Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.17 @ 22:57:49 Player: Wakanaka Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (2267) 2267 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (527) 527 TOTAL SCORE: 7334 Bonus ------- High Alert Combat Kills 227 Aligned with FarCom 300 Cogmind --------- Core Integrity 603/850 Matter 135/550 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Advanced Targeting Computer Core Analyzer Hacking Suite > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (20) --- High-capacity Battery (400) High-capacity Matter Pod (200) Faulty Experimental Sensor Array Advanced Terrain Scan Processor ECM Suite Insulated Plating Relay Coupler [Demolisher] (12) Relay Coupler [Hunter] (9) AWS/Gauss Peak State ------------ > --- POWER ------------ Heavy Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Advanced Targeting Computer ECM Suite Improved Propulsion Shielding Hardened Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Shock Bomb Launcher Improved Grenade Launcher > --- INVENTORY -------- Deuterium Engine Improved Heat Sink High-capacity Battery High-capacity Matter Pod Experimental Sensor Array Advanced Terrain Scan Processor Core Analyzer Hardened Light Armor Plating Insulated Plating Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] AWS/Gauss Remote Datajack [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon AWS/Gauss Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . . . 4 2 2 . Power 1 | . . . . . 1 . . . Propulsion . | . . . . . . . . . Utility 7 | . . . . . 3 2 2 . Weapon . | . . . . . . . . . Parts Attached 63 | 9 4 5 2 . 13 13 10 7 Power 11 | 2 . 1 . . 5 2 . 1 Engine 9 | 2 . 1 . . 3 2 . 1 Core 2 | . . . . . 2 . . . Reactor . | . . . . . . . . . Propulsion 8 | 3 . 2 . . 1 2 . . Treads 2 | . . . . . . 2 . . Leg . | . . . . . . . . . Wheel 6 | 3 . 2 . . 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 2 3 1 1 . 6 5 5 2 Device 8 | 1 . 1 . . 3 1 1 1 Storage 6 | 1 1 . 1 . 2 . 1 . Processor 3 | . . . . . 1 1 1 . Hackware 1 | . . . . . . 1 . . Protection 7 | . 2 . . . . 2 2 1 Artifact . | . . . . . . . . . Weapon 19 | 2 1 1 1 . 1 4 5 4 Energy Gun 5 | 2 . . . . . 2 1 . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 4 | . 1 . 1 . 1 1 . . Ballistic Cannon 1 | . . 1 . . . . . . Launcher 6 | . . . . . . . 4 2 Special Weapon 2 | . . . . . . . . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . Parts Lost 26 | . 1 4 . . 3 7 2 9 Power 4 | . . . . . 2 . 1 1 Propulsion 7 | . . 2 . . 1 2 . 2 Utility 7 | . . 1 . . . 2 1 3 Weapon 8 | . 1 1 . . . 3 . 3 Highest Loss Streak 6 | . 1 2 . . 2 4 2 6 Average Slot Usage (%) 91 | . 100 97 89 85 89 94 93 84 Engine 12 | . 14 14 14 14 10 11 12 6 Core 1 | . . . . . 7 . . . Treads 2 | . . . . . . 2 13 5 Wheel 17 | . 28 26 28 28 17 10 . . Device 11 | . 4 11 3 . 18 19 9 6 Storage 18 | . 14 14 24 28 18 15 16 20 Processor 4 | . . . . . 9 7 6 13 Hackware 2 | . . . . . . 7 6 6 Protection 4 | . 9 1 . . . 2 19 12 Energy Gun 2 | . 19 . . . . 4 . 5 Ballistic Gun 8 | . 8 14 14 14 9 6 . . Ballistic Cannon 2 | . . 14 3 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 117 | 14 28 29 47 47 90 107 117 103 Greatest Support 40 | 26 20 26 26 26 28 40 40 40 Greatest Overweight (x) 34 | 1 1 2 1 1 3 30 2 34 Average Overweight (x) 1 | . . 1 1 1 1 2 2 4 Largest Inventory Capacity 20 | 6 10 10 16 16 20 20 20 20 Average Capacity 15 | 5 8 10 14 16 17 20 20 20 Most Carried 20 | 6 9 9 12 12 20 20 18 15 Average Carried 12 | 3 6 7 10 11 14 18 15 13 Final Capacity 20 | 6 10 10 16 16 20 20 20 20 Final Carried 20 | 5 8 9 10 12 20 17 15 10 Class Distribution -------------------- 47% | Mutant 24% | Hauler-Mutant 18% | Hauler-Skirmisher 6% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Matter Collected 1123 | 381 73 174 20 . 115 153 68 139 Remotely . | . . . . . . . . . Salvage Created 2481 | 206 298 184 . 128 1074 293 178 120 Parts 151 | 15 16 11 . 16 70 15 5 3 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 2 | . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 55 | . 4 4 . 10 22 7 4 4 Guns 44 | . 3 2 . 10 22 3 . 4 Cannons 6 | . . 2 . . . 4 . . AOE 4 | . 1 . . . . . 3 . Classes Destroyed 13 | 3 3 . . 1 5 1 . . Worker 3 | 2 . . . . . . 1 . Builder 2 | . 1 . . . 1 . . . Tunneler 6 | 5 . 1 . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 2 | 1 1 . . . . . . . Watcher 3 | . . . . . 3 . . . Swarmer 19 | . . . . 10 3 2 . 4 Grunt 25 | . 4 4 . . 13 1 3 . Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . 1 . . . Protector 2 | . . . . . 2 . . . Sentry 6 | . . . . . 2 3 1 . Programmer 1 | . . . . . . 1 . . Best Kill Streak 9 | 4 3 2 . 4 9 3 3 3 Combat Bots Only 8 | . 2 2 . 4 8 3 2 3 Max Kills in Single Turn 3 | 1 2 1 . 1 3 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . . . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Damage Taken 3750 | 34 184 364 . 141 520 1062 600 845 Core 521 | . 39 39 . 26 61 109 91 156 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 . . . 58 88 84 . . Volleys Fired 118 | 18 27 19 . . . 21 10 23 Largest 2 | 2 2 2 . . . 2 2 1 Hottest 80 | 80 80 60 . . . 79 72 80 Shots Fired 327 | 36 54 38 . 27 87 42 20 23 Gun 270 | 36 54 21 . 27 87 24 . 21 Cannon 35 | . . 17 . . . 18 . . Launcher 20 | . . . . . . . 20 . Special 2 | . . . . . . . . 2 Kinetic 190 | . 19 36 . 27 87 21 . . Thermal 42 | . . . . . . 21 . 21 Explosive 10 | . . . . . . . 10 . Electromagnetic 83 | 36 35 2 . . . . 10 . Robot Hit Streak 24 | 7 10 12 . 13 24 7 7 8 Robot Miss Streak 6 | 5 3 3 . 3 3 6 1 4 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Autonomous 115 | . . . . 27 88 . . . Shots Hit Robots 234 | 21 33 26 . 21 73 31 16 13 Core Hits 118 | 8 11 10 . 10 39 18 17 5 Critical Hits 2 | . . . . 1 . . . 1 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6109 | 386 557 353 . 689 2338 774 727 285 Guns 4427 | 299 471 167 . 602 2220 383 . 285 Cannons 577 | . . 186 . . . 391 . . Explosions 1105 | 87 86 . . 87 118 . 727 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 3656 | . 157 353 . 602 2220 324 . . Thermal 1113 | 87 86 . . 87 118 450 . 285 Explosive 465 | . . . . . . . 465 . Electromagnetic 875 | 299 314 . . . . . 262 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . Average Corruption 1 | . . . . . . 1 . . Corruption Purged . | . . . . . . . . . Effects 1 | . . . . . . 1 . . Targeting Errors 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 105 | . . . . 33 72 . . . Projectiles . | . . . . . . . . . Explosions 105 | . . . . 33 72 . . . Melee . | . . . . . . . . . Knockbacks 4 | . . 4 . . . . . . Impact . | . . . . . . . . . Kinetic 4 | . . 4 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 183 | 34 . . . . 67 . 82 . Shots 9 | 1 . . . . 1 . 7 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 224 | 74 109 113 . . . 84 140 224 Average Temperature 50 | 27 52 59 . . . 19 65 88 Received Heat Transfer 894 | . 102 207 . . 171 216 198 . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 7 | 5 2 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1473 | 100 100 . . 100 100 629 . 444 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | 2 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Peak Influence 925 | 40 235 120 . 175 925 420 256 . Initial 420 | . 26 40 . . 39 420 150 . Average 234 | 17 149 49 . 36 584 302 210 . Maximum Alert Level 3 | . 1 . . . 3 2 1 . Low Security (%) 53 | 100 73 100 . 100 22 10 34 . Level 1 23 | . 26 . . . 6 52 65 . Level 2 12 | . . . . . 15 37 . . Level 3 9 | . . . . . 54 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 . . . 5 6 . . Investigation 4 | . . . . . 2 2 . . Extermination 1 | . . . . . . 1 . . Reinforcement 2 | . 1 . . . 1 . . . Assault 2 | . . . . . 2 . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Distress Signals 4 | . . . . . 3 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 91 | . 12 4 . 10 37 14 7 7 Peak Tracking Total 5 | . 3 2 . 4 5 4 4 3 Tactical Retreats 10 | . 3 . . . 4 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Traps Triggered 2 | . . . . . . 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Machines Disabled 10 | . . . . 2 8 . . . Max in Single Turn 2 | . . . . 1 2 . . . Garrison Access 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Machines Accessed 18 | . 3 . 5 . 3 6 1 . Terminals 7 | . 2 . . . 2 3 . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . . . . 2 1 . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 84 | . 7 . 50 . 13 13 1 . Successful 72 | . 5 . 50 . 9 7 1 . Failed 12 | . 2 . . . 4 6 . . Catastrophic 2 | . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 22 | . 5 . . . 7 10 . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . . . . 2 1 . Scanalyzers 6 | . . . . . 6 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 62 | . 3 . 50 . 4 5 . . Record 53 | . 1 . 49 . . 3 . . Part Schematic 1 | . . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . Unreport Threat 1 | . 1 . . . . . . . Dispatch Records 1 | . . . . . 1 . . . Maintenance Status 1 | . . . . . 1 . . . Registered Prototypes 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . 1 1 . Report Inventory 3 | . 1 . . . . 1 1 . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 5 | . . . . . 5 . . . Insert Component 3 | . . . . . 3 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 2 . . . 2 6 1 . Full Trace Events 5 | . 1 . . . 2 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released 4 | . . . . . 4 . . . Machine Destruction 4 | . . . . . 4 . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Turns Passed 5188 | 141 278 891 606 535 757 1075 475 430 Spaces Moved 3474 | 84 211 555 600 503 536 643 197 145 Core 17 | 11 . . . . . 4 . 2 Treads 425 | . . . . . . 85 197 143 Legs . | . . . . . . . . . Wheels 3032 | 73 211 555 600 503 536 554 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 100 100 100 105 115 200 200 Average Speed 120 | 80 85 100 100 100 112 139 200 258 Slowest Speed 1750 | 100 90 110 100 100 130 1550 200 1750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 4 47 83 93 97 41 17 7 21 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 234 | 3 6 . . 37 135 . 53 . Melee . | . . . . . . . . . Projectile 71 | . . . . 21 50 . . . AOE 163 | 3 6 . . 16 85 . 53 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Total 4271 | 118 253 848 607 535 691 784 258 177 Wait 536 | . 6 261 . 31 114 88 36 . Move 3466 | 83 210 554 599 502 535 642 196 145 Hop . | . . . . . . . . . Pick Up 62 | 8 5 7 2 2 21 11 6 . Fast Attach 5 | 4 . . . . . 1 . . Attach 45 | 3 1 4 1 . 10 12 8 6 Detach 5 | . . . 2 . 1 1 . 1 Swap 15 | 2 3 1 1 . 3 1 2 2 Drop 19 | . 1 2 2 . 7 7 . . Fire 118 | 18 27 19 . . . 21 10 23 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 12) 142 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 6) 405 | -10/Materials | Discovered new exit (range 13) 420 | -10/Materials | Entered Mines 437 | -10/Mines | Met a Derelict bent on vengeance 459 | -10/Mines | Discovered new exit (range 14) 640 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 640 | -10/Mines | Discovered new exit (range 5) 674 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 676 | -10/Mines | Found Prototype Device 753 | -10/Mines | Identified exit to Materials 801 | -10/Mines | Learned location of Storage (-8) 1311 | -10/Mines | Entered Exiles 1326 | -10/Exiles | Discovered new exit (range 15) 1349 | -10/Exiles | Met 8R-AWN 1364 | -10/Exiles | Met EX-HEX 1401 | -10/Exiles | Met EX-BIN 1419 | -10/Exiles | Aligned with FarCom system 1420 | -10/Exiles | Given EX-Vault access code 1464 | -10/Exiles | Opened EX-Vault 1474 | -10/Exiles | Found AWS/Gauss 1500 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1597 | -10/Exiles | Met EX-DEC 1618 | -10/Exiles | Visited The Gauntlet 1745 | -10/Exiles | Learned location of Zion (-7) 1796 | -10/Exiles | Discovered new exit (range 14) 1917 | -10/Exiles | Left Exiles lab with AWS/Gauss 1917 | -10/Exiles | Entered Mines 1989 | -9/Mines | Learned Materials terminal intel 2024 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2034 | -9/Mines | Discovered new exit (range 14) 2205 | -9/Mines | Discovered new exit (range 15) 2452 | -9/Mines | Entered Materials 2452 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2453 | -8/Materials | Loaded intel: 12 terminal locations 2487 | -8/Materials | Identified Exp. Sensor Array 2852 | -8/Materials | First assault squad dispatched 2890 | -8/Materials | Discovered new exit (range 14) 2938 | -8/Materials | Destroyed 8 combat bots 2947 | -8/Materials | Discovered new exit (range 14) 3209 | -8/Materials | Entered Factory 3209 | -7/Factory | Evolved 2 slots: Utility x2 3544 | -7/Factory | Build established: Hauler-Skirmisher 3971 | -7/Factory | Garrison activated, responded to threat 4027 | -7/Factory | Lost 4 parts (2n1u1w) 4207 | -7/Factory | Discovered new exit (range 15) 4237 | -7/Factory | Identified exit to Lower Caves 4273 | -7/Factory | Build established: Hauler-Mutant 4284 | -7/Factory | Entered another Factory area 4284 | -6/Factory | Evolved 2 slots: Utility x2 4709 | -6/Factory | Discovered new exit (range 7) 4759 | -6/Factory | Entered Lower Caves 4823 | -6/Lower Caves | Lost 3 parts (1p1n1u) 5189 | -6/Lower Caves | Self-destructed Last Messages --------------- 04779_ Lgt. Treads destroyed. 04782_ S-27 Virus destroyed. 04790_ VTOL Module fries itself beyond repair. 04792_ Hvy. Ion Engine destroyed. 04794_ S-27 Virus destroyed. 04800_ Acquired 30 matter. 05033_ Acquired 49 matter. 05133_ Lgt. Treads destroyed. 05143_ S-27 Virus destroyed. 05148_ Force Rifle destroyed. 05156_ Shock Bomb Launcher destroyed. 05160_ Imp. Grenade Launcher destroyed. 05161_ VTOL Module fries itself beyond repair. 05171_ Imp. Medium Armor Plating destroyed. 05183_ Hrd. Light Armor Plating destroyed. 05185_ Jacked S-27 Virus... 05186_ Relay Coupler [Sentry] fries itself. 05187_ Jacked S-27 Virus... >>parse_system Reading system data... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ???????????????????? % ??????????????????????????? | | ???????????????????? = ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ?????????????????##?# ##????????????????????????? | | ?????????????????# ## ##?????##????????????????? | | ????????????????## #???? #????????????????? | | ????????????????# #### ?????????????????? | | ????????????????# ???????????????????? | | ?????????????????# ?????????????????????? | | ??????????????????# #??????????????????????? | | ???????????#???????# #???????????????????????? | | ??????????## ????## ss###?????????????????????? | | ?????????## #????# @ ##????????????????????? | | ???????? ????# #????????????????????? | | ???????? ????# #???????????? #??????? | | ?????????? ??## ##???????????? ###???? | | ???????????# ?## ##???????????? ???? | | ????????????# ## ##????????????? ???? | | ????????????# #?????????????? ???? | | ??????????### #?????????????? ???? | | ?????????## ####?????## ???? ???? | | ????? ## ### #???? ???? ????? | | ???? ### ##??? ??????# ????? | | ???? #??? #???????# #??### | | ???? #?? #????????# #??# | | ???? ## ##???????# #??# | | ??????## ## #???????# #??# # | | ???????# ## ### #??????## ##?# # | | ???????#???##########?## # ##?????## ### # | | ???????????????????????# # ##?????## ## | | ???????????????####????# ## #?????## | | ??????????????## ##???# #?####?????# | | ???????????#### ##??# #????####??# ## | | ???????????# ##?# ###### #### ### | | ???????????# ### #### # | | ???????????# ##### #### #### # | | ###### ###?## ##?## ##?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 1 Jamming Range 8 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Imp. Focal Shield | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed DisposableSegregatorRouter Manual? 0 Play Time 01:14:08 Cumulative 31.8 hours Start 2021.10.17 @ 21:41:35 End 2021.10.17 @ 22:57:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51f667c8-c44f-4644-bd4a-e5ac06c4b7fc