Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.12 @ 23:42:29 Player: Spitalier Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (83) 415 Value Destroyed (2805) 2805 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1557) 1557 TOTAL SCORE: 8857 Bonus ------- Follower Combat Kills 92 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -35 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 300/300 System Corruption 11% Temperature Critical (858) Movement Walking (260) Ox2 Location -6/DSF Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Melee Analysis Suite > --- WEAPON (3) ------- Axe > --- INVENTORY (15) --- Visual Processing Unit Transport Network Coupler Improved Targeting Computer Core Shielding Improved Propulsion Shielding Trap Extractor (0/4) Pulse Rifle Firepult Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Melee Analysis Suite Shield Generator > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Great Axe > --- INVENTORY -------- Visual Processing Unit Transport Network Coupler Improved Targeting Computer Core Shielding Improved Propulsion Shielding Trap Extractor Heavy EM Shotgun Firepult Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Missile Launcher Remote Datajack Axe [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Melee Analysis Suite Device ECM Suite Storage Medium Storage Unit Processor Melee Analysis Suite Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Slots Evolved 8 | . . . . . 4 . . 2 2 . Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . . . . 3 . . . 1 . Utility 2 | . . . . . 1 . . . 1 . Weapon 1 | . . . . . . . . 1 . . Parts Attached 106 | 7 6 3 . 3 10 1 46 20 1 9 Power 14 | 1 1 . . 1 1 . 4 6 . . Engine 11 | 1 1 . . 1 1 . 2 5 . . Core 3 | . . . . . . . 2 1 . . Reactor . | . . . . . . . . . . . Propulsion 40 | 3 . 2 . . 5 . 21 5 . 4 Treads 4 | 1 . . . . . . 3 . . . Leg 33 | 2 . 2 . . 5 . 15 5 . 4 Wheel . | . . . . . . . . . . . Hover 3 | . . . . . . . 3 . . . Flight . | . . . . . . . . . . . Utility 13 | 1 3 . . . 2 . 3 3 1 . Device 2 | . . . . . 1 . . . 1 . Storage 6 | 1 2 . . . . . 1 2 . . Processor 4 | . . . . . 1 . 2 1 . . Hackware . | . . . . . . . . . . . Protection 1 | . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 39 | 2 2 1 . 2 2 1 18 6 . 5 Energy Gun 9 | 1 1 . . . 1 . 2 2 . 2 Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 10 | 1 1 . . 1 . . 3 2 . 2 Ballistic Cannon 2 | . . . . . . . 2 . . . Launcher 3 | . . . . . . 1 2 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 12 | . . . . . 1 . 8 2 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 3 1 . . Parts Lost 30 | . . . . 1 1 . 10 2 . 16 Power 3 | . . . . . . . 2 . . 1 Propulsion 15 | . . . . . . . 7 1 . 7 Utility 4 | . . . . . 1 . 1 . . 2 Weapon 8 | . . . . 1 . . . 1 . 6 Highest Loss Streak 8 | . . . . 1 1 . 4 1 . 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 99 90 100 97 97 . 68 Engine 9 | . 14 14 14 14 9 9 4 12 . 5 Core 1 | . . . . . . . 3 . . 6 Treads 1 | . . . . . . . 2 1 . . Leg 33 | . 28 28 28 28 36 45 35 35 . 15 Hover 1 | . . . . . . . 5 . . . Device 1 | . . . . . 7 9 . . . 4 Storage 9 | . 14 14 14 14 9 9 9 7 . 6 Processor 11 | . . . . . 9 9 16 15 . 11 Protection 3 | . 13 14 14 14 1 . . . . . Energy Gun 4 | . 14 3 . . . 9 4 4 . 1 Ballistic Gun 7 | . 14 14 14 14 8 . 2 10 . 7 Slashing Weapon 6 | . . . . . 4 6 9 7 . 5 Special Melee Weapon 1 | . . 10 14 11 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 120 | 11 29 19 19 19 24 28 30 120 61 61 Greatest Support 67 | 20 20 20 20 20 50 50 57 67 67 67 Greatest Overweight (x) 18 | . 1 . . . . . 1 1 . 18 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 10 10 10 10 10 15 25 15 15 Average Capacity 10 | 7 8 10 10 10 10 10 11 15 15 15 Most Carried 16 | 6 8 10 10 10 10 10 15 16 14 14 Average Carried 10 | 5 7 9 9 9 9 9 11 14 14 13 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 Final Carried 15 | 6 8 10 10 10 10 10 15 15 14 11 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Matter Collected 2124 | 221 141 87 . 84 105 15 576 535 . 360 Remotely . | . . . . . . . . . . . Salvage Created 3733 | . 126 87 . 24 230 125 1375 708 . 1058 Parts 200 | . 9 4 . 3 8 13 84 42 . 37 Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed 2 | . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Combat Hostiles Destroyed 68 | . 5 2 . 2 4 8 22 12 . 13 Melee 23 | . . . . . 3 . 13 4 . 3 Guns 33 | . 5 2 . 2 . 4 4 8 . 8 Cannons 2 | . . . . . . . 2 . . . AOE 7 | . . . . . . 4 2 . . 1 Classes Destroyed 13 | . 3 . . . . . 6 2 . 2 Worker 4 | . . . . . . . 3 1 . . Builder 1 | . . . . . . . 1 . . . Hauler 1 | . . . . . . . 1 . . . Recycler 2 | . . . . . . . 2 . . . Carrier 1 | . . . . . . . . . . 1 Watcher 6 | . 1 . . . 1 . 2 2 . . Swarmer 21 | . 3 . . 2 . 8 2 3 . 3 Grunt 26 | . 2 2 . . 4 . 11 3 . 4 Brawler 3 | . . . . . . . . 2 . 1 Duelist 5 | . . . . . . . 2 2 . 1 Sentry 7 | . . . . . . . 7 . . . Specialist 4 | . . . . . . . . . . 4 Programmer 2 | . . . . . . . . 2 . . Best Kill Streak 4 | . 3 2 . 2 3 4 4 3 . 4 Combat Bots Only 4 | . 3 2 . 2 3 4 3 3 . 4 Max Kills in Single Turn 4 | . 1 1 . 1 1 4 2 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . 4 1 . . 1 Melee 1 | . . . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Damage Taken 5987 | . 223 152 . 189 190 168 1651 1072 . 2342 Core 1586 | . 22 15 . 41 64 38 359 189 . 858 Absorbed by Shields 406 | . . . . . . . . . . 406 Redirected to Shielding 52 | . 18 14 . 6 14 . . . . . Regen/Repaired (Parts) 138 | . . . . . . . . 138 . . Core Remaining (%) 64 | 100 . . . 68 . . 16 73 . . Volleys Fired 208 | . 27 8 . 12 . 7 53 48 . 53 Largest 2 | . 2 2 . 1 . 1 1 2 . 2 Hottest 130 | . 60 60 . 20 . 63 63 130 . 66 Shots Fired 279 | . 34 15 . 13 . 7 54 90 . 66 Gun 263 | . 34 15 . 13 . 6 39 90 . 66 Cannon 12 | . . . . . . . 12 . . . Launcher 4 | . . . . . . 1 3 . . . Special . | . . . . . . . . . . . Kinetic 196 | . 27 8 . 13 . . 18 68 . 62 Thermal 50 | . 7 7 . . . 6 8 22 . . Explosive . | . . . . . . . . . . . Electromagnetic 33 | . . . . . . 1 28 . . 4 Robot Hit Streak 14 | . 7 5 . 7 . 7 14 9 . 10 Robot Miss Streak 9 | . 3 2 . 3 . . 9 3 . 3 Penetration Max 2 | . . . . . . . . 2 . 1 Secondary Targets 2 | . . 1 . . . . . 1 . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . Shots Hit Robots 266 | . 17 10 . 9 9 7 85 65 . 64 Core Hits 131 | . 9 5 . 2 3 8 42 36 . 26 Critical Kills 15 | . . . . . . . . 7 . 8 Critical Parts Destroyed 20 | . . . . . 1 . . 8 . 11 Critical Strikes 43 | . . . . . 1 1 1 18 . 22 Burn 3 | . . . . . . 1 1 1 . . Destroy 35 | . . . . . . . . 16 . 19 Smash 1 | . . . . . 1 . . . . . Sever 4 | . . . . . . . . 1 . 3 Melee Attacks 99 | . . . . 1 11 2 56 10 . 19 Impact 6 | . . . . . 6 . . . . . Slashing 92 | . . . . . 5 2 56 10 . 19 Piercing . | . . . . . . . . . . . Sneak Attacks 12 | . . . . . 1 . 9 2 . . Combat Hostiles 2 | . . . . . . . 1 1 . . Follow-up Attacks 4 | . . . . . . . 4 . . . Damage Inflicted 5784 | . 204 113 . 114 416 249 2685 975 . 1028 Guns 2166 | . 204 113 . 114 . 100 609 611 . 415 Cannons 244 | . . . . . . . 244 . . . Explosions 318 | . . . . . . 118 127 . . 73 Melee 3056 | . . . . . 416 31 1705 364 . 540 Ramming . | . . . . . . . . . . . Kinetic 1232 | . 158 57 . 114 . . 227 348 . 328 Thermal 731 | . 46 56 . . . 156 137 263 . 73 Explosive . | . . . . . . . . . . . Electromagnetic 765 | . . . . . . 62 616 . . 87 Impact 289 | . . . . . 289 . . . . . Slashing 2767 | . . . . . 127 31 1705 364 . 540 Piercing . | . . . . . . . . . . . Highest Corruption 11 | . 1 1 1 1 . . 1 . . 11 Average Corruption 1 | . 1 1 1 1 . . 1 . . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 39 | . . 5 2 7 . . 17 . . 8 Message Errors 10 | . . 1 1 1 . . 4 . . 3 Matter Fused 8 | . . 1 . 1 . . 5 . . 1 Heat Flow Errors 4 | . . 1 . 1 . . 1 . . 1 Energy Discharges 3 | . . . 1 1 . . . . . 1 Data Loss (minor) 4 | . . . . 2 . . 2 . . . Data Loss (major) 2 | . . 1 . . . . 1 . . . Misfires 3 | . . . . 1 . . 1 . . 1 Alerts 3 | . . . . . . . 3 . . . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 306 | . . . . . 103 . 160 38 . 5 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 306 | . . . . . 103 . 160 38 . 5 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . . . . 20 Shots 1 | . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 858 | . 12 156 . 121 . 60 81 369 . 858 Average Temperature 112 | . 9 49 . 64 . 29 25 85 . 330 Received Heat Transfer 1394 | . 84 87 . . 108 . 504 99 . 512 Effects 16 | . . . . . . . . 1 . 15 Shutdowns 5 | . . . . . . . . 1 . 4 Energy Bleed 2 | . . . . . . . . . . 2 Interference 5 | . . . . . . . . . . 5 Damage (major) 1 | . . . . . . . . . . 1 Damage (core) 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 8 | . . . . . 3 . 5 . . . Impact Corruptions 2 | . . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . . . . . . 3 . . 5 Heat Transferred 1659 | . 100 125 . . . 396 359 629 . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 1 2 . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Peak Influence 363 | . 200 51 . 83 104 338 363 202 42 304 Initial 164 | . . 1 . . 21 67 164 164 42 29 Average 94 | . 72 45 . 65 42 243 207 82 42 133 Maximum Alert Level 1 | . 1 . . . . 1 1 1 . 1 Low Security (%) 78 | 100 93 100 . 100 100 23 35 95 100 69 Level 1 21 | . 6 . . . . 76 64 4 . 30 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 Squads Dispatched 18 | . 4 . . . 3 . 5 2 . 4 Investigation 9 | . 3 . . . 3 . 3 . . . Extermination 2 | . . . . . . . . 2 . . Reinforcement 7 | . 1 . . . . . 2 . . 4 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Distress Signals 2 | . . . . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 110 | . 13 2 . 6 7 8 32 23 . 19 Peak Tracking Total 4 | . 4 2 . 3 3 4 4 4 . 3 Tactical Retreats 14 | . . . . 1 2 . 3 3 . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Traps Triggered 9 | . 2 . . . 2 3 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Machines Disabled 1 | . . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Machines Accessed 15 | . 1 . . . 4 . 6 3 1 . Terminals 10 | . 1 . . . 2 . 5 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 46 | . 4 . . . 11 . 21 9 1 . Successful 35 | . 4 . . . 10 . 16 4 1 . Failed 9 | . . . . . . . 4 5 . . Catastrophic 2 | . . . . . . . 1 1 . . Database Lockouts 2 | . . . . . 1 . 1 . . . Manual 12 | . . . 1 . 2 . 7 2 . . Terminals 36 | . 4 . . . 8 . 19 4 1 . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 5 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . 2 . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 27 | . 4 . . . 7 . 14 1 1 . Record 20 | . 3 . . . 7 . 9 1 . . Open DSF 1 | . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . . 1 . . . Alert Level 1 | . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 3 . . Scan Component 2 | . . . . . . . . 2 . . Repair 1 | . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . 2 . . . Insert Component 2 | . . . . . 1 . 1 . . . Analyze 2 | . . . . . 1 . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 1 . . . 1 . 5 3 . . Full Trace Events 4 | . 1 . . . 1 . 2 . . . Feedback Events 2 | . 1 . . . . . 1 . . . Corruption 2 | . 1 . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . Time 38 | . . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked 1 | . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . parse_system 1 | . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Total Allies 3 | . . 3 . . . . . . . . Largest Group 3 | . . 3 3 3 . . . . . . Highest-Rated Group 40 | . . 40 40 40 . . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 13 | . . . . 13 . . . . . . Total Damage 141 | . . . . 141 . . . . . . Kills 5 | . . . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Turns Passed 10104 | 2693 587 123 337 536 718 417 2370 1838 4 481 Spaces Moved 4795 | 376 410 77 280 407 348 264 1450 1058 3 122 Core 14 | 7 . . . . . . . . . 7 Treads 1 | 1 . . . . . . . . . . Legs 4543 | 368 410 77 280 407 348 264 1213 1058 3 115 Wheels . | . . . . . . . . . . . Hover 237 | . . . . . . . 237 . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 62 122 122 122 Average Speed 120 | 118 120 120 120 120 120 120 112 123 122 219 Slowest Speed 950 | 160 190 120 120 120 120 120 140 192 122 950 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 48 49 17 71 80 26 41 73 25 . 41 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 3 | . . . . 3 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 12 | . . . . . . 1 4 1 . 6 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 9 | . . . . . . 1 4 . . 4 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Total 8675 | 2619 474 91 282 442 634 355 2056 1485 3 234 Wait 3376 | 2231 14 2 . 18 253 77 421 329 . 31 Move 4782 | 375 409 76 279 406 347 260 1449 1057 2 122 Hop . | . . . . . . . . . . . Pick Up 42 | 5 9 1 1 . 6 1 12 7 . . Fast Attach 46 | 7 2 . . 1 3 . 18 10 . 5 Attach 12 | . . 1 . 1 4 1 . 1 1 3 Detach 2 | 1 . . . 1 . . . . . . Swap 48 | . 4 2 . 1 3 . 28 9 . 1 Drop 59 | . 9 1 2 1 7 1 24 14 . . Fire 208 | . 27 8 . 12 . 7 53 48 . 53 Melee 94 | . . . . 1 11 2 51 10 . 19 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 6 | . . . . . . 6 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 2694 | -11/Scrapyard | Entered Materials 2695 | -10/Materials | Build established: Mutant 2710 | -10/Materials | Discovered new exit (range 15) 2760 | -10/Materials | Discovered new exit (range 15) 2996 | -10/Materials | Discovered new exit (range 16) 3221 | -10/Materials | Discovered new exit (range 16) 3281 | -10/Materials | Entered Mines 3328 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3398 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3399 | -10/Mines | Discovered new exit (range 5) 3404 | -10/Mines | Entered Exiles 3404 | -10/Exiles | Accompanied by 3 allies 3433 | -10/Exiles | Met 8R-AWN 3454 | -10/Exiles | Met EX-HEX 3506 | -10/Exiles | Met EX-DEC 3565 | -10/Exiles | Met EX-BIN 3582 | -10/Exiles | Aligned with FarCom system 3583 | -10/Exiles | Given EX-Vault access code 3612 | -10/Exiles | Opened EX-Vault 3620 | -10/Exiles | Found Prototype Energy Cannon 3646 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3727 | -10/Exiles | Discovered new exit (range 12) 3741 | -10/Exiles | Left Exiles lab with Firepult 3741 | -10/Exiles | Entered Mines 3741 | -9/Mines | Accompanied by 3 allies 3742 | -9/Mines | Met a Derelict bent on vengeance 4108 | -9/Mines | Learned location of Zion (-7) 4272 | -9/Mines | Discovered new exit (range 4) 4277 | -9/Mines | Entered Materials 4277 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 4451 | -8/Materials | Central database locked down 4515 | -8/Materials | Build established: Scavenger-Mutant 4992 | -8/Materials | Identified exit to Garrison 4995 | -8/Materials | Entered Garrison 5056 | -8/Garrison | Triggered checkpoint 5080 | -8/Garrison | Triggered checkpoint 5148 | -8/Garrison | Discovered new exit (range 14) 5162 | -8/Garrison | Identified exit to Materials 5163 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5230 | -8/Garrison | Triggered checkpoint 5381 | -8/Garrison | Discovered exit to Materials (range 11) 5406 | -8/Garrison | Installed Relay Interface Framework 5412 | -8/Garrison | Entered Materials 5698 | -8/Materials | Lost 4 parts (1p2n1u) 6433 | -8/Materials | Core integrity fell below 50% 6499 | -8/Materials | Discovered new exit (range 14) 6572 | -8/Materials | Identified exit to Storage 6693 | -8/Materials | Discovered new exit (range 15) 6731 | -8/Materials | Identified exit to Factory 6825 | -8/Materials | Central database locked down 7664 | -8/Materials | Core integrity fell below 20% 7782 | -8/Materials | Entered Factory 7782 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 7976 | -7/Factory | Build established: Mutant 8951 | -7/Factory | Repaired Titanium Leg 9098 | -7/Factory | Build established: Scavenger-Mutant 9595 | -7/Factory | Discovered new exit (range 14) 9617 | -7/Factory | Identified exit to Factory 9620 | -7/Factory | Entered another Factory area 9620 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9624 | -6/Factory | Identified exit to DSF 9624 | -6/Factory | Entered DSF 9660 | -6/DSF | Build established: Mutant 9663 | -6/DSF | Additional patrols routed to DSF 9753 | -6/DSF | Lost 3 parts (2n1w) 9895 | -6/DSF | Lost 4 parts (3n1w) 9993 | -6/DSF | Sterilization system engaged 10013 | -6/DSF | Ambient heat levels rising (+10) 10020 | -6/DSF | System corruption reached 10% 10028 | -6/DSF | Ambient heat levels rising (+10) 10043 | -6/DSF | Ambient heat levels rising (+10) 10058 | -6/DSF | Ambient heat levels rising (+10) 10073 | -6/DSF | Ambient heat levels rising (+10) 10087 | -6/DSF | Lost 8 parts (1p2n2u3w) 10088 | -6/DSF | Ambient heat levels rising (+10) 10090 | -6/DSF | Core integrity fell below 50% 10102 | -6/DSF | Core integrity fell below 20% 10103 | -6/DSF | Ambient heat levels rising (+10) 10105 | -6/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 10097_ Overheating: System interference. 10097_ Hvy. EM Shotgun temporarily disabled. 10099_ Overheating: System interference. 10099_ Melee Analysis Suite temporarily disabled. 10100_ Power failure, Enh. Nuclear Core shutdown. 10101_ G-50 Soldier overheating. 10102_ Overheating: Core damaged (-153). 10102_ A-15 Conveyor heat spikes uncontrollably. 10102_ G-50 Soldier overheating. 10103_ A-15 Conveyor heat damages core (-14). 10103_ ALERT: Ambient heat levels +10. 10103_ G-50 Soldier overheating. 10104_ H-61 Shepherd heat damages Arm. Treads. 10104_ G-50 Soldier heat spikes uncontrollably. 10104_ G-50 Soldier overheating. 10105_ H-61 Shepherd heat damages Hvy. Assault Cannon. 10105_ G-50 Soldier heat spikes uncontrollably. 10105_ G-50 Soldier overheating. 10105_ Hvy. EM Shotgun destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????? ????????????????????? | | ????????? #???????????????????? | | ????????? ##??????????????????? | | ????????? =???????????????????? | | ????????? =???????????????????? | | ????????# ###?????????????????? | | ???????? ==#?????????????????? | | ???????? ==??????????????????? | | ???????? =???????????????????? | | ??????### #??###??????????????? | | ??????# #? #??!#??????????? | | ??????# !## #!!!##%????????? | | ??????# %^ gg ?????? | | ??????# [^^= Hg ????? | | ??????#@=^^= ????? | | ??????#!!%*## #?????? ????? | | ??????#!!=%#??????????? #????? | | ??????### %###???????## ###??? | | ???????# *!!#???????!! !!#??? | | ???????# !%!!#???????!! !!#??? | | ???????# [!!#???????!! !!???? | | ???????##" ###????????"% ###??? | | ???????# % !!#???????!! #??? | | ???????# !!#??????#!! #??? | | ???????#" %"########"!! ???? | | ??????##"% "##!!#!!!#?# #????? | | ???####"%=*!##!!#!!!### ####?? | | ???#"%%%%!/[!x ** =!=!%[! " ?? | | ???#"##"%%%!!!!x% %!!!!^^^ ##?? | | ???##?#"" ""##%*#!!!# ! % #??? | | ??????#"""""######### #??? | | ??????####"##???????#########??? | | ?????????#"#???????????????????? | | ?????????""#???????????????????? | | ?????????###???????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Propulsion Shielding 33 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- Shock Bomb Launcher | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Novice Programmer Please Form A Line Power Corrupts Preemptive Strike Challenges ------------ None Game ------ Seed NetworkSubatomicAxe Manual? 0 Play Time 02:11:46 Cumulative 7.1 hours Start 2022.04.12 @ 20:54:35 End 2022.04.12 @ 23:42:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3c2d5d0-8a24-41d0-9772-73e5ef612423