Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 19:53:07 // AFD2019/Pay2Buy Player: OBLIQUE Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (131) 655 Value Destroyed (4558) 4558 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1922) 1922 TOTAL SCORE: 10135 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1387 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 29/300 Energy 298/300 System Corruption 13% Temperature Cool (18) Movement Rolling (115) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (3) -------- Enhanced Nuclear Core > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Coolant Injector Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON (4) ------- Heavy Flak Cannon Heavy Flak Cannon Mass Driver > --- INVENTORY (10) --- Nuclear Pulse Array High-capacity Matter Pod (0) Matter Compressor (0) Hardlight Generator Improved Shield Generator Peak State ------------ > --- POWER ------------ Heavy Ion Engine Enhanced Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Coolant Injector Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Flak Cannon Heavy Flak Cannon Mass Driver > --- INVENTORY -------- Nuclear Pulse Array High-capacity Matter Pod Matter Compressor Hardlight Generator Improved Shield Generator [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility High-capacity Matter Pod Device Advanced Heat Sink Storage High-capacity Matter Pod Processor Visual Processing Unit Protection Improved Heavy Armor Plating Weapon Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Cannon Mass Driver Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 2 | . . . . . 1 1 . Propulsion . | . . . . . . . . Utility 2 | . . . . . 1 1 . Weapon 2 | . . . . . 2 . . Parts Attached 13 | . . 1 . . 2 10 . Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Treads 1 | . . 1 . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 4 | . . . . . . 4 . Device 2 | . . . . . . 2 . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 2 | . . . . . . 2 . Artifact . | . . . . . . . . Weapon 8 | . . . . . 2 6 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 7 | . . . . . 2 5 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 28 | . 1 . . . 5 21 1 Power 3 | . . . . . 1 2 . Propulsion 7 | . . . . . 1 6 . Utility 4 | . . . . . . 4 . Weapon 14 | . 1 . . . 3 9 1 Highest Loss Streak 4 | . 1 . . . 3 4 1 To Critical Strikes 1 | . . . . . . 1 . Average Backups 5 | . 3 7 8 8 6 4 5 Power . | . . . . . . . . Propulsion . | . . . . . . . 1 Utility . | . . . 1 1 1 . 4 Weapon 4 | . 2 7 7 7 5 3 . Tool/Special . | . . . . . . . . Unused Backups 4 | . . . . . . . 4 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . . . . . 3 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 87 | . 99 100 100 100 79 71 74 Engine 12 | . 14 14 14 14 10 11 . Treads 10 | . 14 14 14 14 13 5 . Leg 7 | . 13 14 14 14 4 . . Wheel 1 | . . . . . . 3 15 Device 4 | . . . . . 7 10 7 Storage 10 | . 13 14 14 14 9 6 . Processor 11 | . 14 14 14 14 9 8 . Energy Gun 1 | . . . . . 1 2 5 Energy Cannon 11 | . 13 14 14 14 9 9 . Launcher 11 | . 13 14 14 14 14 6 . Peak Build Rating 47 | . 12 11 11 11 24 47 44 Average Rating 18 | . 11 11 11 11 18 30 43 On Entrance 13 | . . 11 11 11 11 22 44 Avg Prop Armor Cover (%) 9 | . 11 9 8 8 6 . . Naked Turns . | . . . . . . . . Heaviest Build 74 | . 18 18 18 18 33 74 66 Greatest Support 42 | 3 13 20 20 20 42 42 32 Greatest Overweight (x) 4 | . 1 1 . . 1 4 2 Average Overweight (x) . | . 1 . . . . 1 1 Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 Most Carried 10 | . 8 10 10 10 9 8 6 Average Carried 6 | . 3 9 10 10 8 4 6 Final Capacity 10 | 10 10 10 10 10 10 10 10 Final Carried 10 | . 8 10 10 10 6 6 6 Class Distribution -------------------- 73% | Mutant 23% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 1448 | . 500 53 . . 229 666 . Remotely . | . . . . . . . . Salvage Created 3277 | . 832 120 . . 673 1652 . Parts . | . . . . . . . . Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 79 | . 14 4 . . 15 46 . Cannons 24 | . 6 2 . . 2 14 . AOE 54 | . 8 2 . . 13 31 . Classes Destroyed 14 | . 6 . . . 3 5 . Worker 23 | . 3 . . . 5 15 . Builder 17 | . 7 . . . 2 8 . Tunneler 1 | . . . . . . 1 . Hauler 1 | . . . . . . 1 . Recycler 3 | . 1 . . . 1 1 . Mechanic 1 | . . . . . . 1 . Operator 2 | . . . . . 2 . . Watcher 4 | . 3 . . . . 1 . Swarmer 11 | . 3 . . . . 8 . Grunt 53 | . 11 4 . . 12 26 . Brawler 4 | . . . . . 1 3 . Protector 1 | . . . . . . 1 . Sentry 6 | . . . . . 2 4 . Programmer 4 | . . . . . . 4 . Best Kill Streak 18 | . 7 3 . . 4 18 . Combat Bots Only 15 | . 5 3 . . 3 15 . Max Kills in Single Turn 5 | . 3 1 . . 4 5 . Gunslinging . | . . . . . . . . Exploded 4 | . 2 1 . . 3 4 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 445 | . 47 7 . . 45 309 37 Missed 143 | . 17 3 . . 15 93 15 Hits 302 | . 30 4 . . 30 216 22 Melee 4 | . . . . . . 4 . Projectile 298 | . 30 4 . . 30 212 22 Critical Strikes 9 | . . 1 . . 2 6 . Damage Taken 4690 | . 430 52 . . 611 3366 231 Core 952 | . 94 18 . . 135 679 26 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 . . . 55 75 . . Volleys Fired 356 | . 125 13 . 1 43 174 . Largest 4 | . 2 2 . 1 3 4 . Hottest 241 | . 100 100 . 60 133 241 . Shots Fired 574 | . 140 16 . 1 77 340 . Gun 47 | . . . . . 4 43 . Cannon 410 | . 125 13 . 1 43 228 . Launcher 117 | . 15 3 . . 30 69 . Special . | . . . . . . . . Kinetic 51 | . 2 3 . . 4 42 . Thermal 383 | . 125 13 . 1 43 201 . Explosive 90 | . . . . . 26 64 . Electromagnetic 50 | . 13 . . . 4 33 . Robot Hit Streak 8 | . 8 8 . . 7 8 . Robot Miss Streak 7 | . 3 1 . . 4 7 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 217 | . 47 8 . . 35 127 . Core Hits 227 | . 30 6 . . 43 148 . Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . 1 . Meltdown 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10758 | . 1614 358 . . 1836 6950 . Guns 134 | . . . . . . 134 . Cannons 3342 | . 782 112 . . 296 2152 . Explosions 7193 | . 829 234 . . 1520 4610 . Melee . | . . . . . . . . Ramming 89 | . 3 12 . . 20 54 . Kinetic 1458 | . 233 234 . . 270 721 . Thermal 2722 | . 782 112 . . 296 1532 . Explosive 5573 | . . . . . 1250 4323 . Electromagnetic 916 | . 596 . . . . 320 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . . 13 13 Average Corruption 7 | . . . . . . 7 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 43 | . . . . . . 41 2 Message Errors 15 | . . . . . . 15 . Matter Fused 8 | . . . . . . 7 1 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 8 | . . . . . . 8 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 6 | . . . . . . 6 . Alerts 1 | . . . . . . 1 . Misdirections 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 219 | . 10 . . . 63 146 . Projectiles 105 | . . . . . 5 100 . Explosions 114 | . 10 . . . 58 46 . Melee . | . . . . . . . . Knockbacks 10 | . . . . . . 10 . Impact . | . . . . . . . . Kinetic 10 | . . . . . . 10 . Secondary . | . . . . . . . . Self-Inflicted Damage 387 | . 37 . . . 145 205 . Shots 14 | . 4 . . . 3 7 . Rammed 13 | . . 2 . . 3 8 . Targets Rammed 20 | . 1 5 . . 4 10 . Kicked 4 | . 1 3 . . . . . Crushed 3 | . . . . . 1 2 . Highest Temperature 579 | . 249 129 . 20 285 579 7 Average Temperature 85 | . 64 46 . 10 85 103 3 Received Heat Transfer 1350 | . 204 48 . . 216 795 87 Effects 13 | . . . . . 1 12 . Shutdowns 1 | . . . . . . 1 . Energy Bleed 4 | . . . . . 1 3 . Interference 1 | . . . . . . 1 . Matter Decay 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Damage (major) 4 | . . . . . . 4 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted . | . . . . . . . . Heat Transferred 4583 | . 1628 222 . . 629 2104 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Maximum Alert Level 5 | . 2 1 . . 1 5 . Low Security (%) 55 | 100 39 99 . 100 33 43 . Level 1 25 | . 57 . . . 66 6 . Level 2 5 | . 2 . . . . 13 . Level 3 4 | . . . . . . 11 . Level 4 3 | . . . . . . 9 . Level 5 3 | . . . . . . 8 . High Security 2 | . . . . . . 7 . Max Security . | . . . . . . . . Peak Influence 2092 | . 406 201 . 15 349 2092 . Initial 146 | . . 145 . . . 146 . Average 351 | . 236 63 . 2 222 675 . Influence Increases 4661 | . 900 251 . 15 763 2732 . Destroy 0b10 Robot/C 1580 | . 280 100 . . 300 900 . Destroy 0b10 Robot/NC 265 | . 70 . . . 50 145 . Destroy Leader 330 | . 76 20 . . 60 174 . Allied During Kill 3 | . . 3 . . . . . Trap Triggered on 0b10 20 | . . . . . 20 . . Successful Hack 59 | . 21 12 . . 13 13 . Disable Machine 1395 | . 315 90 . 15 135 840 . Destroy Structure 754 | . 123 26 . . 170 435 . Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 240 | . 15 . . . 15 210 . Influence Decreases 3370 | . 526 625 . 15 440 973 791 Entered New Map 1177 | . . 229 . . . 177 771 Time Decay 1763 | . 516 396 . 15 240 586 10 Lost Part 280 | . 10 . . . 50 210 10 Purge Threat 150 | . . . . . 150 . . Squads Dispatched 24 | . 3 . . . 4 17 . Investigation 2 | . 1 . . . 1 . . Extermination 3 | . . . . . . 3 . Reinforcement 12 | . 2 . . . 3 7 . Assault 6 | . . . . . . 6 . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 1 2 . Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 6 | . 1 . . . 4 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 143 | . 23 5 . . 28 80 7 Peak Tracking Total 9 | . 5 3 . . 6 9 8 Tactical Retreats 16 | . 1 . . . 1 14 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 5 | . 1 . . . 1 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . . . . 2 . . Traps Extracted . | . . . . . . . . Installed 3 | . . 1 . . 2 . . Triggered 2 | . . . . . 2 . . Most Traps Carried 3 | . . 3 2 2 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 94 | . 22 6 . 1 9 56 . Max in Single Turn 6 | . 2 1 . 1 1 6 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 16 | . 6 1 . . 5 4 . Terminals 14 | . 6 1 . . 4 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 49 | . 18 5 . . 15 11 . Successful 26 | . 8 3 . . 11 4 . Failed 21 | . 9 2 . . 3 7 . Catastrophic 2 | . 1 . . . . 1 . Database Lockouts 2 | . 1 . . . 1 . . Manual 31 | . 14 4 . . 4 9 . Terminals 46 | . 18 5 . . 13 10 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 17 | . 5 3 . . 7 2 . Robot Analysis 6 | . 3 2 . . 1 . . Branch Access Points 1 | . . . . . . 1 . Terminal Index 2 | . 1 . . . 1 . . Alert Level 2 | . . 1 . . 1 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 3 | . 1 . . . 2 . . Zone Layout 2 | . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . 1 . . Retrieve Study 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 7 | . 3 . . . 3 1 . Terminals 7 | . 3 . . . 3 1 . Botnet 7 | . 3 . . . 3 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 5 1 . . 4 3 . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 3 | . . 3 . . . . . Total Damage 61 | . . 61 . . . . . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Active Infowar (turns) 5293 | . 1473 1238 248 82 594 1658 . Optics 5293 | . 1473 1238 248 82 594 1658 . Terrain 275 | . . . . . . 275 . Robot Analysis Total 6 | . 3 2 . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 5631 | 9 1473 1238 248 82 594 1958 29 Spaces Moved 2513 | 18 596 554 156 51 248 867 23 Core 18 | 18 . . . . . . . Treads 1013 | . . 324 156 51 248 234 . Legs 826 | . 596 230 . . . . . Wheels 656 | . . . . . . 633 23 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 190 160 160 160 152 115 115 Average Speed 166 | 50 190 172 160 160 185 147 128 Slowest Speed 240 | 50 190 190 160 160 240 232 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 91 91 38 18 43 36 9 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . . 1 . Terrain Destroyed 859 | . 143 40 . . 192 484 . Melee . | . . . . . . . . Projectile 26 | . . . . . . 26 . AOE 833 | . 143 40 . . 192 458 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 3401 | 17 797 817 155 51 312 1229 23 Wait 492 | . 75 239 . . 12 166 . Move 2506 | 17 595 553 155 50 247 866 23 Hop . | . . . . . . . . Pick Up 3 | . . 3 . . . . . Fast Attach 1 | . . . . . . 1 . Attach 11 | . . . . . 2 9 . Detach 4 | . 1 . . . . 3 . Swap 1 | . . 1 . . . . . Drop 4 | . . 2 . . 2 . . Fire 356 | . 125 13 . 1 43 174 . Melee . | . . . . . . . . Ram 1 | . . . . . . 1 . Kick 4 | . 1 3 . . . . . Crush 15 | . . 2 . . 4 9 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 3 | . . 1 . . 2 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Discovered new exit (range 17) 316 | -10/Materials | Build established: Mutant 349 | -10/Materials | Central database locked down 1259 | -10/Materials | Discovered new exit (range 15) 1483 | -10/Materials | Entered Mines 1587 | -10/Mines | Escorted by a lone wolf Derelict 1641 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1641 | -10/Mines | Discovered new exit (range 5) 1934 | -10/Mines | Found a hidden stash of uninstalled traps 2020 | -10/Mines | Discovered new exit (range 9) 2171 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2721 | -10/Mines | Entered Exiles 2721 | -10/Exiles | Accompanied by 1 ally 2742 | -10/Exiles | Discovered new exit (range 15) 2765 | -10/Exiles | Met 8R-AWN 2789 | -10/Exiles | Met EX-HEX 2835 | -10/Exiles | Met EX-BIN 2969 | -10/Exiles | Entered Mines 3032 | -9/Mines | Discovered new exit (range 11) 3051 | -9/Mines | Entered Materials 3051 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 3285 | -8/Materials | Central database locked down 3361 | -8/Materials | Lost 3 parts (1p1n1w) 3367 | -8/Materials | Build established: Skirmisher 3641 | -8/Materials | Discovered new exit (range 3) 3645 | -8/Materials | Entered Factory 3645 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4529 | -7/Factory | Lost 4 parts (1n1u2w) 4700 | -7/Factory | Lost 3 parts (1p1n1w) 4743 | -7/Factory | Discovered new exit (range 16) 4759 | -7/Factory | Identified exit to Factory 4789 | -7/Factory | Build established: Mutant 4913 | -7/Factory | Discovered exit to Factory (range 5) 5033 | -7/Factory | Identified exit to Lower Caves 5245 | -7/Factory | First assault squad dispatched 5252 | -7/Factory | Core integrity fell below 50% 5282 | -7/Factory | Lost 4 parts (1n1u2w) 5299 | -7/Factory | System corruption reached 10% 5328 | -7/Factory | Destroyed 15 combat bots 5330 | -7/Factory | Lost 3 parts (1n2w) 5458 | -7/Factory | Core integrity fell below 20% 5465 | -7/Factory | High security lockdown imminent 5505 | -7/Factory | Garrison activated, responded to threat 5545 | -7/Factory | High security lockdown engaged 5603 | -7/Factory | Entered Lower Caves 5625 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5632 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05531_ S-27 Virus knocked back. 05535_ P-60 Hacker destroyed. 05543_ 3D1YB6%IAP8FPNIU#|%ZP9 T,SQ=AQDX|C%DE 05545_ ALERT: Lockdown in effect, collecting threat data. 05550_ Acquired 4 matter. 05553_ Acquired 6 matter. 05558_ System corrupted: Energy discharge (-172). 05565_ ALERT: Assault forces dispatched. 05573_ EGLELFALVRU5XU4JK7>MTQZZ3ED: [Purchased: Com. Wheel] 05588_ System corrupted: Heat flow error (+122). 05594_ Hvy. Ion Engine destroyed. LOCATION=LOWER CAVES GOAL=ESCAPE 05625_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 05629_ Hvy. Laser destroyed. 05631_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????########????? | | ?????????????????????????????????????# #????? | | ?????????????????????????????????????# ##???? | | ????????????????????????????????????## ##??? | | ????????????????????????????????????# ###? | | ????????????????????????????????##### ## | | ????????????????????????????????# | | ????????????????????????????????????# ## | | ????????????????????????????????????## ### | | ??????????????????????????????????#?## #?# | | ????????????????????????????##### ### #?# | | ????????????????????????????# ?## ## ## | | ??????????????????????????### #### ### # ### | | ?????????????????????????## # # ###?# ###??? | | ??????????????????????# ## b ##???# #????? | | ??????????????????????# @ ###???? #????? | | ??????????????????????# # #?????? ##????? | | ??????????????????????# ; ? ??????? | | ??????????????????? ??????? | | ????????????????? ; ??????? | | ????????????????? # # ??????? | | ??????????????? ## ## ## #### ?????? | | ?????????????? ???####?# # % #??? ????? | | ???????????????????????### # #??? ??????? | | ?????????????????????????# Y # #???????????? | | ?????????????????????????# s # #???????????? | | ?????????????????????????# # ##???????????? | | ????????????????????????? ####????????????? | | ????????????????????????? #???????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? ## ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 26 Energy Capacity 480 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 50 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (47) ------------------------ Imp. Terrain Scan Processor (Loot Box) Visual Processing Unit (Loot Box) Lgt. Treads (749) Lgt. Ion Engine (Loot Box) Adv. EMP Blaster (Loot Box) Hcp. Matter Pod (Loot Box) Imp. Aluminum Leg (Loot Box) Beam Cannon (Loot Box) Sub. Shrapnel Launcher (918) Rocket Launcher (613) Rocket Launcher (613) Rocket Launcher (613) Rocket Launcher (613) Rocket Launcher (613) Rocket Launcher (613) Rocket Launcher (613) Lgt. Treads (358) Disposable Heat Sink (421) Matter Filter (1128) Hvy. Ion Engine (715) Adv. Treads (1338) Imp. EM Shotgun (886) Hvy. Ion Engine (810) Hvy. Shock Bomb Launcher (Loot Box) Adv. Terrain Scanner (Loot Box) Com. Ion Cannon (1114) Adv. Heat Sink (1465) Com. Wheel (718) Adv. Signal Interpreter (Loot Box) Com. Wheel (890) Hrd. Heavy Armor Plating (353) Imp. Heavy Armor Plating (392) Com. Wheel (824) Coolant Injector (1187) Mass Driver (Loot Box) Com. Wheel (847) Com. Wheel (911) Hrd. Medium Armor Plating (727) Hardlight Generator (Loot Box) Nuclear Pulse Array (Loot Box) Imp. Shield Generator (Loot Box) Matter Compressor (Loot Box) Enh. Nuclear Core (776) Hvy. Laser (1691) Hvy. Flak Cannon (535) Hvy. Flak Cannon (535) Com. Wheel (904) Game ------ Seed elon Manual? 1 Play Time 00:51:54 Cumulative 171.0 hours Start 2026.07.10 @ 18:59:43 End 2026.07.10 @ 19:53:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 61 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee7976c6-5349-4643-946a-ea42d57c0f6b