Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 21:03:29 Player: Cess183 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (126) 630 Value Destroyed (4043) 4043 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (401) 401 TOTAL SCORE: 7734 Bonus ------- High Alert Combat Kills 201 Entered Garrisons 200 Cogmind --------- Core Integrity 399/700 Matter 13/300 Energy 210/210 System Corruption 9% Temperature Cool (0) Movement Core (1800) Ox35 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Nuclear Core (fused) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Gauss Rifle Assault Cannon Heavy Missile Launcher > --- INVENTORY (25) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Matter Filter Kinecellerator Improved Weapon Shielding Heavy Armor Plating Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] (28) Relay Coupler [Cutter] (26) Heavy Particle Cannon Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Gauss Rifle Flak Gun Precision Assault Rifle > --- INVENTORY -------- Micro Nuclear Core Light Treads Medium Treads Advanced Visual Processing Unit Advanced Visual Processing Unit Sensor Array Improved Terrain Scanner Targeting Computer Matter Filter Improved Weapon Shielding Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Cutter] Lightning Gun Assault Cannon Datajack [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . 1 . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . 1 . . 1 Weapon 1 | . . 1 . . . Parts Attached 75 | 7 9 13 7 11 28 Power 15 | 1 1 1 2 2 8 Engine 6 | 1 1 1 1 1 1 Core 9 | . . . 1 1 7 Reactor . | . . . . . . Propulsion 17 | 2 1 3 2 3 6 Treads 17 | 2 1 3 2 3 6 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 2 3 . 2 3 Device 5 | 1 1 1 . 2 . Storage 3 | 1 1 1 . . . Processor 4 | . . 1 . . 3 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 31 | 2 5 6 3 4 11 Energy Gun 3 | 1 . . . 1 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 13 | 1 3 1 1 1 6 Ballistic Cannon 11 | . 1 5 2 2 1 Launcher 2 | . . . . . 2 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 Parts Lost 23 | . . . 1 10 12 Power 5 | . . . . 2 3 Propulsion 7 | . . . . 2 5 Utility . | . . . . . . Weapon 11 | . . . 1 6 4 Highest Loss Streak 8 | . . . 1 8 3 To Critical Strikes 1 | . . . . . 1 Average Backups 21 | 1 12 23 24 24 24 Power . | . . 1 1 . . Propulsion 2 | . . 1 2 1 4 Utility 15 | . 8 14 16 20 17 Weapon 2 | . 2 4 3 . . Tool/Special . | . . . . . . Unused Backups 45 | . 4 3 . 3 35 Power 3 | . . 3 . . . Propulsion 6 | . . . . . 6 Utility 33 | . 2 . . 3 28 Weapon 2 | . 2 . . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 97 | . 99 99 99 92 98 Engine 8 | . 14 11 15 8 3 Core 5 | . . . 2 8 10 Treads 26 | . 28 22 26 23 29 Device 9 | . 14 11 9 9 7 Storage 9 | . 14 11 9 9 7 Processor 9 | . . 10 9 9 14 Energy Gun 1 | . 2 . . 2 2 Ballistic Gun 8 | . 16 . 5 3 11 Ballistic Cannon 13 | . 8 32 21 14 4 Peak Build Rating 50 | 9 9 15 23 23 50 Average Rating 24 | 5 8 14 19 20 42 On Entrance 13 | . 9 9 15 23 22 Naked Turns . | . . . . . . Heaviest Build 110 | 12 51 99 109 106 110 Greatest Support 104 | 40 40 40 63 63 104 Greatest Overweight (x) 3 | 1 1 2 1 2 3 Average Overweight (x) 1 | . . 1 1 1 . Largest Inventory Capacity 25 | 8 20 25 25 25 25 Average Capacity 22 | 7 16 24 25 25 25 Most Carried 25 | 3 20 25 25 25 25 Average Carried 21 | 1 12 23 24 24 24 Final Capacity 25 | 8 20 25 25 25 25 Final Carried 25 | 3 20 25 25 25 25 Class Distribution -------------------- 25% | Mutant 25% | Gunner 21% | Scavenger-Gunner 21% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Matter Collected 3379 | 270 379 577 416 615 1122 Remotely . | . . . . . . Salvage Created 3485 | 144 577 630 369 410 1355 Parts 207 | 15 27 44 14 23 84 Haulers Intercepted 5 | . 2 3 . . . Recyclers Shooed 4 | . 2 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Combat Hostiles Destroyed 87 | . 8 17 11 19 32 Guns 30 | . 8 . 2 7 13 Cannons 45 | . . 16 9 12 8 AOE 11 | . . . . . 11 Classes Destroyed 12 | 3 5 1 1 . 2 Worker 8 | 1 1 1 . . 5 Builder 8 | . 1 2 . . 5 Tunneler 5 | 3 . . . . 2 Hauler 5 | . 2 3 . . . Recycler 8 | 1 3 1 . . 3 Mechanic 1 | . . . . . 1 Watcher 4 | . 3 1 . . . Swarmer 31 | . 6 8 . 9 8 Grunt 30 | . 2 5 5 5 13 Sentry 16 | . . 4 5 4 3 Hunter 3 | . . . 1 1 1 Programmer 7 | . . . . . 7 Best Kill Streak 10 | 3 5 8 3 5 10 Combat Bots Only 6 | . 3 6 3 5 6 Max Kills in Single Turn 4 | 1 1 2 1 1 4 Gunslinging 1 | . . . . . 1 Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Hostile Shots Fired 613 | . 39 100 56 155 263 Missed 178 | . 10 33 12 32 91 Hits 435 | . 29 67 44 123 172 Projectile 435 | . 29 67 44 123 172 AOE 1 | . . . . . 1 Critical Strikes 12 | . . . 4 3 5 Part Disruptions 3 | . . . . . 3 Damage Taken 5630 | . 234 718 649 1642 2387 Core 753 | . 47 53 60 292 301 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 180 | . . . 180 . . Core Remaining (%) 75 | 100 81 86 . 36 . Volleys Fired 257 | 9 38 40 29 65 76 Largest 3 | 2 2 3 3 3 3 Hottest 160 | 70 100 93 93 160 151 Shots Fired 642 | 18 73 112 85 149 205 Gun 278 | 18 68 . 13 42 137 Cannon 322 | . 4 112 72 91 43 Launcher 25 | . . . . . 25 Special 17 | . 1 . . 16 . Kinetic 535 | 9 61 112 85 118 150 Thermal 70 | 9 12 . . 31 18 Explosive 25 | . . . . . 25 Electromagnetic 12 | . . . . . 12 Robot Hit Streak 17 | 5 8 7 8 16 17 Robot Miss Streak 9 | 2 6 6 5 9 7 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . 3 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 375 | 11 42 55 58 65 144 Core Hits 212 | 8 24 26 28 38 88 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . 2 . . . . Critical Strikes 14 | . 4 2 1 1 6 Burn 5 | . 2 . . 1 2 Destroy 3 | . 2 . . . 1 Blast 6 | . . 2 1 . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8480 | 113 603 1078 974 1291 4421 Guns 3123 | 104 540 . 218 317 1944 Cannons 3467 | . 36 1058 751 871 751 Explosions 1647 | . . . . . 1647 Melee . | . . . . . . Ramming 145 | 9 27 20 5 5 79 Kinetic 5941 | 42 464 1058 969 1109 2299 Thermal 565 | 62 112 . . 177 214 Explosive 1647 | . . . . . 1647 Electromagnetic 182 | . . . . . 182 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . 2 2 9 Average Corruption 3 | . . . 1 2 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 63 | . . . 3 19 41 Message Errors 13 | . . . 1 5 7 Matter Fused 18 | . . . 1 6 11 Heat Flow Errors 5 | . . . . 1 4 Energy Discharges 9 | . . . . 2 7 Parts Rejected 1 | . . . . 1 . Parts Fused 2 | . . . . . 2 Data Loss (minor) 5 | . . . . 2 3 Data Loss (major) 3 | . . . 1 1 1 Misfires 2 | . . . . 1 1 Alerts 2 | . . . . . 2 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 139 | . . 4 1 4 130 Projectiles 32 | . . 4 1 4 23 Explosions 107 | . . . . . 107 Melee . | . . . . . . Knockbacks 32 | . . 10 11 9 2 Impact 1 | . . . . . 1 Kinetic 29 | . . 9 10 9 1 Secondary 2 | . . 1 1 . . Self-Inflicted Damage 212 | . . . . . 212 Shots 7 | . . . . . 7 Rammed 23 | 6 6 3 1 2 5 Targets Rammed 29 | 7 9 4 1 2 6 Kicked . | . . . . . . Crushed 6 | 1 3 1 . . 1 Highest Temperature 457 | 90 126 197 261 457 242 Average Temperature 78 | 37 46 48 94 151 31 Received Heat Transfer 1221 | . 36 180 243 459 303 Effects 5 | . . . . 5 . Interference 3 | . . . . 3 . Matter Decay 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 . . . 2 Heat Transferred 1791 | 185 481 . . 459 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Maximum Alert Level 3 | . . 1 . 3 3 Low Security (%) 59 | 100 100 98 100 10 33 Level 1 20 | . . 1 . 49 31 Level 2 16 | . . . . 27 31 Level 3 3 | . . . . 12 3 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 815 | 10 72 201 145 779 815 Initial 408 | . . . 59 89 408 Average 202 | 1 10 65 73 385 326 Influence Increases 3162 | 25 268 544 326 790 1209 Destroy 0b10 Robot/C 1740 | . 160 340 220 380 640 Destroy 0b10 Robot/NC 205 | 25 50 40 . 10 80 Destroy Leader 418 | . 30 98 80 30 180 Successful Hack 56 | . 13 . 7 . 36 Disable Machine 150 | . 15 . . 45 90 Anti-Garrison Action 250 | . . . . 250 . Destroy Structure 193 | . . 6 4 15 168 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 135 | . . 60 15 60 . Influence Decreases 2369 | 25 268 403 330 148 1195 Entered New Map 501 | . . . 82 48 371 Time Decay 1638 | 25 268 403 238 . 704 Lost Part 230 | . . . 10 100 120 Squads Dispatched 21 | . 1 2 4 . 14 Investigation 2 | . . . 1 . 1 Extermination 7 | . . . . . 7 Reinforcement 8 | . 1 2 1 . 4 Assault . | . . . . . . Garrison 4 | . . . 2 . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Distress Signals 10 | . 1 5 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 145 | . 19 42 15 20 49 Peak Tracking Total 8 | . 5 8 3 7 6 Tactical Retreats 6 | . . 2 1 3 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Traps Triggered 6 | . . 1 2 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 12 | . 6 . 6 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Machines Disabled 13 | . 1 . . 6 6 Max in Single Turn 2 | . 1 . . 1 2 Garrison Relay 3 | . . . . 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Machines Accessed 19 | . 9 1 3 . 6 Terminals 13 | . 7 1 1 . 4 Fabricators . | . . . . . . Repair Stations 3 | . . . 1 . 2 Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 48 | . 24 1 10 . 13 Successful 25 | . 13 . 7 . 5 Failed 22 | . 10 1 3 . 8 Catastrophic 2 | . . 1 . . 1 Database Lockouts 1 | . 1 . . . . Manual 18 | . 13 1 4 . . Terminals 34 | . 22 1 3 . 8 Fabricators . | . . . . . . Repair Stations 11 | . . . 6 . 5 Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 12 | . 7 . 1 . 4 Record 3 | . . . . . 3 Robot Analysis 2 | . 2 . . . . Prototype ID Bank 3 | . 3 . . . . Open DSF 1 | . . . . . 1 Disarm Traps 2 | . 1 . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 3 . 1 Scan Component 3 | . . . 2 . 1 Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 6 | . 4 . 2 . . Terminals 5 | . 4 . 1 . . Botnet 5 | . 4 . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Patch 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 5 1 1 . 6 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 11 | . . . . 11 . Machine Destruction 11 | . . . . 11 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial Warlord ECA Mod 4 | . . . . . 4 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Active Infowar (turns) 4061 | 25 1793 1561 503 179 . Terrain 120 | 25 95 . . . . Structural 3941 | . 1698 1561 503 179 . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Turns Passed 8705 | 207 1793 1561 503 1569 3072 Spaces Moved 3085 | 110 756 449 149 492 1129 Core 22 | 22 . . . . . Treads 3063 | 88 756 449 149 492 1129 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 240 162 Average Speed 242 | 143 213 307 240 264 237 Slowest Speed 400 | 160 240 320 240 320 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 93 30 15 52 24 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 221 | . . 2 3 . 216 Melee . | . . . . . . Projectile 8 | . . 2 3 . 3 AOE 213 | . . . . . 213 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Total 3724 | 135 856 545 229 610 1349 Wait 122 | . 12 4 38 15 53 Move 3078 | 109 755 448 148 489 1129 Hop . | . . . . . . Pick Up 78 | 3 23 18 2 11 21 Fast Attach 21 | 7 2 1 2 2 7 Attach 20 | . . 2 3 9 6 Detach 1 | . . . . . 1 Swap 45 | . 7 11 3 4 20 Drop 65 | . 10 17 3 5 30 Fire 257 | 9 38 40 29 65 76 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 29 | 7 9 4 1 2 6 Escape Stasis 4 | . . . . 4 . Rewire 4 | . . . . 4 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [Sub]) -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 208 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 16) 1017 | -10/Materials | Discovered new exit (range 9) 1029 | -10/Materials | Discovered new exit (range 9) 1252 | -10/Materials | Discovered new exit (range 4) 1738 | -10/Materials | Discovered new exit (range 16) 1923 | -10/Materials | Discovered new exit (range 15) 1930 | -10/Materials | Central database locked down 2001 | -10/Materials | Entered another Materials area 2001 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2315 | -9/Materials | Build established: Skirmisher 2597 | -9/Materials | Discovered new exit (range 15) 3559 | -9/Materials | Identified exit to Materials 3562 | -9/Materials | Entered another Materials area 3562 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3882 | -8/Materials | Repaired Lgt. Treads 4050 | -8/Materials | Identified exit to Garrison 4065 | -8/Materials | Entered Garrison 4303 | -8/Garrison | Lost 8 parts (2p2n4w) 4353 | -8/Garrison | Triggered checkpoint 4665 | -8/Garrison | Discovered new exit (range 14) 4706 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4766 | -8/Garrison | Build established: Gunner 4937 | -8/Garrison | Triggered checkpoint 4960 | -8/Garrison | Core integrity fell below 50% 5008 | -8/Garrison | Garrison Relay disabled 5071 | -8/Garrison | Build established: Scavenger-Gunner 5129 | -8/Garrison | Triggered checkpoint 5357 | -8/Garrison | Triggered checkpoint 5397 | -8/Garrison | Garrison Relay disabled 5439 | -8/Garrison | Garrison Relay disabled 5605 | -8/Garrison | Discovered new exit (range 13) 5634 | -8/Garrison | Identified exit to Factory 5634 | -8/Garrison | Entered Factory 5634 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7079 | -7/Factory | Build established: Gunner 7453 | -7/Factory | Discovered new exit (range 5) 7462 | -7/Factory | Identified exit to Factory 8593 | -7/Factory | Garrison activated, responded to threat 8626 | -7/Factory | Lost 3 parts (1n2w) 8706 | -7/Factory | Self-destructed Last Messages --------------- 08676_ Acquired Gauss Rifle. 08693_ Y-54 Guardian emerges from the garrison. 08694_ Slug penetrates Garrison Access. 08694_ U-05 Engineer lays Concrete. 08696_ U-05 Engineer builds a Wall. 08696_ U-05 Engineer lays Concrete. 08697_ System corrupted: Matter fused (-5). 08698_ K-01 Serf collects debris. 08698_ U-05 Engineer lays Concrete. 08700_ The unstable cave ceiling collapses. 08700_ U-05 Engineer builds a Wall. 08700_ Med. Treads destroyed. 08701_ U-05 Engineer lays Concrete. 08703_ K-01 Serf collects debris. 08704_ U-05 Engineer lays Concrete. 08704_ K-01 Serf destroyed. 08704_ Med. Treads destroyed. 08704_ U-05 Engineer builds a Wall. 08705_ U-05 Engineer lays Concrete. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | # """"" #?###########??????????# | | # """ #??????????????????????############ | | # #????????????????????????????????## | | + """"" #????????????????????????????????# | | # """"" #????????????????????????????????# | | # """ #????????????????????????????????# | | # [ #????????????????????????????????# | | # #????????????????????????????????# | | # #????????????????????????????????#! | | ##############????????????????????????????????# | | #????######???????????????????????????????????# | | ###?? ? ??????????????????????????????????# | | #? #?????????????????????????????????# | | ^ # ????????????????????????????????????# | | + ????????????###?????????????????????# | | ##?????????######### ########??????????????## | | ##????????? # """""" #???????????????? | | ###?????????? "" " " #???????????????? | | ##??????????? "" #???????????????? | | ########??? #G ] #???????????????? | | # #?????? 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" # # #????????????????? | | # ## " # ###????????????????? | | # ## " %| ## ##?????????????????? | | # ## *%! ; ##?????????????????? | | # ! ## = ; #??????????????????? | | #########=[ ; ##??????????????????? | | ##??????#[[ ; #??????????????????? | | #?###### # ; #??????????????????? | | ### ## """ t #;;;;;;;###??????????????????? | | " ## "F" ### ;####????????????????????? | | ### ## " #?# ##???????????????????????? | | #?## ### """ ### ###??????????????????????? | | ###??# #?# """ # #??????????????????????? | | #???## ### # "" #??????????????????????? | | #???# ## T #??????????????????????? | | #???# < #####+### #??????????????????????? | | #???# ####?? # #??????????????????????? | | #???#####???# #######??????????????????????? | | #???????????# #????????????????????????????? | | #???????????# #????????????????????????????? | | #???????????# ] #????????????????????????????? | | +########????# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 10% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Just Browsing root@ Challenges ------------ None Game ------ Seed DecoyAlphaThrower Manual? 0 Play Time 00:51:09 Cumulative 31.7 hours Start 2025.05.20 @ 20:12:01 End 2025.05.20 @ 21:03:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 25 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f52df4b6-60e1-4d7e-badc-d5d0f11b127e