Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 15:19:45 Player: obl-vn Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (455) 2275 Value Destroyed (19694) 19694 Prototype IDs (33) 660 Alien Tech Used (6) 1200 Bonus (35403) 35403 TOTAL SCORE: 67732 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5997 Follower Combat Kills 1492 Prayed to X0-1V1 5000 Major X0-1V1 Interference 16300 Subatomizer Sterilization 3000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Used Core Reset Matrix 3000 Friendly Fire -1086 Cogmind --------- Core Integrity 0/1150 Matter 0/500 Energy 565/565 System Corruption 0% Temperature Cool (0) Movement Treading (225) Ox1 Location -3/Quarantine Parts ------- > --- POWER (3) -------- Reinforced Antimatter Reactor Graviton Reactor (fused) > --- PROPULSION (5) --- Advanced Medium Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY (13) ----- Coolant Network Huge Storage Unit Experimental Optical Array Advanced Signal Interpreter Launcher Guidance Computer Launcher Guidance Computer Improved Weapon Cycler Phase Armor Graphene Brace Phase Redirector (fused) X0-1V1's Piety Tracker > --- WEAPON (1) ------- Heavy Shock Bomb Launcher > --- INVENTORY (25) --- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Armored Heavy Treads Advanced Heavy Treads Centrium Wheel Experimental Cooling System Experimental Cooling System Advanced Coolant Injector Long-range Terrain Scanner Layered Medium Armor Plating Phase Armor Advanced Shield Generator Phase Gun Dispersion Rifle HERF Cannon Matter Neutralizer Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Graviton Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Experimental Optical Array Advanced Signal Interpreter Launcher Guidance Computer Launcher Guidance Computer Improved Weapon Cycler Phase Armor Graphene Brace Phase Redirector X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Shock Bomb Launcher > --- INVENTORY -------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Centrium Wheel Experimental Cooling System Experimental Cooling System Advanced Coolant Injector Long-range Terrain Scanner Layered Medium Armor Plating Phase Armor Advanced Shield Generator Phase Gun Dispersion Rifle HERF Cannon Matter Neutralizer Improved Proton Missile Launcher [Rating: 197] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Reactor Graviton Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Powered Armor Artifact Phase Redirector Weapon Heavy Ion Cannon Energy Gun Wave Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Shock Bomb Launcher Slashing Weapon Particle Cleaver Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Slots Evolved 14 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . . Utility 9 | . . . 1 . 1 1 . . . . . . 2 . . . . 2 . . . . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 183 | 7 6 5 11 14 22 10 2 7 1 7 . 1 15 3 5 9 . 14 . . 3 . 1 30 10 Power 21 | 1 . 1 2 . 3 . . 2 . . . . 2 . 2 . . . . . . . . 6 2 Engine 13 | 1 . 1 2 . 3 . . 2 . . . . 1 . 1 . . . . . . . . 2 . Core 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Reactor 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . 3 2 Propulsion 44 | 2 . 1 2 8 9 3 . 1 . . . 1 1 . . 1 . 6 . . . . 1 6 2 Treads 32 | 2 . . 2 8 6 2 . 1 . . . . 1 . . . . 2 . . . . . 6 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 12 | . . 1 . . 3 1 . . . . . 1 . . . 1 . 4 . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 76 | 2 5 1 2 2 4 6 2 3 . 6 . . 9 . 2 5 . 5 . . 2 . . 15 5 Device 38 | 1 2 1 1 2 1 2 . 2 . 4 . . 6 . 1 2 . 3 . . . . . 10 . Storage 5 | 1 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Processor 13 | . 1 . 1 . 2 . . . . 1 . . 1 . . 3 . 1 . . . . . 2 1 Hackware 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Protection 15 | . . . . . 1 2 2 1 . 1 . . 2 . 1 . . 1 . . 1 . . 2 1 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon 42 | 2 1 2 5 4 6 1 . 1 1 1 . . 3 3 1 3 . 3 . . 1 . . 3 1 Energy Gun 12 | . . 1 3 1 2 . . . . . . . . 2 . 1 . . . . 1 . . 1 . Energy Cannon 16 | . . . 2 1 3 1 . 1 . 1 . . 2 1 1 . . 2 . . . . . 1 . Ballistic Gun 4 | 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . 1 . . 1 . . . 1 . . . 1 . . 2 . 1 . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . 1 . 1 2 . . . . . . . . 1 . . 3 . . . . 2 . . 4 3 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 System Corruption 29 | . . . . . . . . . . . . . . . . . . . . . . . . 9 20 Parts Lost 47 | . 1 . 1 1 1 . . . . 1 . 1 3 . 4 . . 5 . . . . . 26 3 Power 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . 5 2 Propulsion 8 | . . . 1 . . . . . . . . . 1 . 1 . . 2 . . . . . 3 . Utility 25 | . 1 . . 1 1 . . . . 1 . . 2 . 3 . . 1 . . . . . 14 1 Weapon 6 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . 4 . Highest Loss Streak 7 | . 1 . 1 1 1 . . . . 1 . 1 2 . 3 . . 3 . . . . . 7 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | . 10 14 21 24 22 23 22 19 21 20 20 19 19 21 20 21 22 22 25 25 25 25 23 18 19 Power 2 | . . . 1 2 2 3 3 3 3 3 3 3 2 3 3 4 4 3 3 3 3 3 3 1 . Propulsion 3 | . 1 4 5 6 5 5 3 2 3 3 4 4 2 3 2 1 2 2 2 2 3 3 2 5 8 Utility 7 | . 4 5 5 7 7 8 8 8 8 7 8 8 10 11 8 7 8 7 8 8 8 9 8 3 6 Weapon 6 | . 3 4 7 7 6 6 6 6 7 6 5 4 4 4 5 8 8 9 12 11 9 9 9 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 74 | . 1 . 4 9 17 . 8 2 . 3 . 2 1 . 1 . . 3 . 1 1 . . 5 16 Power 5 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . 2 . Propulsion 23 | . . . . 1 3 . 2 . . . . . 1 . 1 . . 2 . . . . . 2 11 Utility 23 | . 1 . 1 2 7 . 5 1 . . . 2 . . . . . . . . . . . . 4 Weapon 22 | . . . 2 5 6 . . 1 . 3 . . . . . . . 1 . 1 1 . . 1 1 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 92 99 93 98 85 73 75 85 80 85 85 87 87 86 89 87 83 83 83 82 83 84 81 74 Engine 10 | . 14 12 10 10 14 14 14 14 14 14 14 14 11 12 9 6 6 9 11 11 11 11 10 7 . Treads 11 | . 27 13 29 23 24 14 4 2 7 7 7 7 . . 4 6 6 2 . . . . . 11 13 Wheel 7 | . . 11 . . . 6 17 16 7 7 7 7 15 12 7 9 6 13 22 22 22 22 25 2 . Device 19 | . 4 13 19 19 16 9 2 7 21 16 21 21 22 25 24 24 25 26 27 27 24 22 24 27 17 Storage 7 | . 14 12 10 10 8 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 Processor 9 | . 9 . 9 10 14 11 7 7 7 7 7 7 11 12 12 12 12 8 5 5 5 5 5 10 16 Protection 4 | . . . . . 1 5 6 7 7 7 7 7 6 6 6 6 6 5 5 5 8 11 10 6 2 Energy Gun 2 | . . 5 17 . 1 . . . . . . . . 4 9 7 12 4 . . 2 . . . . Energy Cannon 7 | . . . 2 19 14 14 14 14 13 13 14 14 11 7 2 3 . 2 . . . . . . . Ballistic Gun 1 | . 28 12 . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 7 . . . . . . . . . . . . . . . 2 5 4 2 4 5 3 3 Peak Build Rating 197 | 7 21 24 34 34 48 54 64 67 67 76 76 76 89 86 91 90 90 98 85 86 86 85 92 169 197 Average Rating 71 | 5 8 22 30 33 42 51 60 64 66 71 76 75 77 83 89 87 90 89 84 85 85 85 91 135 177 On Entrance 67 | . 7 21 23 34 33 48 51 64 67 67 76 76 72 82 86 90 90 90 85 85 85 85 85 92 150 Avg Prop Armor Cover (%) 9 | . . 12 20 . . 8 8 9 9 8 10 10 5 . 10 10 10 9 . . . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 203 | 14 29 32 105 105 116 137 156 156 140 166 139 139 169 138 132 144 126 170 170 170 170 170 171 181 203 Greatest Support 170 | 40 40 40 60 60 62 28 52 52 28 28 28 28 56 56 56 70 28 116 40 40 40 40 50 168 170 Greatest Overweight (x) 6 | . . 3 3 2 1 4 5 4 4 5 4 4 6 2 4 5 4 6 4 4 4 4 3 5 1 Average Overweight (x) 2 | . . 2 . 1 1 4 2 2 4 4 4 4 2 2 3 4 4 3 4 4 4 4 3 . . Largest Inventory Capacity 25 | 8 25 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 13 15 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 Average Carried 23 | . 10 14 21 24 24 24 24 24 25 24 25 24 23 25 23 24 25 24 25 24 24 25 23 22 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | . 15 15 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 16 23 Class Distribution -------------------- 55% | Mutant 22% | Scavenger-Mutant 15% | Derelict-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Commander-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Matter Collected 8663 | 286 293 156 181 929 356 356 334 130 436 373 . 10 218 40 372 164 43 317 149 677 123 182 54 2004 480 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25266 | 84 427 94 682 1835 1315 471 1135 771 350 493 . 331 1226 46 722 . 347 2371 646 712 341 193 70 5965 4639 Parts 1102 | 6 23 7 36 102 58 33 21 27 16 26 . 21 53 4 22 . 10 108 23 27 4 11 3 271 190 Haulers Intercepted 22 | . 2 . 4 5 3 . . . . . . . 1 . . . . 1 . . . . . 6 . Recyclers Shooed 10 | . 3 . . 1 . 1 . . . . . . . . . . . 3 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 127 | . . . . . . . . . 17 26 . 21 . 7 19 4 7 . . 16 3 7 . . . Prevented 52 | . . . . . . . . . . . . . . . 10 . 7 . 17 14 . 4 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Combat Hostiles Destroyed 356 | . 11 5 12 26 20 9 4 13 10 10 . 13 22 1 14 . 5 32 9 10 . 3 1 68 58 Guns 46 | . 11 2 11 . 1 . . . . . . . . 1 7 . 4 9 . . . . . . . Cannons 128 | . . . . 26 18 9 3 8 8 8 . 13 18 . . . . 5 . 2 . 2 . 7 1 AOE 98 | . . 3 . . . . 1 3 2 2 . . 2 . 3 . . 8 5 6 . . . 41 22 Classes Destroyed 28 | 2 4 2 2 1 3 1 2 . . 1 . . . . . . 1 1 . . . . 1 2 5 Worker 19 | . . . . 1 . 1 . . . . . . 2 . . . . 2 . . . . . 13 . Builder 16 | . . . . . 1 . . 2 . . . . 2 . . . . 2 . . . . . 7 2 Tunneler 3 | 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Hauler 22 | . 2 . 4 5 3 . . . . . . . 1 . . . . 1 . . . . . 6 . Recycler 15 | 1 1 . . 5 3 . . . . . . . . . . . . 2 . . . . . 3 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 7 | . 1 . 1 1 1 . . 1 . . . . . . . . . . . . . . . 2 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 10 | . . . 1 2 3 2 . 1 . . . . . . . . . 1 . . . . . . . Swarmer 81 | . 9 3 3 3 7 3 . . 4 . . 12 4 . 7 . . . 1 1 . . . 24 . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 130 | . 2 . 5 11 3 4 . 9 5 5 . . 10 . 6 . . 14 4 7 . . . 24 21 Brawler 14 | . . . 1 1 . . . 1 1 1 . . 1 . . . 1 . 2 . . . . 1 4 Duelist 9 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 7 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 34 | . . 1 3 11 5 . . . . . . . 1 . 2 . . 4 1 1 . . . 4 1 Specialist 12 | . . . . . 4 . . . . 3 . . . . . . . 2 . . . . . . 3 Hunter 28 | . . . . . 1 . . 1 . . . . 4 1 . . 1 7 . . . 1 . 4 8 Programmer 25 | . . . . . . 2 . 2 . . . 1 2 . . . 1 4 . 2 . 2 . 6 3 Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Behemoth 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . Compactor 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . Martyr 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 17 | 2 3 2 5 5 8 5 1 4 7 6 . 4 6 1 7 . 2 6 4 4 . 2 1 15 17 Combat Bots Only 16 | . 3 2 2 4 7 4 1 3 7 6 . 4 4 1 7 . 2 6 4 4 . 2 1 11 16 Max Kills in Single Turn 7 | 1 2 1 2 1 2 2 1 4 1 2 . 1 5 1 1 . 1 5 2 2 . 1 1 6 7 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 1 . . . . 1 2 1 2 . . 2 . 1 . . 5 2 2 . . . 5 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Hostile Shots Fired 1666 | . 63 28 38 78 74 34 . 69 39 72 . 77 148 . 88 . 11 227 16 29 . 24 5 381 165 Missed 490 | . 14 9 15 22 25 9 . 21 6 13 . 19 45 . 26 . 4 65 8 9 . 7 1 107 65 Hits 1176 | . 49 19 23 56 49 25 . 48 33 59 . 58 103 . 62 . 7 162 8 20 . 17 4 274 100 Melee 19 | . . . . . . . . 12 2 1 . . . . . . . . . . . . . 2 2 Projectile 1157 | . 49 19 23 56 49 25 . 36 31 58 . 58 103 . 62 . 7 162 8 20 . 17 4 272 98 Critical Strikes 49 | . 2 1 1 . 3 1 . 4 1 1 . . 4 . 1 . . 5 . 2 . 3 . 16 4 Actively Blocked 27 | . . . . . . . . . . . . . . . . . . 5 . 2 . . . 16 4 Part Disruptions 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Damage Taken 19866 | . 435 218 274 630 671 406 . 755 382 853 . 860 1210 . 951 . 235 2349 113 182 . 80 45 6825 2392 Core 2035 | . 38 54 21 47 89 . . 33 19 86 . 58 159 . 65 . 62 204 14 1 . . . 279 806 Absorbed by Shields 2100 | . . . . . . . . 98 140 143 . . 324 . . . . 224 43 76 . 42 16 994 . Reduced by Siege Mode 416 | . . . . . . . . 16 9 34 . 20 . . 7 . . 10 . . . . . 258 62 Redirected to Core 700 | . . . . . . . . . . . . . . . . . . . . . . . . . 700 Redirected to Shielding 154 | . . . . . . . . . . . . . . . . . . . . . . . . 154 . Ignored by Resistances 802 | . . . . . . . . 43 . . . . . . . . . 199 . 242 . 262 . 56 . Regen/Repaired (Parts) 1317 | . 226 . . . 74 . . 31 . . . . 241 . . 745 . . . . . . . . . Core Remaining (%) 85 | 100 . 73 . 81 77 . . . . . . 80 . . . . 82 . . . . 93 100 . . Volleys Fired 1068 | 4 41 13 39 80 61 46 40 52 20 33 . 25 83 2 37 1 13 93 29 24 25 16 3 188 100 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 1 2 2 1 1 1 1 1 1 1 Hottest 171 | 40 40 76 112 120 130 130 130 130 130 130 . 130 130 162 162 80 161 171 46 98 88 98 98 105 105 Shots Fired 1617 | 8 82 19 80 160 122 74 78 98 35 61 . 50 142 5 66 1 28 129 28 24 25 16 3 184 99 Gun 361 | 8 82 16 80 . 12 . . . . . . . . 3 60 . 28 46 . . 25 . . 1 . Cannon 931 | . . . . 160 110 74 78 98 29 56 . 50 138 2 . 1 . 55 . 6 . 9 1 51 13 Launcher 325 | . . 3 . . . . . . 6 5 . . 4 . 6 . . 28 28 18 . 7 2 132 86 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 96 | 8 82 6 . . . . . . . . . . . . . . . . . . . . . . . Thermal 1196 | . . 10 80 160 122 74 78 98 29 56 . 50 138 5 60 1 28 101 . 6 25 9 1 52 13 Explosive 14 | . . 3 . . . . . . 6 5 . . . . . . . . . . . . . . . Electromagnetic 311 | . . . . . . . . . . . . . 4 . 6 . . 28 28 18 . 7 2 132 86 Robot Hit Streak 25 | 7 18 4 15 15 11 13 16 11 22 24 . 5 21 7 18 . 9 17 10 9 16 6 5 18 25 Robot Miss Streak 6 | . 4 6 2 4 2 2 2 5 2 1 . 2 3 . 4 . 1 2 . 2 1 1 . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 . 4 . . . . . . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 948 | 7 50 9 64 95 76 29 52 58 27 36 . 21 81 3 46 . 25 71 5 11 23 10 2 112 35 Core Hits 713 | 3 28 6 28 40 33 15 16 21 16 21 . 13 39 1 22 . 21 69 12 15 6 3 . 160 125 Critical Kills 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | 1 . . 3 . 1 . . . . . . . 1 . 2 . 2 2 . . 2 . . . . Burn 11 | . . . 3 . 1 . . . . . . . . . 2 . 2 1 . . 2 . . . . Meltdown 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Destroy 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47757 | 65 558 219 970 2453 1935 841 1655 2246 948 1305 . 617 3397 88 1617 . 699 5095 1022 1075 646 458 86 11102 8660 Guns 5425 | 65 558 109 970 . 140 . . . . . . . . 24 1203 . 699 1011 . . 646 . . . . Cannons 15768 | . . . . 2453 1795 841 1465 1822 599 856 . 617 2335 64 . . . 781 . 125 . 204 . 1732 79 Explosions 26505 | . . 110 . . . . 174 405 349 449 . . 1062 . 414 . . 3303 1022 950 . 254 86 9370 8557 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 43 | . . . . . . . . 19 . . . . . . . . . . . . . . . . 24 Kinetic 656 | 65 558 33 . . . . . . . . . . . . . . . . . . . . . . . Thermal 27075 | . . 76 970 2453 1935 841 1465 2227 599 856 . 617 3238 88 1227 . 699 3384 35 216 646 204 . 3333 1966 Explosive 1082 | . . 110 . . . . 174 . 349 449 . . . . . . . . . . . . . . . Electromagnetic 18885 | . . . . . . . . . . . . . 159 . 390 . . 1711 987 859 . 254 86 7769 6670 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . 16 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 55 | . 4 4 10 13 . . 5 . . . . . . . . . 18 2 2 2 2 2 . 55 43 Average Corruption 11 | . 3 4 8 12 . . 5 . . . . . . . . . 18 1 2 2 2 2 . 25 26 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 326 | . 22 12 33 85 . . 8 . . . . . . . . . 13 8 6 13 4 4 . 87 31 Message Errors 82 | . 6 5 6 25 . . 2 . . . . . . . . . 2 4 2 1 3 2 . 19 5 Matter Fused 71 | . 5 3 6 16 . . 2 . . . . . . . . . 1 . . 2 . 1 . 23 12 Heat Flow Errors 41 | . 5 . 4 8 . . 1 . . . . . . . . . 3 . . 5 1 . . 10 4 Energy Discharges 40 | . 3 . 4 14 . . . . . . . . . . . . 1 3 1 2 . 1 . 10 1 Parts Rejected 6 | . . 1 . . . . 1 . . . . . . . . . . . 1 1 . . . 2 . Parts Fused 7 | . . . 1 2 . . . . . . . . . . . . . . . . . . . 2 2 Data Loss (minor) 33 | . . 1 4 11 . . 1 . . . . . . . . . 2 . . 2 . . . 8 4 Data Loss (major) 16 | . 3 . 4 3 . . . . . . . . . . . . 1 . 1 . . . . 4 . Misfires 8 | . . 1 2 3 . . . . . . . . . . . . 2 . . . . . . . . Alerts 9 | . . 1 2 2 . . 1 . . . . . . . . . 1 . . . . . . 1 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Weapon Failures 9 | . . . . 1 . . . . . . . . . . . . . 1 1 . . . . 4 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1063 | . . 1 . 50 28 13 . 140 2 . . . 200 . . . . 182 20 30 . . . 271 126 Projectiles 315 | . . . . 50 28 13 . 56 2 . . . 54 . . . . 11 . . . . . 88 13 Explosions 748 | . . 1 . . . . . 84 . . . . 146 . . . . 171 20 30 . . . 183 113 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 728 | . . . . . . . . 9 . . . . 18 . . . . 76 . 22 . 4 . 431 168 Shots 45 | . . . . . . . . . . . . . 1 . . . . 3 . 5 . 3 . 27 6 Rammed 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Targets Rammed 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 328 | . 280 96 257 257 144 126 299 302 174 303 . 108 160 76 291 . 174 258 48 328 188 . 20 200 158 Average Temperature 69 | . 111 43 48 58 48 32 89 72 72 92 . 44 44 29 103 . 87 41 17 89 85 . 15 89 97 Received Heat Transfer 3534 | . 66 90 123 234 216 144 . 114 86 213 . 18 250 . 264 . 12 627 18 48 . . 14 805 192 Effects 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Interference 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 24 | . . . . . . . . 3 2 5 . 4 . . 1 . 2 1 . . . . . 3 3 Total Turns 434 | . . . . . . . . 63 56 55 . 41 . . 14 . 12 35 . . . . . 110 48 Longest Duration 46 | . . . . . . . . 34 30 18 . 14 . . 14 . 6 35 . . . . . 46 25 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Robots Corrupted 79 | . . . . . . . . . . . . . 1 . 1 . . 10 4 2 . 1 1 24 35 Combat Hostiles 74 | . . . . . . . . . . . . . 1 . 1 . . 9 4 2 . 1 1 20 35 Parts Fried 164 | . . . . . . . . . . . . . 3 . 1 . 1 24 4 3 . 2 2 56 68 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . 1 . 3 . . 2 . . . . 1 . 3 . 1 1 . . . . . . . Combat Hostiles 10 | . . . 1 . 1 . . 2 . . . . 1 . 3 . 1 1 . . . . . . . Parts Melted 72 | . . . 5 3 12 2 . 3 2 2 . 2 9 . 8 . 7 14 . . 1 . . 1 1 Heat Transferred 35560 | . . 185 2627 3959 2960 1147 1998 2692 814 1147 . 814 3721 111 1924 . 1493 3841 50 250 1036 250 . 3017 1524 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 49 | . . . . . . . . . . . . . 1 . 1 . . 2 3 2 . . . 25 15 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Maximum Alert Level 5 | . . . 1 1 1 . . 3 . . . . 2 . . . . 3 . . . . . 5 5 Low Security (%) 59 | 100 100 100 95 66 96 100 100 27 . . . . 56 . . . . 23 . . . . 100 5 . Level 1 15 | . . . 4 33 3 . . 8 . . . . 19 . . . . 54 . . . . . 24 . Level 2 6 | . . . . . . . . 12 . . . . 23 . . . . 11 . . . . . 17 . Level 3 7 | . . . . . . . . 51 . . . . . . . . . 10 . . . . . 9 10 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . 37 29 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 5 . High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 59 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2637 | 10 142 81 217 263 234 156 2 1008 . . . . 573 . . . . 1068 . . . . 22 1806 2637 Initial 1015 | . . . 15 6 76 55 . . . . . . 47 . . . . . . . . . 6 . 1015 Average 365 | 1 43 30 95 149 73 60 . 613 . . . . 215 . . . . 331 . . . . 5 853 1896 Influence Increases 13805 | 10 310 209 508 872 637 372 6 1725 230 235 . 300 982 72 403 . 185 1586 220 260 15 100 22 2724 1822 Destroy 0b10 Robot/C 7740 | . 220 80 240 520 400 180 . 680 200 200 . 260 500 40 360 . 120 640 180 220 . 60 20 1520 1100 Destroy 0b10 Robot/NC 555 | 10 20 . 30 75 55 15 . 60 . . . . 30 . . . . 45 . . 15 . . 170 30 Destroy Leader 1458 | . 44 10 50 164 122 44 . 156 30 20 . 40 132 10 10 . 30 164 10 20 . 10 . 242 150 Allied During Kill 906 | . . . 3 . . . . 621 . . . . 52 22 33 . 35 14 . 5 . . . 121 . Successful Hack 164 | . 11 . . 36 41 45 . 15 . . . . 16 . . . . . . . . . . . . Disable Machine 840 | . . 15 . 60 . 45 . 30 . . . . 75 . . . . 240 . . . . . 195 180 Anti-Garrison Action 350 | . . . . . . . . . . . . . . . . . . 200 . . . . . . 150 Destroy Structure 804 | . . 29 2 17 19 13 6 17 . . . . 57 . . . . 178 . . . . 2 252 212 Partial Spotted 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 585 | . 15 75 30 . . 30 . . . 15 . . 120 . . . . 105 30 15 . 30 . 120 . Miscellaneous 388 | . . . 138 . . . . 146 . . . . . . . . . . . . . . . 104 . Influence Decreases 11168 | 10 308 170 533 708 694 495 6 756 733 621 80 224 489 537 507 . 185 522 625 444 490 90 30 920 991 Entered New Map 2792 | . . 2 26 10 104 68 . . 359 89 80 . 29 211 21 . . . 395 126 475 . 4 2 791 Time Decay 7365 | 10 308 168 497 635 512 427 6 516 374 522 . 214 430 326 366 . 185 422 230 318 15 90 26 598 170 Lost Part 450 | . . . 10 10 10 . . . . 10 . 10 30 . 40 . . 40 . . . . . 260 30 Lost Ally 440 | . . . . . . . . 240 . . . . . . 80 . . 60 . . . . . 60 . Purge Threat 121 | . . . . 53 68 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 83 | . . 1 . 2 3 4 . 11 . . . . 9 . 1 . . 10 . . . . . 20 22 Investigation 17 | . . 1 . 1 1 1 . 5 . . . . 2 . 1 . . 1 . . . . . 3 1 Extermination 16 | . . . . . . 3 . 3 . . . . 4 . . . . 2 . . . . . 4 . Reinforcement 25 | . . . . 1 2 . . 3 . . . . 3 . . . . 5 . . . . . 8 3 Assault 21 | . . . . . . . . . . . . . . . . . . 2 . . . . . 2 17 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Construction Impeded 7 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 3 2 Haulers Reinforced 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Distress Signals 23 | . . . . 4 2 2 . 6 . . . . 3 . . . . 3 . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 553 | . 24 11 17 33 26 13 6 49 10 11 . 15 37 2 19 . 7 44 9 11 . 4 1 102 102 Peak Tracking Total 22 | . 4 4 3 4 5 6 3 4 5 6 . 4 6 1 9 . 3 8 5 5 . 2 1 9 22 Tactical Retreats 28 | . 1 4 2 . . 2 . . . 1 . . 4 . . . . 5 1 1 . 1 . 6 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Traps Triggered 21 | . 5 . 4 1 . 1 . 1 . . . . 1 . . . . 1 . . . . . 3 4 Indirectly 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Machines Disabled 61 | . . 1 . 4 . 3 . 2 . . . . 5 . 2 . . 16 1 . 1 . . 13 13 Max in Single Turn 5 | . . 1 . 1 . 1 . 1 . . . . 4 . 1 . . 5 1 . 1 . . 1 2 Garrison Access 5 | . . . . . 1 1 . 1 . . . . . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Machines Accessed 59 | . 7 1 1 9 11 9 . 7 . . 3 . 3 1 1 . . 2 . 2 2 . . . . Terminals 36 | . 6 . 1 9 7 7 . 3 . . . . 1 . 1 . . . . 1 . . . . . Fabricators 4 | . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . 1 . . . . . . . . . 2 . . . . . . . Total Hacks 168 | . 16 1 2 30 24 24 . 20 . . 23 . 10 1 3 . . 3 . 2 9 . . . . Successful 102 | . 9 1 . 16 14 9 . 9 . . 23 . 5 1 3 . . 1 . 2 9 . . . . Failed 65 | . 7 . 2 14 9 15 . 11 . . . . 5 . . . . 2 . . . . . . . Catastrophic 12 | . 1 . 1 2 1 2 . 4 . . . . . . . . . 1 . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 83 | . 12 . 2 17 13 16 . 10 . . . . 5 . . . . 5 . . . . . 3 . Terminals 94 | . 12 . 2 30 16 18 . 8 . . . . 4 . 3 . . . . 1 . . . . . Fabricators 13 | . . . . . . 2 . 8 . . . . 3 . . . . . . . . . . . . Repair Stations 10 | . 4 . . . 3 . . . . . . . 3 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 4 . . 2 . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 4 . 2 . . . . . . . . . 3 . . . . . . . Terminal Hacks 58 | . 1 1 . 11 2 3 . 1 . . 23 . 1 1 3 . . . . 2 9 . . . . Record 15 | . . . . . . . . . . . 6 . . . 3 . . . . 1 5 . . . . Part Schematic 13 | . . . . 1 . 2 . . . . 10 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 6 | . . . . 2 . 1 . . . . 3 . . . . . . . . . . . . . . Open Door 6 | . . 1 . 3 . . . . . . . . . 1 . . . . . 1 . . . . . Branch Access Points 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Build 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Repair Station Hacks 8 | . 4 . . . 2 . . . . . . . 2 . . . . . . . . . . . . Scan Component 4 | . 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . . Repair 4 | . 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 3 . . 2 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 4 . . 5 6 5 . 1 . . . . . . . . . 1 . . . . . . . Terminals 20 | . 4 . . 5 6 5 . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . . 2 1 3 . . . . . . . . . . . . . . . . . . . Skim 12 | . 4 . . 3 5 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 4 | . 1 . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . Used 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 4 . 1 6 6 9 . 6 . . . . 3 . 1 . . 1 . 1 . . . . . Full Trace Events 10 | . . . . . 1 1 . 5 . . . . 2 . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . 1 . . . . . . 4 . . . . 2 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . 1 . 2 . 1 . . 10 . . . . 15 . . . . . . . . . Parts Built 4 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 243 | . . . . . . . . 137 . . . . 106 . . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . 14 . . . . 6 . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . . Time 112 | . 52 . . . 16 . . . . . . . 44 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Hacked 5 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Total Allies 48 | . . . 3 . . . 24 . . . . . 5 . . 4 1 3 1 . . . . 7 . Largest Group 20 | . . . 3 . . . 20 18 . . . . 5 5 5 4 4 3 1 1 . . . 5 . Highest-Rated Group 617 | . . . 54 . . . 617 547 . . . . 145 145 145 159 159 90 29 29 . . . 162 . Highest-Rated Ally 142 | . . . 18 . . . 142 142 . . . . 29 29 29 42 49 39 29 29 . . . 81 . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 472 | . . . 2 . . . 33 283 . . . . 23 7 23 . 30 6 . 2 . . . 63 . Total Damage 7468 | . . . 62 . . . 642 3743 . . . . 468 113 303 . 606 135 . 38 . . . 1358 . Kills 52 | . . . . . . . 2 30 . . . . 3 1 4 . 1 1 . 1 . . . 9 . Allies Corrupted 3 | . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . Allies Melted 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . X0-1V1 Amusement Gains 377 | . 18 20 84 10 . 40 . . . . . . 10 . . . . 50 . . . . . 80 65 Average Entertainment 30 | . 18 32 65 63 40 24 64 61 35 18 . 7 5 7 3 . 2 21 35 23 . 7 3 12 77 Good Acts 142 | . 1 6 9 5 11 3 15 11 1 6 . 4 7 2 5 . 1 8 2 2 . . 2 35 6 Bad Acts 103 | . . 3 7 6 2 . 1 4 2 7 . 1 7 6 2 . 2 12 . 2 . . 2 34 3 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Active Infowar (turns) 8268 | 6 230 . . . . . . . . . . . 1200 734 900 1674 678 755 . . . . . 1205 886 Optics 2091 | . . . . . . . . . . . . . . . . . . . . . . . . 1205 886 Seismic 236 | 6 230 . . . . . . . . . . . . . . . . . . . . . . . . Decoding 5941 | . . . . . . . . . . . . . 1200 734 900 1674 678 755 . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 14 | . . 1 . . . . . . 2 1 . . . 2 2 1 1 . 1 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 27 | . . . . . . . . . . . . . 16 . . . . 11 . . . . . . . Traps 10 | . . . . . . . . . . . . . 7 . . . . 3 . . . . . . . Emergency Access 15 | . . . . . . . . . . . . . 8 . . . . 7 . . . . . . . Exits 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Turns Passed 25804 | 85 1404 513 1346 2323 1912 1283 482 1639 865 1454 125 552 1350 734 900 1674 678 1275 499 712 280 347 111 2375 886 Spaces Moved 12797 | 48 725 373 511 689 746 690 179 1014 497 698 79 274 660 532 446 1015 384 622 295 380 149 220 81 1150 340 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4123 | 37 725 16 491 689 746 . . . . . . . . . . 3 . 19 . . . . . 1057 340 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 8663 | . . 357 20 . . 690 179 1014 497 698 79 274 660 532 446 1012 384 603 295 380 149 220 81 93 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 110 125 240 200 160 123 123 160 160 160 160 123 130 130 145 160 120 140 140 140 140 125 125 145 Average Speed 164 | 134 160 118 227 286 213 160 132 132 160 163 160 160 129 130 151 160 160 146 140 140 140 140 125 161 181 Slowest Speed 320 | 160 160 240 240 320 240 160 175 160 160 175 160 160 190 130 160 320 160 240 140 140 140 140 125 230 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 55 | 4 93 57 69 87 78 24 87 33 62 85 68 62 18 79 66 89 67 18 45 62 60 47 3 39 40 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 8 | . . 1 . 1 . . . . 1 . 1 . . . 1 . . . . . 3 . . . . Known Exits Taken 9 | . . 1 . . 1 . . 1 . . . 1 1 . . . 1 1 . . . 1 . 1 . Unknown Exits Taken 14 | 1 1 . 1 1 . . . . 1 1 1 . . 1 1 1 . . 1 1 1 . 1 . . Scrap Searched 30 | . . 1 . . . . . . 3 2 . 1 . 5 7 3 1 . 1 4 . 2 . . . Spaces Dug 42 | . . . . 1 7 7 2 3 . 1 . 3 3 . . . . 10 . . . . 1 4 . Terrain Destroyed 738 | . . 31 . 13 24 14 9 14 59 63 . 6 57 . 10 . . 120 14 25 . 4 1 126 148 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 146 | . . . . 13 24 14 9 7 2 11 . 6 13 . 3 . . 25 . 3 . 4 1 8 3 AOE 592 | . . 31 . . . . . 7 57 52 . . 44 . 7 . . 95 14 22 . . . 118 145 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Total 16131 | 58 891 426 625 894 954 804 356 1213 531 955 78 339 1022 570 609 1057 422 874 351 539 195 242 87 1495 544 Wait 1478 | . 91 28 22 65 58 29 107 117 13 191 . 34 195 29 109 9 26 77 16 125 7 5 . 66 59 Move 12773 | 47 724 372 510 688 745 690 178 1013 496 697 78 273 659 531 445 1014 383 621 294 379 148 219 80 1149 340 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 207 | . 17 1 25 15 24 11 7 8 . 9 . 3 20 . 6 1 . 24 . 4 3 . . 17 12 Fast Attach 110 | 7 8 1 3 8 11 2 4 3 . 3 . . 11 4 1 9 . 4 1 1 4 . . 18 7 Attach 94 | . . 1 6 1 2 5 . 3 . 4 . 1 18 . 4 2 . 19 . . . . 2 21 5 Detach 39 | . . 2 . 1 . . 3 2 . 2 . . 10 . . 3 . 10 . . . . . 3 3 Swap 116 | . 5 6 6 10 16 4 2 3 2 4 . . 8 . 4 9 . 7 . 2 2 2 2 12 10 Drop 228 | . 5 2 14 26 37 17 15 9 . 12 . 3 17 4 3 9 . 19 . 4 6 . . 19 7 Fire 1068 | 4 41 13 39 80 61 46 40 52 20 33 . 25 83 2 37 1 13 93 29 24 25 16 3 188 100 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Rewire 13 | . . . . . . . . 1 . . . . 1 . . . . . 11 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x3) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research (discovered 4 exits: *Res x3 / *Qua) -3/Quarantine History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 659 | -10/Materials | Discovered new exit (range 9) 833 | -10/Materials | Repaired Lgt. Treads 860 | -10/Materials | Repaired Lgt. Treads 925 | -10/Materials | Discovered new exit (range 16) 1235 | -10/Materials | Discovered new exit (range 9) 1414 | -10/Materials | Discovered new exit (range 11) 1433 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1450 | -10/Materials | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1490 | -10/Materials | Entered Mines 1496 | -10/Mines | Assembled infested the area 1501 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1551 | -10/Mines | X0-1V1 activates XOMVISION 1598 | -10/Mines | Met a Derelict shopkeep closing up shop 1663 | -10/Mines | Utility slot count permanently improved by X0-1V1 (+1) 1843 | -10/Mines | Identified exit to Materials 1843 | -10/Mines | X0-1V1 revealed exit location to -9/Materials 1993 | -10/Mines | Discovered exit to Materials (range 8) 2003 | -10/Mines | Entered Materials 2003 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2059 | -9/Materials | X0-1V1 released a cloud of subatomizers 2389 | -9/Materials | X0-1V1 sent hostile S-10 Pest (x3) 2416 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 2448 | -9/Materials | Sterilization system engaged 2448 | -9/Materials | Non-combat units ordered to evacuate 2500 | -9/Materials | Discovered new exit (range 5) 2525 | -9/Materials | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 2548 | -9/Materials | Combat units ordered to evacuate 2748 | -9/Materials | Ambient heat levels rising (+10) 2849 | -9/Materials | X0-1V1 activates XOMVISION 2898 | -9/Materials | Ambient heat levels rising (+10) 2970 | -9/Materials | System corruption reached 10% 2986 | -9/Materials | Discovered new exit (range 14) 3047 | -9/Materials | X0-1V1 sent you to a vault 3048 | -9/Materials | Ambient heat levels rising (+10) 3198 | -9/Materials | Ambient heat levels rising (+10) 3259 | -9/Materials | Discovered new exit (range 5) 3348 | -9/Materials | Ambient heat levels rising (+10) 3349 | -9/Materials | Entered Storage 3557 | -9/Storage | Learned location of Armory (-3) 4228 | -9/Storage | X0-1V1 mutated your Propulsion slot to Power slot 4621 | -9/Storage | Discovered new exit (range 16) 4995 | -9/Storage | X0-1V1 activates XOMVISION 5672 | -9/Storage | Entered Materials 5672 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5715 | -8/Materials | X0-1V1 activates XOMVISION 5728 | -8/Materials | Destroyed 7 combat bots 6050 | -8/Materials | X0-1V1 sent you into danger 6212 | -8/Materials | Discovered new exit (range 4) 6303 | -8/Materials | Identified exit to Factory 6303 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 6625 | -8/Materials | X0-1V1 sent you to a vault 6685 | -8/Materials | Build established: Scavenger-Mutant 6743 | -8/Materials | X0-1V1 foreshadows a heat wave 6912 | -8/Materials | Ambient heat levels rising (+10) 7037 | -8/Materials | Learned Factory emergency access door positions 7055 | -8/Materials | Learned 4 Recycling zone layouts 7056 | -8/Materials | Learned Storage trap positions 7094 | -8/Materials | Learned Storage garrison access intel 7100 | -8/Materials | Ambient heat levels rising (+10) 7304 | -8/Materials | Ambient heat levels falling (-10) 7429 | -8/Materials | Repaired Rnf. Ion Engine 7538 | -8/Materials | Central database locked down 7584 | -8/Materials | Entered Factory 7584 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7585 | -7/Factory | Identified exit to Factory 7627 | -7/Factory | Build established: Mutant 7900 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 8247 | -7/Factory | X0-1V1 put everyone to sleep 8254 | -7/Factory | Discovered exit to Factory (range 10) 8867 | -7/Factory | Sucked down chute 8867 | -7/Factory | Entered Waste 8882 | -7/Waste | EMP discharged 8912 | -7/Waste | Spotted C-40 Crusher 8912 | -7/Waste | Spotted C-40 Crusher 8926 | -7/Waste | X0-1V1 sent allied S-27 Virus (x4) 8933 | -7/Waste | Destroyed C-40 Crusher 8941 | -7/Waste | Found Damper Plating 8976 | -7/Waste | X0-1V1 activates XOMVISION 8981 | -7/Waste | Lost 4 allies 8982 | -7/Waste | EMP discharged 8993 | -7/Waste | Destroyed C-40 Crusher 9048 | -7/Waste | Spotted C-40 Crusher 9082 | -7/Waste | EMP discharged 9116 | -7/Waste | Destroyed C-40 Crusher 9136 | -7/Waste | Spotted C-40 Crusher 9180 | -7/Waste | Spotted C-40 Crusher 9181 | -7/Waste | X0-1V1 sent allied H-71 Marshal (x1) 9182 | -7/Waste | EMP discharged 9183 | -7/Waste | Allies destroyed C-40 Crusher 9186 | -7/Waste | Destroyed C-40 Crusher 9198 | -7/Waste | Spotted C-40 Crusher 9221 | -7/Waste | Allies destroyed C-40 Crusher 9230 | -7/Waste | Found Damper Plating 9282 | -7/Waste | EMP discharged 9291 | -7/Waste | Discovered new exit (range 11) 9296 | -7/Waste | X0-1V1 vaporized surrounding terrain (radius 16) 9297 | -7/Waste | Met Warlord forces unprepared to attack 9349 | -7/Waste | Entered Factory 9349 | -7/Factory | Accompanied by 18 allies 9899 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 9969 | -7/Factory | X0-1V1 sent someone to keep an eye on you 10142 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 10184 | -7/Factory | Identified exit to Lower Caves 10189 | -7/Factory | Fabricated Powered Armor? 10408 | -7/Factory | X0-1V1 sent you to a vault 10424 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 10435 | -7/Factory | Found Siege Articulator 10571 | -7/Factory | X0-1V1 activates XOMVISION 10665 | -7/Factory | Fabricated Hvy. Shock Bomb Launcher? 10683 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 10708 | -7/Factory | Lost 3 allies 10979 | -7/Factory | X0-1V1 put everyone to sleep 10988 | -7/Factory | Entered Lower Caves 11039 | -7/Lower Caves | Destroyed 7 combat bots 11044 | -7/Lower Caves | Learned location of Extension (-5) 11539 | -7/Lower Caves | Entered a destroyed Warlord outpost 11687 | -7/Lower Caves | Discovered new exit (range 6) 11709 | -7/Lower Caves | Learned 4 Factory zone layouts 11738 | -7/Lower Caves | X0-1V1 activates XOMVISION 11853 | -7/Lower Caves | Entered another Lower Caves area 12087 | -7/Lower Caves | X0-1V1 sent hostile G-47 Trooper (x3) 12148 | -7/Lower Caves | Spotted B-75 Beast 12202 | -7/Lower Caves | X0-1V1 activates XOMVISION 12245 | -7/Lower Caves | X0-1V1 sent hostile X-62 Marksman (x3) 12353 | -7/Lower Caves | Discovered exit to Factory (range 13) 12559 | -7/Lower Caves | Encountered a Warlord checkpoint 12579 | -7/Lower Caves | Found DCF Scrap (14 items) 12697 | -7/Lower Caves | X0-1V1 sent you into danger 12715 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 21) 12731 | -7/Lower Caves | Destroyed B-75 Beast 12856 | -7/Lower Caves | Discovered new exit (range 9) 12911 | -7/Lower Caves | X0-1V1 activates XOMVISION 13057 | -7/Lower Caves | X0-1V1 caused items to flee you 13078 | -7/Lower Caves | Core integrity restored by X0-1V1 (+88) 13200 | -7/Lower Caves | Items stopped fleeing you 13307 | -7/Lower Caves | Entered Data Miner 13307 | -7/Data Miner | Discovered new exit (range 6) 13338 | -7/Data Miner | Met Data Miner 13381 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13381 | -7/Data Miner | Learned location of Section 7 (-3) 13392 | -7/Data Miner | Received God Mode back door access code from Data Miner 13432 | -7/Data Miner | Entered Proximity Caves 13677 | -6/Proximity Caves | X0-1V1 revealed exit location to -6/Factory 13832 | -6/Proximity Caves | X0-1V1 sent you into danger 13982 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13984 | -6/Proximity Caves | Entered Factory 13984 | -6/Factory | Evolved 2 slots: Utility x2 14124 | -6/Factory | Found Powered Armor 14127 | -6/Factory | Found Powered Armor 14128 | -6/Factory | Found Powered Armor 14139 | -6/Factory | Found Powered Armor 14141 | -6/Factory | Found Powered Armor 14162 | -6/Factory | Identified exit to Lower Caves 14296 | -6/Factory | X0-1V1 caused items to flee you 14443 | -6/Factory | Fabricated Hvy. Shock Bomb Launcher? 14530 | -6/Factory | Items stopped fleeing you 14546 | -6/Factory | Identified exit to Factory 14584 | -6/Factory | Repaired Arm. Huge Wheel 14652 | -6/Factory | X0-1V1 enhanced Transport squad support 14667 | -6/Factory | Cargo convoy interrupted 14836 | -6/Factory | X0-1V1 downgraded hostiles (x1) 15041 | -6/Factory | X0-1V1 sent you to a vault 15315 | -6/Factory | Build established: Commander-Mutant 15334 | -6/Factory | Entered Lower Caves 15334 | -6/Lower Caves | Accompanied by 5 allies 15422 | -6/Lower Caves | X0-1V1 activates XOMVISION 15489 | -6/Lower Caves | Encountered a Warlord checkpoint 15523 | -6/Lower Caves | Learned Factory security intel 15548 | -6/Lower Caves | Learned Factory garrison access intel 15692 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16051 | -6/Lower Caves | Discovered new exit (range 9) 16056 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 22) 16068 | -6/Lower Caves | Entered another Lower Caves area 16068 | -6/Lower Caves | Accompanied by 5 allies 16079 | -6/Lower Caves | Entered a destroyed Warlord outpost 16154 | -6/Lower Caves | Learned Factory security intel 16249 | -6/Lower Caves | Lost 5 allies 16259 | -6/Lower Caves | Destroyed 7 combat bots 16271 | -6/Lower Caves | Learned Extension trap positions 16305 | -6/Lower Caves | Found DCF Scrap (17 items) 16309 | -6/Lower Caves | Attracted the attention of an 0b10 base 16329 | -6/Lower Caves | X0-1V1 upgraded hostiles (x1) 16356 | -6/Lower Caves | Lost 3 parts (1n2u) 16499 | -6/Lower Caves | Build established: Derelict-Mutant 16577 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16810 | -6/Lower Caves | Core integrity restored by X0-1V1 (+161) 16873 | -6/Lower Caves | Encountered a Warlord checkpoint 16934 | -6/Lower Caves | Discovered new exit (range 4) 16939 | -6/Lower Caves | X0-1V1 revealed exit location to -5/Factory 16968 | -6/Lower Caves | Entered Zion 17010 | -6/Zion | Given A8's code to call for help 17114 | -6/Zion | Discovered new exit (range 12) 17153 | -6/Zion | Found Prototype Processor 17153 | -6/Zion | Identified Exp. Melee Analysis Suite 17160 | -6/Zion | Found Prototype Processor 17160 | -6/Zion | Identified Exp. Core Analyzer 17437 | -6/Zion | Learned Factory interactive machine intel 17893 | -6/Zion | Given the Hacking Drone Bay 18072 | -6/Zion | Visited the Megawrench Repair Shop 18072 | -6/Zion | Megawrench repaired 13 parts 18264 | -6/Zion | Met Imprinter 18296 | -6/Zion | Imprinted 18299 | -6/Zion | Declared Zion's savior 18642 | -6/Zion | Entered Proximity Caves 18642 | -5/Proximity Caves | Accompanied by 4 allies 18652 | -5/Proximity Caves | Learned 8 Factory zone layouts 18730 | -5/Proximity Caves | Spotted B-75 Beast 18751 | -5/Proximity Caves | Destroyed B-75 Beast 18920 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18925 | -5/Proximity Caves | X0-1V1 turns hostiles against one another 19022 | -5/Proximity Caves | System corruption reached 10% 19310 | -5/Proximity Caves | Discovered exit to Factory (range 5) 19320 | -5/Proximity Caves | Entered Factory 19320 | -5/Factory | Accompanied by 2 allies 19320 | -5/Factory | Evolved 2 slots: Utility x2 19321 | -5/Factory | Identified exit to Upper Caves 19321 | -5/Factory | Identified exit to Extension 19324 | -5/Factory | Loaded intel: 53 interactive machine locations 19325 | -5/Factory | Loaded intel: 4 garrison access locations 19333 | -5/Factory | X0-1V1 sent you into danger 19363 | -5/Factory | Identified exit to Factory 19526 | -5/Factory | X0-1V1 announced a LAN party 19666 | -5/Factory | Lost 3 parts (1p1n1u) 19886 | -5/Factory | Build established: Scavenger-Mutant 19933 | -5/Factory | X0-1V1 sent you to a vault 20007 | -5/Factory | Lost 3 allies 20114 | -5/Factory | X0-1V1 mutated your Weapon slot to Utility slot 20520 | -5/Factory | First assault squad dispatched 20537 | -5/Factory | Incoming assault squad redirected 20549 | -5/Factory | Terminal network hard line cut 20595 | -5/Factory | Entered Upper Caves 20859 | -5/Upper Caves | Learned location of 1 exit from Factory 20903 | -5/Upper Caves | Discovered new exit (range 10) 21094 | -5/Upper Caves | Entered another Upper Caves area 21094 | -5/Upper Caves | Accompanied by 1 ally 21207 | -5/Upper Caves | X0-1V1 revealed exit location to -4/Factory 21361 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21455 | -5/Upper Caves | X0-1V1 caused items to flee you 21621 | -5/Upper Caves | Items stopped fleeing you 21643 | -5/Upper Caves | Learned 4 Factory zone layouts 21666 | -5/Upper Caves | Core integrity restored by X0-1V1 (+161) 21671 | -5/Upper Caves | Encountered a Warlord checkpoint 21790 | -5/Upper Caves | Discovered new exit (range 15) 21806 | -5/Upper Caves | Entered Zhirov 21806 | -5/Zhirov | Discovered new exit (range 3) 21832 | -5/Zhirov | Met Zhirov 21857 | -5/Zhirov | Learned location of Quarantine (-3) 21857 | -5/Zhirov | Learned location of Testing (-2) 21857 | -5/Zhirov | Learned location of Command (-1) 21867 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21888 | -5/Zhirov | Found Alien Artifact 21888 | -5/Zhirov | Identified Integrated Reactor 21888 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21909 | -5/Zhirov | Found Alien Artifact 22086 | -5/Zhirov | Entered Proximity Caves 22296 | -4/Proximity Caves | Learned 4 Research zone layouts 22388 | -4/Proximity Caves | Discovered exit to Factory (range 15) 22404 | -4/Proximity Caves | Learned 4 Research zone layouts 22433 | -4/Proximity Caves | Entered Factory 22433 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22434 | -4/Factory | Identified exit to Upper Caves 22443 | -4/Factory | X0-1V1 activates XOMVISION 22494 | -4/Factory | X0-1V1 sent hostile Mutant (x1) 22519 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 16) 22537 | -4/Factory | Discovered new exit (range 7) 22544 | -4/Factory | Entered Research 22544 | -3/Research | Evolved 2 slots: Power x1, Utility x1 22566 | -3/Research | Zion Hacker squad teleported in 22682 | -3/Research | Destroyed 7 combat bots 22977 | -3/Research | Build established: Derelict-Mutant 22984 | -3/Research | X0-1V1 activates XOMVISION 23065 | -3/Research | X0-1V1 sent hostile Thug (x2) 23209 | -3/Research | System corruption reached 10% 23477 | -3/Research | Incoming investigation squad redirected 23492 | -3/Research | Destroyed 7 combat bots 23545 | -3/Research | Build established: Scavenger-Mutant 23622 | -3/Research | X0-1V1 sent you into danger 23659 | -3/Research | Lost 3 parts (3u) 23717 | -3/Research | Destroyed 11 combat bots 23727 | -3/Research | X0-1V1 caused items to flee you 23790 | -3/Research | Lost 7 parts (1p5u1w) 23882 | -3/Research | Identified exit to Research 23882 | -3/Research | X0-1V1 revealed exit location to -2/Research 23888 | -3/Research | X0-1V1 activates XOMVISION 23905 | -3/Research | X0-1V1 downgraded hostiles (x2) 23924 | -3/Research | Items stopped fleeing you 23944 | -3/Research | Destroyed 8 combat bots 23972 | -3/Research | X0-1V1 tapped a No Entrance sign 23983 | -3/Research | Terminal network hard line cut 23991 | -3/Research | System corruption reached 30% 24181 | -3/Research | X0-1V1 enhanced Transport squad support 24238 | -3/Research | X0-1V1 sent you to a vault 24240 | -3/Research | X0-1V1 activates XOMVISION 24252 | -3/Research | X0-1V1 put everyone to sleep 24267 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 24276 | -3/Research | Incoming investigation squad redirected 24276 | -3/Research | X0-1V1 blocked Data Miner access to 0b10 dispatch routers 24310 | -3/Research | X0-1V1 vaporized surrounding terrain (radius 21) 24330 | -3/Research | X0-1V1 announced a LAN party 24333 | -3/Research | X0-1V1 rewrote Plague 8c IFF filter 24356 | -3/Research | Found Prototype Protection 24356 | -3/Research | Identified Centrium Heavy Armor Plating 24365 | -3/Research | X0-1V1 added 0b10 threat records associated with you (minor) 24366 | -3/Research | Discovered exit to Research (range 15) 24366 | -3/Research | X0-1V1 sent you into danger 24442 | -3/Research | Lost 3 allies 24442 | -3/Research | Spotted B-86 Titan 24442 | -3/Research | X0-1V1 sent you into danger 24445 | -3/Research | X0-1V1 upgraded hostiles (x3) 24446 | -3/Research | Spotted B-90 Cyclops 24468 | -3/Research | Garrison activated, responded to threat 24487 | -3/Research | X0-1V1 sent hostile X-77 Beamer (x3) 24497 | -3/Research | Identified Transdimensional Reconstructor 24497 | -3/Research | Warped through subspace 24528 | -3/Research | Lost 7 parts (2p2n1u2w) 24617 | -3/Research | Adv. Coolant Injector reconfigured into Item Mimic 24646 | -3/Research | Destroyed B-90 Cyclops 24761 | -3/Research | X0-1V1 revealed exit location to -2/Research 24794 | -3/Research | First assault squad dispatched 24888 | -3/Research | Lost 3 parts (3u) 24904 | -3/Research | Discovered new exit (range 10) 24918 | -3/Research | Identified exit to Quarantine 24919 | -3/Research | Entered Quarantine 24946 | -3/Quarantine | X0-1V1 activates XOMVISION 24983 | -3/Quarantine | Found Alien Artifact 24983 | -3/Quarantine | Identified Phase Armor 25012 | -3/Quarantine | Garrison activated, responded to threat 25138 | -3/Quarantine | Found Alien Artifact 25138 | -3/Quarantine | Identified Phase Redirector 25161 | -3/Quarantine | Build established: Mutant 25169 | -3/Quarantine | First assault squad dispatched 25266 | -3/Quarantine | Destroyed 10 combat bots 25278 | -3/Quarantine | High security lockdown imminent 25358 | -3/Quarantine | High security lockdown engaged 25366 | -3/Quarantine | Destroyed Striker 25395 | -3/Quarantine | Destroyed 16 combat bots 25410 | -3/Quarantine | Core integrity fell below 50% 25470 | -3/Quarantine | Found Alien Artifact 25512 | -3/Quarantine | Identified Core Reset Matrix 25512 | -3/Quarantine | Used Core Reset Matrix 25516 | -3/Quarantine | Detected hypermatrix surge 25516 | -3/Quarantine | Sensed 11 artifacts in vicinity 25523 | -3/Quarantine | Found Subatomic Replicator 25525 | -3/Quarantine | Used Subatomic Replicator to replicate Phase Armor 25594 | -3/Quarantine | Destroyed 9 combat bots 25642 | -3/Quarantine | Spotted Executioner 25642 | -3/Quarantine | Spotted Executioner 25653 | -3/Quarantine | Destroyed Executioner 25657 | -3/Quarantine | Core integrity fell below 20% 25660 | -3/Quarantine | Destroyed Executioner 25694 | -3/Quarantine | Spotted Executioner 25717 | -3/Quarantine | X0-1V1 whisked you away to safety 25804 | -3/Quarantine | X0-1V1 vaporized surrounding terrain (radius 15) 25805 | -3/Quarantine | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- payload. 25704_ G-73 Enforcer unfolds itself. 25704_ B-74 Champion unfolds itself. 25704_ L-61 Swordsman unfolds itself. 25704_ I-47 Archangel unfolds itself. 25708_ C-45 Heavy ARC bursts open, deploying its payload. 25708_ H-77 Assassin unfolds itself. 25708_ M-36 Artificer unfolds itself. 25708_ Slug penetrates Suspension Chamber. 25708_ Penetrated by Slug. 25712_ Slug penetrates Suspension Chamber. 25712_ Penetrated by Slug. 25717_ X0-1V1: "You need a change of scenery." 25721_ Energy capacity returns to normal. Surrounding terrain vaporized. 25804_ X0-1V1: "Learned that one from the Sigix." 25805_ Penetrated by Slug. 25805_ X0-1V1 chuckles heartily! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????###############???????????????? | | ???????????????????# #???????????????? | | ???????????????????# """"" #???????????????? | | ?????????????????### "" " #???????????????? | | ???????????????### ; "" ###?????????????? | | ???????????#####;;;; ; ??????????????? | | ???????????# ; ;???????????????? | | ???????????# ;;;;;;+;;;+;;;#????#??????????? | | ???????????# # ???? #??????????? | | ???????????# " ; ???? ##?????????? | | ???????????# ^ ;;+;###; #?????????? | | ??????????## ;;;;; ; = ; ##????????? | | ???????????; ; ; ; = = ; #????????? | | ????????###;;+;;;;;; ; ; ; #????????? | | ????????# ; ; ; ; #????????? | | ????????# ! [ ; ; + ; #????????? | | ????????# ; ; ; ] ; ?????????? | | ????????# ! ! ; @ ;;;#####??????????????? | | ????????####;;;;;;; ; ! ; ?????????? | | ????? ;;;;;;;; ; ; #????????? | | ???# h h !=/%% * / ! ; #????????? | | ???# = """ ;;;;;;;;; ;;;;;;;;; #????????? | | ???# ?? """ ; [ % ; #????????? | | ?????????""" ; ; ;; ##????????? | | ???????? ; ;%; #?????????? | | ???????""T"" ; ; ; ##?????????? | | ????????"""" ; ; ; #??????????? | | ?????????#####;;;;;;;;; ; ; ##??????????? | | ????????????# ! ;;; ; ##???????????? | | ????????????# ; ; ##????????????? | | ????????????# """ ; ; ###?????????????? | | ????????????# """ ; ; ###???????????????? | | ????????????#" """ + ######?????????????????? | | ????????????#T / """ # ???????????????????????? | | ????????????#" ???" # ???????????????????????? | | ????????????# ???? # ???????????????????????? | | ????????????###?????#?# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ??????############?????? | | ??????????????????????? ??????# #?????? | | ??????????????????????? =??????# #?????? | | ???????????????????????? =??????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 161 Coolant Potential 100 Energy Generation 85 Energy Capacity 2055 Matter Stores 1200 Matter Capacity 1200 Sight Range 27 Terrain Scan Density 210 EM Shielding 3 Armor Coverage 3200 Resistance: KI 31 Resistance: EM 90 Utility Shielding 90 Point Defense Rating 160 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Launcher Accuracy 40 Core Analysis 6 Recoil Reduction 5 Energy Filtering 65 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Powered Armor | x2 | -7/Factory Hvy. Shock Bomb Launcher | x1 | -7/Factory Hvy. Shock Bomb Launcher | x1 | -6/Factory Repaired ---------- Lgt. Treads | 4% | -10/Materials Lgt. Treads | 34% | -10/Materials Rnf. Ion Engine | 47% | -8/Materials Arm. Huge Wheel | 3% | -6/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Armor Phase Redirector Core Reset Matrix Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceRecyclingMaul Manual? 0 Play Time 04:36:40 Cumulative 266.8 hours Start 2026.09.02 @ 16:10:53 End 2026.09.03 @ 15:19:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/2/1/0/0/0/1/0/0 Lore% 62 Gallery% 75 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7de9079f-3647-4637-ba68-27a185a5d5b4