Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 18:06:14 Player: Skysub Result: Destroyed by Shrapnel Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (968) 968 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1543 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 273/300 Energy 248/250 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Grenade Launcher Makeshift Axe > --- INVENTORY (15) --- Subdweller Power Source Machine Analyzer Subdweller Optics Subdweller Optics Targeting Computer Scrap Shield Subdweller Laser Assault Rifle Assault Rifle Assault Rifle Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Battle Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Grenade Launcher Makeshift Axe > --- INVENTORY -------- Subdweller Power Source Machine Analyzer Subdweller Optics Subdweller Optics Targeting Computer Small Laser Assault Rifle Assault Rifle Assault Rifle Assault Rifle Battle Rifle Subdweller Machine Gun Battle Cannon [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 6 10 9 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 3 3 Treads 4 | 2 1 1 Leg . | . . . Wheel 4 | . 2 2 Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 11 | 2 4 5 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 6 | 1 3 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 4 5 Power 1 | . 1 . Propulsion 4 | . 1 3 Utility 1 | . . 1 Weapon 3 | . 2 1 Highest Loss Streak 3 | . 3 3 To Critical Strikes . | . . . Average Backups 10 | 2 7 12 Power 1 | . . 1 Propulsion 1 | . 1 1 Utility 2 | . 2 3 Weapon 5 | . 3 7 Tool/Special . | . . . Unused Backups 14 | . 1 13 Power 2 | . . 2 Propulsion . | . . . Utility 5 | . . 5 Weapon 7 | . 1 6 Tool/Special . | . . . Average Slot Usage (%) 96 | . 94 97 Engine 12 | . 10 14 Treads 22 | . 24 21 Wheel 4 | . 3 5 Device 7 | . 13 3 Storage 14 | . 14 14 Protection 4 | . . 8 Energy Gun 5 | . 11 . Ballistic Gun 8 | . 16 3 Launcher 6 | . . 12 Special Weapon 1 | . . 2 Slashing Weapon 5 | . . 9 Peak Build Rating 14 | 6 8 14 Average Rating 9 | 5 6 11 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 34 | 11 30 34 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 2 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 8 15 Most Carried 15 | 4 10 15 Average Carried 10 | 2 7 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 10 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 951 | 277 330 344 Remotely . | . . . Salvage Created 1156 | 92 884 180 Parts 63 | 5 41 17 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 29 | . 19 10 Guns 19 | . 19 . AOE 10 | . . 10 Classes Destroyed 7 | 2 4 1 Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 3 | 1 2 . Mechanic 1 | . 1 . Swarmer 6 | . 6 . Grunt 13 | . 13 . Subdweller 10 | . . 10 Best Kill Streak 7 | 2 7 4 Combat Bots Only 6 | . 6 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 145 | . 107 38 Missed 46 | . 28 18 Hits 99 | . 79 20 Projectile 99 | . 79 20 AOE 2 | . . 2 Critical Strikes 1 | . 1 . Damage Taken 1533 | . 874 659 Core 256 | . 132 124 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 116 | 8 74 34 Largest 2 | 2 2 1 Hottest 100 | 60 60 100 Shots Fired 198 | 16 148 34 Gun 164 | 16 148 . Cannon . | . . . Launcher 29 | . . 29 Special 5 | . . 5 Kinetic 86 | 8 78 . Thermal 83 | 8 70 5 Explosive 29 | . . 29 Electromagnetic . | . . . Robot Hit Streak 24 | 4 18 24 Robot Miss Streak 3 | 2 3 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 130 | 8 101 21 Core Hits 66 | 3 42 21 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 7 | . . 7 Impact . | . . . Slashing 7 | . . 7 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2705 | 115 1230 1360 Guns 1345 | 115 1230 . Cannons . | . . . Explosions 1360 | . . 1360 Melee . | . . . Ramming . | . . . Kinetic 693 | 59 634 . Thermal 652 | 56 596 . Explosive 1360 | . . 1360 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 23 | . . 23 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 95 | . 95 . Average Temperature 37 | . 37 . Received Heat Transfer 552 | . 462 90 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 1475 | 125 1350 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 47 | 100 40 . Level 1 52 | . 59 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 336 | 5 336 . Initial . | . . . Average 152 | . 172 . Influence Increases 628 | 10 618 . Destroy 0b10 Robot/C 380 | . 380 . Destroy 0b10 Robot/NC 30 | 10 20 . Destroy Leader 82 | . 82 . Select Force Hacks 60 | . 60 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 75 | . 75 . Influence Decreases 628 | 10 308 310 Entered New Map 150 | . . 150 Time Decay 428 | 10 268 150 Lost Part 50 | . 40 10 Squads Dispatched 5 | . 5 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 29 10 Peak Tracking Total 7 | . 7 2 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 6 | . 6 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1098 | . 793 305 Structural 1098 | . 793 305 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2038 | 110 843 1085 Spaces Moved 1111 | 51 398 662 Core 9 | 9 . . Treads 782 | 42 265 475 Legs . | . . . Wheels 320 | . 133 187 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 110 Average Speed 146 | 144 147 145 Slowest Speed 240 | 160 240 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 5 54 47 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 6 | . . 6 Spaces Dug 15 | . . 15 Terrain Destroyed 105 | . . 105 Melee . | . . . Projectile . | . . . AOE 105 | . . 105 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1305 | 68 506 731 Wait 11 | . 10 1 Move 1109 | 50 397 662 Hop . | . . . Pick Up 26 | 4 10 12 Fast Attach 9 | 6 2 1 Attach 7 | . 3 4 Detach . | . . . Swap 11 | . 6 5 Drop 9 | . 4 5 Fire 116 | 8 74 34 Melee 7 | . . 7 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 619 | -10/Materials | Lost 3 parts (1p1n1w) 686 | -10/Materials | Discovered new exit (range 6) 713 | -10/Materials | Core integrity fell below 50% 787 | -10/Materials | Discovered new exit (range 5) 954 | -10/Materials | Entered Subcaves 961 | -10/Subcaves | Learned Materials security intel 1058 | -10/Subcaves | Discovered new exit (range 4) 1246 | -10/Subcaves | Disturbed a concealed Subdweller 1667 | -10/Subcaves | Learned location of Zion (-6) 1667 | -10/Subcaves | Met a Zionite searching for "candidates" 1797 | -10/Subcaves | Ambushed by Subdweller buried in earth 1838 | -10/Subcaves | Lost 3 parts (3n) 1925 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1929 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2039 | -10/Subcaves | Destroyed by Shrapnel Trap Last Messages --------------- Acquired 53 matter. Searching scrap... Found Piercing Trap. Found 66 Matter. Acquired 66 matter. Acquired Scrap Shield. Dropped Sml. Laser. Acquired Sub. Laser. The unstable cave ceiling collapses. Battle Rifle falls loose from the Twisted Machinery. Sub. Machine Gun falls loose from the Twisted Machinery. Dropped Sub. Machine Gun. Acquired Sub. Machine Gun. Dropped Assault Rifle. Acquired Sub. Machine Gun. Triggered Shrapnel Trap. An expanding cloud of shrapnel blasts out in all directions. Acquired 14 matter. Triggered Shrapnel Trap. An expanding cloud of shrapnel blasts out in all directions. 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