Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.20 @ 21:51:48 Player: Westakvia Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (474) 474 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-72) -72 TOTAL SCORE: 1612 Bonus ------- Follower Combat Kills 58 Friendly Fire -130 Cogmind --------- Core Integrity 385/400 Matter 266/400 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit Medium Matter Pod Light Armor Plating > --- WEAPON (2) ------- Spread Laser Beamcaster > --- INVENTORY (8) ---- Ion Engine Huge Storage Unit Medium Matter Pod (0) Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Medium Matter Pod > --- WEAPON ----------- Beamcaster Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Huge Storage Unit Medium Matter Pod Seismic Detector Targeting Computer Mining Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 22 | 6 6 7 3 Power 4 | 1 . 3 . Engine 2 | 1 . 1 . Core 2 | . . 2 . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 4 . 2 Device 1 | . 1 . . Storage 4 | 1 3 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 2 4 1 Energy Gun 4 | 2 . 1 1 Energy Cannon . | . . . . Ballistic Gun 2 | . 1 1 . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 96 99 96 Engine 10 | . 14 11 . Core 2 | . . 2 11 Treads 26 | . 28 28 22 Device 1 | . 2 . . Storage 24 | . 22 28 22 Processor 1 | . . . 8 Protection 2 | . . . 11 Energy Gun 5 | . . 4 16 Ballistic Gun 12 | . 13 14 5 Launcher 6 | . 13 1 . Special Weapon 2 | . . 7 . Peak Build Rating 16 | 6 7 16 16 Average Rating 9 | 3 6 10 15 On Entrance 6 | . 6 7 13 Naked Turns . | . . . . Heaviest Build 23 | 14 17 23 23 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 8 8 6 Average Carried 6 | 3 5 7 4 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 7 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 611 | 123 225 208 55 Remotely . | . . . . Salvage Created 497 | . 252 190 55 Parts 48 | . 23 18 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 16 | . 8 4 4 Guns 9 | . 1 4 4 AOE 7 | . 7 . . Classes Destroyed 6 | . 5 1 . Tunneler 1 | . 1 . . Recycler 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 7 | . 3 . 4 Grunt 8 | . 5 3 . Sentry 1 | . . 1 . Thug 1 | . . 1 . Best Kill Streak 4 | . 3 2 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . . . 1 Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 54 | . 14 28 12 Missed 18 | . 4 12 2 Damage Taken 400 | . 97 222 81 Core 15 | . . . 15 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 39 | . 16 15 8 Largest 2 | . 2 2 2 Hottest 140 | . 50 95 140 Shots Fired 73 | . 30 28 15 Gun 57 | . 16 26 15 Cannon . | . . . . Launcher 16 | . 14 2 . Special . | . . . . Kinetic 32 | . 16 15 1 Thermal 25 | . . 11 14 Explosive 16 | . 14 2 . Electromagnetic . | . . . . Robot Hit Streak 9 | . 9 4 5 Robot Miss Streak 6 | . 1 4 6 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 37 | . 15 12 10 Core Hits 38 | . 20 8 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1140 | . 719 275 146 Guns 463 | . 89 228 146 Cannons . | . . . . Explosions 677 | . 630 47 . Melee . | . . . . Ramming . | . . . . Kinetic 171 | . 89 82 . Thermal 292 | . . 146 146 Explosive 677 | . 630 47 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . 10 . . Projectiles . | . . . . Explosions 10 | . 10 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 400 | . 4 400 308 Average Temperature 164 | . 2 209 130 Received Heat Transfer 171 | . 42 129 . Effects 2 | . . 1 1 Shutdowns 1 | . . 1 . Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 630 | . . 333 297 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 221 | . 221 125 217 Initial 69 | . . 69 48 Average 100 | . 113 77 138 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 90 | 100 92 100 65 Level 1 9 | . 7 . 34 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 2 | . . 2 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 13 6 8 Peak Tracking Total 5 | . 3 2 5 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 1 . 4 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 17 | . 4 . 13 Successful 15 | . 2 . 13 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 4 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . . 4 Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 7 | . 2 . 5 Record 4 | . . . 4 Alert Level 1 | . . . 1 Maintenance Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . . . 4 Recycle Component 1 | . . . 1 Process 1 | . . . 1 Report Inventory 1 | . . . 1 Retrieve Matter 1 | . . . 1 Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . . 1 Recycled Matter 26 | . . . 26 Retrieved Matter 26 | . . . 26 Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 62 | . . 62 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 7 | . . 7 . Total Damage 106 | . . 106 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1828 | 75 779 651 323 Spaces Moved 1052 | 50 450 368 184 Core 16 | 16 . . . Treads 1036 | 34 450 368 184 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 124 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 5 51 76 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 102 | . 90 12 . Melee . | . . . . Projectile . | . . . . AOE 102 | . 90 12 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1139 | 61 477 403 198 Wait . | . . . . Move 1049 | 49 449 367 184 Hop . | . . . . Pick Up 20 | 6 6 7 1 Fast Attach 3 | 3 . . . Attach 9 | 3 1 2 3 Detach . | . . . . Swap 10 | . 5 5 . Drop 9 | . . 7 2 Fire 39 | . 16 15 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 16) 366 | -10/Materials | Discovered new exit (range 11) 800 | -10/Materials | Discovered new exit (range 11) 855 | -10/Materials | Entered Mines 857 | -10/Mines | Discovered new exit (range 16) 858 | -10/Mines | Received a Mining Laser from a helpful Derelict 1043 | -10/Mines | Learned Materials garrison access intel 1050 | -10/Mines | Met a Derelict testing a Signal Generator 1065 | -10/Mines | Found Signal Generator 1486 | -10/Mines | Discovered new exit (range 10) 1506 | -10/Mines | Entered Materials 1506 | -9/Materials | Evolved 2 slots: Utility x2 1829 | -9/Materials | Self-destructed Last Messages --------------- >>Retrieve(Matter) Matter ejected: 26 Acquired Spread Laser. Dropped Assault Rifle. W-16 Scout sends out distress signal. S-10 Pest destroyed. W-16 Scout sends out distress signal. Acquired 13 matter. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. S-10 Pest suffers critical hit (Burn). S-10 Pest destroyed. Acquired 42 matter. Targeting Computer broken. Overheating: Short circuit. Discarded Broken Targeting Computer. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###########???????????????? | | ???????????????????????# #???????????????? | | ????????????????????#### ! "Y" #???????????????? | | ????????????????????? # """ #???????????????? | | ?????????????????????# # @ #???????????????? | | ?????????????????????# ##/##+#####???????????????? | | ???????????????####??# #???????????????????? | | ?######????? !???# ########??????????????????? | | ## #? #### # #??????????????????? | | # T #??""""" ?+ + """ #??????????????????? | | # #??""""" ?#### # """ #??????????????????? | | # """#???"""" ?????# # """ #??????????????????? | | # """#??? ?????# + #??????????????????? | | #? """#???? ??????# # #??????????????????? | | #? #???? ?????## ##?#####??????????????????? | | ####+#+######+####### #????????????????????????? | | T #????????????????????????? | | ###### #????????????????????????? | | #????##+##????????????????????????? | | ################?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 250 Matter Stores 266 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed ChainAmuletDriver Manual? 0 Play Time 00:18:27 Cumulative 4.5 hours Start 2025.01.19 @ 22:12:19 End 2025.01.20 @ 21:51:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ea894a67-a349-43b4-b04e-1b47d07e9d26