Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.08 @ 15:27:50 Player: MooMoo Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (134) 670 Value Destroyed (5851) 5851 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2530) 2530 TOTAL SCORE: 15391 Bonus ------- High Alert Combat Kills 605 Follower Combat Kills 825 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 230/300 Energy 99/100 System Corruption 95% Temperature Cool (12) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Particle Reactor Light Particle Reactor > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Zionite Composite Leg II > --- UTILITY ---------- Advanced Cooling System Tactical Coordination Suite Microactuators Advanced Transmission Jammer Cloaking Device Heavy Armor Plating > --- WEAPON ----------- Quantum Rifle Railgun Hardcell Cannon Linear Accelerator Plasma Lance > --- INVENTORY -------- Energy Well Mobile Refinery Mk. CCLXVII Advanced Recalibrator Tiamat Missile Launcher CR-A16's Pointy Stick [Rating: 132] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Medium Storage Unit Device Tactical Coordination Suite Storage Medium Storage Unit Processor Advanced Target Analyzer Protection Improved Medium Armor Plating Weapon CR-A16's Pointy Stick Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Bore Cannon Launcher Tiamat Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Tes Slots Evolved 14 | . . . 2 . . . 6 2 . . 2 2 . Power 3 | . . . . . . . 2 . . . 1 . . Propulsion 3 | . . . 1 . . . 1 . . . 1 . . Utility 5 | . . . 1 . . . 2 1 . . . 1 . Weapon 3 | . . . . . . . 1 1 . . . 1 . Parts Attached 152 | 6 . . 8 7 2 1 31 25 1 1 38 16 16 Power 34 | 1 . . 1 2 1 . 9 4 . . 11 3 2 Engine 10 | 1 . . 1 2 1 . 3 1 . . . . 1 Core 14 | . . . . . . . 6 3 . . 5 . . Reactor 10 | . . . . . . . . . . . 6 3 1 Propulsion 39 | 2 . . 1 3 . . 6 6 . 1 12 1 7 Treads 5 | . . . . 2 . . . . . . 1 . 2 Leg 30 | 2 . . 1 1 . . 6 6 . 1 11 1 1 Wheel 3 | . . . . . . . . . . . . . 3 Hover 1 | . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . Utility 43 | 1 . . 4 1 . . 7 9 . . 11 5 5 Device 31 | . . . 3 1 . . 6 9 . . 7 3 2 Storage 5 | 1 . . 1 . . . 1 . . . 1 . 1 Processor 1 | . . . . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . Protection 6 | . . . . . . . . . . . 3 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 36 | 2 . . 2 1 1 1 9 6 1 . 4 7 2 Energy Gun 13 | 2 . . 1 . . 1 3 2 1 . . 3 . Energy Cannon 1 | . . . . . . . . 1 . . . . . Ballistic Gun 8 | . . . 1 . 1 . 2 1 . . 1 2 . Ballistic Cannon 5 | . . . . 1 . . . 1 . . 1 1 1 Launcher 2 | . . . . . . . 1 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . 1 . . . 1 . . Piercing Weapon 2 | . . . . . . . 1 . . . 1 . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . Unidentified Prototypes 12 | . . . . . . . 3 1 . . 5 1 2 Corrupted Parts 5 | . . . . . . . 1 . . . 1 3 . System Corruption 24 | . . . . . . . 2 . . . 4 18 . Parts Lost 98 | . . . 1 1 . 1 19 16 8 . 16 14 22 Power 22 | . . . . . . . 6 3 2 . 3 6 2 Propulsion 28 | . . . . 1 . . 5 4 2 . 4 1 11 Utility 23 | . . . . . . . 2 5 1 . 7 2 6 Weapon 25 | . . . 1 . . 1 6 4 3 . 2 5 3 Highest Loss Streak 11 | . . . 1 1 . 1 11 6 8 . 6 6 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 7 | 2 6 7 8 9 9 8 7 9 9 3 8 3 2 Power . | . 1 1 2 2 1 . . . 1 . 1 . . Propulsion 1 | 1 2 2 2 1 1 1 . 1 2 . . . . Utility 3 | . . . . 1 2 3 2 5 3 2 5 2 . Weapon 2 | . 3 4 3 4 4 3 2 2 3 1 1 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 18 | . . . . 2 6 . . 3 . . 7 . . Power 2 | . . . . 1 . . . 1 . . . . . Propulsion 2 | . . . . . . . . 1 . . 1 . . Utility 6 | . . . . . 2 . . . . . 4 . . Weapon 7 | . . . . 1 4 . . . . . 2 . . Tool/Special 1 | . . . . . . . . 1 . . . . . Average Slot Usage (%) 89 | . 85 85 90 99 100 99 85 92 92 77 94 88 41 Engine 7 | . 14 14 11 11 11 11 8 10 10 . . . . Core 4 | . . . . . . . 5 4 5 11 12 4 . Reactor 1 | . . . . . . . . . . . 4 9 1 Leg 24 | . 28 28 26 26 33 33 20 20 22 21 23 20 8 Device 21 | . . . 20 22 22 22 21 25 22 22 20 22 8 Storage 7 | . 14 14 11 11 11 11 10 6 5 5 5 3 2 Energy Gun 4 | . 28 28 18 10 . 3 3 5 16 5 . 2 1 Ballistic Gun 4 | . . . 3 11 11 7 5 4 . . . 4 4 Ballistic Cannon 3 | . . . . . 11 11 1 1 4 . . 3 . Slashing Weapon 1 | . . . . . . . 2 . . 4 8 . . Piercing Weapon 2 | . . . . . . . 2 . . 4 9 4 1 Peak Build Rating 132 | 6 7 7 12 15 21 21 65 87 83 69 115 132 125 Average Rating 60 | 4 6 7 11 12 19 20 51 76 81 68 99 124 62 On Entrance 40 | . 6 7 7 12 15 21 20 65 78 44 69 108 108 Avg Prop Armor Cover (%) 6 | . . . . 6 . . 4 . . . 5 . 12 Naked Turns 53 | . . . . . . . . . . . . . 53 Heaviest Build 115 | 12 12 12 28 25 28 28 66 82 81 51 83 115 71 Greatest Support 160 | 20 20 20 30 40 30 30 60 83 78 78 121 113 160 Greatest Overweight (x) 18 | . . . 1 . . . 3 1 1 . 1 1 18 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 5 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 10 10 9 5 5 Most Carried 10 | 4 7 8 10 10 10 10 10 10 10 8 10 5 5 Average Carried 8 | 2 6 7 8 9 9 9 8 9 9 3 9 3 2 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 4 7 8 10 10 10 9 10 10 9 3 5 5 1 Class Distribution -------------------- 42% | Mutant 18% | Scavenger-Mutant 11% | Tank 8% | Scavenger-Skirmisher 6% | Scavenger-Gunner 5% | Scavenger-Gladiator 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Tank | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Tes Matter Collected 3674 | 203 . 16 117 141 20 71 517 973 41 . 541 440 594 Remotely . | . . . . . . . . . . . . . . Salvage Created 5628 | . . 40 310 294 . 181 391 1852 . . 1156 662 742 Parts 275 | . . 7 13 25 . 9 18 99 . . 54 35 15 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . 1 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 . . . . . . . Prevented 2 | . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Tes Combat Hostiles Destroyed 114 | . . 3 6 14 . 3 8 45 . . 19 10 6 Melee 26 | . . . . . . . 1 . . . 18 6 1 Guns 50 | . . 3 6 14 . . 4 21 . . . 2 . Cannons 17 | . . . . . . 3 1 9 . . . 1 3 AOE 19 | . . . . . . . 2 15 . . 1 1 . Classes Destroyed 14 | . . 1 3 . . 2 2 5 . . . 1 . Worker 5 | . . . . . . . . 2 . . . . 3 Builder 6 | . . . . . . . . 5 . . . . 1 Recycler 5 | . . . . . . . . 1 . . . 2 2 Operator 1 | . . . . . . . . 1 . . . . . Watcher 3 | . . . 1 . . . 1 . . . . . 1 Swarmer 39 | . . 3 . 12 . . 3 16 . . . 5 . Saboteur 1 | . . . . . . . . 1 . . . . . Grunt 31 | . . . 4 2 . . . 14 . . 5 . 6 Brawler 1 | . . . . . . 1 . . . . . . . Sentry 6 | . . . 2 . . 1 1 2 . . . . . Specialist 5 | . . . . . . . 2 3 . . . . . Hunter 13 | . . . . . . . 1 6 . . 6 . . Programmer 17 | . . . . . . 1 1 3 . . 8 4 . Behemoth 1 | . . . . . . . . . . . . 1 . Best Kill Streak 13 | . . 3 1 6 . 1 2 13 . . 3 6 6 Combat Bots Only 10 | . . 3 1 6 . 1 2 10 . . 3 5 3 Max Kills in Single Turn 3 | . . 1 1 2 . 1 1 3 . . 1 2 2 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 3 | . . . . . . . 1 3 . . 1 1 . Melee 2 | . . . . . . . 1 . . . 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Tes Hostile Shots Fired 1514 | . . 20 33 91 . 47 258 234 44 . 309 90 388 Missed 465 | . . 6 11 19 . 23 83 87 18 . 104 22 92 Hits 1049 | . . 14 22 72 . 24 175 147 26 . 205 68 296 Melee 8 | . . . . . . . . 1 1 . . . 6 Projectile 1041 | . . 14 22 72 . 24 175 146 25 . 205 68 290 Critical Strikes 43 | . . . 2 . . . 2 5 . . 11 2 21 Part Disruptions 19 | . . . . . . 1 11 3 . . . 2 2 Damage Taken 17464 | . . 125 293 601 . 282 1936 2370 519 . 3550 1783 6005 Core 2555 | . . 18 69 65 . 11 275 366 85 . 350 128 1188 Absorbed by Shields 411 | . . . . . . . . 411 . . . . . Ignored by Resistances 104 | . . . . . . . 104 . . . . . . Regen/Repaired (Parts) 89 | . . . 48 . 41 . . . . . . . . Core Remaining (%) 74 | 100 . 92 . . . 63 67 . . 54 69 . . Volleys Fired 209 | . . 7 22 26 . 13 29 71 2 . 8 11 20 Largest 4 | . . 2 2 2 . 2 3 4 3 . 3 4 2 Hottest 238 | . . 80 96 76 . 108 141 192 132 . 131 238 87 Shots Fired 509 | . . 14 44 52 . 24 66 222 9 . 14 28 36 Gun 354 | . . 14 44 52 . 11 56 136 5 . 3 16 17 Cannon 128 | . . . . . . 13 6 76 4 . 3 7 19 Launcher 27 | . . . . . . . 4 10 . . 8 5 . Special . | . . . . . . . . . . . . . . Kinetic 228 | . . . 6 26 . 18 32 81 4 . 6 19 36 Thermal 227 | . . 14 38 26 . . 17 126 3 . . 3 . Explosive 27 | . . . . . . . 4 10 . . 8 5 . Electromagnetic 27 | . . . . . . 6 13 5 2 . . 1 . Robot Hit Streak 12 | . . 2 6 9 . 5 8 11 2 . 3 12 10 Robot Miss Streak 5 | . . 4 3 5 . 4 3 4 3 . 2 2 2 Penetration Max 1 | . . . . . . . . 1 . . . 1 1 Secondary Targets 5 | . . 2 . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . Shots Hit Robots 392 | . . 5 24 28 . 14 56 126 2 . 66 28 43 Core Hits 221 | . . 3 13 18 . 6 19 98 1 . 29 21 13 Critical Kills 7 | . . . . . . 3 3 1 . . . . . Critical Parts Destroyed 13 | . . . . . . 3 4 1 . . . . 5 Critical Strikes 51 | . . . 4 2 . 6 10 10 . . 9 1 9 Burn 8 | . . . 4 2 . . . 2 . . . . . Destroy 21 | . . . . . . 6 9 2 . . . . 4 Blast 8 | . . . . . . . . 6 . . . . 2 Smash 3 | . . . . . . . . . . . . . 3 Sever 9 | . . . . . . . 1 . . . 8 . . Impale 2 | . . . . . . . . . . . 1 1 . Melee Attacks 145 | . . . . . . . 15 . . . 80 15 35 Impact 28 | . . . . . . . . . . . . . 28 Slashing 65 | . . . . . . . 5 . . . 59 1 . Piercing 51 | . . . . . . . 9 . . . 21 14 7 Sneak Attacks 4 | . . . . . . . 2 . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 31 | . . . . . . . 3 . . . 24 2 2 Damage Inflicted 14712 | . . 54 292 323 . 244 1573 5631 50 . 3216 1462 1867 Guns 3997 | . . 54 292 323 . 81 757 1628 33 . 14 413 402 Cannons 2333 | . . . . . . 163 126 1256 . . 88 200 500 Explosions 4380 | . . . . . . . 377 2677 . . 755 571 . Melee 3900 | . . . . . . . 313 . . . 2359 278 950 Ramming 102 | . . . . . . . . 70 17 . . . 15 Kinetic 3701 | . . . 24 104 . 201 528 1318 . . 102 522 902 Thermal 2577 | . . 54 268 219 . . 448 1483 20 . . 85 . Explosive 4191 | . . . . . . . 188 2677 . . 755 571 . Electromagnetic 241 | . . . . . . 43 96 83 13 . . 6 . Impact 918 | . . . . . . . . . . . . . 918 Slashing 2098 | . . . . . . . 249 . . . 1849 . . Piercing 884 | . . . . . . . 64 . . . 510 278 32 Highest Corruption 94 | . . . . . . . 8 4 4 4 13 31 94 Average Corruption 14 | . . . . . . . 2 2 4 4 8 22 53 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 148 | . . . . . . . 6 8 12 2 28 34 58 Message Errors 27 | . . . . . . . 2 1 2 . 8 7 7 Matter Fused 28 | . . . . . . . 2 3 2 1 7 6 7 Heat Flow Errors 22 | . . . . . . . . . 3 1 3 5 10 Energy Discharges 15 | . . . . . . . 1 2 1 . 1 8 2 Parts Rejected 3 | . . . . . . . . . . . . 1 2 Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 12 | . . . . . . . 1 2 1 . 4 1 3 Data Loss (major) 4 | . . . . . . . . . . . 2 1 1 Misfires 5 | . . . . . . . . . 3 . . 2 . Alerts 2 | . . . . . . . . . . . 1 . 1 Misdirections 24 | . . . . . . . . . . . 1 1 22 Weapon Failures 5 | . . . . . . . . . . . . 2 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 594 | . . . . . . . 49 41 . . 118 41 345 Projectiles 80 | . . . . . . . 25 6 . . 15 . 34 Explosions 114 | . . . . . . . 24 32 . . 17 41 . Melee 400 | . . . . . . . . 3 . . 86 . 311 Knockbacks 19 | . . . . . . . 1 4 . . 1 . 13 Impact 7 | . . . . . . . . . . . . . 7 Kinetic 8 | . . . . . . . 1 4 . . 1 . 2 Secondary 4 | . . . . . . . . . . . . . 4 Self-Inflicted Damage 171 | . . . . . . . . 85 . . . 86 . Shots 5 | . . . . . . . . 3 . . . 2 . Rammed 8 | . . . . . . . . . . . . . 8 Targets Rammed 15 | . . . . . . . . 4 3 . . . 8 Kicked 7 | . . . . . . . . 4 3 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 356 | . . 126 105 88 . 117 197 312 154 139 182 356 257 Average Temperature 72 | . . 64 33 18 . 37 81 105 64 83 64 150 68 Received Heat Transfer 1642 | . . . 180 18 . 48 132 325 54 . 190 84 611 Effects 1 | . . . . . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 1 . . . . 6 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Parts Fried 11 | . . . . . . . . 2 . . . 1 8 Impact Corruptions 12 | . . . . . . . . 1 . . . . 11 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 11 | . . 1 3 1 . . 1 4 . . 1 . . Heat Transferred 5252 | . . 125 941 703 . . 746 2589 37 . . 111 . Parts Sabotaged 3 | . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Tes Maximum Alert Level 4 | . . . . 1 . . 1 4 . . . . . Low Security (%) 79 | 100 100 100 100 97 . . 31 61 . . 100 100 100 Level 1 11 | . . . . 2 . . 68 1 . . . . . Level 2 4 | . . . . . . . . 20 . . . . . Level 3 2 | . . . . . . . . 12 . . . . . Level 4 . | . . . . . . . . 3 . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1112 | . . 60 45 201 . . 315 1112 . . 158 144 95 Initial 158 | . . . 19 1 . . 74 100 . . 158 75 11 Average 131 | . . 26 19 122 . . 198 293 . . 55 77 19 Influence Increases 4639 | . . 70 204 320 . 253 803 1516 . . 710 502 261 Destroy 0b10 Robot/C 2760 | . . 60 120 280 . 140 420 900 . . 440 280 120 Destroy 0b10 Robot/NC 115 | . . . 5 . . . 15 45 . . 5 10 35 Destroy Leader 560 | . . 10 42 40 . 30 114 160 . . 102 60 2 Allied During Kill 316 | . . . . . . 68 174 . . . 43 31 . Successful Hack 12 | . . . 7 . . . 5 . . . . . . Disable Machine 195 | . . . 15 . . . 15 105 . . 15 15 30 Destroy Structure 426 | . . . . . . . 30 216 . . 90 76 14 Partial Spotted 15 | . . . . . . . . 15 . . . . . Lose Combat Pursuer 240 | . . . 15 . . 15 30 75 . . 15 30 60 Influence Decreases 4624 | . . 20 250 153 171 134 717 621 749 98 820 624 267 Entered New Map 1003 | . . . 31 3 171 . 45 105 407 68 95 68 10 Time Decay 2581 | . . 20 209 140 . 130 402 356 262 30 511 356 165 Lost Part 840 | . . . 10 10 . 4 190 160 80 . 154 140 92 Lost Ally 200 | . . . . . . . 80 . . . 60 60 . Squads Dispatched 26 | . . . 1 . . . 4 12 . . 4 2 3 Investigation 1 | . . . . . . . . 1 . . . . . Extermination 10 | . . . . . . . 1 2 . . 4 2 1 Reinforcement 9 | . . . 1 . . . 3 3 . . . . 2 Assault 1 | . . . . . . . . 1 . . . . . Garrison 5 | . . . . . . . . 5 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . 1 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Tes Distress Signals 6 | . . . . . . . . 4 . . . . 2 Communications Jammed 7 | . . . . . . . . . . . . 7 . Distress Signals 3 | . . . . . . . . . . . . 3 . Times Spotted 206 | . . 3 11 17 . 7 29 65 11 . 26 17 20 Peak Tracking Total 15 | . . 3 3 4 . 3 6 15 7 . 5 2 8 Tactical Retreats 14 | . . . 1 . . 1 1 4 . . 1 2 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Tes Traps Triggered 1 | . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Tes Machines Disabled 13 | . . . 1 . . . 1 7 . . 1 1 2 Max in Single Turn 2 | . . . 1 . . . 1 2 . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Tes Machines Accessed 11 | . 1 . 3 . . . 1 2 . . 1 2 1 Terminals 6 | . 1 . 2 . . . 1 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 15 | . 1 . 5 . . . 1 2 . . 1 3 2 Successful 8 | . 1 . 3 . . . 1 1 . . . 2 . Failed 7 | . . . 2 . . . . 1 . . 1 1 2 Catastrophic 1 | . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 32 | . . . . . 1 . 4 8 . . 5 6 8 Terminals 8 | . 1 . 3 . . . 1 1 . . . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . . . . . . 2 . Garrison Access 1 | . . . . . . . . . . . 1 . . Terminal Hacks 4 | . 1 . 1 . . . 1 1 . . . . . Open DSF 2 | . . . . . . . 1 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . 1 . Scanalyzer 1 | . . . . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 7 | . . . 3 . . . . . . . 1 2 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . 1 . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . no_distress 1 | . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Tes Total Allies 13 | . . . . . 4 . . 1 . . 5 3 . Largest Group 4 | . . . . . 4 4 4 1 . . 3 3 . Highest-Rated Group 243 | . . . . . 158 158 158 30 . . 219 243 . Highest-Rated Ally 103 | . . . . . 41 41 41 30 . . 103 81 . Zionite Dispatches 5 | . . . . . . . . 1 . . 2 2 . Heavy 1 | . . . . . . . . . . . 1 . . Recon 1 | . . . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . 1 . Explosive Resupply 1 | . . . . . . . . 1 . . . . . Melee Resupply 1 | . . . . . . . . . . . 1 . . Total Orders 11 | . . . . . . . . 8 . . 3 . . STAY 1 | . . . . . . . . 1 . . . . . FOLLOW 4 | . . . . . . . . 3 . . 1 . . DROP 2 | . . . . . . . . 1 . . 1 . . PICKUP 4 | . . . . . . . . 3 . . 1 . . Ally Attacks 124 | . . . . . . 21 56 . . . 25 22 . Total Damage 3001 | . . . . . . 356 877 . . . 1066 702 . Kills 27 | . . . . . . 4 15 . . . 4 4 . Allies Corrupted 4 | . . . . . . . 1 . . . 3 . . Allies Melted 1 | . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Tes Active Infowar (turns) 6722 | . . . . 112 1479 704 281 1157 546 63 1478 816 86 Sensors 3185 | . . . . . . . . 1157 546 63 1419 . . Structural 319 | . . . . . . . . . . . 233 86 . Seismic 2576 | . . . . 112 1479 704 281 . . . . . . Cloaking 1312 | . . . . . . . . . . . 410 816 86 Jamming 955 | . . . . . . . . . . . 146 809 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . 1 1 . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . 1 . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Tes Turns Passed 9135 | 87 36 46 490 296 1479 704 1048 1424 560 66 1478 816 605 Spaces Moved 5175 | 66 28 21 265 151 1113 310 601 616 299 51 846 486 322 Core 95 | 6 . . . . . . . . . . . . 89 Treads 64 | . . . . 32 . . . . . . . . 32 Legs 4944 | 60 28 21 265 119 1113 310 601 616 299 51 846 486 129 Wheels 18 | . . . . . . . . . . . . . 18 Hover 54 | . . . . . . . . . . . . . 54 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 117 117 50 Average Speed 130 | 113 120 120 142 128 120 120 138 146 181 120 119 135 103 Slowest Speed 950 | 120 120 120 190 160 120 120 330 195 187 120 190 194 950 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 5 12 25 36 86 51 17 20 49 8 20 12 39 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 8 | . . . . . . . . 8 . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 9 | . . . . 3 5 . . . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 276 | . . . . . . 8 30 138 4 . 48 40 8 Melee . | . . . . . . . . . . . . . . Projectile 55 | . . . . . . 8 2 30 4 . . 3 8 AOE 221 | . . . . . . . 28 108 . . 48 37 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Res Tes Total 6928 | 75 30 28 332 206 1262 618 731 970 309 56 1223 596 492 Wait 1013 | . . . 33 7 125 292 37 220 2 . 230 49 18 Move 5162 | 65 27 20 264 150 1112 309 600 615 298 50 845 485 322 Hop . | . . . . . . . . . . . . . . Pick Up 81 | 4 3 1 2 5 10 1 13 13 . . 23 2 4 Fast Attach 92 | 6 . . 4 2 1 . 12 15 . . 18 19 15 Attach 60 | . . . 1 2 . 1 15 10 1 6 10 7 7 Detach 17 | . . . . . 1 . 3 3 . . 3 6 1 Swap 48 | . . . 4 6 1 1 8 10 . . 16 1 1 Drop 63 | . . . 2 8 12 1 2 9 . . 22 5 2 Fire 209 | . . 7 22 26 . 13 29 71 2 . 8 11 20 Melee 99 | . . . . . . . 12 . . . 48 11 28 Ram 1 | . . . . . . . . . . . . . 1 Kick 7 | . . . . . . . . 4 3 . . . . Crush 7 | . . . . . . . . . . . . . 7 Escape Stasis 66 | . . . . . . . . . . . . . 66 Rewire 3 | . . . . . . . . . 3 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 16) 124 | -10/Materials | Entered Mines 134 | -10/Mines | Discovered new exit (range 12) 170 | -10/Mines | Entered Materials 170 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 625 | -9/Materials | Repaired Aluminum Leg 635 | -9/Materials | Discovered new exit (range 12) 660 | -9/Materials | Entered Mines 856 | -9/Mines | Learned Materials terminal intel 929 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 949 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 956 | -9/Mines | Entered Zion 1151 | -7/Zion | Given A8's code to call for help 1184 | -7/Zion | Found Prototype Device 1307 | -7/Zion | Found CR-A16's Pointy Stick 1498 | -7/Zion | Met Imprinter 1522 | -7/Zion | Imprinted 1524 | -7/Zion | Declared Zion's savior 1863 | -7/Zion | Found Prototype Launcher 2076 | -7/Zion | Learned 4 Factory zone layouts 2392 | -7/Zion | Discovered new exit (range 16) 2435 | -7/Zion | Entered Proximity Caves 2435 | -6/Proximity Caves | Accompanied by 4 allies 2587 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2713 | -6/Proximity Caves | Identified exit to Factory 2915 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3139 | -6/Proximity Caves | Entered Factory 3139 | -6/Factory | Accompanied by 4 allies 3139 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x1, Utility x2, Weapon x1 3140 | -6/Factory | Identified exit to Lower Caves 3141 | -6/Factory | Identified Mobile Refinery Mk. CCLXVII 3451 | -6/Factory | Lost 3 parts (1p1u1w) 3583 | -6/Factory | Lost 11 parts (3p4n1u3w) 3650 | -6/Factory | Identified Gui. Missile Launcher 3843 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 3846 | -6/Factory | Lost 3 parts (2p1n) 4154 | -6/Factory | Discovered new exit (range 16) 4187 | -6/Factory | Entered another Factory area 4187 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4418 | -5/Factory | Zion Explosive Resupply teleported in 4611 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 4709 | -5/Factory | Build established: Tank 5085 | -5/Factory | Garrison activated, responded to threat 5110 | -5/Factory | Destroyed 9 combat bots 5279 | -5/Factory | Lost 4 parts (2p1u1w) 5338 | -5/Factory | Cargo convoy interrupted 5387 | -5/Factory | First assault squad dispatched 5416 | -5/Factory | Destroyed 10 combat bots 5425 | -5/Factory | Lost 6 parts (1p2n2u1w) 5492 | -5/Factory | Garrison activated, responded to threat 5580 | -5/Factory | Destroyed 10 combat bots 5583 | -5/Factory | Discovered new exit (range 14) 5611 | -5/Factory | Entered Upper Caves 5612 | -5/Upper Caves | Encountered a Warlord checkpoint 5649 | -5/Upper Caves | Build established: Scavenger-Skirmisher 6145 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6150 | -5/Upper Caves | Discovered new exit (range 9) 6171 | -5/Upper Caves | Entered another Upper Caves area 6196 | -5/Upper Caves | Lost 8 parts (2p2n1u3w) 6223 | -5/Upper Caves | Discovered new exit (range 13) 6237 | -5/Upper Caves | Entered Factory 6237 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6364 | -4/Factory | Enhanced Grunt warped into view, answering call for help 6372 | -4/Factory | Enhanced Grunt warped into view, answering call for help 6446 | -4/Factory | Zion Melee Resupply teleported in 6479 | -4/Factory | Build established: Scavenger-Mutant 6792 | -4/Factory | Lost 3 parts (2p1n) 6932 | -4/Factory | Lost 3 parts (1n2u) 7291 | -4/Factory | System corruption reached 10% 7314 | -4/Factory | Zion Heavy squad teleported in 7470 | -4/Factory | Terminal network hard line cut 7652 | -4/Factory | Discovered new exit (range 15) 7715 | -4/Factory | Entered Research 7715 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7740 | -3/Research | Lost 6 parts (1n3u2w) 7865 | -3/Research | Zion Hacker squad teleported in 7910 | -3/Research | System corruption reached 10% 7933 | -3/Research | Lost 6 parts (3p1n1u1w) 7973 | -3/Research | Spotted B-86 Titan 8030 | -3/Research | Destroyed B-86 Titan 8074 | -3/Research | Zion Recon squad teleported in 8279 | -3/Research | System corruption reached 30% 8311 | -3/Research | Lost 6 parts (2p1u3w) 8486 | -3/Research | Discovered new exit (range 15) 8531 | -3/Research | Entered Testing 8599 | -3/Testing | Build established: Scavenger-Gunner 8655 | -3/Testing | Lost 3 parts (1p1n1u) 8706 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 8815 | -3/Testing | Lost 10 parts (1p5n2u2w) 8850 | -3/Testing | Released all parts (8) 8892 | -3/Testing | Released all parts (4) 8923 | -3/Testing | Lost 4 parts (2n1u1w) 8940 | -3/Testing | Found Prototype Protection 8940 | -3/Testing | Identified Centrium Heavy Armor Plating 8963 | -3/Testing | Scanned by Researcher 8991 | -3/Testing | Core integrity fell below 50% 9020 | -3/Testing | Build established: Mutant 9106 | -3/Testing | Core integrity fell below 20% 9125 | -3/Testing | Lost 3 parts (1n2u) 9136 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09100_ C-55 Analyst is analyzing... 09111_ Detecting system override signal. 09115_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Error: Unable to find teleport path. ] [ Suggest relying on intel support. ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Main Access ] [ 2 : Unaware Schematics ] [ 3 : Depthwide Sectors/-3 ] >>\\ZION-SEEK-1 [ Targeting Main Access... ] 09116_ System corrupted: Heat flow error (+271). 09124_ Slammed into P-80 Master. 09126_ Held in stasis. 09126_ C-55 Analyst is analyzing... 09131_ WZNPWB>C