Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.10 @ 15:37:44 Player: Lonely Shikari Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (722) 722 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-32) -32 TOTAL SCORE: 3640 Bonus ------- Friendly Fire -32 Cogmind --------- Core Integrity 0/700 Matter 164/300 Energy 79/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Improved Ion Engine Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Core Analyzer Recoil Stabilizer Improved Trap Extractor > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Light Nuclear Core Heavy EM Shotgun Improved Assault Rifle [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Weapon Rocket Launcher Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . 1 . . . . Propulsion 3 | . . 1 . 1 1 . Utility 1 | . . . . . 1 . Weapon 1 | . . . . 1 . . Parts Attached 32 | 5 6 4 3 7 7 . Power 6 | 1 1 2 . 1 1 . Engine 3 | 1 . 2 . . . . Core 3 | . 1 . . 1 1 . Reactor . | . . . . . . . Propulsion 8 | 2 1 1 1 2 1 . Treads . | . . . . . . . Leg 8 | 2 1 1 1 2 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | . 3 . 1 1 2 . Device 4 | . 1 . 1 1 1 . Storage 1 | . 1 . . . . . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 2 1 1 1 3 3 . Energy Gun 2 | 1 . . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 1 1 . 2 3 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 2 2 . Parts Lost 9 | . . . . . . 9 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 1 | . . . . . . 1 Weapon 5 | . . . . . . 5 Highest Loss Streak 7 | . . . . . . 7 To Critical Strikes . | . . . . . . . Average Backups 4 | . 4 4 4 4 4 4 Power . | . . . 1 1 1 1 Propulsion 1 | . 1 2 2 . . . Utility 1 | . 1 1 1 1 . 1 Weapon 1 | . 1 . . 2 2 1 Tool/Special . | . . . . . . . Unused Backups 5 | . 1 2 . . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . 1 . . . . Weapon 4 | . 1 1 . . 2 . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 85 96 100 99 95 65 Engine 7 | . 3 9 11 9 7 4 Core 9 | . 10 11 11 9 7 3 Leg 31 | . 28 31 33 36 35 26 Device 13 | . 10 11 13 18 18 9 Processor 5 | . 4 11 8 . 1 5 Energy Gun 5 | . 14 11 2 . . . Ballistic Gun 13 | . 14 11 11 17 15 12 Launcher 4 | . . . 8 8 7 2 Peak Build Rating 39 | 5 11 16 23 32 39 39 Average Rating 18 | 3 9 14 18 29 35 25 On Entrance 17 | . 5 11 16 23 30 39 Avg Prop Armor Cover (%) 13 | . . . . . . 13 Naked Turns 26 | . . . . . . 26 Heaviest Build 30 | 6 10 18 23 27 30 30 Greatest Support 72 | 20 20 33 38 57 72 63 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 5 25 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 Average Carried 4 | . 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 5 4 5 5 5 1 Class Distribution -------------------- 40% | Scavenger-Mutant 32% | Mutant 17% | Scavenger-Gunner 5% | Gunner 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Matter Collected 643 | 253 90 67 10 223 . . Remotely . | . . . . . . . Salvage Created 819 | 47 220 125 . 427 . . Parts 52 | 3 12 10 . 27 . . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Combat Hostiles Destroyed 20 | 1 4 4 . 11 . . Guns 15 | 1 4 4 . 6 . . AOE 5 | . . . . 5 . . Classes Destroyed 7 | 1 1 2 . 3 . . Worker 1 | . . . . 1 . . Builder 1 | . . . . 1 . . Hauler 1 | . . . . 1 . . Watcher 3 | . 2 . . 1 . . Swarmer 6 | . . 2 . 4 . . Grunt 11 | 1 4 1 . 5 . . Sentry 3 | . . 1 . 2 . . Best Kill Streak 5 | 1 3 2 . 5 . . Combat Bots Only 4 | 1 2 2 . 4 . . Max Kills in Single Turn 3 | 1 1 1 . 3 . . Gunslinging 1 | . . . . 1 . . Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Hostile Shots Fired 89 | 4 18 18 . 24 . 25 Missed 26 | . 7 10 . 8 . 1 Hits 63 | 4 11 8 . 16 . 24 Melee 24 | . . . . . . 24 Projectile 39 | 4 11 8 . 16 . . Critical Strikes 14 | . . . . . . 14 Damage Taken 1268 | 34 103 61 53 179 . 838 Core 792 | 9 37 7 . 14 . 725 Absorbed by Shields . | . . . . . . . Ignored by Resistances 344 | 11 31 19 14 53 . 216 Core Remaining (%) 93 | 96 81 . 98 97 . . Volleys Fired 46 | 3 15 8 . 19 . 1 Largest 3 | 2 2 2 . 3 . 1 Hottest 86 | 60 60 63 . 86 . 23 Shots Fired 94 | 6 30 16 . 41 . 1 Gun 91 | 6 30 16 . 38 . 1 Cannon . | . . . . . . . Launcher 3 | . . . . 3 . . Special . | . . . . . . . Kinetic 65 | 3 15 8 . 38 . 1 Thermal . | . . . . . . . Explosive 3 | . . . . 3 . . Electromagnetic 26 | 3 15 8 . . . . Robot Hit Streak 17 | 5 9 8 . 17 . 2 Robot Miss Streak 9 | 1 1 2 . 9 . . Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 . 2 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 69 | 5 23 11 . 29 . 1 Core Hits 53 | 2 10 6 . 35 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1473 | 59 354 139 . 842 . 79 Guns 1029 | 59 311 139 . 504 . 16 Cannons . | . . . . . . . Explosions 377 | . 43 . . 334 . . Melee . | . . . . . . . Ramming 67 | . . . . 4 . 63 Kinetic 739 | 19 128 72 . 504 . 16 Thermal 43 | . 43 . . . . . Explosive 334 | . . . . 334 . . Electromagnetic 290 | 40 183 67 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . . . 13 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 1 | . . . . . . 1 Heat Flow Errors 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 27 | . . . . . . 27 Shots . | . . . . . . . Rammed 22 | . . . . . . 22 Targets Rammed 24 | . . . . 1 . 23 Kicked 2 | . . . . 1 . 1 Crushed . | . . . . . . . Highest Temperature 213 | 52 67 . . 53 . 213 Average Temperature 60 | 25 44 . . 21 . 106 Received Heat Transfer 174 | 24 75 21 . 54 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 97 | 100 100 100 100 84 100 100 Level 1 2 | . . . . 16 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 230 | 20 73 65 14 230 81 . Initial 81 | . 5 15 14 . 81 . Average 27 | 1 22 32 . 99 43 . Influence Increases 635 | 20 175 120 . 320 . . Destroy 0b10 Robot/C 400 | 20 80 80 . 220 . . Destroy 0b10 Robot/NC 30 | . 10 . . 20 . . Destroy Leader 78 | . 24 10 . 44 . . Successful Hack 13 | . 13 . . . . . Disable Machine 9 | . . . . 9 . . Destroy Structure 30 | . 3 . . 27 . . Lose Combat Pursuer 75 | . 45 30 . . . . Influence Decreases 635 | 10 142 118 45 110 209 1 Entered New Map 194 | . 5 28 31 . 129 1 Time Decay 441 | 10 137 90 14 110 80 . Squads Dispatched 5 | . 3 . . 1 1 . Investigation 4 | . 3 . . . 1 . Extermination . | . . . . . . . Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Distress Signals 2 | . 1 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 37 | 1 12 6 . 13 . 5 Peak Tracking Total 5 | 1 4 3 . 5 . 5 Tactical Retreats 4 | . 2 2 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Traps Triggered 4 | . . . 2 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Machines Accessed 7 | . 5 . 1 . 1 . Terminals 6 | . 5 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 17 . 1 . 2 . Successful 15 | . 14 . 1 . . . Failed 5 | . 3 . . . 2 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 9 | . 8 . . . 1 . Terminals 19 | . 17 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 10 . 1 . . . Record 4 | . 4 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . 1 . . . Emergency Access Points 2 | . 2 . . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Security Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 4 . . . . . Terminals 4 | . 4 . . . . . Botnet 4 | . 4 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 4 . . . 1 . Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Turns Passed 1885 | 82 449 217 567 275 169 126 Spaces Moved 1295 | 63 288 107 455 172 127 83 Core 21 | 16 . . . . . 5 Treads . | . . . . . . . Legs 1274 | 47 288 107 455 172 127 78 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 118 | 102 120 120 120 120 120 115 Slowest Speed 120 | 120 120 120 120 120 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 5 68 14 78 23 4 49 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 3 | 1 . . 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 31 | . 3 . . 28 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 31 | . 3 . . 28 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Total 1552 | 72 362 180 476 208 142 112 Wait 119 | . 44 58 15 2 . . Move 1290 | 62 287 106 454 171 127 83 Hop . | . . . . . . . Pick Up 17 | 2 5 1 2 4 3 . Fast Attach 11 | 5 3 1 . . 1 1 Attach 8 | . . 1 . 2 1 4 Detach 1 | . 1 . . . . . Swap 21 | . 3 2 3 6 7 . Drop 15 | . 4 3 2 3 3 . Fire 46 | 3 15 8 . 19 . 1 Melee . | . . . . . . . Ram 22 | . . . . . . 22 Kick 2 | . . . . 1 . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 83 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Met a group of wandering Federalists 315 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 7) 518 | -10/Materials | Discovered new exit (range 9) 530 | -10/Materials | Identified exit to Materials 532 | -10/Materials | Entered another Materials area 532 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 737 | -9/Materials | Discovered new exit (range 8) 748 | -9/Materials | Identified exit to Mines 749 | -9/Materials | Entered Mines 836 | -9/Mines | Learned location of Zion (-7) 852 | -9/Mines | Build established: Scavenger-Mutant 890 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1021 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1086 | -9/Mines | Learned location of Storage (-8) 1139 | -9/Mines | Discovered new exit (range 6) 1174 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1316 | -9/Mines | Entered Materials 1316 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1451 | -8/Materials | Discovered new exit (range 12) 1591 | -8/Materials | Entered Factory 1591 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1601 | -7/Factory | Build established: Scavenger-Gunner 1760 | -7/Factory | Sucked down chute 1760 | -7/Factory | Entered Waste 1775 | -7/Waste | EMP discharged 1801 | -7/Waste | Spotted C-40 Crusher 1808 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1815 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1824 | -7/Waste | Spotted C-40 Crusher 1824 | -7/Waste | Spotted C-40 Crusher 1825 | -7/Waste | Spotted C-40 Crusher 1825 | -7/Waste | Spotted C-40 Crusher 1853 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1855 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1856 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1871 | -7/Waste | Core integrity fell below 50% 1871 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1873 | -7/Waste | Crushed by Compactor (1 part destroyed) 1874 | -7/Waste | Crushed by Compactor (1 part destroyed) 1875 | -7/Waste | EMP discharged 1875 | -7/Waste | System corruption reached 10% 1880 | -7/Waste | Core integrity fell below 20% 1880 | -7/Waste | Crushed by Compactor (1 part destroyed) 1886 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 01855_ Carbon-fiber Leg crushed. 01855_ Imp. Trap Extractor crushed. 01855_ Slammed into C-40 Crusher. 01856_ Carbon-fiber Leg crushed. 01856_ Gauss Rifle crushed. 01856_ Core Analyzer crushed. 01857_ Slammed into C-40 Crusher. 01865_ ALERT: Foreign system detected. Charging EMP. 01865_ Slammed into C-40 Crusher. 01871_ Ion Engine crushed. 01871_ Lgt. Nuclear Core crushed. 01873_ Hvy. EM Shotgun crushed. 01874_ Imp. Assault Rifle crushed. 01875_ System corrupted (+7). 01876_ Slammed into C-40 Crusher. 01879_ System corrupted: Heat flow error (+201). 01879_ Acquired Enh. Autogun. 01880_ Enh. Autogun crushed. 01882_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ???????????######????# #??????????????????? | | ???????????# #????### ###??????????????????? | | ???????????# = #??????# * #????????????????????? | | ???????????# #??????# @ =#????????????????????? | | ???????????# #??????#CCCC#????????????????????? | | ?????????### #??????#CCCC#????????????????????? | | ?????????# #??????#CCCC#????????????????????? | | ?????????# #??????#CCCC#????????????????????? | | ?????????# #??????# CC #????????????????????? | | ?????????? #??????# CC #????????????????????? | | ???????????# #??????# #????????????????????? | | #########??# #??????# #????????????????????? | | #??# #??????# #???????????#????????? | | #??# #??????# #????????? #????????? | | #### #??????# ######## ##???????? | | #??????# ??????? | | #??????# ??????? | | ! #??????# ??????? | | #??????# ??????? | | #### #??????# ######## ##???????? | | #??# #??????# #????????? #????????? | | #??# #??????# #???????????#????????? | | #########??# #??????# #????????????????????? | | ?????????### ######## #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# "#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 24 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Challenges ------------ None Game ------ Seed CatalystConcussiveMonowheel Manual? 0 Play Time 00:39:45 Cumulative 125.9 hours Start 2026.02.10 @ 14:48:38 End 2026.02.10 @ 15:37:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 48 Rogue 0 Adventurer 48 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 43 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df026a63-0427-4805-b8d8-4094cdc0868b