcaves | Discovered new exit (range 10) 4382 | -10/Subcaves | Learned location of Zion (-7) 4382 | -10/Subcaves | Met a Zionite searching for "candidates" 4950 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5703 | -10/Subcaves | Build established: Mutant 5764 | -10/Subcaves | Core integrity fell below 50% 6077 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 6497 | -10/Subcaves | Entered Recycling 7134 | -9/Recycling | Build established: Commander-Mutant 7518 | -9/Recycling | Learned Storage terminal intel 7566 | -9/Recycling | Learned 2 Storage zone layouts 7604 | -9/Recycling | Learned 4 Materials zone layouts 7651 | -9/Recycling | Learned location of 1 exit from Storage 7757 | -9/Recycling | Discovered new exit (range 16) 7823 | -9/Recycling | Scanned before Scraplab entrance 7858 | -9/Recycling | Entered Scraplab 7878 | -9/Recycling | Discovered new exit (range 3) 7904 | -9/Recycling | Entered Scraptown 7904 | -9/Scraptown | Accompanied by 4 allies 8274 | -9/Scraptown | Visited The Evicted 8289 | -9/Scraptown | Visited Cave Peace 8387 | -9/Scraptown | Visited Cyclists 8414 | -9/Scraptown | Visited Comm Corps 8464 | -9/Scraptown | Visited Junk Repository 8634 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 8642 | -9/Scraptown | Learned location of 1 exit from Research 8644 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 8647 | -9/Scraptown | Learned Factory stockpile data 8772 | -9/Scraptown | Visited UFD Registry 8772 | -9/Scraptown | Registered with UFD as "Fiberranger" 8827 | -9/Scraptown | Visited Junk Repository 8864 | -9/Scraptown | Visited Chapter 10 8970 | -9/Scraptown | Visited Scrap Suit Storage 9015 | -9/Scraptown | Visited Sword Containment 9142 | -9/Scraptown | Delivered Scrap Shield to a Scientist 9234 | -9/Scraptown | Visited DA-N13 Charitable Foundation 9257 | -9/Scraptown | Found DCF Scrap (29 items) 9336 | -9/Scraptown | Visited Curators Association 9426 | -9/Scraptown | Visited Derelict Rescue Squad 9496 | -9/Scraptown | Visited Scrapoid Research Area 9539 | -9/Scraptown | Visited LU-1G1's Boring Crew 9716 | -9/Scraptown | Entered Cyclist Reading Room 10129 | -9/Scraptown | Discovered new exit (range 11) 10837 | -9/Scraptown | Visited Botcube Research 10857 | -9/Scraptown | Found Botcube 11195 | -9/Scraptown | Guru changed UFD alias to "Rustmind" 12665 | -9/Scraptown | Discovered new exit (range 3) 12675 | -9/Scraptown | Entered Factory 12675 | -6/Factory | Accompanied by 4 allies 12675 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 12888 | -6/Factory | Lost 4 allies 12890 | -6/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 12915 | -6/Factory | Found Scrap Suit 12918 | -6/Factory | Found Scrap Suit 13364 | -6/Factory | Discovered new exit (range 15) 13490 | -6/Factory | Build established: Derelict-Mutant 13592 | -6/Factory | Identified exit to Lower Caves 13592 | -6/Factory | Identified exit to Extension 13605 | -6/Factory | Cargo convoy interrupted 13812 | -6/Factory | Found Prototype Device 13812 | -6/Factory | Identified Exp. EM Disruption Field 13823 | -6/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 13834 | -6/Factory | Found PL-3XN's Ring of Power 14024 | -6/Factory | Sucked down chute 14024 | -6/Factory | Entered Waste 14050 | -6/Waste | Spotted C-40 Crusher 14076 | -6/Waste | Spotted C-40 Crusher 14081 | -6/Waste | Destroyed C-40 Crusher 14104 | -6/Waste | Build established: Gladiator 14148 | -6/Waste | Spotted C-40 Crusher 14148 | -6/Waste | Spotted C-40 Crusher 14149 | -6/Waste | Spotted C-40 Crusher 14188 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14191 | -6/Waste | Crushed by Compactor (1 part destroyed) 14220 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14229 | -6/Waste | Spotted C-40 Crusher 14424 | -6/Waste | Warlord forces began an assault 14442 | -6/Waste | Allies destroyed C-40 Crusher 14660 | -6/Waste | Discovered new exit (range 12) 14736 | -6/Waste | Murdered 6 allies 14759 | -6/Waste | Build established: Hacker-Gladiator 14847 | -6/Waste | Murdered 12 allies 14867 | -6/Waste | Entered Factory 14937 | -6/Factory | Spotted B-75 Beast 15387 | -6/Factory | Scrapoid reinforcements arrived 15441 | -6/Factory | Discovered new exit (range 9) 15462 | -6/Factory | Lost 4 allies 15472 | -6/Factory | Build established: Hacker-Mutant 15580 | -6/Factory | Discovered exit to Lower Caves (range 6) 15761 | -6/Factory | Entered Lower Caves 15763 | -6/Lower Caves | UFD Scientist delivered a prototype 15765 | -6/Lower Caves | Found Prototype Protection 15765 | -6/Lower Caves | Identified Enh. Scrap Shield 16063 | -6/Lower Caves | Build established: Assassin 16069 | -6/Lower Caves | Encountered a Warlord checkpoint 16718 | -6/Lower Caves | Identified exit to Lower Caves 16853 | -6/Lower Caves | Entered another Lower Caves area 16966 | -6/Lower Caves | Learned Factory terminal intel 16997 | -6/Lower Caves | Build established: Gladiator 17076 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17205 | -6/Lower Caves | Lost 3 parts (1n2u) 17461 | -6/Lower Caves | Build established: Mutant 17580 | -6/Lower Caves | Botcube activated 17594 | -6/Lower Caves | Botcube completed mutation into flying form, armed with 2 cannons. 17671 | -6/Lower Caves | Discovered new exit (range 11) 17752 | -6/Lower Caves | Entered Data Miner 17752 | -6/Data Miner | Accompanied by 1 ally 17752 | -6/Data Miner | Discovered new exit (range 6) 17766 | -6/Data Miner | Met Data Miner 17795 | -6/Data Miner | Learned location of Section 7 (-3) 17795 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17813 | -6/Data Miner | Received God Mode back door access code from Data Miner 17832 | -6/Data Miner | Data Conduit disabled 17965 | -6/Data Miner | Lost 3 parts (2n1u) 18046 | -6/Data Miner | Build established: Gladiator 18153 | -6/Data Miner | Found Botcube 18189 | -6/Data Miner | Found Prototype Device 18189 | -6/Data Miner | Identified Exp. Thermal Shield 18218 | -6/Data Miner | Found Exp. Thermal Shield 18254 | -6/Data Miner | Entered Proximity Caves 18255 | -5/Proximity Caves | Identified exit to Factory 18392 | -5/Proximity Caves | Spotted B-75 Beast 18940 | -5/Proximity Caves | Entered Factory 18940 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18941 | -5/Factory | Loaded intel: 23 terminal locations 19050 | -5/Factory | Sucked down chute 19050 | -5/Factory | Entered Waste 19051 | -5/Waste | Forged Quantum Companion 19060 | -5/Waste | 1 allies followed down the chute 19065 | -5/Waste | EMP discharged 19082 | -5/Waste | Spotted C-40 Crusher 19103 | -5/Waste | Spotted C-40 Crusher 19103 | -5/Waste | Spotted C-40 Crusher 19106 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 19110 | -5/Waste | Destroyed C-40 Crusher 19115 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 19121 | -5/Waste | Spotted C-40 Crusher 19165 | -5/Waste | EMP discharged 19165 | -5/Waste | System corruption reached 10% 19199 | -5/Waste | Destroyed C-40 Crusher 19199 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 19222 | -5/Waste | Spotted C-40 Crusher 19234 | -5/Waste | Spotted C-40 Crusher 19241 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19244 | -5/Waste | Discovered new exit (range 14) 19265 | -5/Waste | EMP discharged 19266 | -5/Waste | Entered Factory 19348 | -5/Factory | Discovered new exit (range 42) 19352 | -5/Factory | Build established: Mutant 19745 | -5/Factory | Discovered new exit (range 22) 19803 | -5/Factory | Entered another Factory area 19803 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19806 | -4/Factory | Build established: Scavenger-Mutant 19841 | -4/Factory | Scrapoid reinforcements arrived 19965 | -4/Factory | Lost 5 allies 20154 | -4/Factory | Lost 9 parts (5n3u1w) 20196 | -4/Factory | Discovered new exit (range 16) 20348 | -4/Factory | Fabricated Combat Drone Bay (x1) 20890 | -4/Factory | Discovered new exit (range 9) 20896 | -4/Factory | Identified exit to Upper Caves 20973 | -4/Factory | Entered Upper Caves 21035 | -4/Upper Caves | Spotted B-86 Titan 21069 | -4/Upper Caves | Identified exit to Upper Caves 21296 | -4/Upper Caves | Entered another Upper Caves area 21296 | -4/Upper Caves | Accompanied by 2 allies 21297 | -4/Upper Caves | Discovered new exit (range 8) 21318 | -4/Upper Caves | Identified exit to Research 21342 | -4/Upper Caves | Build established: Gladiator 21389 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21404 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 21446 | -4/Upper Caves | Discovered new exit (range 15) 21599 | -4/Upper Caves | Spotted B-86 Titan 21601 | -4/Upper Caves | Identified exit to Warlord 21607 | -4/Upper Caves | Entered Warlord 21701 | -4/Warlord | Learned Testing security intel 21701 | -4/Warlord | Learned Factory scanalyzer intel 21701 | -4/Warlord | Learned Research fabricator intel 21701 | -4/Warlord | Learned 4 Armory zone layouts 21701 | -4/Warlord | Learned 4 Quarantine zone layouts 21702 | -4/Warlord | Learned Quarantine stockpile data 21783 | -4/Warlord | Visited the Vortex Lab 21786 | -4/Warlord | Found Prototype Energy Cannon 21804 | -4/Warlord | Warlord's base attacked by MAIN.C 21820 | -4/Warlord | Rebuked by Warlord 21826 | -4/Warlord | Opened Warlord's prototype stash 21834 | -4/Warlord | Found Prototype Hackware 21838 | -4/Warlord | Found Prototype Processor 21838 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 21844 | -4/Warlord | Found Prototype Device 21844 | -4/Warlord | Identified Exp. Phase Shifter 21857 | -4/Warlord | Found Prototype Reactor 22010 | -4/Warlord | Lost 3 allies 22091 | -4/Warlord | Spotted B-90 Cyclops 22091 | -4/Warlord | Spotted B-86 Titan 22101 | -4/Warlord | Warlord forces counterattacked 22123 | -4/Warlord | Lost 6 allies 22245 | -4/Warlord | Lost 8 allies 22479 | -4/Warlord | Warlord base infiltrated, sounded retreat 22530 | -4/Warlord | Lost 9 allies 22595 | -4/Warlord | Identified Vortex Chain Reactor 22599 | -4/Warlord | Spotted Executioner 22601 | -4/Warlord | Found Prototype Processor 22620 | -4/Warlord | Discovered new exit (range 14) 22624 | -4/Warlord | Identified exit to Proximity Caves 22625 | -4/Warlord | Entered Proximity Caves 22638 | -3/Proximity Caves | Lost 5 allies 22668 | -3/Proximity Caves | Spotted B-86 Titan 22678 | -3/Proximity Caves | Identified Vortex Cannon 22727 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 22792 | -3/Proximity Caves | Entered Research 22792 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22793 | -3/Research | Identified exit to Quarantine 22794 | -3/Research | Identified exit to Armory 22795 | -3/Research | Loaded intel: 4 fabricator locations 22883 | -3/Research | Found Prototype Launcher 22883 | -3/Research | Identified Hellfire Missile Launcher 22886 | -3/Research | Found Hellfire Missile Launcher 23000 | -3/Research | Identified Exp. Core Analyzer 23042 | -3/Research | Spotted B-86 Titan 23080 | -3/Research | Found Adv. Powered Armor 23190 | -3/Research | Build established: Scavenger-Gladiator 23236 | -3/Research | Entered Quarantine 23237 | -3/Quarantine | Identified exit to Research 23270 | -3/Quarantine | Identified Ghost Barrier 23381 | -3/Quarantine | Found Alien Impact Weapon 23450 | -3/Quarantine | Cryocooling Duct disabled 23465 | -3/Quarantine | Ambient heat levels rising (+20) 23465 | -3/Quarantine | Non-combat units ordered to evacuate 23470 | -3/Quarantine | Found Alien Artifact 23490 | -3/Quarantine | Found Alien Artifact 23490 | -3/Quarantine | Identified Dimensional Node Initializer 23490 | -3/Quarantine | Initialized slip node 23494 | -3/Quarantine | Found Alien Artifact 23505 | -3/Quarantine | Identified Subatomic Replicator 23505 | -3/Quarantine | Forged Prototype Slashing Weapon 23615 | -3/Quarantine | Found Alien Artifact 23655 | -3/Quarantine | Identified Core Reset Matrix 23655 | -3/Quarantine | Identified Core Stripper 23655 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 23655 | -3/Quarantine | Used Core Reset Matrix 23659 | -3/Quarantine | Detected hypermatrix surge 23659 | -3/Quarantine | Sensed 10 artifacts in vicinity 23661 | -3/Quarantine | Found Sigix Broadsword 23662 | -3/Quarantine | Warped through subspace to slip node 23669 | -3/Quarantine | Found Transdimensional Reconstructor 23673 | -3/Quarantine | Found Dimensional Node Initializer 23722 | -3/Quarantine | Spotted Fortress 23757 | -3/Quarantine | Discovered new exit (range 5) 23764 | -3/Quarantine | Entered Section 7 23765 | -3/Section 7 | Sensed 20 artifacts in vicinity 23778 | -3/Section 7 | Found Integrated Reactor 23778 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23795 | -3/Section 7 | Found Integrated Reactor 23795 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23875 | -3/Section 7 | Found Spacefold Activator 23922 | -3/Section 7 | Found Integrated Reactor 23922 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23999 | -3/Section 7 | Discovered exit to Research (range 6) 24001 | -3/Section 7 | Initialized slip node 24017 | -3/Section 7 | Spotted S7 Guard 24024 | -3/Section 7 | Build established: Scavenger-Mutant 24103 | -3/Section 7 | Destroyed S7 Guard 24110 | -3/Section 7 | Found Prototype Protection 24110 | -3/Section 7 | Identified Hvy. Regenerative Plating 24220 | -3/Section 7 | Found Integrated Thermoelectric Network 24220 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 24381 | -3/Section 7 | Spotted B-86 Titan 24572 | -3/Section 7 | Spotted B-99 Colossus 24598 | -3/Section 7 | Found Integrity Redistributor 24598 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-166) 24617 | -3/Section 7 | Found Integrity Redistributor 24620 | -3/Section 7 | Found Integrity Redistributor 24643 | -3/Section 7 | Found LRC Insulator 24643 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 24699 | -3/Section 7 | Found Transdimensional Reconstructor 24700 | -3/Section 7 | Warped through subspace to slip node 24701 | -3/Section 7 | Core integrity fell below 50% 24703 | -3/Section 7 | Found Transdimensional Reconstructor 24730 | -3/Section 7 | Entered Research 24730 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 25007 | -2/Research | First assault squad dispatched 25091 | -2/Research | Identified exit to Testing 25182 | -2/Research | Warped through subspace 25222 | -2/Research | Discovered new exit (range 3) 25234 | -2/Research | Entered Testing 25237 | -2/Testing | Spotted PG-RPKEDSQ80H 25246 | -2/Testing | Found Prototype Processor 25339 | -2/Testing | Found Prototype Energy Gun 25339 | -2/Testing | Identified Warp Gun 25525 | -2/Testing | Identified Spectral Analyzer 25691 | -2/Testing | Discovered new exit (range 10) 25868 | -2/Testing | Found Prototype Energy Gun 25868 | -2/Testing | Identified Hyp. EM Gauss Rifle 25913 | -2/Testing | Found Prototype Device 25913 | -2/Testing | Identified 2N-1CE's Frost Array 25944 | -2/Testing | Found Prototype Device 25974 | -2/Testing | Identified Exp. Shock Absorption System 26502 | -2/Testing | Spotted PL-5GLZ2OZZEF 26777 | -2/Testing | Destroyed PL-5GLZ2OZZEF 26780 | -2/Testing | Found Exp. Core Analyzer 26815 | -2/Testing | Core integrity fell below 50% 26978 | -2/Testing | Entered Access 26978 | -1/Access | Evolved 2 slots: Utility x2 27774 | -1/Access | Found Unknown Device 27774 | -1/Access | Identified Adv. Force Booster 27784 | -1/Access | Discovered new exit (range 22) 27914 | -1/Access | Build established: Alien-Mutant 28006 | -1/Access | Spotted B-99 Colossus 28006 | -1/Access | Spotted B-99 Colossus 28008 | -1/Access | Entered Command 28140 | -1/Command | Found Unknown Device 28140 | -1/Command | Identified Heavy Servo Lattice 28224 | -1/Command | Spotted B-99 Colossus 28758 | -1/Command | Scrapoids reinforcements arrived? 28933 | -1/Command | Lost 3 allies 28963 | -1/Command | Disengaged cave seal 28966 | -1/Command | Scrapoids reinforcements arrived? 29153 | -1/Command | Spotted M Guard 29153 | -1/Command | Spotted M Guard 29154 | -1/Command | Spotted Combat Programmer 29155 | -1/Command | Spotted Combat Programmer 29177 | -1/Command | Destroyed M Guard 29185 | -1/Command | Destroyed M Guard 29197 | -1/Command | Destroyed Combat Programmer 29206 | -1/Command | Lost 11 allies 29212 | -1/Command | Found Prototype Reactor 29212 | -1/Command | Identified Zero-point Reactor 29218 | -1/Command | Found Zero-point Reactor 29221 | -1/Command | Found Zero-point Reactor 29236 | -1/Command | Allies destroyed Combat Programmer 29236 | -1/Command | All MAIN.C guards destroyed 29307 | -1/Command | Build established: Alien-Gladiator 29348 | -1/Command | Found Prototype Device 29348 | -1/Command | Identified Thermal Barrier 29351 | -1/Command | Found Prototype Device 29351 | -1/Command | Identified AEGIS Remote Shield 29399 | -1/Command | Met MAIN.C 29403 | -1/Command | 0b10 Conduit disabled 29423 | -1/Command | Destroyed MAIN.C Shell 29425 | -1/Command | MAIN.C activated Command garrisons 29435 | -1/Command | Destroyed MAIN.C 29437 | -1/Command | Discovered new exit (range 38) 29437 | -1/Command | Discovered new exit (range 92) 29437 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 29447 | -1/Command | Found Zero-point Reactor 29449 | -1/Command | Found Exp. Powered Armor 29454 | -1/Command | Found Exp. Powered Armor 29543 | -1/Command | Murdered 3 allies 29558 | -1/Command | Found Zero-point Reactor 29560 | -1/Command | Found Zero-point Reactor 29856 | -1/Command | Build established: Alien-Sprinter 31027 | -1/Command | Destroyed AG-14096 31031 | -1/Command | Found Unknown Device 31119 | -1/Command | Identified GOLEM Unit 31579 | -1/Command | Found Exp. Force Field 31829 | -1/Command | Build established: Scavenger-Sprinter 32135 | -1/Command | Found Exp. Core Analyzer 32264 | -1/Command | Build established: Alien-Gladiator 32363 | -1/Command | Warped through subspace to slip node 32363 | -1/Command | Discovered new exit (range 5) 32371 | -1/Command | Entered Access_0 32372 | -1/Access_0 | Sensed 4 artifacts in vicinity 32372 | -1/Access_0 | Met Architect 32375 | -1/Access_0 | Architect warped through subspace 32386 | -1/Access_0 | Destroyed A8 32424 | -1/Access_0 | Architect warped through subspace 32471 | -1/Access_0 | Architect warped through subspace 32500 | -1/Access_0 | Subspace Access Node disabled 32527 | -1/Access_0 | Architect warped through subspace 32554 | -1/Access_0 | A6 warped into view 32574 | -1/Access_0 | Destroyed A6 32588 | -1/Access_0 | Architect warped through subspace 32634 | -1/Access_0 | Architect warped through subspace 32651 | -1/Access_0 | Found Sigix Broadsword 32670 | -1/Access_0 | Found Sigix Corpse 32683 | -1/Access_0 | Architect warped through subspace 32690 | -1/Access_0 | A5 warped into view 32713 | -1/Access_0 | Destroyed A5 32744 | -1/Access_0 | Architect warped through subspace 32799 | -1/Access_0 | Architect warped through subspace 32811 | -1/Access_0 | Subspace Access Node disabled 32841 | -1/Access_0 | Architect warped through subspace 32859 | -1/Access_0 | Found Prototype Device 32859 | -1/Access_0 | Identified Desublimator 32873 | -1/Access_0 | Destroyed A2 32891 | -1/Access_0 | Architect warped through subspace 32893 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 32912 | -1/Access_0 | Started Test 138-B, establishing a local singularity 32914 | -1/Access_0 | Singularity Gate disabled 32923 | -1/Access_0 | A4 warped into view 32954 | -1/Access_0 | Destroyed A4 32982 | -1/Access_0 | Architect warped through subspace 33032 | -1/Access_0 | Architect warped through subspace 33059 | -1/Access_0 | Architect warped through subspace 33092 | -1/Access_0 | Architect warped through subspace 33103 | -1/Access_0 | Core integrity fell below 50% 33128 | -1/Access_0 | Architect warped through subspace 33145 | -1/Access_0 | Architect warped through subspace 33164 | -1/Access_0 | Architect warped through subspace 33178 | -1/Access_0 | Subspace Access Node disabled 33187 | -1/Access_0 | Architect warped through subspace 33240 | -1/Access_0 | Subspace Access Node disabled 33306 | -1/Access_0 | Lost 4 parts (1n2u1w) 33313 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 33323 | -1/Access_0 | Found Modified Sigix Sheargun 33391 | -1/Access_0 | Found Prototype Protection 33419 | -1/Access_0 | A3 warped into view 33419 | -1/Access_0 | Destroyed A3 33421 | -1/Access_0 | Found Prototype Ballistic Gun 33421 | -1/Access_0 | Identified A3's Sniper Rifle 33449 | -1/Access_0 | Found Integrated Dissipator 33449 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 33656 | -1/Access_0 | Build established: Scavenger-Mutant 33730 | -1/Access_0 | Found Exp. Phase Shifter 33780 | -1/Access_0 | Found Integrity Redistributor 33801 | -1/Access_0 | Identified Centrium Linked Plating 33865 | -1/Access_0 | Found Exp. EM Disruption Field 33885 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 33986 | -1/Access_0 | Warped through subspace to slip node 33986 | -1/Access_0 | Discovered new exit (range 8) 33991 | *** | Heading to fleet! Last Messages --------------- Despite Warlord's aggressive stance, the Derelict army has been surprisingly slow to make its move. They're doing almost too much planning and preparation... >>Record "Log L.XLJZXWC5" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] 33958_ System corrupted: Component data lost. 33974_ Acquired 6 matter. 33975_ Dropped Imp. Utility Shielding. 33976_ Acquired Exp. Energy Well. 33982_ Dropped Exp. Energy Well. 33983_ Extracted 551 energy. 33983_ Dropped Exp. Energy Well. 33983_ Acquired Exp. Energy Well. 33984_ Extracted 535 energy. 33984_ Acquired Exp. Energy Well. 33986_ Warped through subspace, drawn to slip node. 33986_ EXIT=FOUND 33988_ Acquired Desublimator. 33990_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 91 Energy Capacity 1380 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 20 Armor Coverage 950 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 100 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Point Defense Rating 480 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 88 Targeting Accuracy 8 Melee Accuracy 24 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 30 Force Boost 40 Offensive Hacking 26 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Cmb. Linear Gravjet | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Combat Drone Bay | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Subatomic Replicator Core Reset Matrix High-powered Transdimensional Reconstructor Sigix Broadsword Integrated Reactor Core Stripper Integrated Thermoelectric Network Spacefold Activator Integrity Redistributor LRC Insulator Transdimensional Reconstructor Modified Sigix Sheargun Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsMeleeGreatsword Manual? 0 Play Time 06:43:24 Cumulative 625.9 hours Start 2024.09.01 @ 19:34:23 End 2024.09.02 @ 15:58:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 672 Rogue 585 Adventurer 87 Explorer 0 Win Type 2 Total 38 Types 8/0/24/1/1/1/3/0/0 Lore% 94 Gallery% 93 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df9bba48-76ab-4a0d-8846-d9b1fd07eb86